Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.09 @ 18:12:06 Player: Jack Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (66) 330 Value Destroyed (2528) 2528 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1857) 1857 TOTAL SCORE: 11375 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 619 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 293/300 Energy 100/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Sentry] (18) Relay Coupler [Sentry] (30) Relay Coupler [Sentry] (24) Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Structural Scanner Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] > --- WEAPON ----------- Improved Datajack Scythe > --- INVENTORY -------- VTOL Module Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Mace [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Flight Unit VTOL Module Utility Hacking Suite Device Structural Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Scythe Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Arm Slots Evolved 12 | . . . 2 . . . 2 . . 2 2 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . Utility 10 | . . . 1 . . . 1 . . 2 2 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 70 | 2 . 1 6 2 . . 6 9 4 14 3 5 6 3 4 5 Power 7 | . . . . 1 . . . 1 . 2 2 . . 1 . . Engine 3 | . . . . 1 . . . 1 . . 1 . . . . . Core 4 | . . . . . . . . . . 2 1 . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 25 | . . . 4 1 . . 1 5 2 5 1 1 1 1 . 3 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 25 | . . . 4 1 . . 1 5 2 5 1 1 1 1 . 3 Utility 28 | . . 1 1 . . . 4 1 2 5 . 4 4 1 3 2 Device 3 | . . . . . . . 2 . . 1 . . . . . . Storage . | . . . . . . . . . . . . . . . . . Processor 6 | . . 1 1 . . . 2 . 1 1 . . . . . . Hackware 19 | . . . . . . . . 1 1 3 . 4 4 1 3 2 Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 10 | 2 . . 1 . . . 1 2 . 2 . . 1 . 1 . Energy Gun 2 | 1 . . 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . 1 . 1 . . 1 . 1 . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . Parts Lost 37 | . . . 2 . . . . 11 1 4 1 . 1 . 4 13 Power 3 | . . . . . . . . 1 . . 1 . . . 1 . Propulsion 19 | . . . 1 . . . . 8 1 2 . . . . 2 5 Utility 10 | . . . . . . . . 2 . . . . 1 . 1 6 Weapon 5 | . . . 1 . . . . . . 2 . . . . . 2 Highest Loss Streak 6 | . . . 2 . . . . 5 1 3 1 . 1 . 3 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 4 | . 1 1 3 4 4 4 3 3 4 4 4 5 4 5 5 4 Power . | . . . . . . . . . 1 . . . . . . . Propulsion . | . . . 1 1 1 1 1 1 . . . 1 . . . . Utility 1 | . . . . . . . . . 1 2 3 2 2 3 4 3 Weapon 1 | . 1 1 1 1 2 2 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 7 | . . . . . . . 1 . . 1 . . 2 . . 3 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 6 | . . . . . . . . . . 1 . . 2 . . 3 Weapon 1 | . . . . . . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 28 40 56 85 88 88 87 72 65 86 80 81 89 100 85 58 Engine 2 | . . . . 8 11 11 9 6 . . 2 . . . . . Core 2 | . . . . . . . . . . 4 3 5 5 5 5 . Flight 21 | . . . 22 33 33 33 35 29 11 24 26 23 23 23 20 8 Device 5 | . . . . . . . 15 8 . 5 6 5 5 5 5 3 Processor 12 | . . 12 12 22 22 22 18 18 26 16 6 5 5 5 5 4 Hackware 17 | . . . . . . . . . 9 20 20 28 36 47 37 33 Energy Gun 2 | . 14 14 15 22 22 22 . . . . . . . . . . Ballistic Gun 1 | . 14 14 6 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 7 . . . . . . . . Slashing Weapon 4 | . . . . . . . 