Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.15 @ 16:17:31 Player: Skitgris Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (89) 445 Value Destroyed (3039) 3039 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6904 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 86/300 Energy 100/100 System Corruption 7% Temperature Cool (12) Movement Core (1100) Ox21 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit Signal Interpreter Advanced Terrain Scan Processor Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Wheel Wheel High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating Improved Light Armor Plating Force Field Relay Coupler [Sentry] (22) Drone Bay (2/2) High-powered Shotgun High-powered Shotgun Flak Gun Flak Gun Coil Gun Antimatter Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Wheel Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor Target Analyzer Force Field > --- WEAPON ----------- Heavy Ion Cannon Plasma Cannon > --- INVENTORY -------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Long-range Terrain Scanner Advanced ECM Suite Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [Sentry] Drone Bay Improved EM Pulse Cannon Heavy Ion Cannon High-powered Shotgun High-powered Shotgun High-powered Shotgun Flak Gun Flak Gun Coil Gun Antimatter Cannon Proton Missile Launcher [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Antimatter Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . 1 . . . . Utility 6 | . . 2 1 2 . . 1 Weapon . | . . . . . . . . Parts Attached 110 | 8 2 12 19 38 11 . 20 Power 11 | 1 . 2 1 4 2 . 1 Engine 10 | 1 . 2 1 4 1 . 1 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 24 | 2 . . 6 8 5 . 3 Treads 10 | . . . 5 4 1 . . Leg 10 | 2 . . . 4 2 . 2 Wheel 2 | . . . 1 . 1 . . Hover . | . . . . . . . . Flight 2 | . . . . . 1 . 1 Utility 34 | 2 2 3 7 10 3 . 7 Device 18 | . . 3 3 6 1 . 5 Storage 6 | 2 1 . 1 . . . 2 Processor 7 | . . . 3 3 1 . . Hackware . | . . . . . . . . Protection 3 | . 1 . . 1 1 . . Artifact . | . . . . . . . . Weapon 41 | 3 . 7 5 16 1 . 9 Energy Gun 20 | 3 . 4 2 11 . . . Energy Cannon 11 | . . . 2 3 . . 6 Ballistic Gun 7 | . . 3 1 1 . . 2 Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . . . . 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 47 | . . 3 3 15 9 . 17 Power 7 | . . 1 . 2 2 . 2 Propulsion 12 | . . 1 . 3 2 . 6 Utility 15 | . . . 2 5 3 . 5 Weapon 13 | . . 1 1 5 2 . 4 Highest Loss Streak 12 | . . 2 2 12 6 . 7 Average Slot Usage (%) 87 | . 100 95 90 93 79 92 82 Engine 7 | . 14 10 9 6 6 7 4 Treads 7 | . . . 14 14 3 7 3 Leg 5 | . 28 19 . 4 1 . 4 Wheel 1 | . . . 3 . 2 7 2 Flight 1 | . . . . . 4 7 3 Device 15 | . . 22 19 23 8 7 10 Storage 9 | . 15 11 9 7 7 7 12 Processor 20 | . . . 15 20 28 30 26 Protection 3 | . 12 11 1 . 5 7 . Energy Gun 4 | . 28 12 3 6 . . . Energy Cannon 2 | . . . 8 3 . . 3 Ballistic Gun 4 | . . 8 5 3 . . 7 Launcher 1 | . . . . . 5 7 . Naked Turns . | . . . . . . . . Heaviest Build 105 | 10 22 29 49 58 53 53 105 Greatest Support 60 | 20 20 26 60 60 51 20 30 Greatest Overweight (x) 24 | 2 1 3 3 3 17 2 24 Average Overweight (x) 1 | . . . . . 3 2 3 Largest Inventory Capacity 20 | 6 10 10 12 12 12 12 20 Average Capacity 13 | 5 8 10 10 12 12 12 19 Most Carried 20 | 5 10 10 12 12 12 9 20 Average Carried 11 | 3 6 9 10 11 8 9 18 Final Capacity 20 | 6 10 10 12 12 12 12 20 Final Carried 17 | 4 10 10 12 12 9 9 17 Class Distribution -------------------- 37% | Mutant 31% | Scavenger-Mutant 15% | Skirmisher 15% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hauler-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Matter Collected 1890 | 270 80 88 250 509 271 . 422 Remotely . | . . . . . . . . Salvage Created 3484 | 32 296 278 814 1036 265 . 