Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 01:06:37 Player: jumpy Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (177) 885 Value Destroyed (6876) 6876 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (6734) 6734 TOTAL SCORE: 24815 Bonus ------- High Alert Combat Kills 882 Follower Combat Kills 2364 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -212 Cogmind --------- Core Integrity 0/1600 Matter 270/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-powered Disruptor Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Core Analyzer Improved Force Booster Advanced Transmission Jammer Graphene Brace Experimental Hardlight Generator Drone Bay > --- WEAPON ----------- Heavy Shock Bomb Launcher Power Sword > --- INVENTORY -------- Quantum Reactor Biometal Leg Core Analyzer Core Analyzer Improved Force Field Authchip [Propulsion] Drone Bay Transdimensional Reconstructor High-powered Disruptor Cannon Neutron Cannon Matter Neutralizer Improved Remote Datajack Dirty Bomb Trap [Rating: 153] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Hover Unit Improved Antigrav System Utility Melee Analysis Suite Device Graphene Brace Storage Large Storage Unit Processor Melee Analysis Suite Hackware Advanced System Shield Protection Centrium Medium Armor Plating Weapon Spear Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . 2 Utility 10 | . . . . . 2 2 . . . . 1 . . 1 . . . . 1 1 . 2 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . Parts Attached 165 | 8 3 1 . . 19 4 1 . . 6 6 8 3 22 4 2 4 . 22 21 8 14 9 Power 24 | 1 1 . . . 1 1 . . . 1 2 2 1 4 . . 1 . 2 3 . 3 1 Engine 7 | 1 1 . . . 1 1 . . . . 2 1 . . . . . . . . . . . Core 8 | . . . . . . . . . . 1 . 1 . 4 . . . . 2 . . . . Reactor 9 | . . . . . . . . . . . . . 1 . . . 1 . . 3 . 3 1 Propulsion 47 | 2 1 . . . 7 . . . . 3 . 3 1 6 . 1 . . 8 6 4 2 3 Treads 28 | . . . . . 3 . . . . 3 . 3 1 6 . 1 . . 8 . 2 . 1 Leg 17 | 2 1 . . . 4 . . . . . . . . . . . . . . 6 2 2 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 68 | 2 1 . . . 6 3 . . . 2 3 3 1 10 4 . 2 . 8 9 2 9 3 Device 32 | 1 . . . . 3 . . . . 1 . 1 . 5 2 . 1 . 4 6 1 6 1 Storage 5 | 1 1 . . . . . . . . . . . . 1 . . . . . 1 1 . . Processor 17 | . . . . . 2 1 . . . 1 1 1 . 2 1 . . . 2 1 . 3 2 Hackware 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . Protection 11 | . . . . . 1 1 . . . . 1 1 1 2 1 . . . 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 3 . 1 . . 5 . 1 . . . 1 . . 2 . 1 1 . 4 3 2 . 2 Energy Gun 3 | 2 . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 5 | . . . . . . . . . . . . . . . . . 1 . 1 . 2 . 1 Ballistic Gun 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 7 | . . . . . . . . . . . 1 . . 2 . . . . 2 2 . . . Piercing Weapon 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 2 . . . . . . . 2 1 . . 3 . 2 2 7 2 . Corrupted Parts 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . System Corruption 14 | . . . . . . . . . . . . . 10 4 . . . . . . . . . Parts Lost 78 | . . 2 . 1 2 . . . . 6 3 4 1 9 . 3 . 2 24 2 7 7 5 Power 10 | . . 1 . . 1 . . . . 1 1 . 1 . . . . 1 2 . 1 . 1 Propulsion 25 | . . 1 . . . . . . . 3 . 3 . 2 . 1 . . 10 1 2 1 1 Utility 28 | . . . . . 1 . . . . 2 2 1 . 4 . 1 . 1 9 1 2 3 1 Weapon 15 | . . . . 1 . . . . . . . . . 3 . 1 . . 3 . 2 3 2 Highest Loss Streak 5 | . . 1 . 1 1 . . . . 5 2 4 1 5 . 3 . 2 4 1 2 4 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 15 | 4 8 9 8 7 13 13 15 15 15 14 12 13 14 21 22 21 20 22 18 11 12 12 2 Power 1 | . 1 1 1 1 . . 1 . . . . . . 2 4 4 4 3 2 1 . . . Propulsion 4 | 1 2 2 2 2 4 5 5 5 5 4 2 2 4 7 8 7 7 9 6 3 2 . . Utility 4 | . 2 2 2 2 3 3 4 4 5 4 4 3 3 6 7 7 7 7 5 2 2 5 . Weapon 4 | 1 2 3 3 2 3 5 5 5 5 5 5 6 5 5 3 2 2 2 3 3 3 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . . . . . 4 . 1 . . . . 2 4 4 . . . . . . 3 6 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 13 | . . . . . 3 . 1 . . . . 2 . 3 . . . . . . 3 1 . Utility 7 | . . . . . . . . . . . . . 2 . . . . . . . . 5 . Weapon 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 98 100 100 93 98 100 100 100 98 91 99 94 85 75 81 84 84 90 67 79 63 4 Engine 3 | . 14 13 14 14 9 7 7 7 7 5 5 11 6 1 . . . . . . . . . Core 2 | . . . . . . . . . . 1 2 1 3 3 5 5 5 5 8 3 . . . Reactor 3 | . . . . . . . . . . . . . 2 5 5 5 5 5 1 5 8 7 . Treads 13 | . . . . . 13 23 23 23 23 22 20 19 14 14 11 12 17 17 22 2 3 . . Leg 4 | . 28 27 28 28 13 . . . . . . . . . . . . . . 14 12 9 . Device 10 | . 14 14 14 14 8 7 7 7 7 6 3 3 6 11 7 11 11 7 12 11 19 18 . Storage 5 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 4 4 3 . Processor 12 | . . . . . 12 22 23 23 23 28 26 22 20 15 11 9 5 5 8 4 6 13 2 Hackware 1 | . . . . . . . . . . . 1 6 6 . . . 1 5 5 . . . . Protection 4 | . . . . . . 6 7 7 7 . 3 6 6 5 7 11 11 11 9 . 3 . . Energy Gun 1 | . 