Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 04:33:29 Player: iromakkem Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (94) 470 Value Destroyed (2767) 2767 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (274) 274 TOTAL SCORE: 5411 Bonus ------- High Alert Combat Kills 274 Cogmind --------- Core Integrity 0/550 Matter 272/300 Energy 125/125 System Corruption 6% Temperature Cool (92) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Weapon Shielding Medium Armor Plating > --- WEAPON (3) ------- Improved Medium Laser Enhanced Autogun > --- INVENTORY (5) ---- Light Treads Heavy Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Advanced Beam Rifle Heavy Particle Cannon Katana > --- INVENTORY -------- Reinforced Ion Engine Light Treads Advanced Treads Improved Weapon Shielding Medium Armor Plating Heavy Particle Cannon Heavy Assault Rifle Rocket Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Utility Shielding Weapon Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 91 | 7 12 18 48 6 Power 12 | 1 2 3 6 . Engine 8 | 1 2 1 4 . Core 4 | . . 2 2 . Reactor . | . . . . . Propulsion 30 | 2 2 9 14 3 Treads 8 | 2 . 1 5 . Leg 19 | . 2 6 8 3 Wheel 2 | . . 1 1 . Hover 1 | . . 1 . . Flight . | . . . . . Utility 19 | 1 2 2 11 3 Device 8 | . 2 . 5 1 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 8 | . . 1 5 2 Artifact . | . . . . . Weapon 30 | 3 6 4 17 . Energy Gun 8 | 2 . . 6 . Energy Cannon 10 | . 4 2 4 . Ballistic Gun 10 | . 2 2 6 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | 1 . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 3 . Parts Lost 21 | . 4 2 11 4 Power 3 | . 1 2 . . Propulsion 8 | . 1 . 5 2 Utility 5 | . 1 . 2 2 Weapon 5 | . 1 . 4 . Highest Loss Streak 9 | . 4 1 9 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 93 96 96 96 Engine 6 | . 14 7 3 9 Core 3 | . . 3 5 . Treads 7 | . 13 2 7 11 Leg 19 | . 14 25 17 13 Device 11 | . 8 11 11 12 Storage 10 | . 14 11 9 8 Protection 10 | . . 11 13 13 Energy Gun 5 | . 4 . 9 9 Energy Cannon 10 | . 14 14 8 8 Ballistic Gun 6 | . 7 7 5 9 Slashing Weapon 1 | . . . 2 . Naked Turns . | . . . . . Heaviest Build 31 | 10 15 20 31 31 Greatest Support 40 | 40 40 30 40 40 Greatest Overweight (x) 9 | 1 . 1 9 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 8 8 8 8 8 Average Carried 7 | 4 7 7 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 8 8 8 8 5 Class Distribution -------------------- 42% | Mutant 38% | Scavenger-Tank 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1788 | 260 158 301 872 197 Remotely . | . . . . . Salvage Created 3818 | 148 283 879 1788 720 Parts 211 | 9 20 54 86 42 Haulers Intercepted 7 | . 1 1 4 1 Recyclers Shooed 2 | 1 . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 64 | . 9 15 30 10 Melee 3 | . . . 3 . Guns 33 | . 4 2 20 7 Cannons 28 | . 5 13 7 3 Classes Destroyed 13 | 3 3 4 3 . Worker 5 | 1 . 1 2 1 Builder 4 | . . 1 1 2 Tunneler 3 | 2 . . 1 . Hauler 7 | . 1 1 4 1 Recycler 4 | 1 . 1 1 1 Mechanic 1 | . . . 1 . Watcher 6 | . . 2 3 1 Swarmer 11 | . 6 . 5 . Grunt 34 | . 3 9 16 6 Brawler 3 | . . 1 1 1 Duelist 1 | . . . 1 . Sentry 13 | . . 5 6 2 Hunter 2 | . . . 1 1 Best Kill Streak 7 | 2 7 5 5 4 Combat Bots Only 6 | . 6 5 4 3 Max Kills in Single Turn 2 | 2 1 2 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 447 | . 98 74 191 84 Missed 119 | . 22 23 46 28 Damage Taken 4647 | . 675 743 2405 824 Core 817 | . 121 134 434 128 Absorbed by Shields 12 | . . . 12 . Redirected to Shielding 87 | . . 11 42 34 Regen/Repaired (Parts) 53 | . . 53 . . Core Remaining (%) 72 | 100 51 66 . . Volleys Fired 256 | 7 24 66 113 46 Largest 3 | 2 2 2 3 3 Hottest 186 | 140 120 120 186 156 Shots Fired 555 | 14 41 132 251 117 Gun 347 | 13 24 40 193 77 Cannon 207 | . 17 92 58 40 Launcher . | . . . . . Special 1 | 1 . . . . Kinetic 202 | . 21 40 97 44 Thermal 353 | 14 20 92 154 73 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | 3 7 9 18 12 Robot Miss Streak 5 | 2 4 5 3 3 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 347 | 7 18 76 175 71 Core Hits 145 | 5 12 30 71 27 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 1 . 4 1 Burn 5 | . . . 4 1 Destroy 1 | . 1 . . . Melee Attacks 12 | . . . 12 . Impact . | . . . . . Slashing 12 | . . . 12 . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6514 | 90 344 1391 3318 1371 Guns 3453 | 90 133 440 1994 796 Cannons 2590 | . 211 941 863 575 Explosions 171 | . . . 171 . Melee 290 | . . . 290 . Ramming 10 | . . 10 . . Kinetic 1932 | . 121 440 934 437 Thermal 4111 | 90 223 941 1923 934 Explosive 171 | . . . 171 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 290 | . . . 290 . Piercing . | . . . . . Highest Corruption 6 | . . . 6 6 Average Corruption 5 | . . . 5 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 36 | . . . 25 11 Message Errors 9 | . . . 5 4 Matter Fused 5 | . . . 4 1 Heat Flow Errors 8 | . . . 8 . Energy Discharges 4 | . . . 2 2 Parts Rejected 1 | . . . 1 . Data Loss (minor) 3 | . . . 