Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.15 @ 19:56:51 Player: 5taquitos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1382) 1382 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (741) 741 TOTAL SCORE: 4378 Bonus ------- High Alert Combat Kills 41 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 143/150 System Corruption 3% Temperature Cool (20) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (3) ------- Plasma Cannon > --- INVENTORY (10) --- Compact Matter Pod (56) Advanced Targeting Computer Relay Coupler [Grunt] (21) Relay Coupler [Sentry] (17) Relay Coupler [Behemoth] (8) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Lightning Gun Beam Rifle Particle Gun > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Advanced Targeting Computer Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Behemoth] Lightning Gun Beam Rifle Plasma Cannon [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 1 | . . 1 . . . Weapon 1 | . . . 1 . . Parts Attached 48 | 8 4 13 9 4 10 Power 7 | 1 2 1 1 . 2 Engine 4 | 1 2 1 . . . Core 3 | . . . 1 . 2 Reactor . | . . . . . . Propulsion 12 | 2 1 3 2 2 2 Treads . | . . . . . . Leg 12 | 2 1 3 2 2 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 3 1 3 2 2 . Device 6 | 2 . 1 2 1 . Storage 3 | 1 1 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 18 | 2 . 6 4 . 6 Energy Gun 10 | 1 . 2 2 . 5 Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | 1 . 3 1 . . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 21 | . . 3 2 3 13 Power 3 | . . 1 . . 2 Propulsion 5 | . . . . 2 3 Utility 4 | . . 1 1 1 1 Weapon 9 | . . 1 1 . 7 Highest Loss Streak 8 | . . 1 1 3 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 100 95 99 97 85 Engine 5 | . 14 10 . . . Core 4 | . . . 8 9 8 Leg 31 | . 28 32 36 34 27 Device 7 | . 14 1 5 9 9 Storage 14 | . 14 22 11 9 9 Protection 5 | . . 6 9 8 6 Energy Gun 12 | . 14 9 8 9 20 Ballistic Gun 9 | . 14 11 9 9 2 Ballistic Cannon 2 | . . . 9 9 . Peak Build Rating 26 | 9 8 16 25 24 26 Average Rating 16 | 5 7 12 23 23 22 On Entrance 13 | . 7 8 16 23 24 Naked Turns . | . . . . . . Heaviest Build 36 | 14 19 31 36 35 35 Greatest Support 40 | 20 20 30 40 40 40 Greatest Overweight (x) 8 | 4 . 1 . 1 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 7 10 10 10 10 10 Average Carried 9 | 4 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 7 10 10 10 10 5 Class Distribution -------------------- 50% | Mutant 35% | Scavenger-Tank 5% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1137 | 285 121 231 240 146 114 Remotely 211 | 90 121 . . . . Salvage Created 1949 | 92 268 333 490 273 493 Parts 101 | 4 12 28 16 10 31 Haulers Intercepted 3 | . 1 . 1 . 1 Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 36 | . 6 7 7 8 8 Guns 29 | . 6 7 4 4 8 Cannons 7 | . . . 3 4 . Classes Destroyed 10 | 2 3 1 . 1 3 Worker 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Hauler 3 | . 1 . 1 . 1 Recycler 5 | 1 1 . 2 . 1 Operator 1 | . . . . . 1 Swarmer 7 | . 2 1 1 2 1 Cutter 2 | . . . . . 2 Grunt 18 | . 4 2 5 5 2 Sentry 8 | . . 4 1 . 3 Programmer 1 | . . . . 1 . Best Kill Streak 6 | 2 3 2 6 3 4 Combat Bots Only 4 | . 2 2 4 3 2 Max Kills in Single Turn 2 | 1 2 1 1 2 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 302 | . 39 49 44 57 113 Missed 83 | . 8 13 13 22 27 Damage Taken 3660 | . 327 567 428 480 1858 Core 670 | . 57 53 77 22 461 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 244 | . . 82 . . 162 Core Remaining (%) 87 | 100 77 86 . . . Volleys Fired 154 | 5 31 42 23 17 36 Largest 3 | 2 2 2 3 3 3 Hottest 176 | 70 70 70 118 127 176 Shots Fired 338 | 10 62 70 64 47 85 Gun 283 | 10 62 58 41 33 79 Cannon 43 | . . . 23 14 6 Launcher 12 | . . 