Cogmind - Beta 9.3 *** ADVENTURER MODE // 2019.12.30 @ 18:42:42 // Winter2019/RPGLIKE Player: Zntyl Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (365) 1825 Value Destroyed (12879) 12879 Prototype IDs (43) 860 Alien Tech Used (5) 1000 Bonus (10758) 10758 TOTAL SCORE: 37822 Bonus ------- High Alert Combat Kills 397 Follower Combat Kills 171 Met Data Miner 300 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -410 Cogmind --------- Core Integrity 1020/1850 Matter 300/300 Energy 470/1100 System Corruption 0% Temperature Cool (0) Movement Flying (42) Location -1/Access Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION (3) --- Assembled Alloy Leg Electron Diverter Electron Diverter > --- UTILITY (10) ----- Experimental Heat Sink Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame Advanced Signal Interpreter Experimental Focal Shield EM Shield Advanced Force Field GOLEM Unit > --- WEAPON (6) ------- Linear Accelerator Remote Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Impulse Thruster Electron Diverter Electron Diverter > --- UTILITY ---------- Experimental Heat Sink Assembled Biocell Array Assembled Suspension Frame Advanced Signal Interpreter Improved Maneuvering Thrusters Experimental Focal Shield EM Shield Advanced Force Field GOLEM Unit > --- WEAPON ----------- Storm Laser Core Stripper > --- INVENTORY -------- Micro Fission Core Subatomic Replicator Linear Accelerator [Rating: 165] Favorites ----------- Power Zionite Light DM Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Aerolev Unit Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Electron Diverter Utility Advanced Signal Interpreter Device Experimental Heat Sink Storage Large Matter Pod Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Core Stripper Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 17 | 3 . . . 1 1 4 1 . . . 1 . . 1 . . . . . . . . 2 . 1 . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | 1 . . . 1 1 2 . . . . 1 . . . . . . . . . . . 2 . 1 . . . . . Weapon 5 | 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 . . Parts Attached 114 | 5 6 2 . 13 5 6 2 9 2 2 5 1 2 1 16 . . . . 9 . . . 1 9 1 5 12 . . Power 16 | 1 1 . . 1 . . . 2 . 2 1 . . . 3 . . . . 2 . . . . 3 . . . . . Engine 4 | 1 . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Core 4 | . 1 . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . . 3 . . . . . Propulsion 19 | 2 . . . 2 2 2 . . . . . . . . 5 . . . . . . . . . 2 1 3 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . 2 2 2 . . . . . . . . 5 . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 . . . Utility 37 | . 2 2 . 4 1 1 . . 2 . 1 . . . 6 . . . . 7 . . . 1 4 . 2 4 . . Device 24 | . . . . 2 . . . . 1 . 1 . . . 4 . . . . 6 . . . 1 3 . 2 4 . . Storage 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 7 | . 1 1 . 1 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 3 . . 6 2 3 2 7 . . 3 1 2 1 2 . . . . . . . . . . . . 8 . . Energy Gun 12 | . . . . . 2 1 1 4 . . . 1 1 1 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 2 2 . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 4 . . Launcher 10 | . 1 . . 3 . 1 1 2 . . 2 . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . 1 1 1 . . 1 . 1 . . 1 4 . . . . 6 . . . . 4 . . 3 . . Parts Lost 10 | . . . . 1 . 1 . 2 . . . . . . 2 . . . . . . . . 1 . . . . . 3 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . 1 Weapon 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 3 | . . . . 1 . 1 . 2 . . . . . . 1 . . . . . . . . 1 . . . . . 3 Average Slot Usage (%) 86 | . 94 100 100 88 96 83 84 83 87 100 100 100 99 84 77 75 75 75 75 73 75 75 75 77 77 78 77 79 80 80 Engine 3 | . 2 . . . . 6 7 3 7 1 9 13 13 12 1 . . . . . . . . . . . . . . . Core 4 | . 11 14 14 13 11 7 7 9 7 12 3 . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 10 12 12 12 12 11 12 12 11 11 10 10 10 9 9 9 Wheel 4 | . 28 28 28 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . 8 19 22 23 21 21 21 20 20 20 18 17 18 18 18 18 18 18 18 17 16 3 . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 14 14 14 14 14 Device 16 | . . . . 4 11 7 7 7 7 14 17 20 20 18 22 25 25 25 25 21 18 18 19 30 34 36 36 34 33 33 Storage 9 | . 14 14 14 13 11 7 7 7 9 14 13 13 13 12 7 6 6 6 6 6 6 6 5 5 5 5 5 4 4 4 Processor 5 | . . . . 4 11 7 7 7 7 7 6 6 6 6 6 6 6 6 6 6 6 6 5 5 5 5 5 4 4 4 Protection 5 | . 9 13 14 8 10 7 7 7 7 7 6 6 6 6 3 . . . . 2 6 6 5 1 . . . . . . Energy Gun 7 | . . . . . 21 14 6 8 14 14 12 13 12 7 5 6 6 6 6 6 6 6 5 5 5 5 5 4 4 4 Ballistic Gun 5 | . 27 28 28 21 . . 7 3 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 7 7 7 6 6 6 1 . . . . . . . . . . . . . 1 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 6 16 14 14 18 24 25 25 36 37 45 53 53 53 58 58 47 47 47 47 47 45 45 47 47 49 49 62 80 77 77 Greatest Support 101 | 32 32 32 32 37 48 50 50 50 50 50 60 60 60 60 91 91 91 91 91 91 91 91 91 101 101 71 71 81 81 81 Greatest Overweight (x) 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 4 4 4 4 4 5 5 5 5 5 5 5 5 5 1 3 3 3 4 3 3 3 4 5 4 5 5 4 4 Average Carried 2 | . 1 3 4 2 2 3 3 3 4 4 4 4 4 1 1 1 1 3 3 3 3 3 3 3 3 3 3 3 3 3 Final Capacity 5 | 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | . 2 4 4 2 4 3 4 4 4 4 4 4 4 1 1 1 3 3 3 3 3 3 3 3 3 3 3 4 4 . Class Distribution -------------------- 45% | Scavenger-Tank 36% | Mutant 11% | Scavenger-Sprinter 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -6/Deep Caves Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -3/Quarantine Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 3472 | 250 456 156 . 405 56 20 140 455 216 180 255 129 175 10 80 . . . . . 110 . . . 81 29 . 90 139 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12956 | . 267 68 . 334 1107 398 178 507 319 359 630 135 163 1536 1503 1110 . . 177 . 527 294 117 84 . 741 . 303 173 1926 Parts 589 | . 28 19 . 13 60 20 7 37 7 16 29 3 4 108 49 32 5 6 11 . 16 11 4 5 . 23 . 21 7 48 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 189 | . . . . . . . 4 39 . 16 . 3 9 . . 34 . 6 11 . 18 . 1 . 25 23 . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 281 | . 10 8 . 20 28 7 5 25 4 10 13 2 4 10 54 20 1 3 4 . 8 6 1 4 . 8 . 5 1 20 Guns 219 | . 9 8 . 7 28 7 2 13 1 4 7 1 3 9 52 18 1 3 3 . 6 6 1 3 . 7 . 5 1 14 Cannons 22 | . . . . . . . . 6 3 5 6 1 1 . . . . . . . . . . . . . . . . . AOE 23 | . 1 . . 13 . . 3 6 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 24 | . 4 1 . 2 5 2 1 1 . . . . . 3 3 1 . . . . . . . . . . . . . 1 Worker 5 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Builder 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycler 5 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Minesweeper 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Operator 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . Watcher 14 | . 3 . . . 3 1 . . . . 2 . . . . . . . . . . 1 . . . . . . 2 2 Swarmer 46 | . 3 . . 2 9 . 4 14 . 4 . . 3 . . . . . . . 3 4 . . . . . . . . Grunt 80 | . 7 8 . 3 10 . . 8 . 3 9 . 1 . . 11 . . 3 . 3 . . . . 7 . 1 . 6 Brawler 3 | . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Duelist 9 | . . . . . 2 . . . . 1 1 . . . . 2 . . . . . . . . . . . 1 . 2 Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 15 | . . . . . 5 2 . 1 . . 2 . . . . 2 1 . . . . . 1 . . . . . . 1 Hunter 21 | . . . . . 1 1 . 1 . . . 2 . . . 2 . 2 1 . . 2 . . . . . . . 9 Programmer 13 | . . . . . . 4 . 1 . 1 1 . . . . . . . . . 1 . . . . . . 3 1 1 Behemoth 5 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . 1 . . . 1 Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Zionite 38 | . . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Z-Light 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . Tinkerer 6 | . . . . . . . . . . . . . . 5 . . . . . . . . 1 . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 57 | . . . . 15 . . . . . . . . . . 42 . . . . . . . . . . . . . . . Golem 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Butcher 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . Marauder 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Mutant 7 | . . . . . . . 1 . . . . . . 6 . . . . . . . . . . . . . . . . Best Kill Streak 21 | . 3 2 . 12 11 1 4 4 2 5 7 2 2 17 21 5 1 2 4 . 3 4 1 4 . 4 . 4 2 9 Combat Bots Only 21 | . 3 2 . 10 6 1 4 4 2 5 6 2 2 2 21 5 1 2 4 . 3 4 1 4 . 4 . 2 1 8 Max Kills in Single Turn 4 | . 2 1 . 4 1 1 3 3 1 1 1 1 1 2 4 2 1 1 1 . 1 1 1 1 . 1 . 1 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . 3 . . 3 3 . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Damage Taken 11307 | . 403 413 . 757 874 428 81 843 297 257 581 154 306 175 2099 627 32 224 111 . 337 194 . 172 144 220 . 305 18 1255 Core 8765 | . 322 324 . 618 689 340 63 654 249 206 456 122 242 140 1710 491 24 174 86 . 172 131 . 68 111 180 . 226 12 955 Absorbed by Shields 1087 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 317 19 751 Redirected to Core 7464 | . 265 273 . 467 611 262 63 585 184 171 406 109 231 111 1372 462 24 174 86 . 137 107 . 68 111 128 . 190 12 855 Core Remaining (%) 90 | 100 . . . 56 96 . . . . 92 . . . . . 97 . . . . 97 . . . . 97 . 88 93 . Volleys Fired 731 | . 58 34 . 36 86 40 7 56 15 25 46 4 26 59 75 29 2 7 4 . 15 10 2 6 . 14 1 19 9 46 Largest 3 | . 2 2 . 2 2 2 2 3 3 3 3 3 3 1 1 1 1 1 1 . 1 1 1 1 . 1 1 2 1 2 Hottest 316 | . 50 40 . 63 138 138 97 186 186 186 186 186 186 250 250 250 250 250 250 . 250 250 250 250 . 250 250 316 250 316 Shots Fired 1219 | . 112 68 . 68 172 73 14 121 38 73 126 12 38 59 75 29 2 7 4 . 15 10 2 6 . 14 1 24 9 47 Gun 1011 | . 110 68 . 55 172 66 12 61 26 48 78 8 12 59 75 29 2 7 4 . 15 10 2 6 . 14 1 17 8 46 Cannon 172 | . . . . . . . . 53 12 25 45 4 25 . . . . . . . . . . . . . . 7 . 1 Launcher 34 | . 2 . . 13 . 7 2 7 . . 3 . . . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Kinetic 432 | . 110 68 . 55 . 1 7 72 12 25 45 4 25 . . . . . . . . . . . . . . 7 . 1 Thermal 751 | . . . . . 172 65 5 42 26 48 78 8 12 59 75 29 2 7 4 . 15 10 2 6 . 14 1 17 8 46 Explosive 34 | . 2 . . 13 . 7 2 7 . . 3 . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 60 | . 23 43 . 23 55 40 6 17 22 46 39 17 21 29 47 50 13 20 30 . 50 16 5 60 . 23 25 26 13 55 Robot Miss Streak 9 | . 5 1 . 3 2 1 1 2 1 1 1 1 . 5 9 2 2 2 2 . 3 3 2 1 . 2 . 3 4 4 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 985 | . 