Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 13:28:45 Player: Mogwok Wargfriend Result: Destroyed self with Missile Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (154) 770 Value Destroyed (5261) 5261 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1685) 1685 TOTAL SCORE: 9836 Bonus ------- High Alert Combat Kills 746 Follower Combat Kills 239 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 244/300 Energy 137/280 System Corruption 4% Temperature Cool (5) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Hardened Light Armor Plating (fused) Relay Coupler [Grunt] (10) Relay Coupler [Duelist] (10) > --- WEAPON (3) ------- Enhanced Autogun Missile Launcher Hammer > --- INVENTORY (15) --- Cooled Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Matter Pod (200) Light Armor Plating Relay Coupler [NC] (31) Relay Coupler [Grunt] (28) Relay Coupler [Sentry] (29) Relay Coupler [Sentry] (21) Relay Coupler [Specialist] (23) Shock Rifle Shock Rifle Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hardlight Generator Relay Coupler [Demolisher] > --- WEAPON ----------- Pulse Rifle Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Cooled Ion Engine Deuterium Engine Improved Aluminum Leg Cooling System High-capacity Matter Pod Sensor Array Signal Interpreter Beam Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Rocket Launcher Missile Launcher Datajack [Rating: 36] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Grunt] Protection Core Shielding Weapon Enhanced Autogun Energy Gun Pulse Rifle Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . 2 . . . Weapon 1 | . . . 1 . . Parts Attached 94 | 7 10 30 13 22 12 Power 9 | 1 1 4 . 2 1 Engine 7 | 1 . 4 . 1 1 Core 2 | . 1 . . 1 . Reactor . | . . . . . . Propulsion 26 | 2 1 10 3 5 5 Treads 5 | . . 5 . . . Leg 18 | . 1 4 3 5 5 Wheel 3 | 2 . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 30 | 2 3 8 4 11 2 Device 7 | 1 . 3 1 2 . Storage 4 | 1 2 . 1 . . Processor 5 | . . 1 1 3 . Hackware 7 | . . 1 . 5 1 Protection 7 | . 1 3 1 1 1 Artifact . | . . . . . . Weapon 29 | 2 5 8 6 4 4 Energy Gun 5 | 1 . 1 2 . 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 . 2 2 3 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 1 1 . Special Weapon 3 | . 2 . . . 1 Impact Weapon 8 | . 3 4 . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 4 | . . 2 1 . 1 Corrupted Parts 4 | . . 3 . . 1 System Corruption 20 | . . 19 . . 1 Parts Lost 27 | . 1 11 2 7 6 Power 2 | . . 2 . . . Propulsion 16 | . 1 8 1 3 3 Utility 4 | . . 1 . 2 1 Weapon 5 | . . . 1 2 2 Highest Loss Streak 3 | . 1 3 2 3 3 To Critical Strikes . | . . . . . . Average Backups 14 | 4 12 14 14 14 14 Power 1 | . 1 1 2 1 1 Propulsion 1 | 2 2 . 2 . . Utility 5 | . 4 5 4 5 7 Weapon 4 | . 3 4 4 5 3 Tool/Special . | . . . . . . Unused Backups 30 | . 3 7 1 6 13 Power 2 | . 1 . . . 1 Propulsion 3 | . 1 . . 1 1 Utility 14 | . . 3 . 2 9 Weapon 11 | . 1 4 1 3 2 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 99 93 98 99 98 Engine 8 | . 5 9 9 9 8 Core 1 | . 8 . . . . Treads 2 | . . 9 . . . Leg 18 | . 8 9 25 26 25 Wheel 4 | . 19 1 . . . Device 5 | . 7 2 . 10 . Storage 10 | . 14 11 9 9 9 Processor 4 | . . 4 9 7 . Hackware 7 | . . 8 8 4 22 Protection 7 | . 6 14 8 3 4 Energy Gun 3 | . . 1 8 5 2 Ballistic Gun 10 | . . 1 17 20 18 Special Weapon 1 | . 4 . . . 5 Impact Weapon 9 | . 22 18 . . . Peak Build Rating 36 | 7 12 23 33 36 33 Average Rating 22 | 6 11 17 26 32 30 On Entrance 17 | . 7 12 22 33 31 Naked Turns . | . . . . . . Heaviest Build 51 | 13 32 39 50 51 46 Greatest Support 45 | 20 20 40 43 45 40 Greatest Overweight (x) 12 | 2 3 12 1 1 4 Average Overweight (x) 1 | . 