Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.02 @ 12:41:56 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1419) 1419 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (481) 481 TOTAL SCORE: 4675 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 138 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/750 Matter 112/300 Energy 340/340 System Corruption 0% Temperature Cool (185) Movement Flying (50) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (5) ------ Advanced Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Reactive Plating Reactive Plating > --- WEAPON (2) ------- EM Pulse Cannon Autogun > --- INVENTORY (3) ---- Protomatter-64 Long-range Tractor Beam Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Advanced Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Reactive Plating Reactive Plating > --- WEAPON ----------- EM Pulse Cannon Autogun > --- INVENTORY -------- Long-range Tractor Beam Advanced Beam Cannon Powered Hammer [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Advanced Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 9 | 3 1 . 2 1 2 Power 1 | . . . . . 1 Propulsion 3 | 1 . . 2 . . Utility 4 | 1 1 . . 1 1 Weapon 1 | 1 . . . . . Parts Attached 29 | 7 5 2 3 4 8 Power 6 | 1 1 1 . 1 2 Engine 4 | 1 . . . 1 2 Core 2 | . 1 1 . . . Reactor . | . . . . . . Propulsion 5 | 2 2 . 1 . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . 2 . 1 . . Utility 11 | 2 2 1 . 1 5 Device 4 | 1 1 1 . 1 . Storage . | . . . . . . Processor 4 | 1 . . . . 3 Hackware . | . . . . . . Protection 3 | . 1 . . . 2 Artifact . | . . . . . . Weapon 7 | 2 . . 2 2 1 Energy Gun 4 | 2 . . 2 . . Energy Cannon 2 | . . . . 1 1 Ballistic Gun 1 | . . . . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . Average Slot Usage (%) 83 | . 95 100 69 70 74 Engine 8 | . 12 . . 3 14 Core 4 | . . 12 10 5 . Leg 6 | . 18 . . . . Flight 11 | . 7 25 15 9 7 Device 21 | . 24 25 21 22 15 Processor 2 | . 2 . . . 7 Protection 8 | . 1 12 10 9 12 Energy Gun 14 | . 26 25 10 3 . Energy Cannon 3 | . . . . 7 7 Ballistic Gun 3 | . . . . 7 7 Naked Turns . | . . . . . . Heaviest Build 49 | 7 13 13 13 26 49 Greatest Support 77 | 25 25 13 77 77 77 Greatest Overweight (x) 1 | . 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 3 | 2 2 2 2 2 3 Average Capacity 2 | 2 2 2 2 2 2 Most Carried 3 | 2 2 2 2 2 3 Average Carried 2 | . 1 2 1 1 2 Final Capacity 3 | 2 2 2 2 2 3 Final Carried 3 | 2 2 2 2 2 3 Class Distribution -------------------- 63% | Mutant 36% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Scout | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 712 | 303 74 27 36 109 163 Remotely . | . . . . . . Salvage Created 1882 | 237 790 144 . 160 551 Parts 106 | 16 51 6 . 13 20 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 37 | . 21 2 . 4 10 Guns 28 | . 17 2 . 2 7 Cannons 4 | . . . . 2 2 AOE 5 | . 4 . . . 1 Classes Destroyed 10 | 3 5 . . . 2 Worker 2 | 2 . . . . . Builder 1 | . 1 . . . . Tunneler 5 | 5 . . . . . Hauler 3 | . 2 . . . 1 Recycler 2 | 1 . . . 1 . Watcher 1 | . 1 . . . . Swarmer 6 | . 6 . . . . Grunt 29 | . 15 2 . 4 8 Brawler 1 | . . . . . 1 Sentry 1 | . . . . . 1 Best Kill Streak 6 | 5 6 2 . 3 4 Combat Bots Only 6 | . 6 2 . 2 4 Max Kills in Single Turn 2 | 1 2 1 . 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2383 | 18 880 29 . 62 1394 Core 1761 | 14 713 17 . 49 968 Absorbed by Shields . | . . . . . . Redirected to Core 1399 | 14 515 17 . 49 804 Core Remaining (%) 95 | 97 . . . 93 . Volleys Fired 170 | 15 73 4 . 12 66 Largest 2 | 2 2 2 . 2 2 Hottest 86 | 80 80 80 . 79 86 Shots Fired 298 | 30 142 7 . 23 96 Gun 257 | 30 142 7 . 