Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.30 @ 11:28:52 Player: Kyzrati Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (335) 335 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1520 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 232/300 Energy 53/100 System Corruption 0% Temperature Cool (18) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Targeting Computer > --- WEAPON (2) ------- Mace > --- INVENTORY (4) ---- Medium Storage Unit Mace Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Combat Airjet Combat Airjet > --- UTILITY ---------- Heat Sink Medium Storage Unit Targeting Computer > --- WEAPON ----------- EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Mace Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 36 | 8 . 11 17 Power 5 | 1 . 3 1 Engine 4 | 1 . 2 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 15 | 4 . 5 6 Treads 3 | 2 . . 1 Leg 9 | 2 . 3 4 Wheel . | . . . . Hover 3 | . . 2 1 Flight . | . . . . Utility 7 | 1 . 2 4 Device 3 | . . 1 2 Storage 2 | 1 . 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 . 1 6 Energy Gun 4 | 1 . 1 2 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . . 3 17 Power 3 | . . 1 2 Propulsion 7 | . . . 7 Utility 3 | . . 1 2 Weapon 7 | . . 1 6 Highest Loss Streak 15 | . . 1 15 Average Slot Usage (%) 88 | . 85 90 80 Engine 10 | . 14 13 . Core 2 | . . . 7 Leg 22 | . 28 27 4 Hover 5 | . . . 22 Device 4 | . . 5 3 Storage 13 | . 14 14 10 Processor 2 | . . . 10 Energy Gun 12 | . 14 13 8 Ballistic Gun 13 | . 14 14 9 Naked Turns . | . . . . Heaviest Build 21 | 9 9 16 21 Greatest Support 50 | 40 20 44 50 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 6 8 8 Average Capacity 6 | 5 6 6 7 Most Carried 8 | 6 6 8 8 Average Carried 5 | 3 6 6 5 Final Capacity 8 | 6 6 8 4 Final Carried 8 | 6 6 8 3 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 534 | 243 39 155 97 Remotely . | . . . . Salvage Created 596 | . 48 217 331 Parts 29 | . 2 9 18 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 12 | . . 7 5 Guns 12 | . . 7 5 Classes Destroyed 7 | . 1 4 2 Worker 1 | . . 1 . Builder 1 | . . . 1 Tunneler 1 | . . 1 . Hauler 2 | . 1 . 1 Grunt 5 | . . 3 2 Sentry 3 | . . . 3 Assembled 4 | . . 4 . Best Kill Streak 3 | . 1 2 3 Combat Bots Only 2 | . . 2 2 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2230 | . . 580 1650 Core 505 | . . 96 409 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 . 61 . Volleys Fired 86 | . 2 47 37 Largest 2 | . 2 2 2 Hottest 80 | . 60 60 80 Shots Fired 147 | . 4 91 52 Gun 147 | . 4 91 52 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 81 | . 2 47 32 Thermal 53 | . 2 44 7 Explosive . | . . . . Electromagnetic 13 | . . . 13 Robot Hit Streak 16 | . 2 10 16 Robot Miss Streak 5 | . 1 5 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 101 | . 2 58 41 Core Hits 39 | . 2 23 14 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1320 | . 29 553 738 Guns 1182 | . 29 553 600 Cannons . | . . . . Explosions 131 | . . . 131 Melee . | . . . . Ramming 7 | . . . 7 Kinetic 629 | . 9 225 395 Thermal 554 | . 20 328 206 Explosive . | . . . . Electromagnetic 130 | . . . 130 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 4 | . . 4 . Corruption Purged . | . . . . Effects 3 | . . 3 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 37 | . . . 37 Shots 1 | . . . 1 Rammed 3 | . . . 3 Targets Rammed 4 | . . . 4 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 126 | . 20 89 126 Average Temperature 27 | . 15 23 34 Received Heat Transfer 897 | . . 207 690 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1136 | . 50 750 336 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 143 | . 7 50 143 Average Influence 27 | . 4 16 76 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . . 10 17 Peak Tracking Total 6 | . . 2 6 Tactical Retreats 6 | . . 3 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 1 . 3 Successful 1 | . . . 1 Failed 3 | . 1 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 1 . 3 Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1293 | 73 74 876 270 Spaces Moved 706 | 47 58 395 206 Core 18 | 5 . . 