763 Parts 176 | 4 12 19 38 53 12 . 38 Haulers Intercepted 5 | . 2 . 2 . . . 1 Recyclers Shooed 4 | . . . 1 . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . 5 . . Prevented 9 | . . . . . 9 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 62 | . 3 8 13 18 4 . 16 Guns 42 | . 3 8 6 9 1 . 15 Cannons 13 | . . . 7 5 . . 1 AOE 5 | . . . . 3 2 . . Classes Destroyed 14 | 1 4 4 4 1 . . . Worker 7 | 2 . . . . . . 5 Builder 6 | . 1 . . 3 . . 2 Tunneler 1 | . . 1 . . . . . Hauler 5 | . 2 . 2 . . . 1 Recycler 3 | . . . 1 2 . . . Operator 2 | . . . 1 1 . . . Watcher 3 | . 1 . 1 1 . . . Swarmer 9 | . . 3 . . . . 6 Grunt 27 | . 3 3 7 7 2 . 5 Brawler 2 | . . 1 . . . . 1 Duelist 2 | . . . 2 . . . . Sentry 11 | . . 1 3 5 1 . 1 Hunter 4 | . . . 1 2 1 . . Programmer 7 | . . . . 4 . . 3 Best Kill Streak 10 | 2 2 3 3 10 1 . 5 Combat Bots Only 5 | . 2 3 3 5 1 . 4 Max Kills in Single Turn 2 | 1 1 1 1 2 1 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Damage Taken 6568 | . 160 287 816 2117 735 . 2453 Core 1618 | . 29 39 101 446 144 . 859 Absorbed by Shields 138 | . . . . . . . 138 Core Remaining (%) 74 | 100 88 90 81 . . 15 . Volleys Fired 304 | 8 32 33 50 90 24 . 67 Largest 2 | 2 2 2 2 2 1 . 2 Hottest 160 | 80 80 90 160 140 55 . 145 Shots Fired 528 | 16 64 58 96 141 24 . 129 Gun 403 | 16 64 58 58 83 12 . 112 Cannon 100 | . . . 38 45 . . 17 Launcher 25 | . . . . 13 12 . . Special . | . . . . . . . . Kinetic 186 | . . 33 29 12 . . 112 Thermal 229 | 16 64 6 55 72 . . 16 Explosive 13 | . . . . 13 . . . Electromagnetic 100 | . . 19 12 44 24 . 1 Robot Hit Streak 37 | 9 17 23 26 37 31 . 22 Robot Miss Streak 6 | 2 2 1 4 3 . . 6 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . . 1 1 . . 4 Max Gunslinging Chain 1 | . . . 1 1 . . 1 Shots Hit Robots 444 | 12 48 49 79 122 24 . 110 Core Hits 187 | 3 14 17 33 62 7 . 51 Critical Hits 11 | . . 1 3 . . . 7 Critical Kills 7 | . . . 1 . . . 6 Critical Parts Destroyed 4 | . . 1 2 . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8532 | 145 480 475 1626 3005 536 . 2265 Guns 5282 | 145 480 475 861 1183 229 . 1909 Cannons 2012 | . . . 765 891 . . 356 Explosions 1238 | . . . . 931 307 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2888 | . . 214 501 264 . . 1909 Thermal 3518 | 145 480 51 984 1520 . . 338 Explosive 853 | . . . . 853 . . . Electromagnetic 1273 | . . 210 141 368 536 . 18 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . 1 3 3 3 7 Average Corruption 2 | . . . 1 1 3 3 4 Corruption Purged . | . . . . . . . . Effects 78 | . . . 6 8 28 2 34 Message Errors 26 | . . . 3 3 10 1 9 Matter Fused 12 | . . . . . 5 1 6 Heat Flow Errors 4 | . . . . . 2 . 2 Energy Discharges 13 | . . . 1 2 5 . 5 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 10 | . . . . 2 4 . 4 Data Loss (major) 1 | . . . . . . . 1 Targeting Errors 9 | . . . 1 1 2 . 5 Weapon Failures 2 | . . . 1 . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 46 | . . . . 22 10 . 14 Projectiles 14 | . . . . . . . 14 Explosions 32 | . . . . 22 10 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 153 | . . . . 138 15 . . Shots 8 | . . . . 6 2 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 289 | 54 204 114 289 144 224 . 259 Average Temperature 53 | 23 61 34 87 41 56 . 52 Received Heat Transfer 2230 | . 126 78 351 648 498 . 529 Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 5 | . . 2 . 1 2 . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . 1 . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 13 | . 2 . 2 9 . . . Heat Transferred 6552 | 325 1100 124 1981 2513 . . 509 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Peak Influence 317 | 10 181 271 317 242 . . 166 Initial 123 | . 5 64 28 123 . . . Average 88 | 1 86 148 140 99 . . 43 Maximum Alert Level 1 | . . 