Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 22:17:03 Player: McSaucyNugget Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (446) 2230 Value Destroyed (24477) 24477 Prototype IDs (100) 2000 Alien Tech Used (14) 2800 Bonus (17318) 17318 TOTAL SCORE: 59725 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6769 Follower Combat Kills 2945 Network Hubs Disabled 800 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1760 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -3956 Cogmind --------- Core Integrity 1210/1600 Matter 240/300 Energy 991/1550 System Corruption 0% +Membrane Temperature Cool (10) +ITN Movement Walking (115) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Quantum Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Improved Thunder Leg Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY (13) ----- Experimental Cooling System Experimental Cooling System High-capacity Storage Unit Experimental Energy Well Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Heavy Regenerative Plating Experimental Force Field > --- WEAPON (4) ------- Improved Potential Cannon > --- INVENTORY (20) --- Light Quantum Reactor Centrium Leg Centrium Leg Experimental Energy Well (0) Experimental Matter Compressor (500) Seismic Detector Advanced Point Defense System Advanced Point Defense System Hacking Drone Bay (1/1) High-powered Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Microwarp Drive Vortex Driver (28) Enhanced Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Improved Thunder Leg Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System High-capacity Storage Unit Experimental Energy Well Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Heavy Regenerative Plating Experimental EM Shield Experimental Force Field > --- WEAPON ----------- Improved Potential Cannon Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Centrium Leg Centrium Leg Experimental Energy Well Experimental Matter Compressor Seismic Detector Advanced Point Defense System Advanced Point Defense System Hacking Drone Bay High-powered Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Microwarp Drive Compact HERF Cannon Vortex Driver Enhanced Nova Cannon Enhanced Nova Cannon [Rating: 255] Favorites ----------- Power Vortex Chain Reactor Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Antimatter Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Utility 11 | . . . . 2 1 . . . . . . 2 . . . . . . . . . 1 . . . . 2 . 2 . . 1 Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 288 | 6 5 15 2 13 32 1 4 1 2 2 2 15 7 7 1 16 18 7 4 16 1 13 4 3 1 3 17 20 9 24 8 9 Power 35 | 1 1 2 . 2 5 . . . . 1 . 1 . 1 . . 2 1 . 2 . 1 . 1 . . 2 2 1 5 1 3 Engine 10 | 1 . 2 . 2 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 6 | . 1 . . . 1 . . . . . . 1 . . . . 2 . . 1 . . . . . . . . . . . . Reactor 19 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . 1 . . 2 2 1 5 1 3 Propulsion 61 | 2 1 2 1 2 6 1 . . 1 . . . 4 2 . 7 1 2 1 5 . 5 1 . . 2 3 4 1 4 2 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 61 | 2 1 2 1 2 6 1 . . 1 . . . 4 2 . 7 1 2 1 5 . 5 1 . . 2 3 4 1 4 2 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 108 | 1 2 4 . 2 13 . 3 . 1 1 2 8 1 3 1 4 6 2 . 5 . 5 2 1 1 1 6 9 5 10 5 4 Device 63 | . . 2 . . 6 . 3 . 1 1 1 4 1 1 1 3 4 2 . 2 . 4 2 1 . 1 3 4 4 6 3 3 Storage 14 | 1 2 1 . 1 . . . . . . . . . . . 1 . . . 1 . . . . 1 . 1 3 1 1 . . Processor 16 | . . . . 1 3 . . . . . 1 2 . . . . 1 . . 2 . 1 . . . . 2 2 . . . 1 Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 12 | . . 1 . . 3 . . . . . . 2 . 2 . . 1 . . . . . . . . . . . . 2 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Weapon 84 | 2 1 7 1 7 8 . 1 1 . . . 6 2 1 . 5 9 2 3 4 1 2 1 1 . . 6 5 2 5 . 1 Energy Gun 23 | . . 1 1 1 3 . . . . . . 1 . . . 4 2 . 1 2 . . . . . . 3 3 1 . . . Energy Cannon 20 | . . 4 . . 1 . . . . . . . 1 . . . 1 . 1 1 . 1 1 . . . 2 2 1 3 . 1 Ballistic Gun 22 | 2 . 1 . 4 2 . 1 . . . . 4 1 1 . . 2 1 . 1 1 . . 1 . . . . . . . . Ballistic Cannon 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Launcher 5 | . . . . 1 . . . 1 . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . Special Weapon 3 | . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Slashing Weapon 4 | . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 57 | . . 2 . 1 3 1 . . . 1 . 4 . 3 . 2 5 . . 7 1 . . 1 2 . 2 12 1 7 2 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . System Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . Parts Lost 53 | . 3 . 1 1 13 . . . 1 . . 1 1 . . 6 8 . . 1 . 1 3 . . . 4 2 4 . . 3 Power 6 | . 1 . . . 1 . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 . . . Propulsion 18 | . 1 . 1 1 7 . . . 1 . . . . . . 2 2 . . . . . 2 . . . 1 . . . . . Utility 12 | . . . . . 4 . . . . . . . . . . 1 1 . . . . 1 . . . . . 1 2 . . 2 Weapon 17 | . 1 . . . 1 . . . . . . 1 1 . . 3 3 . . 1 . . 1 . . . 2 1 1 . . 1 Highest Loss Streak 5 | . 3 . 1 1 5 . . . 1 . . 1 1 . . 2 5 . . 1 . 1 2 . . . 2 1 1 . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 1 5 13 19 14 14 14 14 15 14 14 15 14 14 15 15 14 14 10 14 14 15 13 14 14 15 15 15 19 18 18 16 16 Power . | . . 1 2 1 1 3 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 . . 1 . 1 . . . . Propulsion 1 | . . 1 1 1 . . . 1 . . . . 2 2 2 2 2 . . 1 1 1 1 2 2 2 2 2 3 2 1 1 Utility 7 | . 1 4 6 3 6 6 7 7 7 7 8 8 8 9 9 8 8 6 7 6 6 6 8 8 8 8 6 8 8 8 9 7 Weapon 4 | . 3 5 9 7 5 5 5 6 6 6 6 5 3 3 3 2 3 2 5 5 6 4 4 3 3 3 3 6 5 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | . 1 3 1 8 4 . 2 1 . 1 . 3 1 1 1 . 3 . 2 4 . 2 . . 1 . 2 4 . 3 1 9 Power 9 | . 1 1 . 1 . . 2 . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 Propulsion 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 2 Utility 15 | . . . . 1 . . . 1 . 1 . 2 1 1 . . 2 . . . . 1 . . . . . . . 2 . 3 Weapon 24 | . . 2 1 5 3 . . . . . . 1 . . . . 1 . 2 4 . 1 . . . . 1 3 . . . . Tool/Special 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 90 | . 84 95 100 99 91 88 91 92 91 91 92 89 86 98 100 99 97 92 100 95 94 91 80 83 70 84 87 92 93 88 77 78 Engine 1 | . 3 10 11 8 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . 9 . . . . 7 7 7 7 7 7 6 6 1 . . 4 5 5 2 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 4 6 6 4 2 5 5 5 5 5 5 10 10 11 13 12 11 8 6 Leg 24 | . 28 31 33 26 24 19 23 23 22 23 23 20 20 26 26 25 28 25 29 28 29 29 25 25 25 25 21 25 25 24 20 19 Device 14 | . . 9 11 9 12 7 9 15 15 15 15 17 13 13 13 12 14 13 16 13 16 16 15 13 14 14 17 17 23 20 17 20 Storage 6 | . 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 10 | . . . . 8 7 7 7 7 7 7 7 12 13 13 13 13 12 17 17 17 17 15 15 15 15 15 13 13 12 12 12 11 Protection 4 | . . . . 9 3 7 7 7 7 7 7 6 6 11 12 12 4 2 . 2 . 3 . 1 . . 4 4 4 1 4 3 Energy Gun 3 | . . . 6 . 4 13 13 10 14 8 15 9 1 . . 3 1 . . 2 . . . . . . 1 7 7 . . . Energy Cannon 6 | . . 23 15 14 3 . . 4 . . . . 6 6 6 6 3 10 10 9 5 5 7 10 . 9 6 4 4 6 4 6 Ballistic Gun 6 | . 26 6 11 12 13 7 7 7 7 6 7 7 11 12 13 7 10 4 5 4 10 6 1 4 . . . . . . . . Peak Build Rating 255 | 6 10 19 19 28 47 54 56 55 57 66 61 77 79 97 96 98 103 88 90 120 119 140 139 145 146 148 168 180 188 231 249 255 Average Rating 104 | 4 7 16 18 25 37 49 54 54 56 57 59 71 77 92 95 94 96 80 86 101 115 132 132 137 123 144 159 170 184 206 223 238 On Entrance 91 | . 6 5 19 19 28 42 54 55 55 57 59 61 74 79 95 96 92 51 86 87 117 116 139 129 145 146 145 168 179 185 213 227 Avg Prop Armor Cover (%) 5 | . . . 6 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 180 | 13 38 60 60 63 53 52 56 53 53 50 50 58 68 79 77 77 83 66 66 90 83 98 94 105 105 107 137 144 143 162 157 180 Greatest Support 180 | 20 20 30 30 35 62 66 66 66 71 71 71 71 90 90 85 85 99 90 90 105 105 121 121 121 121 126 136 161 161 171 178 180 Greatest Overweight (x) 2 | . 1 1 2 2 2 1 . . . . . . . . . 1 . . . 1 . . . . . . 1 1 1 1 . 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 20 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 16 | 7 10 16 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Most Carried 20 | 3 10 19 20 20 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Carried 15 | 1 6 13 19 14 14 14 14 14 14 14 15 14 14 14 14 14 14 10 14 14 15 14 14 14 14 14 15 19 19 19 19 19 Final Capacity 20 | 8 10 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 3 8 19 20 14 14 14 15 15 14 15 15 15 15 15 15 15 14 14 15 15 15 15 15 15 15 15 20 20 20 20 20 18 Class Distribution -------------------- 23% | Gunner 21% | Scavenger-Gunner 12% | Alien-Mutant 9% | Scavenger-Skirmisher 7% | Mutant 5% | Commander-Tank 5% | Scientist-Gunner 4% | Skirmisher 3% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Zion Gunner | -6/Proximity Caves Skirmisher | -6/Factory Tank | -6/Extension Commander-Tank | -6/Cetus Commander-Tank | -6/Archives Commander-Tank | -6/Hub_04(d) Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Scientist-Gunner | -2/Research Alien-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 11532 | 268 216 228 212 301 909 . 