Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.06 @ 18:30:30 Player: CosmicStarfish Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (177) 885 Value Destroyed (6132) 6132 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (13952) 13952 TOTAL SCORE: 26849 Bonus ------- High Alert Combat Kills 352 Prayed to X0-1V1 5000 Major X0-1V1 Interference 8600 Cogmind --------- Core Integrity 0/1300 Matter 992/1000 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (1400) Ox27 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Huge Storage Unit Visual Processing Unit Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Makeshift Propulsion Shielding Graphene Brace > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Improved Deuterium Engine Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Trap Scanner Triangulator Visual Processing Unit Terrain Scan Processor Improved Target Analyzer Nanoactuators Improved Transmission Jammer Improved Core Shielding Makeshift Propulsion Shielding Makeshift Propulsion Shielding Graphene Brace Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Thermic Laser Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Light Ion Engine Improved Deuterium Engine Enhanced Nuclear Core Light Treads Improved Medium Treads Armored Huge Wheel Advanced Point Defense System Advanced Point Defense System Dispersion Rifle Long-range Proton Cannon Disruptor Cannon Hypervelocity Railgun Proton Missile Launcher Mini Grenade Launcher Micro-nuke Launcher Micro-nuke Launcher Katana [Rating: 120] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . 4 2 2 2 2 2 2 Power 1 | . . . . 1 . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 12 | . . . 3 . 2 2 2 1 2 Weapon 2 | . . . . 1 . . . 1 . Parts Attached 133 | 8 1 1 20 33 8 24 2 13 23 Power 19 | 1 . . 1 10 2 2 . 1 2 Engine 9 | 1 . . 1 6 1 . . . . Core 7 | . . . . 4 1 2 . . . Reactor 3 | . . . . . . . . 1 2 Propulsion 38 | 3 . . 7 8 . 12 . 1 7 Treads 9 | . . . 3 2 . 2 . . 2 Leg 3 | . . . 1 1 . 1 . . . Wheel 26 | 3 . . 3 5 . 9 . 1 5 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 48 | 2 1 . 6 10 3 10 2 6 8 Device 23 | 1 1 . 2 5 1 3 1 5 4 Storage 5 | 1 . . 2 1 . . . . 1 Processor 7 | . . . 1 . . 2 . 1 3 Hackware 1 | . . . . . . 1 . . . Protection 12 | . . . 1 4 2 4 1 . . Artifact . | . . . . . . . . . . Weapon 28 | 2 . 1 6 5 3 . . 5 6 Energy Gun 6 | 2 . . 1 . . . . 2 1 Energy Cannon 5 | . . . 2 1 . . . . 2 Ballistic Gun 9 | . . . 1 3 2 . . 2 1 Ballistic Cannon 1 | . . . 1 . . . . . . Launcher 6 | . . 1 1 . 1 . . 1 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . 3 . . . . . Parts Lost 77 | . . . 5 12 . 12 . 8 40 Power 8 | . . . . 3 . . . . 5 Propulsion 26 | . . . 2 5 . 6 . 2 11 Utility 27 | . . . 1 3 . 6 . 5 12 Weapon 16 | . . . 2 1 . . . 1 12 Highest Loss Streak 15 | . . . 1 4 . 7 . 6 15 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 2 7 8 8 16 18 18 13 16 12 Power 1 | . 1 1 1 . 1 1 2 2 3 Propulsion 2 | . 2 1 . 2 3 4 3 3 1 Utility 4 | . 2 3 5 6 3 3 . 2 1 Weapon 5 | . 1 2 1 6 10 8 7 8 5 Tool/Special . | . . . . . . . . . . Unused Backups 35 | . 2 2 3 7 5 11 . 4 1 Power 6 | . . . . 2 1 1 . 1 1 Propulsion 7 | . . 2 1 1 2 . . 1 . Utility 6 | . 2 . 1 2 . 1 . . . Weapon 16 | . . . 1 2 2 9 . 2 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 91 95 93 96 98 94 80 Engine 4 | . 14 14 8 8 1 . . . . Core 5 | . . . . 4 10 11 10 5 2 Treads 8 | . . . 16 9 6 9 10 7 3 Leg 2 | . . . 3 4 6 1 . . . Wheel 15 | . 28 28 10 17 18 15 15 12 7 Device 15 | . 