Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.09 @ 19:54:27 Player: Xcalibur Result: Destroyed by MAIN.C with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (205) 1025 Value Destroyed (8294) 8294 Prototype IDs (59) 1180 Alien Tech Used (2) 400 Bonus (11404) 11404 TOTAL SCORE: 30403 Bonus ------- High Alert Combat Kills 204 Follower Combat Kills 1133 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Acquired SGEMP 2000 Delivered SGEMP 2000 Met MAIN.C 5000 Friendly Fire -33 Cogmind --------- Core Integrity 0/1600 Matter 155/300 Energy 44/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Target Analyzer Graphene Brace > --- WEAPON (3) ------- Nanosword > --- INVENTORY (5) ---- Cooled Linear Gravjet Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Transmission Jammer Graphene Brace Improved Remote Force Field System Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Micro Antimatter Reactor Centrium Wheel Xenon Bombardment Thruster Impulse Thruster Diametric Drive Improved Diametric Drive Impulse Thruster Array Advanced Heat Sink Advanced Heat Sink Small Battery Small Battery High-powered Tractor Beam Gamma Rifle Gamma Rifle Gamma Rifle Enhanced Nova Cannon Helical Railgun Advanced Micro-nuke Launcher Nanosword [Rating: 189] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Wave Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Multitool Slashing Weapon Nanosword Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Tes Acc Com Slots Evolved 18 | . . . . . 10 . . . . 2 . . . 2 2 . 2 . Power 2 | . . . . . 1 . . . . . . . . 1 . . . . Propulsion 5 | . . . . . 4 . . . . . . . . . 1 . . . Utility 10 | . . . . . 5 . . . . 1 . . . 1 1 . 2 . Weapon 1 | . . . . . . . . . . 1 . . . . . . . . Parts Attached 281 | 3 21 15 1 12 15 2 1 4 1 40 10 17 18 44 11 14 14 38 Power 40 | . 3 2 . 1 2 . . 1 . 5 . 5 2 7 2 1 2 7 Engine 4 | . 1 2 . . . . . . . . . 1 . . . . . . Core 10 | . 2 . . 1 2 . . . . 2 . 1 1 1 . . . . Reactor 26 | . . . . . . . . 1 . 3 . 3 1 6 2 1 2 7 Propulsion 73 | 2 4 2 . 4 3 . . . 1 15 1 3 6 15 3 2 5 7 Treads 20 | 2 2 1 . 2 3 . . . 1 1 . . . 2 . . 4 2 Leg 2 | . 1 . . 1 . . . . . . . . . . . . . . Wheel 7 | . 1 1 . 1 . . . . . 3 . . . . . . . 1 Hover 20 | . . . . . . . . . . 9 . 3 3 2 . . . 3 Flight 24 | . . . . . . . . . . 2 1 . 3 11 3 2 1 1 Utility 99 | 1 6 3 . 4 7 1 . 3 . 12 3 5 7 13 5 9 6 14 Device 47 | 1 2 . . 2 3 . . 1 . 3 2 3 4 7 2 5 3 9 Storage 8 | . 1 . . 1 . . . . . 1 . . 1 . 1 . 1 2 Processor 18 | . . . . . 2 . . 1 . 3 . . 1 2 2 2 2 3 Hackware 11 | . . . . . 1 . . . . 3 . 1 1 3 . 2 . . Protection 15 | . 3 3 . 1 1 1 . 1 . 2 1 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 69 | . 8 8 1 3 3 1 1 . . 8 6 4 3 9 1 2 1 10 Energy Gun 15 | . 1 . . 1 . . 1 . . 2 1 1 . 2 . . . 6 Energy Cannon 10 | . . 1 . . 1 . . . . 2 2 . . 2 . . . 2 Ballistic Gun 31 | . 7 5 1 1 2 . . . . 3 3 3 . 4 . 2 . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . 2 Launcher 7 | . . 2 . . . 1 . . . . . . 3 . 1 . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 20 | . . . . . . 1 . 4 . 1 . . 2 3 1 7 1 . Corrupted Parts 3 | . . . . . . . . . . 3 . . . . . . . . System Corruption 11 | . . . . . . . . . . 11 . . . . . . . . Parts Lost 128 | . 2 6 . . 2 . . . . 26 2 2 9 29 . 6 1 43 Power 19 | . . 2 . . . . . . . 3 1 1 . 5 . 1 . 6 Propulsion 40 | . 2 1 . . . . . . . 8 1 1 5 9 . 1 . 12 Utility 39 | . . 2 . . 1 . . . . 6 . . 4 8 . 4 . 14 Weapon 30 | . . 1 . . 1 . . . . 9 . . . 7 . . 1 11 Highest Loss Streak 21 | . 2 3 . . 2 . . . . 7 2 2 3 8 . 3 1 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 11 | 5 14 12 14 11 14 13 14 13 14 13 13 13 9 4 4 4 6 11 Power 1 | 1 2 1 2 . 