8 1 9 5 6 5 5 5 5 4 Special Melee Weapon 2 | . . . . . . . . . 9 2 . . 2 5 5 3 Peak Build Rating 51 | 2 2 3 7 8 8 8 18 18 17 37 37 45 51 51 51 47 Average Rating 25 | . 2 2 5 7 8 8 16 14 15 26 32 38 45 51 47 33 On Entrance 20 | . 2 2 3 7 8 8 8 18 13 17 37 33 45 51 51 40 Naked Turns 39 | . . . . . . . . . . . . . . . . 39 Heaviest Build 11 | 2 2 2 3 6 6 6 7 7 3 11 11 11 11 9 9 4 Greatest Support 20 | 3 3 3 12 12 12 12 16 16 8 18 18 20 20 20 20 12 Greatest Overweight (x) 1 | . . . . . . . . . . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 1 5 5 4 4 4 4 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 1 3 4 4 4 3 3 4 4 4 4 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 5 4 4 4 4 3 5 4 5 5 5 5 5 4 Class Distribution -------------------- 21% | Bothacker-Sprinter 20% | Mutant 17% | Scavenger-Scout 11% | Hacker-Sprinter 10% | Scavenger-Sprinter 8% | Scavenger-Mutant 7% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -8/Garrison Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Bothacker-Sprinter | -6/Factory Bothacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Garrison Bothacker-Sprinter | -5/Factory Bothacker-Sprinter | -4/Factory Wizard-Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Arm Matter Collected 986 | 200 32 14 51 . . . 55 152 30 171 44 100 70 20 30 17 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2384 | . 174 22 105 . . . 75 325 287 245 179 330 82 138 99 323 Parts 148 | . 8 2 11 . . . 13 17 22 21 11 16 4 4 8 11 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Arm Combat Hostiles Destroyed 40 | . 4 . 7 . . . . 10 5 4 1 1 1 2 1 4 Melee 26 | . . . . . . . . 7 5 4 1 1 1 2 1 4 Guns 11 | . 4 . 7 . . . . . . . . . . . . . Classes Destroyed 10 | . 1 1 1 . . . 1 2 1 2 . 1 . . . . Worker 4 | . . . . . . . . . 1 1 2 . . . . . Builder 7 | . . . . . . . 4 . 1 2 . . . . . . Tunneler 2 | . . 1 . . . . 1 . . . . . . . . . Recycler 1 | . . . . . . . . . . . . 1 . . . . Operator 7 | . . . . . . . . . . 1 . 4 . . 1 1 Watcher 2 | . . . . . . . . . . 1 1 . . . . . Swarmer 17 | . . . 7 . . . . 3 3 3 1 . . . . . Grunt 14 | . 4 . . . . . . 2 4 . . . . 1 . 3 Sentry 8 | . . . . . . . . 2 . . 1 1 1 1 1 1 Programmer 4 | . . . . . . . . 3 . 1 . . . . . . Best Kill Streak 4 | . 4 1 4 . . . 2 4 2 3 2 1 1 1 1 2 Combat Bots Only 4 | . 4 . 4 . . . . 4 2 2 1 1 1 1 1 2 Max Kills in Single Turn 2 | . 1 1 2 . . . 1 1 1 1 1 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Arm Hostile Shots Fired 548 | . 14 4 44 . . 1 7 100 14 54 5 2 30 6 22 245 Missed 261 | . 4 3 19 . . 1 5 41 4 18 3 2 14 5 11 131 Hits 287 | . 10 1 25 . . . 2 59 10 36 2 . 16 1 11 114 Melee 3 | . . . . . . . . . . . . . . . . 3 Projectile 284 | . 10 1 25 . . . 2 59 10 36 2 . 16 1 11 111 Critical Strikes 6 | . . . . . . . . 4 . . . . . . 1 1 Damage Taken 3417 | . 138 9 182 . . . 28 657 86 399 85 . 195 26 206 1406 Core 1990 | . 59 . 68 . . . 15 292 32 272 20 . 81 . 32 1119 Absorbed by Shields 51 | . . . . . . . . 13 . 18 . . 20 . . . Ignored by Resistances 1021 | . 41 3 58 . . . 8 196 26 121 23 . 60 8 58 419 Regen/Repaired (Parts) 65 | . . . . . . . . . . 48 . . . . . 17 Core Remaining (%) 78 | 100 . 76 . . . 83 . . 38 61 97 . . 91 . . Volleys Fired 41 | . 14 2 10 . . . . . . . 6 8 1 . . . Largest 2 | . 2 2 2 . . . . . . . 1 1 1 . . . Hottest 80 | . 60 60 80 . . . . . . . 5 5 5 . . . Shots Fired 67 | . 28 4 20 . . . . . . . 