Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.28 @ 16:05:44 Player: alice_fexa Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (222) 1110 Value Destroyed (7252) 7252 Prototype IDs (39) 780 Alien Tech Used (1) 200 Bonus (926) 926 TOTAL SCORE: 17768 Bonus ------- High Alert Combat Kills 239 Follower Combat Kills 87 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 263/300 Energy 100/100 System Corruption 51% Temperature Cool (0) Movement Core (1100) Ox21 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Spiked Heavy Treads Biometal Medium Treads Experimental Heat Sink Advanced Energy Well (800) Advanced Core Analyzer Precision Matter Filter Experimental Weapon Shielding EM Disruption Field Transdimensional Reconstructor Gamma Bomb Array Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Experimental Signal Interpreter Improved Targeting Computer Advanced Hacking Suite Advanced System Shield Makeshift System Restoration Module > --- WEAPON ----------- Variable Charge Gun Heavy Neutron Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Improved Medium Treads Spiked Heavy Treads Biometal Medium Treads High-capacity Storage Unit Advanced Energy Well Long-range Sensor Array Advanced Core Analyzer Precision Matter Filter Experimental Weapon Shielding Improved System Backup Module Transdimensional Reconstructor Dispersion Rifle Quantum Rifle HERF Cannon HERF Cannon Nova Cannon Nova Cannon Proton Missile Launcher Mini Smartbomb Launcher [Rating: 109] Favorites ----------- Power Micro Fission Core Engine F-cell Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Medium Treads Wheel Wheel Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Gatling Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Gauss Cannon Launcher Proton Missile Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 2 2 . . . . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . 1 . . . . . 1 . . . . . Utility 8 | . . 2 1 1 . . . . 1 1 . . . . 1 . . . . 1 Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Parts Attached 296 | 7 17 18 28 28 10 4 . 4 54 20 2 1 . 3 14 4 . 8 2 72 Power 33 | 1 5 2 1 2 1 1 . 1 6 5 . . . . 1 . . . . 7 Engine 15 | 1 5 2 . . 1 . . . 4 . . . . . 1 . . . . 1 Core 11 | . . . 1 2 . 1 . . 2 5 . . . . . . . . . . Reactor 7 | . . . . . . . . 1 . . . . . . . . . . . 6 Propulsion 69 | 2 5 4 12 7 1 . . . 11 4 . . . . 1 . . 2 2 18 Treads 24 | 1 1 2 7 1 1 . . . 3 . . . . . 1 . . 2 2 3 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 45 | 1 4 2 5 6 . . . . 8 4 . . . . . . . . . 15 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 83 | 1 3 6 5 7 2 . . . 15 8 2 1 . . 8 2 . 5 . 18 Device 45 | . . 2 1 6 1 . . . 8 4 1 . . . 5 1 . 2 . 14 Storage 10 | 1 3 . . . . . . . 2 . . 1 . . . . . 1 . 2 Processor 4 | . . . 2 1 . . . . . . . . . . . . . . . 1 Hackware 5 | . . . . . 1 . . . 1 1 . . . . 2 . . . . . Protection 19 | . . 4 2 . . . . . 4 3 1 . . . 1 1 . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 111 | 3 4 6 10 12 6 3 . 3 22 3 . . . 3 4 2 . 1 . 29 Energy Gun 29 | 2 2 2 4 4 1 1 . . 5 . . . . . . . . . . 8 Energy Cannon 22 | . . 2 2 1 . . . . 1 1 . . . 1 4 1 . . . 9 Ballistic Gun 36 | 1 1 1 4 5 3 . . 2 9 2 . . . 1 . . . 1 . 6 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . 2 Launcher 16 | . 1 1 . 2 2 1 . 1 2 . . . . 1 . 1 . . . 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 1 . . 5 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 4 . 1 . . . 1 . . . . . . . . 4 . 2 Parts Lost 84 | . 2 2 2 6 . . . 1 9 1 . . . 1 . . . . . 