Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.10 @ 16:03:08 Player: dp-fld Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (243) 1215 Value Destroyed (10853) 10853 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (4304) 4304 TOTAL SCORE: 22232 Bonus ------- High Alert Combat Kills 1794 Follower Combat Kills 110 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 750/850 Matter 250/300 Energy 324/350 System Corruption 6% Temperature Warm (127) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (6) --- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY (4) ------ Advanced Heat Sink Cargo Storage Unit Layered Light Armor Plating > --- WEAPON (3) ------- Heavy Plasma Cannon Heavy Plasma Cannon Railgun > --- INVENTORY (30) --- Improved Heavy Treads Improved Heavy Treads Cooled VTOL Module Improved Heat Sink Huge Storage Unit Matter Compressor (250) Advanced Terrain Scanner Transmission Jammer Improved Light Armor Plating Medium Reactive Plating Medium Reactive Plating Improved Shield Generator Improved Hacking Suite Relay Coupler [NC] (31) Proton Cannon Cooled Particle Cannon Heavy Plasma Cannon Heavy Plasma Cannon Missile Launcher Heavy Missile Launcher Remote Datajack Field Lobotomy Kit (5) Power Sword Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Cargo Storage Unit Hardened Medium Armor Plating Relay Coupler [Hunter] > --- WEAPON ----------- Cooled Particle Cannon Heavy Plasma Cannon Railgun > --- INVENTORY -------- Angular Momentum Engine Light Angular Momentum Engine Improved Heavy Treads Improved Heavy Treads Cooled VTOL Module Improved Heat Sink Advanced Heat Sink Improved Cooling System Coolant Injector Huge Storage Unit Large Matter Pod Improved Terrain Scanner Transmission Jammer Medium Reactive Plating Improved Shield Generator Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Proton Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Missile Launcher Heavy Missile Launcher Remote Datajack Field Lobotomy Kit Power Sword [Rating: 95] Favorites ----------- Power Particle Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Corruption Screen Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Slots Evolved 8 | . . . . . 4 . 2 . . . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . 1 . . . . . 1 Utility 2 | . . . . . 1 . 1 . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 152 | 2 13 3 1 2 21 13 18 . 17 14 25 9 14 Power 16 | . 3 . . . 2 1 3 . 2 1 . 1 3 Engine 12 | . 3 . . . 2 1 2 . 1 . . . 3 Core 2 | . . . . . . . 1 . 1 . . . . Reactor 2 | . . . . . . . . . . 1 . 1 . Propulsion 48 | . 3 2 . . 7 2 7 . 11 5 5 4 2 Treads 36 | . . 2 . . 6 2 3 . 8 5 4 4 2 Leg 4 | . 3 . . . . . 1 . . . . . . Wheel 5 | . . . . . 1 . 3 . 1 . . . . Hover . | . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . 2 . 1 . . Utility 50 | 1 4 1 . 2 3 5 4 . 2 4 14 3 7 Device 22 | 1 1 1 . 1 1 3 1 . 2 2 7 . 2 Storage 7 | . 3 . . 1 . . . . . . 1 2 . Processor 1 | . . . . . . . . . . . 1 . . Hackware 6 | . . . . . . . 2 . . . 1 . 3 Protection 14 | . . . . . 2 2 1 . . 2 4 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 38 | 1 3 . 1 . 9 5 4 . 2 4 6 1 2 Energy Gun 4 | . . . . . 2 . 1 . 1 . . . . Energy Cannon 12 | . 1 . . . . 2 . . 1 2 4 . 2 Ballistic Gun 5 | 1 . . . . . . 2 . . 1 . 1 . Ballistic Cannon 8 | . 2 . . . 3 3 . . . . . . . Launcher 4 | . . . . . 2 . . . . 1 1 . . Special Weapon 2 | . . . . . 1 . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 2 . 2 . 2 . 2 . . Parts Lost 19 | . 1 . . . 1 . 5 . . 7 2 1 2 Power 3 | . . . . . . . 2 . . . . . 1 Propulsion 7 | . . . . . 1 . 3 . . 3 . . . Utility 6 | . . . . . . . . . . 2 2 1 1 Weapon 3 | . 1 . . . . . . . . 2 . . . Highest Loss Streak 4 | . 1 . . . 1 . 4 . . 2 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 22 | 6 15 19 20 20 23 24 22 25 24 24 24 25 25 Power 1 | 1 2 1 1 1 2 . . . . 1 1 1 . Propulsion 3 | 4 4 3 6 6 6 6 1 2 2 2 2 3 3 Utility 10 | . 7 11 7 7 6 9 11 10 11 13 13 11 13 Weapon 5 | 1 1 2 4 4 5 5 8 11 8 5 5 6 7 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 70 | . 10 3 1 . 8 7 1 . 