Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 23:54:39 Player: KN-OKO Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (213) 1065 Value Destroyed (8961) 8961 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (2371) 2371 TOTAL SCORE: 20817 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 206 Follower Combat Kills 428 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -63 Cogmind --------- Core Integrity 0/1450 Matter 91/300 Energy 99/100 System Corruption 55% Temperature Cool (27) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Improved Targeting Computer Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Matter Compressor (250) High-powered Transdimensional Reconstructor Enhanced Nova Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Centrium Leg > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scanner Improved Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Advanced Phase Shifter Layered Heavy Armor Plating Improved System Shield > --- WEAPON ----------- Quantum Rifle Cooled Phase Cannon Linear Accelerator Linear Accelerator > --- INVENTORY -------- Improved Thunder Leg Heavy Shield Leg Heavy Shield Leg Centrium Wheel Matter Compressor Heavy Reflective Plating Advanced Thermal Shield Advanced Force Field Army-in-a-Box Enhanced Nova Cannon Enhanced Hardcell Cannon Fusion Bomb Launcher [Rating: 180] Favorites ----------- Power Enhanced Nuclear Core Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced VSS Leg Treads Armored Treads Leg Advanced VSS Leg Wheel Armored Wheel Hover Unit Cooled Airjet Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Quantum Rifle Energy Cannon Cooled Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Qua Slots Evolved 16 | . . . 2 . . . 2 2 . . . 4 2 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . 1 1 . Utility 9 | . . . . . . . 2 1 . . . 3 1 1 1 . Weapon 2 | . . . 1 . . . . . . . . 1 . . . . Parts Attached 202 | 7 8 5 27 2 5 1 9 9 18 6 7 23 15 23 27 10 Power 18 | 1 2 1 1 . . . 1 1 1 . 1 . 2 5 2 . Engine 5 | 1 1 . 1 . . . . 1 . . 1 . . . . . Core 5 | . 1 1 . . . . 1 . 1 . . . 1 . . . Reactor 8 | . . . . . . . . . . . . . 1 5 2 . Propulsion 53 | 2 2 1 7 2 1 . . 2 7 . 1 4 4 3 12 5 Treads 14 | 2 . . 4 1 . . . 1 5 . 1 . . . . . Leg 30 | . 2 . . . . . . . . . . 4 4 3 12 5 Wheel 8 | . . 1 3 1 1 . . . 2 . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 65 | 2 1 2 6 . 1 1 3 4 4 3 2 13 2 10 8 3 Device 29 | 1 . 2 1 . . . . 3 . 2 . 7 1 5 6 1 Storage 6 | 1 1 . 2 . 1 . . . . . . . . 1 . . Processor 10 | . . . . . . . 2 . . 1 2 2 1 1 1 . Hackware 3 | . . . . . . . . . . . . 1 . 1 . 1 Protection 17 | . . . 3 . . 1 1 1 4 . . 3 . 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 66 | 2 3 1 13 . 3 . 5 2 6 3 3 6 7 5 5 2 Energy Gun 7 | 1 . . . . . . . . 1 . . 1 2 2 . . Energy Cannon 4 | . . . . . . . . . . . . . 1 1 2 . Ballistic Gun 29 | 1 1 . 12 . 1 . 3 1 2 . 2 4 1 1 . . Ballistic Cannon 17 | . 1 . . . 2 . 1 1 2 2 . 1 2 1 3 1 Launcher 6 | . 1 1 1 . . . . . 1 . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . . . . 2 4 . . . 3 4 4 2 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . System Corruption 3 | . . 3 . . . . . . . . . . . . . . Parts Lost 51 | . 3 2 . 1 . . 1 . 10 . . 5 . 3 3 23 Power 5 | . 1 1 . . . . 1 . . . . . . . 1 1 Propulsion 15 | . 1 . . 1 . . . . 4 . . 1 . . 1 7 Utility 22 | . . 1 . . . . . . 5 . . 3 . 2 1 10 Weapon 9 | . 1 . . . . . . . 1 . . 1 . 1 . 5 Highest Loss Streak 21 | . 2 1 . 1 . . 1 . 6 . . 2 . 2 1 21 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Backups 12 | 4 7 9 13 13 11 8 10 13 13 11 12 13 13 13 13 9 Power 1 | . . . . . . 1 1 2 2 3 2 1 . . . . Propulsion 2 | 2 2 2 3 3 1 . . 2 2 1 1 4 5 4 3 3 Utility 4 | . . 2 4 5 5 5 3 4 4 3 4 3 4 4 4 3 Weapon 3 | . 3 4 5 5 3 2 4 5 4 4 4 3 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 38 | . 4 1 12 . 2 . 1 1 1 1 3 1 4 . 3 4 Power 4 | . 1 . . . . . . 1 1 . . 1 . . . . Propulsion 17 | . 2 1 6 . 2 . . . . . . . 4 . 1 1 Utility 5 | . . . 1 . . . . . . 1 2 . . . . 1 Weapon 11 | . 1 . 5 . . . 1 . . . 1 . . . 