Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 15:31:45 Player: IEP Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (830) 830 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3005 Bonus ------- None Cogmind --------- Core Integrity 223/550 Matter 267/300 Energy 100/100 System Corruption 0% Temperature Cool (44) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Heat Sink Trap Scanner Improved Targeting Computer Tractor Beam Medium Laser Particle Gun Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Terrain Scanner Layered Light Armor Plating > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Heat Sink Trap Scanner Improved Targeting Computer Tractor Beam Medium Laser Assault Rifle Heavy Assault Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 29 | 8 . 3 11 . 7 Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . . 5 . 3 Treads . | . . . . . . Leg 7 | . . . 4 . 3 Wheel 3 | 2 . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 . 1 3 . 3 Device 5 | 1 . . 3 . 1 Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 8 | 3 . 2 2 . 1 Energy Gun 2 | 1 . . 1 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 20 | . . . 11 . 9 Power 2 | . . . 2 . . Propulsion 10 | . . . 5 . 5 Utility 4 | . . . 2 . 2 Weapon 4 | . . . 2 . 2 Highest Loss Streak 8 | . . . 8 . 4 To Critical Strikes . | . . . . . . Average Backups 6 | 2 4 5 6 5 6 Power . | . 1 1 . . . Propulsion . | 1 2 2 . . . Utility 2 | . . . 2 3 3 Weapon 2 | . 1 2 3 2 2 Tool/Special . | . . . . . . Unused Backups 2 | . . . . . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 79 | . 100 100 84 66 67 Engine 5 | . 14 14 9 . . Leg 15 | . . . 19 11 18 Wheel 11 | . 28 28 16 11 1 Device 6 | . 14 3 4 11 7 Storage 10 | . 14 14 11 11 9 Processor 3 | . . . . . 7 Protection 4 | . . 10 2 . 5 Energy Gun 5 | . 14 1 1 11 8 Energy Cannon 2 | . . . 5 . . Ballistic Gun 6 | . 14 10 2 11 9 Ballistic Cannon 3 | . . 3 8 . . Launcher 3 | . . 12 3 . . Peak Build Rating 17 | 7 7 10 16 7 17 Average Rating 11 | 4 7 7 11 7 13 On Entrance 6 | . 7 7 10 7 7 Avg Prop Armor Cover (%) 9 | . . . 8 10 9 Naked Turns . | . . . . . . Heaviest Build 24 | 14 14 21 24 11 15 Greatest Support 40 | 26 26 26 30 10 40 Greatest Overweight (x) 4 | 1 . . 3 1 4 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 5 4 7 8 5 8 Average Carried 6 | 2 4 6 6 5 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 4 7 5 5 8 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 656 | 259 . 48 256 . 93 Remotely 126 | 93 . 33 . . . Salvage Created 916 | 69 . . 550 . 297 Parts 60 | 3 . . 43 . 14 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 27 | . . . 19 . 8 Guns 11 | . . . 3 . 8 Cannons 14 | . . . 14 . . AOE 2 | . . . 2 . . Classes Destroyed 5 | 1 . . 4 . . Builder 2 | . . . 2 . . Recycler 2 | 1 . . 1 . . Swarmer 10 | . . . 7 . 3 Grunt 12 | . . . 9 . 3 Sentry 5 | . . . 3 . 2 Best Kill Streak 6 | 1 . . 6 . 3 Combat Bots Only 4 | . . . 4 . 3 Max Kills in Single Turn 2 | 1 . . 2 . 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 292 | . . . 160 7 125 Missed 84 | . . . 50 2 32 Hits 208 | . . . 110 5 93 Projectile 208 | . . . 110 5 93 Critical Strikes 8 | . . . . . 8 Damage Taken 2605 | . . 2 1233 54 1316 Core 591 | . . 2 230 32 327 Absorbed by Shields . | . . . . . . Redirected to Shielding 30 | . . . 30 . . Core Remaining (%) 77 | 100 . 99 . 34 . Volleys Fired 83 | 2 . . 46 . 35 Largest 2 | 2 . . 2 . 2 Hottest 100 | 70 . . 100 . 85 Shots Fired 152 | 4 . . 80 . 68 Gun 83 | 4 . . 11 . 68 Cannon 59 | . . . 59 . . Launcher 10 | . . . 10 . . Special . | . . . . . . Kinetic 86 | 2 . . 44 . 40 Thermal 56 | 2 . . 26 . 28 Explosive 10 | . . . 10 . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 4 . . 6 . 11 Robot Miss Streak 5 | . . . 5 . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 88 | 4 . . 38 . 46 Core Hits 54 | 2 . . 33 . 19 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 5 | . . . 5 . . Destroy 5 | . . . 5 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1947 | 44 . 4 1357 . 542 Guns 694 | 44 . . 108 . 542 Cannons 887 | . . . 887 . . Explosions 360 | . . . 360 . . Melee . | . . . . . . Ramming 6 | . . 4 2 . . Kinetic 887 | 19 . . 572 . 296 Thermal 694 | 25 . . 423 . 246 Explosive 360 | . . . 360 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 90 | . . 2 88 . . Shots 6 | . . . 6 . . Rammed 2 | . . 1 1 . . Targets Rammed 3 | . . 1 1 . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 270 | 40 . . 270 . 184 Average Temperature 73 | 23 . . 87 . 59 Received Heat Transfer 1158 | . . . 390 30 738 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1332 | 74 . . 666 . 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . 1 . . Low Security (%) 84 | 100 100 100 57 100 100 Level 1 15 | . . . 42 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 323 | 5 . . 323 147 71 Initial 122 | . . . . 122 57 Average 76 | . . . 162 117 28 Influence Increases 959 | 5 . . 639 45 270 Destroy 0b10 Robot/C 540 | . . . 380 . 160 Destroy 0b10 Robot/NC 20 | 5 . . 15 . . Destroy Leader 150 | . . . 100 . 50 Disable Machine 15 | . . . . . 15 Destroy Structure 54 | . . . 54 . . Lose Combat Pursuer 180 | . . . 90 45 45 Influence Decreases 929 | 5 . . 324 213 387 Entered New Map 283 | . . . . 193 90 Time Decay 446 | 5 . . 214 20 207 Lost Part 200 | . . . 110 . 90 Squads Dispatched 8 | . . . 5 . 3 Investigation 4 | . . . 2 . 2 Extermination . | . . . . . . Reinforcement 4 | . . . 3 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . . . 4 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . . . 34 6 17 Peak Tracking Total 7 | . . . 6 6 7 Tactical Retreats 5 | . . . 2 1 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . . . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 3 | . . . 3 . . Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . . . 7 . . Successful 5 | . . . 5 . . Failed 2 | . . . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . 5 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 2 . . Branch Access Points 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . 3 . . Recycle Component 1 | . . . 1 . . Process 1 | . . . 1 . . Retrieve Matter 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . 1 . . Recycled Matter 155 | . . . 155 . . Retrieved Matter 155 | . . . 155 . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 829 | . . . 195 46 588 Optics 521 | . . . . . 521 Terrain 638 | . . . 195 46 397 Traps 30 | . . . . . 30 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1446 | 52 42 172 546 46 588 Spaces Moved 882 | 32 47 165 291 49 298 Core 82 | 4 . . 5 . 73 Treads . | . . . . . . Legs 312 | . . . 158 . 154 Wheels 488 | 28 47 165 128 49 71 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 95 80 Average Speed 122 | 86 90 90 131 95 145 Slowest Speed 250 | 100 90 90 200 95 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 10 | . . . 10 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 13 50 33 21 23 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 65 | . . . 65 . . Melee . | . . . . . . Projectile 15 | . . . 15 . . AOE 50 | . . . 50 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1094 | 52 46 186 371 48 391 Wait 68 | . . 15 13 . 40 Move 877 | 31 46 164 290 48 298 Hop . | . . . . . . Pick Up 31 | 11 . 3 9 . 8 Fast Attach . | . . . . . . Attach 22 | 7 . . 10 . 5 Detach . | . . . . . . Swap 10 | 1 . 3 2 . 4 Drop . | . . . . . . Fire 83 | 2 . . 46 . 35 Melee . | . . . . . . Ram 2 | . . 1 1 . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 16) 95 | -10/Materials | Entered Mines 97 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 172 | -10/Mines | Learned 2 Materials zone layouts 178 | -10/Mines | Assembled infested the area 183 | -10/Mines | Assisted by a Guerilla fighting off Assembled 210 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 237 | -10/Mines | Found a hidden stash of uninstalled traps 260 | -10/Mines | Discovered new exit (range 7) 267 | -10/Mines | Entered Materials 267 | -9/Materials | Evolved 2 slots: Propulsion x2 308 | -9/Materials | Build established: Mutant 541 | -9/Materials | Identified exit to Mines 616 | -9/Materials | Discovered new exit (range 4) 730 | -9/Materials | Core integrity fell below 50% 770 | -9/Materials | Lost 8 parts (2p3n1u2w) 813 | -9/Materials | Entered Mines 815 | -9/Mines | Met a Derelict bent on vengeance 853 | -9/Mines | Learned Materials security intel 855 | -9/Mines | Discovered new exit (range 5) 859 | -9/Mines | Entered Materials 859 | -8/Materials | Evolved 2 slots: Utility x2 1443 | -8/Materials | Core integrity fell below 50% 1447 | -8/Materials | Self-destructed Last Messages --------------- 01412_ Kicked K-01 Serf out of the way. 01423_ A-02 Transporter suffers critical hit (Burn). 01423_ A-02 Transporter destroyed. 01424_ R-06 Scavenger collects Weight Redist. System. 01424_ Critical hit (Burn: +37). 01428_ R-06 Scavenger destroyed. 01429_ Aluminum Leg destroyed. 01429_ K-01 Serf collects debris. 01429_ Critical hit (Burn: +37). 01429_ Acquired Prototype Ballistic Gun. 01430_ Aluminum Leg destroyed. 01430_ Identified Enh. Autogun. 01431_ Critical hit (Burn: +37). 01432_ K-01 Serf collects debris. 01433_ Critical hit (Burn: +37). 01434_ G-47 Trooper destroyed. 01436_ K-01 Serf collects debris. 01441_ Lgt. Assault Rifle destroyed. 01442_ K-01 Serf collects debris. 01446_ Enh. Autogun destroyed. 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Spot Them First Challenges ------------ None Game ------ Seed ZhirovGravityFragment Manual? 0 Play Time 00:21:45 Cumulative 37.0 hours Start 2026.01.01 @ 15:04:06 End 2026.01.01 @ 15:31:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 27 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 400c072e-fc07-4ac2-9a48-3e14539f1b25