Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 04:39:26 Player: KuFish Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1604) 1604 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5754 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1000 Matter 128/300 Energy 66/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (4) --- Armored Leg (fused) > --- UTILITY (4) ------ Advanced Terrain Scan Processor Improved Target Analyzer Improved Component Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Gravity Neutralizer Advanced Terrain Scan Processor Improved Target Analyzer Improved Component Analysis Suite > --- WEAPON ----------- Enhanced Gauss Cannon > --- INVENTORY -------- Hacking Suite [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Improved Light Armor Plating Device Recoil Stabilizer Storage Small Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 4 | . . 1 . . 2 1 Propulsion 2 | . . . . 2 . . Utility 2 | . . 1 . . . 1 Weapon 2 | . . . 2 . . . Parts Attached 61 | 6 1 3 19 12 7 13 Power 10 | 1 . 2 4 1 1 1 Engine 6 | 1 . 1 3 . . 1 Core 4 | . . 1 1 1 1 . Reactor . | . . . . . . . Propulsion 12 | 2 . . 5 . 2 3 Treads 5 | . . . 4 . . 1 Leg 5 | 2 . . 1 . . 2 Wheel 1 | . . . . . 1 . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 18 | 1 1 1 3 4 2 6 Device 6 | . . 1 2 . 1 2 Storage 1 | 1 . . . . . . Processor 5 | . 1 . . 1 1 2 Hackware . | . . . . . . . Protection 6 | . . . 1 3 . 2 Artifact . | . . . . . . . Weapon 21 | 2 . . 7 7 2 3 Energy Gun 5 | . . . 2 3 . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 6 | 2 . . 2 1 . 1 Ballistic Cannon 4 | . . . . 1 1 2 Launcher 3 | . . . 1 1 1 . Special Weapon 1 | . . . 1 . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 37 | . . . 12 11 8 6 Power 8 | . . . 4 2 1 1 Propulsion 7 | . . . 3 1 2 1 Utility 9 | . . . 1 4 2 2 Weapon 13 | . . . 4 4 3 2 Highest Loss Streak 9 | . . . 9 5 7 3 To Critical Strikes . | . . . . . . . Average Backups 3 | 3 4 6 7 2 3 1 Power . | 1 1 . . . . . Propulsion . | 1 2 2 . . . . Utility 2 | . . 1 3 1 2 1 Weapon 1 | . 1 3 2 . . . Tool/Special . | . . . . . . . Unused Backups 5 | . . . 3 . 1 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . 2 . . 1 Weapon 1 | . . . 1 . . . Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 58 | . 85 99 91 45 45 32 Engine 4 | . 14 15 9 1 . 2 Core 2 | . . 6 6 . 1 . Treads 3 | . . . 14 . . 2 Leg 3 | . 28 22 2 1 . 2 Device 4 | . . 10 8 . 2 5 Storage 3 | . 14 11 9 1 . . Processor 8 | . . 11 9 5 12 10 Protection 4 | . . . . 11 2 2 Energy Gun 5 | . . . 6 9 8 . Energy Cannon 1 | . . . 4 . . . Ballistic Gun 6 | . 28 22 19 . . . Ballistic Cannon 3 | . . . . 5 5 3 Impact Weapon 2 | . . . . 4 5 . Peak Build Rating 38 | 6 9 14 25 22 32 38 Average Rating 19 | 3 6 12 20 16 22 25 On Entrance 9 | . 6 9 14 17 18 5 Avg Prop Armor Cover (%) 17 | . . . . . 7 24 Naked Turns . | . . . . . . . Heaviest Build 32 | 11 11 18 29 32 29 14 Greatest Support 42 | 20 20 20 42 15 10 39 Greatest Overweight (x) 7 | . . . 6 7 6 4 Average Overweight (x) 1 | . . . . 3 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 6 | 5 8 8 8 5 5 5 Most Carried 8 | 5 8 8 8 4 5 5 Average Carried 3 | 3 4 6 7 2 3 1 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 4 7 8 3 4 5 1 Class Distribution -------------------- 55% | Mutant 21% | Tank 20% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Tank | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1130 | 215 . 181 334 52 49 299 Remotely . | . . . . . . . Salvage Created 1502 | . . 234 884 46 95 243 Parts 86 | . . 13 62 . 1 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 33 | . . 5 21 1 2 4 Guns 23 | . . 5 17 1 . . Cannons 4 | . . . . . 1 3 AOE 6 | . . . 4 . 1 1 Classes Destroyed 10 | . . 2 6 1 . 1 Builder 4 | . . . 3 1 . . Recycler 1 | . . . . . . 1 Operator 1 | . . . 1 . . . Watcher 3 | . . . 2 . 1 . Swarmer 7 | . . . 7 . . . Grunt 11 | . . 3 8 . . . Duelist 1 | . . . 1 . . . Sentry 6 | . . 2 3 . 1 . Hunter 3 | . . . 2 . . 1 Programmer 5 | . . . . 1 1 3 Best Kill Streak 7 | . . 2 7 1 1 2 Combat Bots Only 4 | . . 2 4 1 1 1 Max Kills in Single Turn 3 | . . 1 3 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 810 | . . 41 232 221 148 168 Missed 273 | . . 10 67 73 54 69 Hits 537 | . . 31 165 148 94 99 Melee 8 | . . . 1 . 