2 1 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 99 99 100 88 100 99 99 98 95 87 93 98 92 94 77 Engine 4 | . 13 . 6 11 11 11 2 5 . . 4 5 1 . . . Core 2 | . . 13 4 . . . 6 1 6 7 2 . 5 1 . . Reactor 1 | . . . . . . . . . . . . . 3 6 8 5 Treads 10 | . 20 6 11 15 12 11 9 15 17 30 30 4 . . . . Leg 9 | . 6 15 . . . . . . . . . 18 21 23 25 21 Wheel 7 | . . 6 22 17 20 22 18 15 12 . . . . . . . Device 10 | . 14 13 6 11 11 . . 6 6 5 7 14 14 16 16 12 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 5 5 4 4 3 Processor 6 | . . . . . . . 17 15 9 . 6 8 10 9 12 12 Hackware 1 | . . . . . . . . . . . . 1 5 4 4 4 Protection 7 | . . . 4 . . 10 9 7 12 21 15 8 10 5 3 2 Energy Gun 2 | . 13 . . . . . . . . . . 2 4 5 4 2 Ballistic Gun 14 | . 13 14 32 33 11 11 20 8 7 14 11 20 14 8 1 . Ballistic Cannon 5 | . . 11 . . 9 22 6 13 14 6 . . . 1 5 6 Peak Build Rating 180 | 7 9 16 25 27 28 29 36 48 50 51 53 85 111 145 179 180 Average Rating 64 | 5 7 11 19 25 24 28 34 41 46 48 45 75 104 127 167 147 On Entrance 51 | . 7 9 12 25 27 28 29 36 45 47 35 53 85 111 142 179 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 154 | 14 31 33 41 39 61 67 67 73 78 79 78 94 104 121 154 145 Greatest Support 174 | 40 40 20 22 22 24 24 24 24 83 80 90 90 80 105 168 174 Greatest Overweight (x) 7 | . 2 3 2 3 3 2 2 3 7 . . 1 1 1 1 2 Average Overweight (x) 1 | . . 2 1 1 1 2 2 2 2 . . . 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 15 15 15 15 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 6 8 14 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 4 7 9 14 14 14 14 16 19 19 17 18 19 19 19 19 15 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 6 14 15 14 15 14 20 20 16 20 15 20 20 20 20 5 Class Distribution -------------------- 27% | Skirmisher 16% | Scavenger-Skirmisher 14% | Mutant 13% | Gunner 13% | Tank 6% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Tank | -7/Storage Tank | -7/Recycling Tank | -7/Scraptown Scavenger-Skirmisher | -5/Factory Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Skirmisher | -2/Research Skirmisher | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Qua Matter Collected 9350 | 280 78 603 1095 44 . 101 505 413 1287 332 122 1569 366 1584 877 94 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 10680 | 99 407 112 1513 . . 39 586 381 1139 328 . 1628 590 2162 1597 99 Parts 539 | 9 24 7 91 . . 7 32 17 59 8 . 72 29 105 75 4 Haulers Intercepted 18 | . 1 . 6 . . . 3 3 2 . . 1 1 1 . . Recyclers Shooed 7 | . . . 1 . . . . . . 1 . 4 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Qua Combat Hostiles Destroyed 175 | . 11 9 31 . . 3 9 3 36 2 . 16 7 25 22 1 Guns 98 | . 7 1 26 . . 2 6 . 13 2 . 16 7 18 . . Cannons 51 | . 1 1 1 . . 1 . 3 16 . . . . 7 20 1 AOE 24 | . 3 7 4 . . . 3 . 7 . . . . . . . Classes Destroyed 21 | 2 5 3 2 . . . 1 1 3 . . . . 1 1 2 Worker 7 | . . 1 . . . . 1 . 2 . . 2 . 1 . . Builder 4 | . . 2 1 . . . . . . . . . . . 1 . Tunneler 4 | 2 . . . . . 1 . . . . . . . 1 . . Hauler 18 | . 1 . 6 . . . 3 3 2 . . 1 1 1 . . Recycler 14 | 1 . 1 . . . . 1 2 1 1 . 3 1 1 2 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . . . . 4 Watcher 11 | . 2 . 2 . . . 1 1 . . . 4 . 1 . . Swarmer 17 | . 3 . 3 . . 3 3 . 1 . . . 4 . . . Grunt 58 | . 6 . 18 . . . 3 . 6 . . 3 2 14 5 1 Brawler 2 | . . . . . . . . . 2 . . . . . . . Duelist 2 | . . . . . . . . . 2 . . . . . . . Sentry 29 | . . . 10 . . . 2 1 7 2 . 1 1 3 2 . Demolisher 2 | . . . . . . . . . 2 . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . 2 . Hunter 8 | . . . . . . . 1 . 1 . . 4 . 2 . . Programmer 29 | . . . . . . . . 2 2 . . 8 . 4 13 . Heavy 2 | . . . . . . . . . . . . . . 2 . . Investigator 1 | . . . . . . . . . . . . . . . . 1 Subdweller 2 | . 2 . . . . . . . . . . . . . . . Assembled 22 | . . 9 . . . . . . 13 . . . . . . . Best Kill Streak 15 | 2 6 6 5 . . 3 5 1 15 1 . 6 4 4 9 1 Combat Bots Only 15 | . 5 4 4 . . 3 3 1 15 1 . 4 4 4 8 1 Max Kills in Single Turn 5 | 1 4 2 2 . . 1 4 1 5 1 . 2 3 2 2 5 Gunslinging 2 | . . . . . . . . . . . . . 2 . . . Exploded 5 | . 3 2 2 . . . 3 . 5 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Qua Hostile Shots Fired 1584 | . 