12 66 Cannon 41 | . . . . 11 30 Launcher . | . . . . . . Special . | . . . . . . Kinetic 78 | . . . . 12 66 Thermal 87 | 15 69 3 . . . Explosive . | . . . . . . Electromagnetic 133 | 15 73 4 . 11 30 Robot Hit Streak 24 | 6 22 24 . 10 9 Robot Miss Streak 5 | 2 5 1 . 2 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 199 | 17 92 6 . 16 68 Core Hits 83 | 8 38 4 . 6 27 Critical Hits 1 | . . . . . 1 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3506 | 256 1377 79 . 323 1471 Guns 2243 | 220 1105 79 . 111 728 Cannons 878 | . . . . 212 666 Explosions 385 | 36 272 . . . 77 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 839 | . . . . 111 728 Thermal 851 | 91 660 23 . . 77 Explosive . | . . . . . . Electromagnetic 1816 | 165 717 56 . 212 666 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 4 4 4 . Average Corruption 3 | . 3 4 4 4 . Corruption Purged . | . . . . . . Effects 36 | . 19 4 5 8 . Message Errors 7 | . 2 . 2 3 . Matter Fused 9 | . 3 2 2 2 . Heat Flow Errors 2 | . 1 1 . . . Energy Discharges 5 | . 2 1 1 1 . Data Loss (minor) 2 | . 2 . . . . Targeting Errors 11 | . 9 . . 2 . Overload Shots . | . . . . . . Overflow Damage 15 | . 15 . . . . Projectiles . | . . . . . . Explosions 15 | . 15 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 240 | 18 222 . . . . Shots 6 | 1 5 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 335 | 12 183 248 . 82 335 Average Temperature 115 | 12 37 106 . 28 139 Received Heat Transfer 1062 | . 279 18 . 36 729 Effects 5 | . . . . . 5 Interference 4 | . . . . . 4 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . 2 . . 1 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1425 | 125 1150 50 . . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | 1 5 . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 604 | 40 604 285 . 142 333 Average Influence 181 | 21 264 275 . 74 166 Maximum Alert Level 2 | . 2 1 . . 1 Low Security (%) 56 | 100 33 . . 100 65 Level 1 36 | . 46 100 . . 34 Level 2 7 | . 20 . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 5 . . 1 4 Investigation 7 | . 5 . . 1 1 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault 1 | . . . . . 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 25 1 . 5 24 Peak Tracking Total 8 | . 4 1 . 3 8 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 7 | . 7 . . . . Max in Single Turn 2 | . 2 . . . . Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 16 | . 7 . 2 1 6 Terminals 7 | . 5 . . . 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 3 | . 2 . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 65 | . 26 . 2 1 36 Successful 45 | . 15 . 2 1 27 Failed 20 | . 11 . . . 9 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 38 | . 20 . 1 . 17 Terminals 37 | . 22 . . . 15 Fabricators . | . . . . . . Repair Stations 4 | . . . . . 4 Recycling Units 10 | . 4 . . . 6 Scanalyzers 6 | . . . . . 6 Garrison Access 5 | . . . . . 5 Terminal Hacks 20 | . 10 . 2 1 7 Record 1 | . . . 1 . . Part Schematic 5 | . 4 . . . 1 Robot Schematic 1 | . 1 . . . . Robot Analysis 6 | . 4 . . . 2 Prototype ID Bank 2 | . 1 . . . 1 Open Door 1 | . . . . 1 . Terminal Index 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Hauler Manifests 1 | . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . . 3 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Refit 1 | . . . . . 1 Recycling Unit Hacks 4 | . 2 . . . 2 Report Inventory 3 | . 2 . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 6 | . . . . . 6 Insert Component 3 | . . . . . 3 Analyze 3 | . . . . . 3 Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks 11 | . 3 . . . 8 Terminals 5 | . 1 . . . 4 Track 1 | . . . . . 