1 1 . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 Average Carried 14 | 4 12 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 15 Class Distribution -------------------- 48% | Mutant 14% | Bothacker-Gunner 13% | Tank 9% | Scavenger-Gunner 4% | Gunner 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Tank | -8/Garrison Bothacker-Gunner | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 3392 | 378 110 476 650 818 960 Remotely . | . . . . . . Salvage Created 4993 | 177 828 1251 1102 949 686 Parts 233 | 15 15 37 69 62 35 Haulers Intercepted 9 | . 2 5 2 . . Recyclers Shooed 3 | . 1 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 97 | . 9 26 20 30 12 Melee 15 | . 6 9 . . . Guns 59 | . . . 20 27 12 AOE 12 | . . 9 . 3 . Classes Destroyed 17 | 3 7 1 . 6 . Worker 14 | 2 3 4 3 . 2 Builder 12 | . 2 7 3 . . Tunneler 6 | 3 1 2 . . . Hauler 9 | . 2 5 2 . . Recycler 5 | 1 3 1 . . . Mechanic 3 | . 1 1 1 . . Operator 1 | . 1 . . . . Watcher 7 | . 3 2 2 . . Swarmer 31 | . 3 12 6 10 . Grunt 33 | . 6 6 9 6 6 Brawler 4 | . . . . 1 3 Duelist 2 | . . . . 2 . Protector 1 | . . . . 1 . Sentry 17 | . . 8 5 1 3 Demolisher 1 | . . . . 1 . Hunter 2 | . . . . 2 . Programmer 6 | . . . . 6 . Best Kill Streak 9 | 2 7 9 7 4 3 Combat Bots Only 9 | . 2 9 4 4 3 Max Kills in Single Turn 7 | 1 1 7 1 2 1 Gunslinging 1 | . . . . 1 . Exploded 7 | . . 7 . 2 . Melee 2 | . 1 2 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 567 | . 33 209 79 174 72 Missed 146 | . 6 50 25 45 20 Hits 421 | . 27 159 54 129 52 Melee 9 | . . . . . 9 Projectile 412 | . 27 159 54 129 43 AOE 5 | . . . . 5 . Critical Strikes 16 | . 3 6 1 3 3 Actively Blocked 3 | . . 3 . . . Damage Taken 5597 | . 374 1902 786 1508 1027 Core 1016 | . 128 334 131 171 252 Absorbed by Shields 320 | . . . . 320 . Redirected to Shielding 95 | . 2 66 27 . . Core Remaining (%) 54 | 100 48 16 . . . Volleys Fired 276 | 19 33 2 67 91 64 Largest 3 | 2 1 1 3 3 3 Hottest 113 | 60 20 30 111 113 103 Shots Fired 607 | 38 33 2 185 236 113 Gun 549 | 38 . . 185 230 96 Cannon . | . . . . . . Launcher 10 | . . 2 . 6 2 Special 48 | . 33 . . . 15 Kinetic 402 | 19 . . 131 168 84 Thermal 168 | 19 33 . 54 62 . Explosive 10 | . . 2 . 6 2 Electromagnetic 12 | . . . . . 12 Robot Hit Streak 20 | 4 4 5 18 20 13 Robot Miss Streak 4 | 3 . 1 4 4 4 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 1 4 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 482 | 20 36 93 124 129 80 Core Hits 173 | 9 8 21 54 54 27 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 18 | . 9 8 1 . . Critical Strikes 26 | . 10 10 5 1 . Burn 5 | . . . 4 1 . Destroy 1 | . . . 1 . . Smash 20 | . 10 10 . . . Melee Attacks 217 | . 64 139 . 13 1 Impact 206 | . 64 139 . 3 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 42 | . 14 26 . 2 . Combat Hostiles 2 | . . . . 2 . Follow-up Attacks 18 | . 4 14 . . . Damage Inflicted 12774 | 183 2030 4796 1928 2439 1398 Guns 5320 | 183 . . 1928 1989 1220 Cannons . | . . . . . . Explosions 1103 | . . 475 . 450 178 Melee 6348 | . 2027 4321 . . . Ramming . | . . . . . . Kinetic 3807 | 82 . . 1277 1388 1060 Thermal 1356 | 101 3 . 651 601 . Explosive 1103 | . . 475 . 450 178 Electromagnetic 160 | . . . . . 160 Impact 6348 | . 2027 4321 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 19 | . . 19 . 1 4 Average Corruption 7 | . . 15 . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 123 | . . 97 . 11 15 Message Errors 27 | . . 24 . 2 1 Matter Fused 33 | . . 27 . 1 5 Heat Flow Errors 21 | . . 18 . 