Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.26 @ 22:52:55 Player: DS-RVS Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (95) 475 Value Destroyed (2981) 2981 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1160) 1160 TOTAL SCORE: 12736 Bonus ------- High Alert Combat Kills 292 Follower Combat Kills 68 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Quantum Rifle Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Large Storage Unit Advanced ECM Suite Reaction Control System Reaction Control System Reaction Control System Reaction Control System Advanced Reaction Control System Advanced Reaction Control System Long-range Tractor Beam > --- WEAPON ----------- Improved Matter Neutralizer > --- INVENTORY -------- Quantum Reactor Cooled Impulse Thruster Impulse Thruster Array Layered Light Armor Plating High-powered Shock Rifle Enhanced Quantum Rifle Long-range Proton Cannon Enhanced Hardcell Cannon Advanced Micro-nuke Launcher Advanced Micro-nuke Launcher [Rating: 132] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Impact Mace Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 . 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 2 . . . . 1 . 1 1 1 . Utility 10 | . . . . . 2 1 2 . . 1 . 1 . 1 2 Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 127 | 7 1 2 . 1 9 11 20 3 3 2 16 5 13 18 16 Power 18 | 1 . 1 . . 1 3 2 . 1 . 1 . 1 5 2 Engine 4 | 1 . 1 . . . . 2 . . . . . . . . Core 7 | . . . . . 1 3 . . 1 . 1 . 1 . . Reactor 7 | . . . . . . . . . . . . . . 5 2 Propulsion 42 | 2 . . . . 4 1 4 . 1 1 10 2 6 7 4 Treads 9 | 2 . . . . . . . . . . 6 . 1 . . Leg 15 | . . . . . 4 . 4 . 1 1 4 1 . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 18 | . . . . . . 1 . . . . . 1 5 7 4 Utility 38 | 2 1 1 . . 3 2 9 1 . 1 2 1 3 3 9 Device 15 | 1 . . . . . . 2 1 . . 2 . 1 . 8 Storage 5 | 1 1 . . . . . . . . . . 1 2 . . Processor 6 | . . . . . 1 1 3 . . . . . . . 1 Hackware 1 | . . . . . . . 1 . . . . . . . . Protection 11 | . . 1 . . 2 1 3 . . 1 . . . 3 . Artifact . | . . . . . . . . . . . . . . . . Weapon 29 | 2 . . . 1 1 5 5 2 1 . 3 2 3 3 1 Energy Gun 3 | . . . . . . 1 . . . . . . . 2 . Energy Cannon 8 | . . . . . . . 1 1 . . 3 2 . 1 . Ballistic Gun 9 | 2 . . . 1 1 1 3 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . 1 1 1 . . . . 3 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 2 1 . . . . . 1 3 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . System Corruption 8 | . . . . . . . . . . . . 8 . . . Parts Lost 62 | . . 2 . . 2 . 6 4 2 . 17 3 2 7 17 Power 12 | . . 1 . . 1 . 1 . 1 . 2 . . 4 2 Propulsion 29 | . . . . . 1 . 1 . 1 . 10 3 . 1 12 Utility 17 | . . 1 . . . . 3 4 . . 2 . 2 2 3 Weapon 4 | . . . . . . . 1 . . . 3 . . . . Highest Loss Streak 16 | . . 2 . . 1 . 4 2 2 . 16 2 2 3 9 To Critical Strikes 2 | . . . . . 2 . . . . . . . . . . Average Backups 11 | 4 8 8 8 11 11 14 13 13 13 11 13 8 4 8 9 Power . | . 1 . . . . . . 4 2 2 . . . 1 . Propulsion 2 | 2 2 2 2 3 1 1 2 2 3 2 4 . . 3 1 Utility 2 | . 1 2 2 3 4 4 3 3 3 2 2 2 . . 2 Weapon 5 | . 3 4 4 4 5 7 6 4 4 5 6 6 2 3 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 28 | . 2 . . 1 2 5 5 . 2 . 2 1 2 2 4 Power 3 | . . . . . . 1 . . . . 1 . . 1 . Propulsion 6 | . 2 . . . . . 2 . . . 1 . . 1 . Utility 3 | . . . . . . 3 . . . . . . . . . Weapon 16 | . . . . 1 2 1 3 . 2 . . 1 2 . 