1 1 1 1 1 1 1 1 1 . . . . . Propulsion 1 | 2 1 2 . 1 1 1 1 1 1 3 3 3 2 . . 1 2 5 Utility 3 | . 4 3 4 4 5 5 6 5 4 3 4 4 2 . 1 . . 1 Weapon 3 | 1 6 4 7 4 5 4 4 4 4 2 2 2 1 1 1 2 2 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 50 | 4 9 4 . 10 2 . . . 1 . 1 3 6 1 4 1 1 3 Power 11 | . 3 . . 2 2 . . . . . . 1 1 . 1 1 . . Propulsion 14 | 4 2 2 . 2 . . . . . . . . 1 . 1 . 1 1 Utility 18 | . 2 2 . 3 . . . . 1 . 1 2 3 1 2 . . 1 Weapon 6 | . 2 . . 3 . . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 91 | . 98 96 100 94 87 93 94 81 94 87 92 99 87 77 87 85 89 87 Engine 1 | . 2 12 14 1 . . . . . . 2 1 1 . . . . . Core 7 | . 11 1 . 12 10 11 11 10 11 6 5 3 7 6 . . . . Reactor 1 | . . . . . . . . . . 1 2 5 . 3 8 8 8 9 Treads 16 | . 22 19 14 25 22 29 29 29 29 8 . . . . . . 5 15 Wheel 1 | . 4 3 14 1 4 . . . . 2 . . . . . . . . Hover 3 | . . . . . . . . . . 14 28 30 14 . . . . . Flight 3 | . . . . . . . . . . . . . 8 15 22 20 17 6 Device 10 | . 5 4 . 8 14 10 11 10 11 7 5 12 14 14 10 10 17 19 Storage 6 | . 14 11 14 10 5 5 5 5 5 5 4 5 2 . . . 1 3 Processor 6 | . . . . . 7 11 11 11 11 10 10 6 8 14 10 8 7 6 Hackware 6 | . . . . . . 5 5 5 5 11 19 13 9 7 17 18 20 14 Protection 4 | . 8 9 14 5 6 4 5 5 5 2 1 2 4 1 4 3 . . Energy Gun 2 | . 2 . . . 1 . 2 . 4 4 3 4 7 3 . . . 1 Ballistic Gun 11 | . 25 24 25 18 9 11 7 . 5 3 2 8 5 3 8 8 5 1 Special Weapon 2 | . . . . 9 . . . . . . . . . . . . . . Peak Build Rating 189 | 7 11 12 12 29 75 79 79 82 86 106 111 117 132 137 145 159 163 189 Average Rating 69 | 6 10 10 11 22 59 74 77 68 85 89 95 107 106 108 135 148 159 159 On Entrance 74 | 6 7 11 12 11 27 74 75 79 82 85 101 90 117 97 108 140 137 163 Avg Prop Armor Cover (%) 5 | . 2 5 8 8 3 . . . . 5 . 3 . 19 . . 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 13 36 42 42 55 82 62 64 78 80 93 63 68 70 42 54 56 95 134 Greatest Support 255 | 40 40 40 20 52 167 167 167 167 167 167 70 69 68 45 58 59 140 255 Greatest Overweight (x) 10 | . 2 2 2 2 4 . . . . 6 . 1 10 4 1 . 1 3 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 10 5 20 20 Average Capacity 13 | 8 14 13 15 12 15 15 15 15 15 15 14 15 10 5 5 5 9 17 Most Carried 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 11 20 Average Carried 12 | 5 14 12 15 12 14 14 14 14 14 13 14 14 10 4 4 4 6 12 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 20 20 Final Carried 20 | 8 15 15 15 15 13 15 15 15 15 14 15 15 5 4 5 5 11 20 Class Distribution -------------------- 35% | Mutant 28% | Scavenger-Mutant 5% | Hacker-Skirmisher 5% | Hacker-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Armory Scavenger-Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Wizard-Ninja | -1/Access Hacker-Tank | -1/Command Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Tes Acc Com Matter Collected 9701 | 260 795 607 . 787 992 204 184 . 359 1062 162 622 813 877 397 220 268 1092 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 9122 | 128 636 400 . . 472 180 25 . 201 1669 278 279 512 1526 421 506 475 1414 Parts 486 | 9 43 27 . . 32 10 1 . 10 81 2 16 36 78 19 28 25 69 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 18 | . . . . . . . . . . 8 . . . 6 . . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . 8 . . . 8 . . 8 . . . . . . . . . Prevented 4 | . . . . . . 4 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Tes Acc Com Combat Hostiles Destroyed 139 | . 13 14 . . 6 6 . . 6 22 1 4 26 18 . 2 1 20 Melee 6 | . . . . . . . . . . . . . . 3 . 2 1 . Guns 52 | . 13 8 . . 4 2 . . 3 5 . 3 6 7 . . . 1 Cannons 27 | . . . . . 