Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.01 @ 21:04:03 Player: SuperSwiss Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (2246) 2246 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (133) 133 TOTAL SCORE: 4559 Bonus ------- High Alert Combat Kills 133 Cogmind --------- Core Integrity 0/550 Matter 111/300 Energy 160/160 System Corruption 6% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Treads Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Missile Launcher > --- INVENTORY (8) ---- Improved Ion Engine Reinforced Ion Engine Deuterium Engine Light Treads Improved Sensor Array Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Reinforced Ion Engine Deuterium Engine Improved Sensor Array Advanced Beam Cannon Heavy Assault Rifle Missile Launcher Heavy Hammer [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 83 | 7 7 7 36 26 Power 7 | 1 . 1 3 2 Engine 6 | 1 . 1 3 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 25 | 2 . 3 11 9 Treads 1 | . . . . 1 Leg 24 | 2 . 3 11 8 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 4 2 6 5 Device 5 | . . . 2 3 Storage 4 | 1 3 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 8 | . . 2 4 2 Artifact . | . . . . . Weapon 33 | 3 3 1 16 10 Energy Gun 3 | 1 1 . 1 . Energy Cannon 12 | . . . 8 4 Ballistic Gun 6 | 2 . 1 1 2 Ballistic Cannon 5 | . 2 . 3 . Launcher 6 | . . . 3 3 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . . 1 . System Corruption 2 | . . . 2 . Parts Lost 22 | . 1 3 8 10 Power 2 | . . 1 . 1 Propulsion 10 | . . 1 4 5 Utility 8 | . 1 1 3 3 Weapon 2 | . . . 1 1 Highest Loss Streak 5 | . 1 2 5 3 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 91 | . 96 94 85 94 Engine 9 | . 14 11 9 5 Core 1 | . . . . 3 Leg 30 | . 28 32 31 30 Device 5 | . . . 6 12 Storage 12 | . 23 11 9 9 Processor 2 | . . 11 . . Protection 7 | . . 5 10 12 Energy Gun 3 | . . 11 3 . Energy Cannon 6 | . . . 10 12 Ballistic Gun 4 | . 12 4 1 2 Ballistic Cannon 4 | . 14 6 1 . Peak Build Rating 33 | 6 7 12 29 33 Average Rating 15 | 1 6 9 17 27 On Entrance 10 | . 6 7 12 26 Naked Turns . | . . . . . Heaviest Build 41 | 14 18 20 29 41 Greatest Support 54 | 20 20 33 52 54 Greatest Overweight (x) 3 | 3 . . 2 1 Average Overweight (x) . | 2 . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 Average Capacity 7 | 7 7 8 8 8 Most Carried 8 | 6 8 8 8 8 Average Carried 6 | 5 5 6 6 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 7 8 8 8 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1830 | 268 243 174 603 542 Remotely . | . . . . . Salvage Created 2710 | . 234 376 1222 878 Parts 142 | . 9 24 60 49 Haulers Intercepted 4 | . 1 . 2 1 Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 57 | . 7 10 21 19 Guns 16 | . 2 7 6 1 Cannons 31 | . 5 2 11 13 AOE 8 | . . 1 2 5 Classes Destroyed 11 | . 3 2 4 2 Worker 3 | . . . 1 2 Builder 1 | . . . . 1 Hauler 4 | . 1 . 2 1 Recycler 5 | . . . 3 2 Mechanic 1 | . . . . 1 Operator 1 | . . 1 . . Swarmer 12 | . 3 3 3 3 Grunt 31 | . 4 5 11 11 Brawler 2 | . . . 2 . Sentry 11 | . . 2 4 5 Hunter 1 | . . . 1 . Best Kill Streak 6 | . 3 4 5 6 Combat Bots Only 5 | . 3 4 4 5 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . 1 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 319 | . 42 57 103 117 Missed 96 | . 14 22 30 30 Damage Taken 3566 | . 268 468 1414 1416 Core 700 | . 57 79 393 171 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 77 80 . . Volleys Fired 193 | . 29 29 79 56 Largest 2 | . 2 2 2 2 Hottest 136 | . 70 75 136 136 Shots Fired 363 | . 56 59 140 108 Gun 148 | . 28 47 57 16 Cannon 200 | . 28 12 81 79 Launcher 15 | . . . 2 13 Special . | . . . . . Kinetic 147 | . 56 29 46 16 Thermal 134 | . . . 55 79 Explosive 15 | . . . 2 13 Electromagnetic 67 | . . 30 37 . Robot Hit Streak 9 | . 8 9 9 7 Robot Miss Streak 6 | . 4 5 2 6 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 222 | . 33 37 90 62 Core Hits 109 | . 11 14 39 45 Critical Kills 3 | . . . 3 . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 4 . Meltdown 3 | . . . 3 . Corrupt 1 | . . . 1 . Melee Attacks 3 | . . . . 3 Impact 3 | . . . . 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5215 | . 460 545 1780 2430 Guns 1364 | . 239 350 572 203 Cannons 2271 | . 221 161 991 898 Explosions 1553 | . . 34 203 1316 Melee . | . . . . . Ramming 27 | . . . 14 13 Kinetic 1474 | . 460 239 572 203 Thermal 1612 | . . 34 680 898 Explosive 1519 | . . . 203 1316 Electromagnetic 583 | . . 272 311 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . 8 6 6 Average Corruption 5 | . . 4 4 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 51 | . . 1 25 25 Message Errors 13 | . . . 7 6 Matter Fused 19 | . . . 9 10 Heat Flow Errors 3 | . . . 2 1 Parts Rejected 3 | . . . 