Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 00:21:54 Player: lucky255 Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (77) 385 Value Destroyed (1812) 1812 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1704) 1704 TOTAL SCORE: 9621 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 100 Entered DSFs 1000 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 98/100 System Corruption 8% Temperature Cool (18) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Thermal Generator Advanced Cryofiber Web Advanced Cryofiber Web Advanced Signal Interpreter Advanced System Shield Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Heavy Treads Heavy Treads Advanced Medium Treads > --- UTILITY ---------- Visual Processing Unit Improved Transmission Jammer Advanced Powered Armor Advanced Powered Armor Advanced Powered Armor Advanced Powered Armor > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Signal Interpreter Advanced System Shield [Rating: 84] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Authchip [Propulsion] Protection Light Armor Plating Weapon Makeshift Spear Energy Gun EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Fac DSF Res Slots Evolved 14 | . . 2 . . . 6 . 2 2 . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . 1 . . . 2 . . 1 . . Utility 9 | . . 1 . . . 3 . 2 1 . 2 Weapon . | . . . . . . . . . . . . Parts Attached 94 | . 14 30 4 5 9 2 1 3 . 15 11 Power 11 | . 3 3 . . 1 . . 1 . 1 2 Engine 8 | . 3 3 . . . . . 1 . 1 . Core 1 | . . . . . 1 . . . . . . Reactor 2 | . . . . . . . . . . . 2 Propulsion 24 | . 2 8 . 4 . 1 . . . 5 4 Treads 16 | . 2 8 . 1 . . . . . 5 . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 3 Flight 5 | . . . . 3 . 1 . . . . 1 Utility 30 | . 4 8 1 . 5 1 1 2 . 5 3 Device 13 | . 1 3 1 . 2 1 . 2 . . 3 Storage 4 | . 3 . . . 1 . . . . . . Processor 3 | . . 2 . . . . . . . 1 . Hackware 1 | . . . . . . . 1 . . . . Protection 9 | . . 3 . . 2 . . . . 4 . Artifact . | . . . . . . . . . . . . Weapon 29 | . 5 11 3 1 3 . . . . 4 2 Energy Gun 6 | . 2 1 1 . . . . . . 1 1 Energy Cannon 3 | . . . . . . . . . . 3 . Ballistic Gun 13 | . 3 7 . 1 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . 3 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . 1 . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . Parts Lost 38 | . . 3 . . 3 . 5 3 . 15 9 Power 4 | . . 1 . . . . 1 . . 1 1 Propulsion 10 | . . 1 . . . . 1 1 . 4 3 Utility 15 | . . 1 . . 2 . 2 2 . 5 3 Weapon 9 | . . . . . 1 . 1 . . 5 2 Highest Loss Streak 14 | . . 3 . . 2 . 5 3 . 14 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 99 100 99 97 54 55 20 . 35 18 Engine 9 | . 14 10 11 11 . . . . . 3 . Treads 25 | . 24 33 33 32 . . . . . 14 . Flight 3 | . . . . . 33 23 24 4 . . 1 Device 9 | . 12 8 6 11 10 3 6 9 . 4 2 Storage 9 | . 14 11 11 11 . . . . . . . Processor 5 | . . 3 11 11 . . . . . 4 3 Protection 3 | . . 9 4 . 20 6 5 . . 5 . Energy Gun 2 | . 4 4 2 . . . . . . . . Ballistic Gun 14 | . 22 16 14 11 9 6 4 . . . . Piercing Weapon 4 | . . . 1 11 11 6 6 5 . 1 3 Naked Turns 32 | . . . . . . . . . . . 32 Heaviest Build 90 | 13 90 57 55 54 19 13 13 5 3 78 18 Greatest Support 200 | 20 40 69 69 69 15 20 20 5 3 200 24 Greatest Overweight (x) 17 | . 2 . . 17 1 . . . . 5 3 Average Overweight (x) . | . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 5 5 5 5 5 5 Average Capacity 17 | 8 21 20 20 20 5 5 5 5 5 5 5 Most Carried 20 | 5 17 20 20 20 17 4 3 4 4 5 5 Average Carried 14 | 5 11 18 20 19 4 3 3 3 4 4 4 Final Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 4 16 20 20 18 4 3 3 4 4 5 5 Class Distribution -------------------- 91% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Sprinter | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Fac DSF Res Matter Collected 1835 | 200 374 577 139 44 148 . 47 20 . 165 121 Remotely . | . . . . . . . . . . . . Salvage Created 2181 | . 