Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.07 @ 13:23:04 Player: f3-rnm Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (454) 2270 Value Destroyed (24085) 24085 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (12767) 12767 TOTAL SCORE: 50882 Bonus ------- High Alert Combat Kills 4527 Follower Combat Kills 1053 Entered Garrisons 400 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 364 Met R17 at Cetus 500 Met Warlord at Research 2000 Met Warlord at Command 2000 Friendly Fire -1377 Cogmind --------- Core Integrity 0/1600 Matter 254/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array Assembled Combat Suite Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Suspension Frame Enhanced Optical Array Assembled Combat Suite Centrium Medium Armor Plating Centrium Medium Armor Plating Assembled Alloy Armor Assembled Alloy Armor Experimental Thermal Shield GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon Enhanced Nova Cannon > --- INVENTORY -------- Particle Reactor Cooled Antimatter Reactor Flexi-carbon Leg Myomer Leg Large Storage Unit Huge Storage Unit Advanced Energy Well Zionite Biocell Structural Scanner Phase Shifter Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Force Field GOLEM Unit Phasing AFG Vortex Cannon Vortex Cannon Compact Linear Accelerator Compact Linear Accelerator Precision Rocket Launcher Precision Rocket Launcher Vortex Catalyst Activator [Rating: 226] Favorites ----------- Power Assembled Flux Generator Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Hover Unit Zionite Glidesys I Flight Unit Flying Fortress v7 Utility Huge Storage Unit Device Assembled Nanovents Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Improved EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Barrage Gun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Ext Cet Res Res Acc Com Slots Evolved 18 | . . . 2 2 2 . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 2 2 . Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 1 1 1 . . . . . 2 . . . . . . 2 . . . . 2 . . . . 1 1 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Attached 278 | 6 5 4 29 12 11 4 2 1 59 5 . 6 6 2 2 . 1 14 1 . 6 . 2 2 12 14 8 3 6 23 32 Power 24 | 1 . 1 2 2 2 . . . 3 . . . . . . . . . . . 1 . . . . . . 1 4 1 6 Engine 10 | 1 . . 2 2 2 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Core 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 13 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 3 1 6 Propulsion 62 | 2 . 2 6 4 1 1 . . 13 1 . 4 2 . 1 . 1 2 . . 2 . . . 5 3 2 . 2 3 5 Treads 20 | 2 . . 6 4 1 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . Leg 35 | . . 2 . . . . . . . 1 . 4 2 . 1 . 1 2 . . 2 . . . 5 3 2 . 2 3 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Utility 125 | 1 3 . 7 5 5 1 . . 31 2 . 2 3 2 1 . . 8 1 . 3 . 2 . 7 9 2 2 . 15 13 Device 57 | . . . 3 2 1 . . . 12 2 . . 3 . . . . 4 1 . 2 . 2 . 5 4 . 1 . 12 3 Storage 13 | 1 2 . 2 . . . . . 1 . . . . . 1 . . 2 . . . . . . . 1 . . . 1 2 Processor 9 | . 1 . . . . 1 . . . . . 1 . . . . . 2 . . 1 . . . 2 1 . . . . . Hackware 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Protection 42 | . . . 2 3 4 . . . 18 . . 1 . 2 . . . . . . . . . . . 3 2 1 . 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 2 1 14 1 3 2 2 1 12 2 . . 1 . . . . 4 . . . . . 2 . 2 4 . . 4 8 Energy Gun 13 | . 1 1 4 . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 16 | . 1 . 2 1 1 1 . . 1 . . . . . . . . 1 . . . . . . . 1 1 . . 3 3 Ballistic Gun 6 | 2 . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . . . 2 . . 1 1 . 1 . . . . . . . . 1 . . . . . 2 . . . . . . 2 Launcher 21 | . . . 3 . . . 1 . 4 2 . . 1 . . . . 2 . . . . . . . 1 3 . . 1 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 4 . . . . . 13 1 . . 1 . . . . 5 . . 5 . . . 2 1 2 1 . . . Parts Lost 117 | . 3 . 4 3 2 . . . 13 2 . 1 1 2 6 . 1 . . . . . . 5 12 5 5 . 3 10 39 Power 10 | . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 5 Propulsion 26 | . 1 . 2 1 1 . . . 4 . . . . . . . 1 . . . . . . . 3 1 3 . . 2 7 Utility 57 | . . . 1 1 . . . . 8 1 . 1 1 2 6 . . . . . . . . 3 6 3 1 . 2 3 18 Weapon 24 | . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . 2 2 1 1 . 1 4 9 Highest Loss Streak 26 | . 2 . 4 1 2 . . . 6 1 . 1 1 2 2 . 1 . . . . . . 3 4 2 2 . 2 6 26 To Critical Strikes 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 3 Average Slot Usage (%) 88 | . 91 97 97 99 99 100 97 99 84 73 80 85 85 85 84 73 85 87 87 88 87 88 89 86 88 88 87 88 90 88 83 Engine 4 | . 14 1 10 9 14 15 15 15 13 6 . . . . . . . . . . . . . . . . . . 3 . . Reactor 3 | . . . . . . . . . 1 4 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 7 8 Treads 8 | . 24 1 26 35 29 30 30 30 14 . . . . . . . . . . . . . . . . . . . . . . Leg 13 | . . 25 4 . . . . . . 19 20 25 26 25 24 24 25 23 23 23 23 23 21 18 20 20 20 19 17 15 15 Device 18 | . . . 14 17 10 13 7 7 7 14 26 18 23 18 17 20 20 20 22 23 22 23 31 30 31 28 26 24 26 28 24 Storage 9 | . 14 14 11 9 7 7 7 7 7 13 13 13 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 8 8 8 Processor 3 | . 10 14 . . . 1 7 7 1 . . 3 2 . . . . 8 7 5 5 5 5 5 4 5 5 4 4 4 4 Protection 8 | . . . 6 9 18 15 15 15 17 . . 3 . 7 8 6 6 4 2 5 5 5 5 5 4 7 9 12 11 9 5 Energy Gun 1 | . 3 26 8 . 2 . . . 6 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . 4 . 5 9 6 7 2 . . 9 13 13 12 13 13 2 13 9 10 11 10 11 10 5 9 9 8 12 13 15 11 Ballistic Gun 1 | . 19 . 6 . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 9 4 6 7 7 1 . . . . . . . . . . . . . . 4 . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 245 | 13 29 29 100 105 121 119 118 118 122 154 156 159 158 167 167 159 159 162 161 161 161 156 158 158 163 170 175 190 201 245 240 Greatest Support 140 | 40 40 34 69 86 86 83 83 83 89 84 84 104 104 104 104 100 100 120 108 108 110 110 130 130 130 108 110 130 140 140 140 Greatest Overweight (x) 8 | . 