14 14 16 13 12 15 10 16 18 Storage 6 | . 14 14 8 7 6 5 5 4 4 Processor 5 | . . . 8 3 . 4 5 7 12 Protection 12 | . . . 8 10 18 20 28 17 9 Energy Gun 3 | . 28 21 1 . . . . 5 3 Energy Cannon 1 | . . . 6 3 . . . . . Ballistic Gun 5 | . . . . 7 10 10 9 7 3 Peak Build Rating 120 | 9 20 20 36 52 64 77 85 110 120 Average Rating 58 | 5 9 20 33 45 59 71 80 99 101 On Entrance 45 | . 9 20 20 36 51 64 64 85 110 Avg Prop Armor Cover (%) 8 | . . . 12 8 6 7 9 9 8 Naked Turns . | . . . . . . . . . . Heaviest Build 165 | 13 13 14 35 74 90 94 89 96 165 Greatest Support 60 | 26 20 20 60 60 42 42 38 38 50 Greatest Overweight (x) 44 | 3 . . 2 2 2 5 2 3 44 Average Overweight (x) 1 | . . . . . 2 1 2 2 2 Largest Inventory Capacity 25 | 8 8 8 15 20 20 20 20 20 25 Average Capacity 16 | 7 8 8 9 17 20 20 20 20 21 Most Carried 20 | 6 8 8 15 20 20 20 19 20 19 Average Carried 14 | 2 7 8 8 17 19 19 14 17 12 Final Capacity 25 | 8 8 8 15 20 20 20 20 20 25 Final Carried 20 | 6 8 8 15 20 20 14 19 20 2 Class Distribution -------------------- 57% | Scavenger-Mutant 26% | Mutant 15% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Tank | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Matter Collected 5037 | 280 . 179 531 821 232 921 . 928 1145 Remotely . | . . . . . . . . . . Salvage Created 7144 | 214 52 152 932 2456 138 1400 . 350 1450 Parts 349 | 17 5 10 50 116 6 69 . 8 68 Haulers Intercepted 4 | . . . 1 2 . 1 . . . Recyclers Shooed 9 | 1 . . 2 1 . 3 . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 109 | . . 4 24 35 2 20 . 6 18 Melee 15 | . . . . 15 . . . . . Guns 42 | . . . 5 7 2 20 . 3 5 Cannons 12 | . . . 6 6 . . . . . AOE 32 | . . 4 11 5 . . . 2 10 Classes Destroyed 19 | 3 1 2 7 3 . 2 . 1 . Worker 20 | 2 . . 5 6 1 2 . 2 2 Builder 15 | . . . 1 5 . 5 . 1 3 Tunneler 6 | 4 . . 1 . . 1 . . . Hauler 4 | . . . 1 2 . 1 . . . Recycler 15 | 1 . . 2 4 . 5 . . 3 Mechanic 1 | . . . . . . . . 1 . Operator 2 | . . . . . . 1 . 1 . Drone 2 | . . . 1 . . 1 . . . Watcher 7 | . 2 . 2 3 . . . . . Swarmer 27 | . . . 7 5 . 9 . 1 5 Grunt 47 | . . . 13 21 . 1 . 4 8 Brawler 2 | . . . 1 1 . . . . . Duelist 1 | . . . . 1 . . . . . Sentry 10 | . . . 2 4 2 2 . . . Hunter 4 | . . . . 1 . 1 . . 2 Programmer 10 | . . . . 2 . 5 . 1 2 Behemoth 2 | . . . . . . 1 . . 1 Artisan 1 | . . 1 . . . . . . . Subdweller 4 | . . 4 . . . . . . . Best Kill Streak 9 | 5 1 2 9 6 2 6 . 4 7 Combat Bots Only 6 | . . 2 5 6 1 5 . 4 5 Max Kills in Single Turn 6 | 1 1 1 6 4 1 2 . 2 4 Gunslinging 1 | . . . . . . 1 . . . Exploded 3 | . . 1 3 2 . . . 2 3 Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 962 | . . 8 118 265 20 143 . 55 353 Missed 296 | . . 3 40 92 4 49 . 9 99 Hits 666 | . . 5 78 173 16 94 . 46 254 Melee 43 | . . . 11 5 . 27 . . . Projectile 623 | . . 5 67 168 16 67 . 46 254 Critical Strikes 32 | . . . 2 6 3 3 . . 18 Actively Blocked 18 | . . . . . . . . . 18 Damage Taken 10391 | . . 157 758 1759 168 1997 . 721 4831 Core 1992 | . . 21 58 240 17 297 . 59 1300 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 256 | . . . . . . . . 47 209 Ignored by Resistances 3673 | . . 58 334 730 59 434 . 313 1745 Core Remaining (%) 89 | 100 . 86 87 84 97 65 100 94 . Volleys Fired 366 | 9 4 28 82 83 11 84 . 26 39 Largest 4 | 2 2 2 1 2 2 2 . 3 4 Hottest 250 | 80 80 80 63 97 56 56 . 213 250 Shots Fired 612 | 18 8 34 82 136 14 169 . 73 78 Gun 416 | 18 8 11 31 54 13 169 . 67 45 Cannon 99 | . . . 32 53 . . . . 14 Launcher 97 | . . 23 19 29 1 . . 6 19 Special . | . . . . . . . . . . Kinetic 304 | . . . 15 54 13 169 . 