Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.12 @ 22:20:41 Player: morimori Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (566) 566 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1666 Bonus ------- None Cogmind --------- Core Integrity 255/400 Matter 299/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (10) --- Light Ion Engine Light Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Aluminum Leg Heat Sink Sensor Array Improved Terrain Scanner Beam Rifle [Rating: 15] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 7 6 11 Power 6 | 1 3 2 Engine 6 | 1 3 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 2 2 5 Device 5 | 1 . 4 Storage 2 | 1 1 . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 7 | . . 7 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 96 | . 99 94 Engine 12 | . 13 10 Leg 29 | . 28 31 Device 7 | . 8 6 Storage 12 | . 14 11 Processor 9 | . 5 13 Energy Gun 16 | . 15 17 Ballistic Gun 8 | . 12 3 Naked Turns . | . . . Heaviest Build 21 | 14 18 21 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 8 10 10 Average Carried 8 | 3 7 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 10 8 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 490 | 283 78 129 Remotely . | . . . Salvage Created 828 | 187 278 363 Parts 49 | 18 12 19 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 13 | . 5 8 Guns 13 | . 5 8 Classes Destroyed 8 | 3 3 2 Worker 2 | 2 . . Tunneler 4 | 4 . . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 3 | . 2 1 Swarmer 1 | . . 1 Grunt 10 | . 5 5 Sentry 2 | . . 2 Best Kill Streak 5 | 5 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1153 | . 276 877 Core 216 | . 71 145 Absorbed by Shields . | . . . Regen/Repaired (Parts) 61 | . 27 34 Core Remaining (%) 85 | 100 71 . Volleys Fired 76 | 13 38 25 Largest 2 | 2 2 2 Hottest 115 | 70 70 115 Shots Fired 151 | 26 76 49 Gun 151 | 26 76 49 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 62 | 13 38 11 Thermal 89 | 13 38 38 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 5 8 9 Robot Miss Streak 5 | 1 4 5 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 95 | 16 47 32 Core Hits 43 | 9 17 17 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 6 | . 3 3 Burn 5 | . 2 3 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1117 | 175 484 458 Guns 1117 | 175 484 458 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 402 | 63 218 121 Thermal 715 | 112 266 337 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 309 | 60 236 309 Average Temperature 78 | 24 73 110 Received Heat Transfer 393 | . 153 240 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | . 3 4 Heat Transferred 2405 | 333 925 1147 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 249 | 35 198 249 Initial 22 | . 22 . Average 80 | 14 93 88 Maximum Alert Level 1 | . . 1 Low Security (%) 92 | 100 100 82 Level 1 7 | . . 17 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 10 28 Peak Tracking Total 14 | . 2 14 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 5 | . 3 2 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 6 4 Successful 7 | . 4 3 Failed 3 | . 2 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations 5 | . 3 2 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Prototype ID Bank 2 | . 2 . Locate Traps 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . 2 2 Scan Component 2 | . 1 1 Repair 2 | . 1 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 1 1 Time 52 | . 26 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1102 | 154 463 485 Spaces Moved 586 | 78 255 253 Core 6 | 6 . . Treads . | . . . Legs 580 | 72 255 253 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 122 | 123 120 124 Slowest Speed 200 | 200 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 5 50 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 831 | 109 347 375 Wait 99 | 2 27 70 Move 584 | 77 254 253 Hop . | . . . Pick Up 29 | 8 12 9 Fast Attach 9 | 7 . 2 Attach 10 | . 4 6 Detach 3 | . 2 1 Swap 5 | . 2 3 Drop 16 | 2 8 6 Fire 76 | 13 38 25 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 155 | -11/Junkyard | Entered Materials 324 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 16) 370 | -10/Materials | Repaired Aluminum Leg? 427 | -10/Materials | Identified exit to Mines 550 | -10/Materials | Discovered new exit (range 13) 565 | -10/Materials | Identified exit to Materials 618 | -10/Materials | Entered another Materials area 618 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 658 | -9/Materials | Repaired Aluminum Leg 1022 | -9/Materials | Discovered new exit (range 11) 1036 | -9/Materials | Identified exit to Mines 1103 | -9/Materials | Self-destructed Last Messages --------------- 01061_ Med. Laser destroyed. 01071_ R-06 Scavenger collects Lgt. Treads. 01072_ R-06 Scavenger collects Lgt. Armor Plating. 01075_ R-06 Scavenger collects Heat Sink. 01080_ R-06 Scavenger collects Ion Engine. 01087_ Lgt. Deuterium Engine destroyed. 01090_ R-06 Scavenger destroyed. 01091_ R-06 Scavenger collects Lgt. Ion Engine. 01094_ S-10 Pest destroyed. 01094_ Switching to secondary target: S-10 Pest. 01094_ Destroyed Flight Unit. 01094_ Aluminum Leg destroyed. 01094_ Critical hit (Destroy). 01094_ Hvy. Assault Rifle destroyed. 01096_ S-10 Pest destroyed. 01097_ Aluminum Leg destroyed. 01097_ K-01 Serf collects debris. 01098_ Lgt. Deuterium Engine destroyed. 01101_ K-01 Serf collects debris. 01101_ Aluminum Leg destroyed. 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[%= [%%%s @ ####????? | | ??#+############# ############# +????? | | ????????????????# %#???????????# ####????? | | ????????????????# #???????????# ####/#???????? | | ????????????????# #??????????## ####?????????? | | ????????????????# x#??????????# "#?????????? | | ????????????????# #??????????# ""#?????????? | | ????????????????# %#??????????# !!#?????????? | | ????????????????# #??????????# > ""#?????????? | | ????????????????# #??????????# ||#?????????? | | ###########?????# #??????????# ""#?????????? | | # #####?# #??????????# "#?????????? | | # #!!!#?# ############# ####?????????? | | #* #!! #?# + # #####????????? | | #!! #?# ### ! / #??? | | # !/ # #?# #?# # T ???? | | # // # #?# #?# # #??? | | # / # ! #?# ##############/###### #??? | | # ] # ### ## #??? ?????? ##??? | | #####/######+### # """ #??? ??????? #???? | | [ # """ #??? !??????? ???? | | T +% """ =#??? ??????????? | | # #??? #?????????? | | ############## # """ #??? #?????????? | | #????????????## ## """ #??? #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilNetworkCutter Manual? 0 Play Time 00:16:52 Cumulative 41.2 hours Start 2023.08.12 @ 22:04:25 End 2023.08.12 @ 22:20:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 201cba06-0d38-4e3b-b258-a6c3d89a7598