60 Power 9 | . . . . . . . . . 1 . . . . . . . . . . 8 Propulsion 22 | . . . 1 1 . . . . 3 1 . . . . . . . . . 16 Utility 18 | . . . 1 2 . . . . 1 . . . . . . . . . . 14 Weapon 35 | . 2 2 . 3 . . . 1 4 . . . . 1 . . . . . 22 Highest Loss Streak 25 | . 1 2 2 2 . . . 1 3 1 . . . 1 . . . . . 25 Average Slot Usage (%) 95 | . 99 99 99 99 95 100 100 99 98 98 94 94 94 93 93 94 94 93 94 82 Engine 3 | . 14 11 8 . 2 3 . . 2 1 . . . . 4 5 5 5 5 1 Core 4 | . . . . 7 4 3 7 6 2 9 11 11 11 11 5 5 5 5 5 2 Treads 7 | . 14 11 9 7 7 7 7 7 6 5 5 5 5 5 10 10 10 10 10 5 Wheel 13 | . 14 11 17 14 15 15 15 15 18 15 11 11 11 11 10 10 10 10 10 9 Device 7 | . . 10 9 14 7 7 7 7 8 5 5 5 5 5 5 7 5 5 5 11 Storage 15 | . 27 22 18 15 15 15 15 15 13 11 11 16 17 17 15 15 15 15 15 13 Processor 10 | . . . 9 15 15 15 15 15 13 11 11 11 11 11 10 10 10 10 10 9 Hackware 5 | . . . . . 2 7 7 7 5 11 11 11 11 11 10 10 10 10 10 7 Protection 3 | . . 11 8 . . . . . 3 4 4 . . . 5 2 5 4 5 1 Energy Gun 3 | . 14 3 1 3 6 6 7 5 4 4 . . . . . . . . . 2 Energy Cannon 3 | . . 10 9 3 . . . . . . 5 5 5 4 4 4 5 5 5 2 Ballistic Gun 10 | . 13 8 7 14 15 11 7 9 12 11 11 11 11 10 10 10 10 10 10 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 11 74 82 81 85 86 87 87 91 98 110 109 134 134 135 144 144 144 144 144 163 Greatest Support 75 | 16 20 16 26 26 20 20 20 20 48 48 44 44 44 44 56 56 44 44 44 75 Greatest Overweight (x) 32 | . 7 8 7 8 4 4 4 4 4 3 2 3 3 3 3 3 3 3 3 32 Average Overweight (x) 3 | . 4 6 3 3 4 4 4 4 1 2 2 2 3 3 2 2 3 3 3 2 Largest Inventory Capacity 28 | 6 20 20 20 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 Average Capacity 22 | 5 16 20 20 20 20 20 20 20 20 20 20 27 28 28 28 28 28 28 28 27 Most Carried 28 | 4 20 20 20 20 20 20 20 20 20 20 20 26 26 28 28 28 28 28 28 28 Average Carried 21 | 2 12 19 19 19 19 20 20 19 19 19 20 23 26 26 27 28 28 27 27 21 Final Capacity 28 | 6 20 20 20 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 20 Final Carried 28 | 4 20 20 19 20 20 20 20 20 20 20 20 26 26 27 28 28 28 28 28 18 Class Distribution -------------------- 28% | Hauler-Mutant 21% | Hacker-Mutant 12% | Hauler-Skirmisher 8% | Scavenger-Mutant 7% | Scavenger-Skirmisher 7% | Hacker-Skirmisher 7% | Hauler-Gunner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Hacker-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 5746 | 167 474 219 387 770 224 148 . 127 973 194 78 52 . 47 292 116 . 90 20 1368 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 8715 | . 821 516 1447 1333 133 192 . 99 1361 272 . . . 25 292 44 . 105 . 2075 Parts 438 | . 47 41 67 65 4 10 . 2 72 18 . . . 4 6 3 . . . 99 Haulers Intercepted 12 | . 2 2 5 3 . . . . . . . . . . . . . . . . Recyclers Shooed 12 | . 1 . 1 1 . . . . 3 . . . . . . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . 3 4 . 4 . . . 1 . 2 . 2 . . . . Prevented 11 | . . . . . . . . 7 . . . 3 . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 138 | . 13 11 14 23 4 5 . 2 19 4 . . . 3 5 4 . . . 31 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Guns 74 | . 12 3 9 15 2 1 . 2 12 4 . . . . 3 . . . . 11 Cannons 25 | . . 4 5 5 . . . . 1 . . . . . 1 . . . . 9 AOE 34 | . 1 4 . 3 2 4 . . 6 . . . . 3 . 4 . . . 7 Classes Destroyed 15 | . 7 2 2 2 . 1 . 1 . . . . . . . . . . . . Worker 28 | . 5 . 5 5 . . . . 2 1 . . . . . . . . . 10 Builder 9 | . 1 . 1 1 . . . . 2 1 . . . . . . . . . 3 Tunneler 4 | . . 1 . 1 . . . . 2 . . . . . . . . . . . Hauler 12 | . 2 2 5 3 . . . . . . . . . . . . . . . . Recycler 11 | . 2 1 2 1 . . . . 3 . . . . . 1 . . . . 