5 5 7 1 22 Power 10 | . 2 . . . 3 1 . . . 1 2 . 1 Propulsion 9 | . 3 . . . . 3 . . 1 . . . 2 Utility 39 | . 3 3 1 . 3 3 1 . 3 3 5 1 13 Weapon 11 | . 2 . . . 2 . . . 1 1 . . 5 Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 99 100 100 99 99 99 95 100 99 99 99 88 72 Engine 7 | . 14 14 14 14 9 9 5 7 7 2 . . 9 Reactor 2 | . . . . . . . . . . 4 7 7 3 Treads 28 | . . 15 28 28 35 35 30 15 30 37 37 31 19 Leg 3 | . 28 12 . . . . 1 . . . . . . Device 10 | . 14 14 14 13 9 9 6 7 7 11 10 9 3 Storage 9 | . 14 14 14 14 9 9 7 7 7 7 7 7 6 Hackware 2 | . . . . . . . 7 7 7 3 3 . 2 Protection 5 | . . . . . 8 8 7 7 7 7 8 8 6 Energy Gun 2 | . . . . . . . 1 7 12 9 . . . Energy Cannon 10 | . 10 14 1 12 4 2 7 . . 10 20 14 13 Ballistic Gun 1 | . 3 . . . . . 1 7 3 . . 2 3 Ballistic Cannon 7 | . 13 14 14 14 17 18 8 7 . . . . . Slashing Weapon 1 | . . . . . 3 4 . . 3 . 1 3 1 Peak Build Rating 95 | 7 9 10 11 19 25 29 40 36 55 62 58 76 95 Average Rating 38 | 6 8 9 10 11 21 24 33 36 45 56 54 64 91 On Entrance 29 | 6 7 9 10 11 11 24 29 36 36 55 51 57 76 Avg Prop Armor Cover (%) 8 | . . . . . . . 9 11 8 . . . 8 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 211 | 13 52 52 52 92 105 110 114 105 109 133 142 197 211 Greatest Support 225 | 20 20 40 40 40 80 80 100 36 114 120 114 170 225 Greatest Overweight (x) 6 | . 2 2 1 2 1 1 6 2 6 1 1 1 1 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 2 1 . 1 . . Largest Inventory Capacity 30 | 8 20 20 20 25 25 25 25 25 25 25 25 30 30 Average Capacity 24 | 8 17 20 20 22 25 25 25 25 25 25 25 26 30 Most Carried 30 | 6 20 20 20 21 25 25 25 25 25 25 25 30 30 Average Carried 23 | 6 15 19 20 20 23 24 22 25 24 24 24 26 27 Final Capacity 30 | 8 20 20 20 25 25 25 25 25 25 25 25 30 30 Final Carried 30 | 6 20 20 20 21 25 25 25 25 25 23 25 30 25 Class Distribution -------------------- 25% | Mutant 17% | Scavenger-Mutant 16% | Scavenger-Skirmisher 15% | Bothacker-Skirmisher 8% | Bothacker-Mutant 5% | Bothacker-Tank 4% | Skirmisher 3% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Mutant | -7/Factory Skirmisher | -7/Garrison Bothacker-Skirmisher | -7/Factory Bothacker-Mutant | -7/Garrison Hauler-Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Matter Collected 6496 | 259 528 110 . 43 741 761 706 . 580 456 738 928 646 Remotely . | . . . . . . . . . . . . . . Salvage Created 9082 | 134 850 42 . . 1242 803 682 . 497 1364 1146 1445 877 Parts 475 | 13 69 6 . . 66 55 30 . 28 49 59 66 34 Haulers Intercepted 9 | . 2 . . . 3 . 1 . 3 . . . . Recyclers Shooed 14 | 1 2 . . 1 2 . 1 . 3 . 1 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Combat Hostiles Destroyed 193 | . 23 3 . . 25 32 14 . 5 34 24 20 13 Guns 19 | . . . . . . . . . 5 9 . 3 2 Cannons 129 | . 23 3 . . 20 25 12 . . 10 16 10 10 AOE 40 | . . . . . 5 7 2 . . 13 6 7 . Classes Destroyed 17 | 2 6 . . . 4 2 2 . . 1 . . . Worker 9 | . 1 . . . . . 2 . 2 . 2 . 2 Builder 9 | . 2 . . . . . 1 . 2 . 1 . 3 Tunneler 6 | 4 1 1 . . . . . . . . . . . Hauler 9 | . 2 . . . 3 . 1 . 3 . . . . Recycler 6 | 1 1 . . . 3 . 1 . . . . . . Mechanic 3 | . . . . . . . 2 . . . 1 . . Operator 3 | . 2 . . . 1 . . . . . . . . Watcher 4 | . . . . . 3 1 . . . . . . . Swarmer 39 | . 9 3 . . 4 10 . . . 7 2 4 . Cutter 2 | . . . . . . . . . . 2 . . . Grunt 91 | . 14 . . . 13 8 9 . 1 18 11 8 9 Brawler 3 | . . . . . 1 . . . . . 1 1 . Duelist 6 | . . . . . 1 1 3 . . . . 1 . Sentry 27 | . . . . . 7 8 . . 1 7 2 . 2 Specialist 2 | . . . . . . 2 . . . . . . . Hunter 6 | . . . . . . . 1 . . . 2 3 . Programmer 18 | . . . . . . 3 1 . 3 . 6 3 2 Best Kill Streak 8 | 5 6 2 . . 8 4 6 . 2 5 5 7 4 Combat Bots Only 7 | . 6 2 . . 5 4 4 . 2 5 4 7 4 Max Kills in Single Turn 5 | 1 2 1 . . 5 3 4 . 1 3 3 2 1 Gunslinging 1 | . . . . . . . . . . 1 . . . Exploded 3 | . . . . . 2 3 2 . . 3 2 2 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Hostile Shots Fired 1087 | . 63 41 . . 53 88 107 . 55 319 130 98 133 Missed 350 | . 17 10 . . 21 28 32 . 16 115 40 35 36 Hits 737 | . 46 31 . . 32 60 75 . 39 204 90 63 97 Melee 11 | . . . . . . 1 4 . . . . 6 . Projectile 726 | . 46 31 . . 