Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 18:20:53 Player: Cess183 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (2233) 2233 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5138 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 198/300 Energy 185/300 System Corruption 24% Temperature Critical (555) Movement Rolling (215) Ox9 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Wheel > --- UTILITY (5) ------ Huge Storage Unit Large Battery Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Ion Cannon Heavy Ion Cannon > --- INVENTORY (25) --- Improved Ion Engine Light Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Reaction Control System Improved Power Shielding Ion Cannon Remote Datajack Remote Datajack Mining Claw Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Large Battery Improved Shield Generator Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Light Treads Wheel Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Particle Charger Reaction Control System Improved Power Shielding Advanced Beam Rifle Ion Cannon Remote Datajack Remote Datajack Mining Claw [Rating: 38] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Improved EM Pulse Cannon Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 59 | 9 3 . 7 22 18 Power 10 | 2 . . 2 5 1 Engine 10 | 2 . . 2 5 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . . 1 4 4 Treads 9 | 2 . . 1 3 3 Leg . | . . . . . . Wheel 2 | . . . . 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 1 . 2 7 8 Device 4 | 1 . . . . 3 Storage 6 | 1 1 . 1 1 2 Processor 6 | . . . 1 2 3 Hackware 1 | . . . . 1 . Protection 3 | . . . . 3 . Artifact . | . . . . . . Weapon 18 | 3 2 . 2 6 5 Energy Gun 4 | . 1 . . 1 2 Energy Cannon 8 | . . . . 5 3 Ballistic Gun 3 | 3 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 5 | . . . . . 5 Parts Lost 22 | . . 2 5 3 12 Power 3 | . . 1 . 1 1 Propulsion 6 | . . . 2 1 3 Utility 6 | . . . 1 . 5 Weapon 7 | . . 1 2 1 3 Highest Loss Streak 8 | . . 2 3 2 8 To Critical Strikes . | . . . . . . Average Backups 11 | 1 4 9 9 10 15 Power 1 | . 1 . . . 1 Propulsion . | . . . . . 1 Utility 6 | . 1 3 3 6 9 Weapon 3 | . 1 6 4 3 2 Tool/Special . | . . . . . . Unused Backups 20 | . . . . 11 9 Power 5 | . . . . 2 3 Propulsion . | . . . . . . Utility 9 | . . . . 5 4 Weapon 4 | . . . . 4 . Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 91 | . 94 78 76 93 97 Engine 15 | . 14 3 16 17 14 Treads 17 | . 28 28 8 13 21 Device 7 | . 11 14 1 . 14 Storage 16 | . 11 14 21 17 14 Processor 2 | . . . 7 3 . Hackware 2 | . . . . . 6 Protection 4 | . . . . 12 . Energy Gun 3 | . 3 3 . 4 4 Energy Cannon 12 | . . . . 18 18 Ballistic Gun 2 | . 11 . 5 1 . Launcher 3 | . 13 14 4 . . Slashing Weapon 1 | . . . 5 1 . Peak Build Rating 38 | 9 9 10 12 35 38 Average Rating 24 | 6 8 8 10 29 35 On Entrance 12 | . 9 9 8 12 35 Naked Turns . | . . . . . . Heaviest Build 128 | 13 29 29 29 67 128 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) 9 | 3 . . 9 5 2 Average Overweight (x) 1 | . . . 2 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 Average Capacity 15 | 7 11 15 15 15 19 Most Carried 21 | 2 9 11 12 15 21 Average Carried 11 | 1 4 9 9 11 16 Final Capacity 25 | 8 15 15 15 15 25 Final Carried 15 | 2 9 10 12 15 14 Class Distribution -------------------- 37% | Mutant 29% | Tank 21% | Scavenger-Tank 5% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1207 | 284 17 260 171 231 244 Remotely . | . . . . . . Salvage Created 2850 | 115 108 53 354 663 1557 Parts 130 | 9 12 10 17 39 43 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . 