Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.30 @ 15:47:56 Player: Michael Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (54) 270 Value Destroyed (1635) 1635 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1041) 1041 TOTAL SCORE: 12246 Bonus ------- High Alert Combat Kills 152 Follower Combat Kills 289 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 138/1600 Matter 110/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Signal Interpreter System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Medium Storage Unit Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Maneuvering Thrusters Improved Weapon Shielding Layered Medium Armor Plating Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Assault Cannon Hardcell Cannon Fusion Bomb Launcher > --- INVENTORY -------- Cold Fusion Reactor Field Propulsion Array Impulse Thruster Array Impulse Thruster Array Medium Storage Unit High-capacity Matter Pod Long-range Sensor Array Long-range Terrain Scanner Improved Hacking Suite Improved System Backup Module Hardcell Cannon Great Axe Greatsword Power Sword [Rating: 119] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Flying Fortress v7 Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Weapon Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Fusion Bomb Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 1 . . . . . . . . . 1 . . . . Utility 10 | . . . . . 1 1 . . . . 2 . . . . . 2 2 1 1 Weapon 3 | . . . . . 1 . . . . . . . . . . . . . 1 1 Parts Attached 186 | 5 16 2 . . 6 21 4 7 . 5 27 2 . 1 9 18 15 24 9 15 Power 26 | 1 1 1 . . 1 2 2 1 . . 1 . . . 1 4 2 3 1 5 Engine 4 | 1 1 . . . 1 . 1 . . . . . . . . . . . . . Core 12 | . . 1 . . . 2 1 1 . . . . . . 1 3 2 1 . . Reactor 10 | . . . . . . . . . . . 1 . . . . 1 . 2 1 5 Propulsion 25 | 2 5 . . . 1 4 2 . . . 1 . . . . 2 1 3 3 1 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . Wheel 6 | . 5 . . . . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . 1 3 2 . . . 1 . . . . 2 1 3 3 1 Utility 68 | 1 2 1 . . 1 9 . 4 . 3 11 2 . . 7 5 6 12 2 2 Device 26 | . . . . . . 5 . 1 . 2 5 2 . . 3 2 2 4 . . Storage 13 | 1 2 1 . . . 2 . 2 . . . . . . 1 1 . 1 1 1 Processor 8 | . . . . . 1 2 . . . . 2 . . . . . 1 1 1 . Hackware 5 | . . . . . . . . . . . . . . . . . 2 2 . 1 Protection 16 | . . . . . . . . 1 . 1 4 . . . 3 2 1 4 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 1 8 . . . 3 6 . 2 . 2 14 . . 1 1 7 6 6 3 7 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 15 | . 8 . . . 1 3 . . . . 1 . . 1 . 1 . . . . Ballistic Cannon 23 | . . . . . 1 1 . 1 . 1 6 . . . 1 2 4 2 1 3 Launcher 5 | . . . . . . . . . . . . . . . . . . 1 . 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 23 | . . . . . 1 2 . 1 . 1 7 . . . . 4 2 3 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . Parts Lost 31 | . 1 . . . . . . . . . . . . . . . 1 14 1 14 Power 8 | . 1 . . . . . . . . . . . . . . . . 3 . 4 Propulsion 9 | . . . . . . . . . . . . . . . . . . 5 . 4 Utility 9 | . . . . . . . . . . . . . . . . . 1 5 . 3 Weapon 5 | . . . . . . . . . . . . . . . . . . 1 1 3 Highest Loss Streak 9 | . 1 . . . . . . . . . . . . . . . 1 7 1 9 Average Slot Usage (%) 77 | . 93 100 100 100 62 75 76 75 76 76 80 80 80 75 80 82 75 75 30 43 Engine 1 | . 13 5 . . 4 . . . . . . . . . . . . . . . Core 4 | . . 8 14 14 4 7 6 6 7 7 1 . . . . 5 5 7 . . Reactor 1 | . . . . . . . . . . . 4 6 6 6 5 5 4 . 1 5 Wheel 4 | . 22 28 28 28 . . . . . . . . . . . . . . . . Flight 10 | . . . . . 9 14 15 15 15 15 13 13 13 13 13 17 10 9 5 9 Device 3 | . . . . . . 5 7 6 7 6 4 6 6 6 3 3 3 8 . . Storage 14 | . 23 28 28 28 18 15 15 15 15 15 13 13 13 13 13 11 10 8 1 6 Processor 10 | . . . . . . 8 7 7 7 7 20 20 20 20 20 17 15 13 12 11 Hackware 2 | . . . . . . . . . . . . . . . . . 9 10 5 4 Ballistic Gun 8 | . 21 28 28 28 20 7 7 7 7 7 6 6 6 2 5 . . . . . Ballistic Cannon 4 | . . . . . 