1 1 1 1 1 1 1 1 8 1 1 1 1 3 1 1 1 1 1 1 1 1 1 1 2 2 3 1 1 2 3 Average Overweight (x) 1 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 14 15 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 14 15 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 8 14 22 24 24 25 24 24 23 23 23 24 24 24 24 24 23 24 24 25 24 25 24 24 24 24 23 24 24 24 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 14 15 24 25 25 25 24 25 25 23 25 25 25 24 24 24 25 25 25 25 25 25 25 23 25 25 25 25 25 25 1 Class Distribution -------------------- 41% | Golem 26% | Mutant 16% | Scavenger-Golem 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Scavenger-Golem | -6/Garrison Scavenger-Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Garrison Golem | -4/Factory Scavenger-Golem | -4/Extension Golem | -4/Cetus Golem | -3/Research Golem | -2/Research Scavenger-Golem | -1/Access Golem | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Ext Cet Res Res Acc Com Matter Collected 6636 | 265 201 60 465 483 164 93 142 31 760 342 . 292 71 27 41 . 74 343 37 17 60 . 20 288 521 275 256 . 56 427 825 Remotely 483 | . . . . 483 . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22047 | 67 412 44 1522 875 464 55 69 . 1026 329 . 1034 474 249 1073 . 248 779 237 217 159 109 60 940 1605 1998 1001 . 976 2716 3309 Parts 1070 | 7 26 . 91 66 18 2 4 . 29 25 . 59 20 6 48 . 10 38 9 5 11 4 4 33 72 85 45 . 31 164 158 Haulers Intercepted 10 | . . . 4 2 . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . Recyclers Shooed 5 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 118 | . . . . . . 7 3 . . 18 . . . 6 47 . 10 . 17 6 . 4 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Ext Cet Res Res Acc Com Combat Hostiles Destroyed 423 | . 10 2 36 23 4 1 4 . 46 16 . 21 6 4 19 . 4 12 4 4 4 4 1 15 24 33 28 . 13 32 53 Guns 22 | . 5 2 13 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Cannons 285 | . 5 . 9 22 1 1 1 . 1 8 . 21 6 4 19 . 4 3 4 4 4 4 1 15 23 22 18 . 13 29 43 AOE 107 | . . . 14 . 1 . 3 . 39 8 . . . . . . . 9 . . . . . . . 11 10 . . 2 10 Classes Destroyed 30 | 1 4 1 6 1 1 . . . 4 1 . 1 1 . . . . 4 . . 1 . . . . . . . . . 4 Worker 16 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 5 . . . . 4 3 Builder 12 | . . . 1 2 1 . . . . . . . 1 . . . . 3 . . . . . . . 4 . . . . . Tunneler 4 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 10 | . . . 4 2 . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . Recycler 5 | . . . 1 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 16 | . 1 . 2 1 . . . . . . . . . . . . . 1 . . . . . . 1 2 1 . . 2 5 Swarmer 85 | . 2 . 8 11 . . . . . 11 . 8 . . 4 . . . . 1 . 4 . . 4 8 12 . 4 . 8 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Grunt 115 | . 5 . 18 1 2 . 3 . . 1 . 6 2 4 9 . 3 . 1 1 . . . 4 2 16 8 . 3 9 17 Brawler 8 | . . . 2 . . . . . . . . 1 . . 3 . . . . . . . . . 1 . . . 1 . . Duelist 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Sentry 50 | . . . 8 9 1 1 . . . 1 . 2 2 . 1 . . . 1 1 . . . 5 2 6 . . 4 2 4 Specialist 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Hunter 25 | . . . . 2 . . 1 . . 1 . 3 . . 2 . 1 3 . . 1 . . 4 2 . . . . . 5 Programmer 56 | . . . . . . . . . . . . . 1 . . . . 6 2 1 . . 1 . 12 1 . . . 19 13 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 8 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . 2 . . 1 2 . Cetus Guard 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Subdweller 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Assembled 39 | . . 2 . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . Golem 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fireman 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 39 | 1 3 1 5 6 7 1 3 . 39 5 . 6 3 4 6 . 3 15 2 3 4 4 1 3 5 11 5 . 4 8 13 Combat Bots Only 37 | . 3 1 4 6 4 1 3 . 37 5 . 6 3 4 6 . 3 9 2 3 4 4 1 3 4 11 5 . 4 6 13 Max Kills in Single Turn 15 | 1 1 1 3 1 2 1 2 . 15 3 . 2 1 1 1 . 1 8 1 1 1 1 1 1 3 3 3 . 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 15 | . . . 3 . 1 . 2 . 15 3 . . . . . . . 7 . . . . . . . 3 3 . . 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Ext Cet Res Res Acc Com Damage Taken 34259 | . 757 142 1183 1027 341 119 215 . 3523 826 . 1333 350 551 1618 . 201 688 186 136 169 109 . 1791 2373 2187 1764 224 910 3708 7828 Core 4015 | . 179 43 144 132 4 14 16 . 330 144 . 65 45 113 190 . 15 75 17 . 56 24 . 158 198 161 173 . 119 283 1317 Absorbed by Shields 1349 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 681 668 Redirected to Shielding 461 | . . . 46 . . . . . 415 . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 4534 | . . . . . 10 13 15 . 104 . . . . . 100 . 40 141 33 32 39 23 . 575 524 613 471 47 365 925 464 Regen/Repaired (Parts) 264 | . . . 45 100 . . . . . . . . . . . . . . . . 119 . . . . . . . . . . Core Remaining (%) 64 | 100 . 11 64 76 . . . . . 27 . . . . . . 49 . . . . 82 . . . . 40 100 91 . . Volleys Fired 1072 | 17 48 10 89 65 20 4 12 1 53 19 1 50 24 12 51 . 14 43 10 7 11 7 6 59 90 77 48 6 28 73 117 Largest 4 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 3 3 4 4 Hottest 195 | 40 100 90 143 114 114 114 114 67 120 66 50 50 50 50 50 . 50 183 50 50 50 50 50 140 50 75 68 75 75 195 170 Shots Fired 2280 | 34 87 16 159 130 35 8 20 2 99 38 2 100 47 24 102 . 29 71 21 14 18 14 8 116 175 140 89 14 74 249 345 Gun 256 | 34 59 16 87 . 12 . . 1 47 . . . . . . . . . . . . . . . . . . . . . . Cannon 1919 | . 28 . 57 130 23 8 13 1 24 25 2 100 47 24 102 . 29 66 21 14 18 14 8 116 175 135 77 14 74 244 330 Launcher 105 | . . . 15 . . . 7 . 28 13 . . . . . . . 5 . . . . . . . 5 12 . . 5 15 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 317 | 34 46 . 20 65 4 4 6 2 33 . . . . . . . . 3 . . . . . 53 . . . . . . 47 Thermal 1769 | . 41 5 120 65 6 4 7 . . 25 2 100 47 24 102 . 29 63 21 14 18 14 8 63 175 131 77 14 74 242 278 Explosive 100 | . . . 15 . . . 7 . 28 13 . . . . . . . 5 . . . . . . . 5 9 . . 5 13 Electromagnetic 74 | . . 