14 14 14 19 4 . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . 2 5 5 4 5 5 5 4 8 18 16 9 . Piercing Weapon 9 | . . . . . 19 23 23 22 23 23 16 13 13 10 11 10 11 11 3 . 1 . . Peak Build Rating 153 | 7 8 8 8 8 33 41 39 39 39 42 52 53 80 111 113 113 110 107 123 111 145 153 39 Average Rating 76 | 5 7 7 8 7 26 37 38 38 39 40 46 50 73 100 104 108 102 103 106 82 124 133 11 On Entrance 52 | . 7 8 8 8 7 33 38 39 39 39 42 52 53 80 98 113 99 107 101 65 111 109 4 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . . . . . . . 9 . 18 3 . . Naked Turns 174 | . . . . . . . . . . . . . . . . . . . . . . 23 151 Heaviest Build 155 | 15 30 30 30 30 36 35 35 36 35 35 55 64 71 150 144 151 144 136 155 135 91 84 14 Greatest Support 164 | 20 20 20 20 20 60 60 60 60 60 62 62 62 100 160 160 160 135 135 164 100 160 150 75 Greatest Overweight (x) 4 | 1 1 2 1 1 1 . . . . . . 1 1 1 . 1 1 2 2 3 3 . 4 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 15 15 5 Average Capacity 18 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 24 25 25 25 25 25 15 15 14 5 Most Carried 25 | 7 10 10 8 8 15 15 15 15 15 15 14 15 15 25 24 23 24 24 25 14 15 15 5 Average Carried 16 | 4 8 9 8 7 13 13 14 14 15 14 12 13 14 22 23 22 21 23 19 12 13 14 3 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 15 15 5 5 Final Carried 24 | 7 10 8 8 7 14 15 15 15 15 11 13 15 15 23 23 20 24 23 14 14 11 5 2 Class Distribution -------------------- 24% | Scavenger-Gladiator 23% | Scavenger-Mutant 21% | Mutant 19% | Gladiator 9% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Commander-Gladiator | -6/Extension Commander-Gladiator | -6/Cetus Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -3/Research Scavenger-Gladiator | -3/Testing Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Matter Collected 2936 | 310 . 139 . 66 272 40 16 74 . 40 55 126 114 378 58 45 94 133 313 275 142 173 73 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8789 | 178 103 170 . 65 843 231 126 34 . 271 159 1036 27 1858 . 119 94 259 1712 381 394 496 233 Parts 436 | 14 3 15 . 6 60 8 5 1 . 11 14 44 . 77 . 3 1 15 71 18 28 29 13 Haulers Intercepted 9 | . . . . . 2 1 . . . . . . . 3 . . . . 2 1 . . . Recyclers Shooed 7 | 1 . 2 . 1 . . . . . . . 1 . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 3 7 . 10 . . . . . . 1 14 . . . . . Prevented 6 | . . . . . . . . 1 . . . . . . . 3 . 2 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 127 | . 2 9 . 2 12 2 5 2 . 6 5 12 . 18 . 2 . 7 21 3 6 9 4 Melee 82 | . . . . . 7 2 1 1 . 6 5 6 . 15 . . . 2 19 3 6 9 . Guns 16 | . 2 6 . 2 5 . . . . . . . . . . . . . . . . . 1 Cannons 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 3 AOE 20 | . . 3 . . . . 4 1 . . . 4 . 2 . 1 . 5 . . . . . Classes Destroyed 17 | 2 1 1 . 1 6 . . . . . . 2 . 2 . . . . 2 . . . . Worker 17 | . . . . 1 4 . . . . . . . . 8 . . . . 2 . 1 1 . Builder 4 | . . . . . . . . . . . . . . 1 . . . . . 3 . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . . . 2 1 . . . . . . . 3 . . . . 2 1 . . . Recycler 10 | 1 . 1 . . 2 1 . . . . . 2 . 2 . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 4 | . . . . . 1 . . . . . . 1 1 1 . . . . . . . . . Swarmer 42 | . . 9 . 2 3 . 4 2 . 3 4 1 . . . 1 . 5 3 . . 5 . Grunt 32 | . 2 . . . 5 2 . . . 3 . 4 . 5 . . . . 9 2 . . . Brawler 5 | . . . . . . . . . . . . 2 . 3 . . . . . . . . . Duelist 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Sentry 14 | . . . . . 2 . 1 . . . 1 4 . . . 1 . 1 1 1 . 1 1 Demolisher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 6 | . . . . . 1 . . . . . . . . 5 . . . . . . . . . Programmer 23 | . . . . . . . . . . . . . . 3 . . . 1 7 . 6 3 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | 4 1 3 . 3 5 2 4 1 . 3 4 6 1 8 . 2 . 5 3 3 3 5 3 Combat Bots Only 6 | . 1 3 . 2 4 2 4 1 . 3 4 6 . 4 . 2 . 5 3 1 3 5 3 Max Kills in Single Turn 3 | 1 1 2 . 1 2 1 2 1 . 1 1 3 1 3 . 1 . 3 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . . 2 1 . . . 3 . 1 . 1 . 3 . . . . . Melee 1 | . . . . . 1 1 1 1 . 1 1 1 . 1 . . . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Hostile Shots Fired 1535 | . 14 69 . 3 53 4 34 4 . 56 63 106 10 123 . 12 . 57 338 33 164 218 174 Missed 457 | . 5 18 . 1 12 1 11 1 . 15 18 34 2 21 . 5 . 13 94 12 47 79 68 Hits 1078 | . 9 51 . 2 41 3 23 3 . 41 45 72 8 102 . 7 . 44 244 21 117 139 106 Melee 36 | . . . . . 2 . . . . . . . . 22 . . . . . . . 11 1 Projectile 1042 | . 9 51 . 2 39 3 23 3 . 41 45 72 8 80 . 7 . 44 244 21 117 128 105 AOE 6 | . . . . . . . . . . . . . . 1 . . . . 3 . . . 2 Critical Strikes 59 | . 1 . . . 2 . . . . 1 . 4 2 8 . . . 1 10 1 8 13 8 Actively Blocked 34 | . . . . . . . . . . . . . . 8 . . . 1 10 1 8 6 . Part Disruptions 6 | . . . . . . . . . . . . . . . . . . 1 2 . 2 . 1 Damage Taken 21710 | . 129 417 . 13 656 47 269 51 . 674 472 978 255 2623 . 404 . 