Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.28 @ 01:08:28 Player: Runagate Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (185) 925 Value Destroyed (7499) 7499 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1941) 1941 TOTAL SCORE: 15285 Bonus ------- High Alert Combat Kills 541 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Relay Coupler [NC] (24) Relay Coupler [NC] (32) Relay Coupler [NC] (24) Improved Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Shield Generator Advanced Hacking Suite Improved System Shield Relay Coupler [Grunt] Relay Coupler [Hunter] Mini Drone Bay > --- WEAPON ----------- Plasma Rifle Improved Remote Datajack Chainsword > --- INVENTORY -------- Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Improved Datajack [Rating: 89] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Launcher Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Gar Slots Evolved 12 | . . 2 2 . 2 2 2 2 . Power . | . . . . . . . . . . Propulsion 3 | . . 1 . . 1 . . 1 . Utility 8 | . . . 2 . 1 2 2 1 . Weapon 1 | . . 1 . . . . . . . Parts Attached 146 | 7 3 16 16 7 42 5 39 8 3 Power 11 | 1 1 2 . . 5 . 1 . 1 Engine 9 | 1 1 2 . . 4 . 1 . . Core 2 | . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . Propulsion 44 | 2 . 5 7 2 16 2 8 2 . Treads 25 | . . 2 7 2 2 2 8 2 . Leg 14 | 2 . 3 . . 9 . . . . Wheel 5 | . . . . . 5 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 51 | 2 2 4 4 1 15 2 16 3 2 Device 23 | 1 . 2 1 1 8 1 8 . 1 Storage 8 | 1 2 1 1 . 1 . 1 . 1 Processor 3 | . . . . . . 1 1 1 . Hackware 6 | . . . 1 . 1 . 2 2 . Protection 11 | . . 1 1 . 5 . 4 . . Artifact . | . . . . . . . . . . Weapon 40 | 2 . 5 5 4 6 1 14 3 . Energy Gun 16 | . . 3 . 3 3 1 4 2 . Energy Cannon 6 | . . . . . 2 . 4 . . Ballistic Gun 14 | 2 . 2 4 1 1 . 4 . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 4 | . . 1 1 . 2 . . . . Parts Lost 64 | . . 4 . 2 20 . 25 7 6 Power 4 | . . . . . 1 . 2 1 . Propulsion 16 | . . 1 . . 8 . 4 1 2 Utility 25 | . . 2 . 1 7 . 11 2 2 Weapon 19 | . . 1 . 1 4 . 8 3 2 Highest Loss Streak 15 | . . 1 . 1 8 . 15 7 6 To Critical Strikes 1 | . . . . . 1 . . . . Average Backups 14 | 1 4 9 13 14 14 14 20 9 5 Power 1 | . 1 2 2 2 1 2 1 1 . Propulsion 2 | . . 1 1 3 1 . 5 1 . Utility 5 | . 1 3 3 5 6 8 8 4 3 Weapon 3 | . 2 2 5 3 3 2 3 1 . Tool/Special . | . . . . . . . . . . Unused Backups 18 | . . 2 1 2 6 . 3 . 4 Power 3 | . . 2 1 . . . . . . Propulsion . | . . . . . . . . . . Utility 11 | . . . . 1 3 . 3 . 4 Weapon 4 | . . . . 1 3 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 96 | . 100 96 96 99 95 93 95 98 82 Engine 6 | . 14 11 9 9 2 6 4 4 . Core 1 | . . . . . 4 . . . 4 Treads 17 | . . 4 24 27 12 6 22 25 21 Leg 6 | . 28 25 . . 10 5 . . . Wheel 1 | . . . . . 4 13 . . . Device 15 | . 14 10 9 9 18 20 22 10 8 Storage 7 | . 14 11 9 9 7 6 6 5 7 Processor 3 | . . . . . . 5 7 10 8 Hackware 5 | . . . 8 9 2 6 5 18 17 Protection 4 | . . . 8 8 5 . 4 4 . Energy Gun 8 | . . 9 8 9 13 6 4 10 4 Energy Cannon 2 | . . . . . 3 6 5 . . Ballistic Gun 9 | . 28 23 18 16 4 6 4 . . Peak Build Rating 89 | 7 7 14 32 32 41 51 84 86 89 Average Rating 44 | 4 7 10 25 28 35 45 72 80 73 On Entrance 29 | . 7 7 14 32 28 37 51 63 55 Naked Turns 11 | . . . . . . . . . 