11 4 . 25 . . . 34 . . . . . . . . . . . . . . . . . . . . . . Entropic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . 2 7 Phasic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 38 | 5 11 2 12 7 22 3 7 . 26 3 . 15 9 9 15 . 8 5 4 10 8 14 1 16 9 38 20 1 14 23 16 Robot Miss Streak 7 | 1 2 5 3 4 2 3 3 . 7 2 . 4 1 2 3 . 3 3 3 1 1 1 1 4 4 2 3 4 3 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 13 Shots Hit Robots 1311 | 22 63 4 99 74 23 3 10 . 63 15 . 61 27 17 58 . 9 24 10 11 8 10 1 72 90 104 62 1 49 135 186 Core Hits 869 | 7 21 3 53 32 13 2 9 . 152 21 . 28 9 4 27 . 8 55 5 6 3 4 1 35 38 67 55 . 22 70 119 Critical Kills 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 2 . 2 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 5 Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Melee Attacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69547 | 229 864 50 3114 1797 621 73 852 . 5411 1167 . 3059 1249 739 2662 . 403 3617 482 511 512 438 63 3175 4816 6600 5184 46 2305 7380 12128 Guns 2708 | 229 475 50 1205 . 213 . . . 536 . . . . . . . . . . . . . . . . . . . . . . Cannons 49044 | . 389 . 698 1797 259 73 138 . 382 549 . 3059 1249 739 2662 . 403 1272 482 511 512 438 63 3175 4550 4975 2457 45 2305 6809 9053 Explosions 17736 | . . . 1211 . 149 . 714 . 4493 618 . . . . . . . 2345 . . . . . . 242 1625 2708 . . 571 3060 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 59 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 . 19 1 . . 15 Kinetic 4255 | 229 367 . 194 776 . 23 38 . 384 . . . . . . . . 44 . . . . . 1340 . . . . . . 860 Thermal 46180 | . 497 21 1674 1021 149 50 100 . 184 549 . 3059 1249 739 2662 . 403 1228 482 511 512 438 63 1835 4596 4700 2457 45 2305 6809 7842 Explosive 14366 | . . . 1211 . . . 714 . 4309 618 . . . . . . . 2345 . . . . . . 196 1625 1491 . . 571 1286 Electromagnetic 1070 | . . 29 35 . 472 . . . 534 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3617 | . . . . . . . . . . . . . . . . . . . . . . . . . . 275 1217 . . . 2125 Highest Corruption 27 | . 1 1 . . 3 3 3 3 . . . . 1 1 3 3 3 3 4 4 4 . . . 4 5 5 . 4 10 27 Average Corruption 5 | . 1 1 . . 2 3 3 3 . . . . 1 1 2 3 3 2 3 4 4 . . . 3 4 5 . 4 6 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . 22 Effects 399 | . 2 7 . . 3 8 10 2 . . . . 4 9 15 9 8 5 12 9 3 . . . 33 53 15 . 5 54 133 Message Errors 96 | . 1 3 . . 1 1 4 . . . . . 1 2 2 3 1 3 2 2 3 . . . 10 12 4 . 2 10 29 Matter Fused 84 | . . 3 . . . 4 2 . . . . . 2 3 3 2 2 . 3 2 . . . . 7 11 4 . 1 15 20 Heat Flow Errors 52 | . . . . . 1 1 . 1 . . . . 1 1 2 2 2 1 2 3 . . . . 3 6 2 . . 6 18 Energy Discharges 45 | . . . . . 1 2 . . . . . . . 1 2 1 1 . 3 . . . . . 3 6 2 . . 6 17 Parts Rejected 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . . . 3 Parts Fused 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 3 Data Loss (minor) 38 | . 1 . . . . . 1 1 . . . . . 1 1 1 . . . 2 . . . . 3 8 . . . 9 10 Data Loss (major) 19 | . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . 1 3 . . . 5 7 Misfires 15 | . . 1 . . . . 2 . . . . . . . 1 . 1 1 1 . . . . . 1 . 1 . . 1 5 Alerts 10 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . 2 2 . . . . 3 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Weapon Failures 23 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 3 1 . 2 . 15 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2338 | . . . 97 8 13 . 27 . 195 50 . 91 120 42 41 . . 87 47 25 12 23 . . 337 287 122 . 6 311 397 Projectiles 1802 | . . . 15 8 . . . . . 36 . 91 120 42 41 . . 40 47 25 12 23 . . 306 253 70 . 6 311 356 Explosions 536 | . . . 82 . 13 . 27 . 195 14 . . . . . . . 47 . . . . . . 31 34 52 . . . 41 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 8 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1079 | . . . 194 . 76 . . . 283 114 . . . . . . . 127 . . . . . . 146 3 136 . . . . Shots 27 | . . . 8 . 2 . . . 7 3 . . . . . . . 3 . . . . . . 2 1 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . 1 Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 266 | . 255 144 243 2 152 123 9 99 36 . . . 89 172 164 215 213 235 224 195 . . . 229 218 223 135 . 228 253 266 Average Temperature 59 | . 104 48 32 2 18 26 4 63 9 . . . 61 70 87 99 109 103 110 97 . . . 90 119 78 49 . 120 58 70 Received Heat Transfer 5357 | . 210 . 369 207 93 48 81 . 578 117 . 258 87 258 417 . 36 36 9 9 9 . . 656 337 444 117 . 550 220 211 Effects 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 6 | . . . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . 7 . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Combat Hostiles 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Parts Melted 44 | . 1 . 7 1 . . . . . . . 2 4 . 1 . . . . . . . . . 9 2 2 . 2 10 3 Heat Transferred 28866 | . 1064 50 3047 1591 250 74 148 . 150 300 . 1650 675 425 1500 . 225 661 250 275 250 250 25 896 2450 2575 1375 25 1250 3440 3995 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Ext Cet Res Res Acc Com Peak Influence 1632 | 15 125 44 681 791 360 . . . . . 174 821 475 . . . . 1159 . . . . 109 595 726 766 1010 600 314 761 1632 Initial 600 | . 9 44 5 287 308 . . . . . 173 131 430 . . . . 60 . . . . 65 2 312 352 428 600 254 139 454 Average 386 | 5 29 27 266 503 306 . . . . . 173 491 407 . . . . 341 . . . . 45 324 440 463 802 553 169 320 706 Maximum Alert Level 5 | . . . 2 3 1 . . . . . . 3 2 . . . . 4 . . . . . 2 3 3 3 2 1 3 5 Low Security (%) 30 | 100 100 100 58 . 4 . . . . . 100 4 . . . . . 67 . . . . 100 31 . . . . 67 37 . Level 1 22 | . . . 16 22 95 . . . . . . 46 24 . . . . 5 . . . . . 24 48 33 . . 32 18 12 Level 2 34 | . . . 25 69 . . . . . . . 16 75 . . . . 8 . . . . . 43 43 56 17 100 . 38 48 Level 3 10 | . . . . 7 . . . . . . . 32 . . . . . 5 . . . . . . 7 10 82 . . 5 31 Level 4 1 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . 7 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 1 1 8 2 3 . . . . . . . 