Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.10 @ 09:13:04 Player: onyhow Result: Destroyed by as-32849 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1314) 1314 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2992 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 235/250 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Particle Cannon > --- INVENTORY (16) --- Improved Ion Engine Light Treads Light Treads Light Treads Cooling System Large Battery (300) Light Armor Plating Light Armor Plating Field Recycling Unit (0) Particle Cannon Mini Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Large Storage Unit Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Particle Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink Medium Storage Unit Large Battery Light Armor Plating Light Armor Plating Particle Cannon Particle Cannon Heavy Assault Rifle Mini Grenade Launcher Mace [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 48 | 6 8 . 31 3 Power 7 | 1 1 . 5 . Engine 7 | 1 1 . 5 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 . 4 1 Treads 6 | . 1 . 4 1 Leg 3 | 2 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 2 . 10 1 Device 5 | . . . 4 1 Storage 5 | 1 1 . 3 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 18 | 2 3 . 12 1 Energy Gun 4 | . 1 . 3 . Energy Cannon 4 | . . . 3 1 Ballistic Gun 6 | 2 2 . 2 . Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . 1 . 7 1 Power 1 | . . . 1 . Propulsion 2 | . 1 . 1 . Utility 1 | . . . 1 . Weapon 5 | . . . 4 1 Highest Loss Streak 3 | . 1 . 3 1 Average Slot Usage (%) 98 | . 98 100 98 100 Engine 11 | . 14 14 10 11 Treads 13 | . . . 19 22 Leg 10 | . 27 28 2 . Device 4 | . . . 6 . Storage 19 | . 14 14 22 22 Processor 11 | . 12 14 11 11 Protection 2 | . . . 3 10 Energy Gun 7 | . 5 14 7 10 Energy Cannon 4 | . . . 6 . Ballistic Gun 10 | . 22 14 5 11 Ballistic Cannon 1 | . . . 1 . Naked Turns . | . . . . . Heaviest Build 47 | 11 25 23 47 46 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 2 | 1 2 1 2 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 16 | 6 10 10 16 16 Average Capacity 13 | 5 8 10 16 16 Most Carried 16 | 6 10 10 16 14 Average Carried 12 | 4 8 10 14 13 Final Capacity 16 | 6 10 10 16 16 Final Carried 15 | 6 10 10 15 12 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 968 | 232 177 13 480 66 Remotely . | . . . . . Salvage Created 1939 | 50 293 53 1498 45 Parts 125 | 1 22 9 86 7 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . 2 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 41 | . 7 4 29 1 Guns 29 | . 7 4 18 . Cannons 10 | . . . 9 1 AOE 2 | . . . 2 . Classes Destroyed 9 | 1 2 . 4 2 Builder 2 | . . . . 2 Recycler 7 | 1 1 . 5 . Operator 2 | . . . 2 . Watcher 3 | . . . 3 . Swarmer 14 | . 3 4 7 . Grunt 18 | . 4 . 14 . Brawler 1 | . . . 1 . Sentry 7 | . . . 7 . Assembled 1 | . . . . 1 Best Kill Streak 6 | 1 3 3 6 2 Combat Bots Only 5 | . 3 3 5 1 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2442 | . 373 56 1808 205 Core 486 | . 84 . 317 85 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 . 66 . . Volleys Fired 141 | 6 31 8 89 7 Largest 2 | 2 2 2 2 2 Hottest 136 | 40 40 85 136 91 Shots Fired 271 | 12 62 16 169 12 Gun 211 | 12 62 16 112 9 Cannon 59 | . . . 56 3 Launcher 1 | . . . 1 . Special . | . . . . . Kinetic 166 | 12 62 8 78 6 Thermal 68 | . . 8 57 3 Explosive 1 | . . . 1 . Electromagnetic 36 | . . . 33 3 Robot Hit Streak 21 | 2 11 5 21 3 Robot Miss Streak 6 | 2 4 3 6 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 179 | 6 41 7 120 5 Core Hits 92 | 3 22 4 60 3 Critical Hits 2 | . . . 2 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Melee Attacks 6 | . . . 6 . Impact 6 | . . . 6 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2828 | 73 339 80 2252 84 Guns 1847 | 73 339 80 1292 63 Cannons 725 | . . . 704 21 Explosions 243 | . . . 243 . Melee 13 | . . . 13 . Ramming . | . . . . . Kinetic 1259 | 73 339 18 799 30 Thermal 890 | . . 62 807 21 Explosive 88 | . . . 88 . Electromagnetic 578 | . . . 545 33 Impact 13 | . . . 13 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 7 | . . . 7 . Projectiles 7 | . . . 7 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . 4 . Impact . | . . . . . Kinetic 4 | . . . 4 . Secondary . | . . . . . Self-Inflicted Damage 28 | . . . 28 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 216 | . 18 184 216 6 Average Temperature 56 | . 9 80 59 4 Received Heat Transfer 711 | . 150 . 561 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1630 | . . 148 1445 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 482 | 5 175 150 482 193 Initial 183 | . 3 . 58 183 Average 127 | 1 49 115 159 184 Maximum Alert Level 2 | . . . 2 . Low Security (%) 79 | 100 100 100 66 100 Level 1 14 | . . . 23 . Level 2 5 | . . . 9 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . 5 . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 5 | . . . 5 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 10 7 48 5 Peak Tracking Total 7 | . 4 3 4 7 Tactical Retreats 8 | . 1 2 4 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 10 | . 