548 843 131 . 113 . 90 179 . 52 225 Parts 174 | . 30 78 17 . 8 . 5 13 . 4 19 Haulers Intercepted 5 | . 2 2 . . . . 1 . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . 16 . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Fac DSF Res Combat Hostiles Destroyed 54 | . 12 20 9 . 6 . . 3 . 1 3 Melee 5 | . . . . . 2 . . . . . 3 Guns 33 | . 12 12 9 . . . . . . . . Cannons 1 | . . . . . . . . . . 1 . AOE 15 | . . 8 . . 4 . . 3 . . . Classes Destroyed 12 | . 5 4 . . 1 . . 1 . 1 . Worker 3 | . 1 1 . . . . . . . . 1 Builder 6 | . . 5 . . . . . 1 . . . Tunneler 2 | . . . . . . . . 1 . . 1 Hauler 5 | . 2 2 . . . . 1 . . . . Operator 1 | . . 1 . . . . . . . . . Watcher 6 | . 3 3 . . . . . . . . . Swarmer 28 | . 6 8 9 . 5 . . . . . . Grunt 14 | . 6 6 . . . . . 2 . . . Duelist 1 | . . 1 . . . . . . . . . Sentry 5 | . . 5 . . . . . . . . . Hunter 2 | . . . . . 1 . . 1 . . . Programmer 4 | . . . . . . . . . . 1 3 Best Kill Streak 10 | . 4 10 3 . 4 . 1 4 . 1 2 Combat Bots Only 7 | . 3 7 3 . 4 . . 3 . 1 2 Max Kills in Single Turn 4 | . 2 4 1 . 1 . 1 4 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . 3 . . 1 . . 3 . . . Melee 1 | . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Fac DSF Res Hostile Shots Fired 850 | . 64 97 26 . 76 . 26 54 . 398 109 Missed 265 | . 14 26 4 . 41 . 14 24 . 111 31 Damage Taken 9611 | . 567 1109 181 . 568 . 302 693 . 4380 1811 Core 3273 | . 79 154 9 . 209 . 143 619 . 739 1321 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 88 | . . . . . 33 . 55 . . . . Regen/Repaired (Parts) 464 | . 95 . . 369 . . . . . . . Core Remaining (%) 55 | 100 68 . . . 7 . 83 38 . 35 . Volleys Fired 145 | . 64 45 17 . 9 . . . . 8 2 Largest 2 | . 2 2 2 . 1 . . . . 2 1 Hottest 170 | . 60 68 68 . 33 . . . . 170 75 Shots Fired 249 | . 114 83 28 . 9 . . . . 13 2 Gun 222 | . 114 74 28 . 3 . . . . 1 2 Cannon 12 | . . . . . . . . . . 12 . Launcher 15 | . . 9 . . 6 . . . . . . Special . | . . . . . . . . . . . . Kinetic 175 | . 83 66 23 . 3 . . . . . . Thermal 27 | . 15 . . . . . . . . 12 . Explosive 15 | . . 9 . . 6 . . . . . . Electromagnetic 32 | . 16 8 5 . . . . . . 1 2 Robot Hit Streak 21 | . 9 21 4 . 1 . . . . 5 2 Robot Miss Streak 5 | . 3 4 5 . 2 . . . . 1 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 185 | . 74 58 16 . 4 . 3 2 . 9 19 Core Hits 113 | . 32 45 9 . 9 . 1 7 . 3 7 Critical Kills 2 | . 1 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 5 | . 3 1 . . . . . . . . 1 Destroy 2 | . 1 1 . . . . . . . . . Corrupt 2 | . 2 . . . . . . . . . . Impale 1 | . . . . . . . . . . . 1 Melee Attacks 58 | . . . 9 1 10 . 3 11 . . 24 Impact 5 | . . . 5 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 53 | . . . 4 1 10 . 3 11 . . 24 Sneak Attacks 5 | . . . . . . . 1 2 . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4895 | . 993 1560 211 . 371 . 113 618 . 300 729 Guns 1907 | . 878 780 211 . 12 . . . . 21 5 Cannons 279 | . . . . . . . . . . 279 . Explosions 1672 | . 104 751 . . 300 . . 517 . . . Melee 997 | . . . . . 59 . 113 101 . . 724 Ramming 40 | . 11 29 . . . . . . . . . Kinetic 1448 | . 588 673 175 . 12 . . . . . . Thermal 570 | . 221 70 . . . . . . . 279 . Explosive 1498 | . . 681 . . 300 . . 517 . . . Electromagnetic 342 | . 173 107 36 . . . . . . 21 5 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 997 | . . . . . 59 . 113 101 . . 724 Highest Corruption 8 | . 7 . . . . . 4 . . 3 8 Average Corruption 5 | . 5 . . . . . 4 . . 2 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 60 | . 48 . . . . . 1 . . 4 7 Message Errors 13 | . 11 . . . . . . . . . 2 Matter Fused 19 | . 14 . . . . . . . . 1 4 Heat Flow Errors 4 | . 4 . . . . . . . . . . Energy Discharges 9 | . 8 . . . . . . . . 1 . Parts Rejected 2 | . 1 . . . . . 1 . . . . Data Loss (minor) 3 | . 2 . . . . . . . . . 1 Data Loss (major) 3 | . 3 . . . . . . . . . . Misfires 4 | . 4 . . . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . Weapon Failures 2 | . 1 . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 220 | . . 28 . . 16 . . 102 . . 74 Projectiles . | . . . . . . . . . . . . Explosions 146 | . . 28 . . 16 . . 102 . . . Melee 74 | . . . . . . . . . . . 74 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 385 | . . 208 . . 66 . . 111 . . . Shots 9 | . . 6 . . 2 . . 1 . . . Rammed 12 | . 3 8 . . . . . . . . 1 Targets Rammed 12 | . 3 8 . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 347 | . 218 27 . . 9 . . . . 347 16 Average Temperature 81 | . 84 11 . . 3 . . . . 155 10 Received Heat Transfer 2428 | . 282 315 . . 24 . 18 63 . 1548 178 Effects 1 | . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 758 | . 375 50 . . . . . . . 333 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Fac DSF Res Peak Influence 485 | . 225 485 274 . . 86 75 214 102 94 125 Initial 189 | . . . 189 . . 81 60 23 102 74 5 Average 104 | . 62 200 134 . . 82 61 81 102 64 50 Maximum Alert Level 2 | . 1 2 1 . . . . 1 . . . Low Security (%) 80 | 100 92 46 75 . . 100 100 87 100 100 100 Level 1 17 | . 7 47 24 . . . . 12 . . . Level 2 1 | . . 6 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . 2 3 . . . . 1 1 . 1 1 Investigation 3 | . . 2 . . . . . . . . 1 Extermination . | . . . . . . . . . . . . Reinforcement 6 | . 2 1 . . . . 1 1 . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Fac DSF Res Distress Signals 4 | . 2 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 134 | . 28 32 10 . 17 . 10 7 . 8 22 Peak Tracking Total 14 | . 5 7 4 . 6 . 8 5 . 5 14 Tactical Retreats 13 | . . 1 2 . 3 . 2 1 . 2 2 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Fac DSF Res Traps Triggered 12 | . 7 1 . . . . 1 . . 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Fac DSF Res Machines Disabled 3 | . 1 1 . . . . . 1 . . . Max in Single Turn 1 | . 1 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Fac DSF Res Machines Accessed 14 | . 8 4 . . . 1 . . 1 . . Terminals 12 | . 6 4 . . . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 38 | . 22 12 . . . 2 . . 2 . . Successful 14 | . 9 3 . . . 1 . . 1 . . Failed 23 | . 12 9 . . . 1 . . 1 . . Catastrophic 3 | . 2 1 . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 26 | . 16 5 . . . 2 . . . . 3 Terminals 35 | . 19 12 . . . 2 . . 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . 5 3 . . . 1 . . 1 . . Record 2 | . 2 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Open DSF 2 | . . . . . . 1 . . 1 . . Branch Access Points 1 | . . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 8 3 . . . 1 . . 1 . . Full Trace Events 2 | . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Fac DSF Res Total Allies 7 | . . . . 7 . . . . . . . Largest Group 7 | . . . . 7 7 . . . . . . Highest-Rated Group 242 | . . . . 242 242 . . . . . . Highest-Rated Ally 40 | . . . . 40 40 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 18 | . . . . . 18 . . . . . . Total Damage 210 | . . . . . 210 . . . . . . Kills 6 | . . . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Fac DSF Res Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 1 3 . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Fac DSF Res Turns Passed 8881 | 1 2363 1010 1355 2617 658 70 94 154 3 196 360 Spaces Moved 5522 | 1 795 392 756 1611 703 144 202 304 6 103 505 Core 207 | . . . . 1 . . . 36 6 71 93 Treads 3436 | . 648 392 756 1608 . . . . . 32 . Legs 148 | 1 147 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 229 | . . . . . . . . . . . 229 Flight 1502 | . . . . 2 703 144 202 268 . . 183 Fastest Speed 29 | 120 120 160 160 160 34 29 29 40 50 50 45 Average Speed 139 | 120 264 160 160 160 77 31 31 41 50 131 53 Slowest Speed 900 | 120 320 160 160 900 104 34 40 50 50 300 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 2 92 37 98 89 71 3 97 6 . 67 13 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 4 | . . . 