3 7 7 7 7 7 6 . . . . 10 5 7 1 4 Slashing Weapon 4 | . . . . . 2 6 7 6 7 6 5 13 13 13 13 5 5 3 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 11 43 45 45 45 50 68 68 69 68 69 77 72 72 72 72 81 91 105 33 69 Greatest Support 101 | 20 24 24 24 24 72 78 78 78 78 78 78 77 77 77 77 85 92 101 54 81 Greatest Overweight (x) 14 | . 1 1 1 1 . . . . . . . 14 . . . . . 1 . 3 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 16 16 16 16 16 18 18 20 18 18 18 18 18 18 18 18 18 18 8 8 Average Capacity 15 | 5 13 16 16 16 16 16 18 18 18 18 18 18 18 18 18 18 18 16 5 7 Most Carried 18 | 3 16 16 16 16 16 18 18 18 18 18 18 18 18 18 18 18 18 18 4 8 Average Carried 15 | 2 12 15 15 16 14 16 18 17 18 17 17 18 18 18 17 17 17 16 3 6 Final Capacity 18 | 6 16 16 16 16 16 18 18 18 18 18 18 18 18 18 18 18 18 4 8 4 Final Carried 18 | 3 16 15 16 16 15 18 18 18 18 18 18 18 18 18 18 18 17 4 2 2 Class Distribution -------------------- 47% | Mutant 27% | Scout 15% | Hacker-Scout 5% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Matter Collected 3354 | 206 478 26 . . 48 276 50 67 16 66 487 15 29 . 23 334 200 561 146 326 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2509 | . 470 19 . . 56 221 . 227 . . 455 . . . . 217 74 285 270 215 Parts 110 | . 32 2 . . 5 8 . 2 . . 29 . . . . 5 3 11 3 10 Haulers Intercepted 3 | . 2 . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 5 | . 1 . . . . . . . . . . . . . . 1 . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 1 . 10 . . 6 . . . . . . . Prevented 4 | . . . . . . . . . . 4 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 34 | . 12 . . . 1 1 . . . . 7 . . . . . 1 4 . 8 Melee 2 | . . . . . . . . . . . 2 . . . . . . . . . Guns 16 | . 12 . . . 1 1 . . . . 2 . . . . . . . . . Cannons 5 | . . . . . . . . . . . 3 . . . . . 1 1 . . AOE 11 | . . . . . . . . . . . . . . . . . . 3 . 8 Classes Destroyed 9 | . 5 . . . 1 1 . . . . 1 . . . . . . 1 . . Worker 3 | . 1 1 . . . . . . . . . . . . . . . . . 1 Builder 1 | . . . . . . . . . . . . . . . . . . 1 . . Hauler 3 | . 2 . . . . . . . . . . . . . . 1 . . . . Recycler 9 | . . . . . . 2 . . . . 1 . . . . 1 . 2 2 1 Watcher 4 | . 1 . . . . 1 . . . . 1 . . . . . 1 . . . Swarmer 18 | . 6 . . . . . . . . . . . . . . . . 4 . 8 Grunt 6 | . 6 . . . . . . . . . . . . . . . . . . . Sentry 8 | . . . . . 1 1 . . . . 5 . . . . . 1 . . . Programmer 2 | . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 6 | . 5 1 . . 1 2 . . . . 2 . . . . 1 1 5 1 6 Combat Bots Only 6 | . 5 . . . 1 1 . . . . 2 . . . . . 1 4 . 6 Max Kills in Single Turn 3 | . 2 1 . . 1 1 . . . . 1 . . . . 1 1 2 1 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . . . 2 . 3 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Damage Taken 8619 | . 500 . . . 191 156 . 19 . . 1011 66 . . 534 79 163 2648 112 3140 Core 2975 | . 88 . . . 22 5 . . . . 198 14 . . 120 . 25 987 54 1462 Absorbed by Shields 106 | . . . . . . . . . . . . . . . . . . 92 . 14 Core Remaining (%) 81 | 100 . . . 64 96 . . . . 99 . . . . 60 100 97 24 96 . Volleys Fired 166 | . 64 1 . . 2 5 . 1 . 2 17 . . . . 3 3 15 10 43 Largest 3 | . 2 2 . . 3 3 . 3 . 3 3 . . . . 3 3 2 1 2 Hottest 153 | . 60 46 . . 69 90 . 111 . 111 111 . . . . 111 153 109 65 130 Shots Fired 284 | . 115 2 . . 6 12 . 3 . 6 48 . . . . 9 9 18 10 46 Gun 151 | . 115 2 . . 6 7 . 1 . 2 15 . . . . 3 . . . . Cannon 122 | . . . . . . 5 . 2 . 4 33 . . . . 6 9 15 10 38 Launcher 11 | . . . . . . . . . . . . . . . . . . 3 . 8 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 257 | . 99 2 . . 6 12 . 3 . 6 48 . . . . 9 9 15 10 38 Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 11 | . . . . . . . . . . . . . . . . . . 3 . 8 Electromagnetic 16 | . 16 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 15 2 . . 3 9 . . . 3 15 . . . . 6 4 1 3 7 Robot Miss Streak 5 | . 2 . . . 1 1 . 4 . 1 5 . . . . 