822 4752 556 2701 3138 2753 Core 4543 | . 14 72 . . 66 . 15 . . 60 125 99 12 164 . 44 . 86 429 136 271 1328 1622 Absorbed by Shields 2049 | . . . . . . . . . . . . 394 84 64 . . . . 977 . 30 500 . Regen/Repaired (Parts) 167 | . . . . . . . . . . . . . . . . . . . 167 . . . . Core Remaining (%) 68 | 100 . . . 65 88 . . . . 89 . . 72 . . . . 70 62 . 68 1 . Volleys Fired 141 | 10 10 26 . 6 20 . 3 1 . . . 5 4 8 . 4 . 2 13 . . . 29 Largest 3 | 2 2 2 . 2 3 . 1 1 . . . 1 1 1 . 1 . 1 1 . . . 1 Hottest 115 | 70 70 70 . 90 115 . 30 30 . . . 36 36 36 . 46 . 46 90 . . . 105 Shots Fired 217 | 20 20 49 . 11 47 . 3 1 . . . 5 4 8 . 3 . 2 15 . . . 29 Gun 148 | 20 20 46 . 11 47 . . . . . . . . . . . . . . . . . 4 Cannon 40 | . . . . . . . . . . . . . . . . . . . 15 . . . 25 Launcher 29 | . . 3 . . . . 3 1 . . . 5 4 8 . 3 . 2 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 65 | 10 10 23 . 2 20 . . . . . . . . . . . . . . . . . . Thermal 119 | 10 10 23 . 9 27 . . . . . . . . . . . . . 15 . . . 25 Explosive 7 | . . 3 . . . . 3 1 . . . . . . . . . . . . . . . Electromagnetic 26 | . . . . . . . . . . . . 5 4 8 . 3 . 2 . . . . 4 Robot Hit Streak 11 | 9 10 3 . 4 11 . . . . . . 9 11 1 . . . 2 3 . . . 10 Robot Miss Streak 6 | 1 2 6 . 1 2 . . . . . . . 2 3 . 1 . . 5 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 2 . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 502 | 14 13 18 . 8 61 6 5 1 . 18 6 31 2 74 . . 4 14 119 21 36 27 24 Core Hits 256 | 6 5 11 . 4 29 3 8 2 . 9 6 24 7 44 . 2 2 9 43 8 11 15 8 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | 1 . . . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 54 | 1 . 2 . . 8 1 . . . 1 . 1 . 10 . . 2 1 14 4 6 3 . Burn 5 | . . 2 . . 3 . . . . . . . . . . . . . . . . . . Destroy 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Sever 34 | . . . . . . . . . . . . 1 . 8 . . 1 1 12 4 4 3 . Impale 12 | . . . . . 4 1 . . . 1 . . . 2 . . 1 . 1 . 2 . . Melee Attacks 578 | . . . . . 33 7 7 1 . 22 15 35 . 95 4 17 4 20 149 36 77 56 . Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing 398 | . . . . . . . . . . . 7 24 . 59 . 2 1 12 133 36 68 56 . Piercing 179 | . . . . . 33 7 7 1 . 22 8 11 . 36 4 15 3 8 15 . 9 . . Sneak Attacks 46 | . . . . . 6 2 1 . . . . 4 . 13 . . . . 9 6 1 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 107 | . . . . . 4 . . . . 6 1 5 . 23 . . 1 6 22 10 22 7 . Damage Inflicted 20642 | 174 160 392 . 101 1433 260 505 73 . 576 218 1790 366 4034 . 117 214 710 4855 1076 1383 1236 969 Guns 1323 | 174 160 259 . 101 558 . . . . . . . . . . . . . . . . . 71 Cannons 1039 | . . . . . . . . . . . . . . . . . . . 156 . . . 883 Explosions 2594 | . . 133 . . . . 303 42 . . . 549 366 767 . 117 . 317 . . . . . Melee 15654 | . . . . . 868 260 202 31 . 576 218 1241 . 3267 . . 214 393 4699 1076 1383 1226 . Ramming 32 | . . . . . 7 . . . . . . . . . . . . . . . . 10 15 Kinetic 517 | 77 47 97 . . 296 . . . . . . . . . . . . . . . . . . Thermal 2231 | 97 113 162 . 101 262 . . . . . . 74 . 290 . . . 93 156 . . . 883 Explosive 478 | . . 133 . . . . 303 42 . . . . . . . . . . . . . . . Electromagnetic 1730 | . . . . . . . . . . . . 475 366 477 . 117 . 224 . . . . 71 Impact 28 | . . . . . . . . . . . . . . . . . . . 28 . . . . Slashing 11697 | . . . . . . . . . . . 119 1085 . 2475 . . 56 216 4259 1076 1185 1226 . Piercing 3929 | . . . . . 868 260 202 31 . 576 99 156 . 792 . . 158 177 412 . 198 . . Highest Corruption 28 | . . . . . . . . . . . . 1 11 25 25 27 27 28 10 . 20 16 10 Average Corruption 12 | . . . . . . . . . . . . 1 9 7 22 22 27 27 5 . 13 7 8 Corruption Purged 11 | . . . . . . . . . . . . . . . 4 . . . 7 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 210 | . . . . . . . . . . . . 3 18 19 19 21 24 29 32 . 25 10 10 Message Errors 66 | . . . . . . . . . . . . . 5 6 7 6 5 9 11 . 8 5 4 Matter Fused 51 | . . . . . . . . . . . . 1 6 8 4 5 7 9 5 . 5 . 1 Heat Flow Errors 25 | . . . . . . . . . . . . 1 1 2 3 3 3 4 4 . 1 1 2 Energy Discharges 21 | . . . . . . . . . . . . . 4 1 2 . 3 2 4 . 1 2 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fused 4 | . . . . . . . . . . . . . . 1 1 . . 1 . . 1 . . Data Loss (minor) 16 | . . . . . . . . . . . . 1 1 . 1 1 3 1 1 . 4 2 1 Data Loss (major) 11 | . . . . . . . . . . . . . 1 . . 2 2 1 3 . 2 . . Misfires 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Alerts 5 | . . . . . . . . . . . . . . . 1 2 1 . . . 1 . . Misdirections 5 | . . . . . . . . . . . . . . 1 . 1 . 1 . . 2 . . Weapon Failures 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1207 | . . 9 . . 87 92 11 . . 18 . 35 . 295 . . . 2 188 217 74 179 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 29 | . . 9 . . . . 11 . . . . . . 9 . . . . . . . . . Melee 1178 | . . . . . 87 92 . . . 18 . 35 . 286 . . . 