Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.04 @ 20:58:12 Player: CrossedViper Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (260) 1300 Value Destroyed (8584) 8584 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (10208) 10208 TOTAL SCORE: 29112 Bonus ------- High Alert Combat Kills 531 Follower Combat Kills 99 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 7500 Friendly Fire -522 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Improved Coolant Injector Advanced Target Analyzer Improved Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Quantum Capacitor Compact HERF Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Large Storage Unit Experimental Melee Analysis Suite Improved Launcher Guidance Computer Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Improved Focal Shield EM Shield > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Precision Matter Filter Dispersion Rifle Dispersion Rifle Dispersion Rifle Heavy Shock Bomb Launcher [Rating: 122] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Potential Leg Treads Medium Treads Leg Potential Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Advanced EMP Blaster Energy Gun Variable Charge Gun Energy Cannon Firepult Ballistic Gun Heavy Machine Gun Ballistic Cannon AWS/Autocannon Launcher Advanced EMP Blaster Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . . 2 2 2 2 Power 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Utility 11 | . . . . . 3 1 . . . . 2 . . . . . 1 1 1 2 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 194 | . 2 2 3 2 18 19 3 2 . . 4 6 2 19 27 5 18 9 27 26 Power 28 | . . 1 . . 4 4 . . . . . 2 1 3 2 . 3 1 2 5 Engine 13 | . . 1 . . 4 1 . . . . . 1 1 3 1 . 1 . . . Core 7 | . . . . . . 3 . . . . . 1 . . . . 2 . 1 . Reactor 8 | . . . . . . . . . . . . . . . 1 . . 1 1 5 Propulsion 37 | . . . 2 . . 4 . 2 . . . 1 . 4 4 . 6 3 6 5 Treads 17 | . . . . . . . . . . . . . . 4 4 . 1 2 3 3 Leg 13 | . . . 2 . . 4 . 2 . . . 1 . . . . 1 1 2 . Wheel 7 | . . . . . . . . . . . . . . . . . 4 . 1 2 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 68 | . 2 . . . 7 6 2 . . . 2 1 . 4 9 5 7 5 8 10 Device 22 | . . . . . 2 1 2 . . . . . . 2 1 3 2 3 2 4 Storage 14 | . 2 . . . . . . . . . 1 . . . 4 . 1 . 3 3 Processor 10 | . . . . . 1 2 . . . . . . . 1 . 1 1 1 1 2 Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 . Protection 21 | . . . . . 4 3 . . . . 1 1 . 1 4 1 3 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 61 | . . 1 1 2 7 5 1 . . . 2 2 1 8 12 . 2 . 11 6 Energy Gun 17 | . . . . . 2 1 . . . . . . 1 1 3 . 1 . 6 2 Energy Cannon 10 | . . . 1 . 1 . 1 . . . 1 . . 2 1 . . . 2 1 Ballistic Gun 8 | . . . . . 3 1 . . . . . . . 1 . . . . . 3 Ballistic Cannon 6 | . . . . . . 2 . . . . 1 . . . . . 1 . 2 . Launcher 18 | . . 1 . 2 1 1 . . . . . 2 . 4 6 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 . 2 . . . . . . . . 3 5 . 1 1 4 . Parts Lost 77 | . . 1 . . 1 2 . . . . . 2 2 1 23 1 1 5 22 16 Power 13 | . . 1 . . . 1 . . . . . 1 . . 4 . . 1 3 2 Propulsion 19 | . . . . . . . . . . . . 1 . . 7 . 1 . 6 4 Utility 27 | . . . . . . . . . . . . . 1 1 8 1 . 4 6 6 Weapon 18 | . . . . . 1 1 . . . . . . 1 . 4 . . . 7 4 Highest Loss Streak 12 | . . 1 . . 1 1 . . . . . 2 2 1 12 1 1 2 8 8 Average Slot Usage (%) 83 | . 95 98 91 100 89 99 92 91 92 92 86 86 87 86 79 26 70 76 70 51 Engine 7 | . 14 13 14 14 17 8 7 7 7 7 6 9 12 13 5 . 2 4 . . Core 2 | . . . . . . 5 7 7 7 7 6 3 . . . . 5 5 1 . Reactor 1 | . . . . . . . . . . . . . . . 2 . . . 5 8 Treads 3 | . . . . . . . . . . . . . . 4 15 . 2 12 10 6 Leg 13 | . 28 28 27 28 18 23 23 22 23 23 20 20 20 15 . . . 1 . . Device 11 | . . . . . 4 7 20 23 23 23 20 19 9 6 9 10 15 15 16 8 Storage 12 | . 23 28 28 28 18 15 15 15 15 15 13 13 13 13 9 . 1 5 8 3 Processor 7 | . . . . . 