32 59 71 . 39 204 90 57 97 AOE 3 | . . . . . . . . . . 3 . . . Critical Strikes 23 | . . . . . 1 4 4 . 1 3 3 4 3 Part Disruptions 1 | . . . . . . . . . . . . . 1 Damage Taken 9212 | . 439 249 . . 412 889 1154 . 429 1959 1112 1116 1453 Core 740 | . 88 32 . . 42 71 133 . 35 123 87 29 100 Absorbed by Shields 231 | . . . . . . . . . . 231 . . . Reduced by Siege Mode 44 | . . . . . . . . . . . . . 44 Ignored by Resistances 72 | . . . . . . . . . . . 46 26 . Regen/Repaired (Parts) 224 | . 94 . . . 36 . . . . . 94 . . Core Remaining (%) 68 | 100 . . . 52 . 79 . . . . . 41 . Volleys Fired 539 | 13 57 15 . . 56 68 54 . 21 97 63 51 44 Largest 3 | 2 2 2 . . 3 3 3 . 3 3 3 3 3 Hottest 250 | 70 90 90 . . 126 183 186 . 148 230 250 205 215 Shots Fired 1191 | 26 110 30 . . 144 154 111 . 55 210 146 102 103 Gun 235 | 26 7 . . . . . 3 . 51 82 . 32 34 Cannon 905 | . 103 30 . . 140 151 106 . 4 117 135 55 64 Launcher 44 | . . . . . 4 3 2 . . 11 9 15 . Special 7 | . . . . . . . . . . . 2 . 5 Kinetic 466 | 13 64 15 . . 107 129 57 . 13 2 . 32 34 Thermal 674 | 13 46 15 . . 33 22 52 . 42 197 135 55 64 Explosive 44 | . . . . . 4 3 2 . . 11 9 15 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 35 | 6 7 3 . . 17 17 14 . 8 35 7 12 10 Robot Miss Streak 6 | 4 5 6 . . 3 1 6 . 4 3 5 4 4 Penetration Max 2 | . . . . . . . . . . . . 1 2 Secondary Targets 1 | . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . Shots Hit Robots 729 | 15 59 13 4 1 86 94 70 . 41 140 72 77 57 Core Hits 379 | 6 33 4 . 1 55 46 36 . 13 63 48 44 30 Critical Kills 2 | . . . . . . . . . . . 1 . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 12 | . 2 . . . . 2 . . 1 3 1 2 1 Burn 4 | . . . . . . . . . 1 3 . . . Meltdown 2 | . . . . . . . . . . . 1 . 1 Blast 4 | . 2 . . . . 2 . . . . . . . Sever 2 | . . . . . . . . . . . . 2 . Melee Attacks 133 | . . . 4 1 12 29 6 . 23 7 15 36 . Impact . | . . . . . . . . . . . . . . Slashing 124 | . . . . . 12 29 3 . 22 7 15 36 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 16 | . . . 4 1 3 . 1 . 7 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 24926 | 194 1146 259 . 5 2544 2643 2390 . 1437 4354 2919 4838 2197 Guns 3794 | 194 . . . . . . 56 . 856 1510 . 484 694 Cannons 12570 | . 1119 245 . . 1564 2194 1466 . 124 1628 1986 829 1415 Explosions 5432 | . . . . . 783 438 868 . . 1216 825 1220 82 Melee 2959 | . . . . . 197 . . . 457 . . 2305 . Ramming 171 | . 27 14 . 5 . 11 . . . . 108 . 6 Kinetic 6306 | 92 687 156 . . 1229 1921 767 . 254 22 . 484 694 Thermal 10322 | 102 432 89 . . 523 273 755 . 726 3116 1986 829 1491 Explosive 5162 | . . . . . 595 438 868 . . 1216 825 1220 . Electromagnetic 6 | . . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . Slashing 2959 | . . . . . 197 . . . 457 . . 2305 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 5 3 3 4 4 7 4 6 Average Corruption 4 | . . . . . . 4 2 3 3 4 4 3 4 Corruption Purged 5 | . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 245 | . . . . . . 13 9 2 46 42 97 24 12 Message Errors 59 | . . . . . . 3 3 . 11 11 24 5 2 Matter Fused 58 | . . . . . . 8 3 . 11 6 21 6 3 Heat Flow Errors 29 | . . . . . . . 2 . 6 4 11 3 3 Energy Discharges 28 | . . . . . . . . 1 4 7 13 3 . Parts Fused 5 | . . . . . . . . . 2 2 1 . . Data Loss (minor) 25 | . . . . . . . 1 . 4 3 13 2 2 Data Loss (major) 18 | . . . . . . 1 . 1 6 3 5 2 . Misfires 8 | . . . . . . . . . 2 1 3 2 . Alerts 7 | . . . . . . 1 . . . 1 3 1 1 Weapon Failures 8 | . . . . . . . . . . 4 3 . 1 Overload Shots 50 | . . . . . . . . . 12 17 14 7 . Effects 1 | . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . Overflow Damage 588 | . . . . . 135 73 30 . 129 44 103 74 . Projectiles 174 | . . . . . 11 18 6 . 23 15 86 15 . Explosions 138 | . . . . . 17 55 24 . . 29 13 . . Melee 276 | . . . . . 107 . . . 106 . 4 59 . Knockbacks 44 | . 9 2 . . 9 13 11 . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 40 | . 9 2 . . 9 10 10 . . . . . . Secondary 4 | . . . . . . 3 1 . . . . . . Self-Inflicted Damage 198 | . . . . . . . 69 . . 32 . 87 10 Shots 9 | . . . . . . . 2 . . 3 . 