2 188 217 74 179 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 243 | . . . . . . . 64 . . . . . 36 20 . . . 113 . . . 5 5 Shots 9 | . . . . . . . 3 . . . . . 2 1 . . . 3 . . . . . Rammed 10 | . . . . . . . . . . . . . . . . . . . . . . 3 7 Targets Rammed 11 | . . . . . 1 . . . . . . . . . . . . . . . . 3 7 Kicked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 353 | 45 174 90 . 60 353 . . . . . . 272 109 155 219 241 294 256 280 . 155 215 281 Average Temperature 79 | 15 79 29 . 20 122 . . . . . . 92 35 41 88 83 144 110 74 . 133 115 158 Received Heat Transfer 2080 | . 93 . . . 180 27 42 . . 102 66 466 4 196 . . . 9 531 111 10 63 180 Effects 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . 2 . 1 . 1 . . 1 . . . . Combat Hostiles 5 | . . . . . . . . . . . . 2 . 1 . 1 . . 1 . . . . Parts Fried 10 | . . . . . . . . . . . . . . 6 . 2 . 2 . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 2 1 . . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 3167 | 296 333 629 . 272 928 . . . . . . 50 . 300 . . . 100 . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . 1 1 3 . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Maximum Alert Level 4 | . . . . . . . . . . . . 3 3 4 . . . . . . . . . Low Security (%) 72 | 100 100 100 . 100 100 100 . . . . 100 38 . . . . . . 100 100 100 100 100 Level 1 3 | . . . . . . . . . . . . 10 . 14 . . . . . . . . . Level 2 6 | . . . . . . . . . . . . 9 38 21 . . . . . . . . . Level 3 9 | . . . . . . . . . . . . 41 61 16 . . . . . . . . . Level 4 8 | . . . . . . . . . . . . . . 47 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1280 | 10 30 95 . 50 99 42 . . . . 70 1063 836 1280 . . . . 125 36 64 90 81 Initial 578 | . . . . . 15 42 . . . . . 4 578 403 . . . . . 36 . 22 8 Average 240 | 1 8 35 . 17 34 15 . . . . 16 479 721 865 . . . . 37 5 11 15 25 Influence Increases 7045 | 25 50 257 . 60 409 52 110 50 . 155 124 1592 518 1813 . 55 5 160 645 126 319 241 279 Destroy 0b10 Robot/C 3560 | . 40 180 . 40 240 40 100 40 . 120 100 660 220 720 . 40 . 140 420 60 140 180 80 Destroy 0b10 Robot/NC 325 | 25 . 5 . 5 50 10 . . . . . 45 10 110 . . 5 . 30 20 5 5 . Destroy Leader 594 | . 10 30 . . 66 2 10 10 . 20 20 56 10 164 . . . 20 84 12 20 20 40 Allied During Kill 1478 | . . . . . . . . . . . . 730 240 506 . . . . . . 2 . . Successful Hack 76 | . . 7 . . 7 . . . . . . 14 8 10 . . . . 14 . 16 . . Disable Machine 285 | . . . . . . . . . . . . 45 . 135 . . . . 30 15 60 . . Destroy Structure 322 | . . 20 . . 1 . . . . . 4 27 30 168 . . . . 22 4 16 21 9 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 375 | . . 15 . 15 45 . . . . 15 . 15 . . . 15 . . 45 15 60 15 120 Influence Decreases 6966 | 25 50 182 75 20 354 145 32 130 . 153 116 569 831 1259 703 346 285 160 576 193 281 266 215 Entered New Map 1874 | . . . 75 . 25 53 2 16 . . 2 6 455 317 473 110 280 . . 33 2 18 7 Time Decay 3880 | 25 50 170 . 10 309 92 30 114 . 133 104 346 246 592 230 206 5 150 376 150 186 198 158 Lost Part 615 | . . 12 . 10 20 . . . . 20 10 40 10 90 . 30 . 10 200 10 53 50 50 Lost Ally 597 | . . . . . . . . . . . . 177 120 260 . . . . . . 40 . . Squads Dispatched 48 | . 1 1 . . . . . . . . . 2 1 16 . . . . 6 8 5 5 3 Investigation 10 | . . 1 . . . . . . . . . . 1 3 . . . . 1 4 . . . Extermination 13 | . . . . . . . . . . . . . . 3 . . . . 3 . 3 3 1 Reinforcement 17 | . 1 . . . . . . . . . . 1 . 3 . . . . 2 4 2 2 2 Assault 8 | . . . . . . . . . . . . 1 . 7 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Distress Signals 19 | . . . . . 3 . . . . . . 4 2 1 . . . . . 6 . 2 1 Communications Jammed 82 | . . . . . . . . . . . . . . 1 . . . . . 70 . 11 . Distress Signals 82 | . . . . . . . . . . . . . . 1 . . . . . 70 . 11 . Times Spotted 282 | . 4 10 . 3 18 2 5 2 . 7 5 36 12 42 . 3 . 11 33 9 14 45 21 Peak Tracking Total 22 | . 2 3 . 1 5 2 4 1 . 4 4 7 5 5 . 3 . 5 4 3 6 22 7 Tactical Retreats 18 | . . 1 . 1 3 . . . . 1 . 1 . . . 1 . . 2 1 2 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Traps Triggered 19 | . . . . . . . . . . . . 2 . 2 . . . . 7 4 2 2 . Indirectly 4 | . . . . . . . . . . . . 2 . 2 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Disabled 20 | . . . . . . . . . . . . 4 . 9 . . . . 2 1 4 . . Max in Single Turn 1 | . . . . . . . . . . . . 1 . 1 . . . . 1 1 1 . . Garrison Access 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Accessed 34 | . 1 1 1 . 4 1 . 2 4 . 2 4 1 4 . . 4 . 3 . 2 . . Terminals 18 | . 1 1 . . 3 . . . . . 2 4 1 3 . . . . 2 . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Total Hacks 101 | . 2 4 1 . 7 4 . 6 26 . 4 10 4 8 . . 17 . 6 . 2 . . Successful 66 | . . 1 1 . 3 3 . 6 26 . 1 1 1 2 . . 17 . 2 . 2 . . Failed 35 | . 2 3 . . 4 1 . . . . 3 9 3 6 . . . . 4 . . . . Catastrophic 11 | . 1 1 . . 1 . . . . . . 1 . 5 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 32 | . 2 4 . . 3 . . . . . 