11 Heaviest Build 134 | 14 29 36 49 49 58 51 134 120 104 Greatest Support 150 | 20 20 40 64 64 84 60 120 150 150 Greatest Overweight (x) 12 | 4 1 1 1 . 12 1 1 . 1 Average Overweight (x) . | 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 Average Capacity 17 | 7 8 14 15 15 15 15 22 25 22 Most Carried 25 | 2 7 13 15 15 15 15 25 11 10 Average Carried 14 | 1 4 9 13 14 14 14 20 9 4 Final Capacity 25 | 8 10 15 15 15 15 15 25 25 5 Final Carried 15 | 2 6 11 15 15 14 15 12 11 5 Class Distribution -------------------- 33% | Scavenger-Gunner 24% | Scavenger-Tank 13% | Skirmisher 7% | Bothacker-Mutant 5% | Scavenger-Skirmisher 5% | Tank 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Gar Matter Collected 4228 | 273 44 535 419 450 1072 . 1222 133 80 Remotely . | . . . . . . . . . . Salvage Created 6827 | 87 44 1063 664 563 1876 . 2098 343 89 Parts 326 | 5 5 62 36 33 86 . 76 22 1 Haulers Intercepted 3 | . . 1 2 . . . . . . Recyclers Shooed 6 | . . 1 1 . 1 . 3 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Gar Combat Hostiles Destroyed 152 | . 3 23 10 25 44 . 40 6 1 Guns 118 | . 3 23 8 20 35 . 25 3 1 Cannons 18 | . . . . . 6 . 11 1 . AOE 11 | . . . 2 5 2 . . 2 . Classes Destroyed 17 | 2 1 7 . 2 4 . 1 . . Worker 10 | . . 1 1 . 2 . 1 5 . Builder 4 | . . . . . 3 . . 1 . Tunneler 2 | 1 . . . . 1 . . . . Hauler 3 | . . 1 2 . . . . . . Recycler 5 | 1 . . 1 . 1 . 1 1 . Operator 4 | . . 1 2 . 1 . . . . Drone 4 | . . . . . . . 4 . . Watcher 5 | . . 2 1 . 1 . 1 . . Swarmer 31 | . 3 . . 7 4 . 13 4 . Saboteur 4 | . . . . 4 . . . . . Grunt 73 | . . 16 6 11 25 . 15 . . Brawler 8 | . . 2 1 . 4 . . . 1 Duelist 3 | . . . . . 2 . 1 . . Protector 2 | . . . . . 2 . . . . Sentry 15 | . . 5 3 2 2 . 3 . . Hunter 2 | . . . . 1 1 . . . . Programmer 14 | . . . . . 4 . 8 2 . Best Kill Streak 12 | 1 3 6 4 8 5 . 6 12 1 Combat Bots Only 8 | . 3 6 3 8 5 . 6 5 1 Max Kills in Single Turn 6 | 1 1 1 2 2 2 . 4 6 1 Gunslinging 1 | . . . . 1 . . . . . Exploded 2 | . . . 2 2 2 . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Gar Hostile Shots Fired 1057 | . 10 88 56 74 196 . 390 119 124 Missed 285 | . 5 15 18 17 52 . 97 39 42 Hits 772 | . 5 73 38 57 144 . 293 80 82 Melee 28 | . . 2 . . 19 . 4 . 3 Projectile 744 | . 5 71 38 57 125 . 289 80 79 AOE 4 | . . . . . . . 4 . . Critical Strikes 30 | . . . . 5 5 . 11 6 3 Damage Taken 14223 | . 40 899 605 823 2917 . 5913 1567 1459 Core 2523 | . . 193 110 28 317 . 710 220 945 Absorbed by Shields 268 | . . . . . . . . . 268 Regen/Repaired (Parts) 164 | . . 37 61 . 66 . . . . Core Remaining (%) 72 | 100 100 51 . 74 54 100 29 . . Volleys Fired 467 | 2 5 74 40 56 95 1 165 22 7 Largest 3 | 2 2 3 3 3 3 3 3 3 1 Hottest 236 | 40 40 108 115 178 223 168 236 236 75 Shots Fired 1238 | 4 10 215 107 165 265 3 411 51 7 Gun 1052 | 4 10 215 105 159 227 2 277 47 6 Cannon 171 | . . . . . 33 1 134 3 . Launcher 13 | . . . 2 6 5 . . . . Special 2 | . . . . . . . . 1 1 Kinetic 547 | 4 10 163 80 90 63 1 136 . . Thermal 654 | . . 52 25 69 197 2 275 28 6 Explosive 13 | . . . 2 6 5 . . . . Electromagnetic 22 | . . . . . . . . 22 . Robot Hit Streak 32 | 3 5 16 22 7 32 6 15 13 9 Robot Miss Streak 8 | . 