Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.06.12 @ 23:12:32 Player: duddlee Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (91) 455 Value Destroyed (2767) 2767 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5662 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 35/100 System Corruption 8% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Terrain Scan Processor Advanced ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Heavy Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Improved Airjet > --- UTILITY ---------- Compact Battery Melee Analysis Suite Advanced ECM Suite > --- WEAPON ----------- Lightning Gun Gatling Laser Advanced EMP Blaster Katana > --- INVENTORY -------- (None) [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Airjet Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Utility Melee Analysis Suite Device Advanced Weight Redist. System Storage Compact Battery Processor Melee Analysis Suite Protection Improved Propulsion Shielding Weapon Katana Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . . 2 . Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 2 | . . 1 . 1 Parts Attached 69 | 5 8 27 11 18 Power 9 | 1 1 2 2 3 Engine 4 | 1 . 2 . 1 Core 5 | . 1 . 2 2 Reactor . | . . . . . Propulsion 19 | 2 . 11 1 5 Treads 2 | . . 1 1 . Leg 4 | 2 . 2 . . Wheel 4 | . . 4 . . Hover 9 | . . 4 . 5 Flight . | . . . . . Utility 15 | . 3 3 3 6 Device 7 | . 2 2 . 3 Storage 3 | . . . 2 1 Processor 3 | . 1 . 1 1 Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 26 | 2 4 11 5 4 Energy Gun 11 | 1 . 8 . 2 Energy Cannon 1 | . 1 . . . Ballistic Gun 4 | 1 1 1 . 1 Ballistic Cannon 3 | . . . 3 . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon 4 | . 2 2 . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Corrupted Parts 1 | . . . . 1 System Corruption 3 | . . . . 3 Parts Lost 33 | . . 7 6 20 Power 8 | . . 2 1 5 Propulsion 9 | . . 1 3 5 Utility 4 | . . . . 4 Weapon 12 | . . 4 2 6 Highest Loss Streak 6 | . . 2 5 6 To Critical Strikes . | . . . . . Average Backups 1 | 1 1 1 2 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . 2 . Weapon . | 1 . 1 . . Tool/Special . | . . . . . Unused Backups 6 | . 1 1 . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 4 | . 1 1 . 2 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 78 | . 85 91 62 73 Engine 2 | . 3 2 2 3 Core 10 | . 10 7 10 12 Leg 6 | . 28 7 . . Wheel 3 | . . 3 7 . Hover 9 | . . 17 . 11 Device 6 | . 11 11 . 2 Storage 3 | . . . 8 5 Processor 5 | . 3 3 8 6 Protection 2 | . . 5 . 3 Energy Gun 7 | . . 13 3 6 Energy Cannon 3 | . 8 5 . . Ballistic Gun 2 | . 16 . . . Ballistic Cannon 1 | . . . 6 2 Launcher 2 | . . . 4 6 Impact Weapon 5 | . 1 11 4 . Slashing Weapon 2 | . . . 4 6 Peak Build Rating 49 | 5 12 27 25 49 Average Rating 20 | 3 9 18 18 32 On Entrance 11 | . 5 12 15 25 Avg Prop Armor Cover (%) 14 | . . 14 . . Naked Turns 12 | . . . . 12 Heaviest Build 41 | 6 11 17 24 41 Greatest Support 36 | 20 20 36 36 27 Greatest Overweight (x) 7 | . . 3 7 5 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 4 5 5 5 Average Carried 1 | 1 1 1 2 . Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 3 . 5 . Class Distribution -------------------- 69% | Mutant 14% | Scientist-Mutant 9% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1386 | 259 172 305 207 443 Remotely . | . . . . . Salvage Created 3059 | 35 263 1314 678 769 Parts 157 | 1 22 63 23 48 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 69 | 1 9 32 16 11 Melee 15 | . . 7 6 2 Guns 25 | 1 9 11 . 4 Cannons 14 | . . 6 6 2 AOE 4 | . . 1 . 3 Classes Destroyed 12 | 1 2 3 3 3 Worker 4 | . . 2 . 2 Builder 6 | . . 2 . 4 Recycler 1 | . . . . 1 Operator 2 | . . . 1 1 Watcher 9 | . 2 3 1 3 Swarmer 14 | . 6 6 2 . Grunt 39 | 1 3 19 9 7 Brawler 3 | . . . 