236 192 189 78 66 563 490 212 210 675 394 264 262 855 172 531 313 71 . 204 546 635 183 700 874 483 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25735 | 123 439 584 428 398 889 . 367 294 202 . 66 909 796 455 30 1154 551 321 171 690 202 705 535 289 . 89 1575 1398 1234 2047 2902 5892 Parts 1089 | 4 18 32 14 22 45 . 8 11 8 . 5 28 22 21 3 47 28 9 5 24 12 39 10 13 . 2 78 65 59 80 131 246 Haulers Intercepted 9 | . 1 1 . . 1 . . . . . . 3 . . . 1 . . . . . . . . . . 1 1 . . . . Recyclers Shooed 10 | . . . . . . . 2 . . . . 4 1 . . . 1 . . . . 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . 10 7 10 11 . . . . . . . 3 . 8 . 6 3 . 2 . . . . . . Prevented 12 | . . . . . . . . . . . . . . . . . . . . . . . 3 9 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 374 | . 8 12 14 9 18 . 1 7 5 . 3 5 8 3 . 20 10 . 4 13 10 13 9 4 . 3 23 19 17 25 37 74 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Guns 89 | . 6 . 5 3 14 . . 3 2 . 3 5 7 . . 10 10 . 1 10 1 5 . . . . . 2 2 . . . Cannons 168 | . 2 12 8 4 3 . . 1 . . . . . 2 . 7 . . 1 2 1 4 7 2 . . 13 11 9 18 25 36 AOE 41 | . . . . . 1 . . 3 3 . . . . . . 3 . . 2 1 8 4 1 . . 3 3 . 1 . . 8 Classes Destroyed 28 | 2 2 3 4 1 5 . . 1 . . . 1 . 1 . 2 . . . 2 1 . . . . . . . . 1 . 2 Worker 16 | . . . 1 . 1 . . . . . . 4 . . . 1 . . . . . 1 . . . . 3 2 1 1 . 1 Builder 10 | . . . 2 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 6 Tunneler 6 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Hauler 9 | . 1 1 . . 1 . . . . . . 3 . . . 1 . . . . . . . . . . 1 1 . . . . Recycler 14 | 1 1 . 1 . . . 4 . . . . 3 2 . . . 1 . . . . . . . . . . 1 . . . . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Mechanic 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Operator 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 14 | . . 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . . 2 1 1 1 2 3 Swarmer 67 | . . 2 . 3 2 . . . . . 3 1 . . . . 8 . . . 9 4 . . . 3 4 4 5 9 10 . Cutter 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 110 | . 8 5 3 3 3 . . 4 4 . . . 4 . . 10 . . 3 5 . 5 3 2 . . 4 5 1 5 7 26 Brawler 12 | . . . 1 . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 1 . . 6 Duelist 13 | . . . . . 1 . . . . . . . 1 . . 1 . . . . . 1 1 1 . . . 2 1 . 1 3 Protector 6 | . . . . . . . . . . . . . . . . 1 . . . 2 . 1 . . . . . . . . . 2 Sentry 44 | . . 5 . 3 4 . . 1 1 . . . 3 . . 2 2 . . . . 1 1 . . . 5 . 2 3 5 6 Demolisher 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hunter 21 | . . . . . 1 . . . . . . 1 . . . . . . 1 1 . . . . . . 2 . 3 . 5 7 Programmer 67 | . . . . . 3 . 1 2 . . . 3 . . . 1 . . . 2 . 2 1 1 . . 7 7 4 7 7 19 Heavy 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Lightning 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . Samaritan 6 | . . . . . . . . 1 . . . . . . . . . 3 1 . . . . . . 1 . . . . . . Assembled 11 | . . . 10 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 14 | 2 5 3 5 3 4 . 2 4 4 . 3 3 3 3 1 5 5 . 3 5 5 5 2 2 . 3 11 7 7 5 7 14 Combat Bots Only 9 | . 4 2 5 3 4 . 1 4 4 . 3 1 3 3 . 5 5 . 3 5 5 4 2 2 . 3 6 5 6 5 7 9 Max Kills in Single Turn 4 | 1 1 1 1 2 2 . 1 1 2 . 2 2 1 1 1 2 1 1 2 2 3 3 1 1 . 2 4 1 2 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . 1 2 . . . . . . 1 . . 2 1 3 3 1 . . 2 3 . 1 . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 2005 | . 50 38 29 30 214 . 16 34 28 . 6 49 119 8 1 164 104 . 18 33 7 56 47 20 . 3 100 106 96 80 214 335 Missed 657 | . 7 14 5 6 68 . 6 16 10 . 2 20 36 3 1 46 32 . 5 12 3 12 18 5 . 1 44 42 23 25 74 121 Deflected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hits 1348 | . 43 24 24 24 146 . 10 18 18 . 4 29 83 5 . 118 72 . 13 21 4 44 29 15 . 2 56 64 73 55 140 214 Melee 31 | . . . 6 . 2 . . . . . . . . . . 6 1 . . . . . . 1 . . . 1 2 1 1 10 Projectile 1317 | . 43 24 18 24 144 . 10 18 18 . 4 29 83 5 . 112 71 . 13 21 4 44 29 14 . 2 56 63 71 54 139 204 AOE 17 | . . . . . 11 . . . . . . . . . . . 1 . . 3 . . 1 . . . . . . . . 1 Critical Strikes 55 | . 1 . . 1 4 . 1 1 . . . 1 . . . 9 2 . . 1 . 6 2 2 . . 3 2 2 1 6 10 Actively Blocked 11 | . . . . . . . . . . . . . . . . 2 . . . . . 5 1 2 . . . . . . 1 . Part Disruptions 7 | . . . 2 . 2 . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . Damage Taken 19633 | . 526 261 371 354 2117 . 145 173 199 . 79 391 613 132 . 2101 1280 . 257 506 39 693 770 329 . 85 863 878 893 1319 1489 2770 Core 2081 | . 162 49 56 17 273 . 29 16 15 . . 16 49 . . 162 74 . . 21 7 51 125 . . . 45 70 54 390 201 199 Absorbed by Shields 5156 | . . . . . . . . 30 . . . . 156 47 . 163 34 . . 153 21 233 . . . . 477 667 785 . 1096 1294 Redirected to Core 336 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 336 . . Ignored by Resistances 2705 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 967 1738 Regen/Repaired (Parts) 3915 | . . . . . . . . . . . . . . . . . 549 . . 258 . 333 . . . . . . . 276 537 1962 Core Remaining (%) 72 | 100 35 . 73 96 . . . . . . 52 . . . . 73 . . . . 89 . . . . 84 . 91 . . 27 75 Volleys Fired 1697 | 2 41 35 30 24 62 9 21 23 24 . 4 51 54 28 8 88 30 30 25 46 17 44 48 27 . 9 140 137 106 104 161 269 Largest 3 | 2 2 3 3 3 3 1 3 3 3 . 3 3 3 3 3 3 3 3 3 3 3 3 3 1 . 1 1 2 1 2 1 2 Hottest 320 | 40 50 204 159 161 188 90 188 188 188 . 188 188 140 150 150 200 166 161 161 178 156 194 194 105 . 105 110 198 113 188 120 320 Shots Fired 2545 | 4 82 85 90 66 175 9 34 41 33 . 12 116 143 79 23 159 72 56 41 98 24 94 55 28 . 9 140 134 106 106 161 270 Gun 1033 | 4 74 20 49 27 146 . 21 22 14 . 12 103 106 54 16 65 50 13 9 65 7 39 4 1 . . 24 46 41 1 . . Cannon 1455 | . 8 55 41 36 29 9 13 16 16 . . 13 37 25 7 76 21 43 26 33 12 53 48 27 . 6 116 88 65 105 161 270 Launcher 43 | . . . . . . . . 3 3 . . . . . . 18 . . 6 . 5 2 3 . . 3 . . . . . . Special 14 | . . 10 . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 721 | 4 82 18 33 27 119 . 8 8 5 . 4 50 91 54 16 45 47 13 9 15 7 50 8 1 . . 7 . . . . . Thermal 1303 | . . 67 57 39 56 9 26 30 25 . 8 66 52 25 7 88 24 43 26 33 12 42 35 12 . 6 84 91 65 76 66 133 Explosive 43 | . . . . . . . . 3 3 . . . . . . 18 . . 6 . 5 2 3 . . 3 . . . . . . Electromagnetic 408 | . . . . . . . . . . . . . . . . . . . . . . . 9 15 . . 42 43 41 28 95 135 Entropic 61 | . . . . . . . . . . . . . . . . . . . . 50 . . . . . . 7 . . 2 . 2 Phasic 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Robot Hit Streak 34 | 3 8 11 10 14 20 . 3 9 8 . 3 8 34 5 2 12 6 11 7 11 6 11 15 7 . 8 9 14 22 30 26 26 Robot Miss Streak 11 | . 3 2 11 6 3 . 3 3 2 . 11 7 3 6 4 4 3 2 2 3 2 3 2 2 . 1 3 3 2 1 3 3 Penetration Max 1 | . . . . . . . . . . . . 1 1 1 . 1 1 1 . 1 . 1 . . . . . . . . . . Secondary Targets 5 | . . . . . 3 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Capacitor 966 | . . . . . . . . . . . . . . . . . . . . . . . 40 27 . 6 133 132 106 104 155 263 Shots Hit Robots 1472 | 3 57 39 50 35 114 . 22 20 14 . 3 77 93 40 9 73 34 26 17 55 9 42 45 18 . 2 77 70 66 72 102 188 Core Hits 815 | 3 23 16 35 16 44 . 9 21 13 . 7 45 39 25 6 73 18 9 13 37 12 32 23 6 . 5 39 30 33 32 55 96 Critical Kills 21 | . 1 . 1 3 1 . . . . . . . 3 2 . 2 4 . . 1 2 1 . . . . . . . . . . Critical Parts Destroyed 17 | . . . . . 1 . 2 . . . . . . 3 2 4 1 1 . 2 . 1 . . . . . . . . . . Critical Strikes 54 | . 2 . 1 3 3 . 2 . . . . . 3 6 3 6 5 1 . 3 2 2 1 . . . 4 1 . 2 1 3 Burn 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . 1 2 . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . Destroy 31 | . 1 . . 1 2 . . . . . . . 2 5 3 6 5 1 . 2 1 2 . . . . . . . . . . Blast 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . Corrupt 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 1 3 Smash 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 46 | . . . . . 1 . 12 . . 1 . 5 . . . . . . . . . . . . . . . . . 7 4 16 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Impact 16 | . . . . . 1 . 12 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 5 4 16 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60698 | 28 607 792 832 665 2462 . 