Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.05 @ 22:33:57 Player: Player Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (592) 592 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1672 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 196/300 Energy 90/125 System Corruption 10% Temperature Warm (121) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Light Cannon Mining Laser > --- INVENTORY (15) --- Heat Sink Large Storage Unit High-capacity Matter Pod (99) Weight Redist. System Sensor Array Improved Signal Interpreter Terrain Scan Processor Targeting Computer Particle Charger Propulsion Shielding Improved Light Armor Plating Hacking Suite Particle Gun Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Beam Cannon Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Heat Sink High-capacity Matter Pod Weight Redist. System Improved Signal Interpreter Terrain Scan Processor Targeting Computer Particle Charger Propulsion Shielding Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Beam Rifle Light Cannon Mining Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 27 | 6 2 19 Power 6 | 1 . 5 Engine 6 | 1 . 5 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 3 | 2 . 1 Leg 1 | . . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 2 4 Device 2 | . 1 1 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 10 | 2 . 8 Energy Gun 2 | 1 . 1 Energy Cannon 2 | . . 2 Ballistic Gun 4 | 1 . 3 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 88 93 Engine 11 | . 14 11 Treads 14 | . 28 12 Leg 3 | . . 4 Device 5 | . 3 6 Storage 11 | . 14 11 Processor 6 | . . 8 Protection 5 | . . 7 Energy Gun 10 | . 14 10 Energy Cannon 5 | . . 6 Ballistic Gun 8 | . 14 6 Ballistic Cannon 3 | . . 4 Special Weapon 3 | . . 4 Peak Build Rating 16 | 6 7 16 Average Rating 11 | 5 6 13 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 37 | 14 30 37 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 12 | . . 12 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 10 15 Most Carried 15 | 5 8 15 Average Carried 9 | 1 4 12 Final Capacity 15 | 8 15 15 Final Carried 15 | 2 8 15 Class Distribution -------------------- 35% | Skirmisher 30% | Mutant 27% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 780 | 287 15 478 Remotely . | . . . Salvage Created 985 | 142 149 694 Parts 76 | 12 9 55 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . . 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | . 2 16 Guns 11 | . 2 9 Cannons 7 | . . 7 Classes Destroyed 9 | 2 3 4 Builder 3 | . . 3 Tunneler 4 | 4 . . Hauler 1 | . 1 . Recycler 4 | 1 . 3 Operator 2 | . . 2 Watcher 4 | . 1 3 Swarmer 10 | . . 10 Grunt 6 | . 2 4 Sentry 2 | . . 2 Best Kill Streak 6 | 2 2 6 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 179 | . . 179 Missed 43 | . . 43 Damage Taken 1783 | . . 1783 Core 453 | . . 453 Absorbed by Shields . | . . . Redirected to Shielding 4 | . . 4 Core Remaining (%) 100 | 100 100 . Volleys Fired 90 | 9 10 71 Largest 3 | 2 2 3 Hottest 191 | 70 70 191 Shots Fired 223 | 18 20 185 Gun 145 | 18 20 107 Cannon 69 | . . 69 Launcher . | . . . Special 9 | . . 9 Kinetic 99 | 9 10 80 Thermal 124 | 9 10 105 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 6 5 11 Robot Miss Streak 8 | 1 6 8 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 107 | 13 10 84 Core Hits 43 | 6 5 32 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 9 | 2 1 6 Burn 6 | 2 1 3 Destroy 1 | . . 1 Blast 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1749 | 162 125 1462 Guns 1046 | 162 125 759 Cannons 631 | . . 631 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 770 | 73 62 635 Thermal 979 | 89 63 827 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 14 | . . 14 Projectiles 14 | . . 14 Explosions . | . . . Melee . | . . . Knockbacks 4 | . . 4 Impact . | . . . Kinetic 4 | . . 4 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 577 | 56 27 577 Average Temperature 129 | 21 12 148 Received Heat Transfer 462 | . . 462 Effects 12 | . . 12 Shutdowns 1 | . . 1 Energy Bleed 2 | . . 2 Interference 2 | . . 2 Matter Decay 1 | . . 1 Damage (minor) 1 | . . 1 Damage (major) 4 | . . 4 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | 2 . 5 Heat Transferred 2925 | 407 259 2259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 315 | 25 85 315 Initial 35 | . 16 35 Average 128 | 12 63 163 Maximum Alert Level 1 | . . 1 Low Security (%) 69 | 100 100 57 Level 1 30 | . . 42 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 5 28 Peak Tracking Total 6 | . 2 6 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 3 5 Terminals 8 | . 3 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 6 12 Successful 2 | . 1 1 Failed 16 | . 5 11 Catastrophic 8 | . 2 6 Database Lockouts . | . . . Manual 18 | . 6 12 Terminals 18 | . 6 12 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Locate Traps 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 8 | . 3 5 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1841 | 230 295 1316 Spaces Moved 717 | 125 153 439 Core 18 | 12 . 6 Treads 566 | 113 153 300 Legs 133 | . . 133 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 193 | 149 160 217 Slowest Speed 650 | 160 160 650 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 24 | 7 33 34 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 3 | . . 3 Terrain Destroyed 39 | . . 39 Melee . | . . . Projectile 6 | . . 6 AOE 33 | . . 33 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 976 | 150 183 643 Wait 93 | 3 10 80 Move 715 | 124 152 439 Hop . | . . . Pick Up 37 | 8 8 21 Fast Attach 2 | . . 2 Attach 15 | 6 1 8 Detach . | . . . Swap 10 | . 1 9 Drop 14 | . 1 13 Fire 90 | 9 10 71 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 231 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 14) 502 | -10/Materials | Discovered new exit (range 14) 526 | -10/Materials | Entered another Materials area 526 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 849 | -9/Materials | Build established: Skirmisher 1270 | -9/Materials | Core integrity fell below 50% 1280 | -9/Materials | Core integrity fell below 20% 1310 | -9/Materials | Lost 7 parts (1p2n1u3w) 1632 | -9/Materials | Build established: Scavenger-Tank 1843 | -9/Materials | Crushed by falling debris 1843 | -9/Materials | Smashed by cave-in Last Messages --------------- Acquired Sensor Array. R-06 Scavenger collects Visual Processing Unit. K-01 Serf collects debris. Acquired 7 matter. K-01 Serf collects debris. R-06 Scavenger collects Hover Unit. Dropped Lgt. Ion Engine. R-06 Scavenger collects Lgt. Ion Engine. Acquired 14 matter. K-01 Serf collects debris. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician destroyed. K-01 Serf collects debris. The unstable cave ceiling collapses. Crushed by falling debris. Imp. Signal Interpreter destroyed. System corrupted by crushing effect (+5). Aluminum Leg destroyed. System corrupted by crushing effect (+5). 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""" # # ## #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupAblativeRefractor Manual? 0 Play Time 00:25:28 Cumulative 28.8 hours Start 2025.04.05 @ 21:58:41 End 2025.04.05 @ 22:33:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6432adc8-2fea-458c-b37d-ca09e1fdac0d