Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.04 @ 00:08:54 Player: Dimsum Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (2050) 2050 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (279) 279 TOTAL SCORE: 5189 Bonus ------- Follower Combat Kills 279 Cogmind --------- Core Integrity 522/700 Matter 182/300 Energy 72/100 System Corruption 0% Temperature Cool (27) Movement Walking (126) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (7) ------ Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (10) --- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Large Storage Unit Advanced Sensor Array Shield Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Particle Cannon Flak Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Large Storage Unit Advanced Sensor Array Shield Generator Heavy Assault Rifle [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 5 | . . 1 . 2 2 Weapon . | . . . . . . Parts Attached 93 | 6 8 15 34 24 6 Power 8 | 1 . 1 3 2 1 Engine 6 | 1 . 1 2 1 1 Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 34 | 2 3 5 13 10 1 Treads 1 | . . 1 . . . Leg 33 | 2 3 4 13 10 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 . 5 7 6 2 Device 6 | . . 2 2 1 1 Storage 4 | 1 . 2 . 1 . Processor 1 | . . . . . 1 Hackware 4 | . . . . 4 . Protection 6 | . . 1 5 . . Artifact . | . . . . . . Weapon 30 | 2 5 4 11 6 2 Energy Gun 9 | 1 . . 5 2 1 Energy Cannon 4 | . . . 3 1 . Ballistic Gun 16 | 1 5 4 3 2 1 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 26 | . 2 4 5 10 5 Power 2 | . . . . 1 1 Propulsion 8 | . 1 3 . 3 1 Utility 2 | . . . 1 1 . Weapon 14 | . 1 1 4 5 3 Highest Loss Streak 7 | . 1 1 2 7 3 Average Slot Usage (%) 94 | . 82 93 96 98 96 Engine 7 | . 14 11 7 4 5 Core 2 | . . . 3 4 . Leg 28 | . 26 29 30 27 23 Device 6 | . . 8 8 4 7 Storage 13 | . 14 19 15 9 7 Hackware 10 | . . . . 27 30 Protection 3 | . . 2 7 2 . Energy Gun 4 | . 3 . 8 3 . Energy Cannon 3 | . . . 4 4 5 Ballistic Gun 11 | . 23 22 8 8 1 Naked Turns . | . . . . . . Heaviest Build 34 | 9 10 21 22 34 34 Greatest Support 60 | 20 20 33 33 60 60 Greatest Overweight (x) 2 | 1 . 2 2 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 10 10 Average Capacity 7 | 5 6 5 6 9 10 Most Carried 10 | 2 5 6 6 10 9 Average Carried 6 | 1 3 4 5 8 7 Final Capacity 10 | 6 6 6 6 10 10 Final Carried 10 | 2 5 5 6 10 6 Class Distribution -------------------- 54% | Scavenger-Mutant 23% | Hacker-Mutant 15% | Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 1871 | 193 180 300 711 440 47 Remotely . | . . . . . . Salvage Created 2453 | . 243 330 1098 648 134 Parts 146 | . 19 20 67 36 4 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 55 | . 8 7 20 17 3 Guns 46 | . 8 7 15 13 3 Cannons 7 | . . . 3 4 . AOE 1 | . . . 1 . . Classes Destroyed 11 | . 3 2 5 1 . Worker 1 | . . . 1 . . Builder 1 | . . . 1 . . Hauler 1 | . . . 1 . . Recycler 1 | . 1 . . . . Operator 5 | . . . 2 3 . Swarmer 12 | . 6 . . 6 . Grunt 25 | . 2 4 11 6 2 Brawler 2 | . . 1 1 . . Duelist 1 | . . . 1 . . Sentry 13 | . . 2 7 3 1 Hunter 2 | . . . . 2 . Best Kill Streak 7 | . 3 3 4 7 2 Combat Bots Only 7 | . 2 3 4 7 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 4836 | . 439 574 1116 1628 1079 Core 750 | . 49 72 234 217 178 Absorbed by Shields . | . . . . . . Core Remaining (%) 65 | 100 80 . 23 60 . Volleys Fired 224 | . 36 28 74 66 20 Largest 2 | . 2 2 2 2 2 Hottest 113 | . 60 43 113 112 112 Shots Fired 427 | . 69 55 144 131 28 Gun 365 | . 69 55 128 97 16 Cannon 62 | . . . 16 34 12 Launcher . | . . . . . . Special . | . . . . . . Kinetic 290 | . 63 55 68 81 23 Thermal 82 | . 6 . 31 40 5 Explosive . | . . . . . . Electromagnetic 55 | . . . 45 10 . Robot Hit Streak 22 | . 16 22 21 17 5 Robot Miss Streak 7 | . 4 2 3 6 7 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . 1 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 305 | . 42 46 117 78 22 Core Hits 125 | . 14 15 49 33 14 Critical Hits 6 | . 1 1 1 3 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 5 | . 1 1 1 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4348 | . 