3 7 1 6 . . . . 5 . 1 . . Terminals 41 | . 2 4 . . 6 . . . . . 4 10 4 5 . . . . 5 . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . 4 . . . . . . . 3 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Hacks 57 | . . 1 1 . 2 . . 6 26 . 1 1 1 . . . 17 . . . 1 . . Record 22 | . . . 1 . . . . 5 11 . . . . . . . 5 . . . . . . Part Schematic 14 | . . 1 . . . . . . 8 . 1 . . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . 1 . . . . . . 1 . . . . 4 . . . . . . Prototype ID Bank 8 | . . . . . 1 . . . 3 . . . . . . . 4 . . . . . . Open Door 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . 3 . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Study 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 1 . . 2 1 . . . . 2 4 1 4 . . . . 2 . 1 . . Full Trace Events 4 | . . 1 . . . . . . . . . . 1 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 1 . . . . . . 8 . 1 . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . 17 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total Allies 36 | . . . . . . . . . . . . 29 5 . . . . . . . 2 . . Largest Group 20 | . . . . . . . . . . . . 18 20 16 . . . . . . 2 . . Highest-Rated Group 1041 | . . . . . . . . . . . . 660 1041 906 . . . . . . 112 . . Highest-Rated Ally 159 | . . . . . . . . . . . . 159 151 151 . . . . . . 56 . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 393 | . . . . . . . . . . . . 197 76 112 . . . . . . 8 . . Total Damage 10514 | . . . . . . . . . . . . 4295 1809 3962 . . . . . . 448 . . Kills 68 | . . . . . . . . . . . . 30 12 25 . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Active Infowar (turns) 10930 | 82 170 355 238 72 829 244 373 898 138 535 260 . . 1246 94 428 433 233 1502 822 1134 844 . Sensors 3953 | . . . . . . . . . . . . . . 909 94 428 433 233 15 196 1134 511 . Terrain 358 | . . . . . . . . . . 98 260 . . . . . . . . . . . . Seismic 3836 | 82 170 355 238 72 829 244 373 898 138 437 . . . . . . . . . . . . . Jamming 4639 | . . . . . . . . . . . . . . 337 . . . . 1502 822 1134 844 . Robot Analysis Total 6 | . . . . . 1 . . . . . . 1 . . . . 4 . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . 1 . . . . 2 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Turns Passed 15028 | 179 170 355 238 72 899 244 373 898 138 572 396 933 530 1875 487 428 433 575 1817 1036 1134 867 379 Spaces Moved 7772 | 118 73 145 126 29 450 125 203 511 82 307 222 389 248 841 296 215 170 276 718 546 661 539 482 Core 533 | 19 . . . . . . . . . . . . . . . . . . . . . 40 474 Treads 5035 | . . . . . 201 125 203 511 82 307 222 389 248 841 296 215 170 276 718 45 180 . 6 Legs 2202 | 99 73 145 126 29 249 . . . . . . . . . . . . . . 501 481 499 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 170 170 170 170 158 158 155 160 160 160 160 243 163 160 120 100 50 50 Average Speed 158 | 110 185 190 190 190 150 170 170 170 170 167 158 166 165 188 160 177 243 189 186 166 128 103 53 Slowest Speed 330 | 120 190 260 190 190 250 170 170 170 170 170 158 200 200 246 160 243 243 325 295 330 330 113 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 36 | 4 21 37 49 13 34 4 41 64 68 52 7 66 67 24 52 42 60 54 17 19 57 17 14 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 5 | . . . 1 . . . . . 1 . . . . . . . 3 . . . . . . Known Exits Taken 10 | . . . 1 . . . . . . . 1 . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 1 1 1 1 . 1 1 . . . . . . . . 1 . Scrap Searched 10 | . . 1 . 1 . . . 1 . 2 . . . . 4 1 . . . . . . . Spaces Dug 52 | . . . . . 2 . 11 . . . 4 . . . . 9 . 4 5 2 8 7 . Terrain Destroyed 113 | . . 21 . . 2 . 17 7 . . 4 9 . 3 . 9 . 10 11 2 8 7 3 Melee 41 | . . . . . 2 . . . . . 4 . . . . 9 . 4 5 2 8 7 . Projectile 9 | . . . . . . . . . . . . . . . . . . . 6 . . . 3 AOE 63 | . . 21 . . . . 17 7 . . . 9 . 3 . . . 6 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total 9597 | 142 87 174 125 35 592 144 221 539 81 340 245 631 368 1021 304 236 183 303 986 628 871 770 571 Wait 755 | . . . . . 53 8 5 21 . 12 1 76 98 50 . . . 10 87 23 125 153 33 Move 7749 | 117 72 144 125 28 449 124 202 510 81 306 221 388 247 840 295 214 169 275 717 545 660 538 482 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 89 | 7 1 . . . 13 1 2 2 . 1 4 8 5 21 1 . 4 . 7 1 5 6 . Fast Attach 82 | 7 . . . . 5 1 . . . 1 3 1 1 2 3 . 3 1 11 16 9 10 8 Attach 69 | . . 2 . 1 3 1 . . . 5 2 5 1 11 1 3 . 1 17 3 5 3 5 Detach 7 | . . . . . 2 . . . . . . . . 2 . . . . . . 1 . 2 Swap 77 | 1 3 2 . . 12 3 2 2 . . 1 5 4 16 . 1 3 2 7 8 2 3 . Drop 73 | . 1 . . . 8 . 2 2 . . . 3 8 10 1 . 1 . 1 7 18 6 5 Fire 141 | 10 10 26 . 6 20 . 3 1 . . . 5 4 8 . 4 . 2 13 . . . 29 Melee 416 | . . . . . 26 6 5 1 . 15 13 24 . 61 3 14 3 12 120 21 44 48 . Ram 7 | . . . . . . . . . . . . . . . . . . . . . . 3 4 Kick 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Escape Stasis 19 | . . . . . . . . . . . . 