Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.05 @ 05:56:02 Player: Kekkers Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1226) 1226 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (266) 266 TOTAL SCORE: 3677 Bonus ------- High Alert Combat Kills 66 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 85/100 System Corruption 6% Temperature Cool (20) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (4) ---- Advanced Visual Processing Unit Advanced Targeting Computer Improved ECM Suite Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Improved Sensor Array Signal Interpreter Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Heavy Ion Engine Advanced Visual Processing Unit Advanced Targeting Computer Improved ECM Suite [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Hardened Medium Armor Plating Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Grenade Launcher Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 53 | 7 9 24 11 2 Power 4 | 1 1 1 1 . Engine 3 | 1 1 1 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 17 | 2 2 7 6 . Treads . | . . . . . Leg 4 | . . 4 . . Wheel 5 | 2 2 1 . . Hover . | . . . . . Flight 8 | . . 2 6 . Utility 14 | 1 2 10 1 . Device 4 | . . 4 . . Storage 2 | 1 1 . . . Processor 4 | . . 4 . . Hackware . | . . . . . Protection 4 | . 1 2 1 . Artifact . | . . . . . Weapon 18 | 3 4 6 3 2 Energy Gun 9 | 2 . 4 1 2 Energy Cannon 1 | . . . 1 . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon . | . . . . . Launcher 4 | . 2 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . 1 . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 22 | . 1 8 1 12 Power 1 | . . . . 1 Propulsion 8 | . 1 3 . 4 Utility 7 | . . 3 . 4 Weapon 6 | . . 2 1 3 Highest Loss Streak 12 | . 1 5 1 12 Average Slot Usage (%) 90 | . 96 88 89 80 Engine 10 | . 14 11 4 . Leg 3 | . . 6 . . Wheel 10 | . 25 6 . . Flight 4 | . . 1 29 28 Device 10 | . . 15 9 7 Storage 4 | . 14 . . . Processor 9 | . . 12 18 15 Protection 13 | . 13 14 7 6 Energy Gun 11 | . 9 13 8 1 Launcher 5 | . 16 2 . . Slashing Weapon 4 | . 2 4 3 8 Naked Turns . | . . . . . Heaviest Build 31 | 13 26 31 24 24 Greatest Support 30 | 20 26 30 24 24 Greatest Overweight (x) 6 | . 2 6 3 . Average Overweight (x) . | . 1 1 . . Largest Inventory Capacity 8 | 6 8 8 4 4 Average Capacity 5 | 5 7 4 4 4 Most Carried 8 | 3 8 8 4 4 Average Carried 4 | 1 6 3 3 3 Final Capacity 8 | 6 8 4 4 4 Final Carried 7 | 2 7 4 4 3 Class Distribution -------------------- 90% | Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 893 | 249 62 403 158 21 Remotely . | . . . . . Salvage Created 1395 | . 121 600 162 512 Parts 107 | . 16 69 8 14 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 43 | . 9 19 3 12 Melee 14 | . . 2 . 12 Guns 17 | . 8 6 3 . AOE 11 | . 1 10 . . Classes Destroyed 9 | . 2 4 1 2 Worker 3 | . . 3 . . Builder 2 | . . 2 . . Watcher 5 | . 1 4 . . Swarmer 23 | . 9 11 . 3 Grunt 9 | . . 3 2 4 Brawler 2 | . . . . 2 Duelist 1 | . . . 1 . Sentry 7 | . . 5 . 2 Hunter 1 | . . . . 1 Best Kill Streak 11 | . 4 11 3 6 Combat Bots Only 7 | . 3 7 3 6 Max Kills in Single Turn 4 | . 2 4 1 1 Gunslinging 1 | . 1 . . . Exploded 2 | . 1 2 . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 2676 | . 302 1095 136 1143 Core 768 | . 34 173 28 533 Absorbed by Shields 26 | . . . . 26 Core Remaining (%) 80 | 100 86 56 . . Volleys Fired 76 | . 29 31 9 7 Largest 2 | . 2 2 2 1 Hottest 100 | . 100 100 100 65 Shots Fired 122 | . 52 51 12 7 Gun 101 | . 44 42 12 3 Cannon 4 | . . . . 4 Launcher 17 | . 8 9 . . Special . | . . . . . Kinetic 5 | . 5 . . . Thermal 40 | . 39 . . 1 Explosive 17 | . 8 9 . . Electromagnetic 60 | . . 42 12 6 Robot Hit Streak 47 | . 7 28 40 47 Robot Miss Streak 3 | . 3 2 . . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 115 | . 33 40 12 30 Core Hits 71 | . 16 35 6 14 Critical Hits 3 | . . . . 3 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 1 | . . . . 1 Melee Attacks 69 | . . 32 8 29 Impact . | . . . . . Slashing 69 | . . 32 8 29 Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2992 | . 546 1257 334 855 Guns 1052 | . 283 519 192 58 Cannons 101 | . . . . 101 Explosions 860 | . 219 499 142 . Melee 935 | . . 239 . 696 Ramming 44 | . 44 . . . Kinetic 33 | . 33 . . . Thermal 410 | . 250 . 142 18 Explosive 718 | . 219 499 . . Electromagnetic 852 | . . 519 192 141 Impact . | . . . . . Slashing 935 | . . 239 . 696 Piercing . | . . . . . Highest Corruption 6 | . . 6 . 6 Average Corruption 5 | . . 5 . 4 Corruption Purged . | . . . . . Effects 33 | . . 30 . 3 Message Errors 6 | . . 5 . 1 Matter Fused 7 | . . 6 . 1 Heat Flow Errors 1 | . . 1 . . Energy Discharges 6 | . . 6 . . Parts Rejected 1 | . . 1 . . Data Loss (minor) 4 | . . 4 . . Data Loss (major) 1 | . . 1 . . Misfires 2 | . . 2 . . Targeting Errors 4 | . . 3 . 1 Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 127 | . 15 92 . 20 Projectiles . | . . . . . Explosions 41 | . 15 26 . . Melee 86 | . . 66 . 20 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 62 | . 