Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.05 @ 17:08:19 Player: Waste Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (126) 630 Value Destroyed (3351) 3351 Prototype IDs (53) 1060 Alien Tech Used (8) 1600 Bonus (14835) 14835 TOTAL SCORE: 31376 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 138 Follower Combat Kills 97 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Win 3000 Cogmind --------- Core Integrity 1549/1600 Matter 72/300 Energy 194/200 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Experimental Hacking Suite Improved System Shield Experimental System Shield > --- WEAPON (4) ------- Sigix Sheargun Null Cannon Null Cannon > --- INVENTORY (5) ---- Improved Melee Analysis Suite Transdimensional Reconstructor Transdimensional Reconstructor Neutron Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Hacking Suite Improved System Shield Experimental System Shield > --- WEAPON ----------- Sigix Sheargun Null Cannon Null Cannon > --- INVENTORY -------- Improved Melee Analysis Suite Transdimensional Reconstructor Transdimensional Reconstructor Neutron Missile Launcher [Rating: 215] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Gravmag System Utility Long-range Sensor Array Device Long-range Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Artifact Phase Redirector Weapon Kinetic Spear Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . 2 2 2 . . . . . . 2 2 . . . . 2 . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Propulsion 6 | . . 2 . . . . . . . . 1 1 . . . . . . . . . . . 2 . . . Utility 8 | . . . 2 2 . . . . . . . 1 . . . . 2 . . . . 1 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 285 | 6 23 15 17 21 . 14 1 6 1 8 24 19 3 1 9 2 11 4 6 12 5 6 12 6 25 22 6 Power 28 | 1 3 3 . . . 1 . 1 . 1 3 1 1 . 1 . 1 . . . . 1 5 1 2 2 . Engine 13 | 1 3 3 . . . . . 1 . 1 1 1 1 . . . . . . . . . 1 . . . . Core 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . . Reactor 11 | . . . . . . . . . . . . . . . 1 . 1 . . . . . 4 1 2 2 . Propulsion 64 | 2 9 5 10 5 . 3 . . . . 5 7 . . 1 . 3 . . 2 . . . 2 4 6 . Treads 6 | . 4 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 20 | . 5 5 10 . . . . . . . . . . . . . . . . . . . . . . . . Hover 36 | . . . . 5 . 3 . . . . 3 7 . . 1 . 3 . . 2 . . . 2 4 6 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 109 | 1 5 2 3 7 . 7 1 . . 2 13 9 1 1 6 1 7 2 3 6 3 3 3 3 11 5 4 Device 71 | . 1 . 3 2 . 4 1 . . 2 10 7 1 1 2 1 4 2 2 4 3 2 2 2 9 5 1 Storage 6 | 1 2 . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . Processor 6 | . . . . 2 . . . . . . 2 . . . . . . . . . . 1 . 1 . . . Hackware 8 | . . . . . . . . . . . . 2 . . 1 . . . . 1 . . . . 1 . 3 Protection 17 | . 2 2 . 2 . 3 . . . . 1 . . . 3 . 3 . . . . . . . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 84 | 2 6 5 4 9 . 3 . 5 1 5 3 2 1 . 1 1 . 2 3 4 2 2 4 . 8 9 2 Energy Gun 11 | 2 4 . 1 . . . . . . . . . . . . . . . . 2 1 . . . . 1 . Energy Cannon 14 | . . . 3 1 . . . . . 1 1 . . . . . . . . . . . . . 2 4 2 Ballistic Gun 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . 2 4 . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Launcher 17 | . . . . 1 . 2 . 2 1 1 . 1 . . 1 . . 1 2 1 1 1 . . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . 2 . . . . . . 2 . . . . . . . . . . 1 . . 2 . . Slashing Weapon 12 | . . . . 5 . 1 . 3 . 3 . . . . . . . . . . . . . . . . . Piercing Weapon 13 | . . . . . . . . . . . . 1 1 . . 1 . 1 1 1 . . 2 . 3 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . 2 1 . . . . . . 1 1 1 1 . 4 . 1 . . 5 1 1 4 1 6 3 2 Parts Lost 36 | . 10 . 4 . . . . 1 . 1 1 4 . . . . . . . . 1 . . . 1 13 . Power 8 | . 3 . . . . . . . . . . 1 . . . . . . . . 1 . . . . 3 . Propulsion 22 | . 4 . 3 . . . . 1 . 1 1 2 . . . . . . . . . . . . 1 9 . Utility 4 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 9 | . 5 . 1 . . . . 1 . 1 1 4 . . . . . . . . 1 . . . 1 9 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 99 95 97 94 99 100 92 92 89 85 90 93 94 94 94 95 95 91 94 88 83 89 86 93 72 41 Engine 6 | . 12 11 9 7 7 2 . . 7 5 1 . 9 11 11 11 10 10 10 10 9 4 3 4 2 . . Core 1 | . . . . . . 5 7 . . . 9 9 5 5 2 . . . . . . 4 2 . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 5 8 13 9 . Treads 1 | . 9 2 . . . . . . . . 3 . . . . . . . . . . . . . . . . Leg 1 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . 2 9 Wheel 4 | . 11 40 34 . . . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . 29 30 30 30 29 23 22 16 26 27 27 27 27 25 25 25 25 25 22 22 25 29 21 . Device 12 | . 5 4 24 15 15 18 7 7 7 8 13 17 16 16 12 11 15 15 15 15 15 17 17 14 14 8 . Storage 6 | . 14 11 9 6 7 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 2 . Processor 6 | . . . . 13 15 15 15 15 15 15 13 11 11 11 8 5 5 5 5 5 5 4 4 4 4 2 . Hackware 5 | . . . . . . . . . . . . 4 5 5 8 11 10 10 10 12 15 13 13 12 13 11 5 Protection 6 | . 7 6 . 8 1 3 15 15 15 13 6 . . . 3 5 10 10 10 7 5 4 4 4 3 2 . Energy Gun 3 | . 23 . . . . . . . . . . . . . . . . . . 5 . . . . . 3 9 Energy Cannon 1 | . . . 11 1 . . . . . . . . . . . . . . . . . . . . . . 17 Ballistic Cannon 1 | . 