2 1 Energy Discharges 13 | . . 8 . 2 3 Parts Rejected 2 | . . 2 . . . Parts Fused 2 | . . 1 . . 1 Data Loss (minor) 13 | . . 8 . 2 3 Data Loss (major) 7 | . . 6 . 1 . Misfires 1 | . . . . . 1 Alerts 2 | . . 2 . . . Misdirections 1 | . . 1 . . . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 2595 | . 1086 1479 . 30 . Projectiles . | . . . . . . Explosions 30 | . . . . 30 . Melee 2565 | . 1086 1479 . . . Knockbacks 16 | . 2 14 . . . Impact 16 | . 2 14 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 207 | . . 76 . 78 53 Shots 6 | . . 2 . 3 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 357 | 40 9 271 246 284 357 Average Temperature 80 | 17 8 111 58 81 99 Received Heat Transfer 1487 | . 138 510 342 110 387 Effects 7 | . . 2 . . 5 Energy Bleed 2 | . . 2 . . . Interference 4 | . . . . . 4 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 32 | . 9 23 . . . Combat Hostiles 11 | . 3 8 . . . Parts Fried 52 | . 17 35 . . . Impact Corruptions 98 | . 39 59 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . 1 3 3 . Heat Transferred 3385 | 225 25 . 1850 1285 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 5 | . . 1 1 5 3 Low Security (%) 55 | 100 100 92 83 5 . Level 1 5 | . . 7 16 7 . Level 2 2 | . . . . 9 . Level 3 22 | . . . . 29 100 Level 4 6 | . . . . 22 . Level 5 7 | . . . . 25 . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 2158 | 10 83 239 284 2158 1051 Initial 1051 | . . 22 50 176 1051 Average 503 | . 37 129 138 1102 939 Influence Increases 4634 | 30 583 890 616 2052 463 Destroy 0b10 Robot/C 2100 | . 180 520 400 720 280 Destroy 0b10 Robot/NC 300 | 30 80 110 55 5 20 Destroy Leader 392 | . 50 134 108 40 60 Allied During Kill 13 | . . . . 10 3 Trap Triggered on 0b10 20 | . . . 20 . . Successful Hack 112 | . 23 40 10 14 25 Disable Machine 270 | . 225 45 . . . Anti-Garrison Action 1100 | . . . . 1100 . Destroy Structure 132 | . 10 11 8 88 15 Lose Combat Pursuer 195 | . 15 30 15 75 60 Influence Decreases 3738 | 30 528 826 463 166 1725 Entered New Map 1305 | . . 33 69 96 1107 Time Decay 2081 | 30 508 671 374 . 498 Lost Part 262 | . 10 102 20 70 60 Lost Ally 90 | . 10 20 . . 60 Squads Dispatched 11 | . . . 4 . 7 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault 5 | . . . . . 5 Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 5 | . 2 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 159 | . 18 35 26 39 41 Peak Tracking Total 11 | . 3 11 4 8 10 Tactical Retreats 8 | . 1 1 1 2 3 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 4 | . 2 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts 42 | . . . 42 . . Triggered . | . . . . . . Disarmed 1 | . . . 1 . . Reprogrammed 2 | . . . 2 . . Reused 2 | . . . 2 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . 2 . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 26 | . 15 3 . 8 . Max in Single Turn 2 | . 1 1 . 2 . Garrison Access 1 | . . . . . 1 Garrison Relay 6 | . . . . 6 . Phase Generator 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled 12 | . 12 . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 32 | . 11 8 4 3 6 Terminals 24 | . 8 7 2 3 4 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 3 | . 2 . . . 1 Scanalyzers 1 | . . 1 . . . Garrison Access 2 | . . . 1 . 1 Total Hacks 94 | . 31 22 12 6 23 Successful 40 | . 11 13 4 1 11 Failed 54 | . 20 9 8 5 12 Catastrophic 9 | . . 1 3 3 2 Database Lockouts . | . . . . . . Manual 70 | . 26 17 7 . 20 Terminals 76 | . 23 19 8 6 20 Fabricators . | . . . . . . Repair Stations 6 | . 3 . 3 . . Recycling Units 7 | . 5 . . . 2 Scanalyzers 3 | . . 