Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 21:49:34 Player: Cogchaaaan Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (335) 1675 Value Destroyed (13931) 13931 Prototype IDs (45) 900 Alien Tech Used (4) 800 Bonus (12800) 12800 TOTAL SCORE: 40206 Bonus ------- High Alert Combat Kills 1539 Follower Combat Kills 808 Network Hubs Disabled 600 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Pursued by Intercept 500 Win 3000 Friendly Fire -247 Cogmind --------- Core Integrity 1300/1600 Matter 289/300 Energy 43/430 System Corruption 9% Temperature Hot (248) Movement Walking (66) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Heavy Antimatter Reactor Light Quantum Reactor > --- PROPULSION (5) --- Shield-Gyrokinetic Exoskeleton > --- UTILITY (13) ----- Armored Scrap Engine Coolant Injector High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Improved Transmission Jammer Advanced Phase Shifter Graphene Brace Advanced Force Field Advanced Hacking Suite > --- WEAPON (4) ------- Gatling KE Neutralizer Construct/C CR-A16's Pointy Stick > --- INVENTORY (20) --- Neutrino Core Quantum Reactor Quantum Reactor Light Quantum Reactor Matter Compressor (250) Structural Scanner Long-range Sensor Array Advanced Terrain Scan Processor Quantum Capacitor Advanced Cloaking Device Thermal Barrier Advanced Force Field Transdimensional Reconstructor KE Penetrator Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Shield-Gyrokinetic Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Improved Transmission Jammer Centrium Medium Armor Plating Graphene Brace Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Nova Cannon Hypervelocity Multirail Gatling KE Neutralizer Construct/C > --- INVENTORY -------- Neutrino Core Quantum Reactor Quantum Reactor Light Quantum Reactor Advanced Cooling System Coolant Injector Energy Well Matter Compressor Structural Scanner Quantum Capacitor Advanced Phase Shifter Advanced Cloaking Device Thermal Barrier Advanced Force Field Transdimensional Reconstructor Enhanced Nova Cannon Hellfire Missile Launcher CR-A16's Pointy Stick [Rating: 202] Favorites ----------- Power Heavy Antimatter Reactor Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Constructs Hover Unit Experimental Gyrokinetic Inverter Flight Unit Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Constructs Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Slots Evolved 18 | . . 2 . . 4 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Propulsion 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Utility 11 | . . . . . 3 . . . . 2 . . . . 1 . . . . 2 . . 1 . . . . 2 Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 151 | 7 5 24 17 4 13 . 2 . 1 3 5 1 . 2 5 1 . 2 1 5 . . 6 6 14 7 10 10 Power 23 | 1 . 2 2 1 2 . 1 . . . 2 . . 1 2 . . 1 . . . . 2 1 1 . 3 1 Engine 11 | 1 . 1 2 1 1 . 1 . . . 2 . . 1 1 . . . . . . . . . . . . . Core 3 | . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 1 . 3 1 Propulsion 26 | 2 . 12 8 . . . . . . . . . . . . . . . . . . . . . 1 3 . . Treads 18 | . . 12 6 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Flight 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 . . Utility 66 | 2 2 3 3 1 9 . . . . 3 3 . . 1 3 1 . 1 1 5 . . 2 5 7 1 6 7 Device 40 | 1 . 2 . 1 6 . . . . 2 1 . . 1 3 . . . 1 3 . . 1 3 6 1 2 6 Storage 7 | 1 1 1 1 . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . Processor 14 | . 1 . 1 . 2 . . . . 1 2 . . . . 1 . . . . . . . 1 . . 4 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Protection 4 | . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 3 7 4 2 2 . 1 . 1 . . 1 . . . . . . . . . . 2 . 5 3 1 2 Energy Gun 12 | 2 1 4 2 . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Energy Cannon 8 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . 3 1 . 1 Ballistic Gun 7 | . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 2 6 1 . . . . . . . . . . . . . 3 . 1 . . 3 2 2 6 1 . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . System Corruption 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 18 | . 2 3 2 . 4 . . . 1 . . . . . . 1 . . . . . . . . . . . 5 Power 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . 1 2 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 Weapon 4 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 2 | . 1 2 2 . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 2 10 17 22 17 7 15 14 14 14 13 15 15 15 15 13 13 13 13 14 14 17 17 16 19 19 19 18 17 Power 2 | . 1 1 1 1 1 3 3 3 3 3 3 3 4 3 2 2 2 2 2 2 4 4 3 3 3 3 3 3 Propulsion 2 | 1 3 6 9 5 . . . . . . . . . . . . . . . . . . . . . . . . Utility 7 | . 2 5 6 5 4 8 8 8 7 6 7 8 9 9 9 8 8 8 9 8 10 10 9 11 11 10 10 9 Weapon 3 | . 2 4 6 5 . 3 3 3 4 3 3 2 2 2 2 2 2 2 2 2 2 2 1 3 2 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . . 3 1 13 . 1 . . . 1 3 4 . . 1 . . 2 . 2 . . 1 . 1 1 . 9 Power 10 | . . 1 . 1 . 1 . . . . 2 1 . . . . . . . . . . . . . . . 4 Propulsion 10 | . . 2 . 8 . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . . . . . . . . 1 1 1 . . 1 . . 1 . 1 . . 1 . 1 1 . 4 Weapon 8 | . . . 1 4 . . . . . . . 2 . . . . . . . 1 . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Average Slot Usage (%) 77 | . 94 96 99 86 60 52 61 61 60 65 65 66 66 66 69 69 70 69 70 72 73 73 75 75 68 64 71 75 Engine 4 | . 14 3 1 11 5 7 7 7 7 6 5 6 6 6 5 5 5 2 . . . . . . . . . . Core 2 | . . 7 9 . 1 . . . . . . . . . 4 5 5 5 5 4 5 5 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 5 5 5 5 8 9 8 8 11 11 Treads 11 | . . 32 32 26 5 7 7 7 7 6 5 6 6 6 5 . . . 5 2 . . 3 . 2 . . . Leg 2 | . 27 . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 4 Device 11 | . 2 9 7 3 15 15 15 15 14 19 13 13 13 13 16 13 11 10 11 15 15 15 14 16 12 14 14 20 Storage 7 | . 14 11 11 7 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 11 | . 6 1 3 7 6 7 7 7 7 12 20 20 20 20 17 19 23 23 23 21 21 21 19 19 17 17 17 16 Energy Gun 6 | . 27 19 15 3 4 2 5 . . . . . . . . . . . . . . . 4 3 3 . . . Energy Cannon 3 | . . 1 5 10 . . 1 7 7 5 1 . . . . . . . . . . . 2 . 3 4 5 4 Ballistic Gun 4 | . . 10 12 14 3 4 5 . . . . . . . . . . . . . . . . . . . 2 3 Ballistic Cannon 1 | . . . . . . . . . . . 