Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.16 @ 05:20:49 Player: Hannah Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (2263) 2263 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (287) 287 TOTAL SCORE: 4170 Bonus ------- High Alert Combat Kills 87 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 105/300 Energy 93/100 System Corruption 3% Temperature Cool (0) Movement Rolling (100) Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Small Storage Unit Advanced Weight Redist. System Propulsion Shielding Medium Armor Plating > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (8) ---- Authchip [Device] Authchip [Armor] Relay Coupler [Specialist] (23) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Improved Light Armor Plating > --- WEAPON ----------- Autogun Maul > --- INVENTORY -------- VTOL Module Authchip [Device] Authchip [Armor] [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Power Shielding Weapon Grenade Launcher Energy Gun Heavy EM Pulse Gun Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 42 | 6 9 26 . 1 Power 5 | 1 . 4 . . Engine 5 | 1 . 4 . . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 3 5 . . Treads . | . . . . . Leg 4 | 2 2 . . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight 4 | . 1 3 . . Utility 11 | 1 1 9 . . Device 4 | . . 4 . . Storage 2 | 1 . 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 4 | . 1 3 . . Artifact . | . . . . . Weapon 16 | 2 5 8 . 1 Energy Gun 4 | 2 2 . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . . 2 . . Ballistic Cannon . | . . . . . Launcher 8 | . 3 4 . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 12 | . 1 8 . 3 Power 2 | . . 1 . 1 Propulsion 5 | . . 4 . 1 Utility . | . . . . . Weapon 5 | . 1 3 . 1 Highest Loss Streak 4 | . 1 4 . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 97 93 88 88 Engine 11 | . 14 9 11 11 Leg 12 | . 27 3 . . Wheel 4 | . . 6 22 22 Flight 4 | . . 8 . . Device 8 | . . 13 11 11 Storage 12 | . 14 11 11 11 Processor 1 | . . 3 . . Protection 15 | . 13 16 22 22 Energy Gun 4 | . 9 1 . . Ballistic Gun 2 | . . 4 . . Launcher 11 | . 17 8 11 11 Impact Weapon 3 | . . 5 . . Naked Turns . | . . . . . Heaviest Build 36 | 12 15 36 24 24 Greatest Support 41 | 20 20 41 41 41 Greatest Overweight (x) 3 | . 3 3 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 7 8 8 Most Carried 5 | 5 3 5 3 4 Average Carried 1 | . 1 2 3 3 Final Capacity 8 | 8 8 8 8 8 Final Carried 3 | . 1 3 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1269 | 189 235 731 114 . Remotely . | . . . . . Salvage Created 1439 | . 281 1158 . . Parts 94 | . 22 72 . . Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 39 | . 10 29 . . Melee 3 | . . 3 . . Guns 18 | . 4 14 . . AOE 17 | . 6 11 . . Classes Destroyed 9 | . 4 5 . . Worker 1 | . 1 . . . Builder 3 | . 1 2 . . Tunneler 1 | . . 1 . . Hauler 1 | . . 1 . . Watcher 7 | . 2 5 . . Swarmer 3 | . . 3 . . Grunt 28 | . 10 18 . . Duelist 1 | . . 1 . . Sentry 7 | . . 7 . . Best Kill Streak 10 | . 4 10 . . Combat Bots Only 4 | . 3 4 . . Max Kills in Single Turn 2 | . 2 2 . . Gunslinging . | . . . . . Exploded 1 | . 1 1 . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 219 | . 61 150 . 8 Missed 72 | . 28 44 . . Damage Taken 1744 | . 330 1286 20 108 Core 459 | . 53 383 . 23 Absorbed by Shields . | . . . . . Redirected to Shielding 39 | . 9 24 . 6 Ignored by Resistances 513 | . 100 377 6 30 Regen/Repaired (Parts) 9 | . . 9 . . Core Remaining (%) 89 | 100 78 . . . Volleys Fired 125 | . 30 92 . 3 Largest 2 | . 2 2 . 1 Hottest 95 | . 95 66 . 33 Shots Fired 153 | . 40 110 . 3 Gun 78 | . 13 65 . . Cannon . | . . . . . Launcher 75 | . 27 45 . 3 Special . | . . . . . Kinetic 55 | . . 55 . . Thermal 4 | . 4 . . . Explosive 57 | . 27 29 . 1 Electromagnetic 37 | . 9 26 . 2 Robot Hit Streak 21 | . 11 21 . 4 Robot Miss Streak 3 | . 2 3 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 105 | . 19 84 . 2 Core Hits 76 | . 24 51 . 1 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . 3 . . Critical Strikes 3 | . . 3 . . Destroy 1 | . . 