Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.08 @ 13:24:03 Player: Sterling Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (100) 500 Value Destroyed (3310) 3310 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 6545 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 82 Cogmind --------- Core Integrity 0/700 Matter 27/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Flying (1080) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Faulty Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Advanced Treads Advanced Treads Medium Treads Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Gravmag System Coolant Injector Hardened Medium Armor Plating Insulated Plating Hacking Suite Recalibrator Lightning Gun Pulse Rifle Heavy Ion Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Combat Airjet Combat Airjet > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hacking Suite Recalibrator > --- WEAPON ----------- Cooled Particle Cannon High-powered Shotgun Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Light Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads Titanium Leg Improved Carbon-fiber Leg Combat Airjet Improved Flight Unit Xenon Bombardment Thruster Coolant Injector High-capacity Storage Unit Hardened Medium Armor Plating Insulated Plating Heavy EM Shotgun Pulse Rifle Heavy Particle Gun Heavy Ion Cannon Minigun Rocket Launcher Rocket Launcher Remote Datajack [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 1 1 Weapon 1 | . . . . . 1 Parts Attached 82 | 7 13 1 12 14 35 Power 8 | 1 2 . 1 2 2 Engine 5 | 1 2 . 1 1 . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 34 | 2 6 . 7 4 15 Treads 18 | 2 2 . 4 4 6 Leg 7 | . 4 . 3 . . Wheel . | . . . . . . Hover 5 | . . . . . 5 Flight 4 | . . . . . 4 Utility 15 | 2 3 . 1 1 8 Device 5 | . 1 . . 1 3 Storage 5 | 2 2 . . . 1 Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 3 | . . . 1 . 2 Artifact . | . . . . . . Weapon 25 | 2 2 1 3 7 10 Energy Gun 6 | . 1 . . 1 4 Energy Cannon 1 | . . . . . 1 Ballistic Gun 12 | 2 1 1 3 3 2 Ballistic Cannon 2 | . . . . 1 1 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 2 . 4 Parts Lost 23 | . 6 . 1 1 15 Power 6 | . 2 . . . 4 Propulsion 9 | . 2 . 1 1 5 Utility 3 | . . . . . 3 Weapon 5 | . 2 . . . 3 Highest Loss Streak 7 | . 5 . 1 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 85 100 99 98 96 Engine 10 | . 11 14 11 12 8 Core 2 | . . . . 5 4 Treads 13 | . 15 . 4 34 14 Leg 14 | . 7 28 38 . . Hover 5 | . . . . . 15 Device 9 | . 7 14 8 9 9 Storage 10 | . 13 14 11 9 7 Hackware 2 | . . . . . 6 Protection 3 | . . . 2 9 2 Energy Gun 2 | . 4 5 . 1 1 Energy Cannon 1 | . . . . . 3 Ballistic Gun 17 | . 23 22 22 12 12 Ballistic Cannon 1 | . . . . . 3 Peak Build Rating 56 | 7 8 9 21 32 56 Average Rating 25 | 3 6 8 16 28 47 On Entrance 12 | . 6 8 9 21 32 Naked Turns . | . . . . . . Heaviest Build 113 | 12 48 48 62 75 113 Greatest Support 88 | 40 40 20 80 84 88 Greatest Overweight (x) 14 | . 14 2 2 1 13 Average Overweight (x) . | . 1 2 . . 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 Average Capacity 20 | 7 17 20 20 20 22 Most Carried 25 | 7 17 20 20 20 25 Average Carried 17 | 4 10 17 18 19 19 Final Capacity 25 | 8 20 20 20 20 25 Final Carried 20 | 7 17 20 20 19 17 Class Distribution -------------------- 45% | Mutant 22% | Scavenger-Mutant 13% | Hacker-Gunner 13% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2420 | 118 490 164 346 571 731 Remotely . | . . . . . . Salvage Created 3805 | 67 624 84 1018 1153 859 Parts 203 | 4 33 6 60 56 44 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 3 | 1 . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 80 | . 17 . 20 23 20 Melee 3 | . . . . 2 1 Guns 67 | . 17 . 20 16 14 Cannons 5 | . . . . 2 3 AOE 5 | . . . . 3 2 Classes Destroyed 13 | 1 3 . 3 4 2 Worker 6 | . 1 2 . 3 . Builder 3 | . . . . 1 2 Hauler 1 | . . . . 1 . Recycler 7 | 1 1 . 2 3 . Operator 1 | . . . . 1 . Watcher 2 | . . . 1 . 1 Swarmer 13 | . 6 . 3 3 1 Grunt 47 | . 11 . 10 15 11 Brawler 2 | . . . 1 . 1 Duelist 2 | . . . . 2 . Sentry 11 | . . . 6 3 2 Hunter 1 | . . . . . 1 Programmer 4 | . . . . . 4 Best Kill Streak 8 | 1 6 2 7 8 6 Combat Bots Only 6 | . 6 . 5 6 6 Max Kills in Single Turn 2 | 1 2 1 2 2 2 Gunslinging 1 | . 1 . 1 1 . Exploded 2 | . . . . 2 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 738 | . 122 6 97 145 368 Missed 212 | . 