4 6 6 6 5 5 5 5 5 5 5 5 1 4 . . . . Piercing Weapon 2 | . . . . . . . 1 7 6 6 6 6 6 6 5 4 5 5 5 4 5 4 4 4 3 3 4 2 Peak Build Rating 202 | 7 8 21 26 41 61 60 64 63 63 70 80 91 93 93 105 99 98 109 109 128 127 128 151 153 161 159 184 202 Average Rating 74 | 5 7 17 21 27 48 54 60 63 61 66 75 87 92 92 100 97 98 101 104 122 123 123 141 146 150 147 174 192 On Entrance 84 | . 7 8 21 23 41 55 60 63 63 61 67 80 91 91 93 99 98 98 104 104 123 123 123 147 148 146 143 183 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 15 29 57 98 98 43 38 41 40 40 41 49 45 45 43 59 58 57 65 69 98 95 98 110 124 118 106 138 163 Greatest Support 161 | 20 20 60 60 66 86 76 76 76 76 108 146 146 86 86 86 86 86 118 118 118 111 111 111 111 111 104 161 161 Greatest Overweight (x) 5 | 2 1 . 2 5 . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 25 20 20 20 20 Average Capacity 17 | 7 13 18 24 18 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 Most Carried 25 | 4 15 20 25 25 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 18 18 18 20 20 20 20 20 20 Average Carried 15 | 2 10 17 22 17 7 14 14 14 14 13 14 14 15 15 14 14 14 14 15 15 18 18 17 19 19 19 19 18 Final Capacity 25 | 8 15 20 25 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 25 | 4 15 20 25 5 15 15 14 15 14 15 15 15 15 15 15 14 14 15 15 18 18 18 20 20 20 19 19 16 Scrap Engine Consumption 149 | . . . . 26 32 5 3 . . 11 10 8 5 3 1 1 1 5 . 3 . . 16 2 4 5 2 6 Constructs Created 10 | . . . . 3 3 2 . . . . . . . . . . . . . 1 . . 1 . . . . . Constructs Modified 47 | . . . . 3 11 . 1 . . 3 5 2 1 . . 2 . 1 . 3 . . 4 . 5 . 1 5 Class Distribution -------------------- 34% | Construct 22% | Gunner 14% | Mutant 8% | Commander-Construct 5% | Assassin 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Extension Commander-Construct | -6/Cetus Commander-Construct | -6/Archives Commander-Construct | -6/Hub_04(d) Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Mutant | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Assassin | -3/Research Assassin | -3/Quarantine Assassin | -2/Research Scout | -2/Testing Infiltrator-Assassin | -2/Section 7 Scavenger-Tank | -1/Access Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Matter Collected 9282 | 270 110 559 334 327 650 . 263 . 219 266 247 120 45 72 331 127 17 68 92 496 255 73 813 652 225 259 982 1410 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17287 | 84 649 1770 991 1388 656 . 257 . 193 654 1121 363 239 914 331 127 . 399 70 661 296 183 332 788 337 . 1952 2532 Parts 874 | 8 52 122 60 44 29 . 11 . 14 33 52 15 15 35 17 6 . 8 8 38 7 13 5 50 12 . 100 120 Haulers Intercepted 15 | . 2 3 2 . 1 . . . . 3 . . . . . . . . . 1 . . 2 . . . . 1 Recyclers Shooed 12 | . . 3 1 3 2 . . . . 1 . . . . . . . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . 8 . 16 . . . . . . 5 . 3 8 . 4 11 . . . . . . Prevented 5 | . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 231 | . 12 33 22 11 15 . 5 . 8 2 15 6 1 6 3 5 . . 4 11 1 7 2 9 2 . 24 27 Melee 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Guns 115 | . 11 27 20 5 12 . 2 . . . . . . . . . . . . . . . . . . . 24 14 Cannons 89 | . . 6 2 6 1 . 2 . 4 2 11 6 1 6 3 1 . . 4 7 1 3 . 9 2 . . 12 AOE 18 | . 1 . . . . . 1 . 3 . 3 . . . . 4 . . . 2 . 4 . . . . . . Classes Destroyed 24 | 2 7 3 2 3 . . . . 2 . 1 . . . . . . . . . . . . . . . 3 1 Worker 17 | . 1 1 . . . . . . . 1 . . . 4 . . . . . 1 . . . 1 . . 1 7 Builder 18 | . 1 5 1 1 1 . . . . 1 1 . . 1 . . . . . 2 . . . 1 . . 1 2 Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 3 2 . 1 . . . . 3 . . . . . . . . . 1 . . 2 . . . . 1 Recycler 23 | 1 . 1 . 10 1 . . . . 1 2 . . 2 1 . . . . 1 . . . 1 1 . . 1 Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 10 | . 1 2 . . . . . . . 1 . . 5 . . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Watcher 13 | . 2 4 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . 3 Swarmer 52 | . 6 4 3 1 5 . . . 3 . 3 . . . . 4 . . 4 7 . 5 1 . . . . 6 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Grunt 48 | . 6 17 8 2 2 . 2 . 1 . 5 . . 3 . . . . . . . 1 . . . . . 1 Brawler 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 5 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Protector 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 52 | . . 9 7 4 5 . 1 . . 2 6 . 1 3 1 1 . . . 2 1 1 1 . 2 . 4 1 Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Hunter 25 | . . . . . . . . . 2 . . . . . . . . . . 2 . . . 3 . . 12 6 Programmer 20 | . . . . 1 3 . 2 . . . . . . . 2 . . . . . . . . 6 . . 3 3 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Cetus Guard 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Scientist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 17 | 2 4 5 5 5 9 . 2 . 4 3 5 3 2 6 2 5 . . 4 5 1 5 1 3 1 . 17 12 Combat Bots Only 14 | . 3 4 4 3 7 . 2 . 4 1 3 3 1 2 2 5 . . 4 4 1 5 1 3 1 . 14 4 Max Kills in Single Turn 7 | 1 2 2 2 2 1 . 1 . 2 2 2 1 1 7 1 4 . . 1 2 1 2 1 1 1 . 2 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . . . 1 . 2 . 2 . . . . 4 . . . 2 . 2 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Hostile Shots Fired 1697 | . 43 128 57 29 289 . 18 . 33 18 115 6 2 49 12 32 . . 25 95 6 21 5 92 8 14 187 413 Missed 525 | . 10 35 10 5 100 . 4 . 10 7 49 3 1 17 4 15 . . 5 40 2 8 1 32 3 3 64 97 Deflected 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Hits 1172 | . 33 93 47 24 189 . 14 . 23 11 66 3 1 32 8 17 . . 20 55 4 13 4 60 5 11 123 316 Melee 19 | . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . 4 4 Projectile 1153 | . 33 86 43 24 189 . 14 . 23 11 66 3 1 32 8 17 . . 20 55 4 13 4 60 5 11 119 312 AOE 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 20 Critical Strikes 50 | . . 4 1 1 2 . 3 . . . . 1 . 3 . . . . . 2 . 1 . 7 . . 14 11 Actively Blocked 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 11 Part Disruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage Taken 14937 | . 441 1288 768 422 2094 . 270 . 370 178 649 132 49 517 189 229 . . 233 655 68 187 139 578 69 92 1978 3342 Core 1461 | . 62 190 108 58 186 . 14 . 37 106 38 . 27 57 . . . . 12 64 . 20 . 67 . . 115 300 Absorbed by Shields 5829 | . . . . . . . . . . . 