Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.29 @ 21:58:17 Player: Raix Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (80) 400 Value Destroyed (2314) 2314 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 8674 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 249/300 Energy 99/100 System Corruption 37% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Large Battery (200) Medium Matter Pod (0) Visual Processing Unit Improved Sensor Array Advanced Sensor Array Improved Signal Interpreter Long-range Terrain Scanner Precision Matter Filter Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Power Amplifier Large Storage Unit Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor Supersonic Drone Bay > --- WEAPON ----------- Tesla Rifle Improved Arc Projector Precision Assault Rifle Improved Remote Datajack > --- INVENTORY -------- Light Ion Engine Improved Cooling System Medium Storage Unit Large Battery Large Battery Medium Matter Pod Advanced Sensor Array Long-range Terrain Scanner Precision Matter Filter Improved Transmission Jammer Tesla Rifle Axe [Rating: 82] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag Array Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Weapon Precision Assault Rifle Energy Gun Gatling Laser Ballistic Gun Precision Assault Rifle Special Weapon Improved Remote Datajack Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Slots Evolved 10 | . . 2 . . . 2 2 . . 2 . 2 . Power 1 | . . . . . . . 1 . . . . . . Propulsion 3 | . . 1 . . . 1 . . . . . 1 . Utility 4 | . . . . . . 1 1 . . 1 . 1 . Weapon 2 | . . 1 . . . . . . . 1 . . . Parts Attached 115 | 8 1 6 . 2 3 3 12 14 2 5 11 30 18 Power 16 | 2 . 1 . . . . 2 2 . 1 2 4 2 Engine 7 | 2 . 1 . . . . 2 . . 1 . 1 . Core 9 | . . . . . . . . 2 . . 2 3 2 Reactor . | . . . . . . . . . . . . . . Propulsion 30 | 2 . 3 . . 1 1 3 1 1 . 7 7 4 Treads . | . . . . . . . . . . . . . . Leg 26 | 2 . 3 . . 1 1 3 1 1 . 7 7 . Wheel . | . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . Utility 31 | 2 1 . . 2 1 2 3 6 . 2 . 9 3 Device 21 | 1 . . . 1 1 1 3 5 . 2 . 6 1 Storage 7 | 1 1 . . 1 . . . . . . . 2 2 Processor 3 | . . . . . . 1 . 1 . . . 1 . Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 38 | 2 . 2 . . 1 . 4 5 1 2 2 10 9 Energy Gun 14 | . . 1 . . . . . 3 . 1 1 4 4 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 16 | 2 . 1 . . . . 4 . 1 1 1 4 2 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . 2 . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . . . . . . 1 3 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 1 1 . . . . . Corrupted Parts 4 | . . . . . . . . . . . . 3 1 System Corruption 25 | . . . . . . . . . . . . 24 1 Parts Lost 38 | . . 2 . . . 1 . 5 . . 3 10 17 Power 9 | . . 1 . . . . . 1 . . 1 3 3 Propulsion 9 | . . . . . . . . 3 . . 1 2 3 Utility 4 | . . . . . . . . 1 . . . . 3 Weapon 16 | . . 1 . . . 1 . . . . 1 5 8 Highest Loss Streak 7 | . . 2 . . . 1 . 2 . . 3 5 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 97 100 99 100 98 96 90 82 83 95 95 70 Engine 7 | . 14 9 11 11 11 9 15 2 . . 6 4 . Core 4 | . . . . . . . . 11 15 13 5 4 8 Leg 25 | . 28 33 33 33 33 36 30 21 19 20 24 28 7 Device 10 | . 14 11 11 10 11 9 15 8 7 13 13 10 9 Storage 8 | . 14 11 11 11 11 9 7 7 7 6 6 5 7 Processor 8 | . . . . . . 9 7 12 15 13 13 17 14 Energy Gun 7 | . . 3 11 11 11 9 2 12 11 7 9 9 4 Ballistic Gun 13 | . 28 29 22 22 17 7 15 8 5 7 14 8 2 Slashing Weapon 1 | . . . . . 