Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.16 @ 22:52:22 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1319) 1319 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2764 Bonus ------- None Cogmind --------- Core Integrity 317/400 Matter 271/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Rolling (110) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine High-capacity Matter Pod (200) Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Light Armor Plating High-powered Tractor Beam Assault Rifle Assault Rifle Heavy Assault Rifle Light Cannon Rocket Launcher Rocket Launcher Rocket Launcher Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine High-capacity Matter Pod Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Light Armor Plating High-powered Tractor Beam Assault Rifle Assault Rifle Assault Rifle Light Cannon Rocket Launcher Rocket Launcher Rocket Launcher Maul [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Improved Targeting Computer Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 34 | 8 11 3 12 Power 5 | 2 2 . 1 Engine 5 | 2 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 3 1 3 Treads . | . . . . Leg . | . . . . Wheel 9 | 2 3 1 3 Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device . | . . . . Storage 2 | 1 1 . . Processor 3 | . 1 . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 3 4 2 6 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 12 | 3 3 2 4 Ballistic Cannon . | . . . . Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 3 3 3 Power 2 | . 2 . . Propulsion 5 | . 1 2 2 Utility . | . . . . Weapon 2 | . . 1 1 Highest Loss Streak 3 | . 2 3 2 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 97 87 95 Engine 12 | . 12 14 11 Wheel 23 | . 27 15 18 Storage 13 | . 14 14 11 Processor 17 | . 13 14 32 Ballistic Gun 26 | . 27 27 21 Naked Turns . | . . . . Heaviest Build 53 | 14 49 49 53 Greatest Support 26 | 26 26 20 20 Greatest Overweight (x) 5 | . 2 4 5 Average Overweight (x) 1 | . 1 3 3 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 6 19 20 20 Most Carried 20 | 2 20 20 20 Average Carried 17 | 1 17 18 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 2 20 19 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 1545 | 208 897 70 370 Remotely . | . . . . Salvage Created 1779 | . 1145 58 576 Parts 94 | . 60 6 28 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 40 | . 23 4 13 Guns 33 | . 23 1 9 AOE 7 | . . 3 4 Classes Destroyed 8 | . 6 . 2 Worker 5 | . 4 . 1 Builder 1 | . 1 . . Hauler 3 | . 2 . 1 Watcher 4 | . 3 . 1 Swarmer 9 | . 3 3 3 Grunt 26 | . 20 1 5 Brawler 1 | . . . 1 Sentry 4 | . . . 4 Best Kill Streak 5 | . 5 3 5 Combat Bots Only 5 | . 5 3 4 Max Kills in Single Turn 5 | . 2 2 5 Gunslinging . | . . . . Exploded 4 | . . 2 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1516 | . 786 212 518 Core 297 | . 174 40 83 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 67 | . 67 . . Core Remaining (%) 57 | 100 . 14 . Volleys Fired 138 | . 90 14 34 Largest 2 | . 2 2 2 Hottest 66 | . 40 40 66 Shots Fired 270 | . 180 24 66 Gun 264 | . 180 20 64 Cannon . | . . . . Launcher 6 | . . 4 2 Special . | . . . . Kinetic 264 | . 180 20 64 Thermal . | . . . . Explosive 6 | . . 4 2 Electromagnetic . | . . . . Robot Hit Streak 31 | . 23 13 31 Robot Miss Streak 4 | . 3 3 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 198 | . 134 15 49 Core Hits 78 | . 48 9 21 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 2 . . Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3103 | . 1811 370 922 Guns 2674 | . 1811 184 679 Cannons . | . . . . Explosions 429 | . . 186 243 Melee . | . . . . Ramming . | . . . . Kinetic 2674 | . 1811 184 679 Thermal . | . . . . Explosive 429 | . . 186 243 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Matter Fused 3 | . . . 3 Energy Discharges 1 | . . . 1 Data Loss (major) 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 27 | . . 27 . Projectiles . | . . . . Explosions 27 | . . 27 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 26 | . 20 20 26 Average Temperature 7 | . 6 5 16 Received Heat Transfer 711 | . 414 117 180 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 358 | . 349 237 358 Initial 123 | . . 123 92 Average 211 | . 191 231 271 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 32 | 100 44 3 12 Level 1 67 | . 55 96 87 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 8 . 2 Investigation 9 | . 8 . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 28 5 16 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 13 | . 11 . 2 Terminals 9 | . 8 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 28 . 3 Successful 14 | . 13 . 1 Failed 16 | . 14 . 2 Catastrophic 2 | . 2 . . Database Lockouts 1 | . 1 . . Manual 19 | . 16 . 3 Terminals 21 | . 20 . 1 Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 5 | . 3 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 5 . 1 Terminals 4 | . 4 . . Search 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Tunnel 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 8 . 