1 6 7 7 7 7 6 6 6 6 11 7 7 10 11 10 Protection 8 | . . . . . 11 15 2 . . . 6 6 13 12 11 7 17 13 3 . Energy Gun 2 | . 14 14 7 . 3 3 . . . . . . 1 5 1 . . . 4 1 Energy Cannon 1 | . . . 6 . . . 7 7 7 7 5 4 . 1 . . . . . 1 Ballistic Gun 1 | . 14 . . . 4 2 . . . . . . . . . . . . . 5 Ballistic Cannon 1 | . . . . . . 7 . . . . . . . . . . 3 5 3 . Launcher 3 | . . 14 7 28 9 . . . . . . 2 9 4 8 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 11 39 40 57 41 62 70 78 74 74 74 94 102 95 97 84 3 108 115 109 78 Greatest Support 145 | 20 20 20 60 60 60 80 78 68 68 68 68 68 66 84 78 3 48 130 130 145 Greatest Overweight (x) 18 | . 1 1 18 . 1 . 1 1 1 1 1 1 1 3 5 . 6 6 3 7 Average Overweight (x) . | . . 1 . . . . . 1 1 1 1 1 1 . . . 2 . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 4 10 10 14 10 Average Capacity 13 | 6 12 16 16 16 16 16 16 16 16 16 16 16 16 16 12 4 6 10 11 4 Most Carried 16 | 6 15 16 16 15 16 16 16 15 15 15 16 16 16 16 16 4 8 10 11 9 Average Carried 12 | 6 9 15 15 14 15 15 15 14 15 15 14 15 15 15 11 3 4 9 7 4 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 4 4 10 10 4 4 Final Carried 16 | 6 15 15 16 14 16 16 16 15 15 15 15 16 15 16 4 4 8 10 4 4 Class Distribution -------------------- 76% | Mutant 11% | Scavenger-Mutant 4% | Bomber 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Bomber | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Matter Collected 4231 | 200 275 44 228 57 300 594 237 2 . 44 148 105 80 255 326 109 293 80 407 447 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 10511 | . 85 48 . 59 321 986 265 48 . 510 735 472 101 685 2736 . 574 1228 908 750 Parts 355 | . 4 6 . 2 15 52 6 . . 16 7 10 6 40 38 . 26 59 37 31 Haulers Intercepted 4 | . 1 . . . 1 . . . . . . . . . . . . . . 2 Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 5 . . 14 . 8 . 1 . . . . . . Prevented 4 | . . . . . . . . . . . . 1 3 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Combat Hostiles Destroyed 213 | . . 5 . 2 7 22 7 2 . 12 9 12 2 6 64 . 13 29 13 8 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . Guns 23 | . . . . . 2 9 . . . . . . . 1 . . . . 4 7 Cannons 64 | . . . . . . 8 1 . . 1 1 1 . 1 . . 12 29 9 1 AOE 85 | . . 5 . 2 5 3 3 . . 4 3 7 2 . 50 . 1 . . . Classes Destroyed 23 | . 2 3 . . 1 3 1 1 . 1 2 . . 3 4 . 1 . 1 . Worker 14 | . 1 . . 1 1 3 . . . . . . . . . . . 1 3 4 Builder 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Tunneler 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . 1 . . . . . . . . . . . . . . 2 Recycler 4 | . . . . . . 1 . . . . 1 . . . . . . . 1 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . Operator 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Watcher 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Swarmer 38 | . . 3 . . . 4 4 . . 7 . 8 . . . . 2 7 . 3 Grunt 56 | . . 2 . 2 5 13 2 . . 4 5 1 . . . . 7 12 3 . Brawler 3 | . . . . . . . 1 . . . 1 . . . . . 1 . . . Sentry 20 | . . . . . 2 1 . . . . 1 1 1 . . . . 8 4 2 Demolisher 2 | . . . . . . . . . . . . . . . . . . 2 . . Hunter 5 | . . . . . . . . . . . 2 . . . . . 1 . 2 . Programmer 10 | . . . . . . 4 . . . . . . . . . . 2 . 3 1 Behemoth 3 | . . . . . . . . . . 1 . 1 . . . . . . 1 . Zionite 13 | . . . . . . . . . . . . . . 13 . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . 8 . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . Master Thief 4 | . . . . . . . . 2 . . . 1 1 . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . Assembled 42 | . . . . . . . . . . . . . . . 40 . . . . 2 Golem 15 | . . . . . . . . . . . . . . . 15 . . . . . Martyr 1 | . . . . . . . . . . . . . . 1 . . . . . . Mutant 5 | . . . . . . . . . . . . . . 5 . . . . . . Best Kill Streak 46 | . 1 4 . 3 5 8 4 2 . 5 6 4 1 4 46 . 4 7 7 5 Combat Bots Only 46 | . . 3 . 2 3 5 4 2 . 5 4 4 1 4 46 . 4 7 3 3 Max Kills in Single Turn 10 | . 1 1 . 3 2 2 1 1 . 