6 8 1 . . . Gun 52 | . 28 4 20 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special 15 | . . . . . . . . . . . 6 8 1 . . . Kinetic 23 | . 14 2 7 . . . . . . . . . . . . . Thermal 26 | . 14 2 10 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 3 | . . . 3 . . . . . . . . . . . . . Robot Hit Streak 12 | . 11 3 10 . . . . . . . 12 6 7 . . . Robot Miss Streak 2 | . 2 . 1 . . . . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Shots Hit Robots 225 | . 22 3 15 . . . 8 42 17 21 12 20 9 14 18 24 Core Hits 66 | . 9 1 9 . . . 3 7 8 7 3 5 2 3 3 6 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 5 | . 1 . . . . . . 4 . . . . . . . . Critical Strikes 15 | . 1 . . . . . . 7 . 3 . 1 . 2 . 1 Destroy 1 | . 1 . . . . . . . . . . . . . . . Smash 5 | . . . . . . . . 5 . . . . . . . . Sever 9 | . . . . . . . . 2 . 3 . 1 . 2 . 1 Melee Attacks 391 | . . . . . . . 28 104 23 35 20 23 59 26 34 39 Impact 80 | . . . . . . . . 77 . 3 . . . . . . Slashing 260 | . . . . . . . 28 20 18 28 20 23 55 19 21 28 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 76 | . . . . . . . 6 11 8 6 4 6 4 8 8 15 Combat Hostiles 43 | . . . . . . . . 6 3 1 1 1 4 8 5 14 Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6644 | . 217 38 153 . . . 489 1230 622 707 351 789 240 494 306 1008 Guns 408 | . 217 38 153 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 6234 | . . . . . . . 489 1230 622 707 351 789 240 494 306 1006 Ramming 2 | . . . . . . . . . . . . . . . . 2 Kinetic 124 | . 84 18 22 . . . . . . . . . . . . . Thermal 250 | . 133 20 97 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 34 | . . . 34 . . . . . . . . . . . . . Impact 918 | . . . . . . . . 918 . . . . . . . . Slashing 5316 | . . . . . . . 489 312 622 707 351 789 240 494 306 1006 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 2 2 1 . . . . 2 4 Average Corruption 1 | . . . . . . . . 1 2 1 . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 18 | . . . . . . . . 3 4 6 . . . . . 5 Message Errors 5 | . . . . . . . . . . 3 . . . . . 2 Matter Fused 4 | . . . . . . . . 2 . . . . . . . 2 Energy Discharges 2 | . . . . . . . . 1 1 . . . . . . . Data Loss (minor) 6 | . . . . . . . . . 2 3 . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 843 | . . . . . . . 155 168 61 74 70 198 . 10 12 95 Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 843 | . . . . . . . 155 168 61 74 70 198 . 10 12 95 Knockbacks 1 | . . . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 33 | . 33 10 13 . . . 3 11 . . . . 19 . . . Average Temperature 11 | . 14 7 5 . . . 3 5 . . . . 11 . . . Received Heat Transfer 762 | . 84 6 18 . . . 18 267 27 . . . 84 18 51 189 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 . . . . . . . . Combat Hostiles 3 | . . . . . . . . 3 . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . . . . . Impact Corruptions 7 | . . . . . . . . 7 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 575 | . 300 50 225 . . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Arm Maximum Alert Level 2 | . . . . . . . . 2 1 1 . . 2 2 1 2 Low Security (%) 74 | 100 100 100 100 100 . 100 100 56 18 82 100 100 54 . 92 82 Level 1 18 | . . . . . . . . 27 81 17 . . 11 79 7 17 Level 2 6 | . . . . . . . . 16 . . . . 34 20 . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 630 | . 70 43 135 34 . 60 19 630 322 224 175 72 557 464 217 403 Initial 264 | . . 