1 . . . . 6 1 1 . 4 . . . 14 AOE 47 | . . 6 . . . 4 . . 3 7 . . 20 3 . . . 4 Classes Destroyed 22 | 2 4 4 . . 5 1 . . . 2 1 . 1 . . 2 . . Worker 16 | . 4 . . . 1 . . . . 4 . 1 . 2 1 . . 3 Builder 5 | . . . . . . . . . . 1 . . . 4 . . . . Tunneler 6 | 3 1 . . . . . . . . . . . . 1 . . 1 . Hauler 2 | . 2 . . . . . . . . . . . . . . . . . Recycler 18 | 1 . . . . . . . . . 3 . . . 4 3 1 2 4 Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . Operator 6 | . . . . . 1 . . . . . . . 1 1 1 1 . 1 Turret 2 | . . 2 . . . . . . . . . . . . . . . . Watcher 9 | . . . . . 1 . . . . 1 . . 3 . . 2 2 . Swarmer 55 | . 3 5 . . . 4 . . 4 4 . . 21 10 . . . 4 Cutter 3 | . . . . . . . . . . . . . 3 . . . . . Grunt 21 | . 10 . . . . 2 . . . . . 1 . 4 . . . 4 Researcher 1 | . . . . . . . . . . . . . . . . 1 . . Sentry 4 | . . 1 . . . . . . 1 2 . . . . . . . . Hunter 8 | . . . . . 2 . . . . 3 . 1 . . . . . 2 Programmer 36 | . . . . . 3 . . . 1 12 . 2 2 4 . 2 1 9 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . Compactor 1 | . . . . . . . . . . . 1 . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . 1 Artisan 1 | . . 1 . . . . . . . . . . . . . . . . Subdweller 8 | . . 8 . . . . . . . . . . . . . . . . Scrapoid 1 | . . . . . 1 . . . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 9 | 3 4 4 . . 5 4 . . 4 6 1 2 9 6 1 1 2 6 Combat Bots Only 9 | . 3 4 . . 5 4 . . 4 5 1 2 9 4 . 1 1 5 Max Kills in Single Turn 7 | 1 1 3 . . 1 2 1 . 3 4 1 1 7 1 1 1 2 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded 7 | . . 3 . . . 2 . . 3 3 . . 7 1 . . . 3 Melee 1 | . . . . . . . . . . . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Tes Acc Com Hostile Shots Fired 1411 | . 88 65 . . 56 27 6 . 23 336 2 43 154 264 8 72 2 265 Missed 463 | . 16 15 . . 8 7 3 . 7 98 . 18 71 110 5 31 2 72 Hits 948 | . 72 50 . . 48 20 3 . 16 238 2 25 83 154 3 41 . 193 Melee 13 | . . . . . . . . . . 5 2 . 6 . . . . . Projectile 935 | . 72 50 . . 48 20 3 . 16 233 . 25 77 154 3 41 . 193 AOE 21 | . . . . . . . . . . . . . . . . . . 21 Critical Strikes 53 | . . 2 . . . . 1 . . 15 1 2 4 7 . 7 . 14 Actively Blocked 26 | . . . . . . . . . . . . . 4 5 . 3 . 14 Part Disruptions 4 | . . . . . . . . . . . . . . . . 1 1 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . . Damage Taken 21640 | . 855 902 . . 734 387 69 . 219 4259 77 523 1617 3447 78 1106 18 7349 Core 3837 | . 119 127 . . 72 40 . . 6 673 77 72 249 597 . 198 . 1607 Absorbed by Shields 912 | . . . . . 48 32 . . 84 555 . . . 7 . . . 186 Reduced by Siege Mode 425 | . . . . . . 14 . . . 25 . . . . . . . 386 Redirected to Shielding 150 | . . . . . . . . . . . . . . 15 31 104 . . Ignored by Resistances 284 | . . . . . 54 . . . 50 180 . . . . . . . . Regen/Repaired (Parts) 714 | . . . . 384 . . . . . . 249 24 . 11 . 46 . . Core Remaining (%) 55 | 100 . . . 1 . . . . 88 . . . 1 54 . 86 . . Volleys Fired 654 | 10 83 49 1 . 53 12 4 . 13 120 29 30 72 105 4 . 16 53 Largest 3 | 2 2 2 2 . 2 2 2 . 2 3 2 3 3 3 1 . 2 3 Hottest 298 | 70 70 60 40 . 98 56 56 . 114 214 208 201 200 200 113 . 151 298 Shots Fired 1111 | 20 166 88 2 . 76 21 7 . 26 204 33 61 109 142 4 . 19 133 Gun 746 | 20 166 76 2 . 68 17 5 . 25 118 5 46 76 87 . . 15 20 Cannon 327 | . . . . . 8 . . . . 84 28 15 25 52 4 . 4 107 Launcher 38 | . . 12 . . . 4 2 . 1 2 . . 8 3 . . . 6 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 602 | 10 150 84 2 . 65 17 5 . 13 87 2 32 27 16 . . 15 77 Thermal 390 | 10 16 . . . 3 . . . 12 89 31 29 74 76 4 . 4 42 Explosive 28 | . . 4 . . . 4 2 . 1 . . . 8 3 . . . 6 Electromagnetic 91 | . . . . . 8 . . . . 28 . . . 47 . . . 