2 2 . . . . . . . Known Exits Taken 3 | . . 1 . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 1 . . 1 . . . Scrap Searched 4 | . . . 1 3 . . . . . . . Spaces Dug 29 | . . 11 7 . 4 . . 7 . . . Terrain Destroyed 182 | . 3 64 7 . 56 . . 52 . . . Melee 18 | . . . 7 . 4 . . 7 . . . Projectile . | . . . . . . . . . . . . AOE 164 | . 3 64 . . 52 . . 45 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Fac DSF Res Total 6353 | 2 944 686 865 1647 792 166 228 320 5 145 553 Wait 420 | . 39 186 72 11 53 20 23 2 . 12 2 Move 5511 | . 794 391 755 1610 702 143 201 303 5 102 505 Hop . | . . . . . . . . . . . . Pick Up 54 | . 20 11 4 7 3 . . . . 5 4 Fast Attach 41 | . 8 2 . 2 2 2 1 3 . 12 9 Attach 15 | . 2 5 . 3 1 . . . . 2 2 Detach 8 | . 3 . . 2 1 . . 1 . . 1 Swap 38 | . 4 23 4 . 6 . . . . 1 . Drop 51 | 2 7 15 4 11 5 1 . . . 3 3 Fire 145 | . 64 45 17 . 9 . . . . 8 2 Melee 58 | . . . 9 1 10 . 3 11 . . 24 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 11 | . 3 8 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: [*Mat] / *Min / Sto x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 390 | -10/Materials | Repaired Assault Rifle 531 | -10/Materials | Central database locked down 1048 | -10/Materials | Discovered new exit (range 7) 1216 | -10/Materials | Discovered new exit (range 15) 1473 | -10/Materials | Discovered new exit (range 14) 2365 | -10/Materials | Entered another Materials area 2365 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2713 | -9/Materials | Build established: Scavenger-Mutant 2853 | -9/Materials | Lost 3 parts (1p1n1u) 3091 | -9/Materials | Discovered new exit (range 8) 3190 | -9/Materials | Identified exit to Mines 3190 | -9/Materials | Identified exit to Storage 3285 | -9/Materials | Build established: Mutant 3339 | -9/Materials | Destroyed 7 combat bots 3375 | -9/Materials | Entered Mines 3382 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3490 | -9/Mines | Learned location of Zion (-7) 3595 | -9/Mines | Learned 4 Materials zone layouts 3651 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3902 | -9/Mines | Discovered new exit (range 5) 3967 | -9/Mines | Discovered new exit (range 9) 3973 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4380 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4472 | -9/Mines | Learned location of Storage (-9) 4730 | -9/Mines | Entered Zion 4836 | -7/Zion | Loaded intel: 4 derelict terminal locations 4863 | -7/Zion | Learned location of Armory (-4) 5153 | -7/Zion | Given A8's code to call for help 5748 | -7/Zion | Found Prototype Processor 6020 | -7/Zion | Gained Derelict followers 6253 | -7/Zion | Visited the Megawrench Repair Shop 6253 | -7/Zion | Megawrench repaired 6 parts 6743 | -7/Zion | Imprinted 6746 | -7/Zion | Declared Zion's savior 7257 | -7/Zion | Discovered new exit (range 11) 7347 | -7/Zion | Entered Proximity Caves 7347 | -6/Proximity Caves | Accompanied by 7 allies 7541 | -6/Proximity Caves | Learned Factory emergency access door positions 7730 | -6/Proximity Caves | Lost 5 allies 7919 | -6/Proximity Caves | Learned Factory stockpile data 7942 | -6/Proximity Caves | Core integrity fell below 50% 7980 | -6/Proximity Caves | Spotted B-75 Beast 7981 | -6/Proximity Caves | Core integrity fell below 20% 7982 | -6/Proximity Caves | Learned Factory garrison access intel 7991 | -6/Proximity Caves | Discovered new exit (range 14) 7994 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8005 | -6/Proximity Caves | Entered Factory 8005 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 8008 | -6/Factory | Loaded intel: 4 garrison access locations 8051 | -6/Factory | Identified exit to DSF 8075 | -6/Factory | Entered DSF 8107 | -6/DSF | Additional patrols routed to DSF 8136 | -6/DSF | Discovered new exit (range 16) 8169 | -6/DSF | Entered Factory 8169 | -5/Factory | Evolved 