Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 23:43:01 Player: scumgirle Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (64) 320 Value Destroyed (2134) 2134 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5854 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 174/300 Energy 0/100 System Corruption 6% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Melee Analysis Suite Particle Charger Utility Shielding > --- WEAPON (4) ------- Great Axe > --- INVENTORY (5) ---- Microactuators Propulsion Shielding Backup Plating VII Hardlight Generator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Backup Power VII > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Melee Analysis Suite Utility Shielding Backup Plating VII Backup Plating VII Backup Plating VII > --- WEAPON ----------- Arc Projector Autogun Great Axe > --- INVENTORY -------- Microactuators Propulsion Shielding Backup Plating VII Hardlight Generator Improved Datajack [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Advanced ECM Suite Storage Small Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Autogun Energy Gun Arc Projector Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Slots Evolved 8 | . . . 2 2 . 2 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . 1 . . . . Utility 4 | . . . 1 1 . 2 . Weapon 2 | . . . . 1 . . 1 Parts Attached 76 | 6 2 5 12 4 10 11 26 Power 14 | 1 1 1 4 2 2 . 3 Engine 11 | 1 1 1 4 1 1 . 2 Core 3 | . . . . 1 1 . 1 Reactor . | . . . . . . . . Propulsion 20 | 2 1 3 3 . 5 2 4 Treads 1 | . . . . . . . 1 Leg 13 | . . . 3 . 5 2 3 Wheel 6 | 2 1 3 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 . . 2 1 . 5 8 Device 4 | . . . . . . 2 2 Storage 1 | 1 . . . . . . . Processor 4 | . . . 1 1 . 2 . Hackware . | . . . . . . . . Protection 8 | . . . 1 . . 1 6 Artifact . | . . . . . . . . Weapon 25 | 2 . 1 3 1 3 4 11 Energy Gun 5 | 2 . . . . . . 3 Energy Cannon . | . . . . . . . . Ballistic Gun 13 | . . 1 3 1 2 3 3 Ballistic Cannon 1 | . . . . . 1 . . Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . . 1 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . Parts Lost 25 | . . . 1 . 5 . 19 Power 6 | . . . . . 2 . 4 Propulsion 4 | . . . 1 . 1 . 2 Utility 5 | . . . . . . . 5 Weapon 10 | . . . . . 2 . 8 Highest Loss Streak 10 | . . . 1 . 2 . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 81 | . 87 99 87 100 95 89 59 Engine 5 | . 14 14 10 8 8 . . Core 2 | . . . . . . 7 2 Leg 15 | . . . 15 27 23 22 7 Wheel 3 | . 26 27 11 . . . . Device 1 | . . . . . . 5 2 Storage 8 | . 14 14 11 9 9 7 4 Processor 12 | . . . 5 18 18 20 9 Protection 9 | . 4 14 11 9 9 6 11 Energy Gun 2 | . 28 14 . . . . 3 Ballistic Gun 13 | . . 14 21 27 26 10 3 Slashing Weapon 3 | . . . . . . 5 7 Naked Turns . | . . . . . . . . Heaviest Build 39 | 12 12 11 17 18 25 27 39 Greatest Support 45 | 20 20 20 33 33 35 40 45 Greatest Overweight (x) 7 | . 1 1 1 . . 1 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 7 Most Carried 8 | 5 7 8 8 8 8 8 8 Average Carried 6 | 1 5 6 7 6 6 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 2 6 6 8 7 7 8 4 Class Distribution -------------------- 30% | Mutant 18% | Scavenger-Mutant 16% | Scavenger-Gunner 11% | Tank 11% | Gunner 11% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Mutant | -7/Factory Tank | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Matter Collected 1990 | 232 34 57 476 . 634 201 356 Remotely . | . . . . . . . . Salvage Created 2221 | . 67 62 492 22 751 282 545 Parts 142 | . 7 8 49 1 41 17 19 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Combat Hostiles Destroyed 51 | . 3 3 15 . 15 5 10 Melee 11 | . . . . . . 5 6 Guns 34 | . 3 3 15 . 12 . 