1 1 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 47 | . 8 5 8 9 17 Guns 6 | . . . 4 . 2 Cannons 21 | . . . . 9 12 AOE 17 | . 8 5 4 . . Classes Destroyed 14 | 3 2 1 4 1 3 Worker 6 | 1 . 1 1 1 2 Builder 3 | . . . 2 . 1 Tunneler 4 | 2 1 1 . . . Recycler 8 | 1 . . . 1 6 Mechanic 1 | . . . . . 1 Watcher 8 | . . . 2 4 2 Swarmer 11 | . 6 3 . 2 . Grunt 16 | . 2 . 6 2 6 Brawler 1 | . . . . . 1 Duelist 1 | . . . 1 . . Sentry 9 | . . . 1 4 4 Demolisher 2 | . . 2 . . . Hunter 3 | . . . . 1 2 Programmer 4 | . . . . . 4 Best Kill Streak 6 | 4 6 3 4 4 3 Combat Bots Only 5 | . 5 3 2 3 2 Max Kills in Single Turn 3 | 2 3 2 2 1 2 Gunslinging . | . . . . . . Exploded 3 | . 3 2 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 343 | . 22 15 22 80 204 Missed 115 | . 8 6 5 16 80 Hits 228 | . 14 9 17 64 124 Melee 14 | . . . 9 . 5 Projectile 214 | . 14 9 8 64 119 AOE 7 | . . 5 . . 2 Critical Strikes 6 | . . . 2 1 3 Damage Taken 3729 | . 170 246 566 774 1973 Core 1155 | . 33 30 123 172 797 Absorbed by Shields 332 | . . . . . 332 Ignored by Resistances 18 | . . . . 18 . Regen/Repaired (Parts) 45 | . . . 45 . . Core Remaining (%) 77 | 100 . 74 69 68 . Volleys Fired 148 | 14 9 5 22 31 67 Largest 3 | 2 2 2 1 3 3 Hottest 213 | 40 50 80 30 213 189 Shots Fired 308 | 28 10 7 22 63 178 Gun 98 | 28 2 2 15 8 43 Cannon 190 | . . . . 55 135 Launcher 20 | . 8 5 7 . . Special . | . . . . . . Kinetic 44 | 28 1 . 15 . . Thermal 146 | . 1 2 . 18 125 Explosive 20 | . 8 5 7 . . Electromagnetic 98 | . . . . 45 53 Robot Hit Streak 20 | 3 3 4 20 16 18 Robot Miss Streak 5 | 3 1 1 1 3 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 191 | 14 4 4 19 35 115 Core Hits 115 | 4 17 15 21 17 41 Critical Kills 3 | 1 . . 1 . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | 1 . . 1 . 5 Burn 4 | . . . . . 4 Meltdown 1 | . . . . . 1 Destroy 2 | 1 . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5645 | 201 491 227 670 1089 2967 Guns 1175 | 201 . 24 183 166 601 Cannons 3249 | . . . . 922 2327 Explosions 1174 | . 478 175 484 . 37 Melee . | . . . . . . Ramming 47 | . 13 28 3 1 2 Kinetic 384 | 201 . . 183 . . Thermal 2183 | . . 24 . 175 1984 Explosive 1137 | . 478 175 484 . . Electromagnetic 1894 | . . . . 913 981 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 24 | . . . . . 24 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 58 | . . . . . 58 Message Errors 13 | . . . . . 13 Matter Fused 14 | . . . . . 14 Heat Flow Errors 7 | . . . . . 7 Energy Discharges 8 | . . . . . 8 Parts Rejected 3 | . . . . . 3 Parts Fused 1 | . . . . . 1 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 3 | . . . . . 3 Misfires 2 | . . . . . 2 Alerts 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 184 | . . . 28 94 62 Projectiles 156 | . . . . 94 62 Explosions 28 | . . . 28 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 238 | . 33 7 167 . 31 Shots 12 | . 2 2 7 . 1 Rammed 10 | . 2 5 2 1 . Targets Rammed 12 | . 2 6 2 1 1 Kicked . | . . . . . . Crushed 2 | . . 1 . . 1 Highest Temperature 772 | . 19 26 14 772 759 Average Temperature 193 | . 7 16 7 208 190 Received Heat Transfer 662 | . 