4 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 100 99 100 100 83 75 84 83 79 81 72 25 22 44 44 Engine 4 | . 14 14 14 14 4 . 2 6 1 . . . . . . Core 2 | . . . . . 4 7 2 . 4 5 3 . 2 1 . Treads 6 | . 28 28 28 28 6 . . . . . 16 . 1 . . Leg 9 | . . . . . 21 . 12 26 25 29 9 5 . . . Flight 5 | . . . . . . 6 2 . . . . 2 11 24 21 Device 3 | . 14 7 . . . . 4 8 6 5 9 5 . . 9 Storage 7 | . 14 14 14 14 9 7 6 6 6 5 5 3 2 4 3 Processor 7 | . . . . . 4 14 19 13 13 11 11 6 . . 1 Protection 7 | . . 6 14 14 15 15 12 3 . 4 2 . . 6 . Energy Cannon 1 | . . . . . . . 1 6 6 5 8 . . . 1 Ballistic Gun 11 | . 28 28 28 28 18 12 10 5 11 11 2 . . . . Peak Build Rating 132 | 7 8 10 13 16 29 67 73 66 53 60 79 58 74 121 132 Average Rating 50 | 5 7 8 12 15 23 63 64 55 51 59 60 27 46 97 102 On Entrance 35 | . 7 8 10 13 16 29 67 68 51 52 60 23 6 66 93 Avg Prop Armor Cover (%) 8 | . . . . . 6 . . . . . 14 6 17 4 . Naked Turns 170 | . . . . . . . . . . . . 137 . . 33 Heaviest Build 70 | 15 30 32 32 34 39 49 69 64 58 53 70 44 28 63 67 Greatest Support 135 | 40 40 40 40 40 40 50 64 64 68 88 135 40 36 68 67 Greatest Overweight (x) 7 | . . . . . 1 . 1 . . . 7 1 2 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 11 8 15 14 Most Carried 15 | 7 9 9 13 15 15 15 15 15 15 12 15 12 5 15 15 Average Carried 11 | 4 8 8 10 14 14 14 13 13 13 11 13 8 4 10 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 15 15 5 Final Carried 15 | 7 9 8 13 15 15 15 15 14 13 11 12 4 5 10 2 Class Distribution -------------------- 46% | Mutant 17% | Tank 13% | Sprinter 7% | Scavenger-Mutant 6% | Scavenger-Tank 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Tank | -6/Lower Caves Tank | -5/Factory Tank | -5/DSF Mutant | -4/Factory Mutant | -3/Research Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Matter Collected 3285 | 219 93 49 . 10 241 370 1029 320 108 . 147 . 14 404 281 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3822 | 24 . . . . 335 562 1579 389 67 . 65 . 13 445 343 Parts 168 | 5 . . . . 17 37 74 10 4 . 2 . . 8 11 Haulers Intercepted 8 | . . . . . 1 5 . . . . . . . 1 1 Recyclers Shooed 2 | . . . . . . . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 8 4 . . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 64 | . . . . . 5 12 29 12 3 . 1 . 2 . . Guns 33 | . . . . . 5 7 15 2 3 . 1 . . . . Cannons 11 | . . . . . . . 6 5 . . . . . . . AOE 18 | . . . . . . 4 7 5 . . . . 2 . . Classes Destroyed 16 | 1 . . . . 4 4 5 . . . 1 . 1 . . Worker 8 | . . . . . . 1 4 . . . . . 1 1 1 Builder 4 | . . . . . . . 4 . . . . . . . . Tunneler 3 | 1 . . . . . 1 1 . . . . . . . . Hauler 8 | . . . . . 1 5 . . . . . . . 1 1 Recycler 7 | . . . . . . . 3 . . . . . . 2 2 Drone 1 | . . . . . . . 1 . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . Swarmer 25 | . . . . . . 8 10 4 3 . . . . . . Cutter 2 | . . . . . . . . . . . . . 2 . . Grunt 21 | . . . . . 4 2 8 7 . . . . . . . Brawler 2 | . . . . . . . 2 . . . . . . . . Duelist 3 | . . . . . . . 2 1 . . . . . . . Sentry 3 | . . . . . . 1 2 . . . . . . . . Specialist 1 | . . . . . . . . . . . 1 . . . . Hunter 3 | . . . . . 2 . 1 . . . . . . . . Programmer 4 | . . . . . . 1 3 . . . . . . . . Best Kill Streak 8 | 1 . . . . 2 7 8 7 3 . 1 . 3 1 1 Combat Bots Only 7 | . . . . . 2 5 4 7 3 . 1 . 2 . . Max Kills in Single Turn 3 | 1 . . . . 2 3 2 2 1 . 1 . 