347 54 . . . . . . 62 183 24 46 27 557 71 95 1679 2684 Reduced by Siege Mode 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Regen/Repaired (Parts) 6435 | . 134 133 70 . 731 . . . . 327 461 144 110 22 . 547 . 109 . 493 . . 276 . 180 . 1808 890 Core Remaining (%) 76 | 100 75 . . 11 . . . . 66 . . . . 73 . . . . 98 . . 92 . 94 . . 70 81 Volleys Fired 879 | 2 38 96 52 40 92 . 13 . 29 34 54 20 9 31 9 6 3 . 23 33 5 10 10 34 6 2 74 154 Largest 3 | 2 2 3 3 3 2 . 2 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 2 Hottest 154 | 80 80 149 154 114 133 . 106 . 78 78 78 78 78 78 78 78 78 . 78 78 78 78 78 75 75 75 113 125 Shots Fired 1281 | 4 76 247 146 117 111 . 22 . 26 34 54 20 9 31 9 6 3 . 23 33 5 10 10 34 6 2 73 170 Gun 744 | 4 76 221 123 77 103 . 18 . . . . . . . . . . . . . . . . . . . 63 59 Cannon 524 | . . 26 23 40 8 . 4 . 21 34 52 20 9 31 9 5 3 . 23 32 5 6 10 34 6 2 10 111 Launcher 13 | . . . . . . . . . 5 . 2 . . . . 1 . . . 1 . 4 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 616 | . . 96 47 77 64 . . . . . 43 20 9 . . 5 3 . 23 32 5 6 . . . . 63 123 Thermal 568 | . . 151 99 40 43 . 22 . 21 34 9 . . 31 9 . . . . . . . 10 34 6 2 10 47 Explosive 13 | . . . . . . . . . 5 . 2 . . . . 1 . . . 1 . 4 . . . . . . Electromagnetic 84 | 4 76 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 3 11 23 18 15 19 . 6 . 3 12 17 8 3 4 8 3 . . 5 6 2 7 11 5 5 . 16 10 Robot Miss Streak 8 | . 2 5 2 2 3 . 2 . 5 2 5 2 1 4 1 1 . . 8 4 1 5 1 4 1 . 6 7 Penetration Max 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 3 Secondary Targets 9 | . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 940 | 3 52 154 96 79 93 . 16 . 11 23 45 16 20 17 8 3 . 7 8 29 8 4 15 30 6 1 63 133 Core Hits 569 | 3 26 71 39 30 32 . 7 . 6 11 31 12 9 29 7 6 . 4 4 25 5 14 3 16 6 . 66 107 Critical Kills 49 | . . . . 1 . . . . 1 . 4 1 . . . . . . . . . . . . . . 27 15 Critical Parts Destroyed 66 | . . 1 . . 3 . . . . . 4 . . . . . . . . . . . 1 . . . 33 24 Critical Strikes 141 | . . 5 3 1 5 . . . 1 . 8 2 . 2 . . . 1 . . 2 . 1 . . . 64 46 Burn 9 | . . 4 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . Meltdown 3 | . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Destroy 121 | . . 1 . . 1 . . . . . 7 2 . . . . . . . . . . 1 . . . 63 46 Blast 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . 1 . Melee Attacks 161 | . 1 . . . 16 . . 1 . . . . 19 . 6 6 1 7 2 31 10 . 24 11 3 12 6 5 Impact 10 | . 1 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Piercing 144 | . . . . . . . . 1 . . . . 19 . 6 6 1 7 2 31 10 . 24 11 3 12 6 5 Sneak Attacks 22 | . . . . . 1 . . . . . . . 8 . 1 . . . . 4 . . 2 2 1 1 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34130 | 39 968 2615 1786 1558 2191 . 545 . 934 1419 3137 1060 1148 2069 449 324 . 529 288 1634 415 598 736 1730 354 78 1211 6315 Guns 9054 | 39 749 2245 1560 862 1911 . 296 . . . . . . . . . . . . . . . . . . . 708 684 Cannons 18161 | . . 370 226 678 31 . 162 . 594 1266 2842 1060 486 833 373 82 . . 288 601 146 209 362 1551 282 . 192 5527 Explosions 3615 | . 219 . . . . . 87 . 340 153 283 . . 1209 . 242 . . . 514 . 389 . . . . 179 . Melee 3159 | . . . . . 214 . . . . . . . 662 . 76 . . 529 . 519 269 . 374 168 72 78 94 104 Ramming 141 | . . . . 18 35 . . . . . 12 . . 27 . . . . . . . . . 11 . . 38 . Kinetic 13695 | . . 785 487 867 1113 . . . . . 2500 1060 486 . . 82 . . 288 601 146 209 . . . . 708 4363 Thermal 13555 | . 219 1830 1299 673 814 . 545 . 594 1419 342 . . 833 373 . . . . 379 . . 362 1551 282 . 192 1848 Explosive 1568 | . . . . . . . . . 340 . 283 . . . . 242 . . . 135 . 389 . . . . 179 . Electromagnetic 2012 | 39 749 . . . 15 . . . . . . . . 1209 . . . . . . . . . . . . . . Impact 154 | . . . . . 154 . . . . . . . . . . . . . . . . . . . . . . . Slashing 60 | . . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . Piercing 2945 | . . . . . . . . . . . . . 662 . 76 . . 529 . 519 269 . 374 168 72 78 94 104 Highest Corruption 19 | . . . . . 15 15 19 19 19 . . . . . . . . . . . . . . 8 2 2 7 9 Average Corruption 6 | . . . . . 4 15 17 19 19 . . . . . . . . . . . . . . 4 2 2 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 121 | . . . . . 25 6 14 3 17 . . . . . . . . . . . . . . 9 . 4 14 29 Message Errors 32 | . . . . . 8 2 5 1 3 . . . . . . . . . . . . . . 1 . 2 6 4 Matter Fused 26 | . . . . . 7 1 1 1 2 . . . . . . . . . . . . . . 4 . . 4 6 Heat Flow Errors 13 | . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . 1 3 5 Energy Discharges 12 | . . . . . 3 . 3 1 2 . . . . . . . . . . . . . . 2 . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 15 | . . . . . 3 1 4 . 2 . . . . . . . . . . . . . . 1 . 1 . 3 Data Loss (major) 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 Alerts 6 | . . . . . 1 1 . . 2 . . . . . . . . . . . . . . 1 . . . 1 Weapon Failures 9 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1222 | . 9 . . 18 64 . . . 111 91 64 . 120 10 . 31 . 137 22 100 44 34 6 124 . 48 97 92 Projectiles 413 | . . . . 18 . . . . 111 91 13 . . . . . . . 22 7 . . 5 90 . . . 56 Explosions 203 | . 9 . . . . . . . . . 51 . . 7 . 31 . . . 71 . 34 . . . . . . Melee 606 | . . . . . 64 . . . . . . . 120 3 . . . 137 . 22 44 . 1 34 . 48 97 36 Knockbacks 25 | . . . . . 1 . . . . . 8 . 1 . . . . . 2 3 . 1 . . . . 1 8 Impact 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 23 | . . . . . . . . . . . 8 . 1 . . . . . 2 3 . 1 . . . . . 8 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 331 | . 84 . . . . . 61 . . 84 . . . 102 . . . . . . . . . . . . . . Shots 6 | . 2 . . . . . 1 . . 1 . . . 2 . . . . . . . . . . . . . . Rammed 8 | . . 1 . 2 4 . . . . . . . . 1 . . . . . . . . . . . . . . Targets Rammed 14 | . . 1 . 3 5 . . . . . 1 . . 2 . . . . . . . . . 1 . . 1 . Kicked 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . Crushed 3 | . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 422 | 18 216 321 333 373 118 90 74 . 218 198 4 . . 39 30 71 62 . 288 84 27 21 52 . . 222 422 404 Average Temperature 86 | 12 64 88 106 94 20 55 29 . 82 59 1 . . 18 14 32 30 . 90 30 18 12 26 . . 83 105 121 Received Heat Transfer 1871 | . 144 432 249 211 342 . . . . 36 111 . . 123 18 18 . . . 