2 1 Data Loss (minor) 7 | . . . 2 5 Data Loss (major) 1 | . . . 1 . Misfires 2 | . . 1 . 1 Alerts 1 | . . . 1 . Weapon Failures 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 91 | . . 2 . 89 Projectiles 23 | . . . . 23 Explosions 68 | . . 2 . 66 Melee . | . . . . . Knockbacks 9 | . 6 1 2 . Impact . | . . . . . Kinetic 9 | . 6 1 2 . Secondary . | . . . . . Self-Inflicted Damage 190 | . . 32 . 158 Shots 6 | . . 1 . 5 Rammed . | . . . . . Targets Rammed 6 | . . . 2 4 Kicked 6 | . . . 2 4 Crushed . | . . . . . Highest Temperature 874 | . 132 108 534 874 Average Temperature 136 | . 54 30 111 263 Received Heat Transfer 1410 | . 84 183 540 603 Effects 42 | . . . 10 32 Shutdowns 8 | . . . 1 7 Energy Bleed 5 | . . . 1 4 Interference 6 | . . . 4 2 Matter Decay 7 | . . . 1 6 Short Circuit 4 | . . . . 4 Damage (minor) 5 | . . . . 5 Damage (major) 4 | . . . . 4 Damage (core) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 6 | . . 4 2 . Impact Corruptions . | . . . . . Robots Melted 3 | . . . 3 . Combat Hostiles 2 | . . . 2 . Parts Melted 5 | . . . 3 2 Heat Transferred 2899 | . . 50 1221 1628 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 591 | . 132 198 417 591 Initial 176 | . . 30 83 176 Average 207 | . 34 72 239 437 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 52 | 100 100 100 27 3 Level 1 26 | . . . 70 18 Level 2 20 | . . . 2 78 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 2 . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 2 . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 6 | . . . 2 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 9 12 37 28 Peak Tracking Total 6 | . 3 4 6 5 Tactical Retreats 6 | . 1 1 3 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . . 4 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 7 | . 1 1 2 3 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . . 1 Successful 1 | . . . . 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Open Door 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3501 | 76 701 744 1101 879 Spaces Moved 1914 | 41 423 447 543 460 Core 40 | 40 . . . . Treads . | . . . . . Legs 1874 | 1 423 447 543 460 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 97 105 Average Speed 121 | 152 120 120 124 118 Slowest Speed 260 | 200 120 120 260 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 39 30 49 58 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . . . 3 Terrain Destroyed 141 | . . 2 22 117 Melee 3 | . . . . 3 Projectile 2 | . . . . 2 AOE 136 | . . 2 22 112 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2704 | 54 560 597 819 674 Wait 433 | . 90 103 133 107 Move 1910 | 40 422 446 542 460 Hop . | . . . . . Pick Up 47 | 6 9 9 16 7 Fast Attach 11 | 2 . . 2 7 Attach 33 | 5 4 5 11 8 Detach 3 | 1 1 . . 1 Swap 39 | . 3 2 23 11 Drop 26 | . 2 3 11 10 Fire 193 | . 29 29 79 56 Melee 3 | . . . . 3 Ram . | . . . . . Kick 6 | . . . 2 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 763 | -10/Materials | Discovered new exit (range 11) 774 | -10/Materials | Identified exit to Materials 778 | -10/Materials | Entered another Materials area 778 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1034 | -9/Materials | Discovered new exit (range 16) 1508 | -9/Materials | Discovered new exit (range 10) 1521 | -9/Materials | Identified exit to Materials 1522 | -9/Materials | Entered another Materials area 1522 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1679 | -8/Materials | Lost 5 parts (2n2u1w) 1767 | -8/Materials | Discovered new exit (range 11) 1913 | -8/Materials | Core integrity fell below 50% 2172 | -8/Materials | Build established: Scavenger-Mutant 2296 | -8/Materials | Discovered new exit (range 4) 2623 | -8/Materials | Entered Storage 2696 | -8/Storage | Lost 3 parts (1n2u) 2900 | -8/Storage | Core integrity fell below 20% 2953 | -8/Storage | Build established: Mutant 3353 | -8/Storage | Build established: Scavenger-Mutant 3410 | -8/Storage | Garrison activated, responded to threat 3502 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- G-47 Trooper destroyed. System corrupted: Matter fused (-6). The unstable cave ceiling collapses. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Com. Wheel. The unstable cave ceiling collapses. K-01 Serf collects debris. The unstable cave ceiling collapses. R-06 Scavenger collects Com. Wheel. K-01 Serf collects debris. The unstable cave ceiling collapses. System corrupted: Matter fused (-10). K-01 Serf cleans the Component Storage. Kicked K-01 Serf. Destroyed Heat Sink. Imp. Grenade Launcher destroyed. Destroyed Imp. Grenade Launcher. The unstable cave ceiling collapses. R-06 Scavenger destroyed. Component Storage disabled. 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