3 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . Exploded 2 | . . . . . . 2 2 1 . . . . 2 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Hostile Shots Fired 1597 | . . 26 . . 33 117 270 63 18 . 510 142 51 133 234 Missed 591 | . . 2 . . 8 43 84 19 4 . 168 53 24 61 125 Hits 1006 | . . 24 . . 25 74 186 44 14 . 342 89 27 72 109 Melee 31 | . . . . . . . 7 3 . . . . 2 . 19 Projectile 975 | . . 24 . . 25 74 179 41 14 . 342 89 25 72 90 AOE 15 | . . 8 . . . . 2 . . . . . 2 . 3 Critical Strikes 39 | . . . . . 2 . 3 2 . . 2 7 5 2 16 Part Disruptions 1 | . . . . . . . . . . . . . . 1 . Damage Taken 18472 | . . 576 . . 382 1018 2675 877 214 . 5240 1654 1010 1903 2923 Core 4506 | . . 146 . . 44 71 185 135 15 . 538 1046 284 417 1625 Absorbed by Shields 56 | . . . . . . . . . . . 56 . . . . Redirected to Shielding 225 | . . . . . . . . . . . . . . 225 . Core Remaining (%) 65 | 100 . . . 41 92 89 . . 60 . 46 9 78 71 . Volleys Fired 215 | 1 6 4 . . 34 24 69 20 7 . 7 1 2 29 11 Largest 3 | 2 2 2 . . 2 3 3 3 3 . 3 1 1 2 1 Hottest 270 | 40 40 40 . . 61 141 151 180 123 . 270 88 30 125 113 Shots Fired 473 | 2 12 8 . . 68 66 180 49 20 . 21 1 2 33 11 Gun 357 | 2 12 8 . . 68 64 143 16 12 . 8 . . 24 . Cannon 94 | . . . . . . . 29 23 8 . 13 1 . 9 11 Launcher 22 | . . . . . . 2 8 10 . . . . 2 . . Special . | . . . . . . . . . . . . . . . . Kinetic 313 | 2 12 8 . . 68 44 143 16 12 . 8 . . . . Thermal 118 | . . . . . . 20 29 23 8 . 13 . . 14 11 Explosive 22 | . . . . . . 2 8 10 . . . . 2 . . Electromagnetic 20 | . . . . . . . . . . . . 1 . 19 . Robot Hit Streak 19 | 1 3 4 . . 8 8 19 16 16 . 9 4 . 6 2 Robot Miss Streak 5 | . 1 3 . . 5 5 3 2 4 . 2 . 1 3 1 Penetration Max 1 | . . . . . 1 1 1 . . . . . . . . Secondary Targets 5 | . . . . . 1 . 4 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . . . . . Shots Hit Robots 315 | 1 8 2 . . 45 48 130 32 9 . 16 1 . 16 7 Core Hits 156 | 1 1 . . . 15 31 66 22 4 . 3 1 3 5 4 Critical Kills 6 | . . . . . . 1 5 . . . . . . . . Critical Parts Destroyed 10 | . . . . . 1 2 7 . . . . . . . . Critical Strikes 18 | . . . . . 1 4 12 . . . . . . 1 . Destroy 7 | . . . . . 1 . 6 . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . 1 . Smash 10 | . . . . . . 4 6 . . . . . . . . Melee Attacks 55 | . . . . . . 17 18 . . . . 1 3 . 16 Impact 35 | . . . . . . 13 18 . . . . 1 3 . . Slashing 4 | . . . . . . 4 . . . . . . . . . Piercing 16 | . . . . . . . . . . . . . . . 16 Sneak Attacks 14 | . . . . . . 1 10 . . . . . . . 3 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10634 | 11 101 24 . . 797 1641 4401 1560 243 . 433 52 404 448 519 Guns 4708 | 11 101 24 . . 797 831 2041 181 143 . 159 . . 420 . Cannons 1844 | . . . . . . . 808 545 100 . 274 40 . . 77 Explosions 2164 | . . . . . . 349 561 834 . . . . 392 28 . Melee 1887 | . . . . . . 461 991 . . . . . . . 435 Ramming 31 | . . . . . . . . . . . . 12 12 . 7 Kinetic 3905 | 11 101 24 . . 797 448 2041 181 143 . 159 . . . . Thermal 2340 | . . . . . . 383 808 545 100 . 274 . . 153 77 Explosive 2136 | . . . . . . 349 561 834 . . . . 392 . . Electromagnetic 335 | . . . . . . . . . . . . 40 . 295 . Impact 1414 | . . . . . . 423 991 . . . . . . . . Slashing 38 | . . . . . . 38 . . . . . . . . . Piercing 435 | . . . . . . . . . . . . . . . 435 Highest Corruption 9 | . . . . . . 1 6 6 6 . . 8 . 9 3 Average Corruption 4 | . . . . . . 1 3 6 6 . . 8 . 