673 774 629 . 125 1699 2288 1614 305 3953 904 744 999 3114 886 1784 2047 711 . 363 3758 2779 2798 3427 4180 14758 Guns 16405 | 28 516 110 337 279 1814 . 309 320 241 . 125 1521 1560 1001 246 1208 737 244 121 2322 95 685 116 . . . 450 1057 936 27 . . Cannons 31105 | . 91 677 475 386 394 . . 65 . . . . 676 613 59 823 130 500 282 420 68 732 1474 711 . . 2911 1475 1455 3049 4097 9542 Explosions 10634 | . . . . . 244 . . 389 388 . . . . . . 1886 . . 596 372 723 367 457 . . 363 223 55 407 . . 4164 Melee 1972 | . . . . . . . 362 . . . . 178 . . . . . . . . . . . . . . . . . 331 65 1036 Ramming 582 | . . 5 20 . 10 . 2 . . . . . 52 . . 36 37 . . . . . . . . . 174 192 . 20 18 16 Kinetic 9906 | 28 607 110 183 279 1441 . 161 114 95 . 23 461 1259 1001 246 851 718 244 121 470 95 886 195 . . . 260 . . 58 . . Thermal 27369 | . . 677 629 386 1011 . 148 271 146 . 102 1060 977 613 59 949 149 500 282 792 68 531 1139 352 . . 1698 1560 1525 1767 897 9081 Explosive 5608 | . . . . . . . . 389 388 . . . . . . 1886 . . 596 . 723 367 457 . . 363 . . 337 . . 102 Electromagnetic 12459 | . . . . . . . . . . . . . . . . . . . . . . . 256 359 . . 1024 1027 936 1134 3200 4523 Impact 362 | . . . . . . . 362 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1552 | . . . . . . . . . . . . 178 . . . . . . . . . . . . . . . . . 273 65 1036 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2629 | . . . . . . . . . . . . . . . . . . . . 1852 . . . . . . 602 . . 175 . . Phasic 231 | . . . . . . . . . . . . . . . . 231 . . . . . . . . . . . . . . . . Highest Corruption 19 | . 3 2 3 3 6 6 6 8 8 8 . 2 2 2 2 12 4 4 4 4 . 3 5 6 6 17 6 19 2 4 1 . Average Corruption 4 | . 2 2 2 2 3 6 6 7 8 8 . 1 2 2 1 11 3 4 4 4 . 1 4 5 6 6 2 10 1 2 1 . Corruption Purged 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Effects 430 | . 4 9 27 9 29 4 16 27 37 2 . 5 17 4 3 27 12 21 21 . . 4 26 10 6 12 14 67 2 9 6 . Message Errors 90 | . 2 3 5 2 5 1 5 7 6 . . . 4 . . 4 2 2 4 . . . 7 3 2 3 6 13 . 2 2 . Matter Fused 103 | . 1 3 5 3 11 1 4 9 10 2 . 1 4 2 . 6 2 4 2 . . 3 3 3 2 1 4 13 1 . 3 . Heat Flow Errors 59 | . . 1 3 3 2 . 3 3 7 . . 1 2 . 2 4 2 6 2 . . . 2 2 1 4 . 9 . . . . Energy Discharges 44 | . . . 2 1 2 1 . 3 4 . . 1 4 . . 3 . 3 3 . . . 4 . . 1 1 9 . 2 . . Parts Rejected 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Data Loss (minor) 58 | . . 1 3 . 6 1 2 2 5 . . . 1 . . 6 2 4 5 . . . 6 . . 1 2 9 1 1 . . Data Loss (major) 25 | . 1 . 4 . 1 . 1 . 1 . . . . . . 1 2 1 2 . . 1 2 1 . 1 . 2 . 3 1 . Misfires 19 | . . . 3 . . . . 2 2 . . 1 1 1 . 1 2 . 2 . . . . 1 . . . 2 . 1 . . Alerts 8 | . . 1 . . . . 1 1 1 . . . . . . 1 . . . . . . 1 . 1 1 . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Weapon Failures 16 | . . . 2 . 1 . . . 1 . . . 1 1 1 1 . 1 . . . . 1 . . . . 6 . . . . Overload Shots 17 | . . . . . . 1 1 . . . . 3 6 1 . 4 . . . 1 . . . . . . . . . . . . Effects 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2543 | . . 6 6 . 48 . 184 . 24 . . 13 10 . . 44 7 102 44 . 10 8 67 29 . 43 135 185 46 317 68 1147 Projectiles 780 | . . 6 6 . 17 . . . . . . . 5 . . 15 7 102 . . . 8 67 29 . . 67 108 18 104 68 153 Explosions 1067 | . . . . . 31 . . . 24 . . . . . . 29 . . 44 . 10 . . . . 43 32 . 28 . . 826 Melee 696 | . . . . . . . 184 . . . . 13 5 . . . . . . . . . . . . . 36 77 . 213 . 168 Knockbacks 16 | . . . . . 1 . 2 . . . . . 1 . . . . . . . . 3 1 . . . 5 3 . . . . Impact 8 | . . . . . 1 . 2 . . . . . 1 . . . . . . . . . . . . . 1 3 . . . . Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . 4 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 674 | . . . . . . . . . . . . . . . . 235 . . . . . . 19 . . 42 81 49 50 . . 198 Shots 11 | . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . 1 1 1 1 . . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 32 | . . 1 1 1 2 . 1 . . . . . 4 . . 4 3 . . . . . . . . . 5 5 . 1 1 3 Kicked 32 | . . 1 1 1 2 . 1 . . . . . 4 . . 4 3 . . . . . . . . . 5 5 . 1 1 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 371 | . 90 353 254 222 231 177 289 222 239 . 118 244 231 125 199 281 193 255 134 . . 24 177 325 96 234 273 352 327 . 371 197 Average Temperature 67 | . 20 95 57 48 55 105 88 54 84 . 56 36 40 35 32 55 39 62 28 . . 10 73 106 52 75 84 101 127 . 116 53 Received Heat Transfer 2709 | . 309 69 173 135 407 . 27 42 93 . 9 . 188 18 . 362 66 . 75 51 . 100 102 21 . . 39 49 20 90 72 192 Thermoelectric Energy+ 174 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 138 Effects 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 2 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Interference 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131 Longest Duration 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131 Robots Disrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . Robots Corrupted 72 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 . . 9 10 5 6 12 26 Combat Hostiles 66 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 . . 7 6 5 6 12 26 Parts Fried 114 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 6 . . 10 9 12 16 23 36 Impact Corruptions 16 | . . . . . . . 8 . . . . . 1 . . . . . . . . . . . . . 2 4 . 1 . . Robots Melted 6 | . . . 1 2 . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . Combat Hostiles 6 | . . . 1 2 . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . Parts Melted 46 | . . . 1 4 2 . . 1 1 . . 10 6 1 . . . . . . 1 2 . . . . . . 5 . 1 11 Heat Transferred 25512 | . . 1221 1036 703 1647 . 325 524 325 . 225 2325 1470 575 74 1301 237 707 411 671 74 453 1110 296 . . 459 87 1271 1443 629 5913 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . 2 4 . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Maximum Alert Level 5 | . . . . . 1 . . . . . . 1 3 2 1 4 2 . . . . 2 . . . . 1 2 2 3 4 5 Low Security (%) 47 | 100 100 100 100 100 99 100 100 . . . . 72 79 . 21 34 . . . . . . . . . . 52 2 . . . . Level 1 22 | . . . . . . . . . . . . 27 5 14 78 11 . . . . . 90 . . . . 47 66 75 49 4 . Level 2 16 | . . . . . . . . . . . . . 12 85 . 6 100 . . . . 9 . . . . . 30 24 48 32 16 Level 3 6 | . . . . . . . . . . . . . 1 . . 12 . . . . . . . . . . . . . 1 29 41 Level 4 5 | . . . . . . . . . . . . . . . . 34 . . . . . . . . . . . . . . 33 22 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2987 | 10 75 131 74 131 305 106 68 . . . . 300 764 501 280 1342 655 . . . . 471 . . . . 384 666 644 701 1184 2987 Initial 693 | . . 16 24 . 6 106 27 . . . . 300 32 425 149 59 655 . . . . 450 . . . . . 210 369 355 380 693 Average 343 | 1 30 53 8 45 42 77 16 . . . . 148 124 441 225 651 558 . . . . 310 . . . . 177 368 411 448 834 1193 Influence Increases 17273 | 10 215 368 125 335 769 3 152 175 110 . 239 803 1206 198 211 2097 356 10 100 651 210 1086 225 137 . 70 829 978 653 855 1235 2862 Destroy 0b10 Robot/C 8620 | . 160 240 80 180 340 . 20 140 100 . 100 260 560 80 80 740 200 . 80 500 180 300 180 80 . 60 460 380 340 500 740 1540 Destroy 0b10 Robot/NC 460 | 10 10 10 25 5 10 . 30 5 . . 10 55 25 5 5 30 10 10 . 10 10 15 . . . . 35 25 10 10 15 75 Destroy Leader 1680 | . 42 74 20 50 112 . 14 30 10 . 20 76 54 . . 174 40 . 20 . 20 52 30 10 . 10 134 64 72 72 154 326 Allied During Kill 1469 | . . . . . . . . . . . 109 83 437 85 85 429 . . . 141 . 82 . 2 . . . . . . . 16 Successful Hack 370 | . 3 19 . 24 48 . 38 . . . . . 21 . . . 7 . . . . . . . . . 48 67 . 63 11 21 Select Force Hacks 30 | . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1245 | . . 15 . 15 195 . . . . . . . 60 15 30 360 30 . . . . 75 . . . . 45 120 30 105 75 75 Anti-Garrison Action 350 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 . . . 150 Destroy Structure 1684 | . . 10 . 1 34 3 5 . . . . 14 34 13 11 334 54 . . . . 112 . . . . 92 92 186 75 105 509 Advance Influence 750 | . . . . . . . . . . . . 300 . . . . . . . . . 450 . . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 15 15 . . Lose Combat Pursuer 570 | . . . . 30 30 . 45 . . . . 15 15 . . 30 15 . . . . . 15 45 . . . 30 . 15 135 150 Influence Decreases 14306 | 10 175 346 187 321 478 269 153 213 110 . 239 735 514 585 414 929 1115 589 100 156 703 802 511 137 . 70 455 694 679 811 754 1052 Entered New Map 3993 | . . 24 38 . 8 199 12 15 . . . . 36 335 224 111 683 215 . . 495 2 106 . . . . 164 289 277 296 464 Time Decay 8722 | 10 165 322 149 317 383 70 141 198 110 . 239 565 428 170 150 448 342 374 100 86 208 380 375 117 . 