Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.07 @ 08:49:33 Player: Mr Goldstein Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (32) 160 Value Destroyed (896) 896 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 6904 Bonus ------- High Alert Combat Kills 48 Cogmind --------- Core Integrity 0/1300 Matter 129/300 Energy 81/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (13) -- (None) > --- UTILITY (4) ------ Advanced Terrain Scanner Improved Launcher Guidance Computer Authchip [R/Combat] Authchip [Propulsion] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Biomechanical Wings Cooled Impulse Thruster > --- UTILITY ---------- Launcher Guidance Computer Authchip [R/Combat] Authchip [Propulsion] > --- WEAPON ----------- Precision Grenade Launcher Ionic Axe > --- INVENTORY -------- Improved Deuterium Engine Improved Launcher Guidance Computer Rocket Launcher [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Hover Unit Cooled Airjet Flight Unit Biomechanical Wings Utility Launcher Guidance Computer Device Advanced Terrain Scanner Processor Launcher Guidance Computer Hackware Authchip [Propulsion] Protection Improved Light Armor Plating Weapon Ionic Axe Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Slots Evolved 14 | . . . . . 4 2 2 2 2 2 . Power 1 | . . . . . . 1 . . . . . Propulsion 11 | . . . . . 2 1 2 2 2 2 . Utility 2 | . . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 45 | 2 . 1 . 2 1 14 7 2 1 14 1 Power 2 | . . . . . . . . . . 2 . Engine 1 | . . . . . . . . . . 1 . Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 17 | 2 . . . . . 7 2 1 . 5 . Treads 9 | 2 . . . . . 6 1 . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . Flight 7 | . . . . . . . 1 1 . 5 . Utility 7 | . . . . . 1 1 2 . 1 1 1 Device 1 | . . . . . . . . . . . 1 Storage . | . . . . . . . . . . . . Processor 3 | . . . . . . 1 . . 1 1 . Hackware 2 | . . . . . . . 2 . . . . Protection 1 | . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 19 | . . 1 . 2 . 6 3 1 . 6 . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 11 | . . 1 . 2 . 3 2 . . 3 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 5 | . . . . . . 3 1 1 . . . Slashing Weapon 3 | . . . . . . . . . . 3 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 2 . . 2 . Parts Lost 15 | . . . . . 2 . . 1 . 12 . Power 1 | . . . . . . . . . . 1 . Propulsion 8 | . . . . . 2 . . . . 6 . Utility 3 | . . . . . . . . 1 . 2 . Weapon 3 | . . . . . . . . . . 3 . Highest Loss Streak 6 | . . . . . 2 . . 1 . 6 . To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 36 | . 28 28 28 28 19 43 60 41 33 34 15 Treads 21 | . 28 28 28 28 15 31 37 6 . . . Flight 2 | . . . . . . . . 10 10 10 . Processor 3 | . . . . . . 2 6 5 7 6 4 Hackware 3 | . . . . . . . 9 11 10 9 9 Protection 2 | . . . . . 4 7 6 4 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 22 | . . . . . 3 5 6 6 3 22 1 Greatest Support 100 | 20 3 3 3 3 3 100 3 10 10 23 3 Greatest Overweight (x) 1 | . . . . . . 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 1 3 3 5 5 5 4 5 1 Average Carried 2 | . . . 1 1 3 3 4 4 4 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 1 3 3 5 5 4 4 1 1 Class Distribution -------------------- 91% | Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Sprinter | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Matter Collected 581 | 174 . 36 . 53 . 3 88 86 . 131 10 Remotely . | . . . . . . . . . . . . Salvage Created 650 | . . 10 . 37 . 140 114 86 . 263 . Parts 38 | . . 3 . 10 . 6 2 1 . 16 . Haulers Intercepted 5 | . . . . . . 2 1 1 . 1 . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Combat Hostiles Destroyed 24 | . . 2 . 7 . 4 1 . . 10 . AOE 24 | . . 2 . 7 . 4 1 . . 10 . Classes Destroyed 5 | . . 1 . . . 2 . . . 2 . Worker 2 | . . . . . . . . . . 2 . Tunneler 1 | . . . . . . . . . . 1 . Hauler 5 | . . . . . . 2 1 1 . 1 . Swarmer 22 | . . 2 . 7 . 3 . . . 10 . Grunt 2 | . . . . . . 1 1 . . . . Best Kill Streak 7 | . . 2 . 7 . 3 2 1 . 5 . Combat Bots Only 7 | . . 2 . 7 . 3 1 . . 