83 57 . 43 139 56 8 82 34 64 101 10 13 59 71 29 2 7 4 . 15 10 1 6 . 14 1 21 9 46 Core Hits 883 | . 29 22 . 44 57 19 7 42 21 21 43 3 4 85 141 77 4 11 12 . 20 19 6 15 . 33 5 25 7 111 Critical Hits 18 | . . 1 . 1 . . . 3 4 5 3 . 1 . . . . . . . . . . . . . . . . . Critical Kills 6 | . . . . . . . . 1 2 2 . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . 1 . 1 . . . 2 1 3 3 . . . . . . . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42000 | . 932 566 . 1314 2532 1143 292 2352 591 1346 2385 180 206 3487 6876 3888 169 839 480 . 1277 857 185 907 . 1484 204 1417 512 5579 Guns 35665 | . 776 566 . 398 2532 1143 147 898 291 811 1374 154 131 3487 5326 3888 169 839 480 . 1277 857 185 907 . 1484 204 1289 512 5540 Cannons 3056 | . . . . . . . . 942 300 535 1011 26 75 . . . . . . . . . . . . . . 128 . 39 Explosions 3279 | . 156 . . 916 . . 145 512 . . . . . . 1550 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5268 | . 776 566 . 398 . . 107 1307 300 535 1011 26 75 . . . . . . . . . . . . . . 128 . 39 Thermal 35003 | . . . . . 2532 1143 40 533 291 811 1374 154 131 3487 6876 3888 169 839 480 . 1277 857 185 907 . 1484 204 1289 512 5540 Explosive 1729 | . 156 . . 916 . . 145 512 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 1 1 1 5 . 2 2 2 2 2 1 1 1 1 . . . . . . . . . . . . . 6 1 . Average Corruption 1 | . 1 1 1 4 . 1 2 2 2 2 1 1 1 1 . . . . . . . . . . . . . 2 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 54 | . 1 1 1 18 . 3 2 10 3 11 . 2 . . . . . . . . . . . . . . . 2 . . Message Errors 16 | . 1 . . 4 . 2 1 3 . 3 . 1 . . . . . . . . . . . . . . . 1 . . Matter Fused 5 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Flow Errors 7 | . . . . 2 . . 1 1 1 2 . . . . . . . . . . . . . . . . . . . . Energy Discharges 6 | . . . 1 . . . . 2 1 1 . 1 . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . 1 . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 9 | . . 1 . 1 . 1 . 3 . 3 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 397 | . . . . 14 . . . 17 . . 16 . . . 312 . . . . . . . . . . . . 34 . 4 Projectiles 66 | . . . . . . . . 12 . . 16 . . . . . . . . . . . . . . . . 34 . 4 Explosions 331 | . . . . 14 . . . 5 . . . . . . 312 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 22 | . . . . . . . . 6 2 3 7 . . . . . . . . . . . . . . . . 3 . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . 6 2 3 7 . . . . . . . . . . . . . . . . 3 . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 363 | . . . . 60 . . . 9 . . . . . . 294 . . . . . . . . . . . . . . . Shots 4 | . . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 428 | . 65 94 . 278 126 161 94 367 428 233 . . . 7 . . . . . . . . . . . 9 . . . 50 Average Temperature 56 | . 21 36 . 62 33 47 58 102 151 122 . . . 7 . . . . . . . . . . . 9 . . . 21 Received Heat Transfer 3355 | . 270 306 . 270 315 96 . 324 54 111 303 . 12 54 619 204 9 24 63 . 27 . . 18 9 102 . 38 . 127 Effects 8 | . . . . . . . . 1 7 . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 18 | . . . . . . . . . . 1 . . . 2 2 2 . . 1 . 2 . . 1 . 1 . . . 6 Combat Hostiles 17 | . . . . . . . . . . 1 . . . 1 2 2 . . 1 . 2 . . 1 . 1 . . . 6 Parts Melted 139 | . . . . . 12 11 . 1 . 2 1 2 . 16 14 17 . 4 4 . 5 4 1 4 . 7 1 2 5 26 Heat Transferred 51768 | . . . . . 4921 2035 74 1036 814 1554 2664 296 259 5067 8100 5545 250 1200 700 . 1850 1250 275 1325 . 2175 300 1725 675 7678 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Peak Influence 704 | . 146 156 . 150 704 348 . . . . 417 . . . . . 171 . . . . 270 . . . . 194 342 226 659 Average Influence 177 | . 60 80 . 67 369 246 . . . . 259 . . . . . 151 . . . . 189 . . . . 138 258 145 278 Maximum Alert Level 3 | . . . . . 3 1 . . . . 2 . . . . . . . . . . 1 . . . . . 1 1 2 Low Security (%) 61 | 100 100 100 . 100 25 25 . . . . 24 . . . . . 100 . . . . 62 . . . . 100 20 47 42 Level 1 30 | . . . . . 28 74 . . . . 58 . . . . . . . . . . 37 . . . . . 79 52 26 Level 2 8 | . . . . . 44 . . . . . 16 . . . . . . . . . . . . . . . . . . 31 Level 3 . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . . . 7 3 . 1 . . 3 . . . . 1 . . . . . 1 . . . . 1 6 1 6 Investigation 10 | . 1 . . . 3 1 . 1 . . . . . . . . . . . . . . . . . . 1 2 1 . Extermination 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 Reinforcement 11 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 4 . 4 Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison 5 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 13 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 6 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 454 | . 18 8 . 19 38 14 3 25 3 13 17 2 9 44 63 26 2 3 4 . 9 7 . 4 12 12 2 38 10 49 Peak Tracking Total 26 | . 3 2 . 8 5 2 4 7 2 5 4 2 5 4 26 6 1 2 3 . 4 4 . 4 12 5 2 21 4 23 Tactical Retreats 14 | . . . . 1 . . . . . 1 . . . 1 6 . . . . . . . . . . 1 . 2 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 6 | . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . 1 . . 2 . . . . 1 . . 1 . . . . . . . . 5 3 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 11 | . . . . . . . 1 2 1 . 1 . . . 2 . . . . . . . 1 . . . . 