Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.18 @ 17:36:51 Player: cavemonk Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (97) 485 Value Destroyed (3605) 3605 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2636) 2636 TOTAL SCORE: 10586 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1742 Follower Combat Kills 217 Met Data Miner 300 Friendly Fire -123 Cogmind --------- Core Integrity 0/700 Matter 173/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Improved Salvage Targeting Computer Deep Network Scanner > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (4) ---- Reinforced Deuterium Engine High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Medium Storage Unit Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Medium Reactive Plating > --- WEAPON ----------- Improved EM Pulse Cannon Proton Missile Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Armored Huge Wheel Coolant Injector Compact Battery Improved Salvage Targeting Computer High-powered Tractor Beam Plasma Cannon Cooled Particle Cannon Enhanced Autogun Enhanced Autogun Heavy Rocket Launcher Heavy Pick [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Utility Medium Storage Unit Device Long-range Tractor Beam Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware Deep Network Scanner Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . 4 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 4 | . . . 2 . . 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 140 | 7 12 5 11 14 5 51 11 14 8 2 Power 14 | 1 2 1 1 1 . 5 . 1 2 . Engine 13 | 1 2 1 . 1 . 5 . 1 2 . Core 1 | . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 4 1 1 4 . 5 1 . 1 . Treads 12 | 1 3 1 1 4 . 2 . . . . Leg 1 | . . . . . . . 1 . . . Wheel 5 | 1 1 . . . . 3 . . . . Hover 1 | . . . . . . . . . 1 . Flight . | . . . . . . . . . . . Utility 52 | 2 1 1 6 5 5 18 6 5 3 . Device 24 | 1 . . 2 4 2 7 3 5 . . Storage 7 | 1 . 1 1 . . 2 1 . 1 . Processor 5 | . . . 2 . . 2 . . 1 . Hackware 2 | . . . . . . . 1 . 1 . Protection 14 | . 1 . 1 1 3 7 1 . . . Artifact . | . . . . . . . . . . . Weapon 55 | 2 5 2 3 4 . 23 4 8 2 2 Energy Gun 12 | 1 . . 1 3 . 7 . . . . Energy Cannon 14 | . . . . 1 . 8 . 5 . . Ballistic Gun 11 | 1 2 . 1 . . 2 3 . . 2 Ballistic Cannon 4 | . 2 . 1 . . 1 . . . . Launcher 12 | . 1 2 . . . 5 1 3 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 2 . 2 . . 1 . Parts Lost 17 | . 1 . . . 1 4 1 7 3 . Power 2 | . . . . . . . . 1 1 . Propulsion 2 | . . . . . . 1 . . 1 . Utility 7 | . . . . . 1 2 1 3 . . Weapon 6 | . 1 . . . . 1 . 3 1 . Highest Loss Streak 6 | . 1 . . . 1 3 1 6 3 . Average Slot Usage (%) 95 | . 99 99 99 99 99 87 91 90 48 38 Engine 12 | . 14 14 8 10 11 15 15 15 7 . Treads 16 | . 22 28 22 22 22 7 . . . . Wheel 2 | . 5 . . . . 6 7 7 3 . Device 5 | . 7 . 10 2 1 4 15 22 9 . Storage 17 | . 14 14 19 22 22 15 15 15 7 . Processor 7 | . . . 3 11 11 7 7 7 11 15 Protection 8 | . 6 14 11 8 9 11 6 . . . Energy Gun 10 | . 4 . 1 20 22 4 . . . . Energy Cannon 1 | . . . . . . 4 . 10 . . Ballistic Gun 4 | . 13 2 10 . . 4 14 . . 15 Ballistic Cannon 2 | . 9 14 10 . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 98 | 14 17 23 33 36 35 87 91 98 81 . Greatest Support 60 | 10 40 40 40 40 40 60 28 28 28 . Greatest Overweight (x) 11 | 1 1 . . 11 . 4 3 3 2 . Average Overweight (x) 2 | . . . . 7 . 1 2 3 . . Largest Inventory Capacity 22 | 6 6 8 12 12 12 14 22 18 18 4 Average Capacity 11 | 5 6 6 11 12 12 12 15 18 10 4 Most Carried 16 | 5 6 8 12 12 12 14 16 16 14 3 Average Carried 10 | 2 5 6 10 11 11 11 14 14 8 2 Final Capacity 18 | 6 6 8 12 12 12 14 18 18 4 4 Final Carried 16 | 5 6 8 12 12 11 14 16 14 4 2 Class Distribution -------------------- 82% | Mutant 10% | Commander-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Matter Collected 2782 | 270 298 98 377 321 250 813 212 143 . . Remotely 543 | . . . 