23 . 34 . . 19 . 264 113 72 59 5 252 187 4 Average 131 | . 32 7 85 20 . 15 1 197 233 139 108 41 244 364 124 82 Influence Increases 4233 | . 120 35 205 . . 60 45 780 249 438 200 61 622 364 235 819 Destroy 0b10 Robot/C 1280 | . 80 . 140 . . . . 240 140 80 40 20 200 160 40 140 Destroy 0b10 Robot/NC 120 | . . 5 . . . . 25 . 10 30 15 15 . 10 5 5 Destroy Leader 186 | . 10 . 20 . . . . . 40 14 12 10 20 20 20 20 Allied During Kill 48 | . . . . . . . . 3 . . 1 . 19 11 7 7 Successful Hack 28 | . . . . . . . . 6 . 12 . . . 8 2 . Select Force Hacks 140 | . . . . . . . . . 30 30 . . . 30 . 50 Disable Machine 90 | . . . . . . . . . 9 9 . . 9 9 9 45 Anti-Garrison Action 350 | . . . . . . . . 50 . 150 . . 150 . . . Destroy Structure 236 | . . . . . . . 20 46 5 8 12 16 59 26 32 12 Partial Spotted 210 | . . . 30 . . . . 30 . 30 15 . . 15 15 75 Lose Combat Pursuer 1545 | . 30 30 15 . . 60 . 405 15 75 105 . 165 75 105 465 Influence Decreases 3830 | . 50 105 100 101 4 . 105 150 586 560 229 193 75 475 669 428 Entered New Map 1468 | . . 47 . 71 4 . 41 . 366 180 99 83 5 305 259 8 Time Decay 1600 | . 50 58 80 30 . . 64 . 190 340 120 110 . 130 190 238 Lost Part 342 | . . . 20 . . . . 110 10 40 10 . 10 . 40 102 Lost Ally 420 | . . . . . . . . 40 20 . . . 60 40 180 80 Squads Dispatched 22 | . . . 1 . . . 1 . 3 6 . 1 . 2 1 7 Investigation 5 | . . . . . . . . . 1 2 . . . 1 . 1 Extermination 6 | . . . . . . . . . . 1 . 1 . . 1 3 Reinforcement 9 | . . . 1 . . . 1 . 2 2 . . . . . 3 Assault 1 | . . . . . . . . . . 1 . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Arm Distress Signals 7 | . 1 . . . . . 1 . . . 1 . . 1 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 231 | . 6 2 9 . . 4 11 40 16 12 11 6 20 12 20 62 Peak Tracking Total 21 | . 3 2 5 . . 4 9 10 5 4 7 1 11 4 9 21 Tactical Retreats 40 | . 1 1 1 . . 1 . 11 1 3 2 . 3 1 4 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Arm Traps Triggered 14 | . 2 . . . . . . 2 . 2 1 . 6 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Arm Machines Disabled 15 | . . . . . . . . 1 1 2 . . 3 1 2 5 Max in Single Turn 1 | . . . . . . . . 1 1 1 . . 1 . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Garrison Relay 3 | . . . . . . . . 1 . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Arm Machines Accessed 22 | . . . . . 1 . 2 2 1 3 . 2 1 3 3 4 Terminals 12 | . . . . . . . 1 2 . . . 1 1 2 3 2 Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . . 1 . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 2 . 1 . 1 . . Total Hacks 36 | . . . . . 1 . 2 3 1 5 . 5 2 6 5 6 Successful 20 | . . . . . 1 . 1 1 1 3 . 4 . 4 1 4 Failed 16 | . . . . . . . 1 2 . 2 . 1 2 2 4 2 Catastrophic 2 | . . . . . . . . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 20 | . . . . . 1 . 1 1 1 3 . 1 2 2 5 3 Terminals 21 | . . . . . . . 1 3 . . . 3 2 4 5 3 Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations 4 | . . . . . . . . . . 2 . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . 1 3 . 2 . 2 . . Terminal Hacks 5 | . . . . . 1 . . 1 . . . 1 . 1 . 1 Open Door 2 | . . . . . . . . 1 . . . . . . . 1 Garrison Index 2 | . . . . . . . . . . . . 1 . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . 2 . . . . . 2 Scan Component 2 | . . . . . . . . . . 1 . . . . . 1 Repair 2 | . . . . . . . . . . 1 . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . 2 . 1 . . Unlock Access 2 | . . . . . . . 