3 3 2 1 2 10 . 2 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 10 | . . 1 . 2 1 1 1 . . 1 2 2 1 . 10 . 1 . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Damage Taken 19294 | . 78 254 . 37 527 1488 69 49 . 250 235 667 287 670 3507 6 241 1374 5244 4311 Core 3525 | . 19 64 . . 46 141 . . . . . 51 12 76 632 6 . 63 957 1458 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . . . 66 91 . . . . 79 . . . . . 8 100 94 26 . Volleys Fired 387 | . 4 13 . 2 32 61 9 4 . 14 31 18 7 40 65 . . . 43 44 Largest 3 | . 2 1 . 2 2 2 1 1 . 1 1 2 2 2 2 . . . 3 3 Hottest 323 | . 60 40 . 60 70 96 250 250 . 250 250 250 72 225 323 . . . 249 159 Shots Fired 755 | . 8 13 . 4 55 109 9 4 . 13 31 19 14 73 80 . 31 72 135 85 Gun 280 | . 8 1 . . 37 40 . . . . . . . 37 14 . . . 68 75 Cannon 344 | . . . . . 3 57 9 4 . 13 31 10 . 32 8 . 31 72 64 10 Launcher 131 | . . 12 . 4 15 12 . . . . . 9 14 4 58 . . . 3 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 353 | . 4 . . . 24 77 . . . . 18 . . 24 . . 31 72 59 44 Thermal 199 | . . . . . 3 . 9 4 . 13 13 10 . 37 20 . . . 59 31 Explosive 54 | . . 12 . 4 15 . . . . . . . . . 23 . . . . . Electromagnetic 148 | . 4 1 . . 13 32 . . . . . 9 14 12 36 . . . 17 10 Phasic 1 | . . . . . . . . . . . . . . . 1 . . . . . Robot Hit Streak 21 | . 7 5 . 6 13 21 6 3 . 7 4 7 3 11 10 . 10 16 17 9 Robot Miss Streak 6 | . . 1 . 1 2 2 3 6 . 5 5 4 3 2 2 . 2 2 5 2 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Capacitor 21 | . . . . . . . . . . . . . . . . . . . . 21 Autonomous 120 | . . . . . . . . . . . . . . . . . 31 72 17 . Shots Hit Robots 466 | . 7 5 . 1 31 80 7 2 . 7 6 6 6 45 38 . 24 58 89 54 Core Hits 533 | . 3 10 . 6 28 44 12 2 . 20 24 19 6 26 218 . 14 30 38 33 Critical Hits 37 | . . . . . . 6 . . . . . . . . . . 2 6 15 8 Critical Kills 16 | . . . . . . 1 . . . . . . . . . . 1 2 8 4 Critical Parts Destroyed 16 | . . . . . . 4 . . . . . . . . . . 1 4 5 2 Melee Attacks 4 | . . . . . . . . . . . . . . . 4 . . . . . Impact 4 | . . . . . . . . . . . . . . . 4 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30619 | . 96 529 . 272 892 2538 467 236 . 739 1058 839 280 1749 7585 . 2462 5161 4032 1684 Guns 4094 | . 96 12 . . 399 569 . . . . . . . 366 159 . . . 1257 1236 Cannons 12729 | . . . . . 20 1134 80 112 . 168 246 98 . 894 33 . 2285 5161 2147 351 Explosions 13601 | . . 517 . 265 473 835 387 124 . 571 812 741 280 489 7322 . 177 . 608 . Melee 63 | . . . . . . . . . . . . . . . 63 . . . . . Ramming 132 | . . . . 7 . . . . . . . . . . 8 . . . 20 97 Kinetic 12228 | . 42 . . . 247 1530 . . . . . . . 214 . . 2285 5161 2147 602 Thermal 6600 | . . . . . 20 115 467 236 . 739 1058 531 . 894 541 . 177 . 1188 634 Explosive 4008 | . . 517 . 265 473 . . . . . . . . . 2753 . . . . . Electromagnetic 7588 | . 54 12 . . 152 893 . . . . . 308 280 641 4220 . . . 677 351 Impact 63 | . . . . . . . . . . . . . . . 63 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . 4 4 4 4 4 . . . 3 22 22 1 . 13 13 Average Corruption 5 | . . . . . . 3 4 4 4 4 . . . 2 7 21 1 . 5 4 Corruption Purged 1 | . . . . . . . . . . . . . . . . 1 . . . . Effects 136 | . . . . . . 17 5 7 2 10 . . . 8 35 18 . . 26 8 Message Errors 34 | . . . . . . 5 3 4 1 1 . . . 2 8 3 . . 5 2 Matter Fused 26 | . . . . . . 5 1 . 1 2 . . . 3 7 3 . . 3 1 Heat Flow Errors 5 | . . . . . . 1 . 1 . 1 . . . . . . . . 1 1 Energy Discharges 16 | . . . . . . 2 1 2 . 2 . . . 1 4 2 . . 2 . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 8 | . . . . . . . . . . 2 . . . . 3 . . . 3 . Data Loss (major) 3 | . . . . . . . . . . . . . . . 1 1 . . 1 . Misdirections 17 | . . . . . . . . . . . . . . . 7 9 . . 1 . Targeting Errors 17 | . . . . . . 2 . . . 1 . . . 1 3 . . . 7 3 Weapon Failures 9 | . . . . . . 1 . . . 1 . . . 1 2 . . . 3 1 Overload Shots 6 | . . . . . . . . . . . . . . 