3 22 6 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 6 5 5 5 5 5 5 5 1 . . 2 4 4 1 . . Slashing Weapon 2 | . . . . 11 15 14 7 14 15 14 6 . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 4 5 5 5 4 5 4 3 3 . . 2 4 5 5 . Naked Turns 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . 70 . Heaviest Build 107 | 11 94 59 60 32 30 35 35 33 36 36 47 43 46 46 60 60 60 66 73 84 71 73 78 78 107 105 33 Greatest Support 110 | 20 40 40 48 29 29 38 33 33 25 34 44 66 64 64 64 64 68 68 68 72 72 72 84 108 109 110 60 Greatest Overweight (x) 9 | 3 9 5 2 1 1 1 1 3 1 1 4 1 . . . . . . 1 1 . 1 1 . 1 1 . Average Overweight (x) . | . 2 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 19 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 12 5 Most Carried 20 | 6 19 20 20 20 10 10 10 10 10 10 10 10 8 10 10 10 10 10 15 15 15 15 15 15 15 15 4 Average Carried 11 | 3 6 19 19 9 10 9 10 10 10 9 9 9 7 7 9 10 9 10 12 14 14 14 14 13 14 11 3 Final Capacity 20 | 8 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 5 5 Final Carried 20 | 6 19 20 20 10 10 10 10 10 10 9 10 8 7 10 10 10 10 10 15 15 14 14 13 15 15 4 4 Class Distribution -------------------- 31% | Mutant 19% | Hacker-Ninja 11% | Scavenger-Mutant 9% | Scout 7% | Hacker-Mutant 4% | Alien-Sigix 3% | Hacker-Scout 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Assassin | -7/Factory Scout | -7/Waste Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Sprinter | -2/Testing Wizard-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Matter Collected 4365 | 249 576 384 428 179 . 84 104 184 . 145 225 178 50 7 96 . 37 88 48 329 108 63 152 194 . 355 102 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4316 | 25 620 385 869 217 . 69 . 215 . 147 355 230 . . 428 . 37 . . . 75 63 . 127 17 361 76 Parts 246 | . 38 42 59 12 . 9 . 4 . 2 6 15 . . 8 . 3 . . . 5 . . 7 4 30 2 Haulers Intercepted 6 | . 1 1 3 . . . . . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 1 5 . 6 . . . . 7 . . . . . 4 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 71 | . 14 15 14 4 . 3 . 5 . 1 3 3 . . . . . . . . 4 . . . 1 4 . Melee 5 | . . . . 1 . . . . . . 1 3 . . . . . . . . . . . . . . . Guns 14 | . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 29 | . . 15 12 . . . . . . . . . . . . . . . . . . . . . . 2 . AOE 18 | . . . . 3 . 3 . 5 . 1 . . . . . . . . . . 4 . . . 1 1 . Classes Destroyed 16 | 1 6 1 2 . . 1 . . . 1 1 . . . . . . . . . 1 . . . . 2 . Worker 11 | . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . 6 1 Builder 12 | . 4 1 5 . . . . . . . . . . . . . . . . . . 2 . . . . . Tunneler 4 | 1 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Hauler 6 | . 1 1 3 . . . . . . . . . . . . . . . . . . . . 1 . . . Recycler 5 | . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 6 | . . . . . . 1 . . . . 1 1 . . . . 1 . . . . . . . . 2 . Drone 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . Watcher 10 | . 1 2 1 . . . . . . . 1 2 . . . . . . . . . . . 1 . 2 . Swarmer 26 | . 5 8 . 4 . 3 . 5 . . . . . . . . . . . . . . . . 1 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 20 | . 9 2 7 . . . . . . . 1 . . . . . . . . . 1 . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 12 | . . 5 6 . . . . . . . 1 . . . . . . . . . . . . . . . . Programmer 7 | . . . . . . . . . . . 1 3 . . . . . . . . . . . . . 3 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 6 | 1 3 6 4 5 . 3 . 3 . 1 1 2 . . . . 1 . . . 2 2 . 1 1 5 2 Combat Bots Only 6 | . 2 6 3 4 . 3 . 3 . 1 1 2 . . . . . . . . 2 . . . 1 2 . Max Kills in Single Turn 2 | 1 1 2 1 2 . 2 . 2 . 1 1 1 . . . . 1 . . . 2 1 . 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . 2 . 2 . 1 . . . . . . . . . . 2 . . . 1 1 . Melee 1 | . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Damage Taken 7549 | . 1197 357 481 95 . 157 . 205 . 281 276 592 . . . . 159 120 . 77 232 . 62 123 400 2559 176 Core 1867 | . 198 42 65 . . 64 . 48 . 64 76 40 . . . . 46 . . 16 15 . 24 . 95 1023 51 Absorbed by Shields 18 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . Redirected to Shielding 323 | . 53 . . 8 . 10 . 15 . 13 . . . . . . 43 34 . . . . . 16 68 63 . Regen/Repaired (Parts) 206 | . . . . . . 18 . . . . . . . . . . 40 40 . 17 . . . . 91 . . Core Remaining (%) 77 | 100 20 89 88 . . . . . . 74 91 . . . . 96 . . . . 86 . 98 . . 13 96 Volleys Fired 320 | 2 109 32 60 2 . 3 . 4 . 12 2 . . . . . . 5 1 2 13 . 1 . 1 35 36 Largest 2 | 2 2 2 2 1 . 1 . 1 . 1 1 . . . . . . 1 1 2 1 . 1 . 1 2 2 Hottest 260 | 90 105 78 136 30 . 39 . 39 . 68 68 . . . . . . 43 43 188 43 . 60 . 49 200 260 Shots Fired 504 | 4 186 64 120 2 . 3 . 4 . 12 2 . . . . . . 5 1 4 13 . 1 . 1 38 44 Gun 204 | 4 176 . . . . . . . . . . . . . . . . . . 4 . . . . . 20 . Cannon 264 | . 10 64 120 . . . . . . 11 2 . . . . . . . . . . . 1 . . 12 44 Launcher 36 | . . . . 2 . 3 . 4 . 1 . . . . . . . 5 1 . 13 . . . 1 6 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 137 | . 10 64 62 . . . . . . . . . . . . . . . . . . . 1 . . . . Thermal 311 | 4 176 . 58 . . . . . . 11 2 . . . . . . . . 4 . . . . . 12 44 Explosive 36 | . . . . 2 . 3 . 4 . 1 . . . . . . . 5 1 . 13 . . . 1 6 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Robot Hit Streak 16 | 4 16 7 14 5 . 