4 . Max Kills in Single Turn 4 | . . 2 . 4 . 3 1 1 . 3 . Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 2 . 4 . 2 1 . . 3 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Damage Taken 3483 | . 53 278 . 16 194 332 718 38 . 1480 374 Core 1599 | . 18 80 . . 87 37 46 . . 963 368 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 90 | 100 . . . 60 84 94 94 100 100 . . Volleys Fired 20 | . . 2 . 2 . 6 3 . . 7 . Largest 2 | . . 1 . 1 . 1 1 . . 2 . Hottest 69 | . . 30 . 30 . 33 36 . . 69 . Shots Fired 21 | . . 2 . 2 . 6 3 . . 8 . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 21 | . . 2 . 2 . 6 3 . . 8 . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 21 | . . 2 . 2 . 6 3 . . 8 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 4 | . . . . . . . 2 . . 4 . Robot Miss Streak 1 | . . . . . . 1 1 . . 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 23 | . . . . . . 1 4 2 . 16 . Core Hits 52 | . . 5 . 7 . 8 7 . . 25 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . 1 . Sever 1 | . . . . . . . . . . 1 . Melee Attacks 26 | . . . . . . 3 2 2 . 19 . Impact 11 | . . . . . . 3 2 2 . 4 . Slashing 15 | . . . . . . . . . . 15 . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 . 1 . 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3866 | . . 152 . 271 . 874 400 114 . 2032 23 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 2916 | . . 134 . 271 . 723 284 . . 1504 . Melee 842 | . . . . . . 96 113 114 . 519 . Ramming 108 | . . 18 . . . 55 3 . . 9 23 Kinetic . | . . . . . . . . . . . . Thermal 405 | . . . . 106 . 299 . . . . . Explosive 2511 | . . 134 . 165 . 424 284 . . 1504 . Electromagnetic . | . . . . . . . . . . . . Impact 323 | . . . . . . 96 113 114 . . . Slashing 519 | . . . . . . . . . . 519 . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 1 . 2 2 Average Corruption 1 | . . . . . . . . 1 . 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 5 | . . . . . . . . . . 4 1 Message Errors 1 | . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 143 | . . 11 . 29 . 49 . 11 . 43 . Projectiles . | . . . . . . . . . . . . Explosions 89 | . . 11 . 29 . 49 . . . . . Melee 54 | . . . . . . . . 11 . 43 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 139 | . . 74 . . . 49 1 . . 4 11 Shots 3 | . . 2 . . . 1 . . . . . Rammed 22 | . . 6 . . . 12 1 . . 1 2 Targets Rammed 22 | . . 6 . . . 12 1 . . 1 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 5 | . . 5 . . . . . . . . . Average Temperature 5 | . . 5 . . . . . . . . . Received Heat Transfer 600 | . 27 . . . 117 123 204 . . 120 9 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . Impact Corruptions 1 | . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . Heat Transferred 350 | . . . . 150 . 200 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Peak Influence 902 | . . 121 . 277 167 902 804 510 257 643 374 Initial 441 | . . . . . 107 66 441 393 249 134 329 Average 347 | . . 53 . 261 135 505 548 434 252 370 357 Maximum Alert Level 3 | . . . . 1 . 3 3 2 1 2 1 Low Security (%) 28 | 100 100 100 . 13 100 7 . . . 18 . Level 1 30 | . . . . 86 . 16 . 27 100 46 100 Level 2 33 | . . . . . . 45 92 72 . 35 . Level 3 8 | . . . . . . 31 7 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 1 . . . 2 6 3 . 1 5 2 Investigation 7 | . . . . . 1 1 2 . . 2 1 Extermination 2 | . . . . . . 1 . . . 1 . Reinforcement 11 | . 1 . . . 1 4 1 . 1 2 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . 1 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Distress Signals 4 | . 1 . . . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 131 | . 3 16 . 7 7 28 17 6 1 42 4 Peak Tracking Total 20 | . 2 10 . 4 5 10 10 3 1 20 3 Tactical Retreats 18 | . . 2 . . . 5 5 1 . 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Traps Triggered 2 | . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Machines Disabled 14 | . . . . 4 . 10 . . . . . Max in Single Turn 10 | . . . . 4 . 10 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Machines Accessed 12 | . . . 1 . 2 2 3 . 1 2 1 Terminals 8 | . . . . . 