Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.19 @ 04:16:23 Player: Conner Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (526) 526 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 1862 Bonus ------- Follower Combat Kills 116 Friendly Fire -70 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Salvage Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Ion Engine Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Improved Flight Unit > --- UTILITY ---------- Salvage Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Light EM Pulse Cannon Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Spread Laser Spread Laser [Rating: 20] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Improved Heat Sink Processor Improved Targeting Computer Weapon Light EM Pulse Cannon Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 29 | 5 3 13 8 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 5 5 Treads 1 | . . 1 . Leg . | . . . . Wheel 10 | 2 . 3 5 Hover . | . . . . Flight 1 | . . 1 . Utility 6 | . . 5 1 Device 2 | . . 1 1 Storage . | . . . . Processor 4 | . . 4 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 3 2 2 Energy Gun 7 | 2 3 . 2 Energy Cannon 1 | . . 1 . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 12 | . 2 3 7 Power . | . . . . Propulsion 4 | . . 2 2 Utility 1 | . . . 1 Weapon 7 | . 2 1 4 Highest Loss Streak 7 | . 2 1 7 Average Slot Usage (%) 86 | . 67 91 90 Engine 11 | . 14 11 10 Wheel 19 | . 28 16 19 Device 5 | . . 3 10 Processor 27 | . . 36 31 Energy Gun 7 | . 24 5 . Energy Cannon 7 | . . 11 8 Ballistic Gun 6 | . . 5 9 Naked Turns . | . . . . Heaviest Build 16 | 8 11 16 16 Greatest Support 32 | 20 20 26 32 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 2 4 4 4 Average Carried 3 | 1 3 3 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 2 3 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 617 | 241 29 244 103 Remotely . | . . . . Salvage Created 922 | . 142 514 266 Parts 49 | . 10 22 17 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 17 | . 3 10 4 Guns 11 | . 3 6 2 Cannons 6 | . . 4 2 Classes Destroyed 10 | . 2 6 2 Worker 2 | . . 1 1 Tunneler 1 | . . . 1 Hauler 1 | . . 1 . Recycler 3 | . . 2 1 Watcher 2 | . 2 . . Swarmer 7 | . . 6 1 Grunt 7 | . 3 2 2 Brawler 1 | . . 1 . Sentry 1 | . . 1 . Demolisher 1 | . . . 1 Best Kill Streak 7 | . 3 7 3 Combat Bots Only 5 | . 2 5 1 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1322 | . 220 297 805 Core 472 | . 57 57 358 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 77 . . Volleys Fired 65 | . 14 32 19 Largest 2 | . 2 2 2 Hottest 130 | . 130 121 88 Shots Fired 114 | . 27 50 37 Gun 76 | . 27 28 21 Cannon 38 | . . 22 16 Launcher . | . . . . Special . | . . . . Kinetic 35 | . . 16 19 Thermal 41 | . 27 12 2 Explosive . | . . . . Electromagnetic 38 | . . 22 16 Robot Hit Streak 21 | . 4 21 9 Robot Miss Streak 7 | . 7 6 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 90 | . 25 40 25 Core Hits 57 | . 23 20 14 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1518 | . 230 671 617 Guns 686 | . 230 246 210 Cannons 625 | . . 387 238 Explosions 177 | . . 38 139 Melee . | . . . . Ramming 30 | . . . 30 Kinetic 327 | . . 156 171 Thermal 536 | . 230 128 178 Explosive . | . . . . Electromagnetic 625 | . . 387 238 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 4 | . . 4 . Projectiles . | . . . . Explosions 4 | . . 4 . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 46 | . . 31 15 Shots 1 | . . 1 . Rammed 5 | . . . 5 Targets Rammed 5 | . . . 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 355 | . 355 305 . Average Temperature 138 | . 169 107 . Received Heat Transfer 162 | . 123 18 21 Effects 5 | . 2 3 . Energy Bleed 1 | . 1 . . Interference 3 | . . 3 . Matter Decay 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . 5 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 735 | . 320 165 250 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 417 | . 139 377 417 Initial 144 | . . 58 144 Average 207 | . 46 208 312 Maximum Alert Level 2 | . . 1 2 Low Security (%) 52 | 100 100 61 14 Level 1 38 | . . 38 62 Level 2 8 | . . . 23 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 5 | . 4 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 14 14 15 Peak Tracking Total 7 | . 6 7 7 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 3 | . . 3 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . . 10 . Successful 6 | . . 6 . Failed 4 | . . 