1 . . . . 1 . . . . . . . . 3 . . . . . 6 2 Robot Miss Streak 8 | . 8 4 3 . . 1 . . . . 1 . . . . . . . . 1 . . . . . 4 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 340 | 4 112 35 85 9 . 4 . 4 . 5 20 17 . . 6 . 1 . . 3 . 4 1 5 . 23 2 Core Hits 149 | 1 32 20 30 7 . 6 . 7 . 3 3 8 . . 5 . 1 . . . 5 . 1 2 . 17 1 Critical Kills 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 4 | . . . . . . . . . . . 2 1 . . . . . . . . . 1 . . . . . Critical Strikes 26 | . 3 3 6 . . . . . . . 7 1 . . 1 . . . . . . 1 . 2 . 2 . Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . Blast 8 | . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . 2 1 . . . . . . . . . 1 . . . . . Sever 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 1 . Melee Attacks 277 | . . . . 23 . 9 . 7 . 11 32 50 3 2 6 . 16 7 5 7 . 7 18 14 14 46 . Impact 56 | . . . . 3 . . . . . . 21 11 . . . . 2 . . . . 7 5 2 5 . . Slashing 58 | . . . . 20 . 9 . 7 . 11 11 . . . . . . . . . . . . . . . . Piercing 163 | . . . . . . . . . . . . 39 3 2 6 . 14 7 5 7 . . 13 12 9 46 . Sneak Attacks 24 | . . . . 4 . 2 . . . . 2 2 . . . . . . . . . 2 . 2 . 10 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . 1 . 1 4 3 . . . . . . . . . . . . . 1 . Damage Inflicted 13190 | 46 1442 814 1824 651 . 494 . 759 . 414 991 854 . . 497 . 52 . . 83 431 303 38 273 120 2866 238 Guns 1701 | 46 1334 . . . . . . . . . . . . . . . . . . 83 . . . . . 238 . Cannons 3614 | . 102 809 1821 . . . . . . . 21 . . . . . . . . . . . . . . 675 186 Explosions 2478 | . . . . 238 . 271 . 534 . 73 . . . . . . . . . . 431 . . . 120 811 . Melee 5253 | . . . . 413 . 223 . 225 . 341 970 854 . . 497 . 52 . . . . 303 38 273 . 1064 . Ramming 144 | . 6 5 3 . . . . . . . . . . . . . . . . . . . . . . 78 52 Kinetic 1835 | . 102 809 924 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3242 | 46 1334 . 897 . . . . . . . 21 . . . . . . . . 83 . . . . . 675 186 Explosive 2478 | . . . . 238 . 271 . 534 . 73 . . . . . . . . . . 431 . . . 120 811 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1031 | . . . . . . . . . . . 580 148 . . . . . . . . . 303 . . . . . Slashing 1830 | . . . . 413 . 223 . 225 . 341 390 . . . . . . . . . . . . . . 238 . Piercing 2630 | . . . . . . . . . . . . 706 . . 497 . 52 . . . . . 38 273 . 1064 . Highest Corruption 8 | . . . . 1 1 3 3 3 3 3 7 5 5 5 5 5 2 2 2 2 . . . . . 8 . Average Corruption 2 | . . . . 1 1 1 3 3 3 3 4 1 5 5 5 5 2 2 2 2 . . . . . 5 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 21 | . . . . . . . . . . . . . . . . . . . . . . . . 1 20 . . Effects 92 | . . . . 6 1 4 1 7 3 7 7 3 7 5 3 3 2 8 7 . . . . . . 18 . Message Errors 10 | . . . . . . . 1 2 . 1 1 1 2 . . . . . . . . . . . . 2 . Matter Fused 26 | . . . . 1 . 3 . 2 1 1 1 . . 1 1 1 . 4 2 . . . . . . 8 . Heat Flow Errors 15 | . . . . 1 . . . 1 . 1 3 . 2 . 1 . . 3 2 . . . . . . 1 . Energy Discharges 18 | . . . . 3 . . . 1 . 2 . 1 2 3 . 1 2 . 1 . . . . . . 2 . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 12 | . . . . . 1 . . . 2 . 2 . . 1 . 1 . 1 . . . . . . . 4 . Data Loss (major) 6 | . . . . . . 1 . 1 . 2 . . . . . . . . 2 . . . . . . . . Alerts 3 | . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1741 | . . 3 26 140 . 88 . 58 . 78 328 163 . . 81 . . . . . 9 232 . 41 30 408 56 Projectiles 266 | . . 3 26 . . . . . . . . . . . . . . . . . . 19 . . . 163 55 Explosions 98 | . . . . 10 . . . 1 . . . . . . . . . . . . 9 . . . 30 48 . Melee 1377 | . . . . 130 . 88 . 57 . 78 328 163 . . 81 . . . . . . 213 . 41 . 197 1 Knockbacks 30 | . . 8 13 . . . . . . . 4 2 . . . . . . . . . 2 . . . . 1 Impact 8 | . . . . . . . . . . . 4 2 . . . . . . . . . 1 . . . . 1 Kinetic 19 | . . 6 13 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 216 | . . 2 1 . . . . 61 . . . . . . . . . 42 . . 110 . . . . . . Shots 7 | . . . . . . . . 3 . . . . . . . . . 1 . . 3 . . . . . . Rammed 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 14 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 9 2 Kicked 12 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 9 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 439 | 30 439 74 93 238 . . . 194 . 242 423 4 231 . 109 . 14 208 400 186 . . . 9 30 168 . Average Temperature 69 | 18 148 27 36 126 . . . 89 . 118 99 2 105 . 56 . 2 20 42 26 . . . 9 11 34 . Received Heat Transfer 1294 | . 528 60 288 . . . . . . 12 54 63 . . . . 9 9 . 31 33 . . 36 18 117 36 Effects 12 | . 11 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Shutdowns 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . . . . 6 . . . . . 1 . . . . 3 . . . . . Impact Corruptions 25 | . . . . . . . . . . . 13 2 . . . . . . . . . 9 . . . . 1 Robots Melted 4 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . 1 . Combat Hostiles 4 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . 1 . Parts Melted 10 | . 6 . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . Heat Transferred 5744 | 124 3537 . 1591 . . . . . . . 37 . . . . . . . . 55 . . . . . 300 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Peak Influence 2127 | 5 202 557 473 365 80 299 . . . . 