2 1 2 . 1 2 . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 27 | . . . 1 . 7 3 5 . 3 5 3 Successful 6 | . . . 1 . . 2 1 . 1 . 1 Failed 21 | . . . . . 7 1 4 . 2 5 2 Catastrophic 4 | . . . . . 1 . 1 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 15 | . . . . . 7 2 1 . 3 2 . Terminals 20 | . . . . . 7 1 4 . 3 5 . Fabricators 3 | . . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 3 | . . . 1 . . 1 . . 1 . . Record 1 | . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 1 . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . Tunnel 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Jam 1 | . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . . . . . 2 1 2 . 1 2 1 Full Trace Events 5 | . . . . . 1 . 1 . . 2 1 Feedback Events 1 | . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 69 | . . . . . . . . . . . 69 Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Total Allies 5 | . . 5 . . . . . . . . . Largest Group 4 | . . 4 2 . . . . . . . . Highest-Rated Group 70 | . . 70 38 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 9 | . . 9 . . . . . . . . . Total Damage 106 | . . 106 . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Turns Passed 1616 | 30 22 224 67 167 64 375 188 104 18 270 87 Spaces Moved 2908 | 49 42 360 133 316 124 543 315 261 48 550 167 Core 2065 | 47 42 360 133 316 124 538 315 21 . 2 167 Treads 7 | 2 . . . . . 5 . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 836 | . . . . . . . . 240 48 548 . Fastest Speed 28 | 50 50 50 50 50 50 50 50 34 34 28 50 Average Speed 46 | 54 50 50 50 50 50 57 50 35 34 33 50 Slowest Speed 170 | 160 50 50 50 50 50 170 100 50 34 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . 4 . 12 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 26 | 4 14 72 50 87 18 21 15 8 3 22 8 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug 21 | . . . . . . 17 . . . 4 . Terrain Destroyed 236 | . . 24 . 27 . 134 5 . . 46 . Melee 4 | . . . . . . . . . . 4 . Projectile . | . . . . . . . . . . . . AOE 232 | . . 24 . 27 . 134 5 . . 42 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Total 3070 | 50 42 401 132 323 124 595 335 267 48 583 170 Wait 43 | . . 32 . . . 6 5 . . . . Move 2868 | 48 41 359 132 315 123 543 314 252 47 527 167 Hop 15 | . . . . . . . . 4 . 11 . Pick Up 11 | . 1 . . 2 . 4 . 1 . 3 . Fast Attach 24 | 2 . . . . 1 8 5 . 1 6 1 Attach 16 | . . 1 . 2 . 4 1 2 . 6 . Detach 10 | . . 1 . 2 . 4 2 . . 1 . Swap 5 | . . . . . . 2 1 . . 2 . Drop 12 | . . . . . . 4 1 6 . 1 . Fire 20 | . . 2 . 2 . 6 3 . . 7 . Melee 26 | . . . . . . 3 2 2 . 19 . Ram 20 | . . 6 . . . 11 1 . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Sto / Low) -6/Factory (discovered 2 exits: [*Fac x2]) -5/Factory -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -3/Armory History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 31 | -11/Junkyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 11) 53 | -10/Materials | Entered Mines 57 | -10/Mines | Learned 2 Materials zone layouts 72 | -10/Mines | Learned Materials stockpile data 77 | -10/Mines | Assembled infested the area 82 | -10/Mines | Assisted by a Guerilla fighting off Assembled 170 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 207 | -10/Mines | Discovered new exit (range 5) 231 | -10/Mines | Discovered new exit (range 13) 254 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 254 | -10/Mines | Discovered new exit (range 5) 277 | -10/Mines | Entered Exiles 277 | -10/Exiles | Accompanied by 2 allies 285 | -10/Exiles | Discovered new exit (range 15) 290 | -10/Exiles | Met 8R-AWN 298 | -10/Exiles | Met EX-HEX 301 | -10/Exiles | Build established: Mutant 307 | -10/Exiles | Led the pair of lost Derelicts to a safe place 318 | -10/Exiles | Met EX-DEC 323 | -10/Exiles | Learned location of Zion (-7) 337 | -10/Exiles | Discovered new exit (range 14) 344 | -10/Exiles | Entered Mines 387 | -9/Mines | Destroyed 7 combat bots 440 | -9/Mines | Met a Derelict bent on vengeance 444 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 505 