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 69 | . . . . . . 2 13 10 19 . . 13 . 9 3 Message Errors 16 | . . . . . . 1 5 1 4 . . 2 . 2 1 Matter Fused 18 | . . . . . . . 4 2 5 . . 4 . 2 1 Heat Flow Errors 6 | . . . . . . . 2 2 1 . . 1 . . . Energy Discharges 8 | . . . . . . . 1 . 3 . . 1 . 2 1 Parts Fused 1 | . . . . . . . . 1 . . . . . . . Data Loss (minor) 8 | . . . . . . . . 1 3 . . 3 . 1 . Data Loss (major) 6 | . . . . . . . . 2 1 . . 2 . 1 . Misfires 3 | . . . . . . 1 . 1 1 . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . 1 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 983 | . . . . . . 121 606 35 . . . . 87 . 134 Projectiles 22 | . . . . . . . 15 7 . . . . . . . Explosions 186 | . . . . . . 39 32 28 . . . . 87 . . Melee 775 | . . . . . . 82 559 . . . . . . . 134 Knockbacks 5 | . . . . . . 1 4 . . . . . . . . Impact 4 | . . . . . . 1 3 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 264 | . . . . . . 96 . . . . . 6 159 . 3 Shots 4 | . . . . . . 2 . . . . . . 2 . . Rammed 4 | . . . . . . . . . . . . 1 1 . 2 Targets Rammed 4 | . . . . . . . . . . . . 1 1 . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 414 | . . 8 . . 21 414 368 284 130 . 180 235 . 320 144 Average Temperature 100 | . . 3 . . 9 176 127 110 62 . 69 87 . 94 51 Received Heat Transfer 3580 | . . 114 . . 63 66 705 300 . . 1686 457 45 81 63 Effects 10 | . . . . . . 8 2 . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . Interference 8 | . . . . . . 6 2 . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 1 4 . . . . . . 1 . Combat Hostiles 2 | . . . . . . 1 1 . . . . . . . . Parts Fried 14 | . . . . . . . 6 . . . . . . 8 . Impact Corruptions 20 | . . . . . . 4 16 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 1 1 . 1 . . . . . 1 . Heat Transferred 3727 | . . . . . . 850 1200 833 148 . 424 . . 198 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Maximum Alert Level 3 | . . . . . . 1 3 . . . . 1 . 1 1 Low Security (%) 68 | 100 100 100 . 100 100 31 23 . . 100 100 81 100 82 53 Level 1 21 | . . . . . . 68 26 . . . . 18 . 17 46 Level 2 7 | . . . . . . . 35 . . . . . . . . Level 3 3 | . . . . . . . 14 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 967 | 5 . 30 . . 51 386 967 . . 156 108 245 120 373 311 Initial 217 | . . . . . . . 173 . . 156 98 . 114 56 217 Average 162 | . . 3 . . 17 249 437 . . 147 76 55 60 73 186 Influence Increases 4129 | 5 . 30 . . 241 644 1306 270 85 5 35 320 157 596 435 Destroy 0b10 Robot/C 1300 | . . . . . 140 240 560 240 60 . 20 . 40 . . Destroy 0b10 Robot/NC 160 | 5 . . . . 10 35 65 . . . . . 5 20 20 Destroy Leader 278 | . . . . . 44 50 130 30 10 . . . 10 2 2 Allied During Kill 10 | . . . . . 10 . . . . . . . . . . Successful Hack 101 | . . . . . . . 12 . . 5 . 3 12 31 38 Select Force Hacks 30 | . . . . . . . . . . . . 30 . . . Disable Machine 180 | . . . . . . 60 90 . . . . . . 15 15 Anti-Garrison Action 400 | . . . . . . 200 200 . . . . . . . . Destroy Structure 230 | . . . . . 7 14 69 . . . . 2 60 33 45 Partial Spotted 135 | . . . . . . 15 . . . . . . . 75 45 Lose Combat Pursuer 1305 | . . 30 . . 30 30 180 . 15 . 15 285 30 420 270 Influence Decreases 3985 | 5 . 30 . . 241 289 700 651 417 112 176 101 276 333 654 Entered New Map 1080 | . . . . . . . 182 357 111 92 43 . 105 44 146 Time Decay 2240 | 5 . 20 . . 199 289 458 254 286 20 . 