3 . . Max in Single Turn 1 | . . . . . . . 1 1 1 . 1 . . . 1 . . . . . . . 1 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 57 | . 7 1 . . 8 10 . 1 4 . 4 2 . . . . . . 1 6 . . . . 1 . 4 5 1 2 Terminals 36 | . 7 1 . . 7 8 . 1 . . 3 1 . . . . . . . . . . . . . . 2 5 . 1 Fabricators 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 1 Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 161 | . 18 1 . . 24 23 . 3 28 . 9 2 . . . . . . 1 28 . . . . 1 . 6 10 3 4 Successful 113 | . 11 1 . . 12 13 . 3 28 . 6 2 . . . . . . 1 28 . . . . 1 . 2 5 . . Failed 48 | . 7 . . . 12 10 . . . . 3 . . . . . . . . . . . . . . . 4 5 3 4 Catastrophic 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 11 . . . 21 17 . . . . 6 . . 4 . . . . . . . . . . 1 . 3 5 . . Terminals 84 | . 18 1 . . 21 19 . 3 . . 6 1 . . . . . . . . . . . . . . 3 10 . 2 Fabricators 11 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 3 . 3 2 Repair Stations 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 80 | . 5 1 . . 4 2 . 3 28 . . 2 . . . . . . 1 28 . . . . 1 . . 5 . . Record 35 | . . . . . . . . 3 11 . . 1 . . . . . . . 16 . . . . . . . 4 . . Part Schematic 12 | . . . . . . . . . 8 . . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . 1 . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 76 | . 16 . . . 21 27 . . . . 10 . . . . . . . . . . . . . . . . 2 . . Terminals 27 | . 6 . . . 8 9 . . . . 4 . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 23 | . 6 . . . 7 7 . . . . 3 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 5 1 . . 8 5 . 1 . . 4 . . . . . . . . . . . . . . . 4 2 1 2 Full Trace Events 12 | . 2 . . . 4 1 . 1 . . . . . . . . . . . . . . . . . . 1 2 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . Matter 822 | . . . . . . . . . . . 504 . . . . . . . . . . . . . . . 318 . . . Time 324 | . . . . . . . . . . . 268 . . . . . . . . . . . . . . . 56 . . . Total Robot Build Rating 20 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . 12 . . . Part Schematics Acquired 12 | . . . . . . . . . 8 . . . . . . . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Programmers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total Allies 9 | . . . . . 1 1 . . . . 3 . 1 . . . . . . . . . . . . . 2 1 . . Largest Group 4 | . . . . . 1 2 . . . . 3 3 4 3 2 1 . . . . . . . . . . 2 3 . . Highest-Rated Group 183 | . . . . . 10 20 . . . . 102 102 183 145 107 26 . . . . . . . . . . 108 155 . . Highest-Rated Ally 81 | . . . . . 10 10 . . . . 38 38 81 81 81 26 . . . . . . . . . . 54 54 . . Total Orders 23 | . . . . . . 4 . . . . 1 3 5 3 4 1 . . . . . . . . . . 1 1 . . STAY 9 | . . . . . . 2 . . . . . 1 2 1 2 1 . . . . . . . . . . . . . . GOTO 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 8 | . . . . . . 2 . . . . . 1 2 1 2 . . . . . . . . . . . . . . . GUARD 5 | . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . 1 1 . . Ally Attacks 75 | . . . . . . . . . . . 2 4 14 36 . . . . . . . . . . . . 1 18 . . Total Damage 1594 | . . . . . . . . . . . . 128 321 784 . . . . . . . . . . . . 21 340 . . Kills 18 | . . . . . . . . . . . . . 5 10 . . . . . . . . . . . . 1 2 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 17 | . . 2 . 1 . . 1 1 . . . 1 1 2 . 1 . 1 3 . 2 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 14684 | 41 1322 768 197 618 757 1118 246 717 238 430 528 322 463 1275 1708 537 47 204 206 177 242 93 214 153 380 298 155 312 573 345 Spaces Moved 16432 | 36 1073 619 198 530 571 1496 421 1070 182 314 491 462 314 1436 2055 580 43 296 306 219 305 79 375 213 361 550 228 555 649 405 Core 15 | 9 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 33 | . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . . Wheels 1976 | 27 1073 619 198 59 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11840 | . . . . 465 571 1496 421 1070 182 314 491 462 314 1436 2055 580 43 296 306 219 305 79 375 213 147 . . . . . Flight 2568 | . . . . . . . . . . . . . . . . . . . . . . . . . 181 550 228 555 649 405 Fastest Speed 30 | 50 100 100 100 80 46 42 42 42 42 42 42 42 42 42 42 52 52 52 52 52 52 52 52 52 32 30 30 30 30 30 Average Speed 52 | 87 100 100 100 84 55 45 42 42 42 42 42 42 42 42 50 52 52 52 52 52 52 52 52 52 55 30 30 31 30 30 Slowest Speed 250 | 100 100 100 100 250 80 46 42 42 42 42 42 42 42 42 56 52 52 52 52 52 52 52 52 52 150 42 104 96 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 14 Cave-ins Triggered 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 54 | 4 96 99 62 94 60 43 68 95 73 58 14 69 41 86 93 79 2 59 44 62 54 4 58 42 59 62 11 74 16 14 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 7 | . . 1 . . . . . . 1 . . 1 . 1 . . . . . 3 . . . . . . . . . . Known Exits Taken 27 | . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 3 . 2 . . 1 3 . . . 1 . 3 . 1 . 2 2 . 1 . 1 1 . 2 . . . . Spaces Dug 33 | . . . . . . 10 . 7 . . 1 . 15 . . . . . . . . . . . . . . . . . Terrain Destroyed 332 | . 18 . . 86 . 57 15 53 . 7 29 1 19 . 46 . . . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 52 | . . . . . . . . 16 . 7 8 1 19 . . . . . . . . . . . . . . 1 . . AOE 280 | . 18 . . 86 . 57 15 37 . . 21 . . . 46 . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total 20878 | 45 1223 708 197 647 839 1861 477 1240 312 557 718 580 612 1933 2500 727 61 324 340 290 342 100 387 237 544 639 316 646 1000 476 Wait 2967 | . 57 29 . 24 126 294 43 63 98 196 159 113 268 410 261 61 15 11 27 26 10 8 11 7 154 60 62 16 336 22 Move 16370 | 35 1072 618 197 529 570 1495 420 1069 181 313 490 461 313 1435 2054 579 41 295 305 218 304 78 374 212 360 549 227 552 642 382 Hop 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 9 Pick Up 122 | 5 9 6 . 12 7 6 2 6 3 2 2 . . 1 15 . 2 . . 11 . . . 1 9 1 6 13 3 . Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Attach 117 | 5 6 2 . 13 5 6 2 9 2 2 5 1 2 1 15 . . . . 10 . . . 1 9 1 5 15 . . Detach 27 | . 2 . . 3 1 2 2 4 . . 3 1 2 . . . . . . . . . . . . . 1 6 . . Swap 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Drop 133 | . 4 4 . 12 3 5 1 3 1 2 1 . . 6 18 . . . . 18 . . . 2 12 2 12 22 3 2 Fire 731 | . 58 34 . 36 86 40 7 56 15 25 46 4 26 59 75 29 2 7 4 . 15 10 2 6 . 14 1 19 9 46 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 3 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 390 | . 15 15 . 18 41 13 . 30 12 17 12 . 1 21 60 58 . 11 4 6 13 4 . 8 . 12 2 1 4 12 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 23 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 14) 767 | -10/Materials | Discovered new exit (range 12) 1003 | -10/Materials | Identified exit to Mines 1075 | -10/Materials | Discovered new exit (range 15) 1364 | -10/Materials | Entered Mines 1366 | -10/Mines | Reached level 2 1441 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1441 | -10/Mines | Discovered new exit (range 5) 1503 | -10/Mines | Discovered new exit (range 6) 1588 | -10/Mines | Discovered new exit (range 7) 1599 | -10/Mines | Identified exit to Materials 1661 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1666 | -10/Mines | Found Prototype Device 1733 | -10/Mines | Learned location of Storage (-7) 1745 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1891 | -10/Mines | Learned Materials terminal intel 2132 | -10/Mines | Entered Exiles 2134 | -10/Exiles | Reached level 3 2159 | -10/Exiles | Met 8R-AWN 2173 | -10/Exiles | Met EX-HEX 2207 | -10/Exiles | Met EX-BIN 2277 | -10/Exiles | Met EX-DEC 2319 | -10/Exiles | Discovered new exit (range 11) 2329 | -10/Exiles | Entered Mines 2393 | -9/Mines | Assembled infested the area 2466 | -9/Mines | Crushed by falling debris 2467 | -9/Mines | Core integrity fell below 50% 2490 | -9/Mines | Destroyed 10 combat bots 2521 | -9/Mines | Discovered new exit (range 17) 2524 | -9/Mines | Reached level 4 2711 | -9/Mines | Learned location of 1 exit from Materials 2717 | -9/Mines | Upgraded with Utility slot (x1) 2717 | -9/Mines | Identified Exp. Sensor Array 2886 | -9/Mines | Discovered new exit (range 10) 2893 | -9/Mines | Identified exit to Materials 2947 | -9/Mines | Entered Materials 2948 | -8/Materials | Identified exit to Factory 2949 | -8/Materials | Loaded intel: 12 terminal locations 2949 | -8/Materials | Reached level 5 2949 | -8/Materials | Reached level 6 2957 | -8/Materials | Upgraded with Utility slot (x1) 3068 | -8/Materials | Core integrity fell below 50% 3114 | -8/Materials | Garrison activated, responded to threat 3140 | -8/Materials | Reached level 7 3432 | -8/Materials | Reached level 8 3619 | -8/Materials | Discovered exit to Factory (range 10) 3704 | -8/Materials | Entered Factory 3704 | -7/Factory | Accompanied by 1 ally 3706 | -7/Factory | Reached level 9 3706 | -7/Factory | Reached level 10 3706 | -7/Factory | Upgraded with Power slot (x1) 3706 | -7/Factory | Upgraded with Propulsion slot (x1) 3706 | -7/Factory | Upgraded with Utility slot (x2) 3855 | -7/Factory | Identified exit to Storage 3855 | -7/Factory | Identified exit to Lower Caves 4179 | -7/Factory | Discovered new exit (range 15) 4221 | -7/Factory | Reached level 11 4440 | -7/Factory | Identified exit to Factory 4746 | -7/Factory | Discovered exit to Factory (range 16) 4822 | -7/Factory | Entered Lower Caves 4846 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4968 | -7/Lower Caves | Discovered new exit (range 4) 4972 | -7/Lower Caves | Identified exit to Lower Caves 4983 | -7/Lower Caves | Reached level 12 5067 | -7/Lower Caves | Upgraded with Weapon slot (x1) 5068 | -7/Lower Caves | Entered another Lower Caves area 5092 | -7/Lower Caves | Discovered exit to Factory (range 9) 5154 | -7/Lower Caves | Reached level 13 5239 | -7/Lower Caves | Attracted the attention of an 0b10 base 5381 | -7/Lower Caves | Learned Factory trap positions 5527 | -7/Lower Caves | Reached level 14 5549 | -7/Lower Caves | Encountered a Warlord checkpoint 5633 | -7/Lower Caves | Discovered new exit (range 12) 5637 | -7/Lower Caves | Identified exit to Data Miner 5785 | -7/Lower Caves | Entered Data Miner 5785 | -7/Data Miner | Discovered new exit (range 6) 5793 | -7/Data Miner | Met Data Miner 5812 | -7/Data Miner | Learned location of Section 7 (-2) 5812 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5820 | -7/Data Miner | Received God Mode back door access code from Data Miner 5824 | -7/Data Miner | Data Conduit disabled 6022 | -7/Data Miner | Identified exit to Proximity Caves 6023 | -7/Data Miner | Entered Proximity Caves 6025 | -6/Proximity Caves | Reached level 15 6231 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6399 | -6/Proximity Caves | Build established: Scavenger-Tank 6429 | -6/Proximity Caves | Reached level 16 6446 | -6/Proximity Caves | Discovered exit to Factory (range 16) 6453 | -6/Proximity Caves | Entered Factory 6454 | -6/Factory | Loaded intel: 79 trap records 6455 | -6/Factory | Reached level 17 6644 | -6/Factory | Upgraded with Utility slot (x1) 6845 | -6/Factory | Fabricated X-62 Marksman? 