3 1 Rammed 13 | . . 1 . 2 . 1 . . . . 9 . . Targets Rammed 19 | . 4 1 . 2 . 1 . . . . 10 . 1 Kicked 4 | . 4 . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . 1 . 1 Highest Temperature 537 | 72 210 210 . . 133 264 359 . 238 365 450 250 537 Average Temperature 107 | 28 74 112 . . 32 53 122 . 83 117 140 65 148 Received Heat Transfer 2865 | . 135 . . . 189 360 342 . 66 717 339 153 564 Effects 25 | . . . . . . . 1 . . 4 15 . 5 Shutdowns 1 | . . . . . . . . . . . 1 . . Energy Bleed 5 | . . . . . . . . . . . 4 . 1 Interference 8 | . . . . . . . . . . 4 4 . . Matter Decay 1 | . . . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . . . . . 3 Damage (minor) 3 | . . . . . . . 1 . . . 2 . . Damage (major) 4 | . . . . . . . . . . . 4 . . Siege Activations 3 | . . . . . . . . . . . . . 3 Total Turns 52 | . . . . . . . . . . . . . 52 Longest Duration 20 | . . . . . . . . . . . . . 20 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . Impact Corruptions 2 | . . . . . . 1 . . . . 1 . . Robots Melted 5 | . . . . . . . . . . 2 2 . 1 Combat Hostiles 5 | . . . . . . . . . . 2 2 . 1 Parts Melted 44 | 1 . 1 . . . 1 . . 3 18 13 1 6 Heat Transferred 16510 | 296 925 185 . . 853 333 1110 . 1127 5175 3088 1168 2250 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Maximum Alert Level 5 | . 2 . . . 2 5 3 1 . 4 2 4 2 Low Security (%) 34 | 100 46 100 . 100 19 . . 26 100 15 17 . . Level 1 24 | . 50 . . . 47 19 . 73 . 12 40 7 52 Level 2 25 | . 2 . . . 32 27 66 . . 35 41 23 47 Level 3 10 | . . . . . . 21 33 . . 31 . 52 . Level 4 4 | . . . . . . 22 . . . 4 . 16 . Level 5 1 | . . . . . . 9 . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1863 | 10 408 144 . . 451 1863 1023 222 127 1260 655 1198 628 Initial 977 | . . 144 . . . 257 977 222 127 . 655 383 628 Average 392 | 1 210 29 . . 311 854 708 205 20 613 340 861 401 Influence Increases 7861 | 25 823 130 . . 962 1606 537 . 294 1360 835 825 464 Destroy 0b10 Robot/C 3920 | . 460 60 . . 540 640 280 . 100 700 480 400 260 Destroy 0b10 Robot/NC 275 | 25 45 5 . . 50 5 35 . 35 . 20 30 25 Destroy Leader 654 | . 104 20 . . 152 20 52 . 46 20 130 40 70 Allied During Kill 13 | . . . . . 10 . . . . 3 . . . Successful Hack 304 | . 32 . . . 41 . 46 . 94 6 85 . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . Disable Machine 330 | . 15 . . . 75 . 75 . . 30 60 30 45 Anti-Garrison Action 1450 | . . . . . . 800 . . . 450 . 200 . Destroy Structure 570 | . 2 . . . 64 111 34 . 19 121 60 110 49 Lose Combat Pursuer 285 | . 105 45 . . 30 30 15 . . 30 . 15 15 Influence Decreases 7433 | 25 453 500 . . 566 139 1763 455 475 111 1537 175 1234 Entered New Map 3052 | . . 226 . . . 139 886 415 55 1 595 165 570 Time Decay 3396 | 25 443 274 . . 546 . 392 40 420 . 762 . 494 Lost Part 180 | . 10 . . . . . 50 . . 70 20 10 20 Lost Ally 80 | . . . . . 20 . 10 . . 40 10 . . Purge Threat 725 | . . . . . . . 425 . . . 150 . 150 Squads Dispatched 35 | . 6 . . . 6 . 7 . 4 . 8 . 4 Investigation 8 | . 3 . . . 2 . 1 . . . 1 . 1 Extermination 12 | . . . . . . . 2 . 4 . 5 . 1 Reinforcement 10 | . 3 . . . 1 . 3 . . . 1 . 2 Assault 2 | . . . . . . . 1 . . . 1 . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . 2 Haulers Reinforced 2 | . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Distress Signals 16 | . 5 . . . 6 2 . . . . 2 . 1 Communications Jammed 16 | . . . . . . . . . . . 16 . . Distress Signals 16 | . . . . . . . . . . . 16 . . Times Spotted 276 | . 44 6 . . 38 28 25 5 8 42 39 19 22 Peak Tracking Total 7 | . 7 3 . . 7 4 5 4 2 5 4 5 5 Tactical Retreats 15 | . 5 2 . . 2 1 1 . . 2 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Traps Triggered 36 | . 1 . . . 1 13 1 . 3 9 3 2 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Machines Disabled 34 | . 1 . . . 5 5 5 . . 7 4 4 3 Max in Single Turn 4 | . 1 . . . 4 1 1 . . 1 1 1 2 Garrison Access 5 | . . . . . . . 1 . 1 . 2 . 1 Garrison Relay 11 | . . . . . . 4 . . . 5 . 2 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Machines Accessed 66 | . 9 1 3 . 9 2 5 . 13 3 14 1 6 Terminals 37 | . 6 1 . . 6 2 2 . 