75 10 72 8 . 6 33 35 217 45 . 154 15 142 134 638 Missed 539 | . 14 4 23 1 . . 5 12 75 14 . 32 2 41 52 264 Deflected 5 | . . . . . . . . . . . . . . . . 5 Hits 1045 | . 61 6 49 7 . 6 28 23 142 31 . 122 13 101 82 374 Melee 38 | . . . . . . . . . 16 . . . . . . 22 Projectile 1007 | . 61 6 49 7 . 6 28 23 126 31 . 122 13 101 82 352 AOE 21 | . . 2 . 8 . . . . 10 . . . . . . 1 Critical Strikes 55 | . 3 1 1 . . . . . 2 . . 12 . 7 6 23 Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . Part Disruptions 4 | . . . . . . . . . . . . 1 . . 1 2 Damage Taken 17616 | . 1016 176 657 243 . 44 423 206 2237 240 . 1479 150 2013 1862 6870 Core 2597 | . 177 20 96 68 . 15 29 6 382 16 . 156 8 263 111 1250 Absorbed by Shields 3370 | . . . . . . . . . . . . 396 75 389 106 2404 Redirected to Shielding 100 | . . . . . . . . . . . . 58 7 35 . . Ignored by Resistances 360 | . . . . . . . . . . . . 104 . 18 109 129 Core Remaining (%) 71 | 100 . 21 . . . 55 94 . . . 42 84 99 79 . . Volleys Fired 552 | 10 48 19 70 2 . 13 23 27 84 14 . 69 14 82 65 12 Largest 4 | 2 2 2 3 3 . 3 3 3 3 3 . 4 4 4 4 4 Hottest 330 | 70 70 50 70 69 . 89 89 99 105 80 . 172 186 330 308 246 Shots Fired 1512 | 19 96 26 202 6 . 40 65 63 226 29 . 272 47 217 188 16 Gun 1039 | 19 83 7 195 6 . 14 54 18 80 21 . 271 45 177 48 1 Cannon 449 | . 12 7 3 . . 26 10 45 144 8 . 1 2 40 140 11 Launcher 24 | . 1 12 4 . . . 1 . 2 . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . Kinetic 1220 | 10 59 14 198 6 . 40 64 63 224 29 . 250 38 149 69 7 Thermal 264 | 9 36 . . . . . . . . . . 22 9 64 119 5 Explosive 24 | . 1 12 4 . . . 1 . 2 . . . . . . 4 Electromagnetic 4 | . . . . . . . . . . . . . . 4 . . Robot Hit Streak 47 | 6 18 6 13 4 . 9 12 15 14 5 . 18 13 47 9 5 Robot Miss Streak 8 | 2 4 1 6 1 . 3 3 8 8 1 . 6 7 3 4 2 Penetration Max 3 | . . . . . . . . . 1 1 . 1 1 3 . . Secondary Targets 8 | . . . . . . . 2 . . . . 1 3 2 . . Max Gunslinging Chain 2 | . . . . . . . 1 . . . . 1 2 1 . . Shots Hit Robots 934 | 13 71 12 133 5 . 6 41 36 133 20 . 169 22 160 106 7 Core Hits 526 | 6 30 22 86 3 . 4 25 14 98 6 . 62 15 73 45 37 Critical Kills 24 | . . . 1 . . . . . 3 . . 2 4 12 2 . Critical Parts Destroyed 21 | . . . . . . . 1 . 1 2 . 2 2 13 . . Critical Strikes 54 | . 3 . 1 . . . 2 1 4 2 . 4 6 27 4 . Burn 4 | . 3 . . . . . . . . . . . . 1 . . Meltdown 2 | . . . . . . . . . . . . . . . 2 . Destroy 41 | . . . 1 . . . 1 . 4 . . 4 6 25 . . Blast 5 | . . . . . . . 1 1 . . . . . 1 2 . Smash 2 | . . . . . . . . . . 2 . . . . . . Melee Attacks 5 | . . . . . . . . . . 5 . . . . . . Impact 5 | . . . . . . . . . . 5 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 25403 | 123 1002 725 2299 78 . 112 913 825 4072 764 . 3472 382 3842 4557 2237 Guns 12302 | 123 637 62 1933 78 . 45 616 259 1058 317 . 3472 382 2357 933 30 Cannons 8859 | . 182 102 19 . . 67 110 566 2432 101 . . . 1485 3624 171 Explosions 3857 | . 176 561 347 . . . 187 . 564 . . . . . . 2022 Melee 346 | . . . . . . . . . . 346 . . . . . . Ramming 39 | . 7 . . . . . . . 18 . . . . . . 14 Kinetic 15692 | 59 457 164 1952 78 . 112 726 825 3490 418 . 2954 234 2270 1782 171 Thermal 5375 | 64 362 . . . . . . . . . . 518 148 1478 2775 30 Explosive 3857 | . 176 561 347 . . . 187 . 564 . . . . . . 2022 Electromagnetic 94 | . . . . . . . . . . . . . . 94 . . Impact 346 | . . . . . . . . . . 346 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 55 | . 1 4 1 1 1 1 . 1 13 13 . 7 . 9 19 55 Average Corruption 5 | . 1 3 1 1 1 1 . 1 2 12 . 2 . 6 11 30 Corruption Purged 1 | . . . . . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 196 | . 2 12 5 1 2 6 . 1 15 32 . 29 . 29 35 27 Message Errors 48 | . . 1 2 . 2 2 . 1 4 7 . 9 . 10 6 4 Matter Fused 42 | . 1 4 2 1 . 1 . . 3 6 . 8 . 5 9 2 Heat Flow Errors 21 | . . . . . . 1 . . 2 5 . 2 . 2 7 2 Energy Discharges 18 | . . 2 . . . . . . 2 2 . 5 . 2 3 2 Parts Rejected 3 | . . . . . . . . . 1 . . . . . 1 1 Parts Fused 4 | . . . . . . . . . 1 1 . . . 2 . . Data Loss (minor) 26 | . . 4 1 . . 1 . . . 7 . 3 . 4 2 4 Data Loss (major) 7 | . . 1 . . . . . . 2 . . 1 . . 3 . Misfires 6 | . 1 . . . . 1 . . . 