36 . 78 189 359 Effects 69 | . . . . 23 46 Shutdowns 19 | . . . . 8 11 Energy Bleed 12 | . . . . 4 8 Interference 12 | . . . . 3 9 Matter Decay 2 | . . . . . 2 Short Circuit 4 | . . . . 1 3 Damage (minor) 7 | . . . . 4 3 Damage (major) 6 | . . . . 2 4 Damage (core) 7 | . . . . 1 6 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Fried 15 | . . . . 6 9 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 17 | . . . . . 17 Heat Transferred 3639 | . . 74 . 259 3306 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 171 | 10 142 102 101 65 171 Initial 42 | . . 42 3 . . Average 28 | 1 26 27 32 9 53 Influence Increases 1758 | 20 225 183 320 326 684 Destroy 0b10 Robot/C 940 | . 160 100 160 180 340 Destroy 0b10 Robot/NC 150 | 20 5 10 25 30 60 Destroy Leader 286 | . 30 20 44 68 124 Successful Hack 8 | . . . . 8 . Disable Machine 165 | . . 15 45 15 90 Destroy Structure 119 | . 30 23 46 10 10 Partial Spotted 30 | . . . . 15 15 Lose Combat Pursuer 60 | . . 15 . . 45 Influence Decreases 1635 | 20 115 284 329 326 561 Entered New Map 74 | . . 68 6 . . Time Decay 1321 | 20 115 196 283 266 441 Lost Part 210 | . . 20 40 30 120 Purge Threat 30 | . . . . 30 . Squads Dispatched 11 | . . . 2 . 9 Investigation . | . . . . . . Extermination 4 | . . . . . 4 Reinforcement 3 | . . . 2 . 1 Assault 2 | . . . . . 2 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 9 6 13 15 26 Peak Tracking Total 5 | . 4 3 3 5 4 Tactical Retreats 4 | . . 1 . . 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 11 | . . 1 3 1 6 Max in Single Turn 2 | . . 1 2 1 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 15 | . 1 . 2 8 4 Terminals 8 | . . . 1 5 2 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . 1 . . Recycling Units 3 | . 1 . . 1 1 Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 48 | . 6 . 7 30 5 Successful 28 | . 3 . 4 17 4 Failed 19 | . 3 . 3 12 1 Catastrophic 1 | . . . . 1 . Database Lockouts 1 | . . . . 1 . Manual 10 | . . . 2 6 2 Terminals 24 | . . . 4 17 3 Fabricators 1 | . . . . . 1 Repair Stations 3 | . . . 3 . . Recycling Units 10 | . 6 . . 3 1 Scanalyzers 7 | . . . . 7 . Garrison Access 3 | . . . . 3 . Terminal Hacks 13 | . . . 2 8 3 Record 8 | . . . 1 6 1 Emergency Access Points 1 | . . . 1 . . Alert Level 3 | . . . . 1 2 Unreport Threat 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 7 | . 3 . . 3 1 Recycle Component 2 | . . . . 2 . Process 1 | . 1 . . . . Report Inventory 3 | . 1 . . 1 1 Retrieve Components 1 | . 1 . . . . Scanalyzer 6 | . . . . 6 . Insert Component 3 | . . . . 3 . Analyze 3 | . . . . 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . . . 1 7 2 Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled 2 | . . . . 2 . Recycled Matter 79 | . 79 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . 3 . Part Schematics Acquired 3 | . . . . 3 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 1257 | 75 481 610 91 . . Terrain 1257 | 75 481 610 91 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 6892 | 234 595 610 839 2480 2134 Spaces Moved 2802 | 115 350 366 265 1033 673 Core 79 | 25 . . 54 . . Treads 2455 | 90 350 366 211 765 673 Legs . | . . . . . . Wheels 268 | . . . . 268 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 150 240 Average Speed 220 | 155 160 160 281 220 271 Slowest Speed 500 | 200 160 160 500 320 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 5 31 60 21 50 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 6 | . . 