5 1 . . . . . Overflow Damage 1668 | . . 48 . . 16 60 23 21 . 16 . 53 28 8 247 . 459 617 13 59 Projectiles 1189 | . . . . . . 43 . 21 . . . . . 8 . . 434 617 7 59 Explosions 479 | . . 48 . . 16 17 23 . . 16 . 53 28 . 247 . 25 . 6 . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 54 | . . . . . . 8 . . . . . . . . . . 16 21 7 2 Impact 2 | . . . . . . . . . . . . . . . . . . . . 2 Kinetic 46 | . . . . . . 8 . . . . . . . . . . 13 18 7 . Secondary 6 | . . . . . . . . . . . . . . . . . 3 3 . . Self-Inflicted Damage 1067 | . . 154 . 11 . 39 1 49 . 70 75 192 218 . 214 . . . 9 35 Shots 55 | . . 6 . 1 . 1 1 3 . 7 5 15 7 . 9 . . . . . Rammed 27 | . . . . . . . . . . . . . . . 1 . . 1 2 23 Targets Rammed 30 | . . . . 1 . . . . . . . . . . 1 . . 1 2 25 Kicked 1 | . . . . 1 . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . 2 Highest Temperature 461 | . . 9 . 15 302 94 335 461 . 304 408 354 8 372 408 . 15 5 310 190 Average Temperature 110 | . . 5 . 10 142 12 134 216 . 126 163 152 4 70 136 . 6 3 115 66 Received Heat Transfer 2443 | . 12 33 . 15 252 360 9 . . 18 36 57 30 27 499 . 63 180 474 378 Effects 6 | . . . . . 2 . . 3 . . 1 . . . . . . . . . Shutdowns 3 | . . . . . . . . 2 . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . . 2 . . . . . 2 . 4 13 . . . . . Combat Hostiles 21 | . . . . . . 2 . . . . . 2 . 4 13 . . . . . Parts Fried 38 | . . . . . . 8 . . . . . 3 3 11 11 . . . 1 1 Impact Corruptions 6 | . . . . . . . . . . . . . . . . . 4 2 . . Robots Melted 20 | . . . . . . . 3 2 . 7 6 2 . . . . . . . . Combat Hostiles 19 | . . . . . . . 3 2 . 7 5 2 . . . . . . . . Parts Melted 68 | . . . . . . . 10 8 . 17 20 10 . . . . . . 2 1 Heat Transferred 21043 | . . . . . 37 100 2880 1120 . 4160 5840 2880 . 934 472 . 150 . 1619 851 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 7 | . . . . . . . 1 2 . . . . 1 . . 3 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . 1 . . . . . . 1 . 6 . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Peak Influence 752 | . 12 134 . 70 388 383 . . . . 173 . . . . . 307 752 636 361 Average Influence 244 | . 4 100 . 14 229 238 . . . . 108 . . . . . 107 427 518 278 Maximum Alert Level 3 | . . . . . 1 1 . . . . . . . . . . 1 3 2 1 Low Security (%) 49 | 100 100 100 . 100 32 34 . . . . 100 . . . . . 98 4 . 23 Level 1 31 | . . . . . 67 65 . . . . . . . . . . 1 40 9 76 Level 2 18 | . . . . . . . . . . . . . . . . . . 48 90 . Level 3 . | . . . . . . . . . . . . . . . . . . 6 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . . . . . 2 7 . . . . 2 . . . . . 4 9 8 4 Investigation 6 | . . . . . 1 2 . . . . . . . . . . . 1 1 1 Extermination 7 | . . . . . . 2 . . . . . . . . . . 1 1 2 1 Reinforcement 15 | . . . . . 1 2 . . . . 2 . . . . . 3 2 4 1 Assault 3 | . . . . . . . . . . . . . . . . . . 2 1 . Garrison 5 | . . . . . . 1 . . . . . . . . . . . 3 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 1 . . . . . 1 . 2 . Haulers Reinforced 3 | . . . . . . 1 . . . . 1 . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Distress Signals 7 | . . . . . . 2 . . . . . . . . . . 1 . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 374 | . 3 5 . 4 8 34 9 2 . 15 10 12 3 21 96 6 25 39 49 33 Peak Tracking Total 40 | . 3 3 . 2 3 6 4 2 . 6 4 3 2 6 40 4 6 7 20 11 Tactical Retreats 35 | . 1 . . . . 1 . . . 1 . 1 . 2 11 . 5 2 6 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Traps Triggered 16 | . . . . . 1 6 . . . . . . . . . . 4 1 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Machines Disabled 23 | . . 1 . . 3 2 . . . . . . . 3 2 . 9 2 1 . Max in Single Turn 6 | . . 1 . . 2 1 . . . . . . . 1 1 . 6 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Machines Accessed 18 | . . . 2 . . . . . 4 . 1 1 . 1 . . 7 1 1 . Terminals 5 | . . . . . . . . . . . . . . . . . 5 . . . Fabricators 4 | . . . . . . . . . . . 