6965 | -6/Factory | Discovered new exit (range 6) 6969 | -6/Factory | Identified exit to Lower Caves 6981 | -6/Factory | Entered Lower Caves 6981 | -6/Lower Caves | Accompanied by 3 allies 6983 | -6/Lower Caves | Reached level 18 6986 | -6/Lower Caves | Encountered a Warlord checkpoint 7099 | -6/Lower Caves | Learned location of Extension (-6) 7259 | -6/Lower Caves | Discovered new exit (range 6) 7265 | -6/Lower Caves | Identified exit to Lower Caves 7303 | -6/Lower Caves | Entered another Lower Caves area 7303 | -6/Lower Caves | Accompanied by 3 allies 7332 | -6/Lower Caves | Spotted B-75 Beast 7334 | -6/Lower Caves | Befriended a Behemoth using the annoying Tinkerer's hack 7369 | -6/Lower Caves | Learned Factory emergency access door positions 7549 | -6/Lower Caves | Crushed by falling debris 7699 | -6/Lower Caves | Discovered new exit (range 6) 7748 | -6/Lower Caves | Identified exit to Zion 7766 | -6/Lower Caves | Entered Zion 7766 | -6/Zion | Accompanied by 3 allies 7767 | -6/Zion | Identified exit to Proximity Caves 7851 | -6/Zion | System corruption cleaned by Quarantine Array 7997 | -6/Zion | Learned Factory garrison access intel 8018 | -6/Zion | Upgraded with Weapon slot (x1) 8023 | -6/Zion | Found Prototype Energy Gun 8026 | -6/Zion | Identified Storm Laser 8266 | -6/Zion | Destroyed EC-JGB(B) 8266 | -6/Zion | Attacked by Zionites 8269 | -6/Zion | Destroyed XP-0TI(B) 8423 | -6/Zion | Destroyed Imprinter 8434 | -6/Zion | Extracted access codes from Imprinter's data core 8932 | -6/Zion | Opened final containment barrier to the Deep Caves 8950 | -6/Zion | Discovered new exit (range 5) 8951 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8951 | -6/Zion | Identified exit to Deep Caves 9041 | -6/Zion | Entered Deep Caves 9041 | -6/Deep Caves | Accompanied by 2 allies 9043 | -6/Deep Caves | Reached level 19 9283 | -6/Deep Caves | Z-Facility disabled 9411 | -6/Deep Caves | Spotted as-06784 9461 | -6/Deep Caves | Destroyed as-06784 9588 | -6/Deep Caves | Spotted as-81198 9630 | -6/Deep Caves | Destroyed as-81198 9666 | -6/Deep Caves | Triggered Deep Caves wall 9758 | -6/Deep Caves | Destroyed 21 combat bots 9780 | -6/Deep Caves | Spotted AS-58360 9781 | -6/Deep Caves | Spotted AS-61709 9792 | -6/Deep Caves | Destroyed AS-58360 9798 | -6/Deep Caves | Triggered Deep Caves wall 9803 | -6/Deep Caves | Destroyed AS-61709 9874 | -6/Deep Caves | Destroyed 7 combat bots 10082 | -6/Deep Caves | Exposed GOLEM chamber 10085 | -6/Deep Caves | Found GOLEM Unit 10431 | -6/Deep Caves | Core integrity fell below 50% 10729 | -6/Deep Caves | Discovered new exit (range 6) 10732 | -6/Deep Caves | Identified exit to Proximity Caves 10749 | -6/Deep Caves | Entered Proximity Caves 10749 | -5/Proximity Caves | Accompanied by 1 ally 10751 | -5/Proximity Caves | Reached level 20 10784 | -5/Proximity Caves | Identified exit to Factory 10907 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11064 | -5/Proximity Caves | Spotted B-75 Beast 11069 | -5/Proximity Caves | Destroyed B-75 Beast 11099 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11286 | -5/Proximity Caves | Entered Factory 11287 | -5/Factory | Identified exit to Upper Caves 11288 | -5/Factory | Reached level 21 11289 | -5/Factory | Loaded intel: 3 garrison access locations 11333 | -5/Factory | Entered Upper Caves 11411 | -5/Upper Caves | Learned Factory terminal intel 11502 | -5/Upper Caves | Spotted B-75 Beast 11508 | -5/Upper Caves | Reached level 22 11508 | -5/Upper Caves | Destroyed B-75 Beast 11533 | -5/Upper Caves | Discovered new exit (range 5) 11535 | -5/Upper Caves | Identified exit to Upper Caves 11537 | -5/Upper Caves | Entered another Upper Caves area 11577 | -5/Upper Caves | Identified exit to Factory 11694 | -5/Upper Caves | Learned 4 Factory zone layouts 11698 | -5/Upper Caves | Learned Factory stockpile data 11730 | -5/Upper Caves | Discovered new exit (range 16) 11739 | -5/Upper Caves | Identified exit to Zhirov 11743 | -5/Upper Caves | Entered Zhirov 11743 | -5/Zhirov | Discovered new exit (range 3) 11753 | -5/Zhirov | Met Zhirov 11770 | -5/Zhirov | Learned location of Testing (-2) 11770 | -5/Zhirov | Learned location of Quarantine (-3) 11770 | -5/Zhirov | Learned location of Command (-1) 11773 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11781 | -5/Zhirov | Found Alien Artifact 11783 | -5/Zhirov | Identified Transdimensional Reconstructor 11783 | -5/Zhirov | Warped through subspace 11841 | -5/Zhirov | Found Alien