37 16 Thermal 80 | . . . 21 . . . . 30 29 Explosive 62 | . . 23 16 . 1 . . 6 16 Electromagnetic 166 | 18 8 11 30 82 . . . . 17 Robot Hit Streak 33 | 8 4 18 20 33 31 25 . 12 17 Robot Miss Streak 6 | 1 1 . 1 3 1 6 . 5 4 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . . . . 4 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 538 | 13 5 14 65 145 12 144 . 53 87 Core Hits 554 | 8 2 12 60 116 20 223 . 48 65 Critical Kills 4 | . . . . . . . . 2 2 Critical Parts Destroyed 9 | . . . . . . . . 6 3 Critical Strikes 35 | . . . . 6 . . . 13 16 Burn 8 | . . . . . . . . 5 3 Destroy 16 | . . . . . . . . 8 8 Corrupt 3 | . . . . 2 . . . . 1 Sever 8 | . . . . 4 . . . . 4 Melee Attacks 123 | . . . . 47 . 39 . 1 36 Impact . | . . . . . . . . . . Slashing 123 | . . . . 47 . 39 . 1 36 Piercing . | . . . . . . . . . . Sneak Attacks 11 | . . . . 8 . . . . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18612 | 218 102 565 2870 5210 275 3353 . 1790 4229 Guns 6948 | 174 102 125 462 747 275 3283 . 1022 758 Cannons 2278 | . . . 722 1406 . . . . 150 Explosions 6652 | 44 . 440 1686 1399 . 70 . 768 2245 Melee 2734 | . . . . 1658 . . . . 1076 Ramming . | . . . . . . . . . . Kinetic 5191 | . . . 217 747 275 3283 . 502 167 Thermal 2334 | 44 . . 495 574 . 70 . 520 631 Explosive 4568 | . . 440 1336 . . . . 768 2024 Electromagnetic 3785 | 174 102 125 822 2231 . . . . 331 Impact . | . . . . . . . . . . Slashing 2734 | . . . . 1658 . . . . 1076 Piercing . | . . . . . . . . . . Highest Corruption 19 | . . . . . . 19 . 18 18 Average Corruption 8 | . . . . . . 4 . 17 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 65 | . . . . . . 17 . 29 19 Message Errors 18 | . . . . . . 4 . 11 3 Matter Fused 17 | . . . . . . 4 . 9 4 Heat Flow Errors 3 | . . . . . . . . 2 1 Energy Discharges 3 | . . . . . . . . 2 1 Parts Rejected 3 | . . . . . . . . . 3 Data Loss (minor) 6 | . . . . . . 3 . 1 2 Data Loss (major) 2 | . . . . . . 1 . . 1 Misfires 5 | . . . . . . 3 . 1 1 Alerts 2 | . . . . . . 2 . . . Weapon Failures 6 | . . . . . . . . 3 3 Overload Shots . | . . . . . . . . . . Overflow Damage 345 | . . . 61 111 . . . 49 124 Projectiles 41 | . . . 38 3 . . . . . Explosions 191 | . . . 23 49 . . . 49 70 Melee 113 | . . . . 59 . . . . 54 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 618 | . . 72 154 216 . 76 . 60 40 Shots 23 | . . 4 7 6 . 2 . 2 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 538 | 54 36 . 362 293 19 14 . 538 501 Average Temperature 121 | 25 16 . 135 66 10 7 . 177 163 Received Heat Transfer 2361 | . . 36 447 795 72 135 . 165 711 Effects 25 | . . . 4 . . . . 13 8 Shutdowns 8 | . . . 1 . . . . 5 2 Energy Bleed 2 | . . . 1 . . . . . 1 Interference 1 | . . . . . . . . 1 . Matter Decay 3 | . . . . . . . . 1 2 Short Circuit 1 | . . . 1 . . . . . . Damage (minor) 5 | . . . 1 . . . . 2 2 Damage (major) 5 | . . . . . . . . 4 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Robots Corrupted 6 | . . . 2 2 . . . . 2 Combat Hostiles 6 | . . . 2 2 . . . . 2 Parts Fried 24 | . 1 . 3 16 . . . . 4 Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 4 | . . . 1 1 . . . 2 . Heat Transferred 4304 | 50 . . 966 452 . 50 . 1470 1316 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 2 | . . . 2 . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | 1 . . 2 2 . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Maximum Alert Level 3 | . . . 1 3 1 1 . . 1 Low Security (%) 61 | 100 100 . 90 14 71 38 100 100 72 Level 1 22 | . . . 9 7 28 61 . . 27 Level 2 14 | . . . . 