8 Robot Hit Streak 23 | 8 14 12 . . 7 7 2 . 8 23 13 7 4 14 . . 3 17 Robot Miss Streak 7 | 2 4 2 2 . 4 2 3 . 1 5 2 3 7 4 . . 2 3 Penetration Max 1 | . . . . . 1 . . . . 1 . . . . . . . 1 Secondary Targets 4 | . . 2 . . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . . . . . Shots Hit Robots 683 | 14 109 56 . . 33 13 2 . 19 138 19 32 31 78 8 24 16 91 Core Hits 320 | 5 36 29 . . 20 15 1 . 9 45 3 9 35 42 3 7 6 55 Critical Kills 6 | . . . . . 1 1 . . 1 1 . 1 . . . . 1 . Critical Parts Destroyed 7 | . 1 1 . . 1 1 . . . 3 . . . . . . . . Critical Strikes 29 | . 1 1 . . 3 2 . . 1 8 1 1 . 2 . 2 1 6 Burn 1 | . . . . . . . . . . 1 . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 . Destroy 16 | . 1 1 . . 2 2 . . 1 6 1 1 . . . . . 1 Blast 4 | . . . . . . . . . . . . . . . . . . 4 Corrupt 3 | . . . . . 1 . . . . 1 . . . 1 . . . . Sever 4 | . . . . . . . . . . . . . . 1 . 2 . 1 Melee Attacks 110 | . . . . . . . . . . 3 . . . 12 20 41 13 21 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 103 | . . . . . . . . . . . . . . 12 20 41 9 21 Piercing 3 | . . . . . . . . . . 3 . . . . . . . . Sneak Attacks 19 | . . . . . . . . . . 1 . . . 2 4 5 5 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 28305 | 167 1349 1630 . . 850 490 35 . 704 5509 772 693 3114 3597 779 1686 802 6128 Guns 9281 | 167 1331 850 . . 632 229 35 . 432 2442 45 600 674 1221 . . 297 326 Cannons 7921 | . . . . . 218 . . . . 2106 727 93 . 1184 . . 80 3513 Explosions 6843 | . . 780 . . . 261 . . 272 848 . . 2440 730 . . . 1512 Melee 4235 | . . . . . . . . . . 106 . . . 462 779 1686 425 777 Ramming 25 | . 18 . . . . . . . . 7 . . . . . . . . Kinetic 8825 | 80 1205 1360 . . 590 229 35 . 206 1984 18 324 209 255 . . 297 2033 Thermal 8172 | 87 126 . . . 42 . . . 226 2673 754 369 704 1405 . . 80 1706 Explosive 5246 | . . 270 . . . 261 . . 272 . . . 2201 730 . . . 1512 Electromagnetic 1802 | . . . . . 218 . . . . 739 . . . 745 . . . 100 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 4129 | . . . . . . . . . . . . . . 462 779 1686 425 777 Piercing 106 | . . . . . . . . . . 106 . . . . . . . . Highest Corruption 35 | . . . . . 7 8 8 8 8 32 32 33 35 9 . 16 . 17 Average Corruption 14 | . . . . . 2 7 8 8 8 17 32 32 33 6 . 8 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 384 | . . . . . 10 27 32 9 32 65 40 37 79 21 . 12 . 20 Message Errors 79 | . . . . . 2 6 13 . 7 12 7 6 17 4 . . . 5 Matter Fused 87 | . . . . . 1 10 9 6 8 11 6 8 15 9 . 1 . 3 Heat Flow Errors 52 | . . . . . 1 1 4 1 5 14 4 8 8 1 . 1 . 4 Energy Discharges 39 | . . . . . 2 5 1 1 3 7 6 6 2 1 . 1 . 4 Parts Rejected 3 | . . . . . . . . . . 1 . . 1 . . 1 . . Parts Fused 6 | . . . . . . . . . . . 1 . 3 2 . . . . Data Loss (minor) 41 | . . . . . 1 1 3 . 5 6 1 6 12 1 . 3 . 2 Data Loss (major) 12 | . . . . . . 2 1 1 2 2 . . 2 . . 1 . 1 Misfires 10 | . . . . . . 1 1 . 1 . 4 1 2 . . . . . Alerts 10 | . . . . . 1 1 . . 1 3 . 1 1 2 . . . . Misdirections 27 | . . . . . . . . . . 2 10 . 11 . . 4 . . Weapon Failures 18 | . . . . . 2 . . . . 7 1 1 5 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2171 | . . 41 . . . . . . . 303 . 20 467 380 225 314 143 278 Projectiles 428 | . . . . . . . . . . 97 . 20 . 154 . . . 157 Explosions 776 | . . 41 . . . . . . . 206 . . 467 15 . . . 47 Melee 967 | . . . . . . . . . . . . . . 211 225 314 143 74 Knockbacks 15 | . . . . . . . . . . . . . . . . . . 15 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . . . . . . . . 14 Secondary 1 | . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 610 | . . . . . . 55 . . 17 149 . . 253 77 . . . 59 Shots 10 | . . . . . . 