6 3 7 1 3 Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 4 | . 1 . . . 1 . . . . . 2 . . Recycling Units 9 | . 2 . . . . . 1 . 4 . 1 . 1 Scanalyzers 4 | . . . . . 1 . . . 1 . 1 . 1 Garrison Access 8 | . . . . . 1 . 1 . 2 . 3 . 1 Total Hacks 147 | . 24 6 9 . 24 2 14 . 29 5 26 2 6 Successful 73 | . 11 2 9 . 11 1 9 . 15 1 12 . 2 Failed 71 | . 12 3 . . 12 1 5 . 14 4 14 2 4 Catastrophic 14 | . 1 . . . 1 1 2 . 2 1 4 . 2 Database Lockouts 3 | . 1 1 . . 1 . . . . . . . . Manual 48 | . 17 4 1 . 10 . 5 . 4 . 7 . . Terminals 88 | . 20 6 . . 17 2 9 . 10 5 14 2 3 Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 9 | . 2 . . . 2 . . . . . 5 . . Recycling Units 19 | . 2 . . . . . 2 . 12 . 2 . 1 Scanalyzers 12 | . . . . . 4 . . . 5 . 2 . 1 Garrison Access 9 | . . . . . 1 . 2 . 2 . 3 . 1 Terminal Hacks 39 | . 7 2 9 . 5 1 4 . 6 1 4 . . Record 8 | . . . 8 . . . . . . . . . . Robot Analysis 2 | . . 1 . . 1 . . . . . . . . Prototype ID Bank 14 | . 6 1 . . 2 . 1 . 4 . . . . Open Door 1 | . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . 1 . . Garrison Index 1 | . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . Hauler Manifests 4 | . 1 . . . . . 1 . 1 . 1 . . Registered Components 2 | . . . . . 1 . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 6 | . 2 . . . 2 . . . . . 2 . . Scan Component 3 | . 1 . . . 1 . . . . . 1 . . Repair 3 | . 1 . . . 1 . . . . . 1 . . Recycling Unit Hacks 8 | . . . . . . . 1 . 5 . 1 . 1 Retrieve Components 8 | . . . . . . . 1 . 5 . 1 . 1 Scanalyzer 5 | . . . . . 3 . . . 2 . . . . Insert Component 1 | . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . 1 . . . . Retrieve Study 3 | . . . . . 3 . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . 2 . 2 . 3 . 1 Unlock Access 3 | . . . . . 1 . . . 1 . 1 . . Seal Access 5 | . . . . . . . 1 . 1 . 2 . 1 Coupler Status 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 5 | . 2 . . . . . 1 . . . 2 . . Terminals 3 | . . . . . . . 1 . . . 2 . . Assimilate 2 | . . . . . . . . . . . 2 . . Operators 1 | . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 51 | . 7 1 . . 9 2 5 . 9 2 11 1 4 Full Trace Events 3 | . . . . . 1 . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . . . . . . Parts Repaired 3 | . 1 . . . 1 . . . . . 1 . . Time 55 | . 26 . . . 13 . . . . . 16 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . 9 . . . 1 Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . 1 . . . 1 . 1 . Hotswap 1 | . . . . . . . . . . . . 1 . Robot Detection 1 | . . . . . . . . . . 1 . . . Robots Hacked 9 | . . . 4 1 . . 1 . 1 . 1 . 1 Non-combat 8 | . . . 3 1 . . 1 . 1 . 1 . 1 Combat 1 | . . . 1 . . . . . . . . . . Robot Hacks Applied 12 | . . . 4 1 . . 3 . 1 . 1 . 2 parse_system 4 | . . . 4 . . . . . . . . . . no_distress 2 | . . . . 1 . . . . 1 . . . . purge_threat 4 | . . . . . . . 2 . . . 1 . 1 block_reporting 1 | . . . . . . . . . . . . . 1 formatsys_low 1 | . . . . . . . 1 . . . . . . Relay Couplers Released 41 | . . . . . . 15 . . . 18 . 8 . Machine Destruction 41 | . . . . . . 15 . . . 18 . 8 . Attached 5 | . . . . . . . 1 . . . 1 . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Total Allies 9 | . . . . 4 . . 1 . . 2 2 . . Largest Group 3 | . . . . 3 3 . 1 . . 2 1 . . Highest-Rated Group 56 | . . . . 40 40 . 10 . . 56 26 . . Highest-Rated Ally 31 | . . . . 31 16 . 10 . . 31 26 . . Total Orders 4 | . . . . . 1 . . . . . 3 . . STAY 2 | . . . . . . . . . . . 2 . . ROAM 1 | . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . Ally Attacks 33 | . . . . . 22 . . . . 11 . . . Total Damage 412 | . . . . . 225 . . . . 187 . . . Kills 3 | . . . . . 2 . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Active Infowar (turns) 3204 | 12 1074 96 . 2 . 8 . . 487 . 1167 358 . Sensors 2 | . . . . 2 . . . . . . . . . Structural 495 | . . . . . . 8 . . 487 . . . . Seismic 1182 | 12 1074 96 . . . . . . . . . . . Jamming 1525 | . . . . . . . . . . . 1167 358 . ECM 1 | . . . . . . . . . . . 1 . . Robot Analysis Total 2 | . . 1 . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Turns Passed 22322 | 90 2201 1163 929 1210 1820 2624 933 82 2406 1888 4225 1437 1314 Spaces Moved 8951 | 36 863 440 384 428 675 1116 354 71 1259 709 1515 457 644 Core . | . . . . . . . . . . . . . . Treads 7344 | . . 249 384 428 675 1116 271 . 896 709 1515 457 644 Legs 1090 | 36 863 191 . . . . . . . . . . . Wheels 517 | . . . . . . . 83 71 363 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 116 | 120 120 240 240 240 200 200 116 116 116 153 233 163 160 Average Speed 210 | 120 219 248 240 280 216 200 185 116 163 200 239 238 161 Slowest Speed 320 | 120 260 260 240 320 240 200 240 116 235 238 245 247 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 98 99 72 93 59 85 12 70 37 88 50 52 20 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . Spaces Dug 81 | . . . . . 19 1 3 . 16 2 33 7 . Terrain Destroyed 452 | . . . . . 65 6 35 . 19 63 63 153 48 Melee 48 | . . . . . 7 1 3 . 16 2 15 4 . Projectile 54 | . . . . . 1 . 1 . 3 4 13 11 21 AOE 350 | . . . . . 57 5 31 . . 57 35 138 27 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Total 11247 | 56 1054 480 390 438 904 1343 522 70 1534 988 1961 660 847 Wait 926 | 6 77 1 . . 79 50 61 . 125 104 259 57 107 Move 8940 | 35 862 439 383 427 675 1114 354 70 1259 708 1515 455 644 Hop . | . . . . . . . . . . . . . . Pick Up 154 | . 23 8 1 1 27 15 6 . 19 10 21 9 14 Fast Attach 74 | 1 2 1 . 2 3 4 10 . 16 9 13 11 2 Attach 35 | . 1 . . . 7 . 5 . 1 7 5 2 7 Detach 23 | . . . . . 2 . 5 . 1 5 4 2 4 Swap 155 | 1 11 4 1 2 17 18 13 . 26 13 25 14 10 Drop 205 | . 17 9 1 3 26 24 8 . 41 12 31 19 14 Fire 539 | 13 57 15 . . 56 68 54 . 21 97 63 51 44 Melee 133 | . . . 4 1 12 29 6 . 23 7 15 36 . Ram . | . . . . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . . . . Crush 15 | . . 1 . 2 . 1 . . . . 10 . 1 Escape Stasis 42 | . . . . . . 20 . . 2 16 . 4 . Rewire 2 | . . 2 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac / Sto / *Low x2 / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 91 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 16) 877 | -10/Materials | Discovered new exit (range 9) 882 | -10/Materials | Central database locked down 1003 | -10/Materials | Discovered new exit (range 6) 1315 | -10/Materials | Discovered new exit (range 16) 1562 | -10/Materials | Discovered new exit (range 7) 1722 | -10/Materials | Repaired Beam Cannon 2292 | -10/Materials | Entered Mines 2577 | -10/Mines | Central database locked down 2619 | -10/Mines | Discovered new exit (range 8) 2728 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2758 | -10/Mines | Learned 2 Materials zone layouts 2879 | -10/Mines | Discovered new exit (range 6) 2881 | -10/Mines | Learned Materials garrison access intel 2900 | -10/Mines | Discovered new exit (range 12) 2998 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3230 | -10/Mines | Assembled infested the area 3290 | -10/Mines | Met 8R-AWN 3424 | -10/Mines | Learned location of Storage (-7) 3443 | -10/Mines | Discovered new exit (range 5) 3455 | -10/Mines | Entered Exiles 3513 | -10/Exiles | Welcomed by 8R-AWN 3554 | -10/Exiles | Met EX-HEX 3690 | -10/Exiles | Met EX-DEC 3757 | -10/Exiles | Learned location of Zion (-6) 3817 | -10/Exiles | Met EX-BIN 3833 | -10/Exiles | Build established: Scavenger-Mutant 3938 | -10/Exiles | Aligned with FarCom system 3941 | -10/Exiles | Given EX-Vault access code 3996 | -10/Exiles | Opened EX-Vault 4068 | -10/Exiles | Found Field Lobotomy Kit 4187 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4350 | -10/Exiles | Discovered new exit (range 14) 4384 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 4384 | -10/Exiles | Entered Mines 4442 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4447 | -9/Mines | Found Prototype Device 4447 | -9/Mines | Identified Exp. Sensor Array 4468 | -9/Mines | Learned Materials emergency access door positions 4665 | -9/Mines | Discovered new exit (range 15) 4690 | -9/Mines | Received a Mining Laser from a helpful Derelict 4790 | -9/Mines | Build established: Mutant 5463 | -9/Mines | Discovered new exit (range 9) 5472 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5594 | -9/Mines | Entered Materials 5594 | -8/Materials | Accompanied by 3 allies 5594 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5597 | -8/Materials | Loaded intel: 1 garrison access location 5725 | -8/Materials | Garrison activated, responded to threat 5782 | -8/Materials | Lost 3 allies 5882 | -8/Materials | Build established: Scavenger-Skirmisher 6278 | -8/Materials | Discovered new exit (range 3) 6491 | -8/Materials | Central database locked down 6841 | -8/Materials | Repaired Lgt. Armor Plating 7200 | -8/Materials | Build established: Scavenger-Mutant 7414 | -8/Materials | Identified exit to Garrison 7414 | -8/Materials | Entered Garrison 7518 | -8/Garrison | Triggered checkpoint 7600 | -8/Garrison | Triggered checkpoint 7730 | -8/Garrison | Triggered checkpoint 7786 | -8/Garrison | Build established: Scavenger-Skirmisher 8128 | -8/Garrison | Triggered checkpoint 8219 | -8/Garrison | Discovered new exit (range 3) 8248 | -8/Garrison | Installed Relay Interface Framework 8270 | -8/Garrison | Build established: Scavenger-Mutant 8316 | -8/Garrison | Garrison Relay disabled 8640 | -8/Garrison | Triggered checkpoint 8732 | -8/Garrison | Discovered new exit (range 10) 8783 | -8/Garrison | Triggered checkpoint 8806 | -8/Garrison | Garrison Relay disabled 8926 | -8/Garrison | Build established: Scavenger-Skirmisher 8946 | -8/Garrison | Triggered checkpoint 9021 | -8/Garrison | Discovered new exit (range 10) 9102 | -8/Garrison | Triggered checkpoint 9167 | -8/Garrison | Garrison Relay disabled 9363 | -8/Garrison | Build established: Scavenger-Mutant 9796 | -8/Garrison | Garrison Relay disabled 9867 | -8/Garrison | Build established: Scavenger-Skirmisher 10038 | -8/Garrison | Entered Factory 10038 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10438 | -7/Factory | First assault squad dispatched 10631 | -7/Factory | Lost 4 parts (2p2n) 10773 | -7/Factory | Discovered new exit (range 16) 10971 | -7/Factory | Sucked down chute 10971 | -7/Factory | Entered Waste 10981 | -7/Waste | Spotted C-40 Crusher 10991 | -7/Waste | Spotted C-40 Crusher 11024 | -7/Waste | Spotted C-40 Crusher 11038 | -7/Waste | Discovered new exit (range 13) 11038 | -7/Waste | Spotted C-40 Crusher 11038 | -7/Waste | Spotted C-40 Crusher 11053 | -7/Waste | Entered Factory 11280 | -7/Factory | Discovered new exit (range 11) 11431 | -7/Factory | Build established: Scavenger-Mutant 11598 | -7/Factory | Identified exit to Storage 11598 | -7/Factory | Identified exit to Lower Caves 13024 | -7/Factory | Build established: Mutant 13459 | -7/Factory | Identified exit to Garrison 13459 | -7/Factory | Entered Garrison 13481 | -7/Garrison | Triggered checkpoint 13541 | -7/Garrison | Garrison Relay disabled 13755 | -7/Garrison | Triggered checkpoint 13853 | -7/Garrison | Triggered checkpoint 13874 | -7/Garrison | Garrison Relay disabled 13969 | -7/Garrison | Build established: Skirmisher 13989 | -7/Garrison | Garrison Relay disabled 14066 | -7/Garrison | Discovered new exit (range 14) 14162 | -7/Garrison | Rescued a captive Derelict 14162 | -7/Garrison | Rescued a captive Derelict 14509 | -7/Garrison | Triggered checkpoint 14591 | -7/Garrison | Discovered new exit (range 14) 14595 | -7/Garrison | Build established: Tank 14700 | -7/Garrison | Triggered checkpoint 14774 | -7/Garrison | Garrison Relay disabled 14917 | -7/Garrison | Triggered checkpoint 14968 | -7/Garrison | Discovered new exit (range 10) 15023 | -7/Garrison | Triggered checkpoint 15118 | -7/Garrison | Expanded RIF knowledge: Robot Detection 15136 | -7/Garrison | Garrison Relay disabled 15283 | -7/Garrison | Triggered checkpoint 15338 | -7/Garrison | Discovered new exit (range 5) 15347 | -7/Garrison | Entered Factory 15425 | -7/Factory | Build established: Bothacker-Skirmisher 16098 | -7/Factory | Build established: Bothacker-Tank 16760 | -7/Factory | Build established: Bothacker-Mutant 17540 | -7/Factory | Discovered exit to Lower Caves (range 6) 17542 | -7/Factory | Repaired Med. Armor Plating 17602 | -7/Factory | Discovered new exit (range 11) 