12 18 6 6 . 12 . 86 47 Effects 8 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 3 2 Shutdowns 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 Energy Bleed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Turns 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Longest Duration 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 Longest Duration 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . 1 . . . 2 . . . . . 1 . . 5 . . . . . . . . . . . . . 1 Impact Corruptions 4 | . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . Robots Melted 7 | . . . . 1 1 . . . 1 . 1 . . . . . . . . . . . 2 . . . . 1 Combat Hostiles 6 | . . . . . 1 . . . 1 . 1 . . . . . . . . . . . 2 . . . . 1 Parts Melted 30 | . 1 7 2 1 7 . 1 . 2 1 . 1 . 2 1 . . . . . . . 3 . . . . 1 Heat Transferred 18280 | . 250 4292 2783 1137 1545 . 333 . 407 1025 351 . . 1221 444 . . . . 200 . . 370 1406 259 . 148 2109 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 4 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Maximum Alert Level 3 | . . 1 2 . . . . . . 2 1 1 1 3 2 . . . . 3 . . 1 . . . 3 3 Low Security (%) 67 | 100 100 70 57 100 100 . . . . . 74 54 89 23 . . . . . . . . 30 100 100 100 47 . Level 1 16 | . . 29 17 . . . . . . 21 25 45 10 53 59 . . . . 45 . . 69 . . . 10 1 Level 2 9 | . . . 24 . . . . . . 78 . . . 22 40 . . . . 27 . . . . . . 15 34 Level 3 6 | . . . . . . . . . . . . . . 1 . . . . . 27 . . . . . . 26 64 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1064 | 5 99 347 444 191 150 . . . . 496 272 257 215 970 475 . . . . 922 . . 348 186 135 59 914 1064 Initial 543 | . . 39 72 151 150 . . . . 468 136 96 84 43 475 . . . . 344 . . 348 66 103 . 3 543 Average 187 | 1 33 155 236 26 50 . . . . 425 119 181 165 292 385 . . . . 546 . . 239 67 59 18 348 716 Influence Increases 11615 | 10 463 1024 860 308 621 . 150 . 165 625 773 361 231 1267 118 125 . 15 90 1145 25 210 113 374 106 161 1121 1154 Destroy 0b10 Robot/C 4980 | . 240 660 560 160 300 . 100 . 120 40 420 160 80 240 60 100 . . 80 220 20 140 40 180 40 . 500 520 Destroy 0b10 Robot/NC 575 | 10 35 80 30 55 25 . . . 10 45 35 10 25 40 5 . . 15 . 30 5 . 10 15 5 . 15 75 Destroy Leader 1058 | . 68 174 126 . 94 . 20 . 20 28 22 . . 82 20 10 . . 10 42 . 10 24 20 20 . 120 148 Allied During Kill 872 | . . . 31 . . . . . . . 222 170 105 344 . . . . . . . . . . . . . . Trap Triggered on 0b10 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 496 | . 18 40 19 18 16 . . . . 6 32 . . 62 . . . . . 23 . . 7 23 23 56 66 87 Select Force Hacks 110 | . . . . 60 . . . . . . . . . 50 . . . . . . . . . . . . . . Disable Machine 780 | . 60 30 75 15 15 . . . . 30 . . 15 225 15 . . . . 90 . . . 30 . 60 90 30 Destroy Structure 1009 | . 17 10 4 . 6 . . . . 26 42 21 6 224 18 . . . . 170 . . 32 46 18 30 285 54 Advance Influence 900 | . . . . . 150 . . . . 450 . . . . . . . . . 300 . . . . . . . . Partial Spotted 60 | . . . . . . . . . . . . . . . . . . . . 15 . . . 30 . . . 15 Lose Combat Pursuer 765 | . 15 30 15 . 15 . 30 . 15 . . . . . . 15 . . . 255 . 60 . 30 . 15 45 225 Influence Decreases 10570 | 10 368 946 643 698 573 48 110 40 135 376 880 322 317 422 771 343 99 15 20 296 441 197 510 308 291 154 222 1015 Entered New Map 2662 | . . 56 101 239 . 19 . 40 . 12 143 76 127 82 495 119 19 . . 26 341 97 168 53 82 . 4 363 Time Decay 6297 | 10 348 560 482 384 533 29 110 . 125 214 397 206 150 180 246 214 80 15 20 270 100 100 342 255 113 144 218 452 Search Patrol Dispatched 150 | . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . Lost Part 170 | . 20 30 20 . 30 . . . 10 . . . . . . 10 . . . . . . . . . . . 50 Lost Ally 370 | . . . 40 . 10 . . . . . 40 40 40 160 30 . . . . . . . . . . 10 . . Purge Threat 921 | . . 300 . 75 . . . . . . 300 . . . . . . . . . . . . . 96 . . 150 Squads Dispatched 52 | . 2 4 3 . 4 . . . . 1 1 . . 6 1 . . . . 1 . . 3 4 . 2 8 12 Investigation 5 | . 1 1 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Extermination 12 | . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . 2 . 1 1 3 Reinforcement 27 | . 1 3 . . . . . . . . 1 . . 5 . . . . . 1 . . 3 2 . 1 6 4 Assault 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Distress Signals 17 | . . 1 . . 1 . . . . . . 2 . 1 . . . . 2 4 . . 4 1 . . . 1 Communications Jammed 94 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 30 62 Distress Signals 94 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 30 62 Times Spotted 404 | . 19 44 36 9 25 . 5 . 9 4 23 8 18 19 2 6 . . 6 31 1 11 6 17 2 4 46 53 Peak Tracking Total 13 | . 4 5 13 4 5 . 4 . 4 1 4 5 2 13 1 6 . . 4 9 1 5 3 6 1 2 10 6 Tactical Retreats 34 | . 1 2 1 . 1 . 1 . 1 . . . . . . 1 . . . 8 . 2 . 2 . 1 3 10 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Traps Triggered 14 | . 1 1 1 . 3 . . . . . 2 . . 3 . . . . . . . . . 1 . . . 2 Indirectly 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Trap Hack Attempts 18 | . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Machines Disabled 54 | . 4 2 5 1 1 . . . . 2 2 . 1 15 1 . . . . 6 . . . 2 . 4 6 2 Max in Single Turn 12 | . 1 1 1 1 1 . . . . 1 . . 1 12 1 . . . . 5 . . . 1 . 1 2 1 Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . Network Hub 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Machines Accessed 109 | . 10 12 8 10 14 1 . . . 4 12 1 . 6 3 . . 4 . 7 . . 1 2 2 4 5 3 Terminals 75 | . 7 7 5 6 8 . . . . 3 12 1 . 5 1 . . . . 4 . . 1 2 2 4 4 3 Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 1 1 3 3 . . . . . . . . . 2 . . . . 2 . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . 2 . . . . 1 . . . 1 . . . . . 1 . . . . . . 1 . Total Hacks 278 | . 26 32 20 21 19 1 . . . 7 30 2 . 11 7 . . 17 . 22 . . 4 7 7 20 16 9 Successful 137 | . 12 20 7 10 3 1 . . . 4 15 . . 7 1 . . 17 . 6 . . 2 6 5 12 4 5 Failed 141 | . 14 12 13 11 16 . . . . 3 15 2 . 4 6 . . . . 16 . . 2 1 2 8 12 4 Catastrophic 29 | . 2 1 3 . 6 . . . . . 2 . . . 5 . . . . 4 . . . . 2 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 97 | . 14 12 3 15 2 . . . . 2 19 1 . 6 . . . . . . . . 4 5 1 8 3 2 Terminals 192 | . 18 16 14 12 10 . . . . 6 30 2 . 9 2 . . . . 16 . . 4 7 7 20 10 9 Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 18 | . 