3 4 4 8 6 1 5 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 19 | . . 3 1 2 6 . 6 1 . Max Gunslinging Chain 1 | . . 1 1 1 1 . 1 1 . Shots Hit Robots 779 | 3 5 143 85 88 210 2 193 43 7 Core Hits 525 | 2 3 69 50 78 168 4 126 22 3 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 2 | . . 1 . . . . 1 . . Critical Strikes 18 | . . 2 1 1 3 . 9 2 . Burn 13 | . . 1 . . 3 . 8 1 . Destroy 4 | . . 1 1 1 . . 1 . . Corrupt 1 | . . . . . . . . 1 . Melee Attacks 14 | . . . . . . . 5 7 2 Impact . | . . . . . . . . . . Slashing 4 | . . . . . . . 2 . 2 Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 7 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18460 | 37 57 1630 1482 1747 5877 49 5423 2021 137 Guns 12528 | 37 57 1604 1391 1451 3894 49 3201 734 110 Cannons 2596 | . . . . . 578 . 1886 132 . Explosions 3248 | . . . 91 296 1403 . 308 1150 . Melee 27 | . . . . . . . . . 27 Ramming 61 | . . 26 . . 2 . 28 5 . Kinetic 5468 | 37 57 991 961 976 1002 27 1417 . . Thermal 9820 | . . 613 430 475 3623 22 3670 877 110 Explosive 2445 | . . . 91 296 1250 . . 808 . Electromagnetic 639 | . . . . . . . 308 331 . Impact . | . . . . . . . . . . Slashing 27 | . . . . . . . . . 27 Piercing . | . . . . . . . . . . Highest Corruption 17 | . . 2 . . 10 . 17 1 1 Average Corruption 3 | . . 2 . . 6 . 3 1 1 Corruption Purged 17 | . . . . . 5 . 12 . . Corruption Blocked . | . . . . . . . . . . Effects 89 | . . 12 . . 37 . 36 4 . Message Errors 23 | . . 4 . . 13 . 6 . . Matter Fused 12 | . . 2 . . 4 . 6 . . Heat Flow Errors 17 | . . 1 . . 5 . 10 1 . Energy Discharges 11 | . . 3 . . 4 . 4 . . Parts Rejected 3 | . . . . . 1 . 1 1 . Data Loss (minor) 11 | . . 1 . . 7 . 2 1 . Data Loss (major) 4 | . . . . . 2 . 2 . . Misfires 1 | . . . . . . . 1 . . Weapon Failures 7 | . . 1 . . 1 . 4 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 250 | . . . . 13 56 . 5 176 . Projectiles 5 | . . . . . . . 5 . . Explosions 245 | . . . . 13 56 . . 176 . Melee . | . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . Impact 1 | . . 1 . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 293 | . . . 23 . 233 . 37 . . Shots 8 | . . . 1 . 5 . 2 . . Rammed 6 | . . . . . 1 . 4 1 . Targets Rammed 10 | . . 4 . . 1 . 4 1 . Kicked 4 | . . 4 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 396 | . . 231 216 147 126 . 396 225 233 Average Temperature 51 | . . 47 67 40 29 . 80 94 76 Received Heat Transfer 3661 | . . 420 252 414 810 . 1339 144 282 Effects 2 | . . . . . . . 2 . . Shutdowns 1 | . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . . . . 1 . 4 . . Combat Hostiles 5 | . . . . . 1 . 4 . . Parts Melted 41 | . . . . . 19 . 19 3 . Heat Transferred 17254 | . . 1379 525 634 6287 50 6837 1292 250 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Gar Maximum Alert Level 3 | . . 1 . 3 2 1 1 1 . Low Security (%) 48 | 100 100 60 100 16 . . 64 91 100 Level 1 25 | . . 39 . 18 23 100 35 8 . Level 2 24 | . . . . 54 76 . . . . Level 3 . | . . . . 9 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 828 | 5 60 250 91 828 651 310 391 322 165 Initial 434 | . . . 52 54 434 310 98 179 165 Average 236 | . 18 165 20 468 476 255 116 67 158 Influence Increases 4451 | 10 70 670 326 794 1089 . 1079 386 27 Destroy 0b10 Robot/C 2515 | . 