1 Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Operator 4 | . . . . 2 . . . . 1 1 . . . . . . . . . . Watcher 12 | . 2 1 3 1 . . . . 2 . . . . . . . . . . 3 Swarmer 46 | . 6 7 . 10 . 4 . . 6 . . . . 3 3 4 . . . 3 Grunt 41 | . 7 . 8 9 4 . . 1 7 2 . . . . . . . . . 3 Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . Sentry 14 | . . 4 5 2 . . . . 2 . . . . . 1 . . . . . Hunter 11 | . . . . . . 1 . . 1 . . . . . . . . . . 9 Programmer 24 | . . . . 2 . . . . 3 2 . . . . 1 . . . . 16 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 7 | . 4 6 7 6 3 4 . 1 6 3 . . . 3 3 4 . . . 6 Combat Bots Only 6 | . 3 4 6 4 3 4 . 1 3 2 . . . 3 3 4 . . . 4 Max Kills in Single Turn 5 | . 2 4 2 5 1 1 . 1 2 2 . . . 2 1 2 . . . 3 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . 1 4 . 3 1 1 . . 2 . . . . 2 . 2 . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Damage Taken 14473 | . 735 439 734 1180 20 208 . 288 1667 212 56 . . 163 276 31 . . . 8464 Core 2095 | . 178 44 90 148 . 12 . 42 224 18 . . . 31 . . . . . 1308 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 90 | . . . . . . . . . . . . . . . . . . . . 90 Core Remaining (%) 79 | 100 28 89 83 . . . . 71 73 . . . . 95 . . . . 100 . Volleys Fired 581 | . 69 32 70 88 10 9 . 12 73 13 9 . . 4 15 7 4 5 3 158 Largest 4 | . 2 2 2 3 3 2 . 3 3 3 1 . . 1 3 1 1 1 1 4 Hottest 307 | . 95 116 118 131 131 108 . 126 170 135 98 . . 98 168 110 110 110 110 307 Shots Fired 1260 | . 137 63 138 235 25 10 . 34 194 37 9 . . 4 40 7 4 5 3 315 Gun 916 | . 134 40 68 197 22 2 . 31 176 36 . . . . 30 . . . . 180 Cannon 298 | . . 22 70 36 . . . . 11 1 9 . . 1 10 4 4 5 3 122 Launcher 46 | . 3 1 . 2 3 8 . 3 7 . . . . 3 . 3 . . . 13 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 664 | . 65 19 49 150 20 1 . 24 122 24 . . . . 30 . . . . 160 Thermal 433 | . 14 36 70 83 2 1 . 7 65 13 9 . . 1 10 4 4 5 3 106 Explosive 35 | . 3 1 . 2 3 8 . . 3 . . . . 3 . 3 . . . 9 Electromagnetic 128 | . 55 7 19 . . . . 3 4 . . . . . . . . . . 40 Robot Hit Streak 26 | . 7 13 11 24 14 4 . 16 26 14 . . . 1 26 3 . 6 . 15 Robot Miss Streak 6 | . 2 4 3 6 2 . . 1 4 3 . . . 2 3 1 . . . 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 6 | . 4 1 . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 816 | . 91 38 96 134 16 4 . 28 148 28 . . . 1 29 4 . 5 . 194 Core Hits 415 | . 42 20 49 65 9 7 . 13 80 26 . . . 3 7 6 . 2 . 86 Critical Hits 17 | . . 1 5 3 . . . . 1 . . . . . 1 . . . . 6 Critical Kills 5 | . . 1 2 2 . . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . . 2 1 . . . . 1 . . . . . 1 . . . . 6 Melee Attacks 20 | . . . . . . 2 . 3 15 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . 2 . 3 15 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23140 | . 1366 774 1927 2662 481 653 . 765 3624 673 . . . 391 786 631 . 248 . 8159 Guns 11487 | . 1191 312 776 1844 219 12 . 506 2407 588 . . . . 424 . . . . 3208 Cannons 5672 | . . 307 1011 423 . . . . 135 . . . . . 362 116 . 248 . 3070 Explosions 5385 | . 175 155 140 395 262 425 . 259 755 85 . . . 391 . 515 . . . 1828 Melee 543 | . . . . . . 216 . . 327 . . . . . . . . . . . Ramming 53 | . . . . . . . . . . . . . . . . . . . . 53 Kinetic 7663 | . 477 88 439 1216 197 . . 311 1403 280 . . . . 424 . . . . 2828 Thermal 8060 | . 263 458 1151 1051 22 12 . 195 1204 308 . . . . 362 116 . 248 . 2670 Explosive 4064 | . 68 155 . 395 262 425 . . 430 . . . . 391 . 515 . . . 1423 Electromagnetic 2757 | . 558 73 337 . . . . 259 260 85 . . . . . . . . . 1185 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 543 | . . . . . . 