6 . . . Terrain Destroyed 123 | . 31 30 45 10 7 Melee . | . . . . . . Projectile 13 | . . . . 10 3 AOE 110 | . 31 30 45 . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3257 | 138 373 380 332 1190 844 Wait 123 | . . . 29 31 63 Move 2797 | 114 349 365 264 1032 673 Hop . | . . . . . . Pick Up 52 | . 6 2 6 27 11 Fast Attach 26 | 7 . . 5 10 4 Attach 32 | . 2 . 4 12 14 Detach 21 | . 2 . . 15 4 Swap 15 | 3 3 1 . 5 3 Drop 31 | . . 1 . 26 4 Fire 148 | 14 9 5 22 31 67 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 12 | . 2 6 2 1 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 235 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 9) 764 | -10/Materials | Discovered new exit (range 8) 830 | -10/Materials | Entered Mines 835 | -10/Mines | Assembled infested the area 1038 | -10/Mines | Learned Materials security intel 1246 | -10/Mines | Discovered new exit (range 15) 1286 | -10/Mines | Discovered new exit (range 7) 1440 | -10/Mines | Entered Materials 1440 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1491 | -9/Materials | Repaired Grenade Launcher 1877 | -9/Materials | Lost 3 parts (1n2w) 2033 | -9/Materials | Discovered new exit (range 14) 2279 | -9/Materials | Entered another Materials area 2279 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2871 | -8/Materials | Build established: Gunner 3376 | -8/Materials | Central database locked down 3483 | -8/Materials | Build established: Mutant 3816 | -8/Materials | Build established: Tank 4533 | -8/Materials | Discovered new exit (range 16) 4759 | -8/Materials | Entered Factory 4759 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4896 | -7/Factory | Garrison activated, responded to threat 5424 | -7/Factory | Build established: Scavenger-Tank 6011 | -7/Factory | Discovered new exit (range 16) 6862 | -7/Factory | Core integrity fell below 50% 6865 | -7/Factory | System corruption reached 10% 6889 | -7/Factory | Core integrity fell below 20% 6894 | -7/Factory | Core destroyed Last Messages --------------- 06889_ Overheating: Core damaged (-133). 06889_ B-48 Gladiator heat spikes uncontrollably. 06889_ K-01 Serf collects debris. 06889_ B-48 Gladiator overheating. 06889_ K-01 Serf collects debris. 06890_ B-48 Gladiator overheating. 06891_ Overheating: Matter decay (-29). 06891_ B-48 Gladiator critical meltdown. 06891_ Lgt. Treads melted. 06891_ Mace melted. 06891_ K-01 Serf collects debris. 06892_ Hvy. Ion Cannon broken. 06892_ Overheating: Short circuit. 06892_ K-01 Serf collects debris. 06893_ Adv. Targeting Computer broken. 06893_ Overheating: Short circuit. 06893_ System corrupted: Adv. Beam Rifle rejected. 06894_ Overheating: Core damaged (-105). 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Heavy Armor Plating | -8/Materials | Scanalyzed Reflective Plating | -8/Materials | Scanalyzed Lrg. Battery | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 25% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control It's Just You Novice Programmer Challenges ------------ None Game ------ Seed PointSupersonicDrillbomb Manual? 0 Play Time 01:39:38 Cumulative 5.4 hours Start 2025.05.16 @ 09:30:16 End 2025.05.16 @ 18:20:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88f0391f-11a7-49d8-9bb3-3cbbef427008