7 . Projectile 529 | . . 31 164 148 87 99 AOE 1 | . . . . 1 . . Critical Strikes 16 | . . 1 4 3 3 5 Part Disruptions 2 | . . . . . . 2 Damage Taken 6956 | . . 412 1768 1444 1106 2226 Core 2244 | . . 53 445 242 499 1005 Absorbed by Shields 101 | . . . 101 . . . Redirected to Shielding 187 | . . . . . . 187 Ignored by Resistances 22 | . . . . 22 . . Core Remaining (%) 68 | 100 100 86 19 65 41 . Volleys Fired 132 | . . 24 52 21 15 20 Largest 4 | . . 2 4 3 3 1 Hottest 170 | . . 40 163 170 145 47 Shots Fired 283 | . . 48 157 31 27 20 Gun 200 | . . 48 118 15 14 5 Cannon 74 | . . . 35 12 12 15 Launcher 6 | . . . 4 1 1 . Special 3 | . . . . 3 . . Kinetic 184 | . . 48 92 12 12 20 Thermal 75 | . . . 46 15 14 . Explosive 4 | . . . 4 . . . Electromagnetic 17 | . . . 15 1 1 . Robot Hit Streak 9 | . . 8 9 9 6 9 Robot Miss Streak 4 | . . 2 3 3 4 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 179 | . . 32 90 21 20 16 Core Hits 87 | . . 13 58 3 7 6 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 6 | . . . 3 . 2 1 Burn 1 | . . . 1 . . . Destroy 2 | . . . 2 . . . Blast 2 | . . . . . 1 1 Smash 1 | . . . . . 1 . Melee Attacks 11 | . . . . 5 6 . Impact 11 | . . . . 5 6 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4193 | . . 356 1815 474 484 1064 Guns 1635 | . . 356 828 202 142 107 Cannons 1189 | . . . 429 130 160 470 Explosions 1101 | . . . 558 60 55 428 Melee 209 | . . . . 82 127 . Ramming 59 | . . . . . . 59 Kinetic 1808 | . . 356 585 130 160 577 Thermal 1375 | . . . 603 202 142 428 Explosive 398 | . . . 351 47 . . Electromagnetic 344 | . . . 276 13 55 . Impact 209 | . . . . 82 127 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . . . 6 12 18 Average Corruption 4 | . . . . 5 3 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 41 | . . . . 7 13 21 Message Errors 11 | . . . . 2 4 5 Matter Fused 12 | . . . . 1 5 6 Heat Flow Errors 5 | . . . . 1 . 4 Energy Discharges 2 | . . . . 1 . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . 2 . Data Loss (major) 3 | . . . . 2 1 . Alerts 1 | . . . . . . 1 Misdirections 4 | . . . . . 1 3 Overload Shots . | . . . . . . . Overflow Damage 237 | . . . 5 17 29 186 Projectiles 61 | . . . . . 8 53 Explosions 136 | . . . 5 . . 131 Melee 40 | . . . . 17 21 2 Knockbacks 13 | . . . . 3 2 8 Impact 2 | . . . . 1 . 1 Kinetic 11 | . . . . 2 2 7 Secondary . | . . . . . . . Self-Inflicted Damage 346 | . . . 11 112 25 198 Shots 6 | . . . 1 2 1 2 Rammed 24 | . . . . . . 24 Targets Rammed 24 | . . . . . . 24 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 517 | . . 1 517 216 82 259 Average Temperature 159 | . . 1 183 94 32 116 Received Heat Transfer 660 | . . 198 261 84 117 . Effects 17 | . . . 16 . . 1 Shutdowns 7 | . . . 7 . . . Energy Bleed 3 | . . . 2 . . 1 Interference 3 | . . . 3 . . . Short Circuit 1 | . . . 1 . . . Damage (major) 3 | . . . 3 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . 1 2 1 . Impact Corruptions 3 | . . . . 1 1 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 1 2 . . Heat Transferred 2015 | . . . 1025 444 296 250 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 99 | 100 100 100 95 100 100 100 Level 1 . | . . . 4 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 215 | . . 145 215 91 54 124 Initial 91 | . . . 46 91 . 33 Average 34 | . . 80 79 9 6 37 Influence Increases 1399 | . . 240 642 103 191 223 Destroy 0b10 Robot/C 660 | . . 100 420 20 40 80 Destroy 0b10 Robot/NC 45 | . . . 30 5 5 5 Destroy Leader 186 | . . 30 94 10 22 30 Successful Hack 10 | . . 5 5 . . . Disable Machine 135 | . . . 30 30 15 60 Destroy Structure 108 | . . . 33 23 4 48 Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 240 | . . 105 15 15 105 . Influence Decreases 1399 | . . 130 549 306 122 292 Entered New Map 212 | . . . 64 112 . 36 Time Decay 989 | . . 130 365 148 102 244 Lost Part 198 | . . . 120 46 20 12 Squads Dispatched 12 | . . . 2 2 6 2 Investigation 1 | . . . 1 . . . Extermination 4 | . . . . 1 1 2 Reinforcement 4 | . . . 1 1 2 . Assault 2 | . . . . . 2 . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 4 | . . 1 2 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . . 14 28 2 16 8 Peak Tracking Total 8 | . . 6 6 3 8 3 Tactical Retreats 8 | . . 3 1 1 3 . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 5 | . . . 1 . 