1 . . . . 4 . . . . 1 . 8 1 . 3 1 12 14 Investigation 13 | . 1 1 5 1 . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 1 Extermination 21 | . . . . . 1 . . . . . . . 1 . . . . 2 . . . . 1 . 3 . . . . 6 7 Reinforcement 13 | . . . 2 . 2 . . . . . . . . . . . . 1 . . . . . . 1 1 . 2 1 . 3 Assault 9 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 3 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 Construction Impeded 4 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Ext Cet Res Res Acc Com Distress Signals 37 | . 2 1 4 4 1 . . . . . . . . . . . . . . . . . . . 1 2 3 . 9 1 9 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Times Spotted 633 | . 16 2 51 37 8 2 6 . 68 15 . 22 6 4 22 . 3 28 16 4 19 5 1 15 41 40 36 5 18 50 93 Peak Tracking Total 37 | . 3 1 4 7 5 2 4 . 37 5 . 7 3 4 5 . 2 12 2 3 12 4 1 6 5 8 7 4 5 10 14 Tactical Retreats 28 | . 1 . 1 2 1 . 1 . 4 . . 1 . . 3 . . . 6 . . 1 . 2 1 1 1 . 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Ext Cet Res Res Acc Com Traps Triggered 23 | . 1 . 3 1 2 . . . . . . 3 2 . . . . 1 . . . . . 2 1 1 . . . 4 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . . . . 2 2 10 . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Ext Cet Res Res Acc Com Machines Disabled 52 | . 1 1 5 2 1 . . . 3 . . 4 1 . . . 3 3 . . 2 . . 4 8 3 2 . . 6 3 Max in Single Turn 4 | . 1 1 1 1 1 . . . 1 . . 1 1 . . . 2 1 . . 1 . . 1 4 2 1 . . 2 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Garrison Relay 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Ext Cet Res Res Acc Com Machines Accessed 41 | . 2 1 4 3 1 . 2 1 . . 1 2 2 . . 4 . 1 . . 5 . 2 1 2 2 . . . 3 2 Terminals 19 | . 2 . 3 2 . . . . . . . 2 1 . . . . . . . . . . 1 1 2 . . . 3 2 Fabricators 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . Total Hacks 120 | . 6 1 10 6 3 . 8 4 . . 2 3 4 . . 30 . 1 . . 19 . 7 3 4 2 . . . 4 3 Successful 83 | . 1 1 4 4 1 . 8 4 . . 1 1 1 . . 30 . . . . 19 . 4 . 1 . . . . 1 2 Failed 37 | . 5 . 6 2 2 . . . . . 1 2 3 . . . . 1 . . . . 3 3 3 2 . . . 3 1 Catastrophic 7 | . 1 . 1 . . . . . . . . 1 . . . . . 1 . . . . . 1 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 25 | . 8 . 3 . 3 . . 6 . . . . 2 . . . 2 . . . . . . . . 1 . . . . . Terminals 35 | . 6 . 7 3 . . . . . . . 3 3 . . . . . . . . . . 3 1 2 . . . 4 3 Fabricators 4 | . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . 3 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Garrison Access 8 | . . . . . . . . . . . 2 . . . . . . . . . . . 3 . 3 . . . . . . Terminal Hacks 72 | . 1 1 2 2 . . 8 4 . . . 1 . . . 30 . . . . 19 . . . 1 . . . . 1 2 Record 37 | . . . . . . . 7 . . . . . . . . 11 . . . . 19 . . . . . . . . . . Part Schematic 15 | . . . . . . . . 4 . . . . . . . 11 . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Alert Level 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Unlock Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . 3 3 . . . . . . 1 1 1 . . . . 1 . . . . 1 1 1 2 . . . 2 1 Full Trace Events 7 | . 1 . 2 . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 4 . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . 18 . . . . . . . 11 . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . 26 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Ext Cet Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . . . . . . . 6 . . . . . . . . . . . 8 3 . . . 6 . . Machine Destruction 17 | . . . . . . . . . . . . 6 . . . . . . . . . . . 8 . . . . 3 . . Programmers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Ext Cet Res Res Acc Com Total Allies 12 | . . 3 . . . . . 3 1 . . . . . . . 3 . . . . . . . . 2 . . . . . Largest Group 4 | . . 3 . . . . . 3 4 . . . . . . . 3 3 2 . . . . . . 2 . . . . . Highest-Rated Group 288 | . . 40 . . . . . 90 209 . . . . . . . 288 288 178 . . . . . . 67 . . . . . Highest-Rated Ally 119 | . . 16 . . . . . 31 119 . . . . . . . 96 96 96 . . . . . . 38 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 189 | . . 14 . . . . . . 68 . . . . . . . . 84 17 . . . . . . 6 . . . . . Total Damage 5939 | . . 108 . . . . . . 1860 . . . . . . . . 2797 925 . . . . . . 249 . . . . . Kills 40 | . . 1 . . . . . . 12 . . . . . . . . 22 3 . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Ext Cet Res Res Acc Com Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . 1 . 2 . 2 . . . . . . 1 . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Ext Cet Res Res Acc Com Turns Passed 35259 | 216 740 691 1866 1208 558 623 549 2474 4300 1235 109 685 829 1151 995 563 361 1192 658 380 1345 375 674 671 1896 1865 630 536 1314 2080 2490 Spaces Moved 13314 | 100 315 396 719 403 182 253 215 1027 1632 277 55 251 304 347 307 83 165 529 233 195 638 203 232 249 737 615 227 94 644 852 835 Core 11 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Treads 3779 | 95 315 22 503 403 182 253 215 1027 764 . . . . . . . . . . . . . . . . . . . . . . Legs 8656 | . . 374 216 . . . . . . 277 55 251 304 347 307 83 165 529 233 195 638 203 232 249 737 615 227 94 644 852 829 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 155 | . . . . . . . . . 155 . . . . . . . . . . . . . . . . . . . . . . Flight 713 | . . . . . . . . . 713 . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 130 130 240 240 240 240 240 118 180 189 189 189 189 183 185 183 185 185 185 175 175 175 175 176 179 185 185 185 185 50 Average Speed 200 | 154 174 136 206 240 240 240 240 240 241 188 189 189 189 190 187 185 184 185 185 185 178 175 175 175 181 185 189 185 185 198 185 Slowest Speed 620 | 160 240 240 240 240 240 240 240 240 620 189 189 189 189 370 189 185 185 185 185 185 185 175 175 176 240 240 285 185 185 247 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 6 42 58 60 51 5 47 48 84 75 42 1 34 8 48 54 69 28 15 44 39 81 49 8 43 19 75 85 4 42 31 35 Regions Visited 31 Branch Regions 17 Pre-discovered Areas 6 | . . 1 . . . . . 2 . . . . . 1 . 1 . . . . . 