385 552 1858 1165 388 Guns 3342 | . 385 552 1479 746 180 Cannons 914 | . . . 288 418 208 Explosions 81 | . . . 81 . . Melee . | . . . . . . Ramming 11 | . . . 10 1 . Kinetic 2615 | . 361 552 707 667 328 Thermal 1046 | . 24 . 515 447 60 Explosive . | . . . . . . Electromagnetic 676 | . . . 626 50 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 3 . . Average Corruption 3 | . . 3 3 . . Corruption Purged . | . . . . . . Effects 35 | . . 2 33 . . Message Errors 3 | . . . 3 . . Matter Fused 7 | . . 2 5 . . Heat Flow Errors 7 | . . . 7 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 4 | . . . 4 . . Targeting Errors 10 | . . . 10 . . Weapon Failures 3 | . . . 3 . . Overload Shots . | . . . . . . Overflow Damage 1 | . . . . 1 . Projectiles 1 | . . . . 1 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . . . 2 3 Impact . | . . . . . . Kinetic 5 | . . . . 2 3 Secondary . | . . . . . . Self-Inflicted Damage 38 | . . . 38 . . Shots 2 | . . . 2 . . Rammed 1 | . . . 1 . . Targets Rammed 5 | . . . 4 1 . Kicked 4 | . . . 3 1 . Crushed . | . . . . . . Highest Temperature 281 | . 40 7 279 231 281 Average Temperature 79 | . 14 5 85 58 165 Received Heat Transfer 1464 | . 84 213 402 261 504 Effects 2 | . . . 2 . . Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 8 | . . . 8 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 . 2 3 . Heat Transferred 2050 | . 50 . 1038 851 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 473 | . 227 201 473 359 116 Average Influence 181 | . 97 104 256 208 66 Maximum Alert Level 2 | . 1 1 2 1 . Low Security (%) 57 | 100 90 95 25 51 100 Level 1 38 | . 9 4 64 48 . Level 2 3 | . . . 9 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 2 1 3 . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 6 | . 1 1 1 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 8 | . . 1 4 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | . 10 12 33 37 8 Peak Tracking Total 9 | . 5 3 4 9 5 Tactical Retreats 5 | . 1 . 1 3 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 3 | . . . 1 2 . Max in Single Turn 1 | . . . 1 1 . Garrison Access 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 19 | . 4 . 12 3 . Terminals 18 | . 4 . 11 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 65 | . 11 . 41 13 . Successful 43 | . 8 . 25 10 . Failed 22 | . 3 . 16 3 . Catastrophic 6 | . 1 . 5 . . Database Lockouts . | . . . . . . Manual 62 | . 10 . 39 13 . Terminals 63 | . 11 . 39 13 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 17 | . 2 . 9 6 . Level Access Points 2 | . 1 . 1 . . Terminal Index 7 | . 1 . 3 3 . Alert Level 3 | . . . 2 1 . Unreport Threat 3 | . . . 2 1 . Locate Traps 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 59 | . 13 . 37 9 . Terminals 25 | . 6 . 15 4 . Track 9 | . 2 . 6 1 . Botnet 16 | . 4 . 9 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 17 | . 3 . 11 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 8 . Highest-Rated Group 88 | . . . 88 72 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders . | . . . . . . Ally Attacks 74 | . . . 33 41 . Total Damage 696 | . . . 343 353 . Kills 11 | . . . 5 6 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 3065 | 60 432 313 1132 825 303 Spaces Moved 1629 | 46 260 145 604 399 175 Core 12 | 12 . . . . . Treads 1 | . . 1 . . . Legs 1616 | 34 260 144 604 399 175 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 126 Average Speed 126 | 108 120 124 124 134 129 Slowest Speed 180 | 120 120 180 180 150 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 44 8 78 38 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . . 5 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 5 | . . . 5 . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 2234 | 53 320 225 851 563 222 Wait 197 | . 14 27 96 40 20 Move 1624 | 45 259 144 603 398 175 Hop . | . . . . . . Pick Up 38 | 2 2 2 12 20 . Fast Attach 29 | 6 4 6 9 3 1 Attach 26 | . 2 2 6 12 4 Detach 3 | . 1 1 1 . . Swap 38 | . 2 7 19 9 1 Drop 50 | . . 8 27 14 1 Fire 224 | . 