26 3 31 38 114 Damage Taken 5682 | 9 833 21 617 922 3280 Core 1091 | 9 185 5 72 119 701 Absorbed by Shields 520 | . . . . 432 88 Ignored by Resistances 1744 | . 259 6 186 391 902 Regen/Repaired (Parts) 75 | . . . 75 . . Core Remaining (%) 69 | 96 . 20 82 78 . Volleys Fired 248 | . 52 4 49 70 73 Largest 3 | . 2 2 2 2 3 Hottest 119 | . 60 60 48 88 119 Shots Fired 512 | . 96 8 98 125 185 Gun 442 | . 96 8 98 104 136 Cannon 55 | . . . . 16 39 Launcher 15 | . . . . 5 10 Special . | . . . . . . Kinetic 425 | . 86 4 98 105 132 Thermal 65 | . 10 4 . 15 36 Explosive 15 | . . . . 5 10 Electromagnetic 7 | . . . . . 7 Robot Hit Streak 41 | . 27 21 17 41 17 Robot Miss Streak 7 | . 1 1 2 2 7 Penetration Max . | . . . . . . Secondary Targets 8 | . 4 . 2 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 419 | . 80 5 79 114 141 Core Hits 190 | 2 32 4 37 56 59 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 5 | . . . 1 2 2 Burn 1 | . . . . 1 . Destroy 3 | . . . 1 1 1 Sever 1 | . . . . . 1 Melee Attacks 13 | . . . . 8 5 Impact . | . . . . . . Slashing 13 | . . . . 8 5 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8526 | 18 979 65 1056 2958 3450 Guns 5557 | . 976 51 1047 1649 1834 Cannons 1053 | . . . . 263 790 Explosions 1383 | . . . . 751 632 Melee 419 | . . . . 271 148 Ramming 114 | 18 3 14 9 24 46 Kinetic 5367 | . 863 17 1047 1683 1757 Thermal 1385 | . 113 34 . 517 721 Explosive 1095 | . . . . 463 632 Electromagnetic 146 | . . . . . 146 Impact . | . . . . . . Slashing 419 | . . . . 271 148 Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . . . 18 Message Errors 4 | . . . . . 4 Matter Fused 4 | . . . . . 4 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 3 | . . . . . 3 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 205 | . . . . 149 56 Projectiles . | . . . . . . Explosions 167 | . . . . 111 56 Melee 38 | . . . . 38 . Knockbacks 5 | 1 . . . 3 1 Impact 1 | 1 . . . . . Kinetic 4 | . . . . 3 1 Secondary . | . . . . . . Self-Inflicted Damage 258 | 9 . . . 133 116 Shots 4 | . . . . 2 2 Rammed 7 | 2 2 . . 2 1 Targets Rammed 16 | 2 2 3 3 3 3 Kicked 6 | . . 3 3 . . Crushed 3 | . . . . 1 2 Highest Temperature 561 | . 23 . 100 369 561 Average Temperature 124 | . 5 . 55 144 119 Received Heat Transfer 2422 | . 543 . 402 535 942 Effects 13 | . . . . 3 10 Shutdowns 2 | . . . . . 2 Energy Bleed 2 | . . . . 2 . Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . 1 1 Damage (major) 4 | . . . . . 4 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 1 . 2 Heat Transferred 2227 | . 250 75 . 792 1110 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 504 | 5 330 104 245 504 298 Initial 138 | . 2 . . 36 138 Average 123 | 4 133 5 107 249 127 Maximum Alert Level 2 | . 1 . 1 2 1 Low Security (%) 75 | 100 60 100 87 40 77 Level 1 20 | . 39 . 12 34 22 Level 2 3 | . . . . 25 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 2 . 3 3 9 Investigation 9 | . 2 . 2 2 3 Extermination 4 | . . . . . 4 Reinforcement 4 | . . . 1 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 12 | . 4 . 3 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 128 | . 26 3 36 29 34 Peak Tracking Total 8 | . 8 3 6 8 8 Tactical Retreats 10 | . 1 . 2 1 6 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . 1 . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . . . 4 Reused 4 | . . . . . 4 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 5 | . . . . . 5 Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 9 | . . . 3 3 3 Max in Single Turn 2 | . . . 1 2 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 22 | . 3 . 6 6 7 Terminals 16 | . 3 . 4 5 4 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . 1 . . Recycling Units 2 | . . . 1 1 . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Total Hacks 58 | . 8 . 14 17 19 Successful 36 | . 5 . 9 11 11 Failed 22 | . 3 . 5 6 8 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 43 | . 8 . 10 14 11 Fabricators 3 | . . . . . 3 Repair Stations 2 | . . . 2 . . Recycling Units 5 | . . . 2 3 . Scanalyzers 5 | . . . . . 5 Garrison Access . | . . . . . . Terminal Hacks 26 | . 5 . 7 9 5 Record 3 | . 2 . . 1 . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . . . . 1 . Alert Level 5 | . . . 1 3 1 Unreport Threat 6 | . 1 . 4 1 . Locate Traps 1 | . . . . . 1 Reprogram Traps 1 | . . . . . 1 Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . . . . 1 . Security Status 1 | . . . 1 . . Surveillance Status 1 | . . . 1 . . Patrol Status 1 | . . . . 