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 9 | . . . 2 2 1 4 Max in Single Turn 3 | . . . 1 1 1 3 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 5 | . 1 1 1 . 1 1 Terminals 4 | . 1 1 1 . 1 . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 3 1 2 . 1 1 Successful 6 | . 2 1 2 . 1 . Failed 2 | . 1 . . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . 3 1 2 . 1 . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 2 1 2 . 1 . Record 1 | . 1 . . . . . Robot Analysis 1 | . . 1 . . . . Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . 1 . 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat . | . . . . . . . Combat 1 | . . . . 1 . . Robot Hacks Applied 2 | . . . . 2 . . parse_system 2 | . . . . 2 . . Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 304 | . . . . . 304 . Triangulation 304 | . . . . . 304 . Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 4146 | 88 95 308 910 1196 723 826 Spaces Moved 2281 | 76 76 196 429 419 488 597 Core 898 | 26 . . 1 337 168 366 Treads 447 | . . . 371 . . 76 Legs 616 | 50 76 196 57 82 . 155 Wheels 205 | . . . . . 205 . Hover 115 | . . . . . 115 . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 100 50 50 Average Speed 155 | 96 120 120 158 261 132 122 Slowest Speed 400 | 120 120 120 350 400 350 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 3 16 22 48 10 12 15 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 104 | . . . 36 21 3 44 Melee . | . . . . . . . Projectile 24 | . . . 16 2 3 3 AOE 80 | . . . 20 19 . 41 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 2653 | 91 80 225 572 488 530 667 Wait 54 | . . . 37 17 . . Move 2275 | 75 75 195 428 418 487 597 Hop . | . . . . . . . Pick Up 69 | 10 4 3 19 13 11 9 Fast Attach . | . . . . . . . Attach 55 | 6 1 2 14 11 8 13 Detach . | . . . . . . . Swap 10 | . . 1 8 1 . . Drop 23 | . . . 14 2 3 4 Fire 132 | . . 24 52 21 15 20 Melee 11 | . . . . 5 6 . Ram 24 | . . . . . . 24 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 15) 184 | -10/Materials | Entered another Materials area 184 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 301 | -9/Materials | Build established: Mutant 413 | -9/Materials | Discovered new exit (range 15) 492 | -9/Materials | Entered another Materials area 492 | -8/Materials | Evolved 2 slots: Weapon x2 780 | -8/Materials | Build established: Gunner 981 | -8/Materials | Lost 3 parts (2p1n) 1275 | -8/Materials | Core integrity fell below 50% 1319 | -8/Materials | Discovered new exit (range 16) 1342 | -8/Materials | Lost 9 parts (2p2n1u4w) 1362 | -8/Materials | Core integrity fell below 20% 1402 | -8/Materials | Entered Factory 1402 | -7/Factory | Evolved 2 slots: Propulsion x2 1625 | -7/Factory | Lost 4 parts (1n1u2w) 1700 | -7/Factory | Lost 5 parts (2p2u1w) 1893 | -7/Factory | Build established: Mutant 2294 | -7/Factory | Build established: Tank 2571 | -7/Factory | Discovered new exit (range 9) 2598 | -7/Factory | Entered another Factory area 2598 | -6/Factory | Evolved 2 slots: Power x2 3264 | -6/Factory | Garrison activated, responded to threat 3283 | -6/Factory | System corruption reached 10% 3297 | -6/Factory | Core integrity fell below 50% 3306 | -6/Factory | Discovered new exit (range 16) 3312 | -6/Factory | Discovered new exit (range 16) 3313 | -6/Factory | Lost 7 parts (1p2n2u2w) 3317 | -6/Factory | Build established: Mutant 3321 | -6/Factory | Entered another Factory area 3321 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3500 | -5/Factory | Core integrity fell below 50% 4061 | -5/Factory | Core integrity fell below 20% 4061 | -5/Factory | System corruption reached 10% 4147 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- System corrupted: Matter fused (-9). P-70 Sage resets A-15 Conveyor, system corruption cleaned. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. Flexi-carbon Leg destroyed. Acquired 18 matter. K-01 Serf collects debris. P-70 Sage resets P-70 Sage, system corruption cleaned. K-01 Serf collects debris. System corrupted: Heat flow error (+222). Lgt. Ion Engine destroyed. Gravity Neutralizer destroyed. System corrupted: Matter fused (-7). Construction Platform disabled. Slammed into P-70 Sage. Arm. Leg broken. Destabilizing: Short circuit. 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