2 1 Duelist 1 | . . . 1 . Sentry 10 | . . 7 2 1 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 8 | 1 4 4 8 5 Combat Bots Only 8 | 1 4 4 8 3 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . 1 . 1 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 732 | 5 45 192 133 357 Missed 253 | 1 14 66 42 130 Hits 479 | 4 31 126 91 227 Melee 2 | . . . 1 1 Projectile 477 | 4 31 126 90 226 Critical Strikes 11 | . . 2 4 5 Part Disruptions 1 | . . . . 1 Damage Taken 4487 | 34 267 1193 988 2005 Core 1213 | . 39 196 270 708 Absorbed by Shields . | . . . . . Redirected to Shielding 220 | . . 170 . 50 Ignored by Resistances 1340 | 11 82 364 293 590 Regen/Repaired (Parts) 103 | . . 103 . . Core Remaining (%) 71 | 100 84 51 50 . Volleys Fired 140 | 3 21 53 18 45 Largest 3 | 2 2 2 2 3 Hottest 171 | 60 80 125 80 171 Shots Fired 247 | 6 43 95 35 68 Gun 141 | 6 38 63 4 30 Cannon 89 | . 5 32 30 22 Launcher 17 | . . . 1 16 Special . | . . . . . Kinetic 100 | 3 35 . 30 32 Thermal 95 | 3 8 67 4 13 Explosive . | . . . . . Electromagnetic 52 | . . 28 1 23 Robot Hit Streak 16 | 5 14 16 16 16 Robot Miss Streak 5 | 1 5 2 1 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 262 | 5 30 113 47 67 Core Hits 112 | 2 15 35 19 41 Critical Kills 3 | . . 2 1 . Critical Parts Destroyed 7 | 1 . 5 1 . Critical Strikes 15 | 1 . 7 3 4 Destroy 1 | 1 . . . . Blast 2 | . . . 1 1 Smash 9 | . . 7 2 . Sever 3 | . . . . 3 Melee Attacks 78 | . . 43 23 12 Impact 65 | . . 43 22 . Slashing 13 | . . . 1 12 Piercing . | . . . . . Sneak Attacks 10 | . . 6 1 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7369 | 54 388 3109 1679 2139 Guns 1847 | 54 371 736 33 653 Cannons 1343 | . 17 434 474 418 Explosions 676 | . . 44 67 565 Melee 3496 | . . 1895 1105 496 Ramming 7 | . . . . 7 Kinetic 1501 | 34 359 . 474 634 Thermal 1320 | 20 29 865 33 373 Explosive . | . . . . . Electromagnetic 1045 | . . 349 67 629 Impact 2970 | . . 1895 1075 . Slashing 526 | . . . 30 496 Piercing . | . . . . . Highest Corruption 7 | . 1 . . 7 Average Corruption 3 | . 1 . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 35 | . 5 . . 30 Message Errors 9 | . 1 . . 8 Matter Fused 8 | . 1 . . 7 Heat Flow Errors 4 | . . . . 4 Energy Discharges 6 | . 2 . . 4 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Misfires 1 | . 1 . . . Alerts 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 1051 | . . 713 266 72 Projectiles 4 | . . 4 . . Explosions 41 | . . . . 41 Melee 1006 | . . 709 266 31 Knockbacks 22 | . . 8 10 4 Impact 12 | . . 6 6 . Kinetic 8 | . . . 4 4 Secondary 2 | . . 2 . . Self-Inflicted Damage 149 | . . . 4 145 Shots 11 | . . . 1 10 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 536 | 18 . 216 30 536 Average Temperature 85 | 13 . 50 13 120 Received Heat Transfer 2316 | 24 69 723 720 780 Effects 7 | . . . . 7 Shutdowns 4 | . . . . 4 Energy Bleed 1 | . . . . 1 Matter Decay 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 14 | . . 9 5 . Combat Hostiles 10 | . . 6 4 . Parts Fried 21 | . . 18 3 . Impact Corruptions 38 | . . 29 9 . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 6 | . . 4 . 2 Heat Transferred 2914 | 50 62 1927 75 800 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 . Low Security (%) 99 | 100 100 99 97 100 Level 1 . | . . . 2 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 213 | 20 160 206 213 60 Initial 48 | . 5 . 48 15 Average 50 | 2 54 71 69 10 Influence Increases 2203 | 20 265 1066 440 412 Destroy 0b10 Robot/C 1380 | 20 180 640 320 220 Destroy 0b10 Robot/NC 110 | . 10 35 10 55 Destroy Leader 328 | . 44 176 62 46 Successful Hack 62 | . 1 41 3 17 Disable Machine 36 | . . . . 36 Destroy Structure 17 | . . 9 . 8 Lose Combat Pursuer 270 | . 30 165 45 30 Influence Decreases 2198 | 10 275 931 535 447 Entered New Map 117 | . 5 . 