1 . . . . . . . . . Known Exits Taken 10 | . . . . . . . . . . 1 1 . . . . . 1 1 . . . 1 1 . 1 . . 1 1 1 . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 . . 1 1 1 . . . . 1 1 . . . . Scrap Searched 11 | . . 1 . . . 2 1 4 . . . . . 1 . . 1 . 1 . . . . . . . . . . . . Spaces Dug 112 | . . . 1 . 2 . . . . 2 . 2 7 . 4 . 4 18 . . 3 . 5 6 20 . . 11 5 11 11 Terrain Destroyed 1197 | . . . 74 12 16 . 23 . 49 90 1 20 17 7 39 . 14 49 10 3 5 4 6 19 149 66 190 13 18 77 226 Melee 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 493 | . . . . 12 . . . . 5 13 1 20 17 7 39 . 14 34 10 3 5 4 6 19 72 25 9 13 18 49 98 AOE 702 | . . . 74 . 14 . 23 . 44 77 . . . . . . . 15 . . . . . . 77 41 181 . . 28 128 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Ext Cet Res Res Acc Com Total 19929 | 131 423 531 945 520 266 260 231 1036 1894 955 58 367 518 816 628 495 194 677 443 201 831 209 497 367 1127 1201 343 448 706 1082 1529 Wait 4727 | . 37 114 55 16 39 . . 5 73 640 . 35 163 450 265 409 12 61 193 . 154 . 246 53 248 469 35 336 24 88 507 Move 13284 | 99 314 395 718 402 181 252 214 1026 1631 276 55 250 303 346 306 82 164 528 232 194 637 202 231 248 736 614 226 93 643 851 835 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 219 | 9 16 3 29 14 6 . 1 1 33 4 2 6 8 1 1 . 2 11 . . 6 . 1 . 12 8 8 1 1 19 16 Fast Attach 73 | . . 4 11 2 4 . . 1 17 . . 2 2 . . . . 3 1 . 5 . 1 . 8 3 1 1 2 4 1 Attach 97 | 6 2 . 6 6 3 . 2 . 24 4 . . 1 . 2 . 1 1 . . . . 1 1 3 1 5 1 1 4 22 Detach 22 | . . . . . . . 1 1 1 1 . . 1 . 1 . . 5 2 . 1 . . . 2 1 3 1 . . 1 Swap 108 | . 3 . 12 4 4 4 . . 18 1 . 4 3 2 . . . 10 . . 1 . . 1 1 10 2 1 3 15 9 Drop 298 | . 3 4 25 11 7 . 1 1 44 10 . 10 13 5 2 4 1 15 5 . 16 . 11 . 25 13 14 7 4 28 19 Fire 1072 | 17 48 10 89 65 20 4 12 1 53 19 1 50 24 12 51 . 14 43 10 7 11 7 6 59 90 77 48 6 28 73 117 Melee 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . 10 . . . . . . . . . . . 5 . 5 . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / Gar) -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison -4/Factory (discovered 5 exits: [*Res] / Upp x2 / *Ext x2) -4/Extension (discovered 3 exits: [*Res x2] / *Cet) -4/Cetus (discovered 3 exits: [*Res x2] / [*Arc]) -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Acc x2) -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command History --------- Turn | Location | Event 52 | -11/Junkyard | Discovered new exit (range 16) 217 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 3) 600 | -10/Materials | Derelicts attacked the area 843 | -10/Materials | Discovered new exit (range 17) 853 | -10/Materials | Core integrity fell below 50% 957 | -10/Materials | Entered Mines 997 | -10/Mines | Met a Derelict shopkeep closing up shop 1047 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1111 | -10/Mines | Found a hidden stash of uninstalled traps 1115 | -10/Mines | Discovered new exit (range 10) 1157 | -10/Mines | Learned location of Zion (-7) 1275 | -10/Mines | Learned location of 1 exit from Materials 1419 | -10/Mines | Assembled infested the area 1568 | -10/Mines | Core integrity fell below 20% 1648 | -10/Mines | Entered Materials 1648 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1649 | -9/Materials | Identified exit to Mines 1865 | -9/Materials | Repaired Lgt. Treads 2428 | -9/Materials | Discovered exit to Mines (range 7) 2824 | -9/Materials | Discovered new exit (range 16) 3248 | -9/Materials | First assault squad dispatched 3378 | -9/Materials | Lost 4 parts (2n1u1w) 3514 | -9/Materials | Entered another Materials area 3514 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4202 | -8/Materials | Repaired Imp. Treads 4484 | -8/Materials | Discovered new exit (range 13) 4714 | -8/Materials | First assault squad dispatched 4722 | -8/Materials | Entered Factory 4722 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4789 | -7/Factory | Discovered new exit (range 10) 5079 | -7/Factory | Discovered new exit (range 5) 5280 | -7/Factory | Entered Lower Caves 5454 | -7/Lower Caves | Build established: Scavenger-Mutant 5472 | -7/Lower Caves | Spotted B-75 Beast 5700 | -7/Lower Caves | Learned Factory interactive machine intel 5757 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5829 | -7/Lower Caves | Encountered a Warlord checkpoint 5872 | -7/Lower Caves | Discovered new exit (range 13) 5903 | -7/Lower Caves | Entered another Lower Caves area 6066 | -7/Lower Caves | Build established: Mutant 6193 | -7/Lower Caves | Identified exit to Factory 6193 | -7/Lower Caves | Learned Research security intel 6193 | -7/Lower Caves | Learned Research garrison access intel 6193 | -7/Lower Caves | Learned Research trap positions 6433 | -7/Lower Caves | Discovered new exit (range 8) 6452 | -7/Lower Caves | Entered Zion 6539 | -7/Zion | System corruption cleaned by Quarantine Array 6585 | -7/Zion | Found Prototype Device 7030 | -7/Zion | Learned location of Warlord (-5) 7258 | -7/Zion | Given A8's code to call for help 7323 | -7/Zion | Learned Factory security intel 7328 | -7/Zion | Learned 4 Factory zone layouts 7604 | -7/Zion | Received a hallucinogenic algorithm 7901 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8134 | -7/Zion | Gained Derelict followers 8588 | -7/Zion | Learned location of Data Miner (-6) 8873 | -7/Zion | Opened final containment barrier to the Deep Caves 8912 | -7/Zion | Discovered new exit (range 5) 8914 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8926 | -7/Zion | Entered Deep Caves 8926 | -7/Deep Caves | Accompanied by 3 allies 8929 | -7/Deep Caves | Met 5H-AD0 9053 | -7/Deep Caves | Z-Facility disabled 9070 | -7/Deep Caves | Attacked by Z-Imprinter 9098 | -7/Deep Caves | Allies destroyed Z-Imprinter 9143 | -7/Deep Caves | Found Prototype Protection 9143 | -7/Deep Caves | Identified Zio. Weapon Casing 9191 | -7/Deep Caves | Found Prototype Device 9191 | -7/Deep Caves | Identified Zio. Metafield Generator 9786 | -7/Deep Caves | Found Zio. Weapon Casing 9836 | -7/Deep Caves | Build established: Scavenger-Mutant 10062 | -7/Deep Caves | Found Zio. Weapon Casing 10170 | -7/Deep Caves | Identified Phasing AFG 10774 | -7/Deep Caves | Spotted as-36085 10817 | -7/Deep Caves | Destroyed as-36085 10824 | -7/Deep Caves | Found GOLEM Unit 10847 | -7/Deep Caves | Lost 5 parts (1n4u) 10908 | -7/Deep Caves | Spotted as-48701 10957 | -7/Deep Caves | Destroyed as-48701 10983 | -7/Deep Caves | Lost 6 parts (1p3n2u) 10991 | -7/Deep Caves | Found GOLEM Unit 11050 | -7/Deep Caves | Found Prototype Flight Unit 11052 | -7/Deep Caves | Identified Flying Fortress v7 11330 | -7/Deep Caves | Build established: Mutant 12158 | -7/Deep Caves | Build established: Scavenger-Mutant 12996 | -7/Deep Caves | Triggered Deep Caves wall 12996 | -7/Deep Caves | Spotted AS-16520 12996 | -7/Deep Caves | Spotted AS-30012 12997 | -7/Deep Caves | Core integrity fell below 50% 13001 | -7/Deep Caves | Exposed GOLEM chamber 13016 | -7/Deep Caves | Destroyed AS-30012 13030 | -7/Deep Caves | Destroyed AS-16520 13049 | -7/Deep Caves | Destroyed 37 combat bots 13092 | -7/Deep Caves | Found GOLEM Unit 13214 | -7/Deep Caves | Discovered new exit (range 6) 13226 | -7/Deep Caves | Entered Proximity Caves 13229 | -6/Proximity Caves | Spotter reported a threat 13834 | -6/Proximity Caves | Build established: Golem 13895 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14110 | -6/Proximity Caves | Spotted B-75 Beast 14278 | -6/Proximity Caves | Learned Factory security intel 14461 | -6/Proximity Caves | Entered Factory 14461 | -6/Factory | Evolved 2 slots: Utility x2 14462 | -6/Factory | Identified exit to Factory 14465 | -6/Factory | Loaded intel: 52 interactive machine locations 14570 | -6/Factory | Identified exit to Garrison 14570 | -6/Factory | Entered Garrison 14748 | -6/Garrison | Triggered checkpoint 14768 | -6/Garrison | Garrison Relay disabled 14837 | -6/Garrison | Spotted B-75 Beast 14842 | -6/Garrison | Triggered checkpoint 14910 | -6/Garrison | Destroyed B-75 Beast 14932 | -6/Garrison | Triggered checkpoint 15013 | -6/Garrison | Triggered checkpoint 15082 | -6/Garrison | Garrison Relay disabled 15101 | -6/Garrison | Build established: Scavenger-Golem 15129 | -6/Garrison | Discovered new exit (range 14) 15255 | -6/Garrison | Entered Factory 15679 | -6/Factory | Discovered new exit (range 9) 16084 | -6/Factory | Entered Lower Caves 16091 | -6/Lower Caves | Met a Warlord Commander 16099 | -6/Lower Caves | Found Encrypted Comm Array 16174 | -6/Lower Caves | Build established: Golem 17199 | -6/Lower Caves | Discovered new exit (range 7) 17235 | -6/Lower Caves | Entered another Lower Caves area 18061 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18186 | -6/Lower Caves | Discovered new exit (range 9) 18230 | -6/Lower Caves | Entered Data Miner 18230 | -6/Data Miner | Discovered new exit (range 6) 18267 | -6/Data Miner | Met Data Miner 18304 | -6/Data Miner | Learned location of Section 7 (-2) 18304 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18333 | -6/Data Miner | Received God Mode back door access code from Data Miner 18793 | -6/Data Miner | Entered Proximity Caves 18798 | -5/Proximity Caves | Core integrity fell below 50% 18903 | -5/Proximity Caves | Escorted by Enhanced Grunt 19030 | -5/Proximity Caves | Learned Factory stockpile data 19093 | -5/Proximity Caves | Discovered exit to Factory (range 15) 19126 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 19139 | -5/Proximity Caves | Enhanced Grunt warped into view, answering call for help 19141 | -5/Proximity Caves | Enhanced Grunt warped into view, answering call for help 19142 | -5/Proximity Caves | Found Prototype Special Weapon 19154 | -5/Proximity Caves | Entered Factory 19154 | -5/Factory | Accompanied by 3 allies 19154 | -5/Factory | Evolved 2 slots: Utility x2 19317 | -5/Factory | Discovered new exit (range 14) 19342 | -5/Factory | Identified exit to Factory 20117 | -5/Factory | Cargo convoy interrupted 20147 | -5/Factory | Destroyed 9 combat bots 20179 | -5/Factory | Found Prototype Device 20179 | -5/Factory | Identified Exp. Thermal Shield 20317 | -5/Factory | Discovered new exit (range 13) 20339 | -5/Factory | Identified exit to Upper Caves 20346 | -5/Factory | Entered Upper Caves 20346 | -5/Upper Caves | Accompanied by 2 allies 20468 | -5/Upper Caves | Build established: Scavenger-Golem 20768 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20915 | -5/Upper Caves | Build established: Golem 20989 | -5/Upper Caves | Discovered new exit (range 8) 21004 | -5/Upper Caves | Entered another Upper Caves area 21013 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21360 | -5/Upper Caves | Discovered new exit (range 14) 21384 | -5/Upper Caves | Entered Warlord 21448 | -5/Warlord | System corruption cleaned by Quarantine Array 21805 | -5/Warlord | Met Warlord 21830 | -5/Warlord | Warlord's base attacked by MAIN.C 21848 | -5/Warlord | Found Prototype Processor 21848 | -5/Warlord | Identified Spectral Analyzer 21857 | -5/Warlord | Found Prototype Device 21857 | -5/Warlord | Identified Exp. Cloaking Device 21966 | -5/Warlord | Learned Quarantine trap positions 21966 | -5/Warlord | Learned Quarantine emergency access door positions 21966 | -5/Warlord | Learned 4 Armory zone layouts 21966 | -5/Warlord | Learned 4 Research zone layouts 21966 | -5/Warlord | Learned 4 Access zone layouts 21970 | -5/Warlord | Learned Research security intel 21970 | -5/Warlord | Learned Factory recycling unit intel 21970 | -5/Warlord | Learned Factory scanalyzer intel 21970 | -5/Warlord | Learned Armory scanalyzer intel 21970 | -5/Warlord | Learned Research recycling unit intel 22180 | -5/Warlord | Warlord forces counterattacked 22216 | -5/Warlord | Found Prototype Launcher 22220 | -5/Warlord | Found Prototype Energy Cannon 22223 | -5/Warlord | Found Prototype Energy Cannon 