Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.08 @ 10:33:15 // Winter2022/Polymind Player: TinyBoulder Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (16) 80 Value Destroyed (733) 733 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (4697) 4697 TOTAL SCORE: 11800 Bonus ------- Polymind Skill 3951 Pacifist 200 High Alert Combat Kills 46 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 0/0 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (1) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Battery Small Battery Advanced Target Analyzer > --- WEAPON ----------- Gamma Rifle Gamma Rifle Advanced Remote Datajack > --- INVENTORY -------- Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Demolisher] [Rating: 73] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Improved Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Matter Pod Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Wave Gun Ballistic Gun KE Penetrator Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac DSF Res Res Slots Evolved . | . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 24 | . . . . 2 . . . 16 . . 4 2 Power 4 | . . . . . . . . 2 . . 1 1 Propulsion 8 | . . . . 1 . . . 5 . . 2 . Utility 7 | . . . . 1 . . . 4 . . 1 1 Weapon 5 | . . . . . . . . 5 . . . . Highest Loss Streak 12 | . . . . 2 . . . 12 . . 3 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 100 100 100 85 100 100 100 74 80 80 77 36 Engine 9 | . 16 16 16 15 20 20 20 3 20 20 7 8 Core 1 | . . . . . . . . 4 . . . . Treads 5 | . . . . . . . . 13 . . . . Leg 1 | . . . . 5 . . . 2 . . . . Wheel 11 | . 33 33 33 19 . . . . 40 40 15 14 Hover 8 | . . . . 9 40 40 40 4 . . 15 . Device 10 | . 33 33 33 4 . . . 20 . . 6 . Storage 5 | . . . . 7 . . . . 20 20 7 11 Processor 3 | . . . . 4 . . . . . . 20 1 Hackware 3 | . . . . 4 20 20 20 1 . . . . Protection 2 | . . . . 4 . . . 4 . . . . Energy Gun 2 | . . . . . . . . 5 . . . . Ballistic Gun 3 | . . . . . . . . 9 . . . . Special Weapon 1 | . 16 16 16 2 . . . . . . . . Special Melee Weapon 3 | . . . . 4 20 20 20 1 . . . . Naked Turns 113 | . . . . 3 . . . 4 . . 1 105 Heaviest Build 33 | 6 6 6 6 10 4 4 4 33 4 4 13 5 Greatest Support 46 | 20 20 20 20 26 12 12 12 46 20 20 22 20 Greatest Overweight (x) 2 | . . . . . . . . 2 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . . . 1 1 1 1 5 1 1 1 1 Average Capacity . | . . . . . 1 1 1 1 1 1 . . Most Carried 3 | . . . . 1 1 1 1 3 . . . . Average Carried . | . . . . . 1 1 1 . . . . . Final Capacity 1 | . . . . 1 1 1 1 1 1 1 . . Final Carried 1 | . . . . 1 1 1 1 . . . . . Class Distribution -------------------- 29% | Sentry 26% | Worker 15% | Operator 8% | Watcher 6% | Tunneler 4% | Duelist 4% | Cogmind Dominant Class ---------------- Tunneler | -10/Materials Tunneler | -10/Mines Tunneler | -10/Subcaves Worker | -8/Materials Operator | -7/Factory Operator | -7/Storage Operator | -7/Recycling Sentry | -5/Factory Worker | -4/Factory Worker | -4/DSF Watcher | -3/Research Worker | -2/Research Resources | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac DSF Res Res Matter Collected 209 | . . . . 50 . . . 159 . . . . Remotely . | . . . . . . . . . . . . . Salvage Created 449 | . . . . 156 . . . 293 . . . . Parts 42 | . . . . 11 . . . 31 . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac DSF Res Res Combat Hostiles Destroyed 12 | . . . . 4 . . . 8 . . . . Melee 4 | . . . . 4 . . . . . . . . Guns 8 | . . . . . . . . 8 . . . . Classes Destroyed 7 | . . . . 3 . . . 4 . . . . Builder 1 | . . . . . . . . 1 . . . . Tunneler 2 | . . . . 1 . . . 1 . . . . Watcher 1 | . . . . . . . . 1 . . . . Grunt 6 | . . . . 3 . . . 3 . . . . Brawler 1 | . . . . 1 . . . . . . . . Hunter 2 | . . . . . . . . 2 . . . . Programmer 3 | . . . . . . . . 3 . . . . Best Kill Streak 5 | . . . . 3 . . . 5 . . . . Combat Bots Only 3 | . . . . 3 . . . 3 . . . . Max Kills in Single Turn 2 | . . . . 1 . . . 2 . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac DSF Res Res Hostile Shots Fired 387 | . . . 3 36 . 14 . 151 . 1 80 102 Missed 158 | . . . 1 8 . 7 . 39 . 1 57 45 Damage Taken 5577 | . . . 40 459 . 104 . 2570 . . 871 1533 Core 2934 | . . . 18 212 . 47 . 576 . . 614 1467 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 18 | . . . . 