129 176 . . . . 89 . . . . 74 269 258 410 1640 2127 Initial 1100 | . 3 40 176 175 65 56 . . . . 9 63 . . . . . . . . . 27 41 150 144 230 1100 Average 260 | 1 83 352 323 233 72 136 . . . . 60 77 . . . . 34 . . . . 51 188 207 264 498 1399 Maximum Alert Level 5 | . 1 2 2 1 . 1 . . . . . . . . . . . . . . . . 1 1 2 5 5 Low Security (%) 55 | 100 92 12 9 58 100 66 . . . . 100 100 . . . . 100 . . . . 100 44 38 23 . . Level 1 30 | . 7 54 70 41 . 33 . . . . . . . . . . . . . . . . 55 61 58 64 . Level 2 7 | . . 32 20 . . . . . . . . . . . . . . . . . . . . . 18 24 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 38 Squads Dispatched 54 | . 3 1 2 2 . . . . . . 3 2 . . . . 1 . . . 1 1 . 2 4 13 19 Investigation 9 | . 1 . 2 2 . . . . . . 1 1 . . . . . . . . . . . 1 . 1 . Extermination 7 | . . . . . . . . . . . 2 1 . . . . 1 . . . . . . . . 2 1 Reinforcement 16 | . 2 1 . . . . . . . . . . . . . . . . . . . 1 . 1 4 4 3 Assault 19 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 12 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Distress Signals 21 | . . 3 1 . . 1 . . . 1 . 1 . . . . . . . 1 . . . 1 2 6 4 Communications Jammed 82 | . . . . . . . . . . . . . . . . . 2 . . 32 . . 6 . 1 41 . Distress Signals 56 | . . . . . . . . . . . . . . . . . 2 . . 32 . . . . 1 21 . Times Spotted 280 | . 19 24 22 7 6 9 . 8 . 5 8 17 . . . . 3 4 . 22 19 3 10 6 8 48 32 Peak Tracking Total 25 | . 5 7 6 4 6 4 . 3 . 2 2 5 . . . . 2 3 . 4 5 1 4 2 5 12 25 Tactical Retreats 48 | . 3 3 2 . . 2 . . . 2 1 4 . . . . . 1 . . 5 1 3 1 2 12 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Traps Triggered 19 | . 1 . 2 4 . 2 . . . . 2 2 . . . . 2 . . . . . 1 . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . 1 . . . . . . 10 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Disabled 20 | . 1 . . . . 2 . . . . . . . . . . . . . . . . 3 . 7 5 2 Max in Single Turn 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 1 Garrison Access 4 | . . . . 1 . . . . . . 1 . . . . . 1 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Accessed 79 | . 3 1 4 8 . 7 . . 3 . 11 5 . 1 4 . 6 . 1 5 . 2 6 3 5 3 1 Terminals 42 | . 3 1 4 3 . 2 . . . . 7 3 . . . . 3 . . . . 2 5 3 2 3 1 Fabricators 9 | . . . . 2 . 3 . . . . 1 1 . . . . 1 . . . . . . . 1 . . Repair Stations 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Garrison Access 7 | . . . . 2 . . . . . . 2 1 . . . . 1 . . . . . 1 . . . . Total Hacks 239 | . 8 7 13 24 . 20 . . 23 . 33 12 . 1 17 . 14 . 1 12 . 8 15 8 16 6 1 Successful 136 | . 5 3 6 12 . 8 . . 23 . 12 6 . 1 17 . 6 . 1 12 . 5 10 1 6 2 . Failed 102 | . 3 4 7 12 . 12 . . . . 21 6 . . . . 7 . . . . 3 5 7 10 4 1 Catastrophic 18 | . . . 2 1 . 2 . . . . 5 2 . . . . . . . . . . 1 2 1 1 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 112 | . 7 6 10 7 . 12 . . . . 18 5 . . . . 11 . . 1 . 8 5 7 11 3 1 Terminals 133 | . 8 7 13 13 . 10 . . . . 22 8 . . . . 10 . . . . 8 14 8 5 6 1 Fabricators 25 | . . . . 4 . 6 . . . . 4 3 . . . . 1 . . . . . . . 7 . . Repair Stations 7 | . . . . . . 2 . . . . . . . . . . 2 . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . 4 . 2 . . . . 3 . . . . . . . . . . . . . 1 . . Garrison Access 10 | . . . . 3 . . . . . . 4 1 . . . . 1 . . . . . 1 . . . . Terminal Hacks 85 | . 3 2 3 3 . 1 . . 23 . 3 1 . 1 17 . 3 . 1 12 . 3 7 1 . 1 . Record 22 | . . . . . . . . . 6 . . . . . 5 . . . . 10 . . 1 . . . . Part Schematic 13 | . . . . . . . . . 9 . . . . . 4 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . 3 . 1 . . . 4 . 1 . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . 1 . . . . 1 2 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 7 | . . . 1 1 . 1 . . . . . . . . . . 1 . . . . 1 1 1 . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 7 | . . 1 1 1 . . . . . . 1 1 . . . . . . . . . 2 . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hauler Manifests 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 12 | . . . . 3 . 2 . . . . 2 3 . . . . 1 . . . . . . . 1 . . Network Status 7 | . . . . 2 . 2 . . . . . 1 . . . . 1 . . . . . . . 1 . . Load Schematic 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Build 3 | . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . Scan Component 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Repair 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . 3 . . . . . . 1 . . . . . . . . . . . . . 1 . . Insert Component 4 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . . . 1 . . . . . 1 . . . . . 1 . . . . Seal Access 4 | . . . . 1 . . . . . . 1 . . . . . 1 . . . . . 1 . . . . Unauthorized Hacks 26 | . 2 1 3 2 . 3 . . . . 5 2 . . . . 1 . . . . 2 2 . 2 1 . Terminals 23 | . 2 1 3 2 . 2 . . . . 5 2 . . . . 1 . . . . 2 2 . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 22 | . 2 1 3 2 . 2 . . . . 5 2 . . . . 1 . . . . 1 2 . . 1 . Fabricators 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 1 . . . . 1 1 . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 55 | . 2 1 4 7 . 6 . . . . 11 5 . . . . 3 . . . . 2 4 3 4 2 1 Full Trace Events 4 | . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 1 . . . . 9 . . . . . 4 . . . . . . . . . . . . Parts Built 4 | . . . . 