70 415 510 350 534 458 538 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . Lost Part 441 | . 10 . . 4 87 . . . . . . 10 10 . . 60 80 . . 10 . 10 30 . . . 40 20 40 . . 30 Lost Ally 900 | . . . . . . . . . . . . 160 40 80 40 310 10 . . 60 . 160 . 20 . . . . . . . 20 Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . Squads Dispatched 96 | . 2 1 . 1 7 . 3 . . . . 6 2 . . 9 2 . . . . 2 . . . . 4 5 6 5 14 27 Investigation 10 | . 1 . . 1 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 1 1 Extermination 30 | . . . . . 3 . 1 . . . . 2 . . . 2 1 . . . . 2 . . . . 3 3 2 2 4 5 Reinforcement 24 | . 1 1 . . 3 . 1 . . . . 4 1 . . 5 . . . . . . . . . . . . 2 . 1 5 Assault 24 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 5 15 Garrison 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 3 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 28 | . 1 5 5 . 1 . . . . . . . 2 1 . 3 . . . . 1 2 . . . . 1 1 . 1 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 647 | . 11 23 15 16 32 6 8 7 5 . 5 10 27 5 16 45 28 . 4 57 9 24 10 8 . 3 31 31 19 34 59 99 Peak Tracking Total 13 | . 6 6 4 5 9 6 5 4 4 . 4 3 3 5 1 10 13 . 3 13 4 4 4 4 . 3 7 6 4 6 10 7 Tactical Retreats 29 | . . . 1 2 2 . 2 . . . . 1 1 . . 1 1 . . . . . 1 3 . . . 2 . 1 5 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 17 | . 3 1 . 2 3 . 1 . . . . . 1 . . . 1 . . . . . . . . . 1 1 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 88 | . . 1 . 1 13 . . . . . . . 6 1 2 24 2 . . 2 . 5 . . . . 3 8 2 7 5 6 Max in Single Turn 19 | . . 1 . 1 12 . . . . . . . 1 1 1 19 1 . . 1 . 1 . . . . 1 1 1 1 1 2 Garrison Access 9 | . . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 . 1 . 1 Network Hub 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 91 | . 2 8 . 8 10 . 6 . . 1 . 6 9 . . . 5 2 . 4 . 4 . . 4 . 5 7 1 4 3 2 Terminals 34 | . 2 6 . 5 5 . 4 . . . . . 8 . . . . 1 . . . . . . . . . . . . 3 . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . Repair Stations 8 | . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 . 1 . . Recycling Units 8 | . . . . 1 3 . . . . . . 1 1 . . . 1 . . . . 1 . . . . . . . . . . Scanalyzers 18 | . . 2 . 1 1 . 2 . . . . 2 . . . . 1 . . . . 1 . . . . 1 3 . 2 . 2 Garrison Access 9 | . . . . . 1 . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 1 . 1 . . Total Hacks 262 | . 5 17 . 21 20 . 11 . . 6 . 8 26 . . . 20 2 . 10 . 10 . . 17 . 28 30 4 15 4 8 Successful 120 | . 3 13 . 13 9 . 3 . . 6 . 3 5 . . . 7 2 . 10 . 4 . . 17 . 7 9 . 5 3 1 Failed 141 | . 2 4 . 8 11 . 8 . . . . 5 21 . . . 13 . . . . 5 . . . . 21 21 4 10 1 7 Catastrophic 40 | . 1 1 . 1 3 . 4 . . . . . 3 . . . 3 . . . . 2 . . . . 8 5 1 6 . 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 219 | . 5 11 . 16 4 . 5 . . . . 24 12 1 . 14 9 . . . . 19 . . . . 9 32 11 11 15 21 Terminals 82 | . 5 13 . 16 10 . 8 . . . . . 25 . . . . 1 . . . . . . . . . . . . 4 . Fabricators 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 4 . . . Repair Stations 26 | . . . . 2 . . . . . . . 1 . . . . 5 . . . . 2 . . . . 7 5 . 4 . . Recycling Units 12 | . . . . 1 4 . . . . . . 1 1 . . . 1 . . . . 4 . . . . . . . . . . Scanalyzers 69 | . . 4 . 2 4 . 3 . . . . 4 . . . . 6 . . . . 2 . . . . 7 20 . 9 . 8 Garrison Access 26 | . . . . . 2 . . . . . . 2 . . . . 8 . . . . 2 . . . . 7 3 . 2 . . Terminal Hacks 50 | . . 2 . 2 2 . 1 . . 6 . . 5 . . . . 2 . 10 . . . . 17 . . . . . 3 . Record 15 | . . . . . . . . . . . . . . . . . . 1 . 9 . . . . 5 . . . . . . . Part Schematic 11 | . . 1 . . . . . . . 6 . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 10 | . . . . . . . . . . . . . 5 . . . . 1 . 1 . . . . . . . . . . 3 . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Repair Station Hacks 7 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 1 . 1 . . Scan Component 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 . . Repair 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 3 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 5 | . . . . . 3 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 21 | . . 3 . 1 2 . . . . . . . . . . . 3 . . . . 1 . . . . 3 4 . 3 . 1 Insert Component 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Retrieve Study 19 | . . 3 . 1 2 . . . . . . . . . . . 2 . . . . 1 . . . . 3 3 . 3 . 1 Garrison Access Hacks 7 | . . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . 1 . . Seal Access 7 | . . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . 1 . . Unauthorized Hacks 26 | . 3 8 . 10 1 . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . Terminals 23 | . 3 8 . 9 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 1 3 . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 14 | . 2 5 . 5 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 2 4 . 4 8 . 6 . . . . 3 8 1 . . 2 . . . . 2 . . . . 3 5 1 4 . 2 Full Trace Events 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 17 | . . . . . . . . . . 4 . 3 . . . . . . . . . . . . . . . 5 . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 148 | . . 1 . . . . . . . 20 . . . . . 24 10 . . . . 8 . . 4 . . . . 14 25 42 Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 164 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 139 . . . . Total Part Build Rating 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 18 . . . . Part Studies Acquired 19 | . . 3 . 1 2 . . . . . . . . . . . 2 . . . . 1 . . . . 3 3 . 3 . 1 Parts Repaired 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Time 216 | . . . . . . . . . . . . . . . . . 108 . . . . 108 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 9 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . 10 . . . . . . 5 . . . 1 . . 1 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 61 | . . . . . . . . . . 9 . . 25 5 . 4 1 . . 5 . 8 . 1 . . 2 . . . . 1 Largest Group 23 | . . . . . . . . . . 9 9 9 23 23 20 18 1 . . 5 1 4 . 1 . . 2 . . . . 1 Highest-Rated Group 1186 | . . . . . . . . . . 311 311 311 1021 1186 1053 1132 27 . . 244 64 156 . 47 . . 64 . . . . 167 Highest-Rated Ally 167 | . . . . . . . . . . 40 40 40 159 159 96 96 27 . . 64 64 64 . 47 . . 33 . . . . 167 Zionite Dispatches 11 | . . . . . . . . . . . . 1 2 . . 3 1 . . . . 2 . . . . 1 . . . . 1 Heavy 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Light 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Total Orders 40 | . . . . . . . . . . . . 3 . 4 3 15 2 . . 2 . 3 . . . . 2 . 1 1 . 4 STAY 19 | . . . . . . . . . . . . . . 2 1 13 1 . . 1 . . . . . . 1 . . . . . FOLLOW 6 | . . . . . . . . . . . . . . 2 2 1 . . . 1 . . . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . RETURN 12 | . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . . . . 1 1 . 4 Ally Attacks 493 | . . . . . . . . . . . 22 48 146 34 22 122 . . . 62 . 20 . 3 . . . . . . . 14 Total Damage 13692 | . . . . . . . . . . . 236 801 3180 758 721 4438 . . . 2468 . 230 . 100 . . . . . . . 760 Kills 85 | . . . . . . . . . . . 4 8 21 2 6 24 . . . 14 . 3 . . . . . . . . . 3 Allies Corrupted 4 | . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Active Infowar (turns) 25805 | . . . . . 1412 141 379 806 921 1281 783 1695 1260 348 318 1205 776 1001 964 1044 503 883 942 421 165 448 1408 1388 799 1515 1159 1840 Optics 19882 | . . . . . . . . . . . . 1495 1260 348 318 1205 776 1001 964 1044 503 883 942 421 165 448 1408 1388 799 1515 1159 1840 Sensors 7727 | . . . . . 434 141 379 806 921 1281 484 . . . . . 412 802 942 258 . . . . . . . . . . . 867 IFF 7615 | . . . . . . . . . . . 299 1672 229 . . 748 . . . . . . . 54 155 437 919 938 486 1087 468 123 Terrain 4379 | . . . . . . . . . . . . . . . . . 350 446 897 689 433 529 . . . . 807 228 . . . . Traps 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Seismic 6187 | . . . . . 978 . . . . . . . . . . . . 79 . 31 503 408 58 76 . . . 163 775 1193 616 1307 Triangulation 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 32 . . Jamming 755 | . . . . . . . . . . . . 755 . . . . . . . . . . . . . . . . . . . . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 19 | . . . 2 . . . . 2 3 2 1 . . . . . . 2 1 . 2 . 2 2 . . . . . . . . Drone Launches 11 | . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . 1 1 . 4 Drone Recoveries 11 | . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . 1 1 . 4 Zionite Intel Received 32 | . . . . . . . . . . . . 4 2 . . 2 1 . . . . 3 . . . . 1 6 2 3 4 4 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access 4 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Component Schematics 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 2 Prototype Schematics 5 | . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . 1 1 Unaware Schematics 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Installations 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 30594 | 83 389 908 1241 1347 1999 141 511 908 921 1281 783 1695 1260 348 318 1205 776 1001 964 1044 503 883 942 421 165 448 1408 1388 799 1515 1159 1840 Spaces Moved 20846 | 57 191 449 534 561 1287 84 378 784 781 987 630 1238 708 184 142 768 537 835 833 715 444 565 831 358 146 409 950 1031 551 1054 738 1086 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 20702 | 54 191 449 534 561 1287 84 378 784 781 987 630 1238 708 184 142 768 537 835 833 715 444 565 831 358 146 409 950 1031 551 1054 659 1024 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 105 175 105 108 106 106 106 106 115 115 115 115 118 118 113 105 105 105 101 101 101 101 102 102 102 102 104 104 104 112 112 Average Speed 116 | 116 131 153 184 187 129 119 106 106 109 115 115 115 119 121 118 117 116 105 105 105 101 101 101 102 102 102 111 106 104 109 112 115 Slowest Speed 260 | 120 190 190 245 245 260 175 106 106 115 115 115 115 122 122 118 191 117 105 105 176 101 102 102 102 102 105 178 175 173 175 115 181 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . 2 . . . . . . . . . . 3 . 2 . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . Microwarps 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 Exploration Rate (%) 59 | 4 36 46 95 45 34 74 13 91 87 89 71 39 88 66 85 73 13 79 85 91 63 19 78 60 61 65 20 91 22 89 59 33 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 18 | . . 1 . 5 . . . . 2 1 . 5 . . . . . . . . . . 1 . 3 . . . . . . . Known Exits Taken 18 | . . 1 1 1 . . 1 1 1 . 1 . . . . 1 1 1 1 . 1 1 . . . 1 1 1 1 . 1 . Unknown Exits Taken 12 | 1 1 . . . . . . . . 1 . 1 1 1 1 . . . . 1 . . 1 1 1 . . . . 1 . . Scrap Searched 21 | . . . 1 . . . . 2 2 3 4 . . . . . . 1 3 . 1 . 1 1 . 2 . . . . . . Spaces Dug 221 | . . 4 . . 2 1 2 4 2 . . 6 2 . . 12 6 5 8 6 2 10 . 3 . 4 25 25 20 15 28 29 Terrain Destroyed 1447 | . . 7 . . 31 3 5 22 30 . . 10 9 17 6 468 24 25 84 15 69 58 38 5 . 65 58 50 64 28 37 219 Melee 5 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . Projectile 527 | . . 7 . . 4 3 5 4 6 . . 7 9 17 6 65 24 25 15 15 11 40 7 5 . 6 46 46 28 28 35 63 AOE 915 | . . . . . 27 . . 18 24 . . . . . . 403 . . 69 . 58 18 31 . . 59 12 4 36 . . 156 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 25791 | 67 255 580 721 815 1494 113 440 824 811 1132 679 1405 1025 251 275 930 634 911 883 924 472 800 908 412 162 432 1283 1314 772 1394 1036 1637 Wait 1815 | . 7 49 150 160 51 18 11 12 . 127 38 47 123 23 120 32 10 22 7 38 3 129 14 12 . . 103 33 81 89 91 215 Move 20681 | 56 190 448 533 560 1287 83 377 783 780 986 629 1237 707 183 141 767 536 834 832 714 443 564 830 357 145 408 949 1030 550 1053 663 1026 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 215 | 3 8 14 3 20 18 . 4 1 . 2 2 8 4 1 1 4 10 4 2 12 1 7 2 2 2 2 13 15 7 18 11 14 Fast Attach 226 | 6 2 9 . 9 14 1 2 . . 5 1 12 1 6 2 9 14 5 3 14 . 9 . 3 7 2 12 22 5 25 10 16 Attach 118 | . 2 . 1 5 9 . . . 1 2 . 4 2 . . 5 5 7 . 5 . 6 2 2 . 1 7 9 5 9 12 17 Detach 89 | . 1 3 . 5 6 . . . . 2 . 2 . . 1 3 2 4 . 8 . 8 . . . . 8 8 2 11 4 11 Swap 364 | . 1 11 2 7 23 2 10 4 5 1 2 20 9 3 . 9 7 3 9 11 7 16 11 2 . 8 29 21 11 33 63 24 Drop 330 | . 3 10 1 24 21 . 2 1 1 6 3 19 7 7 2 9 17 2 5 24 1 17 1 2 8 2 13 33 5 44 14 26 Fire 1697 | 2 41 35 30 24 62 9 21 23 24 . 4 51 54 28 8 88 30 30 25 46 17 44 48 27 . 9 140 137 106 104 161 269 Melee 46 | . . . . . 1 . 12 . . 1 . 5 . . . . . . . . . . . . . . . . . 7 4 16 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 32 | . . 1 1 1 2 . 1 . . . . . 4 . . 4 3 . . . . . . . . . 5 5 . 1 1 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Rewire 176 | . . . . . . . . . . . . . 114 . . . . . . 52 . . . 5 . . 4 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 10) 437 | -10/Materials | Core integrity fell below 50% 473 | -10/Materials | Entered another Materials area 473 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 477 | -9/Materials | Lost 3 parts (1p1n1w) 788 | -9/Materials | Build established: Gunner 1155 | -9/Materials | Discovered new exit (range 14) 1157 | -9/Materials | Discovered new exit (range 5) 1175 | -9/Materials | Identified exit to Mines 1175 | -9/Materials | Identified exit to Materials 1205 | -9/Materials | Learned 4 Recycling zone layouts 1239 | -9/Materials | Learned location of 3 exits from Materials 1253 | -9/Materials | Learned location of Zion (-7) 1273 | -9/Materials | Learned 4 Recycling zone layouts 1381 | -9/Materials | Entered Mines 1382 | -9/Mines | Assembled infested the area 1929 | -9/Mines | Found DCF Scrap (14 items) 1937 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2114 | -9/Mines | Discovered exit to Materials (range 6) 2200 | -9/Mines | Discovered exit to Materials (range 10) 2209 | -9/Mines | Build established: Scavenger-Gunner 2480 | -9/Mines | Learned 2 Materials zone layouts 2622 | -9/Mines | Entered Materials 2622 | -8/Materials | Evolved 2 slots: Utility x2 2623 | -8/Materials | Identified exit to Factory 2988 | -8/Materials | Build established: Gunner 3610 | -8/Materials | Learned Factory emergency access door positions 3629 | -8/Materials | Build established: Scavenger-Gunner 3672 | -8/Materials | Learned Factory security intel 3762 | -8/Materials | Learned 4 Lower Caves zone layouts 3791 | -8/Materials | Learned 2 Storage zone layouts 3906 | -8/Materials | Learned location of 1 exit from Lower Caves 3955 | -8/Materials | Learned location of 1 exit from Lower Caves 3969 | -8/Materials | Entered Factory 3969 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4291 | -7/Factory | Assembled infested ambush trap array 4355 | -7/Factory | Lost 5 parts (1p3n1u) 4623 | -7/Factory | Build established: Gunner 5188 | -7/Factory | Discovered new exit (range 12) 5377 | -7/Factory | Identified exit to Factory 5431 | -7/Factory | Cargo convoy interrupted 5612 | -7/Factory | Discovered exit to Factory (range 9) 5678 | -7/Factory | Lost 3 parts (2n1u) 5968 | -7/Factory | Sucked down chute 5968 | -7/Factory | Entered Waste 6016 | -7/Waste | Spotted C-40 Crusher 6017 | -7/Waste | Spotted C-40 Crusher 6053 | -7/Waste | Spotted C-40 Crusher 6054 | -7/Waste | Spotted C-40 Crusher 6078 | -7/Waste | Spotted C-40 Crusher 6093 | -7/Waste | Discovered new exit (range 16) 6100 | -7/Waste | Spotted C-40 Crusher 6109 | -7/Waste | Entered Factory 6283 | -7/Factory | Identified exit to Lower Caves 6620 | -7/Factory | Entered Lower Caves 6621 | -7/Lower Caves | Identified exit to Lower Caves 6711 | -7/Lower Caves | Learned Factory stockpile data 6960 | -7/Lower Caves | Learned Factory trap positions 7047 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7528 | -7/Lower Caves | Entered another Lower Caves area 7529 | -7/Lower Caves | Identified exit to Zion 7561 | -7/Lower Caves | Learned Factory emergency access door positions 7598 | -7/Lower Caves | Discovered exit to Factory (range 13) 8053 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8129 | -7/Lower Caves | Encountered a Warlord checkpoint 8449 | -7/Lower Caves | Entered Zion 8495 | -7/Zion | System corruption cleaned by Quarantine Array 8542 | -7/Zion | Discovered new exit (range 14) 8679 | -7/Zion | Gained Derelict followers 8763 | -7/Zion | Learned Factory emergency access door positions 8896 | -7/Zion | Received a visual enhancement algorithm 8949 | -7/Zion | Learned location of 1 exit from Factory 8963 | -7/Zion | Learned Factory scanalyzer intel 9006 | -7/Zion | Given the Hacking Drone Bay 9006 | -7/Zion | Found Prototype Device 9085 | -7/Zion | Build established: Mutant 9108 | -7/Zion | Learned Factory stockpile data 9129 | -7/Zion | Found Prototype Device 9129 | -7/Zion | Identified Phasing AFG 9380 | -7/Zion | Met Imprinter 9399 | -7/Zion | Imprinted 9401 | -7/Zion | Declared Zion's savior 9730 | -7/Zion | Entered Proximity Caves 9730 | -6/Proximity Caves | Accompanied by 9 allies 9822 | -6/Proximity Caves | Spotter reported a threat 9834 | -6/Proximity Caves | Learned Factory stockpile data 9857 | -6/Proximity Caves | Spotter reported a threat 10029 | -6/Proximity Caves | Build established: Gunner 10385 | -6/Proximity Caves | Discovered exit to Factory (range 3) 10513 | -6/Proximity Caves | Entered Factory 