2 Full Trace Events 5 | . 5 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 2571 | 46 1583 389 553 Spaces Moved 1272 | 39 772 196 265 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 1271 | 38 772 196 265 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 110 110 Average Speed 113 | 89 105 132 126 Slowest Speed 155 | 100 130 140 155 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 4 84 42 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 1 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 63 | . . 40 23 Melee . | . . . . Projectile . | . . . . AOE 63 | . . 40 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 2124 | 46 1362 301 415 Wait 634 | . 457 88 89 Move 1269 | 38 771 195 265 Hop . | . . . . Pick Up 34 | . 24 1 9 Fast Attach 12 | 6 3 . 3 Attach 10 | . 3 2 5 Detach . | . . . . Swap 12 | 2 5 1 4 Drop 15 | . 9 . 6 Fire 138 | . 90 14 34 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min x2) History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 16) 47 | -11/Junkyard | Entered Materials 254 | -10/Materials | Central database locked down 308 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 12) 505 | -10/Materials | Repaired Assault Rifle 745 | -10/Materials | Core integrity fell below 50% 1012 | -10/Materials | Discovered new exit (range 16) 1124 | -10/Materials | Discovered new exit (range 16) 1166 | -10/Materials | Discovered new exit (range 16) 1630 | -10/Materials | Entered Mines 1675 | -10/Mines | Learned location of Zion (-6) 1724 | -10/Mines | Core integrity fell below 20% 1748 | -10/Mines | Lost 3 parts (2n1w) 1847 | -10/Mines | Learned 2 Materials zone layouts 1964 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2007 | -10/Mines | Discovered new exit (range 9) 2019 | -10/Mines | Entered Materials 2019 | -9/Materials | Evolved 2 slots: Utility x2 2020 | -9/Materials | Identified exit to Mines 2415 | -9/Materials | Discovered exit to Mines (range 11) 2480 | -9/Materials | Discovered new exit (range 17) 2572 | -9/Materials | Self-destructed Last Messages --------------- 02483_ K-01 Serf collects debris. 02492_ S-10 Pest destroyed. 02493_ Wheel destroyed. 02495_ S-10 Pest destroyed. 02495_ Switching to secondary target: S-10 Pest. 02498_ S-10 Pest destroyed. 02501_ System corrupted: Matter fused (-9). 02501_ Dropped Assault Rifle. 02516_ Acquired Wheel. 02524_ K-01 Serf collects debris. 02524_ Acquired 17 matter. 02525_ System corrupted: IFF burst signal emitted. 02526_ Acquired 18 matter. 02527_ Connecting with Terminal... 02527_ K-01 Serf collects debris. 02551_ G-34 Mercenary destroyed. 02553_ K-01 Serf collects debris. 02555_ Acquired 46 matter. 02556_ System corrupted: Substantial component data lost. 02558_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????? | | #+###???###########????????????????????????? | | #???# #????????????????????????? | | #???# #????????????????? #?????? | | #???# """ #????????????????< #?????? | | #???# """"" #???????????????? #?????? | | #???# """"" #???????????????? +?????? | | ##???# """"" #??????????????? #?????? | | #????# """ #??????????????? #?????? | | #????# #??????????????? #?????? | | ##########+#####??????????????? #?????? | | #???????????????# #?????? | | #???????????????# #?????? | | #???????????????+ #?????? | | ############## #???????????????#^^ #?????? | | ??????# ! #u #???????????????# ^ #?????? | | ??????# =# #??#######?????## ##????? | | ??????#"" %+ #### ####### = #????? | | ??????#"Y =# % = ""%!#????? | | ??????#"" # > [ =T #????? | | ??????# # *[[ #????? | | ??????############### ####### #????? | | ????????????????????##k ##############????? | | ?????????????????????# # #???????? | | ?????????????????????# # #???????? | | ?????????????????????# @ #???????? | | ?????????????????????# # #???????? | | ??????????????????? u ###########???????? | | ??????????????????#### #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# +?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# # #??????????? | | ?????????????????????# ########??????????? | | ?????????????????????# #??# #????????????? | | ?????????????????????# #??# #????????????? | | ?????????????????????# #######???????????? | | ?????????????????????# # #???????????? | | ?????????????????????# # #???????????? | | ?????????????????????# # #???????????? | | ???????????????????### # " " #???????????? | | ??????????????????? # # "R" ############? | | ??????????????????? # # """ ## #? | | ??????????????????? # # ## """ #? | | ??????????????????? # ###+#### """"" #? | | ??????????????????? # # """"" #? | | ??????????????????? + + """"" #? | | ??????????????????? # # """ #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 42 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeWarpThruster Manual? 0 Play Time 00:19:01 Cumulative 115.9 hours Start 2023.04.16 @ 22:29:08 End 2023.04.16 @ 22:52:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 318 Rogue 318 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 59 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f3011f5-c888-4bc9-bef7-0fe52ac68754