91 161 219 238 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . 100 Lost Part 533 | . . 10 . . 10 . 60 40 20 . 133 10 10 70 170 Lost Ally 32 | . . . . . 32 . . . . . . . . . . Squads Dispatched 46 | . 2 . . . 1 3 8 . . . 2 4 5 8 13 Investigation 13 | . . . . . . 1 1 . . . . 2 1 2 6 Extermination 13 | . . . . . . 1 2 . . . . 1 1 4 4 Reinforcement 17 | . 2 . . . 1 1 2 . . . 2 1 3 2 3 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Distress Signals 11 | . . . . . . 2 1 . . . . . 3 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 276 | . 1 6 . . 13 17 40 12 4 . 10 24 11 43 95 Peak Tracking Total 21 | . 1 4 . . 3 6 6 4 3 . 5 12 6 21 16 Tactical Retreats 47 | . . 1 . . 2 1 8 . 1 . 1 5 2 9 17 ECM-based Alert Blocks 59 | . . . . . . . . . . . . . . . 59 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Traps Triggered 8 | . . . . . . . 1 . . . . 1 2 1 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Machines Disabled 12 | . . . . . . 4 6 . . . . . . 1 1 Max in Single Turn 2 | . . . . . . 1 2 . . . . . . 1 1 Garrison Access 3 | . . . . . . 1 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Machines Accessed 34 | . . . 1 . 2 5 3 . 1 2 . 2 3 6 9 Terminals 24 | . . . . . 2 3 1 . . 1 . 1 1 6 9 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . . . 1 . . . . . 1 . . Garrison Access 4 | . . . . . . 2 1 . . 1 . . . . . Total Hacks 69 | . . . 1 . 7 8 8 . 1 2 . 5 5 14 18 Successful 18 | . . . 1 . 2 2 2 . 1 2 . 2 1 2 3 Failed 51 | . . . . . 5 6 6 . . . . 3 4 12 15 Catastrophic 17 | . . . . . 1 2 2 . . . . . 2 5 5 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 18 | . . . 1 . . 1 3 . . . . 2 1 8 2 Terminals 51 | . . . . . 7 4 2 . . 1 . 4 1 14 18 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . Scanalyzers 4 | . . . . . . . 2 . . . . . 2 . . Garrison Access 9 | . . . . . . 4 4 . . 1 . . . . . Terminal Hacks 12 | . . . 1 . 2 1 . . 1 1 . 1 . 2 3 Record 3 | . . . . . 1 . . . . . . 1 . 1 . Open Door 3 | . . . . . . . . . 1 . . . . . 2 Open DSF 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . 1 . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 1 . . . . . 1 . . Retrieve Study 2 | . . . . . . . 1 . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks 3 | . . . . . . 1 1 . . . . 1 . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . Tunnel 1 | . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . . . . . Jam 2 | . . . . . . 1 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 26 | . . . . . 2 3 3 . . . . 1 3 6 8 Full Trace Events 9 | . . . . . . . . . . . . 1 1 2 5 Feedback Events 3 | . . . . . . . . . . . . . . 1 2 Corruption 3 | . . . . . . . . . . . . . . 1 2 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 1 . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Total Allies 3 | . . . . 3 . . . . . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 31 | . . . . . 31 . . . . . . . . . . Total Damage 337 | . . . . . 337 . . . . . . . . . . Kills 2 | . . . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Active Infowar (turns) 4473 | 51 187 88 . . 307 640 1144 543 637 53 242 261 . . 320 Optics 3827 | . . . . . 307 640 1144 543 637 53 242 261 . . . Seismic 326 | 51 187 88 . . . . . . . . . . . . . T.N.C. 442 | . . . . . . . 442 . . . . . . . . ECM 320 | . . . . . . . . . . . . . . . 