1 . . . . 1 . . . . Coupler Status 2 | . . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 7 | . . . . . . . . . 1 1 . 1 . 2 1 1 Terminals 3 | . . . . . . . . . . . . 1 . 1 1 . Assimilate 1 | . . . . . . . . . . . . . . 1 . . Operators 2 | . . . . . . . . . . . . 1 . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 1 . . . 1 . . Eject 3 | . . . . . . . . . 1 1 . . . 1 . . Data Cores Recovered 5 | . . . . . . . . . . . . 2 . 1 1 1 Used 3 | . . . . . . . . . . . . . . 1 1 1 Hacking Detections 13 | . . . . . . . 1 2 . 2 . 1 1 2 3 1 Full Trace Events 2 | . . . . . . . . . . 1 . . 1 . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 1 . . . . . 1 Time 35 | . . . . . . . . . . 19 . . . . . 16 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Arm Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked 45 | . . . . . . . . 2 5 3 5 5 5 5 9 6 Non-combat 9 | . . . . . . . . . . 2 1 4 . 1 1 . Combat 36 | . . . . . . . . 2 5 1 4 1 5 4 8 6 Robot Hacks Applied 46 | . . . . . . . . 2 5 3 6 5 5 5 9 6 parse_system 1 | . . . . . . . . . . . . . . . 1 . deconstruct_machine 1 | . . . . . . . . . . . . . . . 1 . block_reporting 3 | . . . . . . . . . . . . 2 . 1 . . map_route 2 | . . . . . . . . . . 1 1 . . . . . spike_heat 1 | . . . . . . . . . . . 1 . . . . . reboot_system 16 | . . . . . . . . 2 2 . 1 1 1 4 1 4 go_dormant 1 | . . . . . . . . . . . 1 . . . . . overwrite_iff 11 | . . . . . . . . . 2 1 2 . 2 . 4 . streamctrl_low 1 | . . . . . . . . . . 1 . . . . . . streamctrl_high 6 | . . . . . . . . . 1 . . 2 2 . . 1 formatsys_high 3 | . . . . . . . . . . . . . . . 2 1 Relay Couplers Released 20 | . . . . . . . . 4 3 3 . . 7 3 . . Ejected 7 | . . . . . . . . . 3 1 . . . 3 . . Machine Destruction 13 | . . . . . . . . 4 . 2 . . 7 . . . Attached 11 | . . . . . . . . 1 1 3 . 1 3 1 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 2 . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Arm Total Allies 41 | . . . . 1 . . . 2 3 2 2 2 6 . 18 5 Largest Group 8 | . . . . 1 1 . . 2 1 1 1 1 3 2 8 3 Highest-Rated Group 259 | . . . . 31 31 . . 45 16 32 12 26 169 157 259 168 Highest-Rated Ally 95 | . . . . 31 31 . . 25 16 32 12 26 95 95 64 56 Total Orders 2 | . . . . . . . . . . . . 2 . . . . STAY 2 | . . . . . . . . . . . . 2 . . . . Ally Attacks 116 | . . . . . . . . 8 10 3 7 . 25 23 25 15 Total Damage 3550 | . . . . . . . . 181 116 125 76 . 913 939 555 645 Kills 28 | . . . . . . . . 2 2 1 1 . 9 8 1 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Arm Active Infowar (turns) 4368 | . . . . . . . 644 701 387 635 257 234 522 263 385 340 Terrain 941 | . . . . . . . 622 319 . . . . . . . . Structural 3401 | . . . . . . . 534 304 . 562 257 234 522 263 385 340 Machine Analysis 1805 | . . . . . . . 644 701 387 73 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Arm Turns Passed 5435 | 39 143 285 183 71 80 15 655 701 387 686 257 234 522 263 385 529 Spaces Moved 8250 | 69 179 448 318 60 232 44 320 848 585 1304 619 537 622 504 671 890 Core 914 | 69 179 448 53 . . . . . 2 16 . . . . . 147 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 7336 | . . . 265 60 232 44 320 848 583 1288 619 537 622 504 671 743 Fastest Speed 26 | 50 50 50 34 34 34 34 29 27 37 26 27 27 28 28 28 29 Average Speed 32 | 50 50 50 36 34 34 34 29 31 39 29 27 27 28 28 28 36 Slowest Speed 100 | 50 50 50 50 34 34 34 34 40 50 100 27 28 28 28 34 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . 3 . . 1 2 1 3 . . . 2 . 3 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 36 85 33 15 62 29 16 83 23 37 23 15 47 15 21 67 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . 1 1 1 1 1 1 . . 1 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . . . . . . . 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . Spaces Dug 109 | . . . . . . . 20 16 2 6 12 8 16 10 14 5 Terrain Destroyed 109 | . . . . . . . 20 16 2 6 12 8 16 10 14 5 Melee 109 | . . . . . . . 20 16 2 6 12 8 16 10 14 5 Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Arm Total 10342 | 71 206 504 359 109 232 42 835 1109 707 1553 674 586 884 598 830 1043 Wait 1462 | . 14 54 24 46 1 . 476 127 94 160 26 11 146 60 124 99 Move 8197 | 68 178 447 311 59 231 41 316 845 578 1303 618 537 618 503 664 880 Hop 19 | . . . 3 . . 1 2 1 3 . . . 1 . 3 5 Pick Up 23 | 1 . . 5 1 . . 2 1 3 3 . 1 4 2 . . Fast Attach 48 | 2 . 1 5 . . . 5 5 4 11 1 3 3 . 3 5 Attach 17 | . . . 1 1 . . 1 6 . 3 . 1 2 1 . 1 Detach 5 | . . . . . . . . 4 . 1 . . . . . . Swap 13 | . . . . 1 . . . 2 . 3 2 1 1 2 1 . Drop 26 | . . . . 1 . . 5 . 2 6 1 1 5 4 1 . Fire 41 | . 14 2 10 . . . . . . . 6 8 1 . . . Melee 391 | . . . . . . . 28 104 23 35 20 23 59 26 34 39 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 86 | . . . . . . . . 14 . 28 . . 44 . . . Rewire 13 | . . . . . . . . . . . . . . . . 13 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory -5/Garrison -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 5) 172 | -10/Materials | Discovered new exit (range 15) 183 | -10/Materials | Entered Mines 190 | -10/Mines | Met a Derelict bent on vengeance 193 | -10/Mines | Learned Materials security intel 239 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 275 | -10/Mines | Discovered new exit (range 9) 312 | -10/Mines | Build established: Mutant 465 | -10/Mines | Discovered new exit (range 8) 468 | -10/Mines | Identified exit to Materials 468 | -10/Mines | Entered Materials 468 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 535 | -9/Materials | Discovered new exit (range 6) 536 | -9/Materials | Identified exit to Materials 645 | -9/Materials | Discovered new exit (range 16) 650 | -9/Materials | Identified exit to Mines 651 | -9/Materials | Entered Mines 654 | -9/Mines | Received a Mining Laser from a helpful Derelict 672 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 693 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 693 | -9/Mines | Discovered new exit (range 5) 694 | -9/Mines | Identified exit to Exiles 722 | -9/Mines | Entered Exiles 722 | -9/Exiles | Accompanied by 1 ally 732 | -9/Exiles | Met 8R-AWN 736 | -9/Exiles | Met EX-HEX 751 | -9/Exiles | Met EX-BIN 757 | -9/Exiles | Aligned with FarCom system 758 | -9/Exiles | Given EX-Vault access code 766 | -9/Exiles | Opened EX-Vault 775 | -9/Exiles | Warned to stay clear of 0b10 Research branches 784 | -9/Exiles | Met EX-DEC 796 | -9/Exiles | Discovered new exit (range 14) 800 | -9/Exiles | Identified exit to Mines 802 | -9/Exiles | Entered Mines 815 | -8/Mines | Discovered exit to Materials (range 7) 817 | -8/Mines | Entered Materials 817 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1130 | -8/Materials | Build established: Scavenger-Scout 1472 | -8/Materials | Identified exit to Garrison 1472 | -8/Materials | Entered Garrison 1698 | -8/Garrison | Triggered checkpoint 1714 | -8/Garrison | Discovered new exit (range 14) 1830 | -8/Garrison | Lost 4 parts (1p1n2u) 1857 | -8/Garrison | Discovered new exit (range 11) 1870 | -8/Garrison | Triggered checkpoint 1910 | -8/Garrison | Triggered checkpoint 1919 | -8/Garrison | Discovered new exit (range 10) 1966 | -8/Garrison | Triggered checkpoint 2019 | -8/Garrison | Triggered checkpoint 2028 | -8/Garrison | Triggered checkpoint 2075 | -8/Garrison | Core integrity fell below 50% 2088 | -8/Garrison | Installed Relay Interface Framework 2105 | -8/Garrison | Lost 5 parts (5n) 2130 | -8/Garrison | Garrison Relay disabled 2142 | -8/Garrison | Triggered checkpoint 2173 | -8/Garrison | Entered Materials 2372 | -8/Materials | Build established: Mutant 2525 | -8/Materials | Discovered new exit (range 15) 2560 | -8/Materials | Entered Factory 2560 | -7/Factory | Evolved 2 slots: Utility x2 2761 | -7/Factory | Lost 3 parts (2n1w) 2805 | -7/Factory | Repaired Scythe 2822 | -7/Factory | Discovered new exit (range 8) 2824 | -7/Factory | Identified exit to Factory 3044 | -7/Factory | Build established: Scavenger-Sprinter 3241 | -7/Factory | Discovered exit to Factory (range 12) 3246 | -7/Factory | Entered another Factory area 3246 | -6/Factory | Evolved 2 slots: Utility x2 3264 | -6/Factory | Discovered new exit (range 5) 3268 | -6/Factory | Discovered new exit (range 11) 3274 | -6/Factory | Identified exit to Lower Caves 3301 | -6/Factory | Discovered new exit (range 54) 3358 | -6/Factory | Build established: Bothacker-Sprinter 3461 | -6/Factory | Discovered new exit (range 9) 3462 | -6/Factory | Identified exit to Factory 3503 | -6/Factory | Entered another Factory area 3503 | -5/Factory | Evolved 2 slots: Utility x2 3737 | -5/Factory | Identified exit to Garrison 3737 | -5/Factory | Entered Garrison 3880 | -5/Garrison | Garrison Relay disabled 3965 | -5/Garrison | Triggered checkpoint 3983 | -5/Garrison | Triggered checkpoint 4011 | -5/Garrison | Build established: Hacker-Sprinter 4054 | -5/Garrison | Found embedded Infiltrators 4091 | -5/Garrison | Discovered new exit (range 14) 4122 | -5/Garrison | Identified exit to Factory 4191 | -5/Garrison | Garrison Relay disabled 4259 | -5/Garrison | Entered Factory 4259 | -5/Factory | Accompanied by 2 allies 4339 | -5/Factory | Garrison activated, responded to threat 4494 | -5/Factory | Build established: Bothacker-Sprinter 4502 | -5/Factory | Discovered new exit (range 12) 4505 | -5/Factory | Identified exit to Factory 4522 | -5/Factory | Entered another Factory area 4522 | -4/Factory | Evolved 2 slots: Utility x2 4558 | -4/Factory | Spotted B-86 Titan 4707 | -4/Factory | Lost 3 allies 4878 | -4/Factory | P-70 Sage assimilated allied G-67 Veteran 4898 | -4/Factory | Discovered new exit (range 8) 4906 | -4/Factory | Identified exit to Armory 4907 | -4/Factory | Entered Armory 4934 | -4/Armory | Lost 3 parts (1p2n) 4993 | -4/Armory | Repaired VTOL Module 5185 | -4/Armory | Build established: Wizard-Mutant 5234 | -4/Armory | Spotted B-86 Titan 5247 | -4/Armory | Spotted Armor Guard 5247 | -4/Armory | Spotted Armor Guard 5289 | -4/Armory | Lost 6 parts (2n3u1w) 5324 | -4/Armory | Lost 3 allies 5386 | -4/Armory | Core integrity fell below 50% 5410 | -4/Armory | Core integrity fell below 20% 5421 | -4/Armory | Lost 6 parts (2n3u1w) 5436 