60 460 200 460 630 . 600 90 15 Destroy 0b10 Robot/NC 154 | 10 . 25 35 . 44 . 12 28 . Destroy Leader 482 | . 10 116 66 30 130 . 114 16 . Trap Triggered on 0b10 40 | . . . . . . . 32 8 . Successful Hack 40 | . . 7 6 12 9 . 6 . . Disable Machine 315 | . . . 15 . 144 . 36 120 . Anti-Garrison Action 251 | . . . . 138 . . 113 . . Destroy Structure 273 | . . 2 4 49 84 . 46 88 . Partial Spotted 24 | . . . . . . . 24 . . Lose Combat Pursuer 357 | . . 60 . 105 48 . 96 36 12 Influence Decreases 4319 | 10 70 544 368 50 1282 435 911 518 131 Entered New Map 1185 | . . . 74 30 394 325 102 189 71 Time Decay 2425 | 10 70 504 294 . 688 110 520 229 . Lost Part 639 | . . 40 . 20 200 . 249 70 60 Lost Ally 70 | . . . . . . . 40 30 . Squads Dispatched 29 | . . 2 3 . 10 1 10 3 . Investigation 1 | . . . . . 1 . . . . Extermination 11 | . . . . . 4 1 5 1 . Reinforcement 6 | . . 2 1 . 1 . 1 1 . Assault 5 | . . . . . 3 . 2 . . Garrison 6 | . . . 2 . 1 . 2 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Gar Distress Signals 14 | . . 5 2 . 4 . 1 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 226 | . 3 32 18 20 57 . 58 19 19 Peak Tracking Total 18 | . 3 10 4 6 6 . 7 5 18 Tactical Retreats 17 | . . 2 . 2 4 . 5 3 1 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Gar Traps Triggered 10 | . . . . . 5 . 1 1 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts 27 | . . . . . . . 17 10 . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . . . . . 5 1 . Reused 5 | . . . . . . . 4 1 . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 5 | . . . . . . . 4 1 . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Gar Machines Disabled 29 | . . . 1 2 12 . 4 10 . Max in Single Turn 6 | . . . 1 1 6 . 2 5 . Garrison Access 6 | . . . . . 3 . 3 . . Garrison Relay 2 | . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Gar Machines Accessed 35 | . 3 6 5 3 9 1 5 3 . Terminals 25 | . 3 5 3 3 5 1 3 2 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . 1 1 . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 7 | . . . 1 . 3 . 2 1 . Total Hacks 61 | . 8 13 9 5 13 1 9 3 . Successful 29 | . 3 7 6 1 6 . 5 1 . Failed 31 | . 4 6 3 4 7 1 4 2 . Catastrophic 7 | . 1 1 . 1 1 1 2 . . Database Lockouts 1 | . 1 . . . . . . . . Manual 25 | . 6 2 3 . 6 1 6 1 . Terminals 47 | . 8 11 5 5 8 1 7 2 . Fabricators . | . . . . . . . . . . Repair Stations 7 | . . 2 3 . 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 7 | . . . 1 . 3 . 2 1 . Terminal Hacks 16 | . 3 5 3 1 1 . 3 . . Record 1 | . 1 . . . . . . . . Robot Analysis 5 | . 2 . 2 . . . 1 . . Prototype ID Bank 2 | . . 2 . . . . . . . Open DSF 1 | . . . . . 1 . . . . Locate Traps 3 | . . 1 1 . . . 1 . . Registered Components 1 | . . . . . . . 1 . . Zone Layout 2 | . . 2 . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . 2 2 . 2 . . . . Scan Component 3 | . . 1 1 . 1 . . . . Repair 3 | . . 1 1 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . 3 . 2 1 . Unlock Access 2 | . . . 1 . . . . 1 . Seal Access 5 | . . . . . 3 . 2 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 3 4 4 3 5 1 2 2 . Full Trace Events 2 | . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . 1 1 . 1 . . . . Time 77 | . . 26 32 . 