368 . 20 94 61 . . . Salvage Created 3944 | 60 444 142 259 302 456 1710 116 427 28 . Parts 213 | 7 23 13 13 19 26 84 7 18 3 . Haulers Intercepted 4 | . 2 . 1 1 . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 8 7 . . Prevented 8 | . . . . . . . 7 1 . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Combat Hostiles Destroyed 80 | . 9 8 6 5 2 37 4 9 . . Guns 20 | . 5 . 1 4 2 7 1 . . . Cannons 22 | . 4 3 5 1 . 6 . 3 . . AOE 33 | . . 5 . . . 21 3 4 . . Classes Destroyed 15 | 1 3 2 . 2 2 5 . . . . Worker 4 | . . 2 . . . 2 . . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 4 | . 2 . 1 1 . . . . . . Carrier 1 | . . . . . . 1 . . . . Mechanic 2 | . . . . . . 2 . . . . Drone 2 | . . . . . 2 . . . . . Watcher 2 | . 1 . . . . 1 . . . . Swarmer 14 | . . 3 . . . 3 4 4 . . Grunt 39 | . 9 5 6 3 . 16 . . . . Brawler 5 | . . . . 1 . 3 . 1 . . Duelist 2 | . . . . . . 2 . . . . Protector 2 | . . . . . 1 1 . . . . Sentry 4 | . . . . 1 . 3 . . . . Hunter 2 | . . . . . . 2 . . . . Programmer 7 | . . . . . . 7 . . . . Thug 1 | . . . . . . . . 1 . . Butcher 3 | . . . . . . . . 3 . . Best Kill Streak 9 | 1 2 6 3 3 1 9 4 4 1 . Combat Bots Only 8 | . 2 4 3 3 1 8 4 4 . . Max Kills in Single Turn 9 | 1 1 3 1 1 2 9 1 4 1 . Gunslinging . | . . . . . . . . . . . Exploded 8 | . . 1 . . . 8 1 4 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Damage Taken 5158 | . 357 181 184 306 36 2461 346 627 570 90 Core 797 | . 26 14 12 35 . 174 83 46 333 74 Absorbed by Shields 26 | . . . . . 12 14 . . . . Core Remaining (%) 90 | 100 . 84 . . 88 . . . . . Volleys Fired 240 | 5 46 22 24 18 17 77 6 21 . 4 Largest 2 | 1 2 1 2 2 2 2 2 2 . 2 Hottest 110 | 40 75 35 67 91 90 110 50 110 . 50 Shots Fired 393 | 5 72 22 38 30 34 137 7 40 . 8 Gun 217 | 5 45 . 18 25 34 80 2 . . 8 Cannon 135 | . 26 10 20 5 . 38 . 36 . . Launcher 41 | . 1 12 . . . 19 5 4 . . Special . | . . . . . . . . . . . Kinetic 169 | . 49 10 34 5 . 61 2 . . 8 Thermal 65 | . . . . 5 . 26 . 34 . . Explosive 24 | . 1 12 . . . 11 . . . . Electromagnetic 135 | 5 22 . 4 20 34 39 5 6 . . Robot Hit Streak 31 | 2 15 22 26 8 31 15 5 15 . 4 Robot Miss Streak 5 | 2 2 . 3 3 1 5 . 2 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 264 | 3 48 7 23 19 29 89 4 35 1 6 Core Hits 185 | 2 21 15 10 10 25 82 6 12 1 1 Critical Hits 1 | . . . . . 1 . . . . . Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 5 | . . . . . . . . . 5 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 5 | . . . . . . . . . 5 . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9841 | 41 753 752 493 320 398 5589 234 1029 102 130 Guns 2447 | 41 455 . 191 259 398 958 15 . . 130 Cannons 2493 | . 261 120 302 61 . 916 . 833 . . Explosions 4792 | . 30 632 . . . 3715 219 196 . . Melee 102 | . . . . . . . . . 102 . Ramming 7 | . 7 . . . . . . . . . Kinetic 1973 | . 462 120 444 33 . 769 15 . . 130 Thermal 3134 | . 30 . . 61 . 2227 . 816 . . Explosive 2372 | . . 632 . . . 1740 . . . . Electromagnetic 2253 | 41 254 . 49 226 398 853 219 213 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 102 | . . . . . . . . . 102 . Highest Corruption 6 | . 1 1 1 1 1 4 4 5 5 6 Average Corruption 1 | . 1 1 1 1 1 1 4 4 5 5 Corruption Purged . | . . . . . . . . . . . Effects 50 | . . 3 3 14 1 7 5 11 5 1 Message Errors 17 | . . 1 2 6 . 1 1 3 2 1 Matter Fused 5 | . . . . . . 1 . 2 2 . Heat Flow Errors 2 | . . . . . . 1 . 1 . . Energy Discharges 11 | . . 2 . 5 . . 1 2 1 . Data Loss (minor) 8 | . . . 1 2 . 1 3 1 . . Targeting Errors 7 | . . . . 1 1 3 . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 373 | . . 32 2 . . 302 . 37 . . Projectiles 45 | . . . 2 . . 16 . 27 . . Explosions 328 | . . 32 . . . 286 . 10 . . Melee . | . . . . . . . . . . . Knockbacks 5 | . 3 . 