1 . . . . . . 2 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 316 | . . . . 58 . . . . . . 106 152 . . . . . . . . . . . . . . . Total Part Build Rating 24 | . . . . 7 . . . . . . 12 5 . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Time 39 | . . . . . . 13 . . . . . . . . . . . . . . . . . . 26 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 1 1 1 1 . . . . . . . . . . . 3 Autooverrided 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total Allies 50 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 3 . 44 Largest Group 16 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 3 . 16 Highest-Rated Group 275 | . . . . . 31 . . . . 96 . . . . . . . . . . . . . . 174 . 275 Highest-Rated Ally 96 | . . . . . 31 . . . . 96 . . . . . . . . . . . . . . 58 . 64 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 145 | . . . . . 6 . . . . 5 . . . . . . . . . . . . . . 9 . 125 Total Damage 2848 | . . . . . 103 . . . . 194 . . . . . . . . . . . . . . 387 . 2164 Kills 14 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 12 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Robot Analysis Total 7 | . 2 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . 2 1 . 1 . . 1 . . 2 . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Turns Passed 12895 | 82 1322 523 777 673 38 414 127 608 94 486 671 746 250 244 119 132 354 721 861 744 651 173 383 127 369 799 407 Spaces Moved 15684 | 55 591 348 531 700 74 678 251 294 83 460 873 1172 511 385 183 274 663 784 939 895 842 233 521 205 670 1499 970 Core 152 | 14 7 . . . . . . . . . . . . . . . . . . . . . . . . 131 . Treads 139 | . 72 . . . . . . . . . 67 . . . . . . . . . . . . . . . . Legs 1465 | 41 166 . . . . . . . . . . . . . . . . . . . . . . . . 288 970 Wheels 1225 | . 346 348 531 . . . . . . . . . . . . . . . . . . . . . . . . Hover 12703 | . . . . 700 74 678 251 294 83 460 806 1172 511 385 183 274 663 784 939 895 842 233 521 205 670 1080 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 18 | 50 80 95 95 48 48 48 48 48 112 52 35 30 46 46 46 46 44 46 46 44 46 46 34 26 21 18 30 Average Speed 57 | 112 158 96 99 78 49 48 48 132 112 79 60 36 46 46 46 46 45 46 48 72 46 46 51 39 37 36 30 Slowest Speed 400 | 200 320 155 120 108 108 108 108 240 112 116 400 116 46 46 46 46 46 46 106 106 46 98 98 41 91 118 30 Overloaded Moves 67 | . . . . . . . . . . . . 6 . . . . . . . . . . 5 6 39 11 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Exploration Rate (%) 47 | 3 69 35 39 27 71 30 48 49 70 60 26 33 66 52 60 52 15 81 68 86 51 8 59 7 64 76 33 Regions Visited 27 Branch Regions 15 Pre-discovered Areas 4 | . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . Known Exits Taken 21 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . . . 3 2 . 1 . . 3 3 . . . 3 4 . 1 . . . . . . Spaces Dug 306 | . . . . 10 . 6 . 54 . 6 6 24 3 1 . . 12 44 5 1 67 1 8 6 5 19 28 Terrain Destroyed 631 | . . 4 2 17 . 19 . 54 . 19 6 24 3 1 . . 12 95 22 1 213 1 8 6 59 26 39 Melee 116 | . . . . 10 . 6 . . . 5 6 24 3 1 . . 12 7 5 1 . 1 7 6 5 17 . Projectile 56 | . . 4 2 . . . . . . 3 . . . . . . . . . . . . 1 . . 7 39 AOE 459 | . . . . 7 . 13 . 54 . 11 . . . . . . . 88 17 . 213 . . . 54 2 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total 18650 | 68 786 483 669 793 75 743 255 492 83 551 976 1421 519 447 206 278 694 1125 1336 980 1089 284 607 228 764 1659 1039 Wait 1826 | . 36 50 33 16 . 34 4 183 . 58 37 176 1 57 . 3 2 326 380 41 223 34 33 . 37 40 22 Move 15657 | 54 590 347 530 700 73 677 250 293 82 459 872 1171 510 384 182 273 662 783 938 894 841 232 520 204 669 1498 969 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 107 | 6 20 15 9 12 . 2 . . . 1 6 4 . 3 1 . . . 4 8 2 1 3 2 1 6 1 Fast Attach 117 | 6 8 4 9 7 . 2 . 1 . 2 8 6 2 . 7 . 4 . . 7 . 3 8 4 16 7 6 Attach 55 | . 7 4 1 8 . 1 . . . 1 2 4 1 . 1 . 2 . . . 2 3 4 1 2 10 1 Detach 21 | . 1 . . 4 1 . . . . . 1 . . . . . . . 1 . 1 2 3 1 3 3 . Swap 120 | . 8 7 7 6 . 11 1 5 1 5 14 9 1 1 2 2 5 4 6 5 4 . 1 1 7 7 . Drop 167 | . 6 23 19 18 1 4 . . . 4 10 8 1 . 7 . 5 . 1 16 3 2 10 3 16 8 2 Fire 320 | 2 109 32 60 2 . 3 . 4 . 12 2 . . . . . . 5 1 2 13 . 1 . 1 35 36 Melee 239 | . . . . 20 . 9 . 6 . 9 24 43 3 2 6 . 14 7 5 7 . 7 17 12 12 36 . Ram 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Kick 12 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 9 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / [Com]) To Fleet Rendezvous History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 83 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 10) 653 | -10/Materials | Core integrity fell below 50% 712 | -10/Materials | Lost 5 parts (1p2n1u1w) 1027 | -10/Materials | Discovered new exit (range 8) 1150 | -10/Materials | Discovered new exit (range 3) 1405 | -10/Materials | Entered another Materials area 1405 | -9/Materials | Evolved 2 slots: Propulsion x2 1715 | -9/Materials | Build established: Scavenger-Mutant 1901 | -9/Materials | Discovered new exit (range 16) 1928 | -9/Materials | Entered another Materials area 1928 | -8/Materials | Evolved 2 slots: Utility x2 2662 | -8/Materials | Discovered new exit (range 16) 2705 | -8/Materials | Entered Factory 2705 | -7/Factory | Evolved 2 slots: Utility x2 2820 | -7/Factory | Discovered new exit (range 5) 2828 | -7/Factory | Identified exit to Factory 2944 | -7/Factory | Build established: Mutant 2980 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 3136 | -7/Factory | Identified exit to Storage 3136 | -7/Factory | Identified exit to Lower Caves 3282 | -7/Factory | Build established: Assassin 3378 | -7/Factory | Sucked down chute 3378 | -7/Factory | Entered Waste 3379 | -7/Waste | Met a frightened Derelict 3394 | -7/Waste | Spotted C-40 Crusher 3395 | -7/Waste | Spotted C-40 Crusher 3396 | -7/Waste | Spotted C-40 Crusher 3396 | -7/Waste | Spotted C-40 Crusher 3397 | -7/Waste | Spotted C-40 Crusher 3399 | -7/Waste | Spotted C-40 Crusher 3411 | -7/Waste | Discovered new exit (range 11) 3415 | -7/Waste | Identified exit to Factory 3416 | -7/Waste | Entered Factory 3488 | -7/Factory | Repaired Structural Scanner 3575 | -7/Factory | Discovered exit to Factory (range 13) 3830 | -7/Factory | Entered Lower Caves 3847 | -7/Lower Caves | Learned 12 Factory zone layouts 3851 | -7/Lower Caves | Learned Factory terminal intel 3884 | -7/Lower Caves | Encountered a Warlord checkpoint 3952 | -7/Lower Caves | Discovered new exit (range 11) 3956 | -7/Lower Caves | Identified exit to Lower Caves 3957 | -7/Lower Caves | Entered another Lower Caves area 4021 | -7/Lower Caves | Build established: Mutant 4538 | -7/Lower Caves | Discovered new exit (range 7) 4544 | -7/Lower Caves | Identified exit to Data Miner 4565 | -7/Lower Caves | Entered Data Miner 4565 | -7/Data Miner | Discovered new exit (range 6) 4587 | -7/Data Miner | Met Data Miner 4611 | -7/Data Miner | Learned location of Section 7 (-2) 4611 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4626 | -7/Data Miner | Received God Mode back door access code from Data Miner 4656 | -7/Data Miner | Identified exit to Proximity Caves 4659 | -7/Data Miner | Entered Proximity Caves 4746 | -6/Proximity Caves | Escorted by Enhanced Grunt 4955 | -6/Proximity Caves | Learned location of 1 exit from Factory 5029 | -6/Proximity Caves | Found Prototype Device 5029 | -6/Proximity Caves | Identified Exp. Thermal Shield 5111 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5142 | -6/Proximity Caves | Discovered exit to Factory (range 4) 5145 | -6/Proximity Caves | Entered Factory 5145 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5146 | -6/Factory | Identified exit to Lower Caves 5149 | -6/Factory | Loaded intel: 26 terminal locations 5372 | -6/Factory | Incoming investigation squad redirected 5458 | -6/Factory | Fabricated Linear Gravjet (x2) 5794 | -6/Factory | Discovered new exit (range 5) 5795 | -6/Factory | Identified exit to Factory 5816 | -6/Factory | Entered another Factory area 5816 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5840 | -5/Factory | Discovered new exit (range 10) 5843 | -5/Factory | Identified exit to Upper Caves 5939 | -5/Factory | Discovered exit to Upper Caves (range 11) 5943 | -5/Factory | Incoming investigation squad redirected 5951 | -5/Factory | Build established: Scout 6067 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 6242 | -5/Factory | Discovered new exit (range 13) 6257 | -5/Factory | Identified exit to Factory 6466 | -5/Factory | Lost 4 parts (1p2n1u) 6562 | -5/Factory | Entered Upper Caves 6636 | -5/Upper Caves | Found Alien Artifact 6636 | -5/Upper Caves | Identified Core Expander 6636 | -5/Upper Caves | Installed Core Expander, added new Power slot 6699 | -5/Upper Caves | Build established: Mutant 6797 | -5/Upper Caves | Discovered new exit (range 11) 6801 | -5/Upper Caves | Learned Factory security intel 6811 | -5/Upper Caves | Identified exit to Upper Caves 6812 | -5/Upper Caves | Entered another Upper Caves area 6925 | -5/Upper Caves | Discovered exit to Factory (range 7) 7045 | -5/Upper Caves | Discovered new exit (range 12) 7055 | -5/Upper Caves | Identified exit to Zhirov 7056 | -5/Upper Caves | Entered Zhirov 7056 | -5/Zhirov | Discovered new exit (range 3) 7065 | -5/Zhirov | Met Zhirov 7075 | -5/Zhirov | Learned location of Quarantine (-3) 7075 | -5/Zhirov | Learned location of Testing (-2) 7075 | -5/Zhirov | Learned location of Command (-1) 7077 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7087 | -5/Zhirov | Found Alien Artifact 7087 | -5/Zhirov | Identified Integrated Dissipator 7087 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7156 | -5/Zhirov | Found Alien Artifact 7175 | -5/Zhirov | Identified exit to Proximity Caves 7175 | -5/Zhirov | Entered Proximity Caves 7295 | -4/Proximity Caves | Learned Research terminal intel 7307 | -4/Proximity Caves | Entered Factory 7307 | -4/Factory | Evolved 2 slots: Utility x2 7409 | -4/Factory | Identified exit to Upper Caves 7409 | -4/Factory | Identified exit to Extension 7409 | -4/Factory | Central database locked down 7615 | -4/Factory | Build established: Hacker-Ninja 7661 | -4/Factory | Entered Upper Caves 7669 | -4/Upper Caves | Learned Research emergency access door positions 8198 | -4/Upper Caves | Spotted B-86 Titan 8255 | -4/Upper