3 . . . Garrison Access 2 | . . . 1 . 1 Terminal Hacks 14 | . 2 5 2 1 4 Record 1 | . . . 1 . . Robot Analysis 6 | . . 4 . . 2 Prototype ID Bank 1 | . . . . . 1 Level Access Points 1 | . . . . . 1 Terminal Index 2 | . 1 . 1 . . Locate Traps 2 | . 1 1 . . . Garrison Registry 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks 2 | . 1 . . . 1 Report Inventory 2 | . 1 . . . 1 Scanalyzer 3 | . . 3 . . . Insert Component 2 | . . 2 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 2 | . . . 1 . 1 Unlock Access 1 | . . . 1 . . Seal Access 1 | . . . . . 1 Unauthorized Hacks 18 | . 8 5 . . 5 Terminals 14 | . 5 5 . . 4 Assimilate 4 | . 2 2 . . . Botnet 8 | . 2 2 . . 4 Operators 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 3 . . . 1 Reject 1 | . 1 . . . . Recyclers 2 | . 1 . . . 1 Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 30 | . 11 8 4 2 5 Full Trace Events 4 | . 1 . 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 11 | . . . . 3 8 Non-combat 1 | . . . . . 1 Combat 10 | . . . . 3 7 Robot Hacks Applied 12 | . . . . 4 8 link_fov 1 | . . . . . 1 scatter_targeting 4 | . . . . 2 2 reboot_system 1 | . . . . . 1 overwrite_iff 2 | . . . . 1 1 formatsys_high 4 | . . . . 1 3 Relay Couplers Released 22 | . . . . 22 . Machine Destruction 22 | . . . . 22 . Attached 6 | . . . . 5 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 8 | . 1 2 . 1 4 Largest Group 1 | . 1 1 . 1 1 Highest-Rated Group 34 | . 10 10 . 34 29 Highest-Rated Ally 34 | . 10 10 . 34 29 Total Orders . | . . . . . . Ally Attacks 12 | . . . . 4 8 Total Damage 616 | . . . . 454 162 Kills 11 | . . . . 7 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 1009 | 121 888 . . . . Seismic 1009 | 121 888 . . . . Robot Analysis Total 6 | . . 4 . . 2 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 9625 | 187 1747 2720 870 2770 1331 Spaces Moved 4921 | 151 1199 1185 424 1394 568 Core 35 | 20 . 15 . . . Treads 651 | . . 651 . . . Legs 2644 | . . 258 424 1394 568 Wheels 1591 | 131 1199 261 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 110 120 120 190 Average Speed 155 | 76 105 191 133 169 193 Slowest Speed 650 | 150 125 650 190 190 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 8 99 69 28 89 31 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 11 | . 10 1 . . . Terrain Destroyed 150 | . 10 8 . 116 16 Melee 11 | . 10 1 . . . Projectile 2 | . . . . 2 . AOE 137 | . . 7 . 114 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 6007 | 184 1424 1427 587 1656 729 Wait 239 | . 47 43 14 73 62 Move 4915 | 150 1198 1184 423 1392 568 Hop . | . . . . . . Pick Up 69 | 8 12 15 8 20 6 Fast Attach 59 | 7 5 23 7 10 7 Attach 25 | . 1 6 6 8 4 Detach 15 | . 1 4 6 4 . Swap 42 | . 5 9 4 15 9 Drop 73 | . 11 26 10 20 6 Fire 276 | 19 33 2 67 91 64 Melee 186 | . 57 115 . 13 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire 7 | . . . . 5 2 Trap 42 | . . . 42 . . Miscellaneous 54 | . 54 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 188 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 7) 605 | -10/Materials | Discovered new exit (range 14) 815 | -10/Materials | Discovered new exit (range 5) 1598 | -10/Materials | Discovered new exit (range 8) 1675 | -10/Materials | Core integrity fell below 50% 1685 | -10/Materials | Discovered new exit (range 4) 1859 | -10/Materials | Discovered new exit (range 10) 1935 | -10/Materials | Entered another Materials area 1935 | -9/Materials | Evolved 2 slots: Utility x2 2123 | -9/Materials | Discovered new exit (range 15) 2213 | -9/Materials | Destroyed 9 combat bots 2221 | -9/Materials | Lost 3 parts (1p2n) 2364 | -9/Materials | System corruption reached 10% 2823 | -9/Materials | Discovered new exit (range 7) 2903 | -9/Materials | Lost 3 parts (2n1u) 3073 | -9/Materials | Core integrity fell below 50% 3786 | -9/Materials | Discovered new exit (range 16) 4174 | -9/Materials | Core integrity fell below 20% 4520 | -9/Materials | Discovered new exit (range 15) 4655 | -9/Materials | Entered another Materials area 4655 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5043 | -8/Materials | Build established: Scavenger-Gunner 5271 | -8/Materials | Garrison activated, responded to threat 5439 | -8/Materials | Identified exit to Garrison 5525 | -8/Materials | Entered Garrison 5568 | -8/Garrison | Discovered new exit (range 30) 5568 | -8/Garrison | Discovered new exit (range 57) 5568 | -8/Garrison | Discovered new exit (range 48) 5642 | -8/Garrison | Triggered checkpoint 5731 | -8/Garrison | Triggered checkpoint 5743 | -8/Garrison | Build established: Tank 5923 | -8/Garrison | Triggered checkpoint 5963 | -8/Garrison | Installed Relay Interface Framework 6059 | -8/Garrison | Garrison Relay disabled 6105 | -8/Garrison | Phase Generator disabled 6495 | -8/Garrison | Triggered checkpoint 6698 | -8/Garrison | Triggered checkpoint 6758 | -8/Garrison | Triggered checkpoint 6817 | -8/Garrison | Triggered checkpoint 6843 | -8/Garrison | P-60 Hacker assimilated allied Grenadier 3a 6898 | -8/Garrison | Lost 3 parts (1n1u1w) 6965 | -8/Garrison | Garrison Relay disabled 7172 | -8/Garrison | Garrison Relay disabled 7207 | -8/Garrison | Build established: Scavenger-Gunner 7510 | -8/Garrison | Garrison Relay disabled 7545 | -8/Garrison | Core integrity fell below 50% 7877 | -8/Garrison | Garrison Relay disabled 7937 | -8/Garrison | Build established: Bothacker-Gunner 8139 | -8/Garrison | Identified exit to Materials 8295 | -8/Garrison | Entered Materials 8695 | -8/Materials | First assault squad dispatched 9191 | -8/Materials | Core integrity fell below 20% 9258 | -8/Materials | Lost 3 parts (3n) 9431 | -8/Materials | Identified exit to Factory 9486 | -8/Materials | Build established: Bothacker-Mutant 9626 | -8/Materials | Destroyed self with Missile Launcher Last Messages --------------- 09481_ K-01 Serf cleans the Neutrino Reactor. 09486_ K-01 Serf collects debris. 09495_ ALERT: Unidentified disturbance in Zone 9K, multiple assault carriers dispatched. 09581_ Acquired 10 matter. 09584_ System corrupted: Component data lost. 09590_ Dropped Broken Gauss Rifle. 09604_ Acquired Corrupted Hammer. 09604_ Integrated Corrupted Hammer (+1). 09604_ Complication: Carbon-fiber Leg rejected. 09604_ Complication: Hvy. Ion Engine rejected. 09615_ Acquired Hvy. Ion Engine. 09618_ C-30 ARC bursts open, deploying its payload. 09618_ G-50 Soldier unfolds itself. 09618_ B-36 Bruiser unfolds itself. 09618_ L-31 Rogue unfolds itself. 09618_ I-25 Savior unfolds itself. 09619_ Acquired Carbon-fiber Leg. 09622_ Rogue 3a destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ##########???????????????????????????????????????? | | #???????????????????????????????????????? | | """ """ #???????????????????????????????????????? | | """ """ ####### ## #########????????????????? | | """ """ + %b gg* =@*=!%%*#????????????????? | | ####=# i l #### #####!#?########???????? | | [ #??#*#?????????????### ### #???????? | | ##########??#%#?????????????#=[ !# ] #???????? | | #?????????#!#?????????##### r %# [[#???????? | | #??######?#!#?????????# % + [ #???????? | | #?? ?# #####?????# ### # #???????? | | #??"" 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