1 Botnet 3 | . 1 . . . 2 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . . 2 Mask 1 | . . . . . 1 Tunnel 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Broadcast 1 | . . . . . 1 Reprogram 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 6 . . . 5 Full Trace Events 6 | . 5 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . 1 . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 8 | . 4 . . . 4 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . . 2 Parts Scanalyzed 3 | . . . . . 3 Part Schematics Acquired 3 | . . . . . 3 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 3 3 Highest-Rated Group 40 | . . 40 40 40 40 Highest-Rated Ally 16 | . . 16 16 16 16 Total Orders . | . . . . . . Ally Attacks 30 | . . . . 11 19 Total Damage 364 | . . . . 129 235 Kills 5 | . . . . 1 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 6 | . 4 . . . 2 Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches 1 | . . . 1 . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2031 | 202 619 224 245 318 423 Spaces Moved 2213 | 124 385 466 451 405 382 Core 8 | 5 3 . . . . Treads . | . . . . . . Legs 345 | 119 226 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1860 | . 156 466 451 405 382 Fastest Speed 37 | 50 37 37 37 50 50 Average Speed 56 | 117 86 37 43 50 50 Slowest Speed 120 | 120 120 37 50 50 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 16 | . 4 6 . 2 4 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 4 69 96 72 87 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 2 . 1 . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 37 | 3 30 . . . 4 Melee . | . . . . . . Projectile . | . . . . . . AOE 37 | 3 30 . . . 4 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2703 | 147 525 504 500 498 529 Wait 222 | . 43 37 40 56 46 Move 2176 | 123 376 453 450 400 374 Hop 16 | . 4 6 . 2 4 Pick Up 12 | 2 1 . 1 2 6 Fast Attach 23 | 7 5 . 3 4 4 Attach 1 | . . . . . 1 Detach . | . . . . . . Swap 5 | . . 2 . . 3 Drop 26 | . 5 2 5 5 9 Fire 170 | 15 73 4 . 12 66 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 52 | . 18 . 1 17 16 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 16) 203 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 524 | -10/Materials | Core integrity fell below 50% 524 | -10/Materials | Reached level 2 528 | -10/Materials | Upgraded with Utility slot (x1) 544 | -10/Materials | Discovered new exit (range 15) 574 | -10/Materials | Discovered new exit (range 17) 661 | -10/Materials | Discovered new exit (range 14) 738 | -10/Materials | Reached level 3 822 | -10/Materials | Entered Mines 889 | -10/Mines | Discovered new exit (range 4) 893 | -10/Mines | Learned Materials stockpile data 949 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 986 | -10/Mines | Learned Materials emergency access door positions 990 | -10/Mines | Discovered new exit (range 8) 1018 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1018 | -10/Mines | Discovered new exit (range 5) 1046 | -10/Mines | Entered Exiles 1046 | -10/Exiles | Accompanied by 3 allies 1048 | -10/Exiles | Reached level 4 1051 | -10/Exiles | Discovered new exit (range 15) 1056 | -10/Exiles | Met 8R-AWN 1063 | -10/Exiles | Met EX-HEX 1075 | -10/Exiles | Met EX-BIN 1102 | -10/Exiles | Met EX-DEC 1105 | -10/Exiles | Learned location of Zion (-6) 1118 | -10/Exiles | Aligned with FarCom system 1119 | -10/Exiles | Given EX-Vault access code 1128 | -10/Exiles | Opened EX-Vault 1131 | -10/Exiles | Upgraded with Propulsion slot (x2) 1133 | -10/Exiles | Found Flying Fortress v7 1146 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1244 | -10/Exiles | Discovered new