4 9 2 . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 60 | 12 16 19 19 29 30 30 42 45 45 59 60 60 52 Greatest Support 90 | 20 20 30 30 30 37 47 63 63 43 43 65 90 90 Greatest Overweight (x) 17 | . . . . . . . . 1 1 1 1 . 17 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 10 10 11 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 10 10 10 14 15 15 15 15 15 14 15 15 15 Average Carried 12 | 3 7 9 10 10 14 13 14 14 14 13 13 13 11 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 10 10 10 14 15 13 15 15 15 12 15 13 9 Class Distribution -------------------- 38% | Scavenger-Skirmisher 17% | Mutant 14% | Skirmisher 14% | Scavenger-Mutant 7% | Assassin 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Assassin | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Matter Collected 2325 | 378 44 216 8 40 40 . 343 313 52 . 178 475 238 Remotely . | . . . . . . . . . . . . . . Salvage Created 3630 | 365 224 203 14 . 158 . 677 767 134 . 228 535 325 Parts 209 | 22 8 27 . . 16 . 32 27 6 . 15 33 23 Haulers Intercepted 1 | . . . . . . . . 1 . . . . . Recyclers Shooed 4 | . 1 . . . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . 25 5 . . . . Prevented 1 | . . . . . . . . 1 . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Combat Hostiles Destroyed 43 | . 2 7 . . . . 4 13 3 . 4 8 2 Melee 1 | . . . . . . . . . . . . . 1 Guns 39 | . 2 7 . . . . 4 12 3 . 4 6 1 Classes Destroyed 15 | 3 1 3 . . . . 2 2 . . 3 1 . Worker 7 | 4 . 2 . . . . 1 . . . . . . Builder 4 | . . 1 . . 1 . . . . . . 1 1 Tunneler 12 | 9 . . . . 3 . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . Recycler 10 | 1 2 . . . 1 . 5 . . . . . 1 Watcher 3 | . . . . . . . 2 . . . . . 1 Swarmer 6 | . . 6 . . . . . . . . . . . Grunt 18 | . 2 . . . . . 2 10 3 . . 1 . Brawler 1 | . . . . . . . . 1 . . . . . Sentry 6 | . . 1 . . . . 1 1 . . . 1 2 Specialist 1 | . . . . . . . . . . . 1 . . Hunter 2 | . . . . . . . . . . . . 2 . Programmer 6 | . . . . . . . 1 1 . . . 4 . Butcher 2 | . . . . . . . . . . . 2 . . Mutant 1 | . . . . . . . . . . . 1 . . Best Kill Streak 7 | 3 4 5 . . 3 . 7 4 3 . 2 2 1 Combat Bots Only 4 | . 2 4 . . . . 2 4 3 . 2 2 1 Max Kills in Single Turn 2 | 1 1 2 . . 1 . 1 2 1 . 1 1 1 Gunslinging 1 | . . 1 . . . . . 1 . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Damage Taken 6525 | . 147 347 . . . 172 290 954 137 . 479 1385 2614 Core 1631 | . 41 39 . . . . 39 335 33 . 138 180 826 Absorbed by Shields 28 | . . . . . . . . . . . . . 28 Core Remaining (%) 82 | 100 83 . . . 90 100 . . 41 . 83 . . Volleys Fired 197 | 49 17 25 2 . . . 18 30 4 . 11 34 7 Largest 4 | 2 2 3 3 . . . 3 3 3 . 4 4 3 Hottest 240 | 40 40 80 80 . . . 84 240 188 . 216 238 165 Shots Fired 531 | 98 34 75 6 . . . 54 80 11 . 42 115 16 Gun 529 | 98 34 75 6 . . . 54 78 11 . 42 115 16 Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special 2 | . . . . . . . . 2 . . . . . Kinetic 375 | 98 34 65 4 . . . 54 34 3 . 25 53 5 Thermal 91 | . . 10 2 . . . . 44 8 . 14 12 1 Explosive . | . . . . . . . . . . . . . . Electromagnetic 63 | . . . . . . . . . . . 3 50 10 Robot Hit Streak 48 | 7 13 7 3 . . . 36 48 8 . 17 13 14 Robot Miss Streak 6 | 5 2 4 2 . . . 2 6 3 . 3 2 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . . 1 . . . . 1 2 . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . 1 1 . . . 1 . Shots Hit Robots 383 | 55 24 38 3 . 6 . 43 67 9 . 34 88 16 Core Hits 182 | 25 11 18 3 . 