2 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 4 | . 3 . 1 . . . . . . . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 476 | . . 2 . . . 352 35 87 . . Shots 18 | . . 1 . . . 9 4 4 . . Rammed 3 | . 3 . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 366 | . 69 36 124 261 156 366 . 172 . . Average Temperature 73 | . 26 15 32 94 48 104 . 37 . . Received Heat Transfer 1275 | . 195 87 108 126 . 561 45 81 72 . Effects 2 | . . . . . . 2 . . . . Energy Bleed 2 | . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 . 1 . . Combat Hostiles 3 | . . . . . . 2 . 1 . . Parts Fried 8 | . . . . 2 1 1 1 3 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . 1 . . Combat Hostiles 2 | . . . . . . 1 . 1 . . Parts Melted 8 | . . . . 1 . 6 . 1 . . Heat Transferred 3549 | . 50 . . 111 . 2033 . 1355 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . 1 . . . . 4 . 2 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Peak Influence 2020 | 10 137 292 185 145 405 2020 . . . . Initial 1056 | . 6 17 35 78 27 1056 . . . . Average 357 | 3 68 195 87 14 183 1248 . . . . Maximum Alert Level 5 | . . 1 . . 2 5 . . . . Low Security (%) 68 | 100 100 47 100 100 59 . . . . . Level 1 6 | . . 52 . . 39 . . . . . Level 2 . | . . . . . 1 . . . . . Level 3 6 | . . . . . . 25 . . . . Level 4 16 | . . . . . . 66 . . . . Level 5 . | . . . . . . 1 . . . . High Security 1 | . . . . . . 6 . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . 2 . 3 . . 18 . . . . Investigation 6 | . 2 . 3 . . 1 . . . . Extermination 6 | . . . . . . 6 . . . . Reinforcement 1 | . . . . . . 1 . . . . Assault 7 | . . . . . . 7 . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Distress Signals 2 | . 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 162 | . 18 9 11 5 20 75 7 12 4 1 Peak Tracking Total 15 | . 2 4 4 3 4 15 4 4 4 1 Tactical Retreats 8 | . 2 1 1 . . 2 . 2 . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Traps Triggered 10 | . 4 . 2 . . 2 . 2 . . Indirectly 2 | . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Machines Disabled 21 | . 1 3 . 1 2 13 . . 1 . Max in Single Turn 8 | . 1 1 . 1 . 8 . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Machines Accessed 47 | . 10 1 8 5 6 13 . . 4 . Terminals 28 | . 7 . 7 4 4 6 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 2 | . 1 . . . . 1 . . . . Recycling Units 7 | . 2 . . 1 2 2 . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 144 | . 27 1 33 8 21 30 . . 24 . Successful 83 | . 17 1 20 5 4 12 . . 24 . Failed 61 | . 10 . 13 3 17 18 . . . . Catastrophic 10 | . 3 . 1 1 1 4 . . . . Database Lockouts . | . . . . . . . . . . . Manual 44 | . 12 . 17 4 7 4 . . . . Terminals 76 | . 15 . 26 4 15 16 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 8 | . 6 . . . . 2 . . . . Recycling Units 20 | . 6 . . 4 6 4 . . . . Scanalyzers 10 | . . . 7 . . 3 . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 52 | . 6 1 10 3 2 6 . . 24 . Record 11 | . . . . . . . . . 11 . Part Schematic 7 | . 1 . 1 . 1 . . . 4 . Robot Schematic 6 | . . . . . . . . . 6 . Prototype ID Bank 4 | . . . 1 . . . . . 3 . Open Door 4 | . . 1 . 3 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Terminal Index 2 | . . . 1 . . 1 . . . . Alert Level 3 | . . . 1 . 1 1 . . . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . Recall Investigation 2 | . . . 2 . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . Registered Components 2 | . 1 . 1 . . . . . . . Zone Layout 6 | . 2 . 2 . . 2 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 7 | . 6 . . . . 1 . . . . Scan Component 4 | . 3 . . . . 1 . . . . Repair 3 | . 3 . . . . . . . . . Recycling Unit Hacks 8 | . 4 . . 1 2 1 . . . . Retrieve Matter 3 | . 2 . . . 1 . . . . . Retrieve Components 5 | . 2 . . 1 1 1 . . . . Scanalyzer 8 | . . . 6 . . 2 . . . . Insert Component 4 | . . . 3 . . 