2 slots: Utility x2 8191 | -5/Factory | Lost 5 parts (1p1n2u1w) 8309 | -5/Factory | Discovered new exit (range 16) 8318 | -5/Factory | Core integrity fell below 50% 8323 | -5/Factory | Entered another Factory area 8323 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8326 | -4/Factory | Identified exit to DSF 8326 | -4/Factory | Entered DSF 8337 | -4/DSF | Lost 3 parts (1n2u) 8354 | -4/DSF | Additional patrols routed to DSF 8417 | -4/DSF | Found Adv. Powered Armor 8420 | -4/DSF | Found Adv. Powered Armor 8423 | -4/DSF | Found Adv. Powered Armor 8426 | -4/DSF | Found Adv. Powered Armor 8493 | -4/DSF | Discovered new exit (range 11) 8521 | -4/DSF | Core integrity fell below 50% 8522 | -4/DSF | Entered Research 8522 | -3/Research | Evolved 2 slots: Utility x2 8537 | -3/Research | Lost 14 parts (1p4n5u4w) 8768 | -3/Research | Lost 3 parts (1n1u1w) 8861 | -3/Research | Spotted B-86 Titan 8864 | -3/Research | Core integrity fell below 50% 8879 | -3/Research | Core integrity fell below 20% 8881 | -3/Research | Lost 4 parts (1p1n1u1w) 8882 | -3/Research | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 08839_ G-67 Veteran unfolds itself. 08839_ Imp. Antigrav System destroyed. 08848_ Mic. Antimatter Reactor destroyed. 08848_ Critical hit (Burn: +50). 08850_ Visual Processing Unit destroyed. 08850_ Lance destroyed. 08852_ Critical hit (Burn: +37). 08859_ Detecting system override signal. 08861_ Triggered Tiamat Bomb Trap. 08861_ An explosion rips through the floor. 08863_ U-05 Engineer lays Concrete. 08865_ The unstable cave ceiling collapses. 08866_ Slug penetrates Terminal. 08866_ Terminal disabled. 08870_ Penetrated by Slug. 08872_ System corrupted: Matter fused (-8). 08875_ Slammed into S-43 Plague. 08876_ Penetrated by Slug. 08879_ Slug penetrates Wall. 08881_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????# ????????????????????? | | ??????????# ????????????????????? | | ??????????# ????????????????????? | | ??????????# ????????????????????? | | ?????????## ????????????????????? | | ?????????? ?????????######?????? | | ??????????# ######### #?????? | | ??????????# ##????? | | ??????????# ?????? | | ???????#### ????### | | ???????# # ## #? ?????#"" | | ?????### # #?# #?????#"Y | | ?????# BB ###/#######" | | ?????+ BB # | | ?????# h# ! # | | ?????# Y"# g """ # | | ?????# " !# """ / | | ?????+ "# # """ # | | ?????# T# # # | | ???### # # # | | ???# ###### # | | ???# @ ################[ | | ???# #! #?????????# | | ???# % s # % #?????????# | | ???# # #?????????#### | | ???# + = #????????????# | | ???# ss; #???? #??????? | | ???####+#####s;#+### #??????? | | ???# / % #??????? | | ???# #"###### = #??????? | | ???# """" # #????? #??????? | | ???# ""F" # #?????????????? | | ????? # = #?????????????? | | ???? # #?????????????? | | ???# # #?????????????? | | ???# # #?????????????? | | ???# # #?????????????? | | ???################?????????????? | | ??????????????????????????????### | | ?????????????????????? | | ??????????????????????????????### | | ????????????????????????????????? | | ???????????????????????????????## | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1600 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 6 Authchip Count 1 Item Schematics ----------------- Enh. Gauss Cannon | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Recalibrator | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Mak. Spear | -7/Zion | Archive System Guard | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Robot Schematics ------------------ X-57 Shotgunner | -7/Zion | Archive K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Challenges ------------ None Game ------ Seed TrackerScatterWell Manual? 0 Play Time 01:33:43 Cumulative 18.7 hours Start 2024.05.19 @ 20:09:46 End 2024.05.20 @ 00:21:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1388f65-e39b-4f70-b0f8-8745fd96f28a