1 . Recall Reinforcements 1 | . 1 . . . . Zone Layout 2 | . . . . 1 1 Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . . . . 2 . Retrieve Matter 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 4 | . . . . . 4 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 2 . 3 6 7 Full Trace Events 9 | . 2 . 2 2 3 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 47 | . . . . . 47 Total Part Build Rating 10 | . . . . . 10 Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . . . . 8 . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 30 | . . 7 23 . . Total Damage 298 | . . 66 232 . . Kills 11 | . . 3 8 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 6713 | 72 881 948 1560 1025 2227 Spaces Moved 2826 | 43 276 340 699 436 1032 Core 34 | 17 17 . . . . Treads 1161 | 26 128 . 94 436 477 Legs 1076 | . 131 340 605 . . Wheels . | . . . . . . Hover 552 | . . . . . 552 Flight 3 | . . . . . 3 Fastest Speed 50 | 50 120 260 160 152 132 Average Speed 188 | 116 234 260 187 161 167 Slowest Speed 1080 | 160 750 260 260 240 1080 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 39 56 56 38 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 102 | . . . . 69 33 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 96 | . . . . 69 27 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3792 | 66 417 395 870 636 1408 Wait 359 | . 32 37 48 69 173 Move 2821 | 42 275 339 698 435 1032 Hop . | . . . . . . Pick Up 146 | 14 34 7 31 16 44 Fast Attach . | . . . . . . Attach 79 | 7 13 1 12 14 32 Detach 21 | . 4 . 2 7 8 Swap 3 | . . . . . 3 Drop 86 | 1 5 4 27 14 35 Fire 248 | . 52 4 49 70 73 Melee 13 | . . . . 8 5 Ram 2 | 2 . . . . . Kick 6 | . . 3 3 . . Crush 8 | . 2 . . 3 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 449 | -10/Materials | Core integrity fell below 50% 562 | -10/Materials | Discovered new exit (range 13) 723 | -10/Materials | Lost 5 parts (1p2n2w) 936 | -10/Materials | Discovered new exit (range 7) 954 | -10/Materials | Entered Mines 955 | -10/Mines | Assembled infested the area 1015 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1062 | -10/Mines | Met a Derelict bent on vengeance 1260 | -10/Mines | Discovered new exit (range 7) 1306 | -10/Mines | Learned Materials terminal intel 1637 | -10/Mines | Discovered new exit (range 15) 1902 | -10/Mines | Entered Materials 1902 | -9/Materials | Accompanied by 3 allies 1902 | -9/Materials | Evolved 2 slots: Propulsion x2 1903 | -9/Materials | Loaded intel: 11 terminal locations 2210 | -9/Materials | Repaired Aluminum Leg 2514 | -9/Materials | Build established: Scavenger-Mutant 2908 | -9/Materials | Build established: Mutant 2935 | -9/Materials | Discovered new exit (range 3) 3340 | -9/Materials | Discovered new exit (range 15) 3462 | -9/Materials | Entered another Materials area 3462 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3588 | -8/Materials | Build established: Scavenger-Mutant 4358 | -8/Materials | Discovered new exit (range 8) 4471 | -8/Materials | Build established: Mutant 4487 | -8/Materials | Entered Factory 4487 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4819 | -7/Factory | Build established: Hacker-Tank 4991 | -7/Factory | Core integrity fell below 50% 5400 | -7/Factory | Fabricated Cmb. Airjet? 5430 | -7/Factory | Cargo convoy interrupted 5989 | -7/Factory | Build established: Hacker-Gunner 6554 | -7/Factory | Discovered new exit (range 7) 6636 | -7/Factory | Lost 6 parts (1p1n3u1w) 6681 | -7/Factory | Core integrity fell below 20% 6714 | -7/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- Cesium-ion Thruster destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: Component data lost. U-05 Engineer lays Concrete. Slug penetrates H-61 Shepherd. H-61 Shepherd destroyed. U-05 Engineer destroyed. Critical hit (Burn: +37). Penetrated by Slug. U-05 Engineer builds a Wall. Penetrated by Slug. Acquired 19 matter. U-05 Engineer builds a Wall. Penetrated by Slug. 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Airjet | -7/Factory | Scanalyzed Lgt. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Just What I Needed Loot Pinata Made in Tau Ceti IV Oops Serviceable Loadout Challenges ------------ None Game ------ Seed StructuralContainmentPod Manual? 0 Play Time 00:54:37 Cumulative 1.6 hours Start 2025.01.08 @ 11:49:40 End 2025.01.08 @ 13:24:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a083adfd-db6a-4b8a-a787-f1e13659534a