51 11 . . Shots 2 | . 1 1 . . Rammed 4 | . 4 . . . Targets Rammed 4 | . 4 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 412 | . 412 390 240 133 Average Temperature 112 | . 155 117 85 23 Received Heat Transfer 750 | . 6 216 63 465 Effects 4 | . 1 3 . . Shutdowns 1 | . 1 . . . Interference 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 2 | . . 1 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 977 | . 740 . 200 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 483 | . 273 382 156 483 Initial 88 | . . . 64 88 Average 139 | . 115 149 122 187 Maximum Alert Level 2 | . 1 1 . 2 Low Security (%) 75 | 100 83 69 100 65 Level 1 23 | . 16 30 . 16 Level 2 1 | . . . . 17 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 4 | . 1 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 21 29 3 22 Peak Tracking Total 15 | . 4 7 3 15 Tactical Retreats 11 | . 2 6 . 3 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 4 | . 1 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 3 | . 1 2 . . Max in Single Turn 1 | . 1 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 17 | . 7 8 2 . Terminals 11 | . 4 6 1 . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 3 | . 2 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 35 | . 16 16 3 . Successful 28 | . 13 13 2 . Failed 7 | . 3 3 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 22 | . 10 11 1 . Fabricators . | . . . . . Repair Stations 6 | . 3 3 . . Recycling Units 5 | . 3 2 . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 18 | . 7 10 1 . Record 7 | . 4 3 . . Prototype ID Bank 3 | . 1 2 . . Alert Level 3 | . 1 2 . . Locate Traps 2 | . 1 1 . . Maintenance Status 1 | . . . 1 . Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 3 1 . . Scan Component 3 | . 2 1 . . Repair 1 | . 1 . . . Recycling Unit Hacks 5 | . 3 2 . . Process 1 | . 1 . . . Report Inventory 2 | . 1 1 . . Retrieve Components 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 6 . . Full Trace Events 5 | . 3 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter 120 | . 120 . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 3039 | 40 829 1737 221 212 Spaces Moved 2121 | 35 670 928 286 202 Core 37 | 9 . 26 . 2 Treads . | . . . . . Legs 304 | . . 304 . . Wheels 1209 | 26 670 513 . . Hover . | . . . . . Flight 571 | . . 85 286 200 Fastest Speed 29 | 50 80 90 29 29 Average Speed 91 | 72 90 125 31 29 Slowest Speed 350 | 80 100 350 280 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . 2 . . Exploration Rate (%) 41 | 4 92 51 19 39 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 33 | . . 25 8 . Terrain Destroyed 129 | . 54 61 14 . Melee 26 | . . 18 8 . Projectile . | . . . . . AOE 103 | . 54 43 6 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 2975 | 49 839 1391 392 304 Wait 538 | . 114 335 63 26 Move 2117 | 34 669 927 285 202 Hop . | . . . . . Pick Up 52 | 8 11 23 9 1 Fast Attach 4 | . . 4 . . Attach 34 | 6 3 15 8 2 Detach 1 | . . . 1 . Swap 15 | 1 6 5 3 . Drop 28 | . 3 19 6 . Fire 76 | . 29 31 9 7 Melee 69 | . . 32 8 29 Ram 4 | . 4 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 37 | . . . . 37 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 412 | -10/Materials | Repaired Wheel 429 | -10/Materials | Discovered new exit (range 8) 505 | -10/Materials | Discovered new exit (range 12) 848 | -10/Materials | Discovered new exit (range 13) 870 | -10/Materials | Entered another Materials area 870 | -9/Materials | Evolved 2 slots: Utility x2 1523 | -9/Materials | Discovered new exit (range 6) 1526 | -9/Materials | Identified exit to Materials 1625 | -9/Materials | Crushed by falling debris 1631 | -9/Materials | Crushed by falling debris 1662 | -9/Materials | Lost 5 parts (2n2u1w) 1897 | -9/Materials | Destroyed 7 combat bots 2607 | -9/Materials | Entered another Materials area 2607 | -8/Materials | Evolved 2 slots: Propulsion x2 2807 | -8/Materials | Identified exit to Garrison 2828 | -8/Materials | Entered Garrison 2850 | -8/Garrison | Triggered checkpoint 2926 | -8/Garrison | Triggered checkpoint 2928 | -8/Garrison | Triggered checkpoint 2948 | -8/Garrison | Triggered checkpoint 2962 | -8/Garrison | Triggered checkpoint 3015 | -8/Garrison | Core integrity fell below 50% 3030 | -8/Garrison | Core integrity fell below 20% 3040 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Penetrated by Slug. Targeting Computer destroyed. Imp. Sensor Array destroyed. H-55 Commando destroyed. System corrupted: Matter fused (-5). Extracted 5 matter. B-36 Bruiser destroyed. Shock Rifle destroyed. Imp. VTOL Module destroyed. Cesium-ion Thruster destroyed. System corrupted: Scythe targeting data glitched. Y-45 Defender destroyed. G-47 Trooper suffers critical hit. G-47 Trooper destroyed. Scythe destroyed. System corrupted by crushing effect (+1). G-47 Trooper IFF system glitched. Acquired Particle Gun. Signal Interpreter destroyed. System corrupted by crushing effect (+1). 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