3 . . . . 1 . Alerts 1 | . . . . . . . . . . 1 . . . . . . Misdirections 10 | . . . . . . . . . . . . . . . . 10 Weapon Failures 10 | . . . . . . . . . . . . 1 . 4 3 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 509 | . . 52 . . . . . 1 18 221 . . . 7 209 1 Projectiles 238 | . . 3 . . . . . 1 18 . . . . 7 209 . Explosions 50 | . . 49 . . . . . . . . . . . . . 1 Melee 221 | . . . . . . . . . . 221 . . . . . . Knockbacks 48 | . 4 1 . . . 1 1 3 19 . . . . 1 16 2 Impact . | . . . . . . . . . . . . . . . . . Kinetic 44 | . 4 1 . . . 1 1 3 18 . . . . 1 13 2 Secondary 4 | . . . . . . . . . 1 . . . . . 3 . Self-Inflicted Damage 353 | . . 53 39 . . . . . 40 . . . . . 103 118 Shots 7 | . . 2 1 . . . . . 1 . . . . . 1 2 Rammed 5 | . 2 . . . . 1 . . 2 . . . . . . . Targets Rammed 7 | . 3 . . . . 1 . . 2 . . . . . . 1 Kicked 2 | . 1 . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 651 | 80 346 . 99 6 . 162 282 123 651 278 . 221 120 344 260 129 Average Temperature 80 | 31 84 . 21 4 . 60 83 43 134 105 . 47 34 71 98 78 Received Heat Transfer 2663 | . 483 . 294 . . . 171 42 426 78 . 46 30 172 99 822 Effects 19 | . . . . . . . . . 17 . . . . 2 . . Shutdowns 4 | . . . . . . . . . 4 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . 2 . . . . 1 . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . Damage (major) 7 | . . . . . . . . . 7 . . . . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . 1 Total Turns 8 | . . . . . . . . . . . . . . . . 8 Longest Duration 8 | . . . . . . . . . . . . . . . . 8 Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 2 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . 2 . . . . 2 . Impact Corruptions 6 | . . . . . . . . . . 4 . . . . 2 . Robots Melted 2 | . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . Parts Melted 14 | . 2 . . . . . . . 1 . . . . 6 5 . Heat Transferred 7067 | 185 1295 . . . . . . . . . . 703 222 1998 2627 37 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Qua Maximum Alert Level 5 | . . . 2 . . . . . 2 . . . . 2 2 5 Low Security (%) 81 | 100 100 100 73 100 . 100 100 100 32 100 . 100 100 55 62 . Level 1 12 | . . . 16 . . . . . 66 . . . . 39 19 . Level 2 3 | . . . 9 . . . . . 1 . . . . 4 18 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . 99 Peak Influence 1697 | 5 189 38 440 169 . 71 133 55 405 100 . 120 104 419 522 1697 Initial 265 | . . 14 . 169 . . . 55 . 100 . . 47 16 228 265 Average 118 | . 51 3 128 136 . 4 34 8 216 16 . 49 22 157 195 1568 Influence Increases 5847 | 15 308 90 1006 . . 76 325 213 1109 58 . 536 178 767 782 384 Destroy 0b10 Robot/C 3220 | . 180 . 620 . . 60 180 60 540 40 . 320 140 500 440 140 Destroy 0b10 Robot/NC 310 | 15 15 20 50 . . 5 30 30 30 15 . 50 10 25 15 . Destroy Leader 798 | . 36 . 196 . . 10 58 38 164 . . 70 22 114 90 . Allied During Kill 163 | . . . . . . . . . 138 . . . . . . 25 Successful Hack 157 | . . . 13 . . . 28 51 41 . . 24 . . . . Disable Machine 255 | . 30 . . . . . 15 . 120 . . 45 . 15 15 15 Destroy Structure 584 | . 2 70 37 . . 1 14 4 46 3 . 12 6 38 207 144 Partial Spotted 75 | . . . 45 . . . . . . . . 15 . 15 . . Lose Combat Pursuer 285 | . 45 . 45 . . . . 30 30 . . . . 60 15 60 Influence Decreases 5948 | 15 270 128 572 335 99 76 202 336 850 317 . 438 244 392 716 958 Entered New Map 1069 | . . 24 . 265 99 . . 68 . 159 . . 51 16 179 208 Time Decay 3521 | 15 240 94 572 60 . 76 192 267 440 158 . 381 193 346 487 . Lost Part 500 | . 30 10 . 10 . . 10 . 100 . . 50 . 30 30 230 Lost Ally 700 | . . . . . . . . . 160 . . . . . 20 520 Purge Threat 158 | . . . . . . . . 1 150 . . 7 . . . . Squads Dispatched 62 | . 1 . 3 . . . . 3 9 . . 6 3 11 5 21 Investigation 4 | . . . 1 . . . . . . . . 1 . 2 . . Extermination 19 | . . . . . . . . 3 2 . . 4 3 3 4 . Reinforcement 12 | . 1 . 2 . . . . . 4 . . 1 . 3 1 . Assault 21 | . . . . . . . . . . . . . . . . 21 Garrison 6 | . . . . . . . . . 3 . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . 3 . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Qua Distress Signals 30 | . 6 1 5 . . . 1 . 8 . . 1 . 3 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 345 | . 