Caves | Identified exit to Upper Caves 8382 | -4/Upper Caves | Entered another Upper Caves area 8454 | -4/Upper Caves | Discovered new exit (range 7) 8456 | -4/Upper Caves | Learned 8 Research zone layouts 8658 | -4/Upper Caves | Spotted B-86 Titan 9192 | -4/Upper Caves | Discovered new exit (range 12) 9242 | -4/Upper Caves | Identified exit to Warlord 9243 | -4/Upper Caves | Entered Warlord 9269 | -4/Warlord | System corruption cleaned by Quarantine Array 9318 | -4/Warlord | Learned Factory fabricator intel 9318 | -4/Warlord | Learned Armory repair station intel 9318 | -4/Warlord | Learned Research recycling unit intel 9318 | -4/Warlord | Learned Research scanalyzer intel 9318 | -4/Warlord | Learned 4 Testing zone layouts 9318 | -4/Warlord | Learned 4 Command zone layouts 9318 | -4/Warlord | Learned Quarantine trap positions 9318 | -4/Warlord | Learned Quarantine emergency access door positions 9500 | -4/Warlord | Visited the Vortex Lab 9505 | -4/Warlord | Warlord's base attacked by MAIN.C 9596 | -4/Warlord | Met Warlord 9608 | -4/Warlord | Opened Warlord's prototype stash 9632 | -4/Warlord | Found Prototype Hackware 9632 | -4/Warlord | Identified System Mapper 9642 | -4/Warlord | Found Prototype Reactor 9698 | -4/Warlord | Opened side exit 9855 | -4/Warlord | Warlord forces counterattacked 9886 | -4/Warlord | Spotted Executioner 9916 | -4/Warlord | Found Prototype Device 9916 | -4/Warlord | Identified Adv. Kinecellerator 9943 | -4/Warlord | Spotted Striker 9979 | -4/Warlord | Discovered new exit (range 8) 9985 | -4/Warlord | Identified exit to Proximity Caves 9987 | -4/Warlord | Entered Proximity Caves 10340 | -3/Proximity Caves | Build established: Hacker-Scout 10523 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 10527 | -3/Proximity Caves | Identified Transdimensional Reconstructor 10527 | -3/Proximity Caves | Warped through subspace 10632 | -3/Proximity Caves | Discovered new exit (range 13) 10637 | -3/Proximity Caves | Identified exit to Research 10638 | -3/Proximity Caves | Entered Research 10638 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10639 | -3/Research | Identified exit to Armory 10639 | -3/Research | Identified exit to Quarantine 10642 | -3/Research | Loaded intel: 23 terminal locations 10643 | -3/Research | Loaded intel: 4 recycling unit locations 10644 | -3/Research | Loaded intel: 6 scanalyzer locations 10811 | -3/Research | Entered Quarantine 10812 | -3/Quarantine | Loaded intel: 27 trap records 10819 | -3/Quarantine | Found Alien Artifact 10819 | -3/Quarantine | Identified Phase Redirector 10837 | -3/Quarantine | Found Alien Artifact 10872 | -3/Quarantine | Found Transdimensional Reconstructor 10893 | -3/Quarantine | Identified exit to Research 10998 | -3/Quarantine | Build established: Hacker-Ninja 11009 | -3/Quarantine | Found Alien Artifact 11009 | -3/Quarantine | Identified Core Reset Matrix 11009 | -3/Quarantine | Identified Subatomic Replicator 11009 | -3/Quarantine | Used Core Reset Matrix 11013 | -3/Quarantine | Detected hypermatrix surge 11013 | -3/Quarantine | Sensed 12 artifacts in vicinity 11080 | -3/Quarantine | Discovered exit to Research (range 12) 11194 | -3/Quarantine | Entered Research 11194 | -2/Research | Warlord forces began assault on 0b10 11194 | -2/Research | Evolved 2 slots: Propulsion x2 11201 | -2/Research | Identified exit to Testing 11304 | -2/Research | Research machine network offline 11321 | -2/Research | Entered Testing 11365 | -2/Testing | Repaired Exp. Utility Shielding 11440 | -2/Testing | Found Prototype Energy Cannon 11440 | -2/Testing | Identified Null Cannon 11510 | -2/Testing | Found Prototype Hackware 11510 | -2/Testing | Identified Exp. System Shield 11530 | -2/Testing | Discovered new exit (range 5) 11531 | -2/Testing | Identified exit to Access 11633 | -2/Testing | Spotted Fortress 11684 | -2/Testing | Discovered new exit (range 6) 11688 | -2/Testing | Identified exit to Section 7 11690 | -2/Testing | Entered Section 7 11691 | -2/Section 7 | Sensed 24 artifacts in vicinity 11706 | -2/Section 7 | Spotted S7 Guard 11843 | -2/Section 7 | Spotted S7 Guard 12004 | -2/Section 7 | Lost 3 parts (1p2n) 12203 | -2/Section 7 | Spotted S7 Guard 12213 | -2/Section 7 | Spotted B-90 Cyclops 12224 | -2/Section 7 | Warped through subspace 12241 | -2/Section 7 | Spotted Alpha 7 12241 | -2/Section 7 | Spotted Alpha 7 12245 | -2/Section 7 | Identified Vortex Chain Reactor 12253 | -2/Section 7 | Released all parts (15) 12261 | -2/Section 7 | Core integrity fell below 50% 12283 | -2/Section 7 | Lost 9 parts (2p6n1u) 12298 | -2/Section 7 | Incoming investigation squad redirected 12329 | -2/Section 7 | Integrated with Sigix Exoskeleton 12350 | -2/Section 7 | Spotted Executioner 12350 | -2/Section 7 | Spotted Executioner 12395 | -2/Section 7 | Destroyed Striker 12399 | -2/Section 7 | Spotted Striker 12403 | -2/Section 7 | Spotted Striker 12405 | -2/Section 7 | Spotted Striker 12438 | -2/Section 7 | Core integrity fell below 20% 12469 | -2/Section 7 | Found Transdimensional Reconstructor 12471 | -2/Section 7 | Found Transdimensional Reconstructor 12473 | -2/Section 7 | Found Transdimensional Reconstructor 12474 | -2/Section 7 | Warped through subspace 12474 | -2/Section 7 | Spotted Executioner 12474 | -2/Section 7 | Spotted Executioner 12483 | -2/Section 7 | Discovered exit to Access (range 18) 12489 | -2/Section 7 | Entered Access 12489 | -1/Access | Evolved 2 slots: Weapon x2 12490 | -1/Access | Used Subatomic Replicator to replicate Null Cannon 12494 | -1/Access | Emitted hypermatrix ping 12499 | -1/Access | Assembled emerged from beneath the floor 12630 | -1/Access | Build established: Alien-Sigix 12646 | -1/Access | Discovered new exit (range 17) 12677 | -1/Access | Assembled emerged from beneath the floor 12715 | -1/Access | Assembled emerged from beneath the floor 12746 | -1/Access | Assembled emerged from beneath the floor 12748 | -1/Access | Spotted B-99 Colossus 12755 | -1/Access | Assembled emerged from beneath the floor 12757 | -1/Access | Garrison activated, responded to threat 12760 | -1/Access | Found Prototype Hackware 12760 | -1/Access | Identified Exp. Hacking Suite 12768 | -1/Access | Spotted B-99 Colossus 12814 | -1/Access | Found Exp. System Shield 12833 | -1/Access | Garrison activated, responded to threat 12870 | -1/Access | Assembled emerged from beneath the floor 12886 | -1/Access | Discovered new exit (range 17) 12896 | *** | Heading to fleet! Last Messages --------------- as-24927 melds with Sigix Exoskeleton. 12871_ Kicked T-07 Excavator out of the way. 12871_ T-07 Excavator knocked back. 12871_ E-15 Imp destroyed. 12872_ Kicked T-07 Excavator. 12872_ Destroyed Unknown Device. 12872_ T-07 Excavator system corrupted by crushing effect. 12873_ T-07 Excavator system terminally corrupted. 12873_ Acquired 26 matter. 12876_ W-44 Eye sends out distress signal. 12878_ K-01 Serf cleans the Wave Collapse Detector. 12880_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 12884_ W-44 Eye sends out distress signal. 12884_ Slug penetrates Wall. 12886_ EXIT=FOUND 12886_ Slug penetrates Wall. 12888_ Sealed Barrier breached. 12893_ Main Access Shell breached. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ???????????????????????????#?? ####+#+#### "" | | ??????????????????????????????? # # "" | | ???????????????????????????????? # # "" | | ?????????????????????????????????#" # " | | ????????????????????????????????????? # | | ????????????????????????????????????????? # | | ??????????????????????????????????????????? # | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ????????????????????? ##?????????????????? | | ??????????????????## #####??????????????# | | #????????????????### #####"?????????????? | | #??????????????##### BB BB ##### ???????????? | | #?????????????###### BB BB ##### ??????????# | | #????????????####### ##### ?????????? | | #???????????########""""""""""##########+????????? | | ##??????????########""""""""""########## ????????? | | ??????????#########""""""""""########## #???????? | | ?????????##########""""""""""########## ###?????? | | ?????????########## ########## #### ? | | ?????????########## """""" ########## #### | | ????????########### " " ##########+#### | | ?????????########### " "" " ### # | | ?????????########### " "X " ### # | | ?????????########### " " ###"" # | | ?????????########### """" ###"" # "" | | ????????# ### ###"Y # """ | | ????????? ### ###"" # """ | | ????????? " ##"""""""" """##"" # """ | | ????????? """ ###"" ### # """ | | ????????? """ ###"" "## # """ | | ????????? " ###"" ### # "" | | ?????????? ###T ### # "" | | ?????????? ###"" ### ###### | | ?????????? ###"" ### hh ###### | | ???????????###+#####"" #####/########## | | ??????????? | | ??????????? k aa | | ???????????################################### | | ????????????################################### # | | ????????????######################### # # | | ????????????######################### # # | | ?????????????######################## " + # | | ??????????????#######################""" # # | | ??????????????####################### """ # | | ???????????????###################### " # | | ????????????????##################### #### | | ????????????????##################### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Coolant Potential 50 Energy Generation 83 Energy Capacity 800 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 33 Utility Shielding 90 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 71 Melee Accuracy 6 Recoil Reduction 2 Particle Charging 30 Offensive Hacking 34 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory | Preloaded Linear Gravjet | x2 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Phase Redirector Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Subatomic Replicator Achievements -------------- Home At Last? Challenges ------------ None Game ------ Seed RestorationCoolantWarhead Manual? 0 Play Time 02:51:34 Cumulative 227.3 hours Start 2023.09.04 @ 21:12:59 End 2023.09.05 @ 17:08:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 261 Adventurer 0 Explorer 0 Win Type 2 Total 9 Types 4/1/1/1/0/0/1/1/0 Lore% 72 Gallery% 80 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3fa49c6-eaab-43cb-bba6-4d7e2a35d143