18 . . . . . . . . Core Remaining (%) 77 | 100 . . 92 61 . . 93 42 . 100 52 . Volleys Fired 51 | . . 2 1 . . . . 48 . . . . Largest 2 | . . 1 1 . . . . 2 . . . . Hottest 114 | . . 100 100 . . . . 114 . . . . Shots Fired 77 | . . 2 1 . . . . 74 . . . . Gun 74 | . . . . . . . . 74 . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special 3 | . . 2 1 . . . . . . . . . Kinetic 34 | . . . . . . . . 34 . . . . Thermal 43 | . . 2 1 . . . . 40 . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 11 | . . . . . . . . 11 . . . . Robot Miss Streak 3 | . . . . . . . . 3 . . . . Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 66 | . . . . 11 . 2 3 50 . . . . Core Hits 27 | . . . . 6 . . . 21 . . . . Critical Kills 2 | . . . . . . . . 2 . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . Critical Strikes 4 | . . . . 1 . . . 3 . . . . Destroy 3 | . . . . . . . . 3 . . . . Sever 1 | . . . . 1 . . . . . . . . Melee Attacks 19 | . . . . 14 . 2 3 . . . . . Impact . | . . . . . . . . . . . . . Slashing 12 | . . . . 12 . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . . 2 . 2 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1592 | . . . . 298 . . . 1292 . . . 2 Guns 1292 | . . . . . . . . 1292 . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 298 | . . . . 298 . . . . . . . . Ramming 2 | . . . . . . . . . . . . 2 Kinetic 534 | . . . . . . . . 534 . . . . Thermal 758 | . . . . . . . . 758 . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 298 | . . . . 298 . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . 1 . . . 4 . . 6 . Average Corruption 2 | . . . . 1 . . . 3 . . 2 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 18 | . . . . 2 . . . 14 . . 2 . Message Errors 3 | . . . . . . . . 3 . . . . Matter Fused 2 | . . . . . . . . 2 . . . . Heat Flow Errors 3 | . . . . . . . . 2 . . 1 . Energy Discharges 3 | . . . . . . . . 3 . . . . Data Loss (minor) 3 | . . . . 1 . . . 1 . . 1 . Data Loss (major) 3 | . . . . 1 . . . 2 . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 744 | . . 155 6 38 . 2 . 327 . . 218 744 Average Temperature 168 | . . 97 6 18 . 2 . 55 . . 126 473 Received Heat Transfer 1629 | . . . 12 225 . 27 . 306 . . 9 1050 Effects 14 | . . . . . . . . 1 . . 1 12 Shutdowns 2 | . . . . . . . . 1 . . . 1 Energy Bleed 6 | . . . . . . . . . . . . 6 Interference 1 | . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . Heat Transferred 1184 | . . . . . . . . 1184 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac DSF Res Res Peak Influence 478 | . 45 19 . 249 38 150 152 478 67 50 281 316 Initial 213 | . . 17 . 3 28 16 58 213 53 50 27 157 Average 182 | . 2 18 . 111 29 75 122 289 66 50 133 204 Maximum Alert Level 2 | . . . . 1 . . . 2 . . 1 1 Low Security (%) 54 | 100 100 100 . 84 100 100 100 14 100 100 75 37 Level 1 44 | . . . . 15 . . . 81 . . 25 62 Level 2 1 | . . . . . . . . 4 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . . . . 1 1 . . 4 . . 5 3 Investigation 6 | . . . . . 1 . . 1 . . 3 1 Extermination 2 | . . . . . . . . 1 . . 1 . Reinforcement 6 | . . . . 1 . . . 2 . . 1 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac DSF Res Res Distress Signals 3 | . . . . . . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 101 | . . . 2 19 . 8 . 25 . 1 17 29 Peak Tracking Total 21 | . . . 2 7 . 12 . 5 . 1 11 21 Tactical Retreats 11 | . . . . 5 . 1 . 1 . . 2 2 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac DSF Res Res Traps Triggered 5 | . . . . 1 . . . . . . 3 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac DSF Res Res Machines Disabled 2 | . . . . . . . . 2 . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac DSF Res Res Machines Accessed 25 | . . . . 4 2 3 5 2 3 . 4 2 Terminals 17 | . . . . 4 1 3 2 . 3 . 3 1 Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 3 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . 1 1 Total Hacks 44 | . . . . 6 6 3 7 4 6 . 9 3 Successful 21 | . . . . 4 4 3 6 1 2 . 1 . Failed 23 | . . . . 2 2 . 1 3 4 . 8 3 Catastrophic 8 | . . . . . 1 . . . 1 . 4 2 Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . . . . 4 . 2 3 1 . . 2 . Terminals 29 | . . . . 6 5 3 2 . 6 . 6 1 Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 5 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 3 . . 