1 1 1 . . . Low Security (%) 92 | 100 100 70 77 95 . . 100 Level 1 7 | . . 29 22 4 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . . 3 2 9 . . 7 Investigation 2 | . . 1 . . . . 1 Extermination 6 | . . . . 3 . . 3 Reinforcement 5 | . . 2 1 2 . . . Assault . | . . . . . . . . Garrison 8 | . . . 1 4 . . 3 Intercept . | . . . . . . . . Construction Impeded 2 | . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Distress Signals 8 | . 1 1 . 2 . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 109 | . 8 14 19 30 17 . 21 Peak Tracking Total 5 | . 2 4 4 5 4 . 5 Tactical Retreats 12 | . . 1 1 1 9 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Traps Triggered 5 | . . 1 2 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Disabled 5 | . . . 1 4 . . . Max in Single Turn 1 | . . . 1 1 . . . Garrison Access 2 | . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Accessed 17 | . 2 5 4 4 . . 2 Terminals 14 | . 2 4 3 3 . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 1 . . . Total Hacks 40 | . 4 10 10 10 . . 6 Successful 22 | . 2 8 5 5 . . 2 Failed 18 | . 2 2 5 5 . . 4 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 32 | . 4 6 9 7 . . 6 Terminals 32 | . 4 7 8 7 . . 6 Fabricators . | . . . . . . . . Repair Stations 3 | . . 3 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . 2 3 . . . Terminal Hacks 5 | . . 2 2 1 . . . Level Access Points 3 | . . 1 1 1 . . . Zone Layout 2 | . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . Seal Access 2 | . . . 1 1 . . . Unauthorized Hacks 12 | . 2 3 2 3 . . 2 Terminals 12 | . 2 3 2 3 . . 2 Botnet 12 | . 2 3 2 3 . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 10 | . 2 1 2 3 . . 2 Full Trace Events 3 | . 1 1 . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 26 | . . 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . Machine Destruction 2 | . . . . 2 . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 2 | . . . . . . . 2 EXPLORE 2 | . . . . . . . 2 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries 2 | . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Turns Passed 7443 | 123 376 543 796 2074 1522 100 1909 Spaces Moved 2803 | 72 161 260 400 982 435 51 442 Core 104 | 20 . 23 8 1 40 . 12 Treads 1613 | . . . 172 816 286 51 288 Legs 785 | 52 161 237 . 165 33 . 137 Wheels 239 | . . . 220 . 19 . . Hover . | . . . . . . . . Flight 62 | . . . . . 57 . 5 Fastest Speed 50 | 50 120 120 100 120 120 200 180 Average Speed 193 | 111 136 137 137 164 314 200 256 Slowest Speed 1250 | 150 150 200 200 210 900 200 1250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 27 25 32 31 65 8 21 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 3 | . . . . . 3 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 37 | . . . 5 32 . . . Melee . | . . . . . . . . Projectile 5 | . . . 5 . . . . AOE 32 | . . . . 32 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Total 4295 | 97 253 392 551 1300 564 50 1088 Wait 965 | . 50 78 55 156 85 . 541 Move 2796 | 71 160 259 399 981 434 50 442 Hop . | . . . . . . . . Pick Up 83 | 10 7 5 16 21 7 . 17 Fast Attach 21 | 1 . 3 2 10 2 . 3 Attach 50 | 6 . 4 7 16 9 . 8 Detach . | . . . . . . . . Swap 39 | 1 2 5 10 12 . . 9 Drop 37 | . 2 5 12 14 3 . 1 Fire 304 | 8 32 33 50 90 24 . 