exit (range 14) 1291 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1291 | -10/Exiles | Entered Mines 1291 | -9/Mines | Accompanied by 4 allies 1340 | -9/Mines | Learned Materials stockpile data 1340 | -9/Mines | Discovered new exit (range 9) 1453 | -9/Mines | Found a hidden stash of uninstalled traps 1471 | -9/Mines | Met a Derelict shopkeep closing up shop 1476 | -9/Mines | Upgraded with Utility slot (x1) 1593 | -9/Mines | Build established: Scout 1609 | -9/Mines | Entered Materials 1609 | -8/Materials | Accompanied by 4 allies 1611 | -8/Materials | Reached level 5 1611 | -8/Materials | Upgraded with Power slot (x1) 1650 | -8/Materials | Repaired Lgt. Armor Plating? 1679 | -8/Materials | Reached level 6 1680 | -8/Materials | Discovered new exit (range 60) 1743 | -8/Materials | Upgraded with Utility slot (x1) 1884 | -8/Materials | Garrison activated, responded to threat 1933 | -8/Materials | Identified exit to Garrison 1961 | -8/Materials | Core integrity fell below 50% 1963 | -8/Materials | Reached level 7 1998 | -8/Materials | Core integrity fell below 20% 2032 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02001_ U-05 Engineer lays Concrete. 02002_ Overheating: Matter decay (-38). 02002_ U-05 Engineer builds a Wall. 02005_ G-47 Trooper misfires. 02007_ U-05 Engineer builds a Wall. 02007_ G-47 Trooper misfires. 02008_ U-05 Engineer builds a Wall. 02015_ G-47 Trooper misfires. 02018_ Upgraded: Heat Dissipation (+12) 02018_ Lgt. Nuclear Core fried. 02018_ G-47 Trooper destroyed. 02023_ R-06 Scavenger collects Hammer. 02027_ U-05 Engineer lays Concrete. 02027_ R-06 Scavenger collects Lgt. Treads. 02029_ Overheating: System interference. 02029_ Imp. Terrain Scanner temporarily disabled. 02030_ R-06 Scavenger collects Lgt. Treads. 02031_ Trooper 1a triggered Blade Trap. 02031_ Massive razor-sharp blades shoot up from within the floor. 02031_ Aluminum Leg severed. 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"""?? ??????????????????? | | ???????????"??????????????????????????+??????????? | | ????????#????????????????????????????????????????? | | "????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 4 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Resistance: KI 20 Evasion (%) 62 Targeting Accuracy 8 Kinecelleration 30 Offensive Hacking 5 Defensive Hacking 10 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Lgt. Ion Engine | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Sml. Laser | -10/Materials | Hacked Imp. Light Armor Plating | -8/Materials | Hacked Powered Hammer | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Levels Raised 6 | . 2 . 1 . 3 XP Earned 12388 | 3000 3621 750 350 1202 3465 XP Spent 10770 | 3000 1390 . 1900 1100 3380 Upgrades 30 | 12 3 . 2 1 12 Power Slot 1 | . . . . . 1 Propulsion Slot 3 | 1 . . 2 . . Utility Slot 4 | 1 1 . . 1 1 Weapon Slot 1 | 1 . . . . . Core Integrity 3 | . . . . . 3 Heat Dissipation 6 | 1 . . . . 5 Mass Support 1 | 1 . . . . . Inventory Capacity 3 | 2 . . . . 1 Sight Range 1 | 1 . . . . . Sensor Range 2 | 1 . . . . 1 Terrain Scan Density 2 | 1 1 . . . . Hack Attack % 1 | 1 . . . . . Hack Defense % 2 | 1 1 . . . . Protomatter Created 495 | . 263 . . 82 150 Integrity Restored 1099 | . 391 . . 381 327 Core 1003 | . 375 . . 381 247 Parts 96 | . 16 . . . 80 Protomatter Decayed 36 | . 24 . . . 12 Game ------ Seed BackupDecoderSteel Manual? 0 Play Time 00:39:04 Cumulative 173.9 hours Start 2020.09.02 @ 11:58:33 End 2020.09.02 @ 12:41:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 79 Gallery% 74 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8f48af00-02a8-47e9-a604-6ef9556c5eff