6 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 27 | . 2 3 1 7 5 . . . . . . . . . 5 . . . . 4 . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . 2 . 3 . . . . 1 . . . 2 . . . . . 2 . . . . . . 6 . Terminal Hacks 77 | . 3 8 4 4 . 1 . . . 3 6 . . 3 . . . 17 . 4 . . 1 3 5 8 3 4 Record 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 9 | . 1 3 . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . Open Door 6 | . . . 1 . . 1 . . . 1 2 . . . . . . . . . . . . . . . . 1 Level Access Points 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 1 Branch Access Points 7 | . . 1 1 . . . . . . 1 . . . . . . . . . 1 . . 1 . 1 . . 1 Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 7 | . . 2 . 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 Locate Traps 11 | . 1 2 1 . . . . . . 1 1 . . 1 . . . . . 2 . . . . 1 . 1 . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Zone Layout 5 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . Release Object 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . 6 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 7 | . 3 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 6 | . 3 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . 1 1 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . Retrieve Components 6 | . 1 . 1 1 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . Seal Access 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . Unauthorized Hacks 33 | . 2 3 . 5 1 . . . . 1 9 . . 3 . . . . . . . . 1 3 . 4 . 1 Terminals 31 | . 2 3 . 3 1 . . . . 1 9 . . 3 . . . . . . . . 1 3 . 4 . 1 Track 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 . . Botnet 19 | . 2 2 . 3 . . . . . 1 4 . . 2 . . . . . . . . 1 1 . 2 . 1 Skim 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Used 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 9 9 8 7 14 . . . . 3 8 1 . 5 2 . . . . 6 . . 1 1 1 3 5 2 Full Trace Events 4 | . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 2 . . . . . . . . . . . . . . . 4 . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 3 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 218 | . 78 102 38 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . 9 . 4 9 . . . . . . . . . . 4 . . . . 1 . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Total Allies 25 | . . . 2 . 1 . . . . . 16 5 . . . . . . . . . . . . . 1 . . Largest Group 18 | . . . 2 . 1 . . . . . 14 18 17 13 . . . . . . . . . . . 1 . . Highest-Rated Group 989 | . . . 62 . 26 . . . . . 554 989 860 647 . . . . . . . . . . . 26 . . Highest-Rated Ally 159 | . . . 31 . 26 . . . . . 159 159 137 96 . . . . . . . . . . . 26 . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 189 | . . . 27 . . . . . . . 56 35 32 39 . . . . . . . . . . . . . . Total Damage 4451 | . . . 426 . . . . . . . 1235 1228 684 878 . . . . . . . . . . . . . . Kills 32 | . . . 7 . . . . . . . 10 4 4 7 . . . . . . . . . . . . . . Allies Corrupted 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Active Infowar (turns) 9559 | 43 274 . . . 1495 133 315 79 354 405 21 . 2 8 499 442 168 180 274 598 203 208 779 676 322 419 542 1120 Optics 5689 | . . . . . . . . . . . . . . . . 200 168 180 274 598 203 208 779 676 322 419 542 1120 Sensors 6065 | . . . . . 1430 133 315 79 157 262 21 . 2 1 495 238 . . . 16 186 165 656 531 299 327 220 532 IFF 385 | . . . . . . . . . . . . . . . . . . . . 385 . . . . . . . . Structural 5268 | . . . . . 116 . . . 197 403 . . . 2 313 387 168 173 243 388 189 164 660 525 273 333 215 519 Seismic 317 | 43 274 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 99 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 93 3 . Jamming 1681 | . . . . . 1 . . . . . . . . 5 . . . . . 12 . . . 289 . 67 277 1030 Robot Analysis Total 8 | . 1 3 . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 1 . . . . . . 1 1 . 1 . 2 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Turns Passed 19215 | 98 1378 1861 1250 2542 2001 133 334 79 364 444 1144 433 308 376 539 442 168 180 274 598 203 208 779 676 322 419 542 1120 Spaces Moved 14101 | 63 605 802 411 1100 1740 211 431 124 381 505 794 162 196 339 511 582 240 234 418 727 309 231 553 544 264 384 444 796 Core 28 | 9 . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . Treads 8757 | . . 802 411 1067 1367 211 431 124 381 505 774 162 196 339 511 76 . 69 418 378 . . 379 . 156 . . . Legs 2755 | 54 605 . . . 204 . . . . . 20 . . . . . . . . . . . 85 544 13 . 434 796 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2378 | . . . . . . . . . . . . . . . . 506 240 165 . 349 309 231 89 . 95 384 10 . Flight 183 | . . . . 14 169 . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 127 61 61 61 61 61 61 83 83 83 83 83 66 66 50 50 50 50 50 50 85 85 85 66 66 Average Speed 97 | 115 172 160 224 195 89 61 61 61 61 65 83 83 83 83 83 68 66 61 50 50 50 50 102 89 85 86 66 81 Slowest Speed 320 | 150 190 160 320 300 155 61 61 61 61 83 83 83 83 83 83 83 66 66 50 50 50 50 119 185 185 185 85 188 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 95 79 54 95 46 43 63 12 51 20 86 57 81 44 14 63 47 63 61 27 49 34 14 55 7 48 21 24 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 6 | . . . 1 2 . . . . . . . . . . . . . 3 . . . . . . . . . . Known Exits Taken 25 | . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . 1 2 . . . . . . . . 2 2 . 1 . . . . . . . . . Spaces Dug 247 | . . . . . 5 . . . . 7 . . . 13 8 14 7 . 16 75 10 . 16 6 2 10 50 8 Terrain Destroyed 923 | . 16 . . . 5 . 9 . 50 33 37 8 3 321 9 20 7 . 29 97 19 38 18 23 4 10 125 42 Melee 66 | . . . . . 5 . . . . . . . . . 4 6 1 . 2 14 6 . 9 6 2 7 3 1 Projectile 261 | . . . . . . . 1 . 10 13 24 8 3 24 5 9 6 . 27 28 13 15 9 17 2 3 11 33 AOE 579 | . 16 . . . . . 8 . 40 20 13 . . 297 . 5 . . . 55 . 23 . . . . 102 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Total 17924 | 80 860 1176 627 1411 2052 215 479 125 482 581 1224 442 293 400 600 608 244 255 453 857 327 307 701 668 346 441 596 1074 Wait 1888 | 5 168 209 119 246 127 3 30 . 70 27 198 250 69 22 43 10 1 1 8 34 . 