Artifact 11843 | -5/Zhirov | Identified Integrated Reactor 11843 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 11920 | -5/Zhirov | Identified exit to Proximity Caves 11920 | -5/Zhirov | Entered Proximity Caves 11922 | -4/Proximity Caves | Reached level 23 11928 | -4/Proximity Caves | Learned Research terminal intel 12068 | -4/Proximity Caves | Spotted B-86 Titan 12073 | -4/Proximity Caves | Destroyed B-86 Titan 12151 | -4/Proximity Caves | Discovered exit to Factory (range 7) 12156 | -4/Proximity Caves | Learned Research garrison access intel 12162 | -4/Proximity Caves | Entered Factory 12163 | -4/Factory | Identified exit to Research 12164 | -4/Factory | Reached level 24 12165 | -4/Factory | Loaded intel: 19 terminal locations 12187 | -4/Factory | Garrison activated, responded to threat 12247 | -4/Factory | Discovered new exit (range 16) 12255 | -4/Factory | Identified exit to Upper Caves 12255 | -4/Factory | Entered Upper Caves 12423 | -4/Upper Caves | Upgraded with Utility slot (x2) 12461 | -4/Upper Caves | Discovered new exit (range 16) 12468 | -4/Upper Caves | Identified exit to Upper Caves 12469 | -4/Upper Caves | Entered another Upper Caves area 12470 | -4/Upper Caves | Encountered a Warlord checkpoint 12482 | -4/Upper Caves | Discovered exit to Research (range 11) 12504 | -4/Upper Caves | Ambushed by wild Derelicts 12573 | -4/Upper Caves | Identified exit to Warlord 12622 | -4/Upper Caves | Entered Warlord 12690 | -4/Warlord | Met Warlord 12690 | -4/Warlord | Reached level 25 12696 | -4/Warlord | Opened Warlord's prototype stash 12698 | -4/Warlord | Warlord's base attacked by MAIN.C 12708 | -4/Warlord | Found Prototype Reactor 12710 | -4/Warlord | Identified Vortex Chain Reactor 12718 | -4/Warlord | Found Prototype Device 12719 | -4/Warlord | Identified Exp. Focal Shield 12720 | -4/Warlord | Found Prototype Processor 12722 | -4/Warlord | Identified Spectral Analyzer 12766 | -4/Warlord | Upgraded with Utility slot (x1) 12969 | -4/Warlord | Opened side exit 12994 | -4/Warlord | Discovered new exit (range 9) 12999 | -4/Warlord | Spotted Striker 12999 | -4/Warlord | Spotted Executioner 13002 | -4/Warlord | Identified exit to Proximity Caves 13002 | -4/Warlord | Entered Proximity Caves 13014 | -3/Proximity Caves | Spotted B-86 Titan 13020 | -3/Proximity Caves | Destroyed B-86 Titan 13164 | -3/Proximity Caves | Reached level 26 13296 | -3/Proximity Caves | Discovered exit to Research (range 15) 13298 | -3/Proximity Caves | Build established: Scavenger-Sprinter 13300 | -3/Proximity Caves | Entered Research 13301 | -3/Research | Loaded intel: 21 terminal locations 13302 | -3/Research | Loaded intel: 4 garrison access locations 13302 | -3/Research | Reached level 27 13426 | -3/Research | Fabricated P-70 Sage (x2) 13445 | -3/Research | Discovered new exit (range 13) 13449 | -3/Research | Identified exit to Quarantine 13455 | -3/Research | Entered Quarantine 13455 | -3/Quarantine | Accompanied by 2 allies 13496 | -3/Quarantine | Sage 8b assimilated hostile G-67 Veteran 13549 | -3/Quarantine | Reached level 28 13566 | -3/Quarantine | Upgraded with Weapon slot (x1) 13572 | -3/Quarantine | Found Alien Artifact 13576 | -3/Quarantine | Identified Subatomic Replicator 13597 | -3/Quarantine | Upgraded with Weapon slot (x1) 13598 | -3/Quarantine | Found Alien Impact Weapon 13599 | -3/Quarantine | Identified Core Stripper 13626 | -3/Quarantine | Found Alien Artifact 13627 | -3/Quarantine | Identified Core Reset Matrix 13627 | -3/Quarantine | Used Core Reset Matrix 13631 | -3/Quarantine | Detected hypermatrix surge 13631 | -3/Quarantine | Sensed 8 artifacts in vicinity 13642 | -3/Quarantine | Met incapacitated Sigix Warrior 13642 | -3/Quarantine | Lockdown squad dispatched 13643 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 13644 | -3/Quarantine | Unlocked Sigix quarantine chamber 13647 | -3/Quarantine | Used Subatomic Replicator to replicate Sigix Containment Pod 13688 | -3/Quarantine | Spotted Lightning 13689 | -3/Quarantine | Spotted Lightning 13714 | -3/Quarantine | Scanned by Researcher 13737 | -3/Quarantine | Spotted Lightning 13744 | -3/Quarantine | Cryocooling Duct disabled 13759 | -3/Quarantine | Ambient heat levels rising (+20) 13759 | -3/Quarantine | Non-combat units ordered to evacuate 13763 | -3/Quarantine | Discovered new exit (range 15) 13767 | -3/Quarantine | Identified exit to Research 13767 | -3/Quarantine | Entered Research 13767 | -2/Research | Warlord forces began assault on 0b10 13769 | -2/Research | Reached level 29 13769 | -2/Research | Reached level 30 13877 | -2/Research | Research machine network offline 13921 | -2/Research | Met up with Warlord 14101 | -2/Research | Spotted B-90 Cyclops 14204 | -2/Research | Borebot progress halted 14300 | -2/Research | Discovered new exit (range 16) 14305 | -2/Research | Identified exit to Access 14306 | -2/Research | Spotted Striker 14340 | -2/Research | Entered Access 14342 | -1/Access | Reached level 31 14390 | -1/Access | Reached level 32 14614 | -1/Access | Spotted B-99 Colossus 14615 | -1/Access | Destroyed 8 combat bots 14627 | -1/Access | Destroyed B-99 Colossus 14667 | -1/Access | Garrison activated, responded to threat 14676 | -1/Access | Reached level 33 14685 | -1/Access | Self-destructed Last Messages --------------- 14683_ Asb. Nanovents integration complete. 