1 . . . . Analyze 4 | . . . 3 . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . 4 1 . 1 . . . . Terminals 5 | . 1 . 4 . . . . . . . Track 3 | . 1 . 2 . . . . . . . Botnet 1 | . . . 1 . . . . . . . Operators 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . 1 . 1 . . . . Mask 2 | . . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 36 | . 7 . 8 3 5 13 . . . . Full Trace Events 7 | . . . 2 . 4 1 . . . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built 3 | . . . . . . 3 . . . . Matter 252 | . . . . . . 252 . . . . Time 67 | . . . . . . 67 . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . Part Schematics Acquired 9 | . 1 . 3 . 1 . . . 4 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . 3 . . . . . . . . . Time 78 | . 78 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 20 | . 10 . . 3 5 2 . . . . Parts Scanalyzed 4 | . . . 3 . . 1 . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 21 | . . . . . 21 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Total Allies 24 | . . . . . 21 3 . . . . Largest Group 18 | . . . . . 18 8 . . . . Highest-Rated Group 336 | . . . . . 336 182 . . . . Highest-Rated Ally 34 | . . . . . 34 30 . . . . Total Orders 11 | . . . . 7 . 4 . . . . STAY 2 | . . . . . . 2 . . . . ROAM 2 | . . . . 2 . . . . . . FOLLOW 1 | . . . . . . 1 . . . . GUARD 1 | . . . . . . 1 . . . . EXPLORE 5 | . . . . 5 . . . . . . Ally Attacks 188 | . . . . . 141 47 . . . . Total Damage 4341 | . . . . . 3195 1146 . . . . Kills 79 | . . . . . 70 9 . . . . Allies Corrupted 2 | . . . . 2 . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 15 | . . . . 15 . . . . . . Drone Recoveries 8 | . . . . 8 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Turns Passed 10781 | 80 1370 457 704 3603 979 2347 417 608 206 10 Spaces Moved 4733 | 61 649 242 356 695 361 1440 307 399 223 . Core 610 | 5 . . . 468 . . . . 137 . Treads 1853 | . 442 242 356 227 361 225 . . . . Legs . | . . . . . . . . . . . Wheels 2258 | 56 207 . . . . 1215 307 399 74 . Hover 12 | . . . . . . . . . 12 . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 160 160 160 160 110 120 130 50 . Average Speed 181 | 84 137 162 161 456 160 130 124 130 73 . Slowest Speed 600 | 90 160 165 165 600 160 250 130 130 120 . Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 4 91 50 42 41 57 30 50 65 77 2 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 5 | . . . 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . Scrap Searched 6 | . . 1 . . . . 3 2 . . Spaces Dug 2 | . . . 2 . . . . . . . Terrain Destroyed 223 | . 6 73 4 . . 135 . 5 . . Melee . | . . . . . . . . . . . Projectile 4 | . . . 4 . . . . . . . AOE 219 | . 6 73 . . . 135 . 5 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Total 6541 | 84 1051 287 456 1101 729 1790 334 443 260 6 Wait 947 | . 328 9 35 353 69 148 . 5 . . Move 4723 | 60 648 241 355 694 360 1439 306 398 222 . Hop . | . . . . . . . . . . . Pick Up 93 | 12 7 4 17 5 1 31 5 4 7 . Fast Attach 44 | . 4 1 2 7 4 12 5 3 6 . Attach 41 | 7 3 . 5 . 1 12 2 7 2 2 Detach 9 | . . . 1 . . 6 1 1 . . Swap 55 | . 5 4 4 7 . 27 4 4 . . Drop 109 | . 7 6 13 17 5 38 5 . 18 . Fire 240 | 5 46 22 24 18 17 77 6 21 . 4 Melee 5 | . . . . . . . . . 5 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 272 | . . . . . 