57 83 34 7 12 17 38 Move 14067 | 62 604 801 410 1099 1733 210 430 123 380 504 793 161 195 339 510 581 239 233 417 726 308 230 552 543 263 383 443 795 Hop 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Pick Up 116 | 4 17 17 7 5 14 . . 1 . 4 3 5 . 1 5 . . 3 . 7 . . 5 2 2 1 5 8 Fast Attach 139 | 7 2 20 16 1 7 . 1 . . 1 4 . . . 4 . . 5 . 1 . . 5 12 24 8 12 9 Attach 55 | . 2 6 2 1 9 . 1 . 1 3 . . . . 2 2 . . . 2 . . 2 . 1 1 5 15 Detach 32 | . . . 2 . 6 1 . . . 2 . . . . . 1 . . . . . . 2 . 4 3 4 7 Swap 214 | . 7 3 4 2 29 . 2 . 2 4 4 1 1 5 13 2 . . 3 19 4 10 12 20 9 9 18 31 Drop 177 | . 3 23 15 12 11 1 2 . . 2 7 5 . 1 8 . . 6 . 4 . . 6 11 27 10 11 12 Fire 879 | 2 38 96 52 40 92 . 13 . 29 34 54 20 9 31 9 6 3 . 23 33 5 10 10 34 6 2 74 154 Melee 161 | . 1 . . . 16 . . 1 . . . . 19 . 6 6 1 7 2 31 10 . 24 11 3 12 6 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . Crush 10 | . . 1 . 3 5 . . . . . . . . 1 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 162 | . . . . 2 . . . . . . 160 . . . . . . . . . . . . . . . . . Trap 18 | . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 7 exits: [*Mat x3] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 3 exits: Acc / *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: *Sur / Com) To Fleet Rendezvous History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 691 | -10/Materials | Discovered new exit (range 3) 720 | -10/Materials | Discovered new exit (range 16) 945 | -10/Materials | Discovered new exit (range 6) 1001 | -10/Materials | Discovered new exit (range 11) 1182 | -10/Materials | Discovered new exit (range 16) 1280 | -10/Materials | Repaired EM Pulse Gun 1307 | -10/Materials | Repaired Aluminum Leg 1335 | -10/Materials | Repaired Structural Scanner 1351 | -10/Materials | Discovered new exit (range 10) 1477 | -10/Materials | Entered another Materials area 1477 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1541 | -9/Materials | Discovered new exit (range 5) 1830 | -9/Materials | Discovered new exit (range 16) 1907 | -9/Materials | Discovered new exit (range 4) 2086 | -9/Materials | Build established: Scavenger-Gunner 2172 | -9/Materials | Discovered new exit (range 13) 2367 | -9/Materials | Repaired Nuclear Core 2432 | -9/Materials | Repaired Broken Imp. Assault Rifle 2570 | -9/Materials | Discovered new exit (range 15) 2572 | -9/Materials | Identified exit to Mines 2572 | -9/Materials | Identified exit to Storage 2736 | -9/Materials | Build established: Gunner 3075 | -9/Materials | Discovered new exit (range 13) 3338 | -9/Materials | Entered Storage 3481 | -9/Storage | Core integrity fell below 50% 3619 | -9/Storage | Found Prototype Protection 3619 | -9/Storage | Identified Lgt. Regenerative Plating 3747 | -9/Storage | Identified exit to Recycling 3998 | -9/Storage | Learned location of Armory (-3) 4174 | -9/Storage | Met a pair of Derelict thieves 4266 | -9/Storage | Discovered new exit (range 8) 4563 | -9/Storage | Repaired Pulse Rifle 4581 | -9/Storage | Used back door to open Recycling access 4588 | -9/Storage | Entered Recycling 5404 | -9/Recycling | Discovered new exit (range 6) 6043 | -9/Recycling | Scanned before Scraplab entrance 6120 | -9/Recycling | Angered Scraplab inhabitants 6185 | -9/Recycling | Core integrity fell below 20% 6244 | -9/Recycling | Found Prototype Device 6251 | -9/Recycling | Identified Scrap Engine 6628 | -9/Recycling | Build established: Construct 7130 | -9/Recycling | Entered Factory 7130 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7490 | -7/Factory | Discovered new exit (range 3) 7491 | -7/Factory | Identified exit to Factory 7674 | -7/Factory | Destroyed 7 combat bots 7812 | -7/Factory | Discovered exit to Factory (range 12) 8485 | -7/Factory | Discovered exit to Factory (range 9) 9015 | -7/Factory | System corruption reached 10% 9097 | -7/Factory | Discovered new exit (range 11) 9103 | -7/Factory | Identified exit to Lower Caves 9131 | -7/Factory | Entered Lower Caves 9253 | -7/Lower Caves | Encountered a Warlord checkpoint 9257 | -7/Lower Caves | Discovered new exit (range 12) 9263 | -7/Lower Caves | Identified exit to Lower Caves 9264 | -7/Lower Caves | Entered another Lower Caves area 9335 | -7/Lower Caves | Discovered exit to Factory (range 6) 9411 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9561 | -7/Lower Caves | Encountered a Warlord checkpoint 9591 | -7/Lower Caves | Discovered new exit (range 13) 9598 | -7/Lower Caves | Identified exit to Zion 9598 | -7/Lower Caves | Entered Zion 9627 | -7/Zion | Found CR-A16's Pointy Stick 9661 | -7/Zion | Discovered new exit (range 10) 9669 | -7/Zion | Given the Hacking Drone Bay 9676 | -7/Zion | Identified exit to Proximity Caves 9677 | -7/Zion | Entered Proximity Caves 9680 | -6/Proximity Caves | Spotter reported a threat 9733 | -6/Proximity Caves | Spotter reported a threat 9824 | -6/Proximity Caves | Spotter reported a threat 9888 | -6/Proximity Caves | Learned Factory emergency access door positions 10036 | -6/Proximity Caves | Discovered exit to Factory (range 9) 10041 | -6/Proximity Caves | Entered Factory 10041 | -6/Factory | Evolved 2 slots: Utility x2 10232 | -6/Factory | Discovered new exit (range 8) 10242 | -6/Factory | Identified exit to Factory 10321 | -6/Factory | Identified exit to Lower Caves 10321 | -6/Factory | Identified exit to Extension 10391 | -6/Factory | Search patrols dispatched 10485 | -6/Factory | Entered Extension 10550 | -6/Extension | Rescued A7 11026 | -6/Extension | Spotted B-75 Beast 11045 | -6/Extension | Allies destroyed B-75 Beast 11050 | -6/Extension | Spotted B-75 Beast 11061 | -6/Extension | Destroyed B-75 Beast 11195 | -6/Extension | Learned Hub_04(d) trap positions 11228 | -6/Extension | Learned Factory trap positions 11260 | -6/Extension | Learned 4 Lower Caves zone layouts 11262 | -6/Extension | Learned location of 1 exit from Lower Caves 11264 | -6/Extension | Learned 4 Proximity Caves zone layouts 11265 | -6/Extension | Learned Hub_04(d) non-interactive machine intel 11338 | -6/Extension | Rescued a captive Derelict 11466 | -6/Extension | Build established: Commander-Construct 11574 | -6/Extension | Discovered new exit (range 6) 11584 | -6/Extension | Identified exit to Cetus 