1 2 2 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 198 | . 86 1 . . 3 10 . 6 . 4 40 . . . 1 12 8 14 6 7 Core Hits 96 | . 29 1 . . 2 6 . 2 . . 17 . . . . 4 4 11 4 16 Critical Hits 1 | . . . . . . . . . . . 1 . . . . . . . . . Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Melee Attacks 188 | . . . . . 2 34 1 16 . 7 36 . . . 1 17 23 45 6 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 188 | . . . . . 2 34 1 16 . 7 36 . . . 1 17 23 45 6 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 2 . . . . 1 . . . . 2 1 2 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Damage Inflicted 7238 | . 850 17 . . 43 358 . 566 . . 994 . . . 45 553 357 1366 394 1695 Guns 1256 | . 850 17 . . 43 76 . . . . 222 . . . . 48 . . . . Cannons 1223 | . . . . . . 48 . . . . 486 . . . . 120 155 98 140 176 Explosions 2111 | . . . . . . . . . . . . . . . . . . 596 . 1515 Melee 2624 | . . . . . . 234 . 566 . . 286 . . . 45 385 202 672 234 . Ramming 24 | . . . . . . . . . . . . . . . . . . . 20 4 Kinetic 2364 | . 735 17 . . 43 124 . . . . 708 . . . . 168 155 98 140 176 Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 2111 | . . . . . . . . . . . . . . . . . . 596 . 1515 Electromagnetic 115 | . 115 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 2624 | . . . . . . 234 . 566 . . 286 . . . 45 385 202 672 234 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 2 2 2 2 . 3 3 3 3 3 . . 13 . 6 Average Corruption 3 | . . . . . . 1 2 2 2 . 2 3 3 3 3 . . 7 . 2 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . 1 . . Effects 37 | . . . . . . 1 . 5 1 . 10 4 2 . 2 . . 9 . 3 Message Errors 11 | . . . . . . 1 . 2 . . 4 2 . . 1 . . 1 . . Matter Fused 6 | . . . . . . . . . . . 1 1 1 . . . . 2 . 1 Heat Flow Errors 3 | . . . . . . . . . . . 1 . . . 1 . . 1 . . Energy Discharges 6 | . . . . . . . . 1 1 . 1 . 1 . . . . 1 . 1 Data Loss (minor) 2 | . . . . . . . . 1 . . . 1 . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 . . Targeting Errors 4 | . . . . . . . . 1 . . 2 . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1069 | . . . . . . . . 213 . . 10 . . . 10 108 85 270 143 230 Projectiles 50 | . . . . . . . . . . . . . . . . 13 . 15 11 11 Explosions 219 | . . . . . . . . . . . . . . . . . . . . 219 Melee 800 | . . . . . . . . 213 . . 10 . . . 10 95 85 255 132 . Knockbacks 7 | . . . . . . . . . . . . . . . . 1 . . 2 4 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . 1 . . 2 3 Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 292 | . . . . . . . . . . . . . . . . . . 92 9 191 Shots 4 | . . . . . . . . . . . . . . . . . . 1 . 3 Rammed 4 | . . . . . . . . . . . . . . . . . . . 3 1 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . 3 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | . 12 . . . 45 58 . 54 . 89 247 351 . . 121 126 290 208 2 70 Average Temperature 57 | . 5 . . . 26 21 . 32 . 47 58 190 . . 72 63 194 71 2 27 Received Heat Transfer 729 | . 195 . . . 45 30 . . . . 162 . . . 78 27 39 45 18 90 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Peak Influence 1008 | . 238 44 . . 122 134 . . . . 289 . . . . 557 445 508 437 1008 Initial 285 | . . 39 . . . 55 . . . . 151 . . . . 94 241 233 285 261 Average 220 | . 113 40 . . 30 75 . . . . 159 . . . . 416 325 285 341 588 Maximum Alert Level 3 | . 1 . . . . . . . . . 1 . . . . 2 2 2 2 3 Low Security (%) 51 | 100 75 100 . 100 100 100 . . . . 63 . . . . 18 . 21 . . Level 1 31 | . 24 . . . . . . . . . 36 . . . . 8 82 60 77 25 Level 2 13 | . . . . . . . . . . . . . . . . 73 17 17 22 37 Level 3 2 | . . . . . . . . . . . . . . . . . . . . 36 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . . . 1 6 . . . . 5 . . . 1 2 1 3 2 7 Investigation 7 | . 1 . . . . 2 . . . . . . . . . . . 1 . 3 Extermination 8 | . . . . . . 2 . . . . 3 . . . . 1 . 1 . 1 Reinforcement 12 | . 1 . . . 1 2 . . . . 2 . . . . 1 . 1 2 2 Assault 3 | . . . . . . . . . . . . . . . 