320 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Turns Passed 7234 | 144 187 193 617 315 643 652 1144 543 637 53 242 403 358 591 512 Spaces Moved 7942 | 79 102 97 385 193 335 812 940 386 490 42 122 451 453 1415 1640 Core 392 | 3 . . . . . . . . . . 1 271 54 . 63 Treads 1030 | 76 102 97 385 193 91 . . . . . 67 . 19 . . Legs 1569 | . . . . . 244 . 214 386 490 42 54 139 . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4951 | . . . . . . 812 726 . . . . 41 380 1415 1577 Fastest Speed 20 | 50 160 160 160 160 120 50 50 120 120 124 117 50 40 20 20 Average Speed 71 | 155 160 160 160 160 140 50 78 120 123 124 152 81 53 25 23 Slowest Speed 400 | 160 160 160 160 160 240 50 190 120 125 124 400 200 200 104 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . 5 1 . . . . . . 20 9 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 35 33 88 59 26 25 26 66 69 2 92 17 17 39 50 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . . . 1 1 1 . Scrap Searched 4 | . . . . 2 . . . 2 . . . . . . . Spaces Dug 34 | . . . . . . 3 4 . . . . 1 2 9 15 Terrain Destroyed 271 | . . . . . 6 12 77 96 3 . . 1 48 12 16 Melee 17 | . . . . . . 3 4 . . . . 1 2 . 7 Projectile 40 | . . . . . 6 2 9 2 3 . . . . 9 9 AOE 214 | . . . . . . 7 64 94 . . . . 46 3 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Total 8997 | 95 115 126 386 201 440 972 1178 424 507 43 160 483 560 1586 1721 Wait 471 | 2 . 24 . 3 52 78 93 3 1 . 3 15 74 117 6 Move 7859 | 78 101 96 384 192 334 801 937 385 489 41 121 450 452 1375 1623 Hop 33 | . . . . . . 5 1 . . . . . . 19 8 Pick Up 80 | 7 4 . 2 3 4 12 16 3 4 . 7 2 5 7 4 Fast Attach 59 | 7 . 1 . . 5 1 3 . . . 4 1 11 12 14 Attach 54 | . . 1 . . 3 2 10 2 2 2 5 5 4 9 9 Detach 26 | . . . . . 1 . 2 . . . . 4 2 9 8 Swap 67 | . 1 . . 1 2 17 20 8 1 . 10 1 1 3 2 Drop 63 | . 3 . . 2 5 15 9 3 3 . 3 2 5 6 7 Fire 215 | 1 6 4 . . 34 24 69 20 7 . 7 1 2 29 11 Melee 55 | . . . . . . 17 18 . . . . 1 3 . 16 Ram 4 | . . . . . . . . . . . . 1 1 . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . 11 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -5/Factory (discovered 2 exits: Fac / DSF) -5/DSF -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Met 8R-AWN 303 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 11) 332 | -10/Materials | Entered Mines 334 | -10/Mines | Followed 8R-AWN into the Mines 341 | -10/Mines | Assembled infested the area 346 | -10/Mines | Assisted by a Guerilla fighting off Assembled 412 | -10/Mines | Core integrity fell below 50% 518 | -10/Mines | Discovered new exit (range 5) 525 | -10/Mines | Entered Exiles 546 | -10/Exiles | Discovered new exit (range 15) 569 | -10/Exiles | Welcomed by 8R-AWN 591 | -10/Exiles | Met EX-HEX 637 | -10/Exiles | Met EX-BIN 660 | -10/Exiles | Aligned with FarCom system 661 | -10/Exiles | Given EX-Vault access code 698 | -10/Exiles | Opened EX-Vault 717 | -10/Exiles | Found Flying Fortress v7 749 | -10/Exiles | Warned to stay clear of 0b10 Research branches 802 | -10/Exiles | Met EX-DEC 857 | -10/Exiles | Visited The Gauntlet 1129 | -10/Exiles | Discovered new exit (range 10) 1142 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1142 | -10/Exiles | Entered Mines 1147 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1235 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1434 | -9/Mines | Discovered new exit (range 12) 1457 | -9/Mines | Entered Materials 1457 | -8/Materials | Accompanied by 3 allies 1457 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2078 | -8/Materials | Discovered new exit (range 18) 2084 | -8/Materials | Build established: Scavenger-Mutant 2100 | -8/Materials | Entered Factory 2100 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2214 | -7/Factory | Discovered new exit (range 9) 2218 | -7/Factory | Identified exit to Storage 2743 | -7/Factory | Discovered new exit (range 12) 2748 | -7/Factory | Identified exit to Factory 2752 | -7/Factory | Entered another Factory area 2752 | -6/Factory | Evolved 2 slots: Utility x2 3349 | -6/Factory | Lost 4 parts (1p1n2u) 3472 | -6/Factory | Discovered new exit (range 8) 3478 | -6/Factory | Identified exit to Factory 3501 | -6/Factory | Garrison activated, responded to threat 3830 | -6/Factory | Build established: Scavenger-Tank 3885 | -6/Factory | Discovered new exit (range 7) 3894 | -6/Factory | Identified exit to Lower Caves 3896 | -6/Factory | Entered Lower Caves 4243 | -6/Lower Caves | Destroyed 7 combat bots 4427 | -6/Lower Caves | Discovered new exit (range 11) 4438 | -6/Lower Caves | Identified exit to Lower Caves 4439 | -6/Lower Caves | Entered another Lower Caves area 4475 | -6/Lower Caves | Learned Factory trap positions 4551 | -6/Lower Caves | Learned location of 1 exit from Factory 4630 | -6/Lower Caves | Build established: Tank 4801 | -6/Lower Caves | Discovered new exit (range 11) 4812 | -6/Lower Caves | Identified exit to Zion 5076 | -6/Lower Caves | Entered Factory 5076 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5077 | -5/Factory | Identified exit to Factory 5078 | -5/Factory | Loaded intel: 75 trap records 5121 | -5/Factory | Identified exit to DSF 5129 | -5/Factory | Entered DSF 5217 | -5/DSF | Additional patrols routed to DSF 5348 | -5/DSF | Discovered exit to Factory (range 16) 5371 | -5/DSF | Core integrity fell below 50% 5371 | -5/DSF | Entered Factory 5371 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5401 | -4/Factory | Lost 16 parts (2p9n2u3w) 5602 | -4/Factory | Build established: Mutant 5632 | -4/Factory | Released all parts (3) 5643 | -4/Factory | Core integrity fell below 50% 5697 | -4/Factory | Core integrity fell below 20% 5743 | -4/Factory | Discovered new exit (range 15) 5774 | -4/Factory | Entered Research 5774 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5856 | -3/Research | Spotted B-86 Titan 5895 | -3/Research | Found Prototype Launcher 5895 | -3/Research | Identified Adv. Micro-nuke Launcher 5898 | -3/Research | Found Adv. Micro-nuke Launcher 5966 | -3/Research | Found Adv. Micro-nuke Launcher 5968 | -3/Research | Found Adv. Micro-nuke Launcher 5971 | -3/Research | Found Adv. Micro-nuke Launcher 6125 | -3/Research | Discovered new exit (range 16) 6132 | -3/Research | Entered another Research area 6132 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6442 | -2/Research | Identified exit to Quarantine 6545 | -2/Research | Build established: Sprinter 6566 | -2/Research | Spotted B-90 Cyclops 6571 | -2/Research | Spotted B-90 Cyclops 6682 | -2/Research | Lost 3 parts (2p1n) 6696 | -2/Research | Spotted B-90 Cyclops 6721 | -2/Research | Discovered new exit (range 11) 6723 | -2/Research | Entered Access 6723 | -1/Access | Evolved 2 slots: Utility x2 6919 | -1/Access | Lost 3 parts (2n1u) 6973 | -1/Access | Search patrols dispatched 7021 | -1/Access | Spotted B-99 Colossus 7178 | -1/Access | Spotted B-99 Colossus 7202 | -1/Access | Released all parts (3) 7208 | -1/Access | Core integrity fell below 50% 7222 | -1/Access | Core integrity fell below 20% 7230 | -1/Access | Lost 9 parts (2p7n) 7235 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 07198_ Knocked back. 07199_ Field Propulsion Drive destroyed. 