11629 | -6/Extension | Entered Cetus 11629 | -6/Cetus | Accompanied by 14 allies (A7) 11634 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 11640 | -6/Cetus | Spotted Cetus Guard 11640 | -6/Cetus | Spotted Cetus Guard 11645 | -6/Cetus | Spotted Cetus Guard 11646 | -6/Cetus | Destroyed Cetus Guard 11652 | -6/Cetus | Destroyed Cetus Guard 11656 | -6/Cetus | Destroyed Cetus Guard 11657 | -6/Cetus | Spotted Cetus Guard 11663 | -6/Cetus | Allies destroyed Cetus Guard 11722 | -6/Cetus | Started Cetus Manufacturing Module 11747 | -6/Cetus | Manufactured an Enhanced Grunt 11772 | -6/Cetus | Manufactured an Enhanced Grunt 11797 | -6/Cetus | Manufactured an Enhanced Grunt 11822 | -6/Cetus | Manufactured an Enhanced Grunt 11847 | -6/Cetus | Manufactured an Enhanced Grunt 11886 | -6/Cetus | Discovered new exit (range 15) 11941 | -6/Cetus | Spotted Cetus Guard 11941 | -6/Cetus | Spotted Cetus Guard 11942 | -6/Cetus | Spotted Cetus Guard 11942 | -6/Cetus | Destroyed Cetus Guard 11943 | -6/Cetus | Spotted Cetus Guard 11950 | -6/Cetus | Destroyed Cetus Guard 11952 | -6/Cetus | Destroyed Cetus Guard 11956 | -6/Cetus | Allies destroyed Cetus Guard 11961 | -6/Cetus | Discovered exit to Factory (range 16) 11965 | -6/Cetus | Met Revision 17 12028 | -6/Cetus | Identified exit to Archives 12062 | -6/Cetus | Entered Archives 12062 | -6/Archives | Accompanied by 17 allies (A7) 12109 | -6/Archives | Lost 3 allies 12110 | -6/Archives | Discovered new exit (range 15) 12209 | -6/Archives | Discovered new exit (range 15) 12222 | -6/Archives | Discovered exit to Factory (range 16) 12312 | -6/Archives | Identified exit to Hub_04(d) 12370 | -6/Archives | Entered Hub_04(d) 12370 | -6/Hub_04(d) | Accompanied by 13 allies 12371 | -6/Hub_04(d) | Loaded intel: 19 trap records 12372 | -6/Hub_04(d) | Loaded intel: 79 non-interactive machine locations 12558 | -6/Hub_04(d) | Spotted B-75 Beast 12703 | -6/Hub_04(d) | Network Hub disabled 12706 | -6/Hub_04(d) | Spotted Lightning 12706 | -6/Hub_04(d) | Spotted Lightning 12741 | -6/Hub_04(d) | Network Hub disabled 12741 | -6/Hub_04(d) | Spotted Lightning 12741 | -6/Hub_04(d) | Network Hub disabled 12744 | -6/Hub_04(d) | Spotted Lightning 12744 | -6/Hub_04(d) | Spotted Lightning 12745 | -6/Hub_04(d) | Spotted Lightning 12746 | -6/Hub_04(d) | Entered Factory 12746 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12747 | -5/Factory | Loaded intel: 94 trap records 12771 | -5/Factory | Found Quantum Capacitor 12774 | -5/Factory | Lost 6 allies 12896 | -5/Factory | Discovered new exit (range 11) 12970 | -5/Factory | Identified exit to Upper Caves 13042 | -5/Factory | Build established: Construct 13043 | -5/Factory | Discovered new exit (range 5) 13046 | -5/Factory | Identified exit to Factory 13285 | -5/Factory | Entered Upper Caves 13466 | -5/Upper Caves | Spotted B-75 Beast 13524 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13617 | -5/Upper Caves | Learned Factory trap positions 13725 | -5/Upper Caves | Discovered new exit (range 5) 13727 | -5/Upper Caves | Identified exit to Upper Caves 13727 | -5/Upper Caves | Entered another Upper Caves area 13769 | -5/Upper Caves | Learned Factory emergency access door positions 13833 | -5/Upper Caves | Spotted B-75 Beast 13889 | -5/Upper Caves | Discovered new exit (range 12) 13895 | -5/Upper Caves | Identified exit to Zhirov 13895 | -5/Upper Caves | Entered Zhirov 13895 | -5/Zhirov | Discovered new exit (range 3) 13907 | -5/Zhirov | Met Zhirov 13920 | -5/Zhirov | Learned location of Quarantine (-3) 13920 | -5/Zhirov | Learned location of Testing (-2) 13920 | -5/Zhirov | Learned location of Command (-1) 13932 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13947 | -5/Zhirov | Found Alien Artifact 13947 | -5/Zhirov | Identified Integrated Reactor 13947 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13958 | -5/Zhirov | Found Alien Artifact 14074 | -5/Zhirov | Identified exit to Proximity Caves 14075 | -5/Zhirov | Entered Proximity Caves 14134 | -4/Proximity Caves | Spotter reported a threat 14162 | -4/Proximity Caves | Spotted B-86 Titan 14211 | -4/Proximity Caves | Spotter reported a threat 14349 | -4/Proximity Caves | Entered Factory 14349 | -4/Factory | Evolved 2 slots: Utility x2 14350 | -4/Factory | Loaded intel: 109 trap records 14475 | -4/Factory | Identified exit to Upper Caves 14536 | -4/Factory | Spotted B-86 Titan 14647 | -4/Factory | Build established: Mutant 14749 | -4/Factory | Found Quantum Capacitor 14947 | -4/Factory | Entered Upper Caves 14957 | -4/Upper Caves | Encountered a Warlord checkpoint 14992 | -4/Upper Caves | Learned Research terminal intel 15088 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15098 | -4/Upper Caves | Spotted B-86 Titan 15119 | -4/Upper Caves | Discovered new exit (range 20) 15149 | -4/Upper Caves | Identified exit to Upper Caves 15150 | -4/Upper Caves | Entered another Upper Caves area 15207 | -4/Upper Caves | Encountered a Warlord checkpoint 15232 | -4/Upper Caves | Build established: Construct 15303 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15333 | -4/Upper Caves | Discovered new exit (range 12) 15357 | -4/Upper Caves | Identified exit to Research 15358 | -4/Upper Caves | Entered Research 15358 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15359 | -3/Research | Loaded intel: 25 terminal locations 15404 | -3/Research | Identified exit to Armory 15404 | -3/Research | Identified exit to Quarantine 15558 | -3/Research | Revision forces began assault on 0b10 15594 | -3/Research | Met up with Revision 17++ 15960 | -3/Research | Build established: Assassin 16058 | -3/Research | Research terminal network offline 16085 | -3/Research | Spotted B-90 Cyclops 16137 | -3/Research | Entered Quarantine 16268 | -3/Quarantine | Found Alien Artifact 16268 | -3/Quarantine | Identified Core Reset Matrix 16268 | -3/Quarantine | Identified Transdimensional Reconstructor 16268 | -3/Quarantine | Used Core Reset Matrix 16272 | -3/Quarantine | Detected hypermatrix surge 16272 | -3/Quarantine | Sensed 10 artifacts in vicinity 16394 | -3/Quarantine | Found Subatomic Replicator 16631 | -3/Quarantine | Identified exit to Research 16813 | -3/Quarantine | Entered Research 16813 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 16917 | -2/Research | Identified exit to Testing 16934 | -2/Research | Found Prototype Device 16934 | -2/Research | Identified Thermal Barrier 17135 | -2/Research | Entered Testing 17209 | -2/Testing | Found Prototype Ballistic Gun 17209 | -2/Testing | Identified Hyp. Multirail 17245 | -2/Testing | Identified exit to Access 17296 | -2/Testing | Build established: Scout 17331 | -2/Testing | Found Prototype Launcher 17331 | -2/Testing | Identified Hellfire Missile Launcher 17424 | -2/Testing | Spotted PH-47ONIYQOBP 17481 | -2/Testing | Spotted Fortress 17538 | -2/Testing | Discovered new exit (range 6) 17538 | -2/Testing | Discovered new exit (range 6) 17543 | -2/Testing | Identified exit to Protoforge 17545 | -2/Testing | Identified exit to Section 7 17554 | -2/Testing | Entered Section 7 17555 | -2/Section 7 | Detected hypermatrix surge 17555 | -2/Section 7 | Sensed 21 artifacts in vicinity 17574 | -2/Section 7 | Found Integrity Redistributor 17577 | -2/Section 7 | Used Subatomic Replicator to replicate Hyp. Multirail 17697 | -2/Section 7 | Found Prototype Device 17697 | -2/Section 7 | Identified Exp. Thermal Shield 17892 | -2/Section 7 | Scanned by Researcher 17923 | -2/Section 7 | Destroyed 14 combat bots 18035 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-306) 18054 | -2/Section 7 | First assault squad dispatched 18096 | -2/Section 7 | Entered Access 18096 | -1/Access | Evolved 2 slots: Utility x2 18162 | -1/Access | Identified exit to Surface 18250 | -1/Access | Allied Derelicts emerged from ambush trap array 18346 | -1/Access | First assault squad dispatched 18740 | -1/Access | Identified exit to Command 18821 | -1/Access | Intercept squad dispatched 18857 | -1/Access | Spotted Tracker 18858 | -1/Access | Spotted Tracker 18882 | -1/Access | Destroyed Tracker 18893 | -1/Access | Spotted Combat Programmer 18900 | -1/Access | Spotted Combat Programmer 18908 | -1/Access | Destroyed Combat Programmer 18932 | -1/Access | Destroyed Combat Programmer 19130 | -1/Access | Spotted B-99 Colossus 19216 | *** | Heading to fleet! Last Messages --------------- 19206_ HV Slug penetrates B-99 Colossus. 19208_ Wall collapses. 19208_ HV Slug penetrates Wall. 19208_ Slug penetrates Sealed Heavy Doors. 19208_ Penetrated by Slug. 19208_ Slug penetrates Sealed Heavy Doors. 19210_ HV Slug penetrates Q891-c. 19210_ Q891-c knocked back. 19210_ HV Slug penetrates Q891-c. 19210_ Q891-c knocked back. 19210_ HV Slug penetrates Q891-c. 19210_ HV Slug penetrates Wall. 19212_ Ended shielding mode. 19212_ HV Slug penetrates Wall. 19212_ HV Slug penetrates Q891-c. 19212_ HV Slug penetrates Wall. 19214_ System corrupted: Heat flow error (+243). 19214_ Penetrated by Slug. 19215_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | + """ # ##?????## """ # # | | ######## """ + ##?????## " # # ] | | ######## " # ##????????? # # | | #?????## # ######### # # | | #?????## # ###############+### # "" | | #?????## # *% /%/ ^# """" | | #?????########### ! !!/ + """" | | #?????#########################"###### # """" | | #??????????????####### # # """" | | #?????????????????????????? # # """" | | #????????????????????????? # # "" ? | | ???????????????????????[* # # "" ?? | | ????????????????????## *! # ########?? | | ????????????????????## *! # ########?? | | ????????????????????## ! # ##???????? | | ????????????????????## * # ##???????? | | ????????????????????## """"T"""" # ##???????? | | ???????????????????## """"""""""" # ##???????? | | ???????????????????################### ##???????? | | ???????????????????############;###### ##???????? | | ?????????#??##?????###########%l=;#;;#Q ##???????? | | ?????????# """* != % %=%= [[%%Q##???????? | | ???????* " =%= =!! %*%!!=%!!/ ##???????? | | ?????????# """"!%/ % !=!%!= [# #?????? | | ????????????????????" ! !=! ! !; #?????? | | ????????????????????" "@ % %####?????? | | ????????????????????" "" =*##???????? | | ????????????????????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" """ ##???????? | | ???????????????????"" """T"" ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????####### ########### ##???????? | | ????????????????????????????#####???## ##???????? | | ????????????????????????????????????## %##???????? | | ????????????????????????????????????## %##???????? | | ????????????????????????????????????## ##???????? | | ????????????????????????###?????????## ##???????? | | ????????????????????????# ??????? # ##???????? | | ????????????????????????# ????? # ##???????? | | ????????????????????????# ??? # ##???????? | | ????????????????????????# ? # # ???????? | | ????????????????????????# **! # # ???????? | | ??????????????????????# **! + # ???????? | | ##??????????????????????# ** # # ???????? | | ??????????????????????# ? # # ???????? | | ???????????????????????# ??? # # ???????? | | ???????????????????????# ????? # # ???????? | | ??????????????????????# ""??????? # # ???????? | | ##??????????????????????# ????????? # # ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 75 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Armor Coverage 225 Utility Shielding 90 Phase Shifting 15 Evasion (%) 61 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 14 Item Schematics ----------------- Adv. Variable Charge Gun | -2/Section 7 | Archive Exp. Energy Well | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 6% | -10/Materials Aluminum Leg | 11% | -10/Materials Structural Scanner | 40% | -10/Materials Nuclear Core | 25% | -9/Materials Imp. Assault Rifle | 45% | -9/Materials | Broken Pulse Rifle | 12% | -9/Storage Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Subatomic Replicator Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructMiningNetwork Manual? 0 Play Time 05:12:39 Cumulative 60.3 hours Start 2025.05.06 @ 23:28:42 End 2025.05.07 @ 21:49:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type 2 Total 5 Types 0/0/3/0/0/0/2/0/0/0 Lore% 34 Gallery% 43 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28b0a705-e295-40b3-8f17-e15d5caaea5d