69 . . . . . Level 3 1 | . . . . 8 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 736 | 10 7 . 273 736 260 380 49 87 381 Initial 260 | . 5 . . 102 260 33 49 8 2 Average 188 | 3 . . 82 475 151 198 34 18 143 Influence Increases 4499 | 35 17 . 827 1404 60 988 . 288 880 Destroy 0b10 Robot/C 2100 | . . . 480 700 40 400 . 120 360 Destroy 0b10 Robot/NC 355 | 35 10 . 60 100 5 75 . 30 40 Destroy Leader 400 | . 4 . 76 148 10 72 . 30 60 Successful Hack 15 | . 3 . . 9 . 3 . . . Disable Machine 288 | . . . 45 108 . 126 . . 9 Anti-Garrison Action 150 | . . . . 150 . . . . . Destroy Structure 753 | . . . 121 99 5 84 . 108 336 Lose Combat Pursuer 240 | . . . 45 90 . 30 . . 75 Miscellaneous 198 | . . . . . . 198 . . . Influence Decreases 4293 | 25 27 . 564 1051 596 950 99 302 679 Entered New Map 652 | . 5 . . 161 356 47 69 11 3 Time Decay 3017 | 25 22 . 524 770 240 793 30 231 382 Lost Part 624 | . . . 40 120 . 110 . 60 294 Squads Dispatched 32 | . . . 4 10 . 10 . 2 6 Investigation 2 | . . . . . . 1 . . 1 Extermination 9 | . . . . 1 . 4 . 2 2 Reinforcement 9 | . . . 3 1 . 2 . . 3 Assault 1 | . . . . 1 . . . . . Garrison 11 | . . . 1 7 . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . 2 1 . . . . 2 Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Distress Signals 8 | . . . 3 1 1 . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 171 | . 3 4 37 49 4 28 1 9 36 Peak Tracking Total 7 | . 1 2 5 5 2 5 1 4 7 Tactical Retreats 8 | . . . 2 4 . 1 . . 1 Traps | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Traps Triggered 11 | . . . 1 7 . 2 . . 1 Indirectly 6 | . . . . 5 . . . . 1 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Machines Disabled 33 | . . . 5 13 . 14 . . 1 Max in Single Turn 14 | . . . 2 4 . 14 . . 1 Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Machines Accessed 10 | . 4 . . 2 1 1 . 1 1 Terminals 5 | . 3 . . 1 . . . 1 . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . . 1 . . . . 1 Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 18 | . 5 . . 5 1 1 . 2 4 Successful 16 | . 5 . . 3 1 1 . 2 4 Failed 2 | . . . . 2 . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 28 | . 21 . . 4 . . . 1 2 Terminals 9 | . 4 . . 3 . . . 2 . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 1 . . 2 . . . . 4 Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . 1 . . 1 . . . 1 . Record 1 | . . . . . . . . 1 . Robot Schematic 1 | . . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 Retrieve Matter 2 | . . . . . . . . . 2 Scanalyzer 1 | . . . . . 1 . . . . Retrieve Study 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 9 | . 4 . . 2 . . . 1 2 Terminals 5 | . 3 . . 1 . . . 1 . Botnet 5 | . 3 . . 1 . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 1 . . 1 . . . . 2 Reject 1 | . . . . . . . . . 1 Mask 3 | . 1 . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . Used . | . . . . . . . . . . Hacking Detections 3 | . 1 . . 2 . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 106 | . . . . . . 106 . . . Total Part Build Rating 12 | . . . . . . 12 . . . Part Studies Acquired 1 | . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . Machine Destruction 3 | . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . X0-1V1 Amusement Gains 218 | . 18 . . 30 . 80 . 5 85 Average Entertainment 17 | . 18 7 10 23 14 16 56 30 17 Good Acts 54 | . . 4 4 12 2 14 . 11 7 Bad Acts 43 | . . 1 8 9 5 8 2 3 7 Intel | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Active Infowar (turns) 5823 | 38 397 . 