7 . . . . . . 6 4 2 . . Rewire 109 | . . . . . . . . . . . . 109 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 180 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 16) 350 | -10/Materials | Entered Mines 698 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 698 | -10/Mines | Discovered new exit (range 5) 705 | -10/Mines | Entered Exiles 706 | -10/Exiles | Identified exit to Mines 753 | -10/Exiles | Met 8R-AWN 783 | -10/Exiles | Met EX-HEX 856 | -10/Exiles | Met EX-DEC 869 | -10/Exiles | Learned location of Zion (-6) 943 | -10/Exiles | Entered Mines 971 | -9/Mines | Learned Materials interactive machine intel 998 | -9/Mines | Discovered new exit (range 8) 1015 | -9/Mines | Entered Materials 1015 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1016 | -8/Materials | Loaded intel: 18 interactive machine locations 1548 | -8/Materials | Build established: Gladiator 1888 | -8/Materials | Discovered new exit (range 16) 1914 | -8/Materials | Entered Factory 1914 | -7/Factory | Evolved 2 slots: Utility x2 2083 | -7/Factory | Discovered new exit (range 11) 2158 | -7/Factory | Entered Lower Caves 2233 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2519 | -7/Lower Caves | Discovered new exit (range 9) 2531 | -7/Lower Caves | Entered another Lower Caves area 2550 | -7/Lower Caves | Discovered new exit (range 10) 3032 | -7/Lower Caves | Encountered a Warlord checkpoint 3204 | -7/Lower Caves | Entered an active Warlord outpost 3218 | -7/Lower Caves | Learned Research terminal intel 3218 | -7/Lower Caves | Learned Research stockpile data 3218 | -7/Lower Caves | Learned location of 1 exit from Factory 3407 | -7/Lower Caves | Discovered new exit (range 15) 3429 | -7/Lower Caves | Entered Data Miner 3429 | -7/Data Miner | Discovered new exit (range 6) 3462 | -7/Data Miner | Met Data Miner 3499 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3499 | -7/Data Miner | Learned location of Section 7 (-2) 3530 | -7/Data Miner | Received God Mode back door access code from Data Miner 3567 | -7/Data Miner | Entered Proximity Caves 3757 | -6/Proximity Caves | Learned 4 Factory zone layouts 4042 | -6/Proximity Caves | Lost 5 parts (1p3n1u) 4131 | -6/Proximity Caves | Discovered new exit (range 6) 4139 | -6/Proximity Caves | Entered Factory 4139 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4140 | -6/Factory | Identified exit to Extension 4535 | -6/Factory | Entered Extension 4589 | -6/Extension | Rescued a captive Derelict 4592 | -6/Extension | Rescued a captive Derelict 4592 | -6/Extension | Rescued a captive Derelict 4625 | -6/Extension | Rescued A7 4626 | -6/Extension | Build established: Scavenger-Gladiator 4638 | -6/Extension | Rescued a captive Derelict 4639 | -6/Extension | Rescued a captive Derelict 4658 | -6/Extension | Rescued a captive Derelict 4726 | -6/Extension | Rescued a captive Derelict 4727 | -6/Extension | Rescued a captive Derelict 4882 | -6/Extension | Spotted B-75 Beast 4889 | -6/Extension | Spotted B-75 Beast 4917 | -6/Extension | Allies destroyed B-75 Beast 4933 | -6/Extension | Allies destroyed B-75 Beast 4953 | -6/Extension | Lost 4 parts (3n1u) 5091 | -6/Extension | Rescued a captive Derelict 5094 | -6/Extension | Rescued a captive Derelict 5121 | -6/Extension | Lost 3 allies 5229 | -6/Extension | Lost 3 allies 5235 | -6/Extension | First assault squad dispatched 5273 | -6/Extension | Rescued a captive Derelict 5398 | -6/Extension | Discovered new exit (range 10) 5402 | -6/Extension | Discovered new exit (range 6) 5468 | -6/Extension | Entered Cetus 5468 | -6/Cetus | Accompanied by 17 allies (A7) 5473 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 5493 | -6/Cetus | Spotted Cetus Guard 5493 | -6/Cetus | Spotted Cetus Guard 5498 | -6/Cetus | Spotted Cetus Guard 5503 | -6/Cetus | Allies destroyed Cetus Guard 5503 | -6/Cetus | Spotted Cetus Guard 5508 | -6/Cetus | Allies destroyed Cetus Guard 5515 | -6/Cetus | Allies destroyed Cetus Guard 5516 | -6/Cetus | Build established: Commander-Gladiator 5550 | -6/Cetus | System corruption reached 10% 5592 | -6/Cetus | Started Cetus Manufacturing Module 5617 | -6/Cetus | Manufactured an Enhanced Grunt 5642 | -6/Cetus | Manufactured an Enhanced Grunt 5648 | -6/Cetus | Escorted A7 to Cetus Mainframe 5667 | -6/Cetus | Manufactured an Enhanced Grunt 5689 | -6/Cetus | Discovered new exit (range 16) 5692 | -6/Cetus | Manufactured an Enhanced Grunt 5717 | -6/Cetus | Manufactured an Enhanced Grunt 5718 | -6/Cetus | Spotted Cetus Guard 5719 | -6/Cetus | Spotted Cetus Guard 5724 | -6/Cetus | Spotted Cetus Guard 5726 | -6/Cetus | Spotted Cetus Guard 5730 | -6/Cetus | Allies destroyed Cetus Guard 5738 | -6/Cetus | Allies destroyed Cetus Guard 5738 | -6/Cetus | Allies destroyed Cetus Guard 5742 | -6/Cetus | Allies