Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.07 @ 19:37:22 Player: CreepyD Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (970) 970 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3995 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 402/500 System Corruption 4% Temperature Cool (572) Movement Hovering (180) Ox2 Location -7/Storage Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION (2) --- Gravmag System > --- UTILITY (7) ------ Targeting Computer Core Analyzer Hacking Suite > --- WEAPON (2) ------- High-powered Electrolaser Compact Ion Cannon > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Advanced Terrain Scanner Advanced Terrain Scan Processor Targeting Computer Core Analyzer Improved Propulsion Shielding Weapon Shielding Hacking Suite > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle > --- INVENTORY -------- Improved Hover Unit Heavy EM Shotgun Arc Projector Arc Projector [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Gravmag System Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Targeting Computer Device Advanced Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Particle Cannon Energy Gun Dispersion Rifle Energy Cannon Particle Cannon Launcher Guided EMP Blaster Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 5 | . . 2 2 1 . Weapon . | . . . . . . Parts Attached 68 | 5 3 11 16 18 15 Power 6 | 1 . 1 . 1 3 Engine 3 | 1 . 1 . 1 . Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 18 | 2 . . 6 7 3 Treads . | . . . . . . Leg 3 | . . . 2 1 . Wheel 2 | 2 . . . . . Hover 12 | . . . 3 6 3 Flight 1 | . . . 1 . . Utility 20 | 1 1 6 4 6 2 Device 9 | . 1 2 2 3 1 Storage 1 | 1 . . . . . Processor 5 | . . 3 . 2 . Hackware 1 | . . . 1 . . Protection 4 | . . 1 1 1 1 Artifact . | . . . . . . Weapon 24 | 1 2 4 6 4 7 Energy Gun 14 | 1 . 1 5 3 4 Energy Cannon 6 | . 2 3 . . 1 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 4 | . . . 1 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . 1 . 3 4 Parts Lost 37 | . . 9 10 1 17 Power 4 | . . 2 . . 2 Propulsion 9 | . . 2 3 . 4 Utility 10 | . . 1 3 . 6 Weapon 14 | . . 4 4 1 5 Highest Loss Streak 10 | . . 3 10 1 8 Average Slot Usage (%) 71 | . 94 81 57 66 64 Engine 4 | . 14 8 . 3 . Core 1 | . . . . . 3 Leg 1 | . . . 10 2 . Wheel 6 | . 28 16 . . . Hover 5 | . . . 1 7 11 Device 9 | . 12 11 9 13 2 Storage 1 | . 14 1 . . . Processor 17 | . . 22 17 16 20 Hackware 4 | . . . 8 7 7 Protection 5 | . . 1 1 9 7 Energy Gun 4 | . 3 . 7 3 7 Energy Cannon 6 | . 20 19 . . . Naked Turns . | . . . . . . Heaviest Build 44 | 10 18 18 8 28 44 Greatest Support 32 | 32 32 32 26 22 22 Greatest Overweight (x) 4 | . . 3 1 4 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 4 Average Capacity 4 | 5 6 4 4 4 4 Most Carried 6 | 2 6 5 4 4 4 Average Carried 2 | . 3 2 1 3 2 Final Capacity 6 | 6 6 4 4 4 4 Final Carried 6 | 1 6 4 4 4 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 819 | 222 . 102 . 337 158 Remotely . | . . . . . . Salvage Created 982 | . . 459 122 85 316 Parts 58 | . . 27 9 3 19 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 28 | . . 12 3 2 11 Guns 11 | . . . . 1 10 Cannons 12 | . . 12 . . . AOE 5 | . . . 3 1 1 Classes Destroyed 8 | . . 5 1 1 1 Worker 2 | . . 1 1 . . Builder 1 | . . 1 . . . Hauler 2 | . . 2 . . . Swarmer 15 | . . 9 . . 6 Grunt 5 | . . . 2 . 3 Sentry 5 | . . 3 1 1 . Hunter 1 | . . . . . 1 Programmer 2 | . . . . 1 1 Best Kill Streak 5 | . . 5 4 1 4 Combat Bots Only 4 | . . 3 3 1 4 Max Kills in Single Turn 2 | . . 2 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 4303 | . . 845 1154 286 2018 Core 1576 | . . 324 457 110 685 Absorbed by Shields . | . . . . . . Core Remaining (%) 58 | 100 100 19 16 . . Volleys Fired 79 | . . 28 8 5 38 Largest 2 | . . 2 2 2 2 Hottest 176 | . . 136 106 176 176 Shots Fired 136 | . . 56 11 9 60 Gun 72 | . . . 8 8 56 Cannon 57 | . . 56 . . 1 Launcher 7 | . . . 3 1 3 Special . | . . . . . . Kinetic . | . . . . . . Thermal 124 | . . 56 5 8 55 Explosive 4 | . . . 3 1 . Electromagnetic 8 | . . . 3 . 5 Robot Hit Streak 15 | . . 9 6 13 15 Robot Miss Streak 5 | . . 5 1 . 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 90 | . . 37 6 7 40 Core Hits 51 | . . 18 11 4 18 Critical Hits 2 | . . . . . 2 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2578 | . . 784 353 229 1212 Guns 1247 | . . . 53 182 1012 Cannons 769 | . . 741 . . 28 Explosions 453 | . . . 289 47 117 Melee . | . . . . . . Ramming 109 | . . 43 11 . 55 Kinetic . | . . . . . . Thermal 2035 | . . 741 53 182 1059 Explosive 336 | . . . 289 47 . Electromagnetic 98 | . . . . . 98 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Effects 8 | . . . . . 8 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 71 | . . 5 18 . 48 Projectiles 8 | . . 5 . . 3 Explosions 63 | . . . 18 . 45 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 185 | . . 16 4 71 94 Shots 3 | . . . . 2 1 Rammed 27 | . . 17 2 . 8 Targets Rammed 28 | . . 17 3 . 8 Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 695 | . . 