19 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Gar Used RIF Installer 2 | . . . . 2 . . . . . Threat Obfuscator 1 | . . . . 1 . . . . . Robots Hacked 5 | . . . . . . . 1 3 1 Non-combat 2 | . . . . . . . . 2 . Combat 3 | . . . . . . . 1 1 1 Robot Hacks Applied 8 | . . . . . . . 1 6 1 parse_system 2 | . . . . . . . . 1 1 find_chute 2 | . . . . . . . . 2 . find_fabricator 2 | . . . . . . . . 2 . formatsys_high 2 | . . . . . . . 1 1 . Relay Couplers Released 10 | . . . . 7 . . 3 . . Machine Destruction 10 | . . . . 7 . . 3 . . Attached 2 | . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Gar Total Allies 2 | . . . . . . . 1 1 . Largest Group 1 | . . . . . . . 1 1 . Highest-Rated Group 56 | . . . . . . . 26 56 . Highest-Rated Ally 56 | . . . . . . . 26 56 . Total Orders 2 | . . . . . . . . 2 . STAY 1 | . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . 1 . Ally Attacks 6 | . . . . . . . 3 3 . Total Damage 166 | . . . . . . . 8 158 . Kills 1 | . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Gar Active Infowar (turns) 3964 | 18 227 150 . . 303 234 2907 125 . Optics 125 | . . . . . . . . 125 . Sensors 2199 | . . . . . . 234 1965 . . Seismic 3231 | 18 227 150 . . 303 14 2519 . . Cloaking 1210 | . . . . . . . 1210 . . Robot Analysis Total 5 | . 2 . 2 . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 10 | . . . . . . . 7 3 . Drone Recoveries 1 | . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Gar Turns Passed 10845 | 91 227 1401 1066 1042 2767 234 3100 721 196 Spaces Moved 4982 | 47 167 588 521 539 1445 203 1063 288 121 Core 61 | 24 . . . . 2 . . . 35 Treads 3120 | . . 71 521 539 545 16 1054 288 86 Legs 1055 | 23 167 517 . . 348 . . . . Wheels 746 | . . . . . 550 187 9 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 150 150 95 105 105 160 50 Average Speed 165 | 153 120 181 162 150 147 110 213 160 129 Slowest Speed 650 | 250 190 190 240 150 650 240 250 160 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 4 42 49 47 48 34 3 26 17 18 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 13 | . . . . . . . 13 . . Terrain Destroyed 190 | . . . 2 43 87 . 18 40 . Melee 2 | . . . . . . . 2 . . Projectile 24 | . . . . . 8 . 16 . . AOE 164 | . . . 2 43 79 . . 40 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Gar Total 6595 | 59 182 772 659 644 1854 211 1563 501 150 Wait 719 | 2 2 74 56 30 189 . 208 156 2 Move 4972 | 46 166 587 520 537 1444 202 1062 287 121 Hop . | . . . . . . . . . . Pick Up 80 | 2 4 7 9 3 25 1 24 4 1 Fast Attach 38 | 7 . 4 3 . 14 . 7 2 1 Attach 55 | . . 3 1 2 13 2 22 5 7 Detach 4 | . . 1 . . . 1 1 1 . Swap 113 | . 3 12 14 12 31 3 31 6 1 Drop 68 | . 2 6 16 3 26 1 14 . . Fire 467 | 2 5 74 40 56 95 1 165 22 7 Melee 14 | . . . . . . . 5 7 2 Ram . | . . . . . . . . . . Kick 4 | . . 4 . . . . . . . Crush 6 | . . . . . 1 . 4 1 . Escape Stasis 24 | . . . . . 16 . . . 8 Rewire 2 | . . . . 1 . . 1 . . Trap 27 | . . . . . . . 17 10 . Miscellaneous 2 | . . . . . . . 