1 . 1 . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Distress Signals 8 | . . . . . 2 2 . . . . . . . . . 1 . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 229 | . 19 . . . 14 17 . 4 . 5 20 . 1 . 18 10 14 42 7 58 Peak Tracking Total 15 | . 4 . . . 10 5 . 4 . 3 5 . 1 . 10 5 4 14 5 15 Tactical Retreats 43 | . 1 . . . 2 6 . . . . 3 . . . 4 4 4 6 1 12 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Traps Triggered 12 | . . . . . 1 1 . . . . 2 1 . . . 1 . 3 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Machines Disabled 7 | . 2 . . . . 2 . . . . . . . . . 1 . . . 2 Max in Single Turn 2 | . 1 . . . . 1 . . . . . . . . . 1 . . . 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Machines Accessed 84 | . 5 1 2 . 2 21 . . . . 13 . . 1 . 10 8 14 3 4 Terminals 46 | . 3 . . . 2 13 . . . . 5 . . . . 6 3 9 2 3 Fabricators 4 | . . . . . . 1 . . . . 1 . . . . 1 . 1 . . Repair Stations 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . . Recycling Units 8 | . 2 . . . . 2 . . . . 3 . . . . . . 1 . . Scanalyzers 10 | . . . . . . 2 . . . . 2 . . . . 2 2 2 . . Garrison Access 9 | . . . . . . 2 . . . . 1 . . . . 1 2 1 1 1 Total Hacks 213 | . 17 1 2 . 5 47 . . . . 30 . . 10 . 23 31 32 6 9 Successful 105 | . 9 1 2 . 2 19 . . . . 14 . . 10 . 11 20 10 5 2 Failed 108 | . 8 . . . 3 28 . . . . 16 . . . . 12 11 22 1 7 Catastrophic 22 | . . . . . 2 4 . . . . 3 . . . . 2 . 7 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 4 . 1 . 2 16 . . . . 7 . . . . 6 2 8 2 3 Terminals 112 | . 14 . . . 5 30 . . . . 16 . . . . 11 7 18 4 7 Fabricators 11 | . . . . . . 2 . . . . 2 . . . . 2 . 5 . . Repair Stations 8 | . . . . . . 2 . . . . 1 . . . . . 5 . . . Recycling Units 12 | . 3 . . . . 4 . . . . 4 . . . . . . 1 . . Scanalyzers 37 | . . . . . . 5 . . . . 4 . . . . 8 14 6 . . Garrison Access 20 | . . . . . . 4 . . . . 3 . . . . 2 5 2 2 2 Terminal Hacks 47 | . 7 1 2 . 1 10 . . . . 6 . . 10 . 1 3 1 3 2 Record 1 | . . . 1 . . . . . . . . . . . . . . . . . Part Schematic 10 | . 1 . . . . 1 . . . . 1 . . 7 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . 1 1 1 . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 6 | . . . . . 1 1 . . . . 1 . . . . . 1 . . 2 Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Unreport Threat 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Locate Traps 8 | . 2 . . . . 3 . . . . 1 . . . . . 1 . 1 . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 1 . . . . 2 . . . . 2 . 3 . . Load Schematic 5 | . . . . . . 1 . . . . 1 . . . . 1 . 2 . . Build 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . Repair Station Hacks 6 | . . . . . . 2 . . . . . . . . . . 4 . . . Scan Component 3 | . . . . . . 1 . . . . . . . . . . 2 . . . Repair 3 | . . . . . . 1 . . . . . . . . . . 2 . . . Recycling Unit Hacks 6 | . 2 . . . . 2 . . . . 1 . . . . . . 1 . . Process 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Retrieve Components 4 | . 2 . . . . 1 . . . . . . . . . . . 1 . . Scanalyzer 27 | . . . . . . 1 . . . . 3 . . . . 7 11 5 . . Insert Component 15 | . . . . . . 1 . . . . 3 . . . . 3 6 2 . . Analyze 12 | . . . . . . . . . . . . . . . . 4 5 3 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 9 | . . . . . 1 3 . . . . 2 . . . . 1 1 . 1 . Terminals 9 | . . . . . 1 3 . . . . 2 . . . . 1 1 . 1 . Assimilate 3 | . . . . . . 2 . . . . 1 . . . . . . . . . Botnet 6 | . . . . . 1 1 . . . . 1 . . . . 1 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 4 . . . 2 19 . . . . 11 . . . . 10 5 12 3 4 Full Trace Events 3 | . . . . . . 1 . . . . . . . . . . . . . 2 Feedback Events 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 1 . . . . 1 . . . . 1 . . 7 . 3 5 2 . . Parts Built 5 | . . . . . . . . . . . 2 . . . . 2 . 1 . . Matter 526 | . . . . . . . . . . . 168 . . . . 168 . 190 . . Time 215 | . . . . . . . . . . . 84 . . . . 84 . 47 . . Total Part Build Rating 21 | . . . . . . . . . . . 8 . . . . 8 . 5 . . Parts Repaired 3 | . . . . . . 1 . . . . . . . . . . 2 . . . Time 100 | . . . . . . 38 . . . . . . . . . . 62 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 52 | . . . . . . 52 . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 12 . . . . 3 . . . . . . . . . . . 1 . . Parts Scanalyzed 10 | . . . . . . . . . . . . . . . . 3 6 1 . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . . . 3 5 2 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Total Allies 14 | . . . . . . 2 . . 9 1 1 . . . 1 . . . . . Largest Group 9 | . . . . . . 1 . . 9 8 5 1 1 . 1 . . . . . Highest-Rated Group 257 | . . . . . . 26 . . 256 257 166 26 26 . 94 . . . . . Highest-Rated Ally 94 | . . . . . . 26 . . 42 42 42 26 26 . 94 . . . . . Total Orders 2 | . . . . . . 2 . . . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 121 | . . . . . . . . . . 61 47 . . . 13 . . . . . Total Damage 2230 | . . . . . . . . . . 1126 771 . . . 333 . . . . . Kills 16 | . . . . . . . . . . 11 4 . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . 2 . 2 . . 1 1 . 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Turns Passed 9155 | 60 925 337 474 30 214 1295 105 269 292 376 1119 182 168 31 156 537 760 1064 238 523 Spaces Moved 14900 | 44 639 325 464 31 208 2321 224 473 620 587 1943 404 374 75 351 1071 1439 1884 399 1024 Core 380 | 15 . . . . . . . . . . . . . . . . . 69 220 76 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 119 | 29 90 . . . . . . . . . . . . . . . . . . . Wheels 1369 | . 549 325 464 31 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 13032 | . . . . . 208 2321 224 473 620 587 1943 404 374 75 351 1071 1439 1815 179 948 Fastest Speed 34 | 50 80 100 100 100 50 42 42 42 42 42 39 39 39 39 39 34 34 34 37 34 Average Speed 46 | 96 102 100 100 100 50 42 42 42 42 42 39 41 39 39 39 34 40 41 44 37 Slowest Speed 945 | 120 120 100 100 100 50 55 50 42 42 42 42 945 39 39 39 35 42 132 50 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 78 | . . . . . 3 22 . . . 1 6 3 . . 2 9 6 11 2 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 89 62 66 14 21 75 47 63 76 70 52 60 59 74 67 35 25 57 13 38 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 3 | . . . 1 . . . . . 2 . . . . . . . . . . . Known Exits Taken 17 | . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . . 3 1 3 1 . 1 2 . 3 . . . . . Spaces Dug 288 | . . . . . 2 29 1 10 . 7 28 . . . . 9 20 87 7 88 Terrain Destroyed 338 | . . . . . 2 29 1 10 . 7 28 . . . . 9 21 91 8 132 Melee 133 | . . . . . 2 29 1 10 . 7 27 . . . . 9 20 26 2 . Projectile 44 | . . . . . . . . . . . 1 . . . . . 1 11 6 25 AOE 161 | . . . . . . . . . . . . . . . . . . 54 . 107 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Total 16464 | 59 814 336 477 30 308 2551 232 509 651 696 2192 414 395 76 361 1190 1572 2066 435 1100 Wait 865 | 8 56 1 . . 80 150 . 13 32 95 161 12 22 . 1 79 66 68 9 12 Move 14733 | 43 638 324 463 30 202 2277 223 472 619 584 1930 397 373 74 347 1054 1426 1863 394 1000 Hop 69 | . . . . . 2 21 . . . 1 6 3 . . 1 7 6 9 2 11 Pick Up 98 | 3 20 3 6 . 6 19 . . . 1 9 . . . 1 5 12 5 1 7 Fast Attach 47 | 5 6 1 . . 3 6 4 . . . . . . 1 . 2 5 3 6 5 Attach 37 | . 1 . . . 3 3 . 1 . . 2 . . . . 2 6 11 3 5 Detach 29 | . 3 . . . 2 4 . . . . . . . . . 1 6 9 1 3 Swap 102 | . 9 1 . . . 12 . 6 . 5 25 2 . . 9 14 4 10 . 5 Drop 111 | . 17 5 8 . 6 20 4 . . 1 7 . . 1 1 6 15 14 . 6 Fire 166 | . 64 1 . . 2 5 . 1 . 2 17 . . . . 3 3 15 10 43 Melee 187 | . . . . . 2 34 1 16 . 7 35 . . . 1 17 23 45 6 . Ram 4 | . . . . . . . . . . . . . . . . . . . 3 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . 14 . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -4/Factory (discovered 5 exits: *Res x4 / Arm) -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 6) 435 | -10/Materials | Discovered new exit (range 15) 773 | -10/Materials | Discovered new exit (range 8) 815 | -10/Materials | Discovered new exit (range 5) 973 | -10/Materials | Identified exit to Mines 986 | -10/Materials | Entered Mines 1091 | -10/Mines | Discovered new exit (range 12) 1103 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1319 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1319 | -10/Mines | Discovered new exit (range 5) 1323 | -10/Mines | Entered Exiles 1324 | -10/Exiles | Identified exit to Mines 1348 | -10/Exiles | Met 8R-AWN 1364 | -10/Exiles | Met EX-HEX 1442 | -10/Exiles | Met EX-DEC 1446 | -10/Exiles | Learned location of Zion (-7) 1648 | -10/Exiles | Met EX-BIN 1659 | -10/Exiles | Aligned with FarCom system 1660 | -10/Exiles | Given EX-Vault access code 1683 | -10/Exiles | Opened EX-Vault 1692 | -10/Exiles | Found Flying Fortress v7 1724 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1797 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1797 | -10/Exiles | Entered Mines 1819 | -9/Mines | Discovered new exit (range 9) 1827 | -9/Mines | Entered Materials 1827 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2038 | -8/Materials | Discovered new exit (range 4) 2041 | -8/Materials | Identified exit to Factory 2041 | -8/Materials | Entered Factory 2041 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2455 | -7/Factory | Discovered new exit (range 21) 2525 | -7/Factory | Identified exit to Factory 2636 | -7/Factory | Discovered exit to Factory (range 5) 2967 | -7/Factory | Repaired Cesium-ion Thruster 2988 | -7/Factory | Build established: Scout 3193 | -7/Factory | Discovered exit to Factory (range 5) 3276 | -7/Factory | Identified exit to Lower Caves 3336 | -7/Factory | Entered Lower Caves 3366 | -7/Lower Caves | Identified exit to Lower Caves 3416 | -7/Lower Caves | Learned Factory terminal intel 3441 | -7/Lower Caves | Entered another Lower Caves area 3449 | -7/Lower Caves | Mic. Nuclear Core stolen by Master Thief 3468 | -7/Lower Caves | Discovered exit to Factory (range 13) 3508 | -7/Lower Caves | Encountered a Warlord checkpoint 3637 | -7/Lower Caves | Build established: Mutant 3708 | -7/Lower Caves | Discovered new exit (range 5) 3710 | -7/Lower Caves | Identified exit to Zion 3710 | -7/Lower Caves | Entered Zion 3741 | -7/Zion | Discovered new exit (range 11) 3745 | -7/Zion | Identified exit to Proximity Caves 3760 | -7/Zion | System corruption cleaned by Quarantine Array 3795 | -7/Zion | Learned Factory fabricator intel 3807 | -7/Zion | Learned Factory scanalyzer intel 3816 | -7/Zion | Gained Derelict followers 3826 | -7/Zion | Learned location of Data Miner (-6) 3831 | -7/Zion | Learned Factory security intel 3842 | -7/Zion | Visited the Megawrench Repair Shop 3842 | -7/Zion | Megawrench repaired 3 parts 3867 | -7/Zion | Received a visual enhancement algorithm 3891 | -7/Zion | Gained Derelict followers 3926 | -7/Zion | Given A8's code to call for help 4002 | -7/Zion | Entered Proximity Caves 4002 | -6/Proximity Caves | Accompanied by 9 allies 4004 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4331 | -6/Proximity Caves | Discovered exit to Factory (range 8) 4378 | -6/Proximity Caves | Entered Factory 4378 | -6/Factory | Accompanied by 5 allies 4378 | -6/Factory | Evolved 2 slots: Utility x2 4380 | -6/Factory | Loaded intel: 19 terminal locations 4381 | -6/Factory | Loaded intel: 5 fabricator locations 4382 | -6/Factory | Loaded intel: 4 scanalyzer locations 4682 | -6/Factory | Build established: Scout 4898 | -6/Factory | Discovered new exit (range 8) 4900 | -6/Factory | Identified exit to Factory 4919 | -6/Factory | Discovered exit to Factory (range 21) 5422 | -6/Factory | Discovered new exit (range 17) 5429 | -6/Factory | Identified exit to Lower Caves 5449 | -6/Factory | Fabricated Great Axe? 5497 | -6/Factory | Entered Lower Caves 5497 | -6/Lower Caves | Accompanied by 1 ally 5511 | -6/Lower Caves | Encountered a Warlord checkpoint 5577 | -6/Lower Caves | Discovered new exit (range 21) 5607 | -6/Lower Caves | Identified exit to Lower Caves 5679 | -6/Lower Caves | Entered another Lower Caves area 5679 | -6/Lower Caves | Accompanied by 1 ally 5713 | -6/Lower Caves | Encountered a Warlord checkpoint 5821 | -6/Lower Caves | Learned 4 Factory zone layouts 5828 | -6/Lower Caves | Discovered new exit (range 8) 5847 | -6/Lower Caves | Identified exit to Data Miner 5847 | -6/Lower Caves | Entered Data Miner 5847 | -6/Data Miner | Discovered new exit (range 6) 5850 | -6/Data Miner | Identified exit to Proximity Caves 5853 | -6/Data Miner | Met Data Miner 5868 | -6/Data Miner | Received God Mode back door access code from Data Miner 5878 | -6/Data Miner | Entered Proximity Caves 5889 | -5/Proximity Caves | Escorted by Enhanced Grunt 5896 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5990 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6000 | -5/Proximity Caves | Learned 12 Factory zone layouts 6006 | -5/Proximity Caves | Spotted B-75 Beast 6034 | -5/Proximity Caves | Entered Factory 6034 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6035 | -5/Factory | Identified exit to Upper Caves 6036 | -5/Factory | Identified exit to Extension 6132 | -5/Factory | Local fabrication network quarantined 6133 | -5/Factory | Fabricated Great Axe (x2) 6157 | -5/Factory | Spotted B-75 Beast 6484 | -5/Factory | Discovered exit to Extension (range 12) 6521 | -5/Factory | Discovered new exit (range 18) 6526 | -5/Factory | Identified exit to Factory 6571 | -5/Factory | Entered another Factory area 6571 | -4/Factory | Evolved 2 slots: Utility x2 6572 | -4/Factory | Identified exit to Armory 6581 | -4/Factory | Discovered new exit (range 21) 6684 | -4/Factory | Identified exit to Research 6704 | -4/Factory | Repaired Assault Cannon 6979 | -4/Factory | Build established: Hacker-Scout 7145 | -4/Factory | Repaired Broken Hardcell Cannon 7321 | -4/Factory | First assault squad dispatched 7331 | -4/Factory | Entered Research 7331 | -3/Research | Evolved 2 slots: Utility x2 7578 | -3/Research | Discovered new exit (range 22) 7786 | -3/Research | Found Fusion Bomb Launcher 7810 | -3/Research | Fabricated Imp. Hacking Suite? 7834 | -3/Research | Spotted B-86 Titan 7918 | -3/Research | Discovered new exit (range 10) 7921 | -3/Research | Identified exit to Testing 8231 | -3/Research | System corruption reached 10% 8255 | -3/Research | Lost 3 parts (1p2n) 8273 | -3/Research | Discovered exit to Testing (range 23) 8350 | -3/Research | Identified exit to Research 8367 | -3/Research | Core integrity fell below 50% 8395 | -3/Research | Entered another Research area 8395 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 8400 | -2/Research | Lost 7 parts (1p3n3u) 8459 | -2/Research | Spotted B-90 Cyclops 8561 | -2/Research | Identified exit to Access 8633 | -2/Research | Entered Access 8633 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 8799 | -1/Access | Build established: Mutant 8976 | -1/Access | Spotted B-99 Colossus 9013 | -1/Access | Lost 3 parts (2p1n) 9023 | -1/Access | Incoming investigation squad redirected 9083 | -1/Access | Imp. Hacking Suite fried by hacking feedback 9110 | -1/Access | Incoming investigation squad redirected 9120 | -1/Access | Spotted B-99 Colossus 9121 | -1/Access | Core integrity fell below 50% 9132 | -1/Access | Core integrity fell below 20% 9133 | -1/Access | First assault squad dispatched 9134 | -1/Access | Lost 9 parts (2p3n3u1w) 9156 | -1/Access | Self-destructed Last Messages --------------- 09103_ Adv. Terrain Scan Processor destroyed. 09110_ ALERT: Higher priority target reported, redirecting investigation. 09120_ Penetrated by Slug. 09120_ Slug penetrates Wall. 09122_ Acquired 64 matter. 09122_ Acquired 83 matter. 