12 . . . Special . | . . . . . . Kinetic 159 | 5 31 34 46 31 12 Thermal 131 | 5 31 11 11 16 57 Explosive 12 | . . 12 . . . Electromagnetic 36 | . . 13 7 . 16 Robot Hit Streak 11 | 2 9 9 11 7 5 Robot Miss Streak 8 | 2 3 4 8 3 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . . 1 2 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 189 | 5 36 38 40 29 41 Core Hits 88 | 3 13 14 19 15 24 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 8 | . . 1 5 1 1 Burn 5 | . . 1 2 1 1 Destroy 2 | . . . 2 . . Blast 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3116 | 66 533 481 716 560 760 Guns 2322 | 66 354 476 424 324 678 Cannons 576 | . . . 292 236 48 Explosions 179 | . 179 . . . . Melee . | . . . . . . Ramming 39 | . . 5 . . 34 Kinetic 1389 | 30 142 206 507 405 99 Thermal 1260 | 36 391 90 130 155 458 Explosive . | . . . . . . Electromagnetic 428 | . . 180 79 . 169 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 3 Average Corruption 2 | . . . . 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . 6 8 Message Errors 3 | . . . . 1 2 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 2 | . . . . 1 1 Data Loss (major) 1 | . . . . . 1 Weapon Failures 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage 59 | . 59 . . . . Projectiles . | . . . . . . Explosions 59 | . 59 . . . . Melee . | . . . . . . Knockbacks 4 | . . . 1 3 . Impact . | . . . . . . Kinetic 4 | . . . 1 3 . Secondary . | . . . . . . Self-Inflicted Damage 10 | . . 10 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed 7 | . . 2 1 . 4 Kicked 7 | . . 2 1 . 4 Crushed . | . . . . . . Highest Temperature 299 | 50 246 93 141 117 299 Average Temperature 60 | 23 73 31 43 45 91 Received Heat Transfer 1260 | . 108 153 225 243 531 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 1 . 3 Heat Transferred 3345 | 111 779 333 481 444 1197 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 502 | 10 246 200 288 442 502 Initial 215 | . 6 18 54 187 215 Average 177 | 2 113 77 129 317 349 Maximum Alert Level 2 | . 1 1 1 2 2 Low Security (%) 61 | 100 85 88 83 27 . Level 1 26 | . 14 11 16 42 61 Level 2 12 | . . . . 30 38 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 1 3 . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 7 | . 2 1 2 . 2 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 4 | . 2 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 12 13 12 10 19 Peak Tracking Total 6 | . 4 3 6 6 6 Tactical Retreats 4 | . . 1 1 1 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 6 | . 1 3 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 3 | . 2 . . . 1 Max in Single Turn 2 | . 2 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 13 | . 2 4 2 3 2 Terminals 10 | . 2 3 1 3 1 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 27 | . 5 10 2 5 5 Successful 15 | . 1 5 2 2 5 Failed 12 | . 4 5 . 3 . Catastrophic 3 | . . 1 . 2 . Database Lockouts . | . . . . . . Manual 12 | . 5 5 1 . 1 Terminals 20 | . 5 8 1 5 1 Fabricators . | . . . . . . Repair Stations 6 | . . 2 . . 4 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 6 | . 1 3 . 2 . Level Access Points 2 | . 1 1 . . . Recall Investigation 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Patrol Navigation 1 | . . . . 1 . Security Stations 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . 2 . . 4 Scan Component 3 | . . 1 . . 2 Repair 3 | . . 1 . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 2 | . . . 1 . 1 Terminals 2 | . . . 1 . 1 Botnet 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 7 | . 1 3 . 2 1 Full Trace Events 2 | . . 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 1 . . 2 Time 78 | . . 26 . . 