67 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Fac] / *Low) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 124 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Evolved 2 slots: Utility x2 768 | -9/Materials | Identified exit to Materials 990 | -9/Materials | Repaired Aluminum Leg 1043 | -9/Materials | Entered another Materials area 1043 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1136 | -8/Materials | Identified exit to Factory 1184 | -8/Materials | Garrison activated, responded to threat 1839 | -8/Materials | Entered Factory 1839 | -7/Factory | Evolved 2 slots: Utility x2 2132 | -7/Factory | Build established: Skirmisher 2640 | -7/Factory | Garrison activated, responded to threat 3020 | -7/Factory | Core integrity fell below 50% 3053 | -7/Factory | Lost 12 parts (2p3n4u3w) 3262 | -7/Factory | Build established: Mutant 3786 | -7/Factory | Identified exit to Factory 3896 | -7/Factory | Discovered new exit (range 3) 3912 | -7/Factory | Identified exit to Lower Caves 3913 | -7/Factory | Entered Lower Caves 4132 | -7/Lower Caves | Core integrity fell below 20% 4174 | -7/Lower Caves | Lost 6 parts (1p2n3u) 4454 | -7/Lower Caves | Build established: Scavenger-Mutant 4926 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5377 | -7/Lower Caves | Learned Factory trap positions 5381 | -7/Lower Caves | Discovered new exit (range 15) 5433 | -7/Lower Caves | Identified exit to Lower Caves 5435 | -7/Lower Caves | Entered another Lower Caves area 5436 | -7/Lower Caves | Encountered a Warlord checkpoint 5463 | -7/Lower Caves | Discovered exit to Factory (range 6) 5535 | -7/Lower Caves | Entered Factory 5535 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5536 | -6/Factory | Loaded intel: 74 trap records 6008 | -6/Factory | Discovered new exit (range 16) 6051 | -6/Factory | Garrison activated, responded to threat 6152 | -6/Factory | Identified exit to Lower Caves 6327 | -6/Factory | Lost 3 parts (2n1u) 6435 | -6/Factory | Lost 3 parts (2p1u) 6592 | -6/Factory | Build established: Hauler-Mutant 7181 | -6/Factory | Discovered new exit (range 11) 7248 | -6/Factory | Spotted B-75 Beast 7379 | -6/Factory | Core integrity fell below 50% 7414 | -6/Factory | Lost 7 parts (2n2u3w) 7422 | -6/Factory | Core integrity fell below 20% 7444 | -6/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 07335_ Knocked back. 07335_ Hvy. Ion Cannon destroyed. 07339_ Carbon-fiber Leg destroyed. 07339_ Knocked back. 07342_ Hvy. Ion Cannon destroyed. 07342_ Carbon-fiber Leg destroyed. 07347_ System corrupted: Heat flow error (+296). 07348_ Lrn. Terrain Scanner destroyed. 07361_ Adv. ECM Suite destroyed. 07365_ System corrupted: Matter fused (-6). 07373_ Knocked back. 07380_ System corrupted: Substantial component data lost. 07383_ Power Conduit explodes. 07383_ Repair Station disabled. 07383_ Plasma Cannon destroyed. 07401_ Knocked back. 07402_ System corrupted: Imp. EM Pulse Cannon rejected. 07417_ R-10 Processor collects Imp. EM Pulse Cannon. 07438_ Knocked back. 07444_ Imp. Terrain Scan Processor destroyed. Map ----- +----------------------------------------------------+ | #### =#% #### # # | | #### # #### # # | | #### # + """ # | | ########## ####### ## """ # ? | | ########## ####### ## """ ? | | ########## ####### ## # ? | | ########## ####### ## # | | ##########+####### ######### | | ##### # ######### | | ##### ! 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"" | | ??#?###?###### ##### ###### """ "" | | ?###??######## Y ##### ###### """ "" | | ##??#?####?### ##### ###### | | #?#????#?##?## ##### ############? | | ???####?#?#?## ##### ??? | | ??????#?#??### ? ##### ##????? | | ???#?????????#? ? ##### ???????? | | ??????????##???###?#####???????????????? | | ????????#?##?#?##???#????? ????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 24 Terrain Scan Density 310 ECM Strength 3 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 3 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionRegenerativeSword Manual? 0 Play Time 01:08:58 Cumulative 30.2 hours Start 2021.09.15 @ 15:07:40 End 2021.09.15 @ 16:17:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 17 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5aef41c-3e74-414c-bd94-46ce4cef0050