26 13 44 1 . 2 11 8 47 2 . 28 5 29 27 102 Peak Tracking Total 31 | . 5 6 4 1 . 2 4 2 8 2 . 5 4 6 5 31 Tactical Retreats 12 | . 2 . 2 . . . . 1 1 . . . . 2 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Qua Traps Triggered 19 | . 5 1 4 . . . 1 . 3 . . 1 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Qua Machines Disabled 17 | . 2 . . . . . 1 . 8 . . 3 . 1 1 1 Max in Single Turn 2 | . 2 . . . . . 1 . 1 . . 1 . 1 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Qua Machines Accessed 52 | . . 2 2 . 1 . 6 15 7 . . 6 4 3 6 . Terminals 33 | . . . 2 . . . 6 9 5 . . 3 3 2 3 . Fabricators 7 | . . . . . . . . 4 . . . 1 1 . 1 . Repair Stations 4 | . . . . . . . . . 2 . . 2 . . . . Recycling Units 2 | . . . . . . . . 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . 1 1 . Total Hacks 114 | . . 2 4 . 1 . 21 31 17 . . 16 7 5 10 . Successful 40 | . . 2 2 . 1 . 5 14 8 . . 5 . . 3 . Failed 74 | . . . 2 . . . 16 17 9 . . 11 7 5 7 . Catastrophic 17 | . . . . . . . 2 4 2 . . 1 1 3 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 59 | . . . 4 . 1 . 14 14 11 . . 6 5 3 1 . Terminals 80 | . . . 4 . . . 21 21 12 . . 9 5 3 5 . Fabricators 12 | . . . . . . . . 8 . . . 1 2 . 1 . Repair Stations 11 | . . . . . . . . . 5 . . 6 . . . . Recycling Units 4 | . . . . . . . . 1 . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . 2 1 . Terminal Hacks 16 | . . 2 1 . 1 . 1 5 3 . . 2 . . 1 . Open Door 5 | . . 2 . . . . . . 2 . . . . . 1 . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . 1 . . . . Unreport Threat 3 | . . . . . . . . 1 1 . . 1 . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . Network Status 2 | . . . . . . . . 2 . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . 2 . . 1 . . . . Scan Component 3 | . . . . . . . . . 2 . . 1 . . . . Recycling Unit Hacks 3 | . . . . . . . . 1 . . . . . . 2 . Report Inventory 2 | . . . . . . . . 1 . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 15 | . . . 1 . . . 4 5 3 . . 2 . . . . Terminals 14 | . . . 1 . . . 4 4 3 . . 2 . . . . Botnet 13 | . . . 1 . . . 4 4 2 . . 2 . . . . Disrupt 1 | . . . . . . . . . 1 . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 45 | . . . 1 . . . 6 13 7 . . 6 4 3 5 . Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 1 | . . . . . . . . . . . . 1 . . . . Autooverrided 1 | . . . . . . . . . . . . 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Qua Total Allies 11 | . . . . . . . . . 10 . . 1 . . . . Largest Group 10 | . . . . . . . . . 10 . . 1 . . . . Highest-Rated Group 173 | . . . . . . . . . 173 . . 54 . . . . Highest-Rated Ally 54 | . . . . . . . . . 29 . . 54 . . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . Ally Attacks 168 | . . . . . . . . . 68 . . 3 . . . 97 Total Damage 2467 | . . . . . . . . . 661 . . 19 . . . 1787 Kills 11 | . . . . . . . . . 6 . . . . . . 5 Allies Corrupted 3 | . . . . . . . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Qua Active Infowar (turns) 13827 | 22 1021 369 1149 130 277 28 591 1445 1069 519 735 2326 994 1284 1544 324 Optics 6974 | . . . . . . . . . . . 502 2326 994 1284 1544 324 Terrain 6693 | . . . . . . . . . . 519 735 1534 994 1216 1448 247 Seismic 2996 | 22 1021 369 1149 130 277 28 . . . . . . . . . . Machine Analysis 3105 | . . . . . . . 591 1445 1069 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches 46 | . . . . . . . . . . . . . . . 16 30 Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Qua Turns Passed 16568 | 150 1021 571 1852 130 277 1295 591 1445 1190 795 735 2326 994 1284 1544 368 Spaces Moved 8794 | 62 463 285 1292 104 245 626 370 954 600 411 435 972 491 454 750 280 Core 75 | 2 . . . . . . . . . . . . . . . 73 Treads 1624 | 60 379 . . . . . . . 98 411 435 241 . . . . Legs 2830 | . 84 113 . . . . . . . . . 731 491 454 750 207 Wheels 4265 | . . 172 1292 104 245 626 370 954 502 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 125 95 100 105 120 120 120 120 165 165 165 180 102 100 50 Average Speed 141 | 156 165 150 98 114 109 120 120 123 132 165 165 184 183 179 145 102 Slowest Speed 260 | 160 260 190 110 135 135 120 120 135 185 165 165 243 190 182 188 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . . . . . . . 2 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 48 | 5 77 69 98 28 61 103 37 28 72 93 36 26 13 13 26 45 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . . . . . . . . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . 1 . 1 . . . . 6 . . . . . Spaces Dug 128 | . . 28 . . . 4 9 4 11 3 . 1 2 3 16 47 Terrain Destroyed 432 | . 2 108 41 . . 5 10 4 45 4 . 7 2 21 91 92 Melee 1 | . . . . . . . . . . 1 . . . . . . Projectile 133 | . . . . . . 5 2 4 29 3 . 6 2 16 60 6 AOE 292 | . 2 108 41 . . . 8 . 16 . . . . . 31 86 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Qua Total 12017 | 95 628 398 1745 114 258 1140 471 1180 839 501 457 1355 564 787 1135 350 Wait 2025 | 11 90 70 282 4 . 499 55 163 104 52 . 253 10 184 236 12 Move 8778 | 61 462 284 1291 103 244 625 369 953 599 410 434 971 490 453 749 280 Hop . | . . . . . . . . . . . . . . . . . Pick Up 124 | 6 7 10 25 1 2 . 7 6 4 3 5 16 8 6 14 4 Fast Attach 88 | 7 3 2 3 . . . 3 7 9 3 3 10 8 14 11 5 Attach 59 | . 3 1 3 1 3 . 2 2 8 . 4 6 3 4 6 13 Detach 31 | . . 1 . . . . 1 1 3 5 1 5 3 5 1 5 Swap 134 | . 6 7 29 1 2 1 8 5 8 5 1 12 10 18 20 1 Drop 193 | . 6 4 42 2 7 1 3 16 10 4 9 13 18 21 33 4 Fire 552 | 10 48 19 70 2 . 13 23 27 84 14 . 69 14 82 65 12 Melee 5 | . . . . . . . . . . 5 . . . . . . Ram 1 | . . . . . . 1 . . . . . . . . . . Kick 2 | . 1 . . . . . . . . . . . . . . 1 Crush 4 | . 2 . . . . . . . 2 . . . . . . . Escape Stasis 21 | . . . . . . . . . 8 . . . . . . 13 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research -2/Research (discovered 2 exits: [*Acc] / [*Qua]) -2/Quarantine (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 16) 1051 | -10/Materials | Derelicts attacked the area 1100 | -10/Materials | Discovered new exit (range 8) 1127 | -10/Materials | Core integrity fell below 50% 1172 | -10/Materials | Entered Mines 1175 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1181 | -10/Mines | Met a Derelict bent on vengeance 1183 | -10/Mines | Assembled infested the area 1188 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1718 | -10/Mines | Discovered new exit (range 8) 1730 | -10/Mines | Found the Drone Emporium 1734 | -10/Mines | Found Prototype Device 1743 | -10/Mines | Entered Materials 1743 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2184 | -9/Materials | Build established: Scavenger-Gunner 2577 | -9/Materials | Discovered new exit (range 12) 3077 | -9/Materials | Discovered new exit (range 11) 3205 | -9/Materials | Build established: Tank 3438 | -9/Materials | Discovered new exit (range 15) 3546 | -9/Materials | Identified exit to Mines 3595 | -9/Materials | Entered Mines 3657 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3682 | -9/Mines | Learned location of Storage (-7) 3687 | -9/Mines | Build established: Gunner 3689 | -9/Mines | Discovered new exit (range 4) 3719 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3720 | -9/Mines | Discovered new exit (range 5) 3725 | -9/Mines | Entered Exiles 3760 | -9/Exiles | Met 8R-AWN 3778 | -9/Exiles | Met EX-HEX 3808 | -9/Exiles | Met EX-BIN 3834 | -9/Exiles | Aligned with FarCom system 3835 | -9/Exiles | Given EX-Vault access code 3861 | -9/Exiles | Opened EX-Vault 3875 | -9/Exiles | Found Army-in-a-Box 3896 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3910 | -9/Exiles | Exiles lab attacked by MAIN.C 3989 | -9/Exiles | Discovered new exit (range 14) 4002 | -9/Exiles | Left Exiles lab with Army-in-a-Box 4002 | -9/Exiles | Entered Mines 4251 | -8/Mines | Discovered new exit (range 8) 4299 | -8/Mines | Build established: Skirmisher 4405 | -8/Mines | Discovered new exit (range 13) 5297 | -8/Mines | Entered Materials 5297 | -8/Materials | Evolved 2 slots: Utility x2 5550 | -8/Materials | Discovered new exit (range 5) 5789 | -8/Materials | Discovered new exit (range 4) 5888 | -8/Materials | Entered Factory 5888 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6123 | -7/Factory | Identified exit to Factory 6200 | -7/Factory | Identified