17655 | -7/Factory | Build established: Bothacker-Skirmisher 19347 | -7/Factory | First assault squad dispatched 19395 | -7/Factory | Core integrity fell below 50% 19561 | -7/Factory | Identified exit to Garrison 19572 | -7/Factory | Entered Garrison 19744 | -7/Garrison | Expanded RIF knowledge: Hotswap 19904 | -7/Garrison | Triggered checkpoint 19969 | -7/Garrison | Garrison Relay disabled 20153 | -7/Garrison | Triggered checkpoint 20162 | -7/Garrison | Triggered checkpoint 20209 | -7/Garrison | Destroyed 7 combat bots 20358 | -7/Garrison | Discovered new exit (range 10) 20618 | -7/Garrison | Triggered checkpoint 20633 | -7/Garrison | Garrison Relay disabled 20695 | -7/Garrison | Build established: Bothacker-Mutant 20887 | -7/Garrison | Discovered new exit (range 11) 21009 | -7/Garrison | Entered Factory 21009 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 21845 | -6/Factory | Build established: Hauler-Tank 22323 | -6/Factory | Self-destructed Last Messages --------------- 22275_ R-10 Processor collects Imp. Heat Sink. 22283_ System corrupted: Matter fused (-6). 22286_ Acquired 50 matter. 22288_ Acquired 61 matter. 22300_ Slug penetrates Wall. 22303_ G-50 Soldier destroyed. 22306_ Slug penetrates Wall. 22308_ R-10 Processor collects Carbon-fiber Leg. 22310_ U-05 Engineer destroyed. 22313_ Slug penetrates G-50 Soldier. 22313_ R-10 Processor collects Welding Torch. 22314_ Imp. Heavy Treads broken. 22314_ Overheating: Short circuit. 22316_ System corrupted: Component data lost. 22316_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 22317_ Slug penetrates U-05 Engineer. 22317_ U-05 Engineer destroyed. 22319_ Slug penetrates G-50 Soldier. 22319_ Slug penetrates R-10 Processor. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????###+####+???# ?[ | | ??????????????????????????????????# ????? | | ??????????????????????????????????#^ ???# | | ??????????????????????????????????+ #??# | | ??????????????????????? ??????????# #??#### | | ?????????????????????? ??????????# " #?????? | | ??????????????????? ? ??????????# =" #?????? | | ???????????????########+####??##### !%" #####?? | | ?????????????? ?? 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"""?? | | ????????????????????# # # ## "???"???? | | ????????????????????# + # ## ????????? | | ????????????????????# %#% # ############ | | ????????????????????# # # | | ????????????????????# # [!! ##### | | ????????????????????# # [!! #???# ^" | | ????????????????????# # [!! ! #???# """ "G" | | ???????????????????## ###########???# """ " " | | ??????????????????# # ku###???????????# """ | | ??????????????????### R ??????????????# ^ | | ????????????????????# ??????????????# """ """ | | ????????????????????# ??????????????# """ """ | | ????????????????????# ??????????????# """ """ | | ????????????????????# ??????????????# | | ????????????????????? ??????????????# | | ??????????????????????? ??????????????# ###+ | | ????????????????????????????????????????# ?# * | | ????????????????????????????????????????# ?# | | ?????????????????????????????????????????####??# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# = | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 65 Energy Generation 36 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Core Shielding 30 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 6 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 33 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beam Cannon | 6% | -10/Materials Lgt. Armor Plating | 60% | -8/Materials Med. Armor Plating | 21% | -7/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Mindtrick You Will Be Upgraded Challenges ------------ None Game ------ Seed DisintegrationZipBattery Manual? 0 Play Time 03:15:17 Cumulative 590.1 hours Start 2025.12.02 @ 17:53:00 End 2025.12.10 @ 16:03:08 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 140 Adventurer 0 Explorer 39 Win Type - Total 17 Types 13/1/1/1/0/0/0/0/0/1 Lore% 82 Gallery% 74 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 870fd192-7698-414a-8369-2eaf0d1c8dcb