52 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 2422 | 111 439 694 342 354 482 Spaces Moved 1330 | 60 254 369 202 229 216 Core 22 | 10 . . . . 12 Treads . | . . . . . . Legs 1308 | 50 254 369 202 229 204 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 125 | 131 120 127 120 121 134 Slowest Speed 450 | 250 120 190 120 190 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 44 36 15 30 25 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 68 | . . 68 . . . Terrain Destroyed 106 | . 11 89 3 . 3 Melee . | . . . . . . Projectile 6 | . . . 3 . 3 AOE 100 | . 11 89 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 1793 | 79 334 525 254 267 334 Wait 193 | . 35 90 3 3 62 Move 1325 | 59 253 368 201 228 216 Hop . | . . . . . . Pick Up 32 | 7 5 6 7 5 2 Fast Attach 20 | 7 . 2 2 3 6 Attach 11 | . . 4 2 1 4 Detach . | . . . . . . Swap 17 | 1 4 7 5 . . Drop 29 | . 6 4 10 5 4 Fire 154 | 5 31 42 23 17 36 Melee . | . . . . . . Ram . | . . . . . . Kick 7 | . . 2 1 . 4 Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 457 | -10/Materials | Identified exit to Materials 551 | -10/Materials | Entered another Materials area 551 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 619 | -9/Materials | Identified exit to Materials 961 | -9/Materials | Repaired Aluminum Leg 1245 | -9/Materials | Entered another Materials area 1245 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1512 | -8/Materials | Garrison activated, responded to threat 1583 | -8/Materials | Identified exit to Garrison 1587 | -8/Materials | Entered Garrison 1672 | -8/Garrison | Build established: Scavenger-Tank 1686 | -8/Garrison | Triggered checkpoint 1697 | -8/Garrison | Learned Materials security intel 1721 | -8/Garrison | Triggered checkpoint 1765 | -8/Garrison | Lost 3 parts (2n1u) 1815 | -8/Garrison | Installed Relay Interface Framework 1871 | -8/Garrison | Discovered new exit (range 12) 1891 | -8/Garrison | Triggered checkpoint 1941 | -8/Garrison | Entered Materials 2232 | -8/Materials | Repaired Aluminum Leg 2260 | -8/Materials | Repaired Aluminum Leg 2377 | -8/Materials | Lost 8 parts (1p3n1u3w) 2377 | -8/Materials | Core integrity fell below 50% 2390 | -8/Materials | Core integrity fell below 20% 2423 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02383_ U-05 Engineer builds a Wall. 02383_ G-47 Trooper overheating. 02384_ G-47 Trooper suffers critical hit (Burn). 02384_ G-47 Trooper destroyed. 02386_ Lightning Gun destroyed. 02389_ Slug penetrates Wall. 02389_ Knocked back. 02390_ 0FR Y259I17XZ,FFN4CYP HNP9DPIQQHRD 02391_ Lgt. Nuclear Core melted. 02391_ G-47 Trooper destroyed. 02392_ U-05 Engineer builds a Wall. 02395_ Mic. Nuclear Core destroyed. 02407_ U-05 Engineer builds a Wall. 02407_ M-13 Machinist repairs G-47 Trooper. 02410_ Beam Rifle destroyed. 02413_ U-05 Engineer builds a Wall. 02416_ Penetrated by Slug. 02416_ R-06 Scavenger collects Imp. Heat Sink. 02417_ U-05 Engineer builds a Wall. 02420_ R-06 Scavenger collects Aluminum Leg. 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"R" # # | | ??????????????????????# #"## # " " # # | | ???????????????? ]]% # # # | | ???????????????? ! = % %# """ """?? ? | | ???????????????? % # """ ""??????? | | ?????????????????###### ######## """ "???????? | | ??????????????????????## ????????? ????????? | | ???????????????????????# ???????????#####???????? | | ???????????????????????# ????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 250 Matter Stores 349 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerIonicSaw Manual? 0 Play Time 00:34:32 Cumulative 27.0 hours Start 2024.12.15 @ 19:22:02 End 2024.12.15 @ 19:56:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e92ca77-288e-4192-8900-023fec503d9c