3 . 22 40 10 . 12 28 10 Critical Kills 3 | . . . . . . . 1 . . . 1 . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . 1 . . . 1 . 2 Destroy 3 | . . . . . . . 1 . . . 1 . 1 Corrupt 1 | . . . . . . . . . . . . . 1 Melee Attacks 13 | . . . . . 6 . . . . . . 1 6 Impact . | . . . . . . . . . . . . . . Slashing 13 | . . . . . 6 . . . . . . 1 6 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 6 . . . . . . 1 3 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6624 | 469 188 332 24 . 379 . 946 1298 205 . 697 1543 543 Guns 5775 | 469 188 332 24 . . . 852 1298 205 . 697 1473 237 Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 693 | . . . . . 379 . . . . . . 56 258 Ramming 156 | . . . . . . . 94 . . . . 14 48 Kinetic 3685 | 469 188 247 13 . . . 852 594 38 . 382 872 30 Thermal 1550 | . . 85 11 . . . . 704 167 . 291 267 25 Explosive . | . . . . . . . . . . . . . . Electromagnetic 540 | . . . . . . . . . . . 24 334 182 Impact . | . . . . . . . . . . . . . . Slashing 693 | . . . . . 379 . . . . . . 56 258 Piercing . | . . . . . . . . . . . . . . Highest Corruption 37 | . . . . . . 1 . . . . 2 36 37 Average Corruption 24 | . . . . . . 1 . . . . 1 19 36 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 85 | . . . . . . 1 . . . . 3 23 58 Message Errors 17 | . . . . . . . . . . . 1 4 12 Matter Fused 16 | . . . . . . . . . . . . 4 12 Heat Flow Errors 10 | . . . . . . . . . . . 1 2 7 Energy Discharges 14 | . . . . . . . . . . . 1 6 7 Parts Rejected 3 | . . . . . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . 1 . . . . . 3 2 Data Loss (major) 2 | . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . 1 . Misdirections 13 | . . . . . . . . . . . . 1 12 Weapon Failures 2 | . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 148 | . . . . . 98 . 7 . . . . 16 27 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 148 | . . . . . 98 . 7 . . . . 16 27 Knockbacks 1 | . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 23 | . . . . . . . . . . . . . 23 Shots . | . . . . . . . . . . . . . . Rammed 7 | . . . . . . . . . . . . . 7 Targets Rammed 20 | . . . . . . . 11 . . . . 2 7 Kicked 13 | . . . . . . . 11 . . . . 2 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 690 | . 18 67 34 . . . 150 690 452 . 243 583 523 Average Temperature 150 | . 10 21 21 . . . 59 196 216 . 90 175 166 Received Heat Transfer 1656 | . 81 90 . . . 63 165 321 81 . 114 36 705 Effects 26 | . . . . . . . . 12 2 . . 7 5 Shutdowns 8 | . . . . . . . . 4 2 . . 2 . Interference 1 | . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . 1 . . . . . Short Circuit 3 | . . . . . . . . 2 . . . 1 . Damage (minor) 2 | . . . . . . . . 1 . . . 1 . Damage (major) 9 | . . . . . . . . 2 . . . 3 4 Damage (core) 2 | . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . Parts Fried 6 | . . . . . . . . . . . . 4 2 Impact Corruptions 1 | . . . . . . . 1 . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Melted 6 | . . . . . . . . 2 . . . 4 . Heat Transferred 3437 | . . 200 25 . . . . 1600 375 . 650 550 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Peak Influence 370 | 65 68 238 92 . 25 15 162 . . 47 127 195 370 Initial 92 | . 3 28 92 . . . 2 . . 47 32 66 14 Average 53 | 20 20 111 92 . 4 6 53 . . 47 50 76 75 Maximum Alert Level 1 | . . 1 . . . . . . . . . . 1 Low Security (%) 95 | 100 100 71 100 . 100 100 100 . . 100 100 100 86 Level 1 4 | . . 28 . . . . . . . . . . 