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . . 9 . Terminals 6 | . . 6 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Terminal Index 1 | . . 1 . Alert Level 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . . 4 . Terminals 3 | . . 3 . Botnet 2 | . . 2 . Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Mechanics 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies 3 | . . . 3 Largest Group 3 | . . . 3 Highest-Rated Group 40 | . . . 40 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 34 | . . . 34 Total Damage 302 | . . . 302 Kills 6 | . . . 6 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 900 | 38 173 353 336 Spaces Moved 779 | 37 156 284 302 Core 47 | 3 . . 44 Treads . | . . . . Legs . | . . . . Wheels 732 | 34 156 284 258 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 50 Average Speed 84 | 77 80 86 87 Slowest Speed 150 | 80 80 90 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 49 28 55 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed 10 | . . 2 8 Melee . | . . . . Projectile . | . . . . AOE 10 | . . 2 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 903 | 43 178 340 342 Wait 4 | . 2 2 . Move 776 | 36 155 283 302 Hop . | . . . . Pick Up 6 | 2 2 2 . Fast Attach 18 | 5 . 13 . Attach 3 | . 1 . 2 Detach . | . . . . Swap 9 | . 2 1 6 Drop 17 | . 2 7 8 Fire 65 | . 14 32 19 Melee . | . . . . Ram 5 | . . . 5 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 15) 212 | -10/Materials | Entered another Materials area 212 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Build established: Mutant 555 | -9/Materials | Discovered new exit (range 12) 565 | -9/Materials | Entered Mines 569 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 729 | -9/Mines | Discovered new exit (range 6) 808 | -9/Mines | Assembled infested the area 869 | -9/Mines | Core integrity fell below 50% 893 | -9/Mines | Core integrity fell below 20% 895 | -9/Mines | Lost 7 parts (2n1u4w) 901 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00862_ Switching to secondary target: D-53 Grenadier. 00864_ Imp. Assault Rifle destroyed. 00864_ Spread Laser destroyed. 00864_ Wheel destroyed. 00870_ The unstable cave ceiling collapses. 00878_ Dropped Imp. Heat Sink. 00879_ Dropped Hvy. Ion Engine. 00880_ The unstable cave ceiling collapses. 00897_ Slammed into D-53 Grenadier. 00897_ Destabilizing: System interference. 00897_ Salvage Targeting Computer temporarily disabled. 00897_ Imp. Targeting Computer temporarily disabled. 00898_ The unstable cave ceiling collapses. 00898_ Slammed into D-53 Grenadier. 00899_ D-53 Grenadier knocked back. 00899_ Destabilizing: Core damaged (-4). 00900_ Slammed into D-53 Grenadier. 00901_ The unstable cave ceiling collapses. 00901_ Slammed into D-53 Grenadier. 00901_ Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ?????????????????????????????????????####?????? | | ?? ????????????????????????????????????## ##????? | | ?? #??????????????????????###??????##### #????? | | ?? #?????????????????????## ####???# #????? | | ?# #????????????????????## ##### ##???? | | ?#=#????????????????????#%%% ##??? | | ?#[ ????????????????????#@d ##### # #??? | | ?#%#???????????#####????# ## ##???## # # #??? | | ?#=#???????????? #????# ####?????####### #??? | | ## #?????????????# #??### ##?????????????# #??? | | # ##????????????# #??# #??????????????###??? | | !%*##???????????# #### * ##??????????????????? | | = #???????????# # # ! #??????????????????? | | ##??????????### # # ##??????????????????? | | #????????????# #??????????????????? | | ?????????????# # #??????????????????? | | ##???????????## ##??????????????????? | | #??????????## #######?????????????? | | %=* ##?????????# #????? #??????? | | ##????????# ## #???????? | | #????????# #### #???????? | | ##??????# ##??#%#### ##???????? | | ##????# * ## ##???#%#?????#????????? | | ##??##% #######%#####??????????? | | #### =*# # #### *=!! ##?????????? | | ## == #######?# =%% #????????## | | ##?# ###* ##???????# ##?????## | | ##??#!####%#????????## ##????# | | ##???#!% *#?####????# ### #????# | | ##????###### ## ##???# #?###### ##??## | | ##????????## #???# #??????## #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 18 Recoil Reduction 1 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedStructuralPod Manual? 0 Play Time 00:10:53 Cumulative 50.0 hours Start 2022.02.19 @ 04:08:20 End 2022.02.19 @ 04:16:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bc75b58-7167-4632-a751-04fdb343a10b