1453 826 . 1321 74 875 839 Optics 4102 | . . . 1453 826 . 35 74 875 839 Terrain 2360 | 38 397 . 640 . . 1285 . . . Traps 1405 | . . . . . . 36 74 875 420 Triangulation 415 | . . . . . . . . 2 413 Jamming 404 | . . . . . . . . . 404 Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Turns Passed 8024 | 117 404 447 1454 1557 490 1767 74 875 839 Spaces Moved 4316 | 81 165 445 384 922 347 1046 54 444 428 Core 35 | 34 . . . . . . . . 1 Treads 340 | . . . 133 187 . . . . 20 Legs . | . . . . . . . . . . Wheels 3941 | 47 165 445 251 735 347 1046 54 444 407 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 105 123 108 120 120 115 Average Speed 116 | 91 80 80 117 119 123 121 120 120 140 Slowest Speed 2250 | 200 80 80 250 163 123 175 120 140 2250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 39 | . . . . . . 39 . . . Cave-ins Triggered 2 | . . . . . . 2 . . . Exploration Rate (%) 18 | 3 29 29 38 27 12 25 1 10 12 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . . Scrap Searched 2 | . . 2 . . . . . . . Spaces Dug 41 | . . . . . . 39 . 1 1 Terrain Destroyed 642 | 3 . 93 138 148 8 78 . 57 117 Melee 41 | . . . . . . 39 . 1 1 Projectile 1 | . . . . . . . . 1 . AOE 600 | 3 . 93 138 148 8 39 . 55 116 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Total 6593 | 102 431 501 1306 1189 402 1332 62 722 546 Wait 1461 | . 250 24 793 44 17 106 . 222 5 Move 4306 | 80 164 444 383 921 346 1044 53 443 428 Hop . | . . . . . . . . . . Pick Up 89 | 5 6 1 16 23 7 15 6 8 2 Fast Attach 48 | 7 1 . 8 10 . 7 1 5 9 Attach 51 | . . . 7 8 1 10 1 4 20 Detach 1 | . 1 . . . . . . . . Swap 67 | 1 . 3 8 22 10 8 1 7 7 Drop 79 | . 5 1 9 31 10 18 . 5 . Fire 366 | 9 4 28 82 83 11 84 . 26 39 Melee 123 | . . . . 47 . 39 . 1 36 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . Rewire 1 | . . . . . . . . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory -3/Research (discovered 2 exits: *Res x2) -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 9) 513 | -10/Materials | Prayed at D.C.S.S. Altar Unit 522 | -10/Materials | Entered Subcaves 528 | -10/Subcaves | Learned 8 Materials zone layouts 588 | -10/Subcaves | Discovered new exit (range 10) 601 | -10/Subcaves | TH resistance permanently improved by X0-1V1 (+10%; -100 max core) 612 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 613 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 820 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 876 | -10/Subcaves | Shifting Twisted Machinery released Ripper 894 | -10/Subcaves | Learned Materials terminal intel 960 | -10/Subcaves | Discovered new exit (range 11) 969 | -10/Subcaves | Entered Materials 969 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 970 | -8/Materials | Identified exit to Factory 970 | -8/Materials | Identified exit to Storage 971 | -8/Materials | Loaded intel: 12 terminal locations 1104 | -8/Materials | X0-1V1 mutated your Weapon slot to Propulsion slot 1126 | -8/Materials | Garrison activated, responded to threat 1507 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 1535 | -8/Materials | Propulsion slot count permanently improved by X0-1V1 (+1) 1540 | -8/Materials | X0-1V1 sent you into danger 1543 | -8/Materials | X0-1V1 downgraded hostiles (x3) 1645 | -8/Materials | Lgt. Angular Momentum Engine reconfigured into Item Mimic 2418 | -8/Materials | Build established: Scavenger-Mutant 2423 | -8/Materials | Entered Factory 2423 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2462 | -7/Factory | X0-1V1 sent