22342 | -5/Warlord | Found Prototype Reactor 22342 | -5/Warlord | Identified Vortex Chain Reactor 22505 | -5/Warlord | Warlord base infiltrated, sounded retreat 22506 | -5/Warlord | Enhanced Grunt warped into view 22506 | -5/Warlord | Enhanced Grunt warped into view 22506 | -5/Warlord | Enhanced Grunt warped into view 22506 | -5/Warlord | Enhanced Demolisher warped into view 22506 | -5/Warlord | Enhanced Demolisher warped into view 22506 | -5/Warlord | Enhanced Demolisher warped into view 22517 | -5/Warlord | Spotted Striker 22517 | -5/Warlord | Spotted Executioner 22630 | -5/Warlord | Spotted B-86 Titan 22631 | -5/Warlord | Spotted Executioner 22643 | -5/Warlord | Spotted Executioner 22644 | -5/Warlord | Destroyed B-86 Titan 22647 | -5/Warlord | Spotted Executioner 22708 | -5/Warlord | Discovered new exit (range 14) 22729 | -5/Warlord | Entered Proximity Caves 23071 | -4/Proximity Caves | Discovered exit to Factory (range 19) 23104 | -4/Proximity Caves | Entered Factory 23104 | -4/Factory | Evolved 2 slots: Utility x2 23105 | -4/Factory | Loaded intel: 6 recycling unit locations 23106 | -4/Factory | Loaded intel: 4 scanalyzer locations 23581 | -4/Factory | Identified exit to Garrison 23778 | -4/Factory | Entered Garrison 23856 | -4/Garrison | Triggered checkpoint 23906 | -4/Garrison | Garrison Relay disabled 24001 | -4/Garrison | Spotted B-86 Titan 24117 | -4/Garrison | Triggered checkpoint 24143 | -4/Garrison | Destroyed B-86 Titan 24162 | -4/Garrison | Lost 3 parts (1u2w) 24180 | -4/Garrison | Triggered checkpoint 24230 | -4/Garrison | Discovered new exit (range 12) 24286 | -4/Garrison | Triggered checkpoint 24312 | -4/Garrison | Garrison Relay disabled 24449 | -4/Garrison | Entered Factory 24699 | -4/Factory | First assault squad dispatched 24739 | -4/Factory | Found Prototype Processor 24739 | -4/Factory | Identified Exp. Melee Analysis Suite 24796 | -4/Factory | Incoming assault squad redirected 24844 | -4/Factory | Lost 4 parts (2n2u) 25396 | -4/Factory | Build established: Infiltrator-Golem 25987 | -4/Factory | Identified exit to Upper Caves 25987 | -4/Factory | Identified exit to Extension 26026 | -4/Factory | Discovered new exit (range 13) 26042 | -4/Factory | Build established: Golem 26284 | -4/Factory | Garrison activated, responded to threat 26345 | -4/Factory | Entered Extension 26602 | -4/Extension | Rescued a captive Derelict 26603 | -4/Extension | Rescued a captive Derelict 26725 | -4/Extension | Energy Cycler disabled 26725 | -4/Extension | Rescued a captive Derelict 26725 | -4/Extension | Rescued a captive Derelict 26725 | -4/Extension | Rescued a captive Derelict 26727 | -4/Extension | Rescued a captive Derelict 26727 | -4/Extension | Rescued a captive Derelict 27198 | -4/Extension | Spotted B-86 Titan 27244 | -4/Extension | Destroyed B-86 Titan 27253 | -4/Extension | Discovered new exit (range 19) 27255 | -4/Extension | Spotted B-86 Titan 27269 | -4/Extension | Identified Vortex Cannon (x2) 27279 | -4/Extension | Destroyed B-86 Titan 27332 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 27651 | -4/Extension | Build established: Scavenger-Golem 27679 | -4/Extension | Discovered new exit (range 21) 27681 | -4/Extension | Discovered new exit (range 21) 27995 | -4/Extension | Disrupted transfer network 28000 | -4/Extension | Disrupted transfer network 28033 | -4/Extension | Destroyed 11 combat bots 28210 | -4/Extension | Entered Cetus 28230 | -4/Cetus | Spotted Cetus Guard 28230 | -4/Cetus | Spotted Cetus Guard 28232 | -4/Cetus | Spotted Cetus Guard 28232 | -4/Cetus | Spotted Cetus Guard 28237 | -4/Cetus | Identified Vortex Catalyst Activator 28242 | -4/Cetus | Destroyed Cetus Guard 28244 | -4/Cetus | Destroyed Cetus Guard 28244 | -4/Cetus | Destroyed Cetus Guard 28244 | -4/Cetus | Destroyed Cetus Guard 28354 | -4/Cetus | Discovered new exit (range 21) 28549 | -4/Cetus | Discovered new exit (range 21) 28588 | -4/Cetus | Core integrity fell below 50% 28588 | -4/Cetus | Cetus Manufacturing Module disabled 28621 | -4/Cetus | Build established: Golem 28680 | -4/Cetus | Spotted Cetus Guard 28680 | -4/Cetus | Spotted Cetus Guard 28686 | -4/Cetus | Destroyed Cetus Guard 28686 | -4/Cetus | Spotted Cetus Guard 28689 | -4/Cetus | Spotted Cetus Guard 28697 | -4/Cetus | Destroyed Cetus Guard 28711 | -4/Cetus | Destroyed Cetus Guard 28720 | -4/Cetus | Destroyed Cetus Guard 28729 | -4/Cetus | Discovered new exit (range 22) 28749 | -4/Cetus | Met Revision 17 28840 | -4/Cetus | Entered Research 28840 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 28841 | -3/Research | Identified exit to Research 28842 | -3/Research | Loaded intel: 76 trap records 28844 | -3/Research | Loaded intel: 4 recycling unit locations 28845 | -3/Research | Loaded intel: 4 garrison access locations 29287 | -3/Research | Discovered exit to Research (range 10) 29340 | -3/Research | First assault squad dispatched 29376 | -3/Research | Entered another Research area 29376 | -2/Research | Warlord forces began assault on 0b10 29376 | -2/Research | Evolved 2 slots: Power x1, Utility x1 29377 | -2/Research | Identified exit to Access 29401 | -2/Research | Distinguished unit "Viscera Detail" dispatched to help 29486 | -2/Research | Research machine network offline 29531 | -2/Research | Met up with Warlord 29900 | -2/Research | Spotted Executioner 29902 | -2/Research | Spotted Striker 29904 | -2/Research | Spotted Striker 30078 | -2/Research | Borebot progress halted 30382 | -2/Research | Spotted B-90 Cyclops 30397 | -2/Research | Destroyed B-90 Cyclops 30436 | -2/Research | Borebot progress halted 30452 | -2/Research | Borebot progress halted 30651 | -2/Research | Discovered exit to Access (range 9) 30690 | -2/Research | Entered Access 30690 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 30878 | -1/Access | Garrison activated, responded to threat 31156 | -1/Access | Build established: Scavenger-Golem 31543 | -1/Access | Spotted B-99 Colossus 31556 | -1/Access | Found Quantum Capacitor 31558 | -1/Access | Destroyed B-99 Colossus 31568 | -1/Access | Found Quantum Capacitor 31664 | -1/Access | Incoming investigation squad redirected 31710 | -1/Access | Discovered new exit (range 5) 31921 | -1/Access | Identified exit to Command 32059 | -1/Access | Spotted B-99 Colossus 32163 | -1/Access | Destroyed B-99 Colossus 32194 | -1/Access | Lost 4 parts (1n2u1w) 32505 | -1/Access | System corruption reached 10% 32612 | -1/Access | Garrison activated, responded to threat 32690 | -1/Access | First assault squad dispatched 32715 | -1/Access | Incoming assault squad redirected 32750 | -1/Access | Spotted B-99 Colossus 32755 | -1/Access | Spotted B-99 Colossus 32770 | -1/Access | Entered Command 32799 | -1/Command | Lost 6 parts (1p1n1u3w) 33264 | -1/Command | Lost 3 parts (1p1u1w) 33559 | -1/Command | First assault squad dispatched 33581 | -1/Command | Incoming assault squad redirected 33601 | -1/Command | Lost 4 parts (2u2w) 33924 | -1/Command | Build established: Golem 34129 | -1/Command | Spotted B-99 Colossus 34313 | -1/Command | Spotted B-99 Colossus 34519 | -1/Command | Incoming investigation squad redirected 34657 | -1/Command | Disengaged cave seal 34657 | -1/Command | Derelicts emerged from the dark tunnel 34657 | -1/Command | Welcomed Warlord to Command 34923 | -1/Command | Build established: Hacker-Golem 34946 | -1/Command | Found Hvy. Reflective Plating 35106 | -1/Command | Spotted 8E-IBW(L) 35113 | -1/Command | Destroyed 8E-IBW(L) 35133 | -1/Command | Warlord destroyed during the assault 35163 | -1/Command | Destroyed 13 combat bots 35206 | -1/Command | Spotted Alpha 7 35206 | -1/Command | Spotted Alpha 7 35206 | -1/Command | Spotted Striker 35206 | -1/Command | Spotted Striker 35206 | -1/Command | Spotted Executioner 35206 | -1/Command | Spotted Executioner 35206 | -1/Command | Spotted Executioner 35206 | -1/Command | Spotted Executioner 35207 | -1/Command | Spotted B-99 Colossus 35209 | -1/Command | Destroyed Executioner 35210 | -1/Command | Spotted B-99 Colossus 35212 | -1/Command | Destroyed Striker 35212 | -1/Command | Destroyed Executioner 35220 | -1/Command | Core integrity fell below 50% 35223 | -1/Command | Destroyed Striker 35256 | -1/Command | Core integrity fell below 20% 35260 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 35254_ Penetrated by Slug. 35255_ Slug penetrates Wall. 35256_ Penetrated by Slug. 35256_ Slug penetrates Wall. 35256_ Penetrated by Slug. 35256_ Centrium Leg destroyed. 35256_ Slug penetrates Wall. 35257_ GOLEM Unit destroyed. 35257_ Knocked back. 35257_ Slug penetrates Reinforced Barrier. 35257_ Penetrated by Slug. 35257_ Slug penetrates Wall. 35257_ Discarded Asb. Focal Cannon. 35258_ Penetrated by Slug. 35258_ Slug penetrates Wall. 35258_ Acquired 8 matter. 35259_ Penetrated by Slug. 35259_ Slug penetrates Reinforced Barrier. 35260_ Asb. Biocell Array destroyed. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# +????????????????????????????? | | ???????????????# #????????????????????????????? | | ???########????# #????????????????????????????? | | #### #?#### #??????????????##??##????????? | | # + +?? % #????????????? ???????? | | # # #???## ############# ??????? | | # # #####; # ;;% # # # # ^ ???????? | | # # ##;;;; *%;;; BB% ^"????????????? | | # + # %[ ; BB "????????????? | | # " " E% ! BB "????????????? | | # "! " 7; BB "????????????? | | # # # !! ! %; = "????????????? | | # # ! !%!;; % % ""???????????? | | # + # !]!;;;; ; ^ ??????? | | # %# ! # ==="##%@ ; ??????? | | # !# # % ###########; ??????? | | # # !! % #???????????""#######???????? | | # ######## % #????????????##?????????????? | | # ######## #???????????????????????????? | | # + + #????????????????############ | | # # ###### ####????????????????# ! | | # # #????# #???????????????????# | | # ##?#+####????# #???????????????????# | | # #?## #########"########????????????? | | # #?# + #?????????????? | | # #?# # #???????#####??? !%/ ? | | # #?# # ######### *######[#####+ | | " #?# # " !%!=*=! %!==!* | | [! ### # ######### =############# | | == / # #???????#####???????????? | | %== " """ #???????????????????????? | | %[ # """T""" #???????????????????????? | | #= # # # # #######???????????????????????? | | # ## # # =% ??????????????????????????? | | # % = ??????????????????????????? | | # ####???????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | # ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Coolant Potential 100 Energy Generation 67 Energy Capacity 2470 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 4 Additional Mass Support 20 Armor Coverage 800 Resistance: KI 20 Resistance: TH 30 Resistance: EX 15 Resistance: EM 25 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 33 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 12 Core Analysis 8 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 32 Defensive Hacking 12 Item Schematics ----------------- Ripper | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Focal Shield | -7/Zion | Archive Wave Gun | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Dynamic Insulation System | -6/Data Miner | Free Adv. Concussive RPG | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Huge Storage Unit | -4/Factory | Scanalyzed Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Equal Opportunity Bot Giant Slayer I Think I Know What's Going On Left-hand Path Revising The Future Sniper Challenges ------------ None Game ------ Seed TimingLauncherWings Manual? 0 Play Time 03:01:54 Cumulative 97.2 hours Start 2023.10.07 @ 10:04:39 End 2023.10.07 @ 13:23:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 58 Adventurer 36 Explorer 0 Win Type - Total 7 Types 2/0/5/0/0/0/0/0/0 Lore% 50 Gallery% 71 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84b6e1dc-8737-40dd-bb67-c75669cc53b8