1 . . . . . 2 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 66 | . . . 2 . . . . . 29 . 2 1 . 5 . . 20 4 3 . Successful 50 | . . . 2 . . . . . 29 . 1 1 . 5 . . 9 2 1 . Failed 16 | . . . . . . . . . . . 1 . . . . . 11 2 2 . Catastrophic 5 | . . . . . . . . . . . . . . . . . 4 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 5 | . . . 1 . . . . . . . . . . . . . 2 2 . . Terminals 15 | . . . . . . . . . . . . . . . . . 15 . . . Fabricators 11 | . . . . . . . . . . . 2 . . . . . 5 4 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . 3 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 44 | . . . 2 . . . . . 29 . . 1 . 5 . . 7 . . . Record 12 | . . . 1 . . . . . 11 . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . 7 . . . . 5 . . . . . . Robot Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . 3 . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . Alert Level 3 | . . . . . . . . . . . . . . . . . 3 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 1 . . . . . 2 2 . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 1 1 . . Build 3 | . . . . . . . . . . . 1 . . . . . 1 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . . . . . . . . . 1 . . . . . 6 1 1 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 7 . . . . 5 . . . . . . Parts Built 3 | . . . . . . . . . . . 1 . . . . . 1 1 . . Matter 848 | . . . . . . . . . . . 212 . . . . . 351 285 . . Time 298 | . . . . . . . . . . . 53 . . . . . 93 152 . . Total Part Build Rating 18 | . . . . . . . . . . . 6 . . . . . 7 5 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 1 . 3 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Total Allies 4 | . . . . . . . . . . 1 . . . . . . 3 . . . Largest Group 3 | . . . . . . . . . . 1 . . . . . . 3 . . . Highest-Rated Group 94 | . . . . . . . . . . 94 . . . . . . 93 . . . Highest-Rated Ally 94 | . . . . . . . . . . 94 . . . . . . 31 . . . Total Orders 3 | . . . . . . . . . . . . . . . . . 1 . . 2 EXPLORE 3 | . . . . . . . . . . . . . . . . . 1 . . 2 Ally Attacks 38 | . . . . . . . . . . 15 . . . . . . 23 . . . Total Damage 797 | . . . . . . . . . . 426 . . . . . . 371 . . . Kills 3 | . . . . . . . . . . 2 . . . . . . 1 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . 1 1 . . . 1 . 3 . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . 3 . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Turns Passed 11461 | 3 269 286 337 254 400 1225 404 307 117 419 606 697 449 1754 1003 208 723 675 803 522 Spaces Moved 7929 | 3 173 172 274 271 271 913 374 200 81 265 365 435 291 1055 614 348 595 394 509 326 Core 1071 | . . . 1 . . . . . . . . . . . 214 348 194 . 175 139 Treads 1337 | . . . . . . . . . . . . . . 153 400 . . 362 304 118 Legs 4989 | 3 173 172 273 271 271 913 374 200 81 265 365 435 291 902 . . . . . . Wheels 532 | . . . . . . . . . . . . . . . . . 401 32 30 69 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 150 90 90 90 100 100 146 146 146 146 146 146 146 50 50 50 150 50 50 Average Speed 122 | 120 138 150 119 90 90 102 100 146 146 146 146 146 146 150 129 50 107 156 115 104 Slowest Speed 950 | 120 150 150 950 90 130 103 140 155 146 146 146 146 146 220 300 50 160 172 185 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 42 34 66 82 32 31 64 40 69 50 12 63 47 86 75 61 36 14 22 17 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 5 | . . 1 1 1 . . . . 1 . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . . 1 . . . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 16 | . . 1 . 2 . . 6 . . . . 2 . 2 . 3 . . . . Spaces Dug 23 | . . 14 . . . . . . . . 6 . . . . . . . 1 2 Terrain Destroyed 350 | . . 76 . 25 94 14 . . . . 6 . 7 . 30 . 59 9 26 4 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 60 | . . . . . 1 11 . . . . 6 . . . 3 . 5 9 21 4 AOE 290 | . . 76 . 25 93 3 . . . . . . 7 . 27 . 