272 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 8) 500 | -10/Materials | Discovered new exit (range 10) 630 | -10/Materials | Repaired Lgt. Treads 658 | -10/Materials | Repaired Assault Rifle 685 | -10/Materials | Repaired Ion Engine 765 | -10/Materials | Discovered new exit (range 12) 1051 | -10/Materials | Discovered new exit (range 6) 1451 | -10/Materials | Entered Mines 1502 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1506 | -10/Mines | Found Prototype Device 1649 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1684 | -10/Mines | Discovered new exit (range 15) 1704 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1908 | -10/Mines | Entered Materials 1908 | -9/Materials | Evolved 2 slots: Utility x2 1908 | -9/Materials | Identified Exp. Sensor Array 1979 | -9/Materials | Identified exit to Mines 1979 | -9/Materials | Identified exit to Storage 2612 | -9/Materials | Entered Storage 6210 | -9/Storage | Used back door to open Recycling access 6210 | -9/Storage | Discovered new exit (range 4) 6215 | -9/Storage | Entered Recycling 6272 | -9/Recycling | Spotter reported a threat 6276 | -9/Recycling | Spotter reported a threat 6294 | -9/Recycling | Spotter reported a threat 6303 | -9/Recycling | Spotter reported a threat 6303 | -9/Recycling | Spotter reported a threat 6308 | -9/Recycling | Spotter reported a threat 6320 | -9/Recycling | Spotter reported a threat 6325 | -9/Recycling | Spotter reported a threat 6347 | -9/Recycling | Spotter reported a threat 6347 | -9/Recycling | Spotter reported a threat 6356 | -9/Recycling | Spotter reported a threat 6378 | -9/Recycling | Spotter reported a threat 6387 | -9/Recycling | Spotter reported a threat 6400 | -9/Recycling | Spotter reported a threat 6414 | -9/Recycling | Spotter reported a threat 6423 | -9/Recycling | Spotter reported a threat 6440 | -9/Recycling | Spotter reported a threat 6467 | -9/Recycling | Spotter reported a threat 6467 | -9/Recycling | Spotter reported a threat 6551 | -9/Recycling | Spotter reported a threat 6564 | -9/Recycling | Spotter reported a threat 6564 | -9/Recycling | Spotter reported a threat 6577 | -9/Recycling | Spotter reported a threat 6599 | -9/Recycling | Spotter reported a threat 6600 | -9/Recycling | Spotter reported a threat 6600 | -9/Recycling | Spotter reported a threat 6657 | -9/Recycling | Spotter reported a threat 6657 | -9/Recycling | Spotter reported a threat 6673 | -9/Recycling | Spotter reported a threat 6683 | -9/Recycling | Spotter reported a threat 6689 | -9/Recycling | Build established: Commander-Mutant 6709 | -9/Recycling | Spotter reported a threat 6709 | -9/Recycling | Spotter reported a threat 6751 | -9/Recycling | Spotter reported a threat 6751 | -9/Recycling | Spotter reported a threat 6754 | -9/Recycling | Spotter reported a threat 6802 | -9/Recycling | Spotter reported a threat 6802 | -9/Recycling | Spotter reported a threat 6805 | -9/Recycling | Spotter reported a threat 6850 | -9/Recycling | Spotter reported a threat 6851 | -9/Recycling | Spotter reported a threat 6865 | -9/Recycling | Spotter reported a threat 6892 | -9/Recycling | Spotter reported a threat 6892 | -9/Recycling | Spotter reported a threat 6893 | -9/Recycling | Spotter reported a threat 6903 | -9/Recycling | Spotter reported a threat 6953 | -9/Recycling | Spotter reported a threat 6953 | -9/Recycling | Spotter reported a threat 7000 | -9/Recycling | Spotter reported a threat 7005 | -9/Recycling | Spotter reported a threat 7006 | -9/Recycling | Spotter reported a threat 7053 | -9/Recycling | Spotter reported a threat 7053 | -9/Recycling | Spotter reported a threat 7054 | -9/Recycling | Spotter reported a threat 7066 | -9/Recycling | Spotter reported a threat 7096 | -9/Recycling | Spotter reported a threat 7096 | -9/Recycling | Spotter reported a threat 7116 | -9/Recycling | Discovered new exit (range 9) 7141 | -9/Recycling | Spotter reported a threat 7141 | -9/Recycling | Spotter reported a threat 7141 | -9/Recycling | Spotter reported a threat 7141 | -9/Recycling | Spotter reported a threat 7194 | -9/Recycling | Entered Factory 7194 | -7/Factory | Accompanied by 6 allies 7194 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7422 | -7/Factory | Fabricated L-41 Fighter (x3) 7427 | -7/Factory | Garrison activated, responded to