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Penetrated by Slug. Hacking Suite blown off. System Shield blown off. E-15 Imp destroyed. S-27 Virus destroyed. Hacking Suite destroyed. Penetrated by Slug. E-15 Imp destroyed. Slug penetrates Wall. Imp. Signal Interpreter blown off. E-15 Imp destroyed. E-15 Imp knocked back. Knocked back. E-15 Imp destroyed. Knocked back. W-44 Eye knocked back. Knocked back. System corrupted: Matter fused (-7). ALERT: Potential suspicious activity detected, Programmers report to Armory Zone 5W. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????## # """ | | ??????????????????????????????????????## # "" | | ?????????????????????#########????????## # | | ?????????????????????#########??????## # ##### | | ?????????????????????## ??????#### % ![ | | ?????????????????????## ??????##"" ![ | | ?????????????????????### ###?????##" | | ??????????????????????## ###?????##"F | | ??????????????????????## T#########"" """ | | ??????????????????????## ############ "" F"" | | ??????????????????????## """""" | | ??????????????????????## " "" | | ??????????????????????## "" """ | | ?????????? ######## """""" | | ?????????+#+############ """""" #####""Y""# | | ????????# !!#####"""""# | | ????????# !!##??####### | | ????????# ##??####### | | ????????#s ##????????? | | ?????????## ###+######## #######+#+###???????? | | ???????????s# # ## ]#???????? | | ?????????????? """ + ## #???????? | | ??????????????! "Y" # ## #???????? | | ?????? ???? ??? " " # ## """"" #???????? | | ?????# #### #?? # ## """"" ##??????? | | ?????# #?? #@ ## """"" "#??????? | | ?????# #? ? # ## "#??????? | | ?????# #?#######?## ## "#??????? | | ?????# #?????????## ## T#??????? | | ????## #?????????## ## "" "#??????? | | ????# #?????????## ## "" "#??????? | | ????# #???########s ## "T "#??????? | | ????# #????!!!!!!#s gg## "" ##??????? | | ?????# #??????!!!!# g/ "" ]#???????? | | ?????# #?#"""""" ""s;#### Y #???????? | | ?????# #?# "s###?#######/####???????? | | ?????# #?# " ""#########Y#??????????? | | ?????# ^ #########+## "" ## #??????????? | | ?????# ## ## [[ ]] ## #??????????? | | ?????# ##############+##;## [[ ]] ## #??????????? | | ?????# #????????###[[!*%=## ## #??????????? | | ?????# #?????? # "%%" ## ]] [[ ## #??????????? | | ?????# #????= #="[!" ## ]] [[ ## #??????????? | | ?????# #??=== /*"%=" ## ## #?????###### | | ?????# # === # "[%" ## ## #?????? | | ?????# + # =*[ !## ## #?????? | | ?????# # ######### ## #??????? ? | | ?????# #?? #???????# ## ##?????? ? | | ?????# #???#/######???????##+##/### ] ########/## | | ?????# #??? ????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 160 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 60 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 106 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Scythe | 4% | -7/Factory VTOL Module | 32% | -4/Armory Alien Tech Used ----------------- None Achievements -------------- Assassin Assimilation Complete Factory Defaults Challenges ------------ None Game ------ Seed ImpactArmoredMatterbank Manual? 0 Play Time 01:21:53 Cumulative 104.8 hours Start 2025.05.09 @ 16:50:36 End 2025.05.09 @ 18:12:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 121 Rogue 18 Adventurer 96 Explorer 7 Win Type - Total 20 Types 4/0/9/0/2/0/4/1/0/0 Lore% 38 Gallery% 37 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 095d5397-5626-46d3-afe5-9536d2abeae1