216 . . 327 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 49 | . . . . 3 . . . . 3 1 1 . 3 3 1 1 . . . 49 Average Corruption 7 | . . . . 1 . . . . 1 1 1 . 2 3 1 1 . . . 21 Corruption Purged 10 | . . . . 3 . . . . 4 . 1 . . . . 1 . . . 1 Effects 151 | . . . . 9 . . . . 3 . 3 . . 8 1 1 . . . 126 Message Errors 26 | . . . . 2 . . . . . . 2 . . 2 . . . . . 20 Matter Fused 11 | . . . . . . . . . . . . . . 4 . . . . . 7 Heat Flow Errors 8 | . . . . 3 . . . . 1 . . . . 1 . . . . . 3 Energy Discharges 8 | . . . . 2 . . . . . . . . . 1 . . . . . 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . . . 2 . 1 . . . 1 1 . . . 5 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . 3 Misfires 1 | . . . . . . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . . . . . . . . 2 Misdirections 11 | . . . . . . . . . . . . . . . . . . . . 11 Targeting Errors 59 | . . . . 2 . . . . . . . . . . . . . . . 57 Weapon Failures 11 | . . . . . . . . . . . . . . . . . . . . 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1073 | . . 4 31 18 7 157 . 3 188 . . . . 32 31 134 . . . 468 Projectiles 358 | . . . 15 . . . . . 1 . . . . . 31 66 . . . 245 Explosions 491 | . . 4 16 18 7 44 . 3 76 . . . . 32 . 68 . . . 223 Melee 224 | . . . . . . 113 . . 111 . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . . . . . . . . . . 5 Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 Kinetic 3 | . . . . . . . . . . . . . . . . . . . . 3 Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 341 | . 20 . . . . 42 . . 99 . . . . 60 . . . . . 120 Shots 5 | . 1 . . . . 1 . . 1 . . . . 1 . . . . . 1 Rammed 8 | . . . . . . . . . . . . . . . . . . . . 8 Targets Rammed 9 | . . . . . . . . . . . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 396 | . 152 45 204 245 . . . . 288 225 162 . . 78 321 116 174 232 90 396 Average Temperature 85 | . 44 17 69 50 . . . . 85 83 76 . . 33 126 52 102 104 42 133 Received Heat Transfer 1581 | . 288 81 315 258 9 . . 36 249 72 18 . . . 27 . . . . 228 Effects 6 | . . . . . . . . . . . . . . . . . . . . 6 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Turns 37 | . . . . . . . . . . . . . . . . . . . . 37 Longest Duration 37 | . . . . . . . . . . . . . . . . . . . . 37 Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Fried 10 | . 2 . 2 . . . . . . . . . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 13 | . . 2 1 . . . . . 3 2 . . . . 1 . . . . 4 Heat Transferred 11885 | . 520 962 1963 1928 50 25 . 400 2496 650 . . . . 400 75 . 125 . 2291 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 2 . 2 . . . . . 1 . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 814 | . 165 164 384 814 . . . . 313 102 . . . . 121 . . . . 347 Average Influence 134 | . 88 74 155 253 . . . . 141 40 . . . . 52 . . . . 155 Maximum Alert Level 3 | . . . 1 3 . . . . 1 . . . . . . . . . . 1 Low Security (%) 78 | 100 100 100 67 72 . . . . 82 100 . . . . 100 . . . . 40 Level 1 16 | . . . 32 . . . . . 17 . . . . . . . . . . 59 Level 2 3 | . . . . 20 . . . . . . . . . . . . . . . . Level 3 1 | . . . . 7 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . 3 6 . . . . 6 4 . . . . 2 . . . . 7 Investigation 6 | . 2 . 2 1 . . . . 1 . . . . . . . . . . . Extermination 12 | . . . . 2 . . . . 2 2 . . . . 2 . . . . 4 Reinforcement 9 | . . . 1 1 . . . . 2 2 . . . . . . . . . 3 Assault 2 | . . . . 2 . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 1 . . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 7 | . 1 . 2 . . . . . 1 . . . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 218 | . 22 15 23 47 6 5 . 6 28 7 3 . . 4 8 2 . . . 42 Peak Tracking Total 9 | . 3 4 6 9 4 4 . 4 3 2 3 . . 4 4 2 . . . 5 Tactical Retreats 11 | . 2 1 1 1 2 . . 1 . . . . . . 1 . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 12 | . 2 . 2 4 . . . . 3 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . 1 1 . . . . . 2 . 1 . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 15 | . 1 1 2 3 . . . . 4 3 . . . . . . . . . 1 Max in Single Turn 2 | . 1 1 1 2 . . . . 1 2 . . . . . . . . . 1 Garrison Access 3 | . . . 1 . . . . . 2 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 57 | . 5 5 5 8 . . 3 . 16 4 . 1 . . 4 . . 4 . 2 Terminals 33 | . 5 4 4 5 . . . . 9 4 . . . . 2 . . . . . Fabricators 8 | . . . . 1 . . . . 3 . . . . . 2 . . . . 2 Repair Stations 3 | . . 1 . . . . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 1 . . . . 2 . . . . . . . . . . . Total Hacks 196 | . 17 17 15 23 . . 23 . 47 18 . 1 . . 15 . . 17 . 3 Successful 120 | . 10 10 9 7 . . 23 . 26 10 . 1 . . 5 . . 17 . 2 Failed 76 | . 7 7 6 16 . . . . 21 8 . . . . 10 . . . . 1 Catastrophic 15 | . 2 . . 3 . . . . 6 2 . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 16 8 11 10 . . . . 22 15 . . . . 7 . . . . . Terminals 108 | . 17 13 13 14 . . . . 25 18 . . . . 8 . . . . . Fabricators 26 | . . . . 2 . . . . 14 . . . . . 7 . . . . 3 Repair Stations 10 | . . 4 . . . . . . 6 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 2 4 . . . . 2 . . . . . . . . . . . Terminal Hacks 70 | . 5 3 4 2 . . 23 . 5 9 . 1 . . 1 . . 17 . . Record 16 | . . . . . . . 11 . . . . . . . . . . 5 . . Part Schematic 16 | . 1 . . . . . 9 . 1 1 . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 10 | . . 1 . 1 . . 3 . . 1 . . . . . . . 4 . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . . 1 . . . . 1 1 . . . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 11 | . 3 2 2 . . . . . 1 3 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 6 | . 1 . 2 . . . . . . 2 . . . . 1 . . . . . Fabricator Hacks 14 | . . . . 2 . . . . 8 . . . . . 2 . . . . 2 Load Schematic 6 | . . . . 1 . . . . 3 . . . . . 1 . . . . 1 Build 8 | . . . . 1 . . . . 5 . . . . . 1 . . . . 1 Repair Station Hacks 10 | . . 4 . . . . . . 6 . . . . . . . . . . . Scan Component 5 | . . 2 . . . . . . 3 . . . . . . . . . . . Repair 5 | . . 2 . . . . . . 3 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . 2 . . . . . . . . . . . Seal Access 3 | . . . 1 . . . . . 2 . . . . . . . . . . . Unauthorized Hacks 63 | . 10 9 9 10 . . . . 17 2 . . . . 6 . . . . . Terminals 21 | . 5 3 4 3 . . . . 4 1 . . . . 1 . . . . . Track 2 | . . . 2 . . . . . . . . . . . . . . . . . Botnet 19 | . 5 3 2 3 . . . . 4 1 . . . . 1 . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Prioritize 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . . . 1 1 . . . . . . . . . . Used 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Hacking Detections 42 | . 4 5 3 8 . . . . 12 4 . . . . 4 . . . . 2 Full Trace Events 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . . . . 9 . 1 1 . . . . . . . 4 . . Parts Built 6 | . . . . 1 . . . . 3 . . . . . 1 . . . . 1 Matter 1209 | . . . . 102 . . . . 504 . . . . . 318 . . . . 285 Time 480 | . . . . 51 . . . . 210 . . . . . 169 . . . . 50 Total Part Build Rating 24 | . . . . 1 . . . . 12 . . . . . 6 . . . . 5 Parts Repaired 5 | . . 2 . . . . . . 3 . . . . . . . . . . . Time 196 | . . 64 . . . . . . 132 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 1 | . . . . . . . . 1 . . . . . . . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . . . . . . . Highest-Rated Group 94 | . . . . . . . . 94 . . . . . . . . . . . . Highest-Rated Ally 94 | . . . . . . . . 94 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . 27 . . . . . . . . . . . . Total Damage 785 | . . . . . . . . 785 . . . . . . . . . . . . Kills 2 | . . . . . . . . 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 9 | . . . . . 3 2 . 1 . . . 1 . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 15066 | 54 939 784 965 1793 411 571 106 281 2037 1322 497 440 47 370 824 869 194 238 490 1834 Spaces Moved 8812 | 38 504 361 526 990 299 422 89 182 1279 722 309 303 37 274 496 566 141 153 329 792 Core 3 | 1 . . . . . . . . . . . . . . . . . . . 2 Treads 383 | . 12 . 4 . . . . . 1 2 . . . . 47 158 . . . 159 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 8426 | 37 492 361 522 990 299 422 89 182 1278 720 309 303 37 274 449 408 141 153 329 631 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 140 110 110 120 120 120 120 100 106 120 120 130 130 130 130 130 130 130 100 Average Speed 125 | 98 130 151 116 120 120 120 120 120 108 116 120 129 130 130 136 149 130 130 130 139 Slowest Speed 1650 | 100 220 160 220 160 120 120 120 120 220 220 120 130 130 130 200 200 130 130 130 1650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 65 33 42 25 57 63 64 39 35 17 52 47 10 42 12 71 34 60 53 19 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 4 | . . . . . . . 1 . . . . . . . . . . 3 . . Known Exits Taken 17 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . 3 1 . 1 . . 1 2 . 2 . 3 . . 1 . Spaces Dug 32 | . . . . 1 . . . 3 12 1 6 . . 1 . . 2 . 3 3 Terrain Destroyed 491 | . 32 5 7 12 32 50 . 3 68 1 9 . . 47 . 27 4 . 3 191 Melee 15 | . . . . . . . . 3 12 . . . . . . . . . . . Projectile 75 | . . . . 4 1 . . . 6 1 9 . . 1 . 1 4 . 3 45 AOE 401 | . 32 5 7 8 31 50 . . 50 . . . . 46 . 26 . . . 146 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 11713 | 51 654 558 753 1410 334 470 88 210 1760 1179 425 350 36 283 616 579 148 187 388 1234 Wait 1622 | 3 34 89 72 259 1 32 . 6 275 403 106 41 . 1 66 1 4 8 52 169 Move 8792 | 37 503 360 525 989 298 421 88 181 1278 721 308 302 36 273 495 565 140 152 328 792 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 166 | 3 19 27 22 14 6 . . 2 25 7 . 6 . 2 12 1 . 4 1 15 Fast Attach 89 | 7 1 2 10 1 2 2 . 1 18 6 . . . . 2 . . 6 . 31 Attach 60 | . 2 4 5 7 1 . . 1 7 2 . . . 1 2 . . . . 28 Detach 6 | 1 . . . . . . . . . . . . . . 1 . . . . 4 Swap 148 | . 14 12 13 20 7 2 . 2 29 12 2 1 . 2 10 4 . 3 2 13 Drop 204 | . 12 32 36 16 9 2 . 2 40 15 . . . . 13 1 . 9 2 15 Fire 581 | . 69 32 70 88 10 9 . 12 73 13 9 . . 4 15 7 4 5 3 158 Melee 20 | . . . . . . 2 . 3 15 . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . . . . . . . . . . . . . . . . 8 Escape Stasis 16 | . . . . 16 . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 6) 686 | -10/Materials | Core integrity fell below 50% 934 | -10/Materials | Build established: Hauler-Mutant 975 | -10/Materials | Discovered new exit (range 10) 994 | -10/Materials | Entered another Materials area 994 | -9/Materials | Evolved 2 slots: Utility x2 1311 | -9/Materials | Repaired Imp. Heat Sink 1338 | -9/Materials | Repaired Grenade Launcher 1394 | -9/Materials | Build established: Scavenger-Mutant 1688 | -9/Materials | Discovered new exit (range 3) 1771 | -9/Materials | Build established: Hauler-Mutant 1778 | -9/Materials | Entered another Materials area 1778 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2680 | -8/Materials | Discovered new exit (range 16) 2743 | -8/Materials | Identified exit to Factory 2743 | -8/Materials | Entered Factory 2743 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3031 | -7/Factory | Build established: Hauler-Skirmisher 3985 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 4035 | -7/Factory | Local fabrication network quarantined 4322 | -7/Factory | Identified exit to Lower Caves 4343 | -7/Factory | First assault squad dispatched 4530 | -7/Factory | Found Prototype Launcher 4536 | -7/Factory | Entered Lower Caves 4536 | -7/Lower Caves | Identified Rocket Array 4592 | -7/Lower Caves | Learned Factory security intel 4646 | -7/Lower Caves | Identified exit to Lower Caves 4947 | -7/Lower Caves | Entered another Lower Caves area 4987 | -7/Lower Caves | Build established: Hauler-Gunner 5009 | -7/Lower Caves | Learned 4 Factory zone layouts 5237 | -7/Lower Caves | Identified exit to Data Miner 5327 | -7/Lower Caves | Build established: Hauler-Mutant 5518 | -7/Lower Caves | Entered Data Miner 5518 | -7/Data Miner | Discovered new exit (range 6) 5541 | -7/Data Miner | Met Data Miner 5569 | -7/Data Miner | Learned location of Section 7 (-2) 5569 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5587 | -7/Data Miner | Received God Mode back door access code from Data Miner 5620 | -7/Data Miner | Identified exit to Proximity Caves 5624 | -7/Data Miner | Entered Proximity Caves 5755 | -6/Proximity Caves | Spotted B-75 Beast 5757 | -6/Proximity Caves | Escorted by Enhanced Grunt 5817 | -6/Proximity Caves | Destroyed B-75 Beast 5823 | -6/Proximity Caves | Learned Factory stockpile data 5870 | -6/Proximity Caves | Discovered new exit (range 14) 5884 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5898 | -6/Proximity Caves | Identified exit to Factory 5905 | -6/Proximity Caves | Entered Factory 5905 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5906 | -6/Factory | Identified exit to Factory 6210 | -6/Factory | Garrison activated, responded to threat 6449 | -6/Factory | Lost 3 parts (1p1u1w) 6943 | -6/Factory | Repaired Imp. Cooling System 6988 | -6/Factory | Repaired Med. Treads 7070 | -6/Factory | Build established: Hauler-Skirmisher 7093 | -6/Factory | Identified exit to Lower Caves 7094 | -6/Factory | Incoming investigation squad redirected 7535 | -6/Factory | Discovered exit to Factory (range 7) 7695 | -6/Factory | Repaired Imp. Cooling System 7715 | -6/Factory | Fabricated Lrn. Sensor Array? 7785 | -6/Factory | Build established: Scavenger-Skirmisher 7789 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 7836 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 7942 | -6/Factory | Entered another Factory area 7942 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8487 | -5/Factory | Discovered new exit (range 12) 8500 | -5/Factory | Identified exit to Upper Caves 8500 | -5/Factory | Identified exit to Extension 9264 | -5/Factory | Entered Upper Caves 9549 | -5/Upper Caves | Build established: Hacker-Mutant 9749 | -5/Upper Caves | Discovered new exit (range 9) 9760 | -5/Upper Caves | Identified exit to Upper Caves 9761 | -5/Upper Caves | Entered another Upper Caves area 10062 | -5/Upper Caves | Learned Factory non-interactive machine intel 10090 | -5/Upper Caves | Build established: Hauler-Mutant 10188 | -5/Upper Caves | Discovered new exit (range 13) 10199 | -5/Upper Caves | Identified exit to Warlord 10201 | -5/Upper Caves | Entered Warlord 10239 | -5/Warlord | Discovered new exit (range 