13 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . Squads Dispatched 14 | . . 1 . . . 1 3 . . . 2 3 4 Investigation 2 | . . . . . . . . . . . . . 2 Extermination 3 | . . . . . . . 2 . . . . 1 . Reinforcement 9 | . . 1 . . . 1 1 . . . 2 2 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Distress Signals 6 | . . 2 . . . . 1 . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 104 | . 2 10 . . . 2 9 14 3 . 18 17 29 Peak Tracking Total 13 | . 2 4 . . . 2 3 5 3 . 13 4 9 Tactical Retreats 16 | . . 1 . . . . 1 1 . . 4 1 8 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Traps Triggered 5 | . . . . . . 1 1 . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Machines Accessed 18 | . 4 1 . 4 . . 2 . . 1 . 1 5 Terminals 8 | . 2 . . . . . . . . 1 . 1 4 Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units 3 | . 2 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 77 | . 9 2 . 49 . . 3 . . 2 . 4 8 Successful 65 | . 6 2 . 49 . . 2 . . 1 . 1 4 Failed 12 | . 3 . . . . . 1 . . 1 . 3 4 Catastrophic 2 | . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . Terminals 18 | . 6 . . . . . . . . 2 . 4 6 Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 Recycling Units 5 | . 3 2 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 58 | . 3 . . 49 . . . . . 1 . 1 4 Record 49 | . . . . 49 . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . 2 Open DSF 2 | . . . . . . . . . . 1 . 1 . Alert Level 2 | . . . . . . . . . . . . . 2 Maintenance Status 1 | . 1 . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 3 2 . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . Retrieve Components 4 | . 3 1 . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . . . . 1 . . 1 . 1 3 Full Trace Events 2 | . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 4 | . 1 3 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . . . . . Non-combat . | . . . . . . . . . . . . . . Combat 2 | . . . . . . . . 2 . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . . . parse_system 2 | . . . . . . . . 2 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Total Allies 4 | . . . . . . . . . . . . . 4 Largest Group 2 | . . . . . . . . . . . . . 2 Highest-Rated Group 56 | . . . . . . . . . . . . . 56 Highest-Rated Ally 31 | . . . . . . . . . . . . . 31 Total Orders 4 | . . . . . . . 2 1 . . . 1 . EXPLORE 3 | . . . . . . . 1 1 . . . 1 . RETURN 1 | . . . . . . . 1 . . . . . . Ally Attacks 23 | . . . . . . . . . . . . . 23 Total Damage 551 | . . . . . . . . . . . . . 551 Kills 1 | . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . . . . Drone Launches 3 | . . . . . . . 1 1 . . . 1 . Drone Recoveries 2 | . . . . . . . 1 1 . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Turns Passed 6953 | 608 256 389 120 656 472 260 815 1309 58 42 226 842 900 Spaces Moved 4482 | 328 164 238 93 530 362 210 485 747 30 29 113 499 654 Core 95 | 75 . . . . . . . . . . . . 20 Treads . | . . . . . . . . . . . . . . Legs 3848 | 253 164 238 93 530 362 210 485 747 30 29 113 499 95 Wheels . | . . . . . . . . . . . . . . Hover 539 | . . . . . . . . . . . . . 539 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 122 120 120 120 105 108 56 Average Speed 119 | 103 120 120 120 120 122 122 122 148 136 124 131 109 94 Slowest Speed 900 | 120 120 120 120 120 123 123 122 190 190 190 190 120 900 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 11 25 29 38 92 66 23 49 89 10 2 71 21 71 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . . . . Scrap Searched 2 | . . . . . 