hostile B-36 Bruiser (x1) 2672 | -7/Factory | Discovered new exit (range 4) 2868 | -7/Factory | Lost 4 parts (1p2n1u) 3141 | -7/Factory | X0-1V1 sent hostile G-47 Trooper (x3) 3157 | -7/Factory | Garrison activated, responded to threat 3225 | -7/Factory | Lost 4 parts (1p1n2u) 3290 | -7/Factory | Core integrity restored by X0-1V1 (+102) 3330 | -7/Factory | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 3483 | -7/Factory | Garrison activated, responded to threat 3564 | -7/Factory | X0-1V1 caused items to flee you 3616 | -7/Factory | X0-1V1 activates XOMVISION 3658 | -7/Factory | X0-1V1 tapped a No Entrance sign 3664 | -7/Factory | X0-1V1 announced a LAN party 3720 | -7/Factory | Items stopped fleeing you 3930 | -7/Factory | X0-1V1 activates XOMVISION 3947 | -7/Factory | Discovered new exit (range 14) 3980 | -7/Factory | Entered another Factory area 3980 | -6/Factory | Evolved 2 slots: Utility x2 4276 | -6/Factory | X0-1V1 announced a LAN party 4393 | -6/Factory | X0-1V1 upgraded hostiles (x1) 4430 | -6/Factory | Discovered new exit (range 19) 4443 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 19) 4470 | -6/Factory | Entered another Factory area 4470 | -5/Factory | Evolved 2 slots: Utility x2 4574 | -5/Factory | Prototype Device reconfigured into Item Mimic 4858 | -5/Factory | Spotted B-75 Beast 4869 | -5/Factory | X0-1V1 upgraded hostiles (x2) 4875 | -5/Factory | Spotted B-86 Titan 4891 | -5/Factory | Destroyed B-86 Titan 5021 | -5/Factory | Garrison activated, responded to threat 5147 | -5/Factory | Fabricated Antigrav System? 5182 | -5/Factory | X0-1V1 put everyone to sleep 5202 | -5/Factory | Identified exit to Factory 5202 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 5388 | -5/Factory | Discovered new exit (range 9) 5401 | -5/Factory | Identified exit to Upper Caves 5667 | -5/Factory | X0-1V1 activates XOMVISION 5823 | -5/Factory | X0-1V1 woke everyone up 5915 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 5997 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 6195 | -5/Factory | Crushed by falling debris 6196 | -5/Factory | Crushed by falling debris 6196 | -5/Factory | System corruption reached 10% 6227 | -5/Factory | Lost 7 parts (2n5u) 6237 | -5/Factory | Entered another Factory area 6237 | -4/Factory | Evolved 2 slots: Utility x2 6276 | -4/Factory | Discovered new exit (range 4) 6311 | -4/Factory | Entered Research 6311 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6369 | -3/Research | System corruption reached 10% 6438 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 6550 | -3/Research | X0-1V1 foreshadows a heat wave 6601 | -3/Research | Build established: Scavenger-Tank 6648 | -3/Research | Lost 6 parts (1n4u1w) 6662 | -3/Research | Ambient heat levels rising (+10) 6816 | -3/Research | Ambient heat levels rising (+10) 6822 | -3/Research | Identified exit to Research 6822 | -3/Research | X0-1V1 revealed exit location to -2/Research 7037 | -3/Research | Ambient heat levels falling (-10) 7047 | -3/Research | X0-1V1 put everyone to sleep 7064 | -3/Research | Cargo convoy interrupted 7077 | -3/Research | X0-1V1 revealed exit location to -2/Research 7157 | -3/Research | Ambient heat levels falling (-10) 7186 | -3/Research | Entered another Research area 7186 | -2/Research | Evolved 2 slots: Utility x2 7193 | -2/Research | X0-1V1 activates XOMVISION 7345 | -2/Research | X0-1V1 caused items to flee you 7549 | -2/Research | Items stopped fleeing you 7550 | -2/Research | Spotted B-90 