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 509 | -9/Mines | Discovered new exit (range 6) 511 | -9/Mines | Entered Materials 511 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 567 | -8/Materials | Discovered new exit (range 14) 575 | -8/Materials | Entered Factory 575 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 576 | -7/Factory | Identified exit to Storage 576 | -7/Factory | Identified exit to Lower Caves 835 | -7/Factory | Identified exit to Factory 950 | -7/Factory | Entered another Factory area 950 | -6/Factory | Evolved 2 slots: Propulsion x2 1033 | -6/Factory | Spotted B-75 Beast 1091 | -6/Factory | Discovered new exit (range 16) 1136 | -6/Factory | Discovered new exit (range 3) 1138 | -6/Factory | Entered another Factory area 1138 | -5/Factory | Evolved 2 slots: Propulsion x2 1238 | -5/Factory | Discovered new exit (range 11) 1242 | -5/Factory | Entered another Factory area 1242 | -4/Factory | Evolved 2 slots: Propulsion x2 1253 | -4/Factory | Identified exit to Upper Caves 1254 | -4/Factory | Discovered new exit (range 15) 1260 | -4/Factory | Entered Research 1260 | -3/Research | Evolved 2 slots: Propulsion x2 1352 | -3/Research | Spotted B-86 Titan 1494 | -3/Research | Lost 6 parts (4n2w) 1506 | -3/Research | Core integrity fell below 50% 1525 | -3/Research | Discovered new exit (range 9) 1530 | -3/Research | Entered Armory 1560 | -3/Armory | Lost 3 parts (1n1u1w) 1612 | -3/Armory | Core integrity fell below 20% 1617 | -3/Armory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 01561_ Slammed into W-44 Eye. 01561_ Destabilizing: System interference. 01561_ Imp. Launcher Guidance Computer temporarily disabled. 01566_ Penetrated by Slug. 01567_ Connecting with Fabricator... 01567_ Current location identified: Armory >>Build Building Enh. Nova Cannon... ETC: 69 01567_ ALERT: Suspicious activity at Fabricator A007. Dispatching Investigation squad. 01580_ Slammed into W-44 Eye. 01592_ Acquired Adv. Terrain Scanner. 01603_ Slug penetrates Wall. 01611_ Knocked back. 01613_ Penetrated by Slug. 01613_ Knocked back. 01614_ Acquired 10 matter. 01615_ Knocked back. 01617_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?????##################### #?????????? | | #?????# + #?????????? | | #?????# #####+#########??????#????? | | ####### # ###########??????? | | + # # #??????? | | ################### # + #??????? | | #?????????????????# # """"" # #??????? | | #?????????????????# # ????" # #??????? | | #?????????????????# #?????" # """"" #??????? | | #?????????????????# #???"?" # """"" #??????? | | ??????????#???#???# #????? # """"" #??????? | | ??????????????????# #???? # =#??????? | | ?????????????????## ##?##+#########+########### | | ?????????????????# ### # | | ?????????????????# # | | ??????????????#??# ###% ################## # | | ?????????????????#####?# #?# # # | | ???????????????????????# #?# + # | | ???????????????????????# #?# *** # # | | ??????????????????????## #?# *** # # | | ???????????????????????# #?# *** # # | | ???????????????????????#% #?# # # | | ??????#????????????????# #?################ # | | ???????????????????????# #????????????????#### | | ?????????????????????### ###?????????????????? | | ?????????????????????# @ %#?????????????????? | | ?????????????????????# #"????????????????? | | ?????????????????????+ #?????????????????? | | ?????????????????????# H +?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????##### ##?????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? ???????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Launcher Accuracy 50 Recoil Reduction 5 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketLinearNanoactuators Manual? 0 Play Time 00:21:07 Cumulative 279.2 hours Start 2023.06.07 @ 08:29:10 End 2023.06.07 @ 08:49:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 823 Rogue 823 Adventurer 0 Explorer 0 Win Type - Total 16 Types 8/0/6/2/0/0/0/0/0 Lore% 89 Gallery% 87 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89ac6594-122a-47d3-ab05-dcd151a99657