destroyed Cetus Guard 5749 | -6/Cetus | Discovered new exit (range 15) 5757 | -6/Cetus | Met Revision 17 5768 | -6/Cetus | Lost 4 allies 5998 | -6/Cetus | Entered Factory 5998 | -5/Factory | Accompanied by 16 allies (A7) 5998 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6003 | -5/Factory | Received a hacking code to weaken MAIN.C 6172 | -5/Factory | Lost 3 allies 6304 | -5/Factory | P-70 Sage assimilated allied 48-ZE5(h) 6306 | -5/Factory | P-70 Sage assimilated allied 5B-6H1(g) 6354 | -5/Factory | Lost 5 allies 6598 | -5/Factory | First assault squad dispatched 6607 | -5/Factory | Build established: Scavenger-Gladiator 6619 | -5/Factory | Incoming assault squad redirected 6649 | -5/Factory | Incoming investigation squad redirected 7228 | -5/Factory | Incoming assault squad redirected 7323 | -5/Factory | Incoming assault squad redirected 7327 | -5/Factory | Incoming assault squad redirected 7517 | -5/Factory | Incoming assault squad redirected 7626 | -5/Factory | System corruption reached 10% 7828 | -5/Factory | Incoming assault squad redirected 7858 | -5/Factory | Lost 5 parts (3u2w) 7868 | -5/Factory | Discovered new exit (range 3) 7871 | -5/Factory | Identified exit to Upper Caves 7873 | -5/Factory | Entered Upper Caves 8078 | -5/Upper Caves | Learned Factory stockpile data 8087 | -5/Upper Caves | Learned 8 Factory zone layouts 8213 | -5/Upper Caves | Encountered a Warlord checkpoint 8343 | -5/Upper Caves | Discovered new exit (range 13) 8359 | -5/Upper Caves | Identified exit to Upper Caves 8360 | -5/Upper Caves | Entered another Upper Caves area 8372 | -5/Upper Caves | Discovered new exit (range 7) 8646 | -5/Upper Caves | Crushed by falling debris 8656 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8689 | -5/Upper Caves | Lost 3 parts (1n1u1w) 8740 | -5/Upper Caves | Discovered new exit (range 13) 8786 | -5/Upper Caves | Identified exit to Zhirov 8788 | -5/Upper Caves | Entered Zhirov 8788 | -5/Zhirov | Discovered new exit (range 3) 8832 | -5/Zhirov | Met Zhirov 8878 | -5/Zhirov | Learned location of Command (-1) 8878 | -5/Zhirov | Learned location of Testing (-3) 8878 | -5/Zhirov | Learned location of Quarantine (-2) 8900 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8939 | -5/Zhirov | Found Alien Artifact 8939 | -5/Zhirov | Identified Integrated Dissipator 8939 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8960 | -5/Zhirov | Build established: Scavenger-Mutant 8967 | -5/Zhirov | Found Alien Artifact 9214 | -5/Zhirov | Identified exit to Proximity Caves 9221 | -5/Zhirov | Entered Proximity Caves 9237 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9781 | -4/Proximity Caves | Discovered new exit (range 8) 9794 | -4/Proximity Caves | Identified exit to Factory 9796 | -4/Proximity Caves | Entered Factory 9796 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10481 | -4/Factory | Lost 3 parts (1p1n1u) 11160 | -4/Factory | Spotted B-86 Titan 11235 | -4/Factory | Destroyed B-86 Titan 11248 | -4/Factory | Lost 3 parts (3n) 11406 | -4/Factory | System corruption reached 10% 11487 | -4/Factory | Discovered new exit (range 10) 11506 | -4/Factory | Identified exit to Research 11613 | -4/Factory | Entered Research 11613 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11615 | -3/Research | Loaded intel: 22 terminal locations 11642 | -3/Research | Lost 4 parts (2n2u) 11813 | -3/Research | Revision forces began assault on 0b10 11860 | -3/Research | Met up with Revision 17++ 12028 | -3/Research | Build established: Mutant 12080 | -3/Research | Lost 5 allies 12184 | -3/Research | Found Unknown Device 12184 | -3/Research | Identified Quantum Capacitor 12306 | -3/Research | Discovered new exit (range 7) 12313 | -3/Research | Research terminal network offline 12320 | -3/Research | Identified exit to Research 12463 | -3/Research | Lost 3 allies 12528 | -3/Research | Discovered exit to Research (range 10) 12607 | -3/Research | Discovered new exit (range 10) 12638 | -3/Research | Identified exit to Testing 12649 | -3/Research | Entered Testing 12715 | -3/Testing | Found Prototype Device 12715 | -3/Testing | Identified Exp. Hardlight Generator 12794 | -3/Testing | Build established: Scavenger-Gladiator 12863 | -3/Testing | Found Prototype Energy Cannon 12863 | -3/Testing | Identified Potential Cannon 13224 | -3/Testing | System corruption reached 10% 13304 | -3/Testing | Found Prototype Energy Cannon 13304 | -3/Testing | Identified Hpw. Disruptor Cannon 13386 | -3/Testing | Spotted Superbehemoth 13402 | -3/Testing | Found Prototype Leg 13402 | -3/Testing | Identified Myomer Exoskeleton 13407 | -3/Testing | Superbehemoth self-activated to run performance analysis 13774 | -3/Testing | Discovered exit to Research (range 8) 13783 | -3/Testing | Entered Research 13783 | -2/Research | Evolved 2 slots: Utility x2 13922 | -2/Research | Build established: Mutant 14333 | -2/Research | Lost 4 parts (2u2w) 14605 | -2/Research | Identified Transdimensional Reconstructor 14605 | -2/Research | Warped through subspace 14627 | -2/Research | System corruption reached 10% 14627 | -2/Research | Released all parts (14) 14641 | -2/Research | Core integrity fell below 50% 14642 | -2/Research | Discovered new exit (range 13) 14648 | -2/Research | Core integrity fell below 20% 14650 | -2/Research | Entered Access 14650 | -1/Access | Evolved 2 slots: Propulsion x2 14655 | -1/Access | Lost 3 parts (1n1u1w) 14818 | -1/Access | System corruption reached 10% 14838 | -1/Access | Core integrity fell below 50% 14911 | -1/Access | Lost 5 parts (1p1n1u2w) 14986 | -1/Access | Core integrity fell below 20% 15029 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 14927_ System corrupted: Component data lost. 14928_ Dropped Cmb. Gravmag System. 14931_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 6Q. 14933_ Penetrated by Slug. 14945_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14951_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A014. 14960_ System corrupted: Energy discharge (-32). 14964_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 14990_ R&HZ4GCJ/WJ47HPQWXMHDT3##PUZRFIB7V5N 15001_ Connecting with Terminal... 15004_ Penetrated by Slug. 15004_ Slug penetrates Wall. 15007_ Penetrated by Slug. 15026_ Knocked back. 15027_ C-57 Dissector destroyed. 15027_ C-57 Dissector knocked back. 15027_ Knocked back. Map ----- +----------------------------------------------------+ | ??????????????????# #????????????????????????????? | | ??????????????????# ############## ????????????? | | ??????????????????+ ????????????? | | ??????????????????# #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# == #???????????????????? | | ??????????????????# =! #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????+ ! #???????????????????? | | ??????????????????########## #???????????????????? | | ???????????????????????????# #?????##############? | | ??????????????????????????## ##????# #? | | ???????????????????????#### #????# #? | | ???????????????????????# " #????# ""#? | | ???????????????????????# #????# """"" ""#? | | ???????????????????????# ######### """"" ""#? | | ???????????????????????# % + """"" S#? | | ???????????????????#####+########### """"" ""#? | | ???????????????????#[!%!%[!* #?# """"" ""#? | | ??????????????????## =!!!% ### ""#? | | ??????????????????## =![[ / + #? | | ???????????????????# ### * ! = #? | | ???????????????????# =! # #? | | ???????????????????# ! ! #######/######? | | ??????????????????########### #### #???? | | ??????????????????" @c #???? | | ??????????????????" ! #???? | | ??????????????????" % #???? | | ??????????????????######### ## #???? | | ??????????????????????????# = ##### ##???? | | ??????????????????????????# Y #???# #???? | | ??????????????????????????# " #???# #???? | | ??????????????????????????# """ !#???# #???? | | ??????????????????????????# """ #???# #???? | | ??????????????????????????#! " #???# #???? | | ??????????????????????????# #??## ##??? | | ??????????????????????????# #??# ] ##### | | ??????????????????????????##"########??# | | ??????????????????###????### ###???????# " | | ??????????????????# !??# #???????# | | ??????????????????# # #####???# #### | | ??????????????????# + #???#######??# | | ??????????????????# # ### #????????????# | | ??????????????????# ??# ### ###??????????# | | ??????????????????# ????### ### #??????????# | | ??????????????????#??#######+### T" ############ | | ???????????????????# + " | | ???????????????????# [ # #########+### | | ???????????????????# # #??????? | | ???????????????????# #######??????? ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 45 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: TH 10 Evasion (%) 67 Targeting Accuracy 6 Melee Accuracy 15 Target Analysis 8 Core Analysis 9 Recoil Reduction 5 Force Boost 30 Offensive Hacking 10 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Mines | Hacked Enh. Gauss Cannon | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Med. Treads | -6/Factory | Hacked Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Spear | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Lgt. Treads | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- No Room For Error Challenges ------------ None Game ------ Seed ParticleCooledRocket Manual? 0 Play Time 01:30:26 Cumulative 304.1 hours Start 2025.12.25 @ 23:34:36 End 2025.12.26 @ 01:06:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 650 Rogue 650 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/4/1/1/0/0/0/0/0 Lore% 81 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 9bc2f922-cf04-4da5-8694-e9bf5270c7b4