1 Cannons 3 | . . . . . 3 . . AOE 2 | . . . . . . . 2 Classes Destroyed 13 | . 2 1 4 . 1 2 3 Worker 3 | . . . 1 . . . 2 Builder 1 | . . . . . . 1 . Tunneler 1 | . . 1 . . . . . Mechanic 1 | . . . . . . . 1 Watcher 7 | . 1 . 3 1 1 . 1 Swarmer 15 | . 3 3 9 . . . . Saboteur 1 | . . . . . . . 1 Grunt 19 | . . . 4 . 8 . 7 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . 1 . . . . Sentry 8 | . . . 1 . 5 2 . Hunter 3 | . . . . . 2 1 . Programmer 3 | . . . . . . 2 1 Best Kill Streak 5 | . 2 3 5 1 4 2 3 Combat Bots Only 4 | . 2 3 4 . 4 2 2 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Hostile Shots Fired 428 | . 22 26 56 . 66 67 191 Missed 127 | . 5 9 20 . 17 26 50 Damage Taken 4744 | . 132 140 397 . 855 419 2801 Core 1149 | . 7 38 79 . 87 79 859 Absorbed by Shields 24 | . . . . . . 24 . Redirected to Shielding 121 | . . . . . 21 28 72 Regen/Repaired (Parts) 270 | . 17 . . . 45 208 . Core Remaining (%) 86 | 100 . 82 80 . 84 88 . Volleys Fired 167 | . 15 12 48 2 47 7 36 Largest 3 | . 2 2 2 3 3 3 2 Hottest 90 | . 80 60 46 69 90 90 69 Shots Fired 343 | . 30 24 90 6 137 11 45 Gun 324 | . 30 24 90 6 127 9 38 Cannon 12 | . . . . . 10 2 . Launcher 7 | . . . . . . . 7 Special . | . . . . . . . . Kinetic 284 | . . 12 90 6 137 11 28 Thermal 52 | . 30 12 . . . . 10 Explosive 7 | . . . . . . . 7 Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 5 2 10 3 13 4 7 Robot Miss Streak 7 | . 3 4 5 1 6 7 4 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 250 | . 14 10 51 3 100 19 53 Core Hits 121 | . 5 5 24 2 50 10 25 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . 2 Critical Strikes 6 | . . . . . 1 3 2 Destroy 3 | . . . . . 1 . 2 Sever 3 | . . . . . . 3 . Melee Attacks 52 | . . . . . . 16 36 Impact . | . . . . . . . . Slashing 50 | . . . . . . 16 34 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 1 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 Damage Inflicted 5450 | . 148 92 755 45 1494 861 2055 Guns 2896 | . 147 92 755 45 1321 69 467 Cannons 204 | . . . . . 173 31 . Explosions 459 | . . . . . . . 459 Melee 1890 | . . . . . . 761 1129 Ramming 1 | . 1 . . . . . . Kinetic 2766 | . . 39 755 45 1494 100 333 Thermal 480 | . 147 53 . . . . 280 Explosive 313 | . . . . . . . 313 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1890 | . . . . . . 761 1129 Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 4 2 6 Average Corruption 3 | . . . . . 3 1 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 49 | . . . . . 18 7 24 Message Errors 15 | . . . . . 6 3 6 Matter Fused 13 | . . . . . 5 1 7 Heat Flow Errors 4 | . . . . . 2 . 2 Energy Discharges 4 | . . . . . 2 1 1 Parts Rejected 2 | . . . . . 1 . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . 1 1 3 Data Loss (major) 4 | . . . . . 1 1 2 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 180 | . . . . . . 28 152 Projectiles . | . . . . . . . . Explosions 53 | . . . . . . . 53 Melee 127 | . . . . . . 28 99 Knockbacks 7 | . . . . . 6 1 . Impact . | . . . . . . . . Kinetic 7 | . . . . . 6 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 25 | . . . . . . . 25 Shots 1 | . . . . . . . 1 Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 260 | . 180 90 14 32 260 36 182 Average Temperature 54 | . 70 43 4 17 69 21 42 Received Heat Transfer 1239 | . . . 108 . 297 3 831 Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 3 | . . . . . . 2 1 Heat Transferred 834 | . 350 125 . . . . 359 Parts Sabotaged 4 | . . . . . . . 4 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Peak Influence 364 | . 116 120 364 160 219 189 246 Initial 153 | . . 45 46 153 67 79 39 Average 86 | . 77 110 115 156 112 57 62 Maximum Alert Level 1 | . . . 