threat 7838 | -7/Factory | Build established: Mutant 7842 | -7/Factory | Discovered new exit (range 5) 8026 | -7/Factory | Discovered new exit (range 4) 8352 | -7/Factory | Discovered new exit (range 16) 9091 | -7/Factory | Discovered new exit (range 15) 9156 | -7/Factory | Identified exit to Factory 9242 | -7/Factory | First assault squad dispatched 9359 | -7/Factory | Destroyed 8 combat bots 9379 | -7/Factory | High security lockdown imminent 9459 | -7/Factory | High security lockdown engaged 9540 | -7/Factory | Identified exit to Lower Caves 9541 | -7/Factory | Entered Lower Caves 9549 | -7/Lower Caves | Destroyed 7 combat bots 9571 | -7/Lower Caves | Lost 3 parts (1n1u1w) 9901 | -7/Lower Caves | Discovered new exit (range 12) 9954 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9957 | -7/Lower Caves | Identified exit to Lower Caves 9958 | -7/Lower Caves | Entered another Lower Caves area 9975 | -7/Lower Caves | Discovered exit to Factory (range 7) 10077 | -7/Lower Caves | Build established: Derelict-Mutant 10374 | -7/Lower Caves | Ambushed by wild Derelicts 10439 | -7/Lower Caves | Lost 6 parts (3u3w) 10498 | -7/Lower Caves | Discovered new exit (range 11) 10549 | -7/Lower Caves | Identified exit to Data Miner 10566 | -7/Lower Caves | Entered Data Miner 10567 | -7/Data Miner | Discovered new exit (range 6) 10590 | -7/Data Miner | Met Data Miner 10612 | -7/Data Miner | Learned location of Section 7 (-2) 10612 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10632 | -7/Data Miner | Received God Mode back door access code from Data Miner 10732 | -7/Data Miner | Destroyed Data Miner 10741 | -7/Data Miner | Found Prototype Hackware 10746 | -7/Data Miner | Data Conduit disabled 10761 | -7/Data Miner | Identified Deep Network Scanner 10763 | -7/Data Miner | Core integrity fell below 50% 10770 | -7/Data Miner | Core integrity fell below 20% 10772 | -7/Data Miner | Identified exit to Proximity Caves 10772 | -7/Data Miner | Entered Proximity Caves 10782 | -6/Proximity Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 10732_ Sneak attack on Data Miner. 10732_ Data Miner destroyed. 10736_ Acquired Gravmag Array. 10738_ Acquired Lgt. Angular Momentum Engine. 10741_ Acquired Prototype Hackware. 10742_ Acquired Rnf. Deuterium Engine. 10744_ Lgt. Angular Momentum Engine destroyed. 10746_ Data Conduit disabled. 10753_ HN8,O5VUF,%RE7Y N2OM6LBSRFZ,ZXMH 10781_ Destroyed Gravmag System. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????########?????????????????????????? | | ????????????????# p #????????????????????????? | | ?????????????????# #############???????????? | | ??????????????????# ????????? | | ???????????????????# @ $ ????????? | | ???????????????????## #######???????????????? | | ????????????????? #?????????????????????? | | ?????????????? ##?????????????????????? | | ????????????# #### ####??????????????????????? | | ????????????## ?????# ??????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ???????????????????? ????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 29 Energy Capacity 855 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Power Shielding 66 Weapon Shielding 66 Evasion (%) 50 Armor Integrity Analysis 33 Recoil Reduction 3 Energy Filtering 30 Salvage Targeting 2 Offensive Hacking 25 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Rocket Launcher | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Hacked Adv. Terrain Scanner | -9/Recycling | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A New Friend Generalissimo Challenges ------------ None Game ------ Seed CompactCombatMegatreads Manual? 0 Play Time 01:46:15 Cumulative 135.4 hours Start 2021.01.18 @ 14:34:41 End 2021.01.18 @ 17:36:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a7c8655-fc57-4de2-bd86-fcf62488ba37