1 . . 1 2 . . 3 1 . . . 2 Rammed 6 | . 5 . . . . . . . . 1 . . . . . . . . Targets Rammed 6 | . 5 . . . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 394 | 36 207 . . . 143 234 232 149 186 283 354 394 256 382 72 165 12 225 Average Temperature 83 | 15 42 . . . 30 139 96 75 81 96 117 95 68 101 33 66 7 104 Received Heat Transfer 1504 | . 438 99 . . . 84 9 . 42 355 . 27 9 123 9 27 . 282 Effects 15 | . 2 . . . . . . . . 3 2 3 4 . . . . 1 Shutdowns 3 | . . . . . . . . . . . 1 2 . . . . . . Energy Bleed 3 | . . . . . . . . . . 2 . . 1 . . . . . Interference 7 | . 2 . . . . . . . . 1 . . 3 . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . Siege Activations 7 | . . . . . . 1 . . . 4 . . . . . . . 2 Total Turns 122 | . . . . . . 14 . . . 72 . . . . . . . 36 Longest Duration 39 | . . . . . . 14 . . . 39 . . . . . . . 19 Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 . . . . 4 . . . 1 . . . . Combat Hostiles 6 | . . . . . 1 . . . . 4 . . . 1 . . . . Parts Fried 20 | . . . . . 4 . . . . 7 . . . 9 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Melted 14 | . 1 . . . . . . . . 6 . . . 3 . . 2 2 Heat Transferred 9535 | 259 370 . . . 100 . . . 333 3323 666 481 1099 1554 . . 74 1276 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Tes Acc Com Maximum Alert Level 2 | . . . . . 2 . . . . 2 1 . 2 2 1 . . 2 Low Security (%) 66 | 100 100 . 100 . 40 . . . . 44 99 100 47 5 80 100 100 71 Level 1 22 | . . . . . 57 . . . . 18 . . 19 91 19 . . 14 Level 2 10 | . . . . . 2 . . . . 37 . . 32 2 . . . 14 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 600 | 10 129 . 157 . 406 . . . . 600 198 147 515 407 237 157 58 524 Initial 234 | . . . 42 . . . . . . 14 194 . . 234 222 93 24 . Average 160 | 2 35 . 104 . 232 . . . . 274 58 39 240 283 179 87 15 156 Influence Increases 7806 | 20 446 280 225 . 977 130 . . 140 1324 62 372 1147 885 183 354 198 1063 Destroy 0b10 Robot/C 3100 | . 260 160 . . 400 120 . . 120 540 . 120 520 360 . 60 40 400 Destroy 0b10 Robot/NC 365 | 20 35 . . . 35 . . . . 55 . 15 20 60 25 25 35 40 Destroy Leader 610 | . 64 . . . 108 10 . . 20 122 . 30 76 50 . 14 26 90 Allied During Kill 267 | . . . . . 113 . . . . 54 . 81 . . . . 19 . Successful Hack 316 | . 11 . . . 40 . . . . 12 . 44 30 19 20 45 39 56 Select Force Hacks 270 | . 30 . 210 . . . . . . . . . . . 30 . . . Disable Machine 525 | . . . 15 . 135 . . . . 210 . . 60 30 15 45 . 15 Destroy Structure 1273 | . 1 . . . 146 . . . . 256 62 22 246 126 33 30 24 327 Partial Spotted 270 | . . . . . . . . . . 15 . 30 60 60 45 . . 60 Lose Combat Pursuer 810 | . 45 120 . . . . . . . 60 . 30 135 180 15 135 15 75 Influence Decreases 7565 | 20 376 262 216 97 591 470 46 . 116 792 618 372 700 937 411 481 238 822 Entered New Map 1178 | . . 34 46 97 . 143 10 . . 10 362 . . 213 173 74 16 . Time Decay 4449 | 20 356 188 170 . 491 327 36 . 116 448 150 220 460 434 238 214 189 392 Lost Part 1214 | . 20 40 . . 20 . . . . 234 20 10 90 290 . 60 . 430 Lost Ally 441 | . . . . . 80 . . . . 100 86 142 . . . . 33 . Purge Threat 283 | . . . . . . . . . . . . . 150 . . 133 . . Squads Dispatched 58 | . 2 . . . 11 . . . . 12 . 3 10 7 4 2 2 5 Investigation 9 | . 1 . . . 2 . . . . 1 . . 2 2 1 . . . Extermination 30 | . . . . . 4 . . . . 5 . 2 4 4 2 2 2 5 Reinforcement 15 | . 1 . . . 2 . . . . 5 . 1 4 1 1 . . . Assault 1 | . . . . . . . . . . 1 . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . 2 . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Tes Acc Com Distress Signals 10 | . 2 . . . 1 . . . . 4 . 1 2 . . . . . Communications Jammed 12 | . . . . . . . . . . . . . . 