14683_ Slug penetrates Wall. 14683_ Penetrated by Slug. 14683_ Critical hit. 14683_ Impulse Thruster destroyed. 14683_ Penetrated by Slug. 14684_ GOLEM Unit beginning Asb. Alloy Leg integration. 14684_ Penetrated by Slug. 14684_ Critical hit. 14684_ Storm Laser destroyed. 14684_ Penetrated by Slug. 14684_ K-01 Serf collects debris. 14684_ Penetrated by Slug. 14684_ Slug penetrates Swarm Drone. 14684_ Swarm Drone destroyed. 14684_ G-73 Enforcer destroyed. 14685_ Slug penetrates Wall. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: Torch] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#####????????????????????????????????? | | ????????????# +????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????+ +????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# ########?????????????????????????? | | ????????????# #?????????????????????????? | | ############# ######+#??????????????????? | | A k =R h hn #??????????????????? | | ###########n n #??????????????????? | | ??????????# hhh #??????????????????? | | ??????????# h n #??????????????????? | | ??????????# h %! ! #??????????????????? | | ??????????# h%!% =%= #??????????????????? | | ??????????# ! ! #??????????????????? | | ??????????+ g = #??????????????????? | | ??????????# !%!&% #??????????????????? | | ??????????# ####+###u@& ^ #??????????????????? | | ??????????### ###??????#%= #??????????????????? | | ????????????# #????????#* #??????????????????? | | ????????????# #????????# kk #??????????????????? | | ????????????# #????????+ #??????????????????? | | ????????????# #????????# #??????????????????? | | ????????????# #????????# #??????????????????? | | ?????????????+?????????# #??????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????+ kk???????????????? | | ???????????????????????######A##?????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????u | | ????????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????Y?????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 161 Energy Generation 59 Energy Capacity 1295 Matter Stores 450 Matter Capacity 450 Sight Range 17 Robot Scan Range 44 Terrain Scan Density 910 Additional Mass Support 10 Armor Coverage 800 Resistance: KI 50 Resistance: TH 30 Resistance: EX 30 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 90 Point Defense Rating 80 Evasion (%) 74 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ X-62 Marksman | x2 | -6/Factory | Preloaded P-70 Sage | x2 | -3/Research Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Subatomic Replicator Core Stripper Core Reset Matrix Achievements -------------- 20k Club 30k Club Alien Roots All-out Warlord Giant Slayer Killing Spree Torch Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Levels Raised 32 | . . 1 1 1 4 3 1 2 . 2 1 1 . . 1 1 1 1 . . 1 1 . . 1 1 1 1 2 3 XP Earned 52043 | 4000 1450 1500 200 1424 7299 3868 950 3212 453 2200 2770 477 735 252 741 2451 1121 436 336 220 1657 1401 292 244 449 1776 1549 2056 2593 3931 XP Spent 46940 | 4000 . 1500 1500 1400 4570 5650 1850 . 2800 1470 2900 . . 1100 2100 1275 . . . . . . 4900 . 2900 . . 4400 2625 . Upgrades 109 | 7 . 3 8 4 27 5 8 . 14 7 3 . . 1 7 3 . . . . . . 2 . 1 . . 4 5 . Power Slot 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 9 | 1 . . . 1 1 2 . . . . 1 . . . . . . . . . . . 2 . 1 . . . . . Weapon Slot 5 | 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 . . Core Integrity 25 | . . . . . 11 . . . 14 . . . . . . . . . . . . . . . . . . . . . Heat Dissipation 12 | . . . . . 5 . . . . 7 . . . . . . . . . . . . . . . . . . . . Mass Support 7 | . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . Inventory Capacity 5 | 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sight Range 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 22 | . . . 4 . 3 . . . . . . . . . 7 3 . . . . . . . . . . . . 5 . Terrain Scan Density 9 | . . . . . 2 . 7 . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 4 | . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 4710 | . 216 294 . 91 435 125 . 202 89 76 147 . . 213 588 585 80 201 119 . 94 75 . 207 . 159 . 213 . 501 Integrity Restored 8463 | . 322 324 . 358 903 270 . 588 267 351 288 . 12 483 1314 1329 . 250 86 140 276 78 . 170 . 248 43 20 93 250 Core 8075 | . 322 324 . 358 903 215 . 588 267 351 288 . 12 483 1314 1149 . 250 86 140 123 78 . 170 . 248 43 20 93 250 Parts 388 | . . . . . . 55 . . . . . . . . . 180 . . . . 153 . . . . . . . . . Protomatter Decayed 4417 | . 65 168 . 88 . 69 . 48 . . 51 . . 52 150 87 . 60 90 . 20 27 . 87 159 141 78 313 2332 332 Game ------ Seed NullGuidedBiocell Manual? 0 Play Time 02:41:57 Cumulative 85.1 hours Start 2019.12.30 @ 16:04:29 End 2019.12.30 @ 18:42:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 143 Rogue 78 Adventurer 65 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 44 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 391dbcf6-c274-4ed4-8a6f-c571b4c8d900