10 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 4 | . . . 4 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 10 | . 7 . 3 . Terminals 10 | . 7 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 42 | . 28 . 14 . Successful 18 | . 14 . 4 . Failed 24 | . 14 . 10 . Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 19 | . 9 . 10 . Terminals 42 | . 28 . 14 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 14 . 4 . Record 1 | . 1 . . . Prototype ID Bank 4 | . 4 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 3 | . 3 . . . Alert Level 4 | . 1 . 3 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . 1 . . . Disarm Traps 2 | . 2 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 7 . 3 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 3675 | 86 833 341 2243 172 Spaces Moved 1825 | 46 512 189 994 84 Core 6 | 6 . . . . Treads 966 | . . . 882 84 Legs 853 | 40 512 189 112 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 180 Average Speed 162 | 115 138 150 177 180 Slowest Speed 200 | 120 180 150 200 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 78 42 75 18 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . . . 1 Spaces Dug 4 | . . . 4 . Terrain Destroyed 21 | . . . 21 . Melee 4 | . . . 4 . Projectile . | . . . . . AOE 17 | . . . 17 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2286 | 69 591 232 1300 94 Wait 173 | . 5 36 132 . Move 1821 | 45 511 188 993 84 Hop . | . . . . . Pick Up 64 | 12 21 . 31 . Fast Attach . | . . . . . Attach 22 | 6 3 . 10 3 Detach . | . . . . . Swap 26 | . 5 . 21 . Drop 33 | . 15 . 18 . Fire 141 | 6 31 8 89 7 Melee 6 | . . . 6 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 11) 196 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 5) 359 | -10/Materials | Identified exit to Materials 707 | -10/Materials | Discovered exit to Materials (range 12) 920 | -10/Materials | Entered Mines 992 | -10/Mines | Learned location of Zion (-6) 994 | -10/Mines | Learned Materials trap positions 1087 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1238 | -10/Mines | Discovered exit to Materials (range 9) 1261 | -10/Mines | Entered Materials 1261 | -9/Materials | Evolved 2 slots: Utility x2 1262 | -9/Materials | Loaded intel: 8 trap records 1677 | -9/Materials | Build established: Scavenger-Mutant 1998 | -9/Materials | Lost 3 parts (1u2w) 2038 | -9/Materials | Discovered new exit (range 16) 2474 | -9/Materials | Discovered new exit (range 3) 2481 | -9/Materials | Identified exit to Materials 2665 | -9/Materials | Core integrity fell below 50% 3062 | -9/Materials | Build established: Mutant 3146 | -9/Materials | Discovered exit to Materials (range 5) 3449 | -9/Materials | Discovered new exit (range 13) 3472 | -9/Materials | Identified exit to Mines 3504 | -9/Materials | Entered Mines 3627 | -9/Mines | Assembled infested the area 3632 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3667 | -9/Mines | Core integrity fell below 20% 3676 | -9/Mines | Destroyed by as-32849 with Assembled Blade Last Messages --------------- GOAL=ESCAPE 03505_ Searching scrap... 03505_ Found Visual Processing Unit. 03505_ Found 36 Matter. 03506_ Acquired 36 matter. 03627_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 03637_ U-05 Engineer destroyed. 03640_ Acquired 13 matter. 03645_ U-05 Engineer destroyed. 03646_ Acquired 3 matter. 03655_ K-01 Serf collects debris. 03659_ as-24803 sneak attacks. 03659_ K-01 Serf destroyed. 03660_ Lgt. Armor Plating severed. 03663_ Imp. EM Shotgun destroyed. 03670_ Destroyed Asb. Hover Unit. 03673_ as-96242 destroyed. 03673_ Hvy. Assault Rifle severed. 03674_ Acquired 14 matter. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????#####???????????????????????????? | | ??????????????#### ##??????????????????????????? | | ????????####### ###????????????????????????? | | ???????## ##???????????????????????? | | ?????### ## #???????????????????????? | | ????## ## #???????????????????????? | | ????# ##???????????????????????? | | ????# ##????????????????????????? | | ????## ## ##?????????????????????????? | | ?????# ###### ####??????????????????????????? | | ?????# #????## ##?????????????????????????????? | | ?????# #?????## ##?????????????????????????????? | | ?????# #??????## ########??????????????????????? | | ?????# #???????## #??????????????????????? | | ?????# ###?????## ##### #??????????????????????? | | ???### ##???## #???# #??????????????????????? | | ??## #???# #???# #??????????????????????? | | ??# #???## #???# #??????????????????????? | | ?## #??#### #???# #??????????????????????? | | #??# #???# #????????###???????????? | | ! #??# ##??#[#??????? ????????????? | | ####### ##??# #??#@#??##### #?????????????? | | ????????###???### #?#a####!|%!*#?????????????? | | ????????????????#######?# a =!!#####?????????????? | | ????????????????????????######!#?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantThermalJammer Manual? 0 Play Time 00:30:48 Cumulative 86.2 hours Start 2021.09.09 @ 23:40:35 End 2021.09.10 @ 09:13:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 45 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f4ce6f8-9363-4961-9ed7-e64f52b41239