Decoy Drone Bay 6225 | -7/Factory | Build established: Gunner 6753 | -7/Factory | Discovered new exit (range 3) 6899 | -7/Factory | Identified exit to Storage 6899 | -7/Factory | Identified exit to Lower Caves 7333 | -7/Factory | Entered Storage 7412 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7664 | -7/Storage | Lost 4 allies 7702 | -7/Storage | Build established: Commander-Gunner 7758 | -7/Storage | Garrison activated, responded to threat 7811 | -7/Storage | Lost 4 allies 8107 | -7/Storage | Build established: Tank 8397 | -7/Storage | Assembled infested ambush trap array 8421 | -7/Storage | System corruption reached 10% 8444 | -7/Storage | Core integrity fell below 50% 8454 | -7/Storage | Lost 6 parts (2n3u1w) 8475 | -7/Storage | Destroyed 15 combat bots 8518 | -7/Storage | Used back door to open Recycling access 8518 | -7/Storage | Discovered new exit (range 4) 8523 | -7/Storage | Entered Recycling 8858 | -7/Recycling | Discovered new exit (range 12) 9277 | -7/Recycling | Scanned before Scraplab entrance 9302 | -7/Recycling | Entered Scraplab 9315 | -7/Recycling | Discovered new exit (range 2) 9318 | -7/Recycling | Entered Scraptown 9318 | -7/Scraptown | System corruption cleaned by C-Scrubber 9488 | -7/Scraptown | Visited CPS Storage 9513 | -7/Scraptown | Visited Cyclists 9538 | -7/Scraptown | Visited Bundlers 9744 | -7/Scraptown | Visited Assassins FH 9773 | -7/Scraptown | Visited Cave Peace 9783 | -7/Scraptown | Visited IN-MT5's Study 9803 | -7/Scraptown | Visited Symbiants 9818 | -7/Scraptown | Turned away by UFD registrar 10006 | -7/Scraptown | Discovered new exit (range 13) 10053 | -7/Scraptown | Entered Factory 10053 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 10214 | -5/Factory | Discovered new exit (range 11) 10354 | -5/Factory | Build established: Skirmisher 10854 | -5/Factory | Build established: Scavenger-Skirmisher 11542 | -5/Factory | Build established: Scavenger-Tank 12103 | -5/Factory | Discovered new exit (range 17) 12226 | -5/Factory | Local machine network offline 12379 | -5/Factory | Entered another Factory area 12379 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12555 | -4/Factory | Build established: Scavenger-Skirmisher 13007 | -4/Factory | Build established: Skirmisher 13341 | -4/Factory | Discovered new exit (range 13) 13373 | -4/Factory | Entered Research 13373 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13733 | -3/Research | Garrison activated, responded to threat 14256 | -3/Research | Build established: Scavenger-Skirmisher 14523 | -3/Research | Discovered new exit (range 21) 14657 | -3/Research | Entered another Research area 14657 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14698 | -2/Research | Found Hvy. Reflective Plating 14795 | -2/Research | Found Prototype Processor 14795 | -2/Research | Identified Exp. Core Analyzer 15274 | -2/Research | Lost 5 allies 15307 | -2/Research | Found Fusion Bomb Launcher 15405 | -2/Research | Build established: Skirmisher 15434 | -2/Research | System corruption reached 10% 15696 | -2/Research | Found Prototype Device 15696 | -2/Research | Identified Exp. Actuator Array 15968 | -2/Research | Destroyed 8 combat bots 16128 | -2/Research | Discovered new exit (range 5) 16194 | -2/Research | Discovered new exit (range 8) 16201 | -2/Research | Entered Quarantine 16202 | -2/Quarantine | Maximum security lockdown engaged 16327 | -2/Quarantine | Found Alien Artifact 16327 | -2/Quarantine | Identified Terrabomb 16327 | -2/Quarantine | Used Terrabomb 16346 | -2/Quarantine | Found Alien Artifact 16349 | -2/Quarantine | Found Alien Artifact 16349 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 16349 | -2/Quarantine | Warped through subspace 16434 | -2/Quarantine | Discovered new exit (range 19) 16448 | -2/Quarantine | System corruption reached 30% 16481 | -2/Quarantine | Scanned by Researcher 16491 | -2/Quarantine | Spotted Investigator 16505 | -2/Quarantine | Destroyed Investigator 16527 | -2/Quarantine | Core integrity fell below 50% 16530 | -2/Quarantine | Warped through subspace 16553 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 16556 | -2/Quarantine | Lost 30 allies 16558 | -2/Quarantine | Lost 21 parts (1p7n9u4w) 16566 | -2/Quarantine | Core integrity fell below 20% 16569 | -2/Quarantine | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 16529_ The unstable cave ceiling collapses. 