1 . . Smash 2 | . . 2 . . Melee Attacks 14 | . . 14 . . Impact 11 | . . 11 . . Slashing 3 | . . 3 . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4185 | . 1174 2965 . 46 Guns 807 | . 111 696 . . Cannons . | . . . . . Explosions 2881 | . 1063 1772 . 46 Melee 497 | . . 497 . . Ramming . | . . . . . Kinetic 585 | . . 585 . . Thermal 392 | . 15 377 . . Explosive 2037 | . 1063 932 . 42 Electromagnetic 674 | . 96 574 . 4 Impact 448 | . . 448 . . Slashing 49 | . . 49 . . Piercing . | . . . . . Highest Corruption 3 | . 1 1 1 3 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . 6 6 . . Message Errors 2 | . 1 1 . . Matter Fused 3 | . 1 2 . . Heat Flow Errors 3 | . 1 2 . . Energy Discharges 2 | . 1 1 . . Parts Fused 1 | . 1 . . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 223 | . 54 154 . 15 Projectiles . | . . . . . Explosions 143 | . 54 74 . 15 Melee 80 | . . 80 . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 170 | . 21 133 . 16 Shots 10 | . 1 8 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 259 | . 145 259 . . Average Temperature 41 | . 35 44 . . Received Heat Transfer 762 | . 225 537 . . Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . 4 . . Impact Corruptions 6 | . . 6 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 337 | . 37 300 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 643 | . 213 643 231 293 Initial 231 | . . 25 231 133 Average 202 | . 90 281 231 165 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 60 | 100 96 36 . 78 Level 1 26 | . 3 41 100 21 Level 2 12 | . . 22 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 7 . . Investigation 5 | . 2 3 . . Extermination . | . . . . . Reinforcement 4 | . . 4 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 13 45 . 2 Peak Tracking Total 4 | . 3 4 . 2 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 6 | . 1 3 1 1 Indirectly 2 | . . 2 . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . 1 . . Reprogrammed 6 | . 6 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 16 | . 2 11 . 3 Max in Single Turn 3 | . 1 2 . 3 Garrison Relay 3 | . . . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 16 | . 7 8 1 . Terminals 11 | . 5 6 . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 61 | . 22 35 4 . Successful 38 | . 12 24 2 . Failed 23 | . 10 11 2 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 42 | . 17 25 . . Fabricators . | . . . . . Repair Stations 10 | . . 10 . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access 4 | . . . 4 . Terminal Hacks 27 | . 10 17 . . Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . . 1 . . Repair Station Index 2 | . 1 1 . . Locate Traps 3 | . 2 1 . . Disarm Traps 1 | . . 1 . . Reprogram Traps 1 | . 1 . . . Dispatch Records 2 | . 1 1 . . Maintenance Status 2 | . 1 1 . . Surveillance Status 1 | . . 1 . . Patrol Status 1 | . . 1 . . Investigation Status 1 | . . 1 . . Reinforcement Status 3 | . 1 2 . . Recall Investigation 1 | . . 1 . . Hauler Manifests 3 | . 1 2 . . Registered Components 1 | . 1 . . . Zone Layout 3 | . . 3 . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . 7 . . Scan Component 4 | . . 4 . . Repair 3 | . . 3 . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 5 7 1 . Full Trace Events 9 | . 3 6 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 3 . . Time 96 | . . 96 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 11 | . . . . 11 Machine Destruction 11 | . . . . 11 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 2578 | 48 940 1481 25 84 Spaces Moved 1824 | 39 701 995 25 64 Core 80 | 15 . 65 . . Treads . | . . . . . Legs 897 | 24 700 173 . . Wheels 404 | . . 315 25 64 Hover . | . . . . . Flight 443 | . 1 442 . . Fastest Speed 34 | 50 120 34 100 100 Average Speed 107 | 93 120 100 100 100 Slowest Speed 280 | 120 280 200 100 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 79 74 7 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 16 | . . 16 . . Terrain Destroyed 354 | . 125 224 . 5 Melee 1 | . . 1 . . Projectile . | . . . . . AOE 353 | . 125 223 . 