2 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Ext) -4/Factory -4/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 6) 257 | -10/Materials | Discovered new exit (range 13) 289 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 422 | -9/Materials | Repaired Aluminum Leg 446 | -9/Materials | Discovered new exit (range 13) 828 | -9/Materials | Discovered new exit (range 13) 863 | -9/Materials | Build established: Scavenger-Gunner 1635 | -9/Materials | Discovered new exit (range 16) 1720 | -9/Materials | Entered another Materials area 1720 | -8/Materials | Evolved 2 slots: Utility x2 2051 | -8/Materials | Build established: Scavenger-Tank 2153 | -8/Materials | Garrison activated, responded to threat 2522 | -8/Materials | Repaired Spread Laser 2726 | -8/Materials | Garrison activated, responded to threat 2751 | -8/Materials | Discovered new exit (range 10) 2767 | -8/Materials | Identified exit to Garrison 2786 | -8/Materials | Entered Garrison 2828 | -8/Garrison | Triggered checkpoint 2831 | -8/Garrison | Build established: Tank 2853 | -8/Garrison | Garrison Relay disabled 3104 | -8/Garrison | Triggered checkpoint 3168 | -8/Garrison | Discovered new exit (range 12) 3220 | -8/Garrison | Triggered checkpoint 3245 | -8/Garrison | Discovered new exit (range 70) 3245 | -8/Garrison | Discovered new exit (range 75) 3245 | -8/Garrison | Discovered new exit (range 24) 3357 | -8/Garrison | Build established: Scavenger-Tank 3504 | -8/Garrison | Installed Relay Interface Framework 3597 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 3753 | -8/Garrison | Garrison Relay disabled 3766 | -8/Garrison | Destroyed 8 combat bots 3828 | -8/Garrison | Entered Factory 3828 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4223 | -7/Factory | Lost 3 parts (2n1u) 4316 | -7/Factory | Garrison activated, responded to threat 5115 | -7/Factory | Build established: Scavenger-Gunner 5428 | -7/Factory | First assault squad dispatched 6074 | -7/Factory | Repaired Field Laser 6166 | -7/Factory | Lost 8 parts (1p4n1u2w) 6317 | -7/Factory | System corruption reached 10% 6579 | -7/Factory | Discovered new exit (range 15) 6595 | -7/Factory | Entered another Factory area 6595 | -6/Factory | Evolved 2 slots: Utility x2 6740 | -6/Factory | Discovered new exit (range 15) 6755 | -6/Factory | Identified exit to Factory 6829 | -6/Factory | Entered another Factory area 6829 | -5/Factory | Evolved 2 slots: Utility x2 7410 | -5/Factory | Build established: Skirmisher 8763 | -5/Factory | Build established: Scavenger-Gunner 9092 | -5/Factory | Discovered new exit (range 13) 9120 | -5/Factory | Identified exit to Extension 9516 | -5/Factory | Lost 3 parts (1p1n1u) 9662 | -5/Factory | Garrison activated, responded to threat 9693 | -5/Factory | Lost 6 allies 9696 | -5/Factory | Build established: Scavenger-Skirmisher 9719 | -5/Factory | System corruption reached 10% 9734 | -5/Factory | Core integrity fell below 50% 9790 | -5/Factory | Lost 15 parts (1p2n6u6w) 9866 | -5/Factory | Discovered new exit (range 15) 9928 | -5/Factory | Identified exit to Factory 9929 | -5/Factory | Entered another Factory area 9929 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10155 | -4/Factory | Build established: Bothacker-Mutant 10594 | -4/Factory | Garrison activated, responded to threat 10648 | -4/Factory | Identified exit to Garrison 10650 | -4/Factory | Entered Garrison 10670 | -4/Garrison | Lost 7 parts (1p1n2u3w) 