16529_ B-74 Champion crushed by falling debris. 16529_ Adv. Heat Sink crushed. 16529_ Y-72 Warden stasis bubble strength at 170. 16530_ Myomer Leg severed. 16530_ Warped through subspace. 16531_ Dropped Hcp. Storage Unit. 16552_ ALERT: Heavy assault forces dispatched. 16552_ Dropped Exp. Coolant Injector. 16553_ Acquired Hpw. Transdimensional Reconstructor. 16553_ W-44 Eye sends out distress signal. 16562_ C-30 ARC bursts open, deploying its payload. 16562_ G-73 Enforcer unfolds itself. 16562_ E-15 Imp unfolds itself. 16563_ E-15 Imp destroyed. 16569_ C-30 ARC bursts open, deploying its payload. 16569_ G-73 Enforcer unfolds itself. 16569_ I-47 Archangel unfolds itself. 16569_ C-30 ARC bursts open, deploying its payload. 16569_ G-73 Enforcer unfolds itself. Map ----- +----------------------------------------------------+ | ??#????????# #??# " """#""#"""""""""""" | | ???????????# #??##" """"#""" """""" | | ?? ????????+ ###### " "! # | | ????#???? ?# "%" " "" " | | ???????????# "" " ! """ # | | ?? ??????? # "%" " "" ### | | ???????? ??# "%" # """ """""" ###?? | | ? ?????????# ###### " # ""!" " " ####??? | | ???????????# #????#l w # ""!!###" ###?????? | | ?????????? #????#g ########??# #???????? | | ???????? #????# #?????????? #???????? | | ?????? #????# #?#????????[ #???????? | | ????+ #????# #?????????? #???????? | | ????#+###### #????# #?????????? #???????? | | ????#??????# T????# #?????????? =#???????? | | ???????????# "????# #??????#??#? #???????? | | ???????????# #??#?# ###### #????+###???????? | | ???????????# #????# p #???????????????? | | ##########?# #?#??# p #???????????????? | | ### #????# #???????????????? | | ? ?# #????# = ??????????? | | ?? "?# #????# g%=############???????????? | | ??? #?# #????# g!g# #?????????????? | | ????# #?# #????# g# "" ???????????????? | | ????# #?# g b#????# ; "" ???????????????? | | ????# ### b#????# @# """""????????????????? | | ????# e g #????# # ?????????????????????? | | ????# #????# #?"????????????????????? | | ? ??# " " ""% #????# #? ???????????????????? | | ??"?# """ """=!#????# #?? ???????????????????? | | ??"?# """ """=*###### #??????????????????????? | | ????# blgi #??????????????????????? | | ??? # """ """ iggg #??????????????????????? | | ????# """ """ g g #??????????????????????? | | ????# """"""" p #??"???????????????????? | | ##### =%%" "###### g #?""???#???????????????? | | !*[%" "%#????# g#?"??? #???????????????? | | ###%" "#????# g # ??? #???????????????? | | #?#" #????# +???"" #???????????????? | | """ #?# ###??# g #???"" #???????????????? | | """ ### ##??# #?? T" #???????????????? | | """ ## #### p #? "" #???????????????? | | # [ ## # " #???????????????? | | # ] %#*# p# ?????????????????? | | ######### %%! #*#!!=% #####+#???????????????? | | ??????#?# %/%#%# ! #???????????????? | | ????????## !%%[%%/ # ?????????????? | | ????????# %%%*=#!%[ " ""&"?????????? | | ????????## <%[!#=[= # """"?????????? | | ?????????# !!%#%== "T#######???? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 120 Energy Generation 43 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 600 Resistance: TH 30 Resistance: EM 25 Propulsion Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 6 Target Analysis 5 Core Analysis 8 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 14 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Terrabomb High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseBombardmentBooster Manual? 0 Play Time 02:02:39 Cumulative 508.5 hours Start 2025.07.01 @ 21:11:38 End 2025.07.02 @ 23:54:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 352 Rogue 352 Adventurer 0 Explorer 0 Win Type - Total 46 Types 39/0/5/2/0/0/0/0/0/0 Lore% 83 Gallery% 80 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 639615ec-7e6c-4d04-9b56-ab8cc2eab198