1 . . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 1 | . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . 1 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Total 5673 | 516 196 299 97 550 383 213 676 876 37 34 160 709 927 Wait 621 | 119 5 21 . . . . 114 65 . 1 12 119 165 Move 4469 | 327 163 237 92 529 361 209 484 746 29 28 112 498 654 Hop . | . . . . . . . . . . . . . . Pick Up 110 | 12 8 7 . 6 7 . 21 6 1 . 11 18 13 Fast Attach . | . . . . . . . . . . . . . . Attach 70 | 7 . 4 . 1 1 3 6 6 2 3 5 16 16 Detach 9 | . . . . . . 1 1 2 1 . . 1 3 Swap 45 | 1 1 2 . 1 2 . 6 8 . 2 6 14 2 Drop 52 | 1 2 3 . 2 6 . 15 4 . . 3 6 10 Fire 197 | 49 17 25 2 . . . 18 30 4 . 11 34 7 Melee 12 | . . . . . 6 . . . . . . 1 5 Ram 7 | . . . . . . . . . . . . . 7 Kick 13 | . . . . . . . 11 . . . . 2 . Crush . | . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . 9 Rewire 59 | . . . 3 11 . . . 9 . . . . 36 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -5/Extension History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 609 | -11/Junkyard | Entered Materials 610 | -10/Materials | Build established: Mutant 673 | -10/Materials | Discovered new exit (range 18) 852 | -10/Materials | Discovered new exit (range 11) 865 | -10/Materials | Entered another Materials area 865 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1180 | -9/Materials | Discovered new exit (range 9) 1225 | -9/Materials | Build established: Skirmisher 1254 | -9/Materials | Entered Mines 1257 | -9/Mines | Met a Derelict bent on vengeance 1296 | -9/Mines | Assembled infested the area 1317 | -9/Mines | Met 8R-AWN 1369 | -9/Mines | Discovered new exit (range 5) 1374 | -9/Mines | Entered Exiles 1403 | -9/Exiles | Welcomed by 8R-AWN 1426 | -9/Exiles | Met EX-HEX 1479 | -9/Exiles | Met EX-BIN 1494 | -9/Exiles | Aligned with FarCom system 1496 | -9/Exiles | Given EX-Vault access code 1554 | -9/Exiles | Opened EX-Vault 1568 | -9/Exiles | Found Prototype Device 1570 | -9/Exiles | Identified Supersonic Drone Bay 1602 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1638 | -9/Exiles | Met EX-DEC 1650 | -9/Exiles | Learned location of Zion (-6) 1713 | -9/Exiles | Visited The Gauntlet 1857 | -9/Exiles | Build established: Gunner 2015 | -9/Exiles | Discovered new exit (range 12) 2030 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 2030 | -9/Exiles | Entered Mines 2472 | -8/Mines | Discovered new exit (range 14) 2502 | -8/Mines | Entered Materials 2502 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2744 | -8/Materials | Discovered new exit (range 15) 2762 | -8/Materials | Entered Factory 2762 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2791 | -7/Factory | Discovered new exit (range 81) 2793 | -7/Factory | Discovered new exit (range 51) 2805 | -7/Factory | Build established: Assassin 3361 | -7/Factory | Build established: Scavenger-Skirmisher 3577 | -7/Factory | Entered Lower Caves 3678 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3783 | -7/Lower Caves | Identified exit to Lower Caves 3800 | -7/Lower Caves | Learned Factory non-interactive machine intel 4029 | -7/Lower Caves | Spotted B-75 Beast 4411 | -7/Lower Caves | Encountered a Warlord checkpoint 4714 | -7/Lower Caves | Core integrity fell below 50% 4886 | -7/Lower Caves | Entered another Lower Caves area 4931 | -7/Lower