54 . 5 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Total 9096 | 2 194 187 286 278 381 1099 396 210 80 283 409 480 301 1158 752 379 673 456 637 455 Wait 272 | . 3 . . . 27 56 5 3 . 5 . 10 . 21 11 24 43 35 22 7 Move 7909 | 2 172 171 273 270 270 912 373 199 80 264 364 434 290 1054 613 347 594 393 508 326 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 141 | . 11 1 5 . 17 11 3 2 . . 6 7 1 6 17 1 11 9 19 14 Fast Attach 61 | . 1 . . . 6 4 . . . . . . 1 11 1 5 12 5 4 11 Attach 91 | . . 1 3 2 7 3 2 2 . . 3 5 1 1 21 . 2 4 22 12 Detach 11 | . . . . 1 . . . . . . . . . 1 4 . . 1 1 3 Swap 42 | . 1 1 . . 5 12 1 . . . 1 1 . 7 5 . 4 . 1 3 Drop 122 | . 2 . 5 2 17 16 3 . . . 4 5 1 17 10 2 6 8 15 9 Fire 387 | . 4 13 . 2 32 61 9 4 . 14 31 18 7 40 65 . . . 43 44 Melee 4 | . . . . . . . . . . . . . . . 4 . . . . . Ram 25 | . . . . . . . . . . . . . . . 1 . . . 2 22 Kick 1 | . . . . 1 . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . 1 . 3 Escape Stasis 14 | . . . . . . 14 . . . . . . . . . . . . . . Rewire 10 | . . . . . . 10 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / Ext x2) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 16) 273 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 324 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 326 | -10/Mines | Discovered new exit (range 5) 447 | -10/Mines | Learned location of Storage (-8) 452 | -10/Mines | Discovered new exit (range 6) 559 | -10/Mines | Entered Exiles 595 | -10/Exiles | Met 8R-AWN 622 | -10/Exiles | Met EX-HEX 666 | -10/Exiles | Met EX-BIN 682 | -10/Exiles | Aligned with FarCom system 684 | -10/Exiles | Given EX-Vault access code 721 | -10/Exiles | Opened EX-Vault 729 | -10/Exiles | Found Prototype Energy Cannon 730 | -10/Exiles | Identified Firepult 741 | -10/Exiles | Found Potential Leg 751 | -10/Exiles | Found Potential Leg 756 | -10/Exiles | Found Supersonic Drone Bay 777 | -10/Exiles | Warned to stay clear of 0b10 Research branches 803 | -10/Exiles | Met EX-DEC 835 | -10/Exiles | Learned location of Zion (-6) 888 | -10/Exiles | Discovered new exit (range 11) 896 | -10/Exiles | Stole three prototypes: Firepult, Potential Leg, Supersonic Drone Bay 896 | -10/Exiles | Entered Mines 934 | -9/Mines | Learned 2 Materials zone layouts 1127 | -9/Mines | Discovered new exit (range 5) 1134 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1150 | -9/Mines | Entered Materials 1150 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1470 | -8/Materials | Discovered new exit (range 15) 1550 | -8/Materials | Entered Factory 1550 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1552 | -7/Factory | FarCom data flow suspended 2052 | -7/Factory | Garrison activated, responded to threat 2737 | -7/Factory | Discovered new exit (range 10) 2775 | -7/Factory | Entered Lower Caves 3156 | -7/Lower Caves | Learned Factory terminal intel 3159 | -7/Lower Caves | Discovered new exit (range 14) 3176 | -7/Lower Caves | Spotted UQ-3WE(f) 3177 | -7/Lower Caves | Encountered a Master Thief 3177 | -7/Lower Caves | Spotted UI-ZIB(f) 3178 | -7/Lower Caves | Encountered a Master Thief 3179 | -7/Lower Caves | Potential Leg stolen by Master Thief 3179 | -7/Lower Caves | Entered another Lower Caves area 3383 | -7/Lower Caves | Learned 8 Factory zone layouts 3400 | -7/Lower Caves | Spotted CW-5IE(f) 3401 | -7/Lower Caves | Encountered a Master Thief 3401 | -7/Lower Caves | Spotted 8W-AZ5(f) 3402 | -7/Lower Caves | Encountered a Master Thief 3403 | -7/Lower Caves | Potential Leg stolen by Master Thief 3403 | -7/Lower Caves | Supersonic Drone Bay stolen by Master Thief 3406 | -7/Lower Caves | Destroyed 8W-AZ5(f) 3407 | -7/Lower Caves | Destroyed CW-5IE(f) 3478 | -7/Lower Caves | Discovered new exit (range 6) 3486 | -7/Lower Caves | Entered Data Miner 3486 | -7/Data Miner | Discovered