13 Treads 10 | 10 . . . Legs 483 | 32 58 384 9 Wheels . | . . . . Hover 195 | . . 11 184 Flight . | . . . . Fastest Speed 50 | 50 120 76 50 Average Speed 104 | 121 120 118 70 Slowest Speed 160 | 160 120 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 19 78 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 4 | . . . 4 Melee . | . . . . Projectile . | . . . . AOE 4 | . . . 4 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1115 | 60 59 720 276 Wait 262 | . . 256 6 Move 703 | 46 57 394 206 Hop . | . . . . Pick Up 8 | 4 . 3 1 Fast Attach 24 | 8 . 6 10 Attach 8 | . . 1 7 Detach 6 | 2 . 1 3 Swap 4 | . . 4 . Drop 10 | . . 8 2 Fire 86 | . 2 47 37 Melee . | . . . . Ram 2 | . . . 2 Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 14) 148 | -10/Materials | Entered Mines 158 | -10/Mines | Assembled infested the area 303 | -10/Mines | Build established: Mutant 467 | -10/Mines | Learned Materials security intel 894 | -10/Mines | Discovered new exit (range 11) 996 | -10/Mines | Discovered new exit (range 7) 1024 | -10/Mines | Entered Materials 1024 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1109 | -9/Materials | Build established: Scavenger-Mutant 1245 | -9/Materials | Core integrity fell below 50% 1288 | -9/Materials | Core integrity fell below 20% 1294 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01234_ U-05 Engineer builds a Wall. 01237_ Cmb. Airjet destroyed. 01240_ Hvy. Assault Rifle destroyed. 01255_ U-05 Engineer builds a Door. 01257_ Aluminum Leg destroyed. 01261_ Hvy. Assault Rifle destroyed. 01261_ Kicked G-34 Mercenary out of the way. 01266_ Acquired Beam Rifle. 01272_ G-34 Mercenary destroyed. 01272_ Y-45 Defender misfires. 01276_ Aluminum Leg destroyed. 01279_ Slammed into G-47 Trooper. 01279_ Aluminum Leg permanently disabled. 01279_ Destabilizing: Short circuit. 01280_ Slammed into G-47 Trooper. 01280_ Beam Rifle destroyed. 01281_ Slammed into G-34 Mercenary. 01285_ Broken Aluminum Leg destroyed. 01285_ Acquired Mace. 01293_ Acquired Lgt. Treads. Map ----- +----------------------------------------------------+ | #????????????? #?????????????????????????????????? | | #????????????? #?????????????????????????????????? | | #????????????? #?????????????????????????????????? | | #??????#######+###???????????????????????????????? | | #??????# "" #???????????????????????????????? | | #??????# ""S #???????????????????????????????? | | ?###+### "" #???????????????????????????????? | | ?# # #???????????????????????????????? | | ## # """ """ #?????""????????????????????????? | | + """*""" #?????" ????????????????????????? | | ## # """=""" #????? ????????????????????????? | | ?# #=!=%[! #????? ????????????????????????? | | ?### ########+##########+##########??????????????? | | ???# #??????# ## ???????????????? | | ???# #??????# ## ^ ????????????????? | | ???# #??#####+## ? =! ?????????????????? | | ?### #### ! # #??# ! #?????????????????? | | ?# ## # #??# #?????????????????? | | ## * ## """ # #??# #?????????????????? | | =%! ## """ + #??# ###???????????????? | | ## = ## """ # #??# #####???????????? | | ?# ## # #?## +????????? | | ?########+###### #?# #???????????????? | | ????????# #????# #####+###### ##???????????????? | | ????????# #????# # =%=%##?##/##########???????? | | ????????# #????# # ! @##?# #???????? | | ????????# #????# + gg#### """ #???????? | | ????????# # !! / /%"Y" #???????? | | ????????# # !g #### #???????? | | ?????? # ! #?# !! +???????? | | ?????#######################?# ![ # ??????? | | ?????????????????????????????# #???????? | | ?????????????????????????????###### ######???????? | | ????????????????????????????????????#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 52 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionImprovedManipulator Manual? 0 Play Time 00:15:03 Cumulative 257.0 hours Start 2020.06.30 @ 11:17:51 End 2020.06.30 @ 11:28:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 21 Types 17/0/1/2/0/1/0 Lore% 32 Gallery% 74 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b5d3402-1db3-4249-92bc-61c0cebf4856