87 25 Time Decay 1866 | 10 270 861 388 337 Lost Part 215 | . . 70 60 85 Squads Dispatched 11 | . 1 6 1 3 Investigation 4 | . 1 3 . . Extermination 2 | . . . . 2 Reinforcement 5 | . . 3 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . . 4 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 130 | 1 17 51 31 30 Peak Tracking Total 11 | 1 3 5 11 7 Tactical Retreats 16 | . 2 8 2 4 ECM-based Alert Blocks 8 | . . . . 8 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . . . 4 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 22 | . 5 9 4 4 Terminals 17 | . 4 6 3 4 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers 3 | . . 2 1 . Garrison Access . | . . . . . Total Hacks 87 | . 12 48 17 10 Successful 71 | . 11 39 15 6 Failed 16 | . 1 9 2 4 Catastrophic 3 | . . 3 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 46 | . 8 23 5 10 Fabricators . | . . . . . Repair Stations 14 | . . 14 . . Recycling Units 4 | . 4 . . . Scanalyzers 23 | . . 11 12 . Garrison Access . | . . . . . Terminal Hacks 33 | . 7 16 4 6 Record 25 | . 6 13 3 3 Prototype ID Bank 2 | . . 1 1 . Open DSF 2 | . . . . 2 Locate Traps 1 | . . . . 1 Dispatch Records 1 | . . 1 . . Recall Reinforcements 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 13 | . . 13 . . Scan Component 6 | . . 6 . . Repair 5 | . . 5 . . Refit 2 | . . 2 . . Recycling Unit Hacks 4 | . 4 . . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer 21 | . . 10 11 . Insert Component 6 | . . 3 3 . Analyze 6 | . . 2 4 . Retrieve Study 9 | . . 5 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 15 | . 3 7 2 3 Full Trace Events 5 | . 2 3 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 2 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 6 | . . 2 4 . Parts Repaired 5 | . . 5 . . Time 188 | . . 188 . . Parts Recycled 1 | . 1 . . . Recycled Matter 14 | . 14 . . . Retrieved Matter 14 | . 14 . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . 2 3 . Part Schematics Acquired 5 | . . 2 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1026 | . 157 607 . 262 Optics 764 | . 157 607 . . ECM 262 | . . . . 262 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5175 | 112 719 1786 1099 1459 Spaces Moved 3462 | 92 499 1575 527 769 Core 326 | 27 . 36 229 34 Treads 123 | . . . 84 39 Legs 895 | 65 499 331 . . Wheels 380 | . . 166 214 . Hover 1738 | . . 1042 . 696 Flight . | . . . . . Fastest Speed 50 | 50 120 52 90 50 Average Speed 116 | 99 120 76 179 155 Slowest Speed 400 | 120 120 200 400 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 6 66 78 35 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 14 | . . 6 . 8 Melee . | . . . . . Projectile . | . . . . . AOE 14 | . . 6 . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4245 | 107 575 1997 612 954 Wait 370 | . 34 245 13 78 Move 3458 | 91 498 1574 526 769 Hop . | . . . . . Pick Up 83 | 7 9 30 16 21 Fast Attach . | . . . . . Attach 48 | 5 2 13 7 21 Detach 1 | . . 1 . . Swap 28 | . 7 17 4 . Drop 38 | 1 4 21 5 7 Fire 140 | 3 21 53 18 45 Melee 78 | . . 43 23 12 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 76 | -11/Scrapyard | Discovered new exit (range 8) 113 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 9) 569 | -10/Materials | Discovered new exit (range 13) 772 | -10/Materials | Discovered new exit (range 17) 832 | -10/Materials | Entered another Materials area 832 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1194 | -9/Materials | Repaired Broken Aluminum Leg+ 1232 | -9/Materials | Repaired Lgt. Nuclear Core? 1359 | -9/Materials | Build established: Scavenger-Mutant 1458 | -9/Materials | Discovered new exit (range 16) 1700 | -9/Materials | Discovered new exit (range 9) 1725 | -9/Materials | Build established: Mutant 2079 | -9/Materials | Repaired Lgt. Nuclear Core 2079 | -9/Materials | Repaired Shock Rifle 2117 | -9/Materials | Repaired Imp. Propulsion Shielding? 