10740 | -4/Garrison | Triggered checkpoint 10773 | -4/Garrison | Heavy support dispatched to Research 10802 | -4/Garrison | Triggered checkpoint 10819 | -4/Garrison | Released all parts (14) 10829 | -4/Garrison | Spotted B-86 Titan 10834 | -4/Garrison | Core integrity fell below 50% 10842 | -4/Garrison | Core integrity fell below 20% 10846 | -4/Garrison | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 10836_ A bubble of rippling energy engulfs the area. 10836_ Field strength at 94. Garrison Door activated. 10837_ Field strength at 83. 10838_ Field strength at 61. 10839_ Field strength at 48. 10839_ Critical hit (Meltdown: +270). 10840_ Field strength at 5. 10840_ Stasis field depleted. 10843_ Triggered Stasis Trap. 10843_ A bubble of rippling energy engulfs the area. 10843_ Field strength at 94. 10843_ Field strength at 80. 10844_ Penetrated by Slug. 10844_ Slug penetrates Wall. 10844_ Garrison Terminal disabled. 10844_ Field strength at 49. 10845_ Field strength at 32. Map ----- +----------------------------------------------------+ | ?# ###########* ############????????????????????? | | ?# *%=!| "#????????????????????? | | ?# !=%= % #?????????????????????? | | ?###### ####### ######## #?????????????????????? | | ?????# !#????# #??????# #?????????????????????? | | ?????#! !#????# #??????# #?????????????????????? | | ?????#! !#????# #??????# %#?????????????????????? | | ?????#####????# #??????# #?????????????????????? | | ??????????????#^^#??????# #?????????????????????? | | ??????????????# #??????# #???????? #???????????? | | ??????????????# #?????## ##""""## ##??????????? | | ??????????????# ####### #??????????? | | ??????????????# % #??????????? | | ??????????????# h #??????????? | | ??????????????##"####### #; ## #??????????? | | ???????????????? ????### ;# ## #??????????? | | ???????????????? ????# "??????????? | | ???????????????? ????# BB "??????????? | | ????????????????#????# % BB "??????????? | | ?????????????????????# ^ "??????????? | | ?????????????????????### #;hg ## #??????????? | | ???????????????????????# b #; ## ##?????????? | | ???????????????????????# ?????????? | | ???????????????????????# s g ?????????? | | ???????????????????????# sss #??????????? | | ???????????????????????##@^## ## ##??????????? | | ????????????????????????#s #? #?? #???????????? | | ???????????????????????? s #??####???????????????? | | ????????????????????????#s #?????????????????????? | | ????????????????????????# s#?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# s#?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 18 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 14 Defensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 38 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 58% | -9/Materials Spread Laser | 23% | -8/Materials Field Laser | 17% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixHelicalSaw Manual? 0 Play Time 01:22:46 Cumulative 102.5 hours Start 2025.09.27 @ 16:46:44 End 2025.09.28 @ 01:08:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 201 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 48 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53cfa924-6a8b-4a32-8806-c5e520c297f8