new exit (range 6) 3514 | -7/Data Miner | Met Data Miner 3541 | -7/Data Miner | Learned location of Section 7 (-2) 3541 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3565 | -7/Data Miner | Received God Mode back door access code from Data Miner 3603 | -7/Data Miner | Entered Proximity Caves 3753 | -6/Proximity Caves | Escorted by Enhanced Grunt 3754 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3806 | -6/Proximity Caves | Spotted L1-ZVH(f) 3807 | -6/Proximity Caves | Encountered a Master Thief 3814 | -6/Proximity Caves | Allies destroyed L1-ZVH(f) 3928 | -6/Proximity Caves | Spotted B-75 Beast 3934 | -6/Proximity Caves | Destroyed B-75 Beast 4015 | -6/Proximity Caves | Discovered new exit (range 6) 4022 | -6/Proximity Caves | Entered Factory 4022 | -6/Factory | Evolved 2 slots: Utility x2 4023 | -6/Factory | Identified exit to Factory 4024 | -6/Factory | Loaded intel: 20 terminal locations 4097 | -6/Factory | Fabricated Tesla Rifle (x1) 4599 | -6/Factory | Discovered new exit (range 14) 4628 | -6/Factory | Entered Lower Caves 4628 | -6/Lower Caves | Spotted B-75 Beast 4668 | -6/Lower Caves | Destroyed B-75 Beast 5114 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5159 | -6/Lower Caves | Learned Factory stockpile data 5226 | -6/Lower Caves | Spotted 1Y-D5Y(f) 5228 | -6/Lower Caves | Encountered a Master Thief 5243 | -6/Lower Caves | Destroyed 1Y-D5Y(f) 5316 | -6/Lower Caves | Discovered new exit (range 7) 5325 | -6/Lower Caves | Entered another Lower Caves area 5338 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5526 | -6/Lower Caves | Spotted 23-2LV(f) 5527 | -6/Lower Caves | Encountered a Master Thief 5530 | -6/Lower Caves | Supersonic Drone Bay stolen by Master Thief 5532 | -6/Lower Caves | Spotted II-OXZ(f) 5533 | -6/Lower Caves | Encountered a Master Thief 5537 | -6/Lower Caves | Destroyed II-OXZ(f) 5768 | -6/Lower Caves | Discovered new exit (range 5) 5774 | -6/Lower Caves | Entered Zion 5901 | -6/Zion | Found Prototype Device 6050 | -6/Zion | Discovered new exit (range 15) 6335 | -6/Zion | Given A8's code to call for help 6429 | -6/Zion | Learned Factory emergency access door positions 6439 | -6/Zion | Learned Factory emergency access door positions 6753 | -6/Zion | Found Prototype Device 6882 | -6/Zion | Found Prototype Energy Gun 6983 | -6/Zion | Discovered new exit (range 3) 6983 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7115 | -6/Zion | Attacked by Zionites 7428 | -6/Zion | Found Prototype Launcher 7428 | -6/Zion | Identified Rocket Array 7444 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 7469 | -6/Zion | Build established: Scavenger-Mutant 7528 | -6/Zion | Entered Deep Caves 7631 | -6/Deep Caves | Z-Facility disabled 7649 | -6/Deep Caves | Attacked by Z-Imprinter 7695 | -6/Deep Caves | Destroyed Z-Imprinter 7721 | -6/Deep Caves | Lost 6 parts (1p1n1u3w) 7789 | -6/Deep Caves | Found Prototype Protection 7790 | -6/Deep Caves | Identified Zio. Weapon Casing 7872 | -6/Deep Caves | Found Zio. Weapon Casing 7991 | -6/Deep Caves | Found Zio. Weapon Casing 7994 | -6/Deep Caves | Found Zio. Weapon Casing 8193 | -6/Deep Caves | Spotted as-07299 8194 | -6/Deep Caves | Exposed GOLEM chamber 8203 | -6/Deep Caves | Destroyed as-07299 8220 | -6/Deep Caves | Triggered Deep Caves wall 8261 | -6/Deep Caves | System corruption reached 10% 8279 | -6/Deep Caves | Spotted AS-78892 8281 | -6/Deep Caves | Spotted AS-79648 8289 | -6/Deep Caves | Destroyed 46 combat bots 8334 | -6/Deep Caves | Lost 12 parts (3p3n5u1w) 8355 | -6/Deep Caves | Destroyed AS-79648 8360 | -6/Deep Caves | Core integrity fell below 50% 8375 | -6/Deep Caves | Destroyed AS-78892 8411 | -6/Deep Caves | Lost 3 parts (2n1u) 8413 | -6/Deep Caves | Triggered Deep Caves wall 8414 | -6/Deep Caves | Destroyed 7 combat bots 8422 | -6/Deep