Cyclops 7550 | -2/Research | X0-1V1 sent you into danger 7616 | -2/Research | Destroyed B-90 Cyclops 7644 | -2/Research | Lost 15 parts (2p4n5u4w) 7711 | -2/Research | Weapon slot count temporarily expanded by X0-1V1 (+2) 7829 | -2/Research | Core integrity fell below 50% 7871 | -2/Research | Lost 11 parts (1p4n1u5w) 7951 | -2/Research | Build established: Scavenger-Mutant 8005 | -2/Research | System corruption reached 10% 8017 | -2/Research | Core integrity fell below 20% 8025 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08001_ Adv. Heat Sink destroyed. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 08004_ Adv. Point Defense System destroyed. 08004_ Com. Wheel destroyed. 08006_ System corrupted: Mak. Propulsion Shielding rejected. 08009_ Penetrated by Slug. 08009_ Slug penetrates Proton Scatter Basin. 08009_ Lgt. Antimatter Reactor destroyed. 08012_ Slug penetrates Wall. 08012_ Hacking Suite destroyed. 08013_ Mni. Grenade Launcher destroyed. 08013_ X0-1V1 is amused. 08015_ Slug penetrates Wall. 08015_ Penetrated by Slug. 08019_ Slug penetrates P-80 Master. 08021_ P-80 Master resets P-80 Master, system corruption cleaned. 08022_ Hcp. Storage Unit destroyed. 08023_ System corrupted: Matter fused (-8). 08025_ Penetrated by Slug. 08025_ X0-1V1 bursts into laughter! Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????? ???????? | | ????????????????????????? ???????? | | ????????????????????????? #??????? | | ????????????????????????? #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????+ +??????? | | ????????????????????????# #??????? | | # #??????????????????# #??????? | | #??????????????????# #??????? | | #?????" ???????????# #??????? | | #????? ???????????# #??????? | | #????? ???????????#@ #??????? | | ######????? ?????????###p! ###????? | | ???#+##/########## p #????? | | ???# p #????? | | ??# H #????? | | ???# ! #????? | | ##+#####^ """"" #????? | | ??# """"""" #????? | | ??# """"" " #????? | | ??# """""" ##????? | | ??# p #?????? | | ??# h #?????? | | ??# +?????? | | ### #?????? | | h #?????? | | #####????# #?????? | | #???#######+#######+#### ##?????? | | ##### #??? ??# #??????? | | # #??? ??# #??????? | | # """ #?? """ ?# #??????? | | # """ #?? """ ?# #??????? | | + """ #? "S # #??????? | | |# #? """ # #??????? | | | # ! ## "" # #??????? | | # ## ? # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Energy Generation 44 Energy Capacity 1785 Matter Stores 1000 Matter Capacity 1000 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Armor Coverage 900 Resistance: KI 20 Resistance: TH 40 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 15 Point Defense Rating 480 Melee Speed Boost 30 Evasion (%) 50 Target Analysis 12 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ Antigrav System | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Field Laser | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Art Critic Chaos Is Inevitable Construction Begets Destruction Fancy Inventory Heavy Suspicion Hydra I Have A Map? I Laugh At Your Crits Item+ Jackpot More Dakka Please Myspace Overwhelming Spot Them First There's More Where That Came From This Is My Hole Well Done Challenges ------------ None Game ------ Seed ShockHelicalCleaver Manual? 0 Play Time 01:18:14 Cumulative 42.2 hours Start 2026.09.06 @ 17:11:20 End 2026.09.06 @ 18:30:30 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 101 Rogue 58 Adventurer 43 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69e4e4ef-acad-4bcf-9c03-a6255bfe4b4d