Caves | Discovered new exit (range 12) 4944 | -7/Lower Caves | Entered Factory 4944 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4945 | -6/Factory | Loaded intel: 187 non-interactive machine locations 4975 | -6/Factory | Identified exit to DSF 4986 | -6/Factory | Entered DSF 5028 | -6/DSF | Wild Derelicts raided the area 5029 | -6/DSF | Discovered new exit (range 18) 5051 | -6/DSF | Additional patrols routed to DSF 5091 | -6/DSF | Lost 3 parts (1p1n1w) 5178 | -6/DSF | Sterilization system engaged 5198 | -6/DSF | Ambient heat levels rising (+10) 5212 | -6/DSF | Entered Factory 5212 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5799 | -5/Factory | System corruption reached 10% 5863 | -5/Factory | System corruption reached 30% 5926 | -5/Factory | Lost 5 parts (1p1n3w) 5927 | -5/Factory | Discovered new exit (range 29) 6053 | -5/Factory | Identified exit to Extension 6054 | -5/Factory | Entered Extension 6462 | -5/Extension | Rescued a captive Derelict 6650 | -5/Extension | Lost 4 parts (1u3w) 6708 | -5/Extension | Build established: Scavenger-Mutant 6766 | -5/Extension | Spotted B-75 Beast 6771 | -5/Extension | Spotted B-75 Beast 6803 | -5/Extension | Rescued a captive Derelict 6804 | -5/Extension | Rescued a captive Derelict 6816 | -5/Extension | Lost 5 parts (2p1n1u1w) 6923 | -5/Extension | Core integrity fell below 50% 6945 | -5/Extension | Core integrity fell below 20% 6954 | -5/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06895_ Wave Gun destroyed. 06896_ Attempting to rewire PA-7OA(g). 06909_ System corrupted: Power Amplifier rejected. 06909_ Attempting to rewire PA-7OA(g). 06914_ Gravmag Array destroyed. 06915_ Attempting to rewire PA-7OA(g). 06919_ Attempting to rewire V3-D7S(g). 06919_ V3-D7S(g) rewired. 06920_ Attempting to rewire Q4-XUZ(g). 06924_ System corrupted: Matter fused (-8). 06924_ Attempting to rewire Q4-XUZ(g). 06924_ KE Penetrator destroyed. 06925_ Attempting to rewire Q4-XUZ(g). 06928_ V3-D7S(g) suffers critical hit (Burn). 06932_ G-50 Soldier heat damages Adv. Heat Sink. 06932_ Destroyed Hvy. Laser. 06932_ G-50 Soldier suffers critical hit (Burn). 06933_ V3-D7S(g) destroyed. 06935_ Gravmag Array destroyed. 06941_ Lrg. Battery destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????########????????????? | | ????????###################### =! #????????????? | | ????????+ / =* #????????????? | | ????????#### ########### ##### =%= #????????????? | | ???????????# #?????????# #???# = =#????????????? | | ???????????# #?????????# #???# #????????????? | | ???????????# #?????????# #???# #????????????? | | ???????????# #?????????# ########+###????????????? | | ???#######?# #?????????# @ sg g #??????????????? | | #### #?# #?????????#+#### s ???????? | | T" |### #??????????????#g s #???? | | " #??????????????#s #???? | | #####??????????????+ #???? | | #### #????????????????Y?#### #???? | | ???#######????????????????Y????########## #???? | | ?????????????????????????????????????????? #???? | | ???????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 41 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 14 Power Amplification 20 Evasion (%) 55 Matter Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpTiamatAutocannon Manual? 0 Play Time 01:08:31 Cumulative 15.0 hours Start 2023.07.29 @ 20:50:18 End 2023.07.29 @ 21:58:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 692f012e-6c06-4e36-adb7-48ba7d084901