10513 | -6/Factory | Accompanied by 9 allies 10513 | -6/Factory | Evolved 2 slots: Utility x2 10514 | -6/Factory | Identified exit to Lower Caves 10515 | -6/Factory | Loaded intel: 91 trap records 10518 | -6/Factory | Loaded intel: 4 scanalyzer locations 10534 | -6/Factory | Zion Recon squad teleported in 10687 | -6/Factory | Identified Hacking Drone Bay 10803 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 10920 | -6/Factory | Spotted B-75 Beast 11061 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 11159 | -6/Factory | Build established: Skirmisher 11489 | -6/Factory | Identified exit to Factory 11504 | -6/Factory | Retrieved Zion intel report: Emergency Access 11671 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11722 | -6/Factory | Terminal network hard line cut 11948 | -6/Factory | Build established: Mutant 12105 | -6/Factory | Discovered new exit (range 11) 12208 | -6/Factory | Entered Extension 12411 | -6/Extension | Retrieved Zion intel report: Trap Installations 12540 | -6/Extension | Spotted B-75 Beast 12545 | -6/Extension | Rescued a captive Derelict 12571 | -6/Extension | Rescued A7 12599 | -6/Extension | Rescued a captive Derelict 12623 | -6/Extension | Rescued a captive Derelict 12624 | -6/Extension | Rescued a captive Derelict 12714 | -6/Extension | Retrieved Zion intel report: Emergency Access 12754 | -6/Extension | Rescued a captive Derelict 12762 | -6/Extension | Rescued a captive Derelict 12792 | -6/Extension | Build established: Tank 12923 | -6/Extension | Allies destroyed B-75 Beast 12925 | -6/Extension | Spotted B-75 Beast 12949 | -6/Extension | Allies destroyed B-75 Beast 13100 | -6/Extension | Rescued a captive Derelict 13101 | -6/Extension | Rescued a captive Derelict 13163 | -6/Extension | Rescued a captive Derelict 13204 | -6/Extension | Energy Cycler disabled 13204 | -6/Extension | Rescued a captive Derelict 13208 | -6/Extension | Rescued a captive Derelict 13233 | -6/Extension | Disrupted transfer network 13234 | -6/Extension | Zion Heavy squad teleported in 13238 | -6/Extension | Zion Light squad teleported in 13329 | -6/Extension | Build established: Commander-Tank 13384 | -6/Extension | Discovered exit to Factory (range 10) 13385 | -6/Extension | Discovered new exit (range 6) 13468 | -6/Extension | Entered Cetus 13468 | -6/Cetus | Accompanied by 23 allies (A7) 13473 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 13479 | -6/Cetus | Spotted Cetus Guard 13481 | -6/Cetus | Spotted Cetus Guard 13482 | -6/Cetus | Spotted Cetus Guard 13485 | -6/Cetus | Spotted Cetus Guard 13489 | -6/Cetus | Allies destroyed Cetus Guard 13502 | -6/Cetus | Destroyed Cetus Guard 13504 | -6/Cetus | Destroyed Cetus Guard 13508 | -6/Cetus | Destroyed Cetus Guard 13535 | -6/Cetus | Lost 4 allies 13569 | -6/Cetus | Started Cetus Manufacturing Module 13583 | -6/Cetus | Escorted A7 to Cetus Mainframe 13591 | -6/Cetus | Discovered new exit (range 21) 13594 | -6/Cetus | Manufactured an Enhanced Grunt 13619 | -6/Cetus | Manufactured an Enhanced Grunt 13644 | -6/Cetus | Manufactured an Enhanced Grunt 13669 | -6/Cetus | Manufactured an Enhanced Grunt 13694 | -6/Cetus | Manufactured an Enhanced Grunt 13713 | -6/Cetus | Murdered A7 13718 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 13724 | -6/Cetus | Lost 3 allies 13816 | -6/Cetus | Entered Archives 13816 | -6/Archives | Accompanied by 20 allies 13843 | -6/Archives | Discovered new exit (range 22) 13852 | -6/Archives | Discovered exit to Factory (range 15) 13864 | -6/Archives | Discovered new exit (range 16) 13875 | -6/Archives | Lost 4 allies 14134 | -6/Archives | Entered Hub_04(d) 14134 | -6/Hub_04(d) | Accompanied by 16 allies 14152 | -6/Hub_04(d) | Discovered exit to Factory (range 6) 14528 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 14529 | -6/Hub_04(d) | Zion Heavy squad teleported in 14613 | -6/Hub_04(d) | Network Hub disabled 14662 | -6/Hub_04(d) | Spotted Lightning 14666 | -6/Hub_04(d) | Spotted Lightning 14667 | -6/Hub_04(d) | Spotted Lightning 14676 | -6/Hub_04(d) | Allies destroyed Lightning 14684 | -6/Hub_04(d) | Spotted Lightning 14684 | -6/Hub_04(d) | Spotted Lightning 14690 | -6/Hub_04(d) | Spotted Lightning 14693 | -6/Hub_04(d) | Destroyed Lightning 14695 | -6/Hub_04(d) | Allies destroyed Lightning 14700 | -6/Hub_04(d) | System corruption reached 10% 14700 | -6/Hub_04(d) | Allies destroyed Lightning 14716 | -6/Hub_04(d) | Allies destroyed Lightning 14728 | -6/Hub_04(d) | Lost 10 allies 14729 | -6/Hub_04(d) | Network Hub disabled 14730 | -6/Hub_04(d) | Allies destroyed Lightning 14773 | -6/Hub_04(d) | Network Hub disabled 14773 | -6/Hub_04(d) | Network Hub disabled 14834 | -6/Hub_04(d) | First assault squad dispatched 14884 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 14885 | -6/Hub_04(d) | Zion Demo squad teleported in 14918 | -6/Hub_04(d) | Zion Heavy Resupply teleported in 15294 | -6/Hub_04(d) | Discovered exit to Factory (range 18) 15339 | -6/Hub_04(d) | Entered Factory 15339 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 15460 | -5/Factory | Build established: Scavenger-Tank 15476 | -5/Factory | Zion Melee Resupply teleported in 15660 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 15734 | -5/Factory | Garrison activated, responded to threat 15787 | -5/Factory | Build established: Scavenger-Skirmisher 15832 | -5/Factory | Discovered new exit (range 9) 15893 | -5/Factory | Repaired Centrium Medium Armor Plating 15914 | -5/Factory | Identified exit to Factory 16011 | -5/Factory | Discovered new exit (range 16) 16087 | -5/Factory | Cargo convoy interrupted 16113 | -5/Factory | Identified exit to Upper Caves 16115 | -5/Factory | Entered Upper Caves 16139 | -5/Upper Caves | Lost 5 parts (1p2n2w) 16301 | -5/Upper Caves | Learned Factory garrison access intel 16924 | -5/Upper Caves | Identified exit to Upper Caves 17116 | -5/Upper Caves | Entered another Upper Caves area 17157 | -5/Upper Caves | Discovered exit to Factory (range 6) 17696 | -5/Upper Caves | Discovered new exit (range 19) 17775 | -5/Upper Caves | Identified exit to Warlord 17959 | -5/Upper Caves | Learned Factory emergency access door positions 18080 | -5/Upper Caves | Entered Warlord 18118 | -5/Warlord | System corruption cleaned by Quarantine Array 18563 | -5/Warlord | Found Prototype Reactor 18563 | -5/Warlord | Identified Vortex Chain Reactor 18578 | -5/Warlord | Found Prototype Processor 18578 | -5/Warlord | Identified Exp. Core Analyzer 18585 | -5/Warlord | Found Exp. Targeting Computer 18603 | -5/Warlord | Rebuked by Warlord 18628 | -5/Warlord | Warlord's base attacked by MAIN.C 18746 | -5/Warlord | Found Prototype Energy Gun 18746 | -5/Warlord | Identified Vortex Rifle 18750 | -5/Warlord | Found Vortex Rifle 18763 | -5/Warlord | Found Prototype Energy Cannon 18763 | -5/Warlord | Identified Vortex Driver 18856 | -5/Warlord | Spotted B-86 Titan 18873 | -5/Warlord | Destroyed B-86 Titan 18978 | -5/Warlord | Warlord forces counterattacked 18980 | -5/Warlord | Spotted Striker 18997 | -5/Warlord | Spotted Striker 19011 | -5/Warlord | Destroyed Striker 19038 | -5/Warlord | Lost 8 allies 19046 | -5/Warlord | Spotted Executioner 19047 | -5/Warlord | Spotted Striker 19055 | -5/Warlord | P-70 Sage assimilated allied CS-HET(l) 19057 | -5/Warlord | Destroyed Striker 19103 | -5/Warlord | Lost 7 allies 19110 | -5/Warlord | Discovered new exit (range 12) 19124 | -5/Warlord | Entered Proximity Caves 19124 | -4/Proximity Caves | Accompanied by 1 ally 19126 | -4/Proximity Caves | Spotter reported a threat 19127 | -4/Proximity Caves | Spotter reported a threat 19245 | -4/Proximity Caves | Build established: Scavenger-Gunner 19291 | -4/Proximity Caves | Spotter reported a threat 19308 | -4/Proximity Caves | Learned Research security intel 19381 | -4/Proximity Caves | Learned Research stockpile data 19383 | -4/Proximity Caves | Discovered exit to Factory (range 3) 19627 | -4/Proximity Caves | Entered Factory 19627 | -4/Factory | Accompanied by 1 ally 19627 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19630 | -4/Factory | Loaded intel: 4 garrison access locations 19687 | -4/Factory | Identified exit to Upper Caves 19692 | -4/Factory | Identified exit to Research 19737 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 19758 | -4/Factory | Found Unknown Device 19758 | -4/Factory | Identified Quantum Capacitor 19840 | -4/Factory | Unchained authorized (6S-H0T) 19877 | -4/Factory | Search patrols dispatched 19949 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 20115 | -4/Factory | Retrieved Zion intel report: Branch Access 20116 | -4/Factory | Zion Fire squad teleported in 20166 | -4/Factory | Repaired Centrium Medium Armor Plating? 