3 . 6 . 3 Distress Signals 12 | . . . . . . . . . . . . . . 3 . 6 . 3 Times Spotted 313 | . 34 16 . . 23 8 1 . 5 43 8 18 43 41 7 24 12 30 Peak Tracking Total 13 | . 4 3 . . 3 4 1 . 3 7 4 9 13 10 3 7 3 5 Tactical Retreats 38 | . 3 2 . . . . . . . 4 2 2 7 7 1 4 1 5 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Tes Acc Com Traps Triggered 14 | . 5 . . . 1 . . . . 2 . . . 2 1 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Tes Acc Com Machines Disabled 39 | . . 4 1 . 9 . . . . 14 . . 4 2 1 3 . 1 Max in Single Turn 7 | . . 3 1 . . . . . . 7 . . 1 1 1 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . . . 2 . 1 . Energy Cycler 1 | . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Tes Acc Com Machines Accessed 94 | . 5 . 11 9 6 . . 5 . 3 . 5 8 9 7 9 8 9 Terminals 48 | . 4 . 3 . 2 . . . . 2 . 4 5 6 2 6 7 7 Fabricators 4 | . . . . . 2 . . . . . . . 1 . . 1 . . Repair Stations 3 | . . . . . . . . . . . . . 1 1 . 1 . . Recycling Units 15 | . 1 . 7 . 1 . . . . 1 . . 1 1 1 . . 2 Scanalyzers 6 | . . . . . 1 . . . . . . 1 . 1 2 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . 2 . 1 . Total Hacks 258 | . 12 . 18 43 13 . . 18 . 6 . 16 24 19 17 28 23 21 Successful 163 | . 4 . 14 43 4 . . 18 . 3 . 6 10 9 12 15 16 9 Failed 93 | . 8 . 4 . 9 . . . . 3 . 9 14 10 4 13 7 12 Catastrophic 10 | . . . 2 . 1 . . . . 1 . 1 4 . . . . 1 Database Lockouts 2 | . . . . . . . . . . . . 1 . . 1 . . . Manual 75 | . 9 . 12 . 5 . . . . 1 . 7 6 8 4 9 7 7 Terminals 121 | . 11 . 4 . 4 . . . . 5 . 11 11 13 5 19 21 17 Fabricators 10 | . . . . . 4 . . . . . . . 4 . . 2 . . Repair Stations 7 | . . . . . . . . . . . . . 3 1 . 3 . . Recycling Units 30 | . 1 . 9 . 4 . . . . 1 . . 6 1 4 . . 4 Scanalyzers 18 | . . . . . 1 . . . . . . 5 . 4 4 4 . . Garrison Access 6 | . . . . . . . . . . . . . . . 4 . 2 . Terminal Hacks 111 | . 3 . 7 43 1 . . 18 . 2 . 3 3 3 3 7 12 6 Record 59 | . . . 5 42 . . . 6 . . . . . 1 . 4 1 . Part Schematic 4 | . . . . . . . . 4 . . . . . . . . . . Robot Analysis 8 | . 1 . . . . . . 4 . . . . . . . . 2 1 Prototype ID Bank 7 | . 1 . 1 . . . . 4 . . . . . . . . 1 . Open Door 4 | . . . . . . . . . . . . . . . . . 3 1 Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . . . . . . 1 . . . . . 1 Branch Access Points 4 | . . . . . 1 . . . . 1 . 1 . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . . . . . . . . 1 1 . . 1 . . Locate Traps 8 | . 1 . . . . . . . . 1 . . . 2 1 1 1 1 Surveillance Status 1 | . . . . . . . . . . . . . . . . . 1 . Recall Extermination 3 | . . . . . . . . . . . . . 1 . . 1 1 . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . . . 1 . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . 1 . . . . . . . 3 . . 1 . . Network Status 3 | . . . . . 1 . . . . . . . 1 . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . 1 . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 7 | . . . . . . . . . . . . . 3 . 3 . . 1 Process 2 | . . . . . . . . . . . . . 1 . 1 . . . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . . . Retrieve Matter 3 | . . . . . . . . . . . . . 2 . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 Scanalyzer 9 | . . . . . 1 . . . . . . 1 . 2 2 3 . . Retrieve Study 9 | . . . . . 1 . . . . . . 1 . 2 2 3 . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . 2 . 1 . Seal Access 3 | . . . . . . . . . . . . . . . 2 . 1 . Unauthorized Hacks 25 | . 1 . 7 . 1 . . . . 1 . 2 . 4 2 2 3 2 Terminals 10 | . . . . . . . . . . . . 2 . 2 1 2 3 . Botnet 7 | . . . . . . . . . . . . 2 . 1 1 1 2 . Operators 3 | . . . . . . . . . . . . . . 1 . 1 1 . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . Report 1 | . . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . . . . 1 . . . . Recycling Units 12 | . 1 . 7 . . . . . . 1 . . . 1 . . . 2 Mask 2 | . . . . . . . . . . . . . . . . . . 2 Tunnel 8 | . 1 . 7 . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . . . 1 . . . . Scrapoids 1 | . . . . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . Extract 1 | . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . . 2 . . . 1 1 1 Used 3 | . . . . . . . . . . . . 1 . . . . 1 1 Hacking Detections 44 | . 3 . 4 . 4 . . . . 2 . 2 3 3 2 9 4 8 Full Trace Events 3 | . . . . . 1 . . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 4 . . . . . . 2 4 . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . Time 93 | . . . . . . . . . . . . . 93 . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . 7 . . . . . Part Studies Acquired 9 | . . . . . 1 . . . . . . 1 . 2 2 3 . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . Time 19 | . . . . . . . . . . . . . . . . 19 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 53 | . . . . . . . . . . . . . 18 . 35 . . . Retrieved Matter 53 | . . . . . . . . . . . . . 18 . 35 . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . 3 . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . 3 . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . 3 . parse_system 3 | . . . . . . . . . . . . . . . . . 3 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Tes Acc Com Total Allies 33 | . . . . 5 . . . . . 5 20 . . . . . 3 . Largest Group 19 | . . . . 5 5 . . . . 5 19 10 . . . . 3 1 Highest-Rated Group 684 | . . . . 235 235 . . . . 238 684 381 . . . . 379 120 Highest-Rated Ally 135 | . . . . 47 47 . . . . 52 50 46 . . . . 135 120 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 261 | . . . . . 89 . . . . 39 72 36 . . . . 25 . Total Damage 8115 | . . . . . 2924 . . . . 951 2837 806 . . . . 597 . Kills 41 | . . . . . 18 . . . . 7 9 4 . . . . 3 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Tes Acc Com Active Infowar (turns) 12460 | 42 660 358 . . 1325 809 1188 242 858 850 561 599 1057 1060 505 470 626 1250 Optics 4039 | . . . . . . . . . . . . . 154 1046 505 458 626 1250 Sensors 9049 | . . . . . 1035 809 1188 242 858 593 561 558 985 609 501 426 626 58 Terrain 693 | . . . . . . . . . . 335 . . . 358 . . . . Structural 858 | . . . . . . . . . . . . . . 149 496 213 . . Seismic 1350 | 42 660 358 . . 290 . . . . . . . . . . . . . Machine Analysis 21 | . . . . . . . . . . . . . . . . 21 . . Jamming 3307 | . . . . . . . . . . . . 117 186 520 238 470 626 1150 ECM 1 | . . . . . . . . . . . . . 1 . . . . . Robot Analysis Total 8 | . 1 . . . . . . 4 . . . . . . . . 2 1 Derelict Logs Recovered 8 | . . . . 5 . . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Tes Acc Com Turns Passed 20592 | 110 1748 1168 348 4392 1511 822 1188 286 1006 1610 618 681 1193 1060 505 470 626 1250 Spaces Moved 15561 | 45 748 501 283 2473 825 477 762 170 533 1041 709 633 1263 1329 803 950 868 1148 Core 16 | . . . . . . . . . . . . . 1 11 . . . 4 Treads 6865 | 45 733 446 . 2176 766 477 762 170 533 227 . . . 1 . . 80 449 Legs 47 | . . . . 47 . . . . . . . . . . . . . . Wheels 860 | . 15 55 283 250 59 . . . . 183 . . . . . . . 15 Hover 2714 | . . . . . . . . . . 631 709 633 741 . . . . . Flight 5059 | . . . . . . . . . . . . . 521 1317 803 950 788 680 Fastest Speed 22 | 160 130 130 120 120 135 154 154 154 154 46 46 41 28 25 22 28 26 22 Average Speed 98 | 160 182 189 121 167 150 154 154 154 154 91 51 46 40 31 28 28 38 72 Slowest Speed 550 | 160 240 240 130 320 154 154 154 154 154 435 52 121 550 250 112 31 225 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . . . . . . . . . 1 20 8 6 7 10 Potential Cave-ins 1 | . . . . . . . . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 49 | 4 82 25 72 92 20 62 85 60 60 20 93 17 63 39 28 76 20 29 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 13 | . 1 . 7 1 . . . 3 1 . . . . . . . . . Known Exits Taken 11 | . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 19 | . . 4 . 10 . 3 2 . . . . . . . . . . . Spaces Dug 156 | . . 5 . . 4 . 15 . 9 8 7 13 43 18 11 10 2 11 Terrain Destroyed 666 | . . 66 . . 8 27 29 . 12 117 11 13 141 78 11 10 3 140 Melee 35 | . . . . . . . . . . 1 . . . 4 8 10 1 11 Projectile 144 | . . . . . 6 3 2 . 3 24 11 13 25 24 3 . 2 28 AOE 485 | . . 66 . . . 24 27 . 9 92 . . 116 50 . . . 101 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Tes Acc Com Total 19579 | 71 970 633 284 2732 1010 543 770 196 693 1498 934 959 1847 1779 1039 1081 1123 1417 Wait 2131 | . 60 21 . 177 85 44 . . 130 219 142 218 397 209 148 43 190 48 Move 15445 | 44 747 500 282 2472 824 476 761 169 532 1041 708 632 1260 1291 787 937 853 1129 Hop 47 | . . . . . . . . . . . . . 1 17 7 6 7 9 Pick Up 239 | 8 21 22 . 41 10 1 1 4 3 24 15 8 17 7 12 3 11 31 Fast Attach 225 | 1 13 8 . 5 7 2 . 8 . 25 13 8 18 41 17 18 14 27 Attach 127 | . 2 6 . 2 8 1 . 3 . 23 7 2 15 20 2 1 2 33 Detach 43 | . . . . . 1 1 . 1 . 4 4 1 9 14 . . . 8 Swap 192 | 2 16 10 1 9 11 4 3 1 11 18 . 39 20 17 6 4 4 16 Drop 304 | 6 23 17 . 26 10 2 1 10 4 20 16 18 35 17 28 17 12 42 Fire 654 | 10 83 49 1 . 53 12 4 . 13 120 29 30 72 105 4 . 16 53 Melee 110 | . . . . . . . . . . 3 . . . 12 20 41 13 21 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 6 | . 5 . . . . . . . . 1 . . . . . . . . Escape Stasis 44 | . . . . . . . . . . . . . . 25 8 11 . . Rewire 1 | . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 11 | . . . . . 1 . . . . . . 3 3 4 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 9 exits: Res x4 / Upp x2 / Ext x2 / *Arm) -4/Armory -3/Research -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 111 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 12) 943 | -10/Materials | Discovered new exit (range 12) 1371 | -10/Materials | Discovered new exit (range 16) 1851 | -10/Materials | Discovered new exit (range 3) 1859 | -10/Materials | Entered Subcaves 1860 | -10/Subcaves | Approached by a straggling Scientist 1970 | -10/Subcaves | Core integrity fell below 50% 2031 | -10/Subcaves | Lost 3 parts (2p1u) 2322 | -10/Subcaves | Build established: Scavenger-Mutant 2495 | -10/Subcaves | Core integrity fell below 20% 2666 | -10/Subcaves | Disturbed a concealed Subdweller 2907 | -10/Subcaves | Discovered new exit (range 14) 3027 | -10/Subcaves | Entered Recycling 3240 | -7/Recycling | Build established: Mutant 3344 | -7/Recycling | Scanned before Scraplab entrance 3360 | -7/Recycling | Entered Scraplab 3372 | -7/Recycling | Discovered new exit (range 3) 3375 | -7/Recycling | Entered Scraptown 3552 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3557 | -7/Scraptown | Learned Factory terminal intel 3558 | -7/Scraptown | Learned 12 Factory zone layouts 3559 | -7/Scraptown | Learned location of Zion (-6) 3560 | -7/Scraptown | Learned location of 2 exits from Proximity Caves 3577 | -7/Scraptown | Discovered new exit (range 11) 4322 | -7/Scraptown | Visited Symbiants 4380 | -7/Scraptown | Visited Bundlers 4460 | -7/Scraptown | Visited Cyclists 4489 | -7/Scraptown | Visited Spacefarers 4554 | -7/Scraptown | Visited The Evicted 4616 | -7/Scraptown | Visited Fellowