Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 19:26:24 Player: opaguck Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (586) 586 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2371 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 164/300 Energy 99/100 System Corruption 9% Temperature Cool (55) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Propulsion Shielding Shield Generator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Visual Processing Unit ECM Suite Propulsion Shielding Shield Generator > --- WEAPON ----------- Shock Rifle > --- INVENTORY -------- Ion Engine Hover Unit Assault Rifle Assault Rifle EMP Blaster [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 34 | 7 3 16 8 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 1 5 5 Treads . | . . . . Leg . | . . . . Wheel 3 | 2 1 . . Hover 4 | . . 2 2 Flight 6 | . . 3 3 Utility 6 | 2 . 4 . Device 3 | 1 . 2 . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 13 | 2 1 7 3 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 3 1 Ballistic Cannon . | . . . . Launcher 6 | . 1 4 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . . 5 11 Power 1 | . . . 1 Propulsion 8 | . . 2 6 Utility 2 | . . 1 1 Weapon 5 | . . 2 3 Highest Loss Streak 6 | . . 4 6 To Critical Strikes . | . . . . Average Slot Usage (%) 66 | . 100 76 31 Engine 8 | . 14 11 1 Wheel 8 | . 28 2 . Hover 3 | . . 7 . Flight 7 | . . 10 10 Device 12 | . 14 18 5 Storage 4 | . 14 1 . Processor 6 | . . 8 7 Protection 2 | . . 5 . Energy Gun 1 | . . . 4 Ballistic Gun 7 | . 19 7 . Launcher 3 | . 8 3 . Naked Turns 23 | . . . 23 Heaviest Build 16 | 15 16 16 8 Greatest Support 32 | 26 32 32 8 Greatest Overweight (x) 2 | 1 . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 6 | 7 8 5 5 Most Carried 5 | 1 4 5 5 Average Carried 3 | . 2 3 3 Final Capacity 8 | 8 8 5 5 Final Carried 5 | 1 4 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 564 | 171 29 338 26 Remotely . | . . . . Salvage Created 563 | 49 253 167 94 Parts 42 | 4 14 18 6 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | . 9 9 3 Guns 4 | . . 2 2 AOE 17 | . 9 7 1 Classes Destroyed 8 | 1 4 3 . Builder 1 | . . 1 . Tunneler 3 | 2 1 . . Recycler 1 | . 1 . . Operator 1 | . 1 . . Watcher 2 | . . 1 1 Swarmer 13 | . 3 7 3 Grunt 6 | . 6 . . Sentry 2 | . . 2 . Best Kill Streak 9 | 2 9 8 3 Combat Bots Only 8 | . 7 8 3 Max Kills in Single Turn 5 | 1 3 5 1 Gunslinging . | . . . . Exploded 5 | . 2 5 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 169 | . 28 50 91 Missed 69 | . 9 28 32 Damage Taken 1495 | 4 218 385 888 Core 650 | . 21 69 560 Absorbed by Shields 17 | . . 17 . Redirected to Shielding 2 | . . 2 . Regen/Repaired (Parts) 29 | . . . 29 Core Remaining (%) 91 | 100 91 82 . Volleys Fired 41 | 2 19 12 8 Largest 2 | 2 2 2 1 Hottest 60 | 40 50 60 50 Shots Fired 57 | 4 25 20 8 Gun 41 | 4 18 12 7 Cannon . | . . . . Launcher 16 | . 7 8 1 Special . | . . . . Kinetic 37 | 4 18 12 3 Thermal . | . . . . Explosive 13 | . 7 6 . Electromagnetic 7 | . . 2 5 Robot Hit Streak 4 | 2 3 4 2 Robot Miss Streak 4 | 1 3 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 24 | 2 7 12 3 Core Hits 48 | 2 24 16 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1600 | 31 870 599 100 Guns 230 | 22 52 86 70 Cannons . | . . . . Explosions 1344 | . 818 513 13 Melee . | . . . . Ramming 26 | 9 . . 17 Kinetic 198 | 22 52 86 38 Thermal 116 | . 116 . . Explosive 1196 | . 702 494 . Electromagnetic 64 | . . 19 45 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . . 9 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 1 | . . . 1 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 13 | . 6 7 . Projectiles . | . . . . Explosions 13 | . 6 7 . Melee . | . . . . Knockbacks 1 | 1 . . . Impact 1 | 1 . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 171 | 4 35 124 8 Shots 6 | . 2 3 1 Rammed 9 | 2 . . 7 Targets Rammed 9 | 2 . . 7 Kicked . | . . . . Crushed . | . . . . Highest Temperature 130 | . 4 19 130 Average Temperature 27 | . 1 14 60 Received Heat Transfer 441 | . 60 66 315 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 566 | 10 318 566 434 Initial 238 | . 6 133 238 Average 252 | 1 170 332 305 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 32 | 100 42 36 . Level 1 53 | . 57 31 90 Level 2 14 | . . 32 9 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 13 21 25 Peak Tracking Total 12 | . 8 8 12 Tactical Retreats 6 | . . 2 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 2 3 1 Max in Single Turn 2 | . 2 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 1 3 3 Terminals 4 | . 1 1 2 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 20 | . 2 7 11 Successful 13 | . 1 6 6 Failed 7 | . 1 1 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 2 1 9 Fabricators . | . . . . Repair Stations 3 | . . 