20265 | -4/Factory | Zion Fire squad teleported in 20287 | -4/Factory | Lost 3 allies 20313 | -4/Factory | Central database locked down 20454 | -4/Factory | Lost 4 allies 20510 | -4/Factory | Entered Upper Caves 20574 | -4/Upper Caves | Spotted B-86 Titan 20590 | -4/Upper Caves | Destroyed B-86 Titan 20643 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21117 | -4/Upper Caves | Encountered a Warlord checkpoint 21149 | -4/Upper Caves | Discovered new exit (range 20) 21199 | -4/Upper Caves | Build established: Scavenger-Mutant 21229 | -4/Upper Caves | Learned location of Quarantine (-2) 21452 | -4/Upper Caves | Entered another Upper Caves area 21513 | -4/Upper Caves | Discovered exit to Research (range 12) 21572 | -4/Upper Caves | Learned Research emergency access door positions 21798 | -4/Upper Caves | Build established: Scavenger-Gunner 21813 | -4/Upper Caves | Discovered new exit (range 12) 21843 | -4/Upper Caves | Found Alien Artifact 21843 | -4/Upper Caves | Identified Core Expander 21843 | -4/Upper Caves | Installed Core Expander, added new Power slot 21873 | -4/Upper Caves | Entered Zhirov 21873 | -4/Zhirov | Discovered new exit (range 3) 21893 | -4/Zhirov | Met Zhirov 21912 | -4/Zhirov | Learned location of Testing (-3) 21912 | -4/Zhirov | Learned location of Command (-1) 21922 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21939 | -4/Zhirov | Found Alien Artifact 21939 | -4/Zhirov | Identified Integrated Reactor 21939 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21953 | -4/Zhirov | Found Alien Artifact 22038 | -4/Zhirov | Entered Proximity Caves 22384 | -3/Proximity Caves | Discovered exit to Research (range 5) 22480 | -3/Proximity Caves | System corruption reached 10% 22486 | -3/Proximity Caves | Entered Research 22486 | -3/Research | Evolved 2 slots: Utility x2 22487 | -3/Research | Identified exit to Testing 22780 | -3/Research | Discovered new exit (range 5) 23176 | -3/Research | Identified exit to Research 23432 | -3/Research | Found Quantum Capacitor 23458 | -3/Research | Retrieved Zion intel report: Trap Installations 23519 | -3/Research | Spotted B-86 Titan 23559 | -3/Research | Destroyed B-86 Titan 23629 | -3/Research | Fabricated Hcp. Storage Unit (x1) 23750 | -3/Research | Zion Thermal Resupply teleported in 23757 | -3/Research | P-80 Master assimilated allied Eye 8a 23894 | -3/Research | Entered Testing 24047 | -3/Testing | Retrieved Zion intel report: Active Terminals 24087 | -3/Testing | Fabricated Enh. Quantum Rifle (x2) 24153 | -3/Testing | Retrieved Zion intel report: Emergency Access 24278 | -3/Testing | Found Prototype Device 24278 | -3/Testing | Identified Exp. EM Disruption Field 24336 | -3/Testing | Found Prototype Energy Gun 24336 | -3/Testing | Identified Hyp. EM Gauss Rifle 24366 | -3/Testing | Found Prototype Energy Cannon 24366 | -3/Testing | Identified Imp. Potential Cannon 24443 | -3/Testing | Retrieved Zion intel report: Active Garrisons 24581 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 24632 | -3/Testing | System corruption reached 10% 24691 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 24723 | -3/Testing | Found Prototype Hackware 24774 | -3/Testing | Identified System Mapper 24903 | -3/Testing | Spotted Striker 25055 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 25085 | -3/Testing | Build established: Scientist-Gunner 25144 | -3/Testing | First assault squad dispatched 25224 | -3/Testing | Discovered exit to Research (range 8) 25282 | -3/Testing | Entered Research 25282 | -2/Research | Evolved 2 slots: Utility x2 25494 | -2/Research | Identified exit to Access 25497 | -2/Research | Identified exit to Quarantine 25577 | -2/Research | Retrieved Zion intel report: Guard Positions 25894 | -2/Research | Garrison activated, responded to threat 25906 | -2/Research | Identified Transdimensional Reconstructor 25906 | -2/Research | Warped through subspace 26014 | -2/Research | Spotted B-90 Cyclops 26026 | -2/Research | Retrieved Zion intel report: Unaware Analyses 26081 | -2/Research | Entered Quarantine 26106 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 26158 | -2/Quarantine | Found Alien Artifact 26158 | -2/Quarantine | Identified Dimensional Node Initializer 26158 | -2/Quarantine | Initialized slip node 26168 | -2/Quarantine | Found Alien Artifact 26171 | -2/Quarantine | Found Alien Artifact 26278 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 26367 | -2/Quarantine | Found Alien Artifact 26465 | -2/Quarantine | Found Alien Artifact 26465 | -2/Quarantine | Identified Phase Armor 26525 | -2/Quarantine | Discovered exit to Access (range 22) 26586 | -2/Quarantine | Found Alien Artifact 26643 | -2/Quarantine | Identified Core Reset Matrix 26643 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 26643 | -2/Quarantine | Identified Subatomic Replicator 26643 | -2/Quarantine | Used Core Reset Matrix 26647 | -2/Quarantine | Detected hypermatrix surge 26647 | -2/Quarantine | Sensed 8 artifacts in vicinity 26720 | -2/Quarantine | Found Sigix Broadsword 26752 | -2/Quarantine | Discovered exit to Access (range 14) 26768 | -2/Quarantine | Warped through subspace to slip node 26772 | -2/Quarantine | Found Dimensional Node Initializer 26781 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 27047 | -2/Quarantine | Build established: Alien-Mutant 27081 | -2/Quarantine | First assault squad dispatched 27110 | -2/Quarantine | Garrison activated, responded to threat 27307 | -2/Quarantine | Found Core Stripper 27340 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 27422 | -2/Quarantine | Spotted Fortress 27461 | -2/Quarantine | Destroyed Fortress 27469 | -2/Quarantine | Found Unknown Protection 27469 | -2/Quarantine | Identified Hvy. Insulated Plating 27473 | -2/Quarantine | Found Prototype Protection 27473 | -2/Quarantine | Identified Centrium Heavy Armor Plating 27477 | -2/Quarantine | Found Prototype Reactor 27477 | -2/Quarantine | Identified Vortex Chain Reactor 27487 | -2/Quarantine | Found Vortex Chain Reactor 27502 | -2/Quarantine | Found Prototype Device 27502 | -2/Quarantine | Identified Exp. EM Shield 27506 | -2/Quarantine | Found Prototype Device 27506 | -2/Quarantine | Identified Exp. Force Field 27565 | -2/Quarantine | Terminal network hard line cut 27590 | -2/Quarantine | Discovered new exit (range 6) 27590 | -2/Quarantine | Discovered new exit (range 7) 27596 | -2/Quarantine | Entered Section 7 27597 | -2/Section 7 | Detected hypermatrix surge 27597 | -2/Section 7 | Sensed 24 artifacts in vicinity 27611 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 27630 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 27682 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 27705 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 27724 | -2/Section 7 | Found Integrated Reactor 27724 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27846 | -2/Section 7 | First assault squad dispatched 27867 | -2/Section 7 | Found Microwarp Drive 28074 | -2/Section 7 | Warped through subspace 28075 | -2/Section 7 | Core integrity fell below 50% 28156 | -2/Section 7 | Spotted S7 Guard 28170 | -2/Section 7 | Found Integrated Thermoelectric Network 28170 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 28183 | -2/Section 7 | Discovered exit to Access (range 15) 28197 | -2/Section 7 | Spotted S7 Guard 28202 | -2/Section 7 | Destroyed S7 Guard 28205 | -2/Section 7 | Garrison activated, responded to threat 28210 | -2/Section 7 | Destroyed S7 Guard 28244 | -2/Section 7 | Initialized slip node 28258 | -2/Section 7 | Spotted B-90 Cyclops 28356 | -2/Section 7 | Destroyed 7 combat bots 28360 | -2/Section 7 | Spotted S7 Guard 28377 | -2/Section 7 | Found Core Membrane 28377 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 28387 | -2/Section 7 | Warped through subspace to slip node 28419 | -2/Section 7 | Spotted Executioner 28419 | -2/Section 7 | Spotted Executioner 28430 | -2/Section 7 | Found Transdimensional Reconstructor 28432 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 28483 | -2/Section 7 | Spotted B-99 Colossus 28639 | -2/Section 7 | Found Integrity Redistributor 28641 | -2/Section 7 | Found