09124_ Penetrated by Slug. 09124_ Slug penetrates Wall. 09124_ Penetrated by Slug. 09125_ B-99 Colossus activates siege mode. 09125_ Slammed into S-43 Plague. 09132_ S-43 Plague destroyed. 09133_ ALERT: Significant disruption in Zone 1U, assault force dispatched. 09133_ Drone sends a signal. 09136_ System corrupted: Energy discharge (-30). 09142_ Micro-nuke Launcher destroyed. 09143_ The unstable cave ceiling collapses. 09148_ Slug penetrates Wall. 09156_ The unstable cave ceiling collapses. 09156_ Hardcell Cannon destroyed. Map ----- +----------------------------------------------------+ | ??? ??????? ?????# #???#### # #??????????????? | | ??? ?????????????# #???????########??????????????? | | ??# ?????????????# #?????????????????????????????? | | ??# ?????????????# #?????????????????????????????? | | ??# ?????????????# #?????????????????????????????? | | ??# ?????????????# #?????????????????????????????? | | ??# #????????????# #?????????????????????????????? | | ??# #????????????# #?????????????????????????????? | | ??# #????????????# #?????????????????????????????? | | ??# #????????????# #?????????????????????????????? | | ??# #????????????# #?????????????????????????????? | | ??# #????????????# #???????????????????h?????????? | | ### ##+#???????###+####??????????????????????????? | | #?####### h #??????????????????????????? | | ### # #??????????????????????????? | | ^ "## "T # #??????????????????????????? | | "" + #??????????????????????????? | | ### # #??????????????????????????? | | #?# # #???????###????????????????? | | ] #?## h#########????### #????????????????? | | # ## #??#= #?????????### # #?????????????????? | | # ## #??#%=h#????????## #??????????????????? | | ?##### #??#[ #??????### ###????????????????? | | ?????# #??# #??????# # #????????????????? | | ?????# #??# ######## #????????????????? | | ?????# #??# h# @ # #?????????????????? | | ?????#+#??# p# = #??????????????????? | | ??????????# p# # ##??????????????????? | | ??????????# h# ###??????????????????? | | ??????????# ss# n ###????????????????????? | | ??????????# sp#s #??????????????????????? | | ??????????+ s ! #??????????????????????? | | ??????????# #############??????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #?????????????????????Y????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ?????????? T" ??????????????????????????????????? | | ?????????? "" ??????????????Y???????????????????? | | ?????????# ??????????????????????????????????? | | ?????????# ??????????????????????????????????? | | ?????????###+##??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 65 Energy Generation 45 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 8 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 69 Offensive Hacking 26 Defensive Hacking 28 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Great Axe | -7/Factory | Hacked Lrn. Proton Cannon | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. VTOL Module | -5/Factory | Scanalyzed Imp. Hacking Suite | -5/Factory | Scanalyzed Cld. Cesium-ion Thruster | -5/Factory | Scanalyzed Imp. Weapon Shielding | -4/Factory | Scanalyzed Imp. Propulsion Shielding | -4/Factory | Scanalyzed Assault Cannon | -4/Factory | Scanalyzed Field Propulsion Array | -4/Factory | Scanalyzed Mic. Fission Core | -4/Factory | Scanalyzed Hardcell Cannon | -3/Research | Scanalyzed Fusion Bomb Launcher | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Great Axe | x2 | -6/Factory Great Axe | x2 | -5/Factory Imp. Hacking Suite | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassCompositeStreamer Manual? 0 Play Time 04:53:08 Cumulative 390.6 hours Start 2021.03.26 @ 23:17:29 End 2021.03.30 @ 15:47:56 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 113 Adventurer 36 Explorer 0 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8bb7e704-fae1-42b3-902d-b2a2cb691cdf