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 2266 | 50 760 1349 25 82 Wait 199 | . 7 183 . 9 Move 1821 | 38 700 994 25 64 Hop . | . . . . . Pick Up 42 | 6 8 27 . 1 Fast Attach 1 | . . 1 . . Attach 25 | 6 6 12 . 1 Detach 1 | . 1 . . . Swap 16 | . 3 13 . . Drop 18 | . 5 13 . . Fire 125 | . 30 92 . 3 Melee 14 | . . 14 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 4 | . . . . 4 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sto) -9/Storage -9/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 8) 212 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 16) 594 | -10/Materials | Discovered new exit (range 4) 989 | -10/Materials | Entered another Materials area 989 | -9/Materials | Evolved 2 slots: Utility x2 1217 | -9/Materials | Discovered new exit (range 6) 1283 | -9/Materials | Lost 4 parts (1p2n1w) 1283 | -9/Materials | Core integrity fell below 50% 1292 | -9/Materials | Discovered new exit (range 15) 1749 | -9/Materials | Discovered new exit (range 14) 2040 | -9/Materials | Core integrity fell below 20% 2151 | -9/Materials | Repaired Sml. Storage Unit 2151 | -9/Materials | Repaired Imp. Ion Engine 2189 | -9/Materials | Repaired Adv. Weight Redist. System 2355 | -9/Materials | Discovered new exit (range 13) 2470 | -9/Materials | Entered Storage 2495 | -9/Storage | Identified exit to Garrison 2495 | -9/Storage | Entered Garrison 2543 | -9/Garrison | Triggered checkpoint 2561 | -9/Garrison | Garrison Relay disabled 2561 | -9/Garrison | Garrison Relay disabled 2561 | -9/Garrison | Garrison Relay disabled 2579 | -9/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- unit. Garrison Relay disabled. Relay Coupler [NC] tumbles out of relay unit. Relay Coupler [Specialist] tumbles out of relay unit. Relay Coupler [Sentry] tumbles out of relay unit. Relay Coupler [Grunt] tumbles out of relay unit. Relay Coupler [Swarmer] tumbles out of relay unit. Acquired Relay Coupler [Specialist]. [Achievement: Let's See Who's Tougher] EMP Blaster destroyed. Destroyed EMP Blaster. P-60 Hacker springs to life. Com. Wheel destroyed. Imp. Ion Engine destroyed. P-60 Hacker springs to life. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Map ----- +----------------------------------------------------+ | ????????????????# ^ #??????? | | ????????????????####### ################ #??????? | | ??????????????????????# #??????????????# #??????? | | ??????????????????????# #??????????????# #??????? | | ??????????????????????# #??????????????# #??????? | | ??????????????????????# #??????????????# #??????? | | ??????????????????????# #??????????????# ###????? | | ??????????????????????# #??????????????# #????? | | ??????????????????????# #??????????????# #????? | | ??????????????????????# ########???????# #????? | | ??????????????????????# #?????######????? | | ??????????????????????#+#"""####?????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# ###??????????????????????? | | ??????????????????????# ###????????????????????? | | ????????????????????### # ###??????????????????? | | ??????????????????### # #??????????????????? | | ??????????????????#"" ; #??????????????????? | | ??????????????????#" !# ^ p #??????????????????? | | ??????????????????#" ! ! #??????????????????? | | ??????????????????#" ! #??????????????????? | | ??????????????????#" !!#??????????????????? | | ??????????????????## !##??????????????????? | | ???????????????????# "" @"" #???????????????????? | | ???????????????????# # # #???????????????????? | | ???????????????????# # ; #???????????????????? | | ???????????????????#?#"""""#p#???????????????????? | | ?????????????????????#"""""###???????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 63 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Let's See Who's Tougher Loot Pinata Maybe Next Time I'll Detach My Launcher Remodeling Challenges ------------ None Game ------ Seed DisruptionGrenadeCutter Manual? 0 Play Time 00:36:06 Cumulative 3.1 hours Start 2024.04.16 @ 04:45:01 End 2024.04.16 @ 05:20:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 130cfcd4-5cfe-4228-9d3e-e2f46a2dc45b