Integrity Redistributor 28683 | -2/Section 7 | Found LRC Insulator 28683 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 28692 | -2/Section 7 | Warped through subspace to slip node 28726 | -2/Section 7 | Found Corrupted Prototype Protection 28726 | -2/Section 7 | Identified Hvy. Regenerative Plating 28755 | -2/Section 7 | Entered Access 28755 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 28807 | -1/Access | Zion hero teleported in (P1-3CE) 29005 | -1/Access | First assault squad dispatched 29032 | -1/Access | Spotted B-99 Colossus 29203 | -1/Access | Retrieved Zion intel report: Emergency Access 29488 | -1/Access | Retrieved Zion intel report: Prototype Schematics 29588 | -1/Access | Retrieved Zion intel report: Component Schematics 29591 | -1/Access | Spotted B-99 Colossus 29697 | -1/Access | Retrieved Zion intel report: Component Schematics 30026 | -1/Access | Destroyed 9 combat bots 30095 | -1/Access | Discovered new exit (range 12) 30265 | -1/Access | Garrison activated, responded to threat 30272 | -1/Access | Terminal network hard line cut 30280 | -1/Access | High security lockdown imminent 30306 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-191) 30360 | -1/Access | High security lockdown engaged 30564 | -1/Access | Spotted Striker 30564 | -1/Access | Spotted Executioner 30586 | -1/Access | Destroyed 9 combat bots 30595 | *** | Heading to fleet! Last Messages --------------- 30576_ Slug penetrates Reinforced Barrier. 30578_ The unstable cave ceiling collapses. 30582_ Destroyed Prototype Device. 30582_ Penetrated by Slug. 30582_ Slug penetrates Sealed Heavy Doors. 30585_ Penetrated by Slug. 30585_ Slug penetrates Sealed Heavy Doors. 30585_ Penetrated by Slug. 30585_ Slug penetrates Sealed Heavy Doors. 30586_ M-36 Artificer repairs G-73 Enforcer Myomer Leg. 30588_ Penetrated by Slug. 30588_ Slug penetrates Sealed Heavy Doors. 30590_ R-10 Processor collects Unknown Wheel. 30591_ P-80 Master resets Executioner, system corruption cleaned. 30591_ Penetrated by Slug. 30591_ Slug penetrates Sealed Heavy Doors. 30593_ Core Membrane filtered system corruption (1). 30594_ R-10 Processor collects Unknown Flight Unit. 30595_ Sigix Broadsword destroyed. [Achievement: Leg Day] Map ----- +----------------------------------------------------+ | ??# # #????#############! # | | ??# ###############??????????????## + | | ??# #????????????# #??????????????# # " | | ??# #?????????????# #?????????????# #????" " | | ??# #??????????????##????????????## #???????? | | ??# #???????????????????????????? # #????????? | | ??# #??????????????????????????? !#[ # ??????? | | ??# ???????????????????????????? #%!# ?????? | | ??# ?????????????????????####### "% " #?????? | | ??# ????????????????????## # ="=m; ####### | | ?? ????????????????????# %|"!g; | | ????? ????????????????????# =*/%%!= | | ???????????????????????????# !=!%=! 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"" p% ; ? | | ??????????????????????????####"##;; % ; | | ?????????????????????????????????# ; | | ??????????????????????????????????## #### | | ????????????????????????????????????##% ;# ##???? | | ?????????????????????????????????????#" ##?##????? | | ????????????######???????????????????# #????????? | | ????????????# ##################### ####### | | ????????????# ==!= % | | ????????##??# %=!=[ !!= | | ????????# ### #######[%############+######## | | ?????????#####+######??#%!#?????????? ?????????? | | ?????????## #??#=%#?????????? ?????????? | | ?????????## #??#*[#????????? ????????? | | ??????????# " #??#=%#????????? ????????? | | ??????????#""" #??#%=#???????? ???????? | | ??????????# """ ####==###?????? ???????? | | ??????????# " ## %[!= #????? ??????? | | ??????????# ## *!= #????? ??????? | | ??????????# ## % #????####+######?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Energy Generation 95 Energy Capacity 1550 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 16 Base Temperature (-) 200 Corruption Block 18 Armor Coverage 600 Resistance: EM 100 Melee Speed Boost 40 Evasion (%) 82 Targeting Accuracy 12 Core Analysis 11 Offensive Hacking 10 Item Schematics ----------------- Imp. Fusion Compressor | -2/Section 7 | Z-intel Adv. Field Recycling Unit | -2/Section 7 | Z-intel Dispersion Rifle | -2/Section 7 | Z-intel Imp. Focal Shield | -2/Section 7 | Z-intel Huge Storage Unit | -2/Section 7 | Z-intel Fusion Compressor | -2/Section 7 | Z-intel Force Field | -2/Section 7 | Z-intel Lgt. Quantum Reactor | -2/Section 7 | Z-intel Adv. Datajack | -2/Section 7 | Z-intel Imp. Remote Datajack | -2/Section 7 | Z-intel Adv. Recalibrator | -2/Section 7 | Z-intel Adv. Shield Generator | -2/Section 7 | Z-intel Enh. Nova Cannon | -2/Section 7 | Z-intel Disruptor Cannon | -2/Section 7 | Z-intel Force Lance | -2/Section 7 | Z-intel Adv. Gravity Neutralizer | -2/Section 7 | Z-intel Prc. Energy Filter | -2/Section 7 | Z-intel Cld. Field Propulsion Drive | -2/Section 7 | Z-intel Hvy. Neutron Cannon | -2/Section 7 | Z-intel Molecular Scythe | -2/Section 7 | Z-intel Exp. Focal Shield | -2/Section 7 | Z-intel Hvy. Tesla Rifle | -2/Section 7 | Z-intel Tactical Quantum Warhead | -2/Section 7 | Z-intel Exp. EM Shield | -2/Section 7 | Z-intel Enh. Multireflex Exoskeleton | -2/Section 7 | Z-intel Exp. Signal Interpreter | -1/Access | Z-intel Diametric Drive | -1/Access | Z-intel Exp. Cloaking Device | -1/Access | Z-intel Thunder Hammer | -1/Access | Z-intel Cld. Antigrav System | -1/Access | Z-intel Com. Mass Driver | -1/Access | Z-intel Coolant Network | -1/Access | Z-intel Adv. Kinecellerator | -1/Access | Z-intel Com. Particle Reactor | -1/Access | Z-intel Centrium Light Armor Plating | -1/Access | Z-intel Enh. Armored Heavy Treads | -1/Access | Z-intel Exp. Biometal Heavy Treads | -1/Access | Z-intel Tesla Rifle | -1/Access | Z-intel Q-thruster | -1/Access | Z-intel Centrium Leg | -1/Access | Z-intel Imp. Targeting Computer | -1/Access | Z-intel Microactuators | -1/Access | Z-intel Adv. ECM Suite | -1/Access | Z-intel Adv. Focal Shield | -1/Access | Z-intel Nuclear Pulse Array | -1/Access | Z-intel Mni. Drone Bay | -1/Access | Z-intel Core Analyzer | -1/Access | Z-intel Graphene Brace | -1/Access | Z-intel Imp. Heavy Armor Plating | -1/Access | Z-intel Linear Accelerator | -1/Access | Z-intel Hvy. Disruptor Cannon | -1/Access | Z-intel Imp. Weapon Shielding | -1/Access | Z-intel Field Propulsion Array | -1/Access | Z-intel Imp. Melee Analysis Suite | -1/Access | Z-intel Biometal Medium Treads | -1/Access | Z-intel Seismic Detector | -1/Access | Z-intel Lrn. Proton Cannon | -1/Access | Z-intel Stasis Canceller | -1/Access | Z-intel Fusion Bomb Launcher | -1/Access | Z-intel Lrg. Storage Unit | -1/Access | Z-intel Antigrav Array | -1/Access | Z-intel Imp. Point Defense System | -1/Access | Z-intel Adv. Reaction Control System | -1/Access | Z-intel Hcp. Storage Unit | -1/Access | Z-intel Lrn. Tractor Beam | -1/Access | Z-intel Imp. Shield Generator | -1/Access | Z-intel Com. Wheel | -1/Access | Z-intel Robot Schematics ------------------ R-06 Scavenger | -2/Quarantine | Z-intel R-10 Processor | -2/Quarantine | Z-intel E-15 Imp | -2/Quarantine | Z-intel T-07 Excavator | -2/Quarantine | Z-intel A-15 Conveyor | -2/Quarantine | Z-intel Fabricated ------------ Hcp. Storage Unit | x1 | -3/Research Enh. Quantum Rifle | x2 | -3/Testing | Preloaded Repaired ---------- Centrium Medium Armor Plating | 8% | -5/Factory Centrium Medium Armor Plating | 44% | -4/Factory Studied --------- Com. HERF Cannon | -2/Quarantine | Hacked Nova Cannon | -2/Quarantine | Hacked Centrium Leg | -2/Quarantine | Hacked Enh. Nova Cannon | -1/Access | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer Phase Armor Core Reset Matrix Sigix Broadsword High-powered Transdimensional Reconstructor Core Stripper Integrated Thermoelectric Network Core Membrane Microwarp Drive LRC Insulator Integrity Redistributor Achievements -------------- 404 All Kinds Of Bad News Botjacking Jackpot Junior Dev Leg Day Not Today, Chutes Overkill Physics Protects Shocking Conclusion Challenges ------------ None Game ------ Seed MinesnifferSensorAirjet Manual? 0 Play Time 08:57:29 Cumulative 244.3 hours Start 2025.11.20 @ 17:47:30 End 2025.11.22 @ 22:17:03 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type 2 Total 23 Types 7/3/6/2/1/0/0/1/1/2 Lore% 77 Gallery% 75 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: feed68b7-e54a-47c6-80ce-1e615a1d0c47