36 28 74 66 20 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . . 4 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 10) 291 | -10/Materials | Identified exit to Materials 314 | -10/Materials | Build established: Mutant 493 | -10/Materials | Entered another Materials area 493 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 520 | -9/Materials | Discovered new exit (range 16) 806 | -9/Materials | Entered Storage 861 | -9/Storage | Build established: Scavenger-Mutant 1044 | -9/Storage | Core integrity fell below 50% 1581 | -9/Storage | Identified exit to Materials 1758 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1938 | -9/Storage | Entered Materials 1938 | -8/Materials | Accompanied by 8 allies 1938 | -8/Materials | Evolved 2 slots: Utility x2 2153 | -8/Materials | Destroyed 7 combat bots 2244 | -8/Materials | Lost 7 parts (1p3n1u2w) 2634 | -8/Materials | Build established: Hacker-Mutant 2694 | -8/Materials | Discovered new exit (range 16) 2763 | -8/Materials | Entered Factory 2763 | -7/Factory | Evolved 2 slots: Utility x2 3040 | -7/Factory | Lost 3 parts (1p2w) 3066 | -7/Factory | Self-destructed Last Messages --------------- 02758_ Acquired Unknown Device. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 02788_ Dropped Imp. Ion Engine. 02844_ K-01 Serf collects debris. 02929_ K-01 Serf cleans the Construction Platform. 02992_ G-47 Trooper knocked back. 02996_ Particle Cannon destroyed. 03002_ Y-54 Guardian destroyed. 03002_ G-47 Trooper knocked back. 03004_ Imp. Ion Engine destroyed. 03009_ G-50 Soldier knocked back. 03009_ Flak Cannon destroyed. 03042_ Imp. Titanium Leg destroyed. 03054_ G-47 Trooper destroyed. 03058_ G-50 Soldier destroyed. 03060_ Hvy. Assault Rifle destroyed. 03060_ Acquired 47 matter. 03063_ Acquired Hvy. Laser. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????# ##########????????????????????????? | | ?????????????+ #????????????????????????? | | ?????????????# #????????????????????????? | | ?????????????# #????????????????????????? | | ?????????????# ^ % #????????????????????????? | | ????????????# # ##### #????????????????????????? | | ????????? # #???# #????????????????????????? | | ????????##### ?# #???# ##############???????????? | | ????????????##/?#+#???# # #???????????? | | ????????????? ? #???# # #???????????? | | ???????????? #???# # """"""" #???????????? | | ???????????#[!! ""#???# # """"""" #???????????? | | ???????????#[! Y"#???# # """"""" #???????????? | | ??????????# [! ""#???# # """"""" #???????????? | | ??????????## #???# # #???????????? | | ???????################%#! """"""" #???????????? | | ???????# =g = """"""" #???????????? | | ???????# #######@ """"""" #???????????? | | ???????# #?????# g""""""" #???????????? | | ?? #?????# gg g #???????????? | | ???##### ##### #?????#######+######???????????? | | ???????# ##+#####+######?????? ???????????????? | | ??????????# #????????? ?????????????? | | ??????????# """"""" #?????????? ????????????? | | ??????????# """"""" #??????????? ???????????? | | ??????????# """"""" #???????????? ????????????? | | ??????????# """"""" #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# ! """"""" #?????????????????????????? | | ??????????# """"""" #?????????????????????????? | | ??????????# """"""" #?????????????????????????? | | ??????????#! """"""" #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????#####+#+#########??###?????????????????? | | ??????????????# ???????????????? | | ????????????### ######### ?? ???????????? | | ????? / # ??[[ ????????????? | | ???? # # ??[[ ????????????? | | ????? # # ??[[ ???? ??????? | | ?????## # # ? ??????? | | ??????# # # """ """ ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 470 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 1 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalSigixPerforator Manual? 0 Play Time 00:43:59 Cumulative 36.0 hours Start 2019.12.03 @ 16:23:11 End 2019.12.04 @ 00:08:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: caad94d3-b6f4-4b07-9322-7abc7b01b679