416 132 333 695 Average Temperature 191 | . . 145 74 142 260 Received Heat Transfer 960 | . . 102 495 66 297 Effects 27 | . . 2 . . 25 Shutdowns 6 | . . . . . 6 Energy Bleed 3 | . . 1 . . 2 Interference 8 | . . . . . 8 Matter Decay 2 | . . . . . 2 Short Circuit 2 | . . 1 . . 1 Damage (minor) 3 | . . . . . 3 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 4 . . . Heat Transferred 3195 | . . 1332 111 259 1493 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 369 | . . 369 122 189 138 Average Influence 102 | . . 210 51 78 89 Maximum Alert Level 1 | . . 1 . . . Low Security (%) 86 | 100 100 43 100 100 100 Level 1 13 | . . 56 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 1 . 1 1 Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 2 | . . 1 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 6 | . . 4 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . . 31 17 3 16 Peak Tracking Total 14 | . . 10 14 1 6 Tactical Retreats 6 | . . 3 2 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 6 | . . 2 . 2 2 Max in Single Turn 2 | . . 1 . 2 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 8 | . . 2 1 2 3 Terminals 4 | . . 1 1 . 2 Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 17 | . . 3 1 6 7 Successful 8 | . . 2 1 2 3 Failed 9 | . . 1 . 4 4 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . . 1 1 . 4 Fabricators 1 | . . . . 1 . Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers 7 | . . 2 . 5 . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 1 . 1 Open Door 1 | . . . . . 1 Locate Traps 1 | . . . 1 . . Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 2 . 1 . Insert Component 2 | . . 1 . 1 . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . 2 . 2 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built 2 | . . . . 2 . Matter 234 | . . . . 234 . Time 58 | . . . . 58 . Total Part Build Rating 14 | . . . . 14 . Parts Repaired 1 | . . . . . 1 Time 31 | . . . . . 31 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 1808 | 44 153 437 187 480 507 Spaces Moved 1244 | 35 136 245 159 422 247 Core 352 | 4 . 90 63 188 7 Treads . | . . . . . . Legs 92 | . . . 66 26 . Wheels 322 | 31 136 155 . . . Hover 468 | . . . 20 208 240 Flight 10 | . . . 10 . . Fastest Speed 40 | 50 100 50 40 50 50 Average Speed 86 | 94 100 94 82 83 77 Slowest Speed 250 | 100 100 200 120 250 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 35 31 19 10 27 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 97 | . . . 32 44 21 Melee . | . . . . . . Projectile 15 | . . . . . 15 AOE 82 | . . . 32 44 6 Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 1834 | 45 153 393 205 536 502 Wait 350 | . 6 79 3 81 181 Move 1239 | 34 135 244 158 421 247 Hop . | . . . . . . Pick Up 43 | 6 8 7 11 1 10 Fast Attach 25 | . . 1 3 17 4 Attach 39 | 5 3 6 13 1 11 Detach 5 | . . 1 3 1 . Swap 5 | . . 4 . 1 . Drop 21 | . 1 6 3 8 3 Fire 79 | . . 28 8 5 38 Melee . | . . . . . . Ram 27 | . . 17 2 . 8 Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 6) 198 | -10/Materials | Entered another Materials area 198 | -9/Materials | Evolved 2 slots: Utility x2 334 | -9/Materials | Build established: Mutant 568 | -9/Materials | Lost 3 parts (2n1w) 621 | -9/Materials | Core integrity fell below 50% 632 | -9/Materials | Discovered new exit (range 6) 635 | -9/Materials | Core integrity fell below 20% 635 | -9/Materials | Entered another Materials area 635 | -8/Materials | Evolved 2 slots: Utility x2 785 | -8/Materials | Core integrity fell below 50% 816 | -8/Materials | Core integrity fell below 20% 816 | -8/Materials | Discovered new exit (range 15) 822 | -8/Materials | Entered Factory 822 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 845 | -7/Factory | Lost 10 parts (3n3u4w) 1149 | -7/Factory | Fabricated Dispersion Rifle? 1249 | -7/Factory | Discovered new exit (range 8) 1302 | -7/Factory | Entered Storage 1388 | -7/Storage | Repaired Dispersion Rifle 1475 | -7/Storage | Core integrity fell below 50% 1557 | -7/Storage | Lost 8 parts (1p2n3u2w) 1795 | -7/Storage | Core integrity fell below 20% 1810 | -7/Storage | Core destroyed Last Messages --------------- 01796_ Slug penetrates Wall. 01798_ Overheating: Matter decay (-42). 01799_ Overheating: Energy bleed (-50). 01800_ U-05 Engineer builds a Wall. 01800_ H-55 Commando destroyed. 01800_ Hpw. Electrolaser destroyed. 01802_ Hpw. Electrolaser permanently disabled. 01802_ Overheating: Short circuit. 01803_ Power failure, Enh. Nuclear Core shutdown. 01803_ Slammed into S-27 Virus. 01803_ U-05 Engineer builds a Wall. 01804_ Overheating: Core damaged (-84). 01805_ Power failure, Enh. Nuclear Core shutdown. 01805_ Acquired Prototype Energy Cannon. 01806_ Identified Com. Ion Cannon. 01807_ Destroyed VTOL Module. 01808_ Overheating: Enh. Nuclear Core damaged (-30). 01808_ U-05 Engineer builds a Wall. 01809_ Overheating: Core Analyzer damaged (-16). 01810_ Overheating: Core damaged (-126). 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