2 1 Data Loss (major) 1 | . . . 1 . Alerts 1 | . . . 1 . Weapon Failures 4 | . . . 1 3 Overload Shots . | . . . . . Overflow Damage 125 | . . . 116 9 Projectiles 14 | . . . 5 9 Explosions 86 | . . . 86 . Melee 25 | . . . 25 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 226 | . . . 226 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed 3 | . . 2 1 . Kicked 3 | . . 2 1 . Crushed . | . . . . . Highest Temperature 479 | 40 369 171 420 479 Average Temperature 111 | 17 137 47 119 147 Received Heat Transfer 1621 | . 150 273 865 333 Effects 6 | . . . 3 3 Shutdowns 1 | . . . . 1 Interference 2 | . . . 1 1 Matter Decay 2 | . . . 2 . Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . 1 4 5 . Heat Transferred 8624 | 200 469 1998 4255 1702 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 666 | 20 226 297 666 609 Initial 280 | . 13 10 125 280 Average 295 | 6 137 147 424 408 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 35 | 100 56 69 12 . Level 1 35 | . 43 30 35 53 Level 2 28 | . . . 52 46 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 1 6 3 Investigation 5 | . 1 . 3 1 Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 12 | . 1 5 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 10 24 41 15 Peak Tracking Total 6 | . 6 6 5 6 Tactical Retreats 5 | . 1 1 1 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . . 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 12 | . 1 2 9 . Max in Single Turn 3 | . 1 1 3 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 12 | . 3 4 4 1 Terminals 11 | . 3 3 4 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 37 | . 11 12 12 2 Successful 15 | . 5 6 4 . Failed 22 | . 6 6 8 2 Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 32 | . 11 7 12 2 Fabricators . | . . . . . Repair Stations 5 | . . 5 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 5 2 4 . Record 2 | . 2 . . . Emergency Access Points 1 | . . 1 . . Locate Traps 4 | . 2 . 2 . Patrol Status 1 | . . . 1 . Reinforcement Status 1 | . . . 1 . Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 2 4 1 Full Trace Events 5 | . 1 . 3 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 52 | . . 52 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3076 | 118 432 788 1436 302 Spaces Moved 1427 | 53 254 413 609 98 Core 18 | 16 . . 2 . Treads 356 | 37 87 . 159 73 Legs 1053 | . 167 413 448 25 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 142 | 140 133 120 158 157 Slowest Speed 500 | 160 160 190 500 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 42 52 40 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 66 | . . . 51 15 Melee . | . . . . . Projectile 17 | . . . 2 15 AOE 49 | . . . 49 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2001 | 79 305 573 877 167 Wait 96 | . 2 52 32 10 Move 1423 | 52 253 412 608 98 Hop . | . . . . . Pick Up 59 | 13 7 9 28 2 Fast Attach 41 | 1 5 12 19 4 Attach 39 | 5 4 5 23 2 Detach 1 | . . . 1 . Swap 11 | 1 3 1 6 . Drop 60 | . 7 14 34 5 Fire 256 | 7 24 66 113 46 Melee 12 | . . . 12 . Ram . | . . . . . Kick 3 | . . 2 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 16) 272 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 355 | -10/Materials | Lost 4 parts (1p1n1u1w) 467 | -10/Materials | Discovered new exit (range 7) 551 | -10/Materials | Entered another Materials area 551 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 706 | -9/Materials | Discovered new exit (range 15) 994 | -9/Materials | Repaired Aluminum Leg 1021 | -9/Materials | Repaired Aluminum Leg 1317 | -9/Materials | Discovered new exit (range 15) 1339 | -9/Materials | Entered another Materials area 1339 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1700 | -8/Materials | Build established: Scavenger-Tank 2097 | -8/Materials | Garrison activated, responded to threat 2244 | -8/Materials | Core integrity fell below 50% 2300 | -8/Materials | Lost 9 parts (3n2u4w) 2567 | -8/Materials | Build established: Scavenger-Mutant 2714 | -8/Materials | Discovered new exit (range 11) 2775 | -8/Materials | Entered Storage 2871 | -8/Storage | Core integrity fell below 20% 2941 | -8/Storage | Build established: Scavenger-Tank 3077 | -8/Storage | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03056_ Destroyed Welding Torch. 03056_ H-55 Commando destroyed. 03056_ U-05 Engineer destroyed. 03058_ K-01 Serf collects debris. 03059_ Power failure, Lgt. Ion Engine shutdown. 03061_ K-01 Serf collects debris. 03061_ Acquired 18 matter. 03063_ Dropped Hvy. Particle Cannon. 03064_ K-01 Serf collects debris. 03065_ Acquired Hvy. Assault Rifle. 03067_ K-01 Serf collects debris. 03068_ Sml. Storage Unit destroyed. 03070_ K-01 Serf collects debris. 03070_ R-06 Scavenger collects Imp. Heat Sink. 03073_ K-01 Serf collects debris. 03074_ R-06 Scavenger collects Wheel. 03076_ K-01 Serf collects debris. 03076_ H-55 Commando suffers critical hit (Burn). 03077_ Penetrated by Slug. 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