8) 10247 | -5/Warlord | Identified exit to Proximity Caves 10248 | -5/Warlord | Entered Proximity Caves 10575 | -4/Proximity Caves | Learned Research emergency access door positions 10604 | -4/Proximity Caves | Discovered new exit (range 9) 10617 | -4/Proximity Caves | Identified exit to Factory 10618 | -4/Proximity Caves | Entered Factory 10618 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10619 | -4/Factory | Loaded intel: 183 non-interactive machine locations 10727 | -4/Factory | Discovered new exit (range 5) 10733 | -4/Factory | Identified exit to Research 10923 | -4/Factory | Fabricated Mni. Smartbomb Launcher (x1) 11160 | -4/Factory | Discovered exit to Research (range 13) 11276 | -4/Factory | Discovered new exit (range 15) 11318 | -4/Factory | Identified exit to Upper Caves 11442 | -4/Factory | Entered Upper Caves 11623 | -4/Upper Caves | Learned Research stockpile data 11752 | -4/Upper Caves | Build established: Hacker-Mutant 11821 | -4/Upper Caves | Encountered a Warlord checkpoint 12296 | -4/Upper Caves | Discovered new exit (range 10) 12309 | -4/Upper Caves | Identified exit to Upper Caves 12311 | -4/Upper Caves | Entered another Upper Caves area 12498 | -4/Upper Caves | Discovered new exit (range 7) 12504 | -4/Upper Caves | Identified exit to Zhirov 12505 | -4/Upper Caves | Entered Zhirov 12505 | -4/Zhirov | Discovered new exit (range 3) 12529 | -4/Zhirov | Met Zhirov 12557 | -4/Zhirov | Learned location of Quarantine (-2) 12557 | -4/Zhirov | Learned location of Testing (-3) 12557 | -4/Zhirov | Learned location of Command (-1) 12565 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12587 | -4/Zhirov | Found Alien Artifact 12587 | -4/Zhirov | Identified Integrated Reactor 12587 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 12607 | -4/Zhirov | Found Alien Artifact 12742 | -4/Zhirov | Identified exit to Proximity Caves 12743 | -4/Zhirov | Entered Proximity Caves 13226 | -3/Proximity Caves | Discovered exit to Research (range 4) 13233 | -3/Proximity Caves | Entered Research 13233 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13488 | -3/Research | Fabricated Exp. Signal Interpreter (x1) 14057 | -3/Research | System corruption reached 10% 14116 | -3/Research | Lost 8 parts (1p2n2u3w) 14245 | -3/Research | Lost 3 parts (1u2w) 14473 | -3/Research | Lost 25 parts (4p5n4u12w) 14573 | -3/Research | Core integrity fell below 50% 14614 | -3/Research | Lost 7 parts (1p2n1u3w) 14859 | -3/Research | Found Faulty EM Disruption Field 14869 | -3/Research | Found EM Disruption Field 14903 | -3/Research | Found Gamma Bomb Array 14910 | -3/Research | Build established: Scavenger-Mutant 14910 | -3/Research | System corruption reached 30% 15006 | -3/Research | Lost 8 parts (1p3n2u2w) 15053 | -3/Research | Core integrity fell below 20% 15067 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14982_ Acquired 35 matter. 14985_ U-05 Engineer builds a Wall. 14986_ U-05 Engineer lays Concrete. 14987_ U-05 Engineer builds a Wall. 14991_ U-05 Engineer lays Concrete. 15001_ The unstable cave ceiling collapses. 15012_ Acquired 142 matter. 15022_ System corrupted: Component data lost. 15026_ C-30 ARC bursts open, deploying its payload. 15026_ P-80 Master unfolds itself. 15028_ Lgt. Antimatter Reactor destroyed. 15034_ Adv. Heat Sink destroyed. 15037_ Critical hit. 15037_ Imp. Heavy Treads destroyed. 15038_ System corrupted: Matter fused (-9). 15043_ Adv. Heat Sink destroyed. 15046_ Adv. System Shield destroyed. 15054_ < VLS#6Z7QZXZC H&|U0E%W O:UJ