Caves | Spotted as-70095 8428 | -6/Deep Caves | Found AWS/Autocannon 8439 | -6/Deep Caves | Core integrity fell below 20% 8524 | -6/Deep Caves | Discovered new exit (range 11) 8531 | -6/Deep Caves | Entered Proximity Caves 8534 | -5/Proximity Caves | Build established: Mutant 8573 | -5/Proximity Caves | Spotted JJ-VVU(f) 8574 | -5/Proximity Caves | Spotted 2Z-IV8(f) 8575 | -5/Proximity Caves | Encountered a Master Thief 8575 | -5/Proximity Caves | Encountered a Master Thief 8581 | -5/Proximity Caves | Zio. Weapon Casing stolen by Master Thief 8591 | -5/Proximity Caves | System Backup Module stolen by Master Thief 8732 | -5/Proximity Caves | Discovered exit to Factory (range 6) 8739 | -5/Proximity Caves | Entered Factory 8739 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8872 | -5/Factory | Allied Derelicts emerged from ambush trap array 8913 | -5/Factory | Fabricated Adv. Plasma Rifle? 9162 | -5/Factory | P-70 Sage assimilated allied 9Z-A3W(g) 9188 | -5/Factory | Identified exit to Upper Caves 9188 | -5/Factory | Identified exit to Extension 9312 | -5/Factory | Discovered new exit (range 59) 9443 | -5/Factory | Discovered new exit (range 12) 9462 | -5/Factory | Entered another Factory area 9462 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9464 | -4/Factory | Garrison activated, responded to threat 9890 | -4/Factory | Found Prototype Processor 9890 | -4/Factory | Identified Exp. Melee Analysis Suite 9952 | -4/Factory | Incoming investigation squad redirected 9962 | -4/Factory | First assault squad dispatched 10017 | -4/Factory | Incoming assault squad redirected 10089 | -4/Factory | Fabricated Lgt. Regenerative Plating? 10115 | -4/Factory | Discovered new exit (range 16) 10117 | -4/Factory | Destroyed 7 combat bots 10128 | -4/Factory | Incoming assault squad redirected 10137 | -4/Factory | Entered Research 10137 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10439 | -3/Research | Spotted B-86 Titan 10494 | -3/Research | Destroyed B-86 Titan 10611 | -3/Research | Lost 4 parts (1n1u2w) 10637 | -3/Research | First assault squad dispatched 10708 | -3/Research | Found Quantum Capacitor 10756 | -3/Research | Lost 4 parts (1p1n2w) 10793 | -3/Research | Incoming investigation squad redirected 10848 | -3/Research | Core integrity fell below 50% 10870 | -3/Research | System corruption reached 10% 10886 | -3/Research | Lost 8 parts (1p3n3u1w) 10936 | -3/Research | Discovered new exit (range 8) 10940 | -3/Research | Entered another Research area 10940 | -2/Research | Evolved 2 slots: Utility x2 11114 | -2/Research | Assembled infested ambush trap array 11394 | -2/Research | Garrison activated, responded to threat 11424 | -2/Research | Core integrity fell below 50% 11447 | -2/Research | Lost 8 parts (4n1u3w) 11460 | -2/Research | Core integrity fell below 20% 11460 | -2/Research | System corruption reached 10% 11462 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11429_ Slammed into G-73 Enforcer. 11430_ Destabilizing: System interference. 11430_ Imp. Core Analyzer temporarily disabled. 11430_ Adv. Target Analyzer temporarily disabled. 11431_ Slammed into G-73 Enforcer. 11433_ G-73 Enforcer knocked back. 11434_ Slammed into G-73 Enforcer. 11440_ ALERT: Rogue bot located, Programmers report to Research Zone 1L. 11440_ Slammed into G-73 Enforcer. 11448_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 11459_ Triggered Gamma Bomb Trap. 11459_ A bubble of electromagnetic force engulfs the area. 11459_ Gamma Bomb Trap short circuited. 11459_ A bubble of electromagnetic force engulfs the area. 11459_ Gamma Bomb Trap short circuited. 11459_ A bubble of electromagnetic force engulfs the area. 11459_ Triggered Gamma Bomb Trap. 11459_ A bubble of electromagnetic force engulfs the area. 11459_ Vacuum Chamber explodes. 11461_