1 . 1 . 1 Low Security (%) 93 | 100 100 100 79 100 90 100 97 Level 1 6 | . . . 20 . 9 . 2 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . . . 1 1 4 2 3 Investigation 2 | . . . 1 . 1 . . Extermination 3 | . . . . . . 1 2 Reinforcement 3 | . . . . . 2 1 . Assault 1 | . . . . . . . 1 Garrison 2 | . . . . 1 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Distress Signals 6 | . . . 3 . 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 101 | . 5 3 27 1 20 13 32 Peak Tracking Total 6 | . 3 3 6 3 3 4 5 Tactical Retreats 14 | . 1 . . . 1 1 11 Traps | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Traps Triggered 6 | . . . . . 5 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Machines Disabled 4 | . . . 1 . . . 3 Max in Single Turn 3 | . . . 1 . . . 3 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Machines Accessed 16 | . 1 . 2 1 5 3 4 Terminals 10 | . . . 2 1 3 . 4 Fabricators 1 | . . . . . . 1 . Repair Stations 4 | . 1 . . . 1 2 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 49 | . 5 . 4 2 17 11 10 Successful 30 | . 4 . 2 2 10 6 6 Failed 19 | . 1 . 2 . 7 5 4 Catastrophic 3 | . . . . . 1 1 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 25 | . . . 4 2 9 . 10 Fabricators 2 | . . . . . . 2 . Repair Stations 19 | . 5 . . . 5 9 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 15 | . . . 2 2 5 . 6 Record 1 | . . . . . . . 1 Part Schematic 1 | . . . . . . . 1 Open Door 2 | . . . . . 2 . . Open DSF 1 | . . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . Alert Level 3 | . . . . 1 1 . 1 Locate Traps 1 | . . . 1 . . . . Extermination Status 1 | . . . . . . . 1 Zone Layout 3 | . . . 1 1 . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 13 | . 4 . . . 3 6 . Scan Component 7 | . 2 . . . 2 3 . Repair 5 | . 1 . . . 1 3 . Refit 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . Unlock Access 1 | . . . . . 1 . . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 1 . 1 1 2 2 4 Full Trace Events 2 | . . . 1 . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . 1 . . . 1 3 . Time 135 | . 26 . . . 26 83 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Turns Passed 5832 | 42 213 147 1093 168 1268 1164 1737 Spaces Moved 2804 | 40 159 120 476 132 560 741 576 Core 81 | 13 . . . . . . 68 Treads 11 | . . . . . . . 11 Legs 2254 | . . . 324 132 560 741 497 Wheels 458 | 27 159 120 152 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 80 120 120 120 100 Average Speed 123 | 70 83 84 107 120 120 122 167 Slowest Speed 400 | 80 95 95 120 120 120 190 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 3 26 24 36 15 58 20 12 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 32 | . . . . . . . 32 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 32 | . . . . . . . 32 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Total 4820 | 53 210 145 991 139 1079 960 1243 Wait 1623 | . 26 . 427 . 448 161 561 Move 2797 | 39 158 119 475 131 559 740 576 Hop . | . . . . . . . . Pick Up 50 | 8 6 3 13 . 7 10 3 Fast Attach 33 | . . . 7 1 3 5 17 Attach 38 | 6 2 2 4 3 7 6 8 Detach 16 | . 1 1 1 2 3 5 3 Swap 5 | . . 3 1 . . . 1 Drop 38 | . 1 5 15 . 3 10 4 Fire 167 | . 15 12 48 2 47 7 36 Melee 50 | . . . . . . 16 34 Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . 2 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage (discovered 3 exits: *Fac / Rec / Gar) -7/Factory -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 15) 216 | -10/Materials | Repaired Wheel 256 | -10/Materials | Entered Mines 278 | -10/Mines | Met a Derelict bent on vengeance 316 | -10/Mines | Build established: Mutant 390 | -10/Mines | Learned Materials trap positions 394 | -10/Mines | Discovered new exit (range 8) 403 | -10/Mines | Entered Materials 403 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 404 | -9/Materials | Loaded intel: 24 trap records 1483 | -9/Materials | Discovered new exit (range 12) 1496 | -9/Materials | Entered another Materials area 1496 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1578 | -8/Materials | Garrison activated, responded to threat 1631 | -8/Materials | Discovered new exit (range 15) 1664 | -8/Materials | Entered Storage 1723 | -8/Storage | Repaired Aluminum Leg 1783 | -8/Storage | Build established: Scavenger-Gunner 2280 | -8/Storage | Garrison activated, responded to threat 2488 | -8/Storage | Identified exit to Recycling 2498 | -8/Storage | Identified exit to Garrison 2907 | -8/Storage | Build established: Gunner 2926 | -8/Storage | Discovered new exit (range 5) 2932 | -8/Storage | Entered Factory 2932 | -7/Factory | Evolved 2 slots: Utility x2 2979 | -7/Factory | Repaired Carbon-fiber Leg 3033 | -7/Factory | Repaired Autogun 3543 | -7/Factory | Build established: Scavenger-Mutant 3615 | -7/Factory | Repaired Utility Shielding 4046 | -7/Factory | Build established: Scavenger-Gladiator 4078 | -7/Factory | Discovered new exit (range 16) 4095 | -7/Factory | Identified exit to Factory 4096 | -7/Factory | Entered another Factory area 4096 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4586 | -6/Factory | Lost 5 parts (2p1n1u1w) 4618 | -6/Factory | Core integrity fell below 50% 5008 | -6/Factory | Build established: Tank 5503 | -6/Factory | Lost 10 parts (2p1n4u3w) 5664 | -6/Factory | Build established: Mutant 5810 | -6/Factory | Core integrity fell below 20% 5833 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05578_ Triggered Blade Trap. 05578_ Massive razor-sharp blades shoot up from within the floor. 05578_ Hrd. Light Armor Plating severed. 05578_ Particle Charger severed. 05578_ Hvy. Laser severed. 05582_ Acquired Particle Charger. 05584_ R-10 Processor collects Hrd. Light Armor Plating. 05586_ U-05 Engineer lays Concrete. 05586_ Acquired Hvy. Laser. 05645_ VE4ZQWGCKDIHORQ:X&/&0 05679_ AVE8EK%KX GQ#GNEZMAQSOWG/Z= 05721_ ALERT: Rogue bot located, Programmers report to Factory Zone 5O. 05735_ System corrupted: Matter fused (-6). 05751_ System corrupted: FCS attempts to trigger Hvy. Laser. 05769_ System corrupted: Matter fused (-10). 05817_ System corrupted: Heat flow error (+149). 05821_ Hvy. Laser destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ! + """"""#????????????????????????????? | | # ### ] """"""#????????????????????????????? | | #?# ! 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""""""""" ^ ?????????? | | ?????? ! ^ ??????????? | | ?????? ^ ??????????? | | ???????##+### #################+###??????????? | | ????????????# ?????????????????? ???????????? | | ????????????# ???????????????????"???????????? | | ????????????# ???????????????????????????????? | | ????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 30 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 240 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 11 Melee Accuracy 6 Recoil Reduction 1 Particle Charging 15 Item Schematics ----------------- Force Field | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness It's Just You Made in Tau Ceti IV Part-time Mechanic Serviceable Loadout Challenges ------------ None Game ------ Seed AnalysisSigixClaws Manual? 0 Play Time 00:44:20 Cumulative 1.1 hours Start 2024.04.15 @ 22:59:06 End 2024.04.15 @ 23:43:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 72x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fbc27b59-ffad-4a0b-8acc-8feda524abf2