1 2 Recycling Units . | . . . . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 6 | . 1 1 4 Record 2 | . . . 2 Prototype ID Bank 1 | . . . 1 Terminal Index 1 | . . 1 . Locate Traps 1 | . . . 1 Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 1 2 Scan Component 2 | . . 1 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 699 | 72 161 246 220 Spaces Moved 886 | 60 116 366 344 Core 106 | 4 . . 102 Treads . | . . . . Legs . | . . . . Wheels 191 | 56 116 19 . Hover 103 | . . 99 4 Flight 486 | . . 248 238 Fastest Speed 37 | 50 90 37 37 Average Speed 56 | 88 94 48 45 Slowest Speed 200 | 100 100 200 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . . 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 30 35 39 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 84 | . 36 48 . Melee . | . . . . Projectile . | . . . . AOE 84 | . 36 48 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1025 | 71 142 416 396 Wait 36 | . . 10 26 Move 880 | 60 115 365 340 Hop 2 | . . . 2 Pick Up 5 | 1 2 2 . Fast Attach 22 | 7 3 7 5 Attach 12 | . . 9 3 Detach 12 | . 1 8 3 Swap . | . . . . Drop 7 | . 2 3 2 Fire 41 | 2 19 12 8 Melee . | . . . . Ram 8 | 1 . . 7 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 15) 162 | -10/Materials | Destroyed 7 combat bots 219 | -10/Materials | Discovered new exit (range 16) 234 | -10/Materials | Entered another Materials area 234 | -9/Materials | Evolved 2 slots: Utility x2 362 | -9/Materials | Destroyed 8 combat bots 372 | -9/Materials | Lost 4 parts (1n1u2w) 391 | -9/Materials | Build established: Mutant 475 | -9/Materials | Discovered new exit (range 13) 480 | -9/Materials | Entered another Materials area 480 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 521 | -8/Materials | Discovered new exit (range 18) 569 | -8/Materials | Repaired Hover Unit 667 | -8/Materials | Lost 6 parts (2n1u3w) 686 | -8/Materials | Core integrity fell below 50% 695 | -8/Materials | Core integrity fell below 20% 700 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00673_ System corrupted: Matter fused (-10). 00677_ Broken Visual Processing Unit severed. 00683_ Slammed into C-17 Slicer. 00683_ Destabilizing: System corrupted (+2). 00684_ Slammed into C-17 Slicer. 00690_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 00691_ U-05 Engineer lays Concrete. 00691_ K-01 Serf collects debris. 00692_ U-05 Engineer lays Concrete. 00692_ T-07 Excavator destroyed. 00693_ U-05 Engineer lays Concrete. 00696_ System corrupted: Heat flow error (+134). 00696_ U-05 Engineer lays Concrete. 00697_ Triggered Alarm Trap. 00697_ An alarm sounds. 00697_ ALERT: Alarm triggered, dispatching investigation squad. 00697_ U-05 Engineer lays Concrete. 00700_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?##???????????????????????????????????????????? | | ## ####??########?????????????????????????????? | | # [! #### #??????????????????????????#### | | # !! !# # #?????????????????????????? # | | # # # #?????????????????????????? < # | | # "" + + #?????????????????????????# # | | # """ # # #?????????????????????????/ # | | # S" # # #?????????????????????????# | | #[ # ########?????????????????????????# | | ####### ##########???????????????????????# | | # + # #???????????????????????# # | | # # # """ "#???????????????????????# # | | # # + """ T#???????????????????????# # | | # # # """ "#????????? #????????????# # | | # # ######## ############## # | | #% * # # ##### # | | # gl c @ # | | # ! c # | | # # #u g ##################### # | | # ! ## g #????????????????#### # | | #! ### ug """ ##??????????????##! # | | #/ #?# """ #???????????????#! | | #######?# ""% """ #???????????????#! | | ????????# "Y #???????????????#! | | ????????# "" ] #???????????????#! ##### | | ????????# +???????????????##! #?# | | ?????# [ #????????????????####?# | | ?????# ############ #?????????????######### | | ?????????????????## #?????????????# """ # " | | ?????????????????## #?????????????# """"" # " | | ?????????????????## #?????????????# """"" # " | | ??????????????????# #???????####### """"" # | | ??????????????????# ######### # """ # | | ??????????????????# # ### | | ??????????????????# ######### + #?? | | ??????????????????# #???????# # #?? | | ?????????????????# ???????#= # ! #?? | | ???????????????? ???????## ## #?? | | ??????????????? #???????# ## #?? | | ????????????? #???????# ##########?? | | ????????????###### #???????+ #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 215 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Propulsion Shielding 33 Evasion (%) 62 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableShadingAutogun Manual? 0 Play Time 00:24:47 Cumulative 10.1 hours Start 2024.04.20 @ 19:02:44 End 2024.04.20 @ 19:26:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 970b80bf-5ae0-4da9-8f42-a7a35e5442bb