2618 | -9/Materials | Entered another Materials area 2618 | -8/Materials | Evolved 2 slots: Power x2 2746 | -8/Materials | Discovered new exit (range 16) 2956 | -8/Materials | Lost 5 parts (3n2w) 2958 | -8/Materials | Destroyed 8 combat bots 3637 | -8/Materials | Discovered new exit (range 10) 3674 | -8/Materials | Build established: Scientist-Mutant 3717 | -8/Materials | Entered Factory 3717 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4170 | -7/Factory | Lost 4 parts (2p1n1w) 4408 | -7/Factory | Build established: Mutant 4634 | -7/Factory | Cargo convoy interrupted 4913 | -7/Factory | Build established: Gunner 4930 | -7/Factory | Core integrity fell below 50% 5134 | -7/Factory | Lost 6 parts (1p1n4w) 5156 | -7/Factory | Core integrity fell below 20% 5176 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- System corrupted: Heat flow error (+265). Hpw. Shotgun destroyed. Acquired Imp. Heat Sink. Acquired 10 matter. Acquired Adv. ECM Suite. Critical hit (Burn: +37). Identified Terrain Scan Processor. K-01 Serf cleans the Fabricator. C-45 Heavy ARC bursts open, deploying its payload. X-57 Shotgunner unfolds itself. H-55 Commando unfolds itself. P-60 Hacker unfolds itself. M-28 Smith unfolds itself. Pressure Siphon disabled. Penetrated by Slug. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????# """ """ """ | | ??????????????????????????????????# """ """ """ | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# ############ | | ?????????????????????????????????## ##?????????? | | ?????????????????????????# ####### #?????????? | | ?????????????????????????# =!% ####??????? | | ?????????????????????????# %=%! +??????? | | ????????????????? ########### % *!! ####??????? | | ????????????????? ## !%= #?????????? | | ????????????????? ####/#####???????? | | ???????????????"""""k ?# % #???????? | | ???????????????""""" ??# #???????? | | ????????????????" F" ???# #???????? | | ????????????? ?? #####???#* ! #???????? | | ???????????# """" ######### = #???????? | | ???????????# """" # #%!!! #???????? | | ???????????# """" # /=!!! ! #???????? | | ???????????# m + # !!! #???????? | | ???????????# """" # # #???????? | | ???????????# """" ##################???????? | | ???????????## %"%" #?????????????????? | | ???????? p %r #?????????????????? | | ???????? h #?????????????????? | | ???????? % xp @ #?????????????????? | | ????????##### #?????????????????? | | ????????????###+######### #?????????????????? | | ?????????????? ????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????#k### ##?????????????????? | | ????????????????????????# #?? #??????????????????? | | ????????????????????????# #???#??????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????+???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 38 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Hammer | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Power Shielding | -8/Materials | Scanalyzed Com. Battery | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 44% | -9/Materials Imp. Propulsion Shielding | 25% | -9/Materials Studied --------- Hammer | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Katana | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Shock Bomb Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club A Problem For Future Me Item+ Jackpot Made in Tau Ceti IV Overwhelming Power Corrupts Risk Taker Spot Them First Storm Trooper There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed ResetCloakProjector Manual? 0 Play Time 00:48:30 Cumulative 1.4 hours Start 2026.06.12 @ 22:24:56 End 2026.06.12 @ 23:12:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c3d98f58-495a-442f-9350-0cfdd138d503