3 2 Terminal Hacks 12 | . . . . 3 3 2 1 . 2 . 1 . Part Schematic 1 | . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . Open Door 2 | . . . . . . 2 . . . . . . Open DSF 2 | . . . . . . . . . 1 . 1 . Level Access Points 1 | . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . Zone Layout 3 | . . . . 1 . . 1 . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . Process 1 | . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . 1 . 1 3 1 . . . . Terminals 2 | . . . . 1 . 1 . . . . . . Botnet 1 | . . . . 1 . . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 3 1 . . . . Tunnel 4 | . . . . . . . 3 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . . . . 2 1 2 1 1 2 . 3 2 Full Trace Events 5 | . . . . . 1 . . . . . 3 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 29 | . . . . . . . 29 . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 13 | . . . . 4 . 1 3 4 . . 1 . Non-combat 9 | . . . . 3 . 1 3 1 . . 1 . Combat 4 | . . . . 1 . . . 3 . . . . Robot Hacks Applied 18 | . . . . 5 . 1 3 7 . . 2 . parse_system 1 | . . . . 1 . . . . . . . . no_distress 2 | . . . . 1 . 1 . . . . . . find_chute 1 | . . . . . . . . 1 . . . . find_recycling 3 | . . . . . . . 3 . . . . . find_terminals 1 | . . . . 1 . . . . . . . . map_route 1 | . . . . . . . . . . . 1 . mark_security 1 | . . . . . . . . . . . 1 . find_shortcuts 4 | . . . . 1 . . . 3 . . . . find_garrison 4 | . . . . 1 . . . 3 . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac DSF Res Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac DSF Res Res Robot Analysis Total 8 | 1 . . . 3 . . . 3 . . 1 . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac DSF Res Res Turns Passed 2525 | 22 41 16 31 441 78 51 80 953 157 43 336 276 Spaces Moved 2545 | 26 51 10 34 464 135 85 132 438 196 53 530 391 Core 495 | 15 . . . 11 . . . 72 . . 130 267 Treads 162 | . . . . . . . . 162 . . . . Legs 86 | . . . . 63 . . . 23 . . . . Wheels 912 | 11 51 10 34 254 . . . 20 196 53 159 124 Hover 890 | . . . . 136 135 85 132 161 . . 241 . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 50 56 56 56 50 80 80 50 50 Average Speed 72 | 62 80 80 80 77 56 56 56 99 80 80 62 61 Slowest Speed 240 | 80 80 80 80 120 56 56 56 240 80 80 80 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 21 | 3 12 5 6 42 6 28 39 14 7 77 24 15 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . 3 1 . . . . Known Exits Taken 3 | . . . . 1 . . . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 2 | . . 2 . . . . . . . . . . Terrain Destroyed 5 | . . 2 . . . . . 3 . . . . Melee . | . . . . . . . . . . . . . Projectile 5 | . . 2 . . . . . 3 . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac DSF Res Res Total 3091 | 31 50 11 34 525 136 86 136 873 195 53 535 426 Wait 460 | 4 . . . 35 2 . 2 377 . . 6 34 Move 2533 | 25 50 9 33 463 134 84 131 437 195 52 529 391 Hop . | . . . . . . . . . . . . . Pick Up 1 | . . . . 1 . . . . . . . . Fast Attach . | . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . Fire 51 | . . 2 1 . . . . 48 . . . . Melee 19 | . . . . 14 . 2 3 . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . Miscellaneous 25 | 2 . . . 12 . . . 11 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -7/Recycling -5/Factory -4/Factory -4/DSF -3/Research -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 23 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 14) 64 | -10/Materials | Entered Mines 74 | -10/Mines | Discovered new exit (range 3) 80 | -10/Mines | Entered Subcaves 83 | -10/Subcaves | Learned Materials emergency access door positions 96 | -10/Subcaves | Discovered new exit (range 11) 111 | -10/Subcaves | Entered Materials 519 | -8/Materials | Identified exit to Factory 552 | -8/Materials | Entered Factory 616 | -7/Factory | Discovered new exit (range 9) 630 | -7/Factory | Entered Storage 678 | -7/Storage | Used back door to open Recycling access 678 | -7/Storage | Discovered new exit (range 5) 681 | -7/Storage | Entered Recycling 755 | -7/Recycling | Discovered new exit (range 12) 761 | -7/Recycling | Entered Factory 1287 | -5/Factory | Lost 3 parts (1p1u1w) 1656 | -5/Factory | Core integrity fell below 50% 1687 | -5/Factory | Lost 12 parts (1p4n3u4w) 1698 | -5/Factory | Discovered new exit (range 12) 1714 | -5/Factory | Entered another Factory area 1871 | -4/Factory | Identified exit to DSF 1871 | -4/Factory | Entered DSF 1903 | -4/DSF | Discovered new exit (range 14) 1914 | -4/DSF | Entered Research 2011 | -3/Research | Spotted B-86 Titan 2197 | -3/Research | Spotted B-86 Titan 2232 | -3/Research | Lost 3 parts (2n1u) 2243 | -3/Research | Discovered new exit (range 10) 2250 | -3/Research | Identified exit to Research 2250 | -3/Research | Entered another Research area 2345 | -2/Research | Spotted B-90 Cyclops 2460 | -2/Research | Core integrity fell below 50% 2498 | -2/Research | Core integrity fell below 20% 2526 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 02445_ Overheating: Energy bleed (-5). 02446_ Overheating: Energy bleed (-3). 02447_ Overheating: Matter decay (-4). 02452_ Overheating: Energy bleed (-2). 02456_ C-30 ARC bursts open, deploying its payload. 02456_ G-73 Enforcer unfolds itself. 02457_ K-01 Serf collects debris. 02459_ Collected debris. 02462_ Med. Matter Pod destroyed. 02462_ Lost control of K-01 Serf. 02462_ U-05 Engineer destroyed. 02462_ K-01 Serf collects debris. 02468_ U-05 Engineer builds a Door. 02484_ Slammed into G-73 Enforcer. 02488_ Slug penetrates Wall. 02501_ U-05 Engineer builds a Door. 02513_ ALERT: Security rotation in progress. 02518_ W-44 Eye sends out distress signal. 02520_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | ??# # """ #?????????????????? | | ??# + "R #?????????????????? | | ??##""" """###### # """ #?????????????????? | | ???#"""T"""#????# # """ ??????????????????? | | ??############### # ???????????????????? | | ?# # ??????????????????? | | # ####/####??#???????????????? | | # #??? #???? #???????????????? | | + #??? ##### #### ???????????? | | # ########## #??? / ???????????? | | # # # #??? #????????????? | | ### # # #### #????????????? | | % % # ! # ^ #????????????? | | # / ^ #????????????? | | # # +????????????? | | / # g #????????????? | | ### # !! ########g######### #????????????? | | ??# # !! #???# #??????????????????? | | ### # #???# #??????????????????? | | ##########???# #??????????????????? | | #????????????# #??????????????????? | | #????????????# #??????????????????? | | #????????????# #??????????????????? | | ##########??????????# #??????????????????? | | # #??????????# +??????????????????? | | # | #??????????# @ #??????????????????? | | # " #??????????#l########??????????????????? | | # """ #??????????# #?????????????????????????? | | # G #?????????? ?????????????????????????? | | + """ #?????????? ?????????????????????????? | | # " #????????? ???H?????????????????????? | | # #????????? ?????????????????????????? | | # #????????# ?????????????????????????? | | ##########????????### #?????????????????????????? | | ?????????????????????+??????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 34 Energy Capacity 265 Matter Stores 100 Matter Capacity 125 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EX 50 Resistance: EM 75 Resistance: I 25 Resistance: S 25 Resistance: P 25 Core Shielding 20 Evasion (%) 55 Melee Accuracy 5 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Adv. ECM Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac DSF Res Res Hosts 10 | 1 . . . 3 . . . 4 . . 1 1 Combat Hostiles 4 | . . . . 1 . . . 3 . . . . Allies . | . . . . . . . . . . . . . Unique Host Classes 8 | 1 . . . 3 . . . 3 . . 1 . Average Host Suspicion 70 | . 28 54 17 78 28 66 51 86 3 52 73 71 Unsuspicious Activity 777 | 12 . . . 198 15 15 5 379 48 18 49 38 Returns to Shadow 1 | . . . . 1 . . . . . . . . Fuzzy Dispatches 1 | . . . . . . . . 1 . . . . Protomatter Created 238 | . . . . 45 . . . 193 . . . . Used 285 | 5 . . . 39 . . . 191 . . 45 5 Decayed . | . . . . . . . . . . . . . Highest Spend 74 | 5 . . . 29 . . . 74 . . 45 5 Top 5 Hosts by Kills: Y-64 Sentinel (-5/Factory: 6) L-31 Rogue (-8/Materials: 4) G-50 Soldier (-5/Factory: 2) Game ------ Seed RefineryPointConstruct Manual? 0 Play Time 00:38:46 Cumulative 104.1 hours Start 2024.06.07 @ 17:25:52 End 2024.06.08 @ 10:33:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 66 Gallery% 72 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b417e67f-fc1d-4af5-9580-39e3eb540376