07200_ Knocked back. 07201_ Hpw. Shock Rifle severed. 07202_ Acquired 4 matter. 07202_ Released Adv. Signal Interpreter. 07202_ Released Adv. ECM Suite. 07202_ Released Plasma Lance. 07202_ Penetrated by Slug. 07202_ Slug penetrates Wall. 07206_ Slug penetrates Terminal. 07207_ Penetrated by Slug. 07214_ Slug penetrates Wall. 07214_ Slug penetrates U-05 Engineer. 07215_ Slammed into T-07 Excavator. 07223_ Penetrated by Slug. 07232_ TF Node disabled. 07232_ Adv. Sensor Array tumbles out of TF Node. 07232_ K-01 Serf collects debris. 07233_ Slammed into U-05 Engineer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????+#????????????????????????????????????? | | ???????? ? ???????????????????????????????????? | | ???????? +??????????????????????????????????? | | ???????? #??????????????????????????????????? | | ????????? " ???????????????????????????????????? | | ????????? ??????????##########+#?????????????? | | ????????? ???????????# ??????????????? | | ?????????# #???????????# = ??????????????? | | ########## #???????????# ??????????????? | | """"" #???????????# ??????????????? | | """F"" #???????????# * #???????????? | | """ "" #???????????# " k #???????????? | | #???????????#""" #???????????? | | ##?????###### """ #???????????? | | ] g ####### ! #@ "u #???????????? | | #c g #???????????? | | %+ l #???????????? | | ] ####### # gg #???????????? | | #?????## c###############???????????? | | #### #??????# # #????????????? | | #??# #??????# # | #????????????? | | #??#+#########??????# / """#????????????? | | ????????????????????# # """#????????????? | | ????????????????????# # " *"""#????????????? | | ??????????????####??# # """ **F"#????????????? | | ?????????????? ! ??# # """ *"""#????????????? | | ?????????????? ??# # " "" #????????????? | | ?????????????? "??# # #????????????? | | ?????????????" ""?# # #????????????? | | ???????????""" ""?# # #????????????? | | ???????????""" S?# # #????????????? | | ???????????""" "??# h##############????????????? | | ???????????""" ""## #?????????????????????????? | | ????????????" ""## #?????????????????????????? | | ????????????" ## #?????????????????????????? | | ????????????? ?# #?????????????????????????? | | ????????????? ???# #?????????????????????????? | | ???????????###+##???# #?????????????????????????? | | ############ ##### #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 160 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 675 Propulsion Shielding 66 Evasion (%) 77 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rocket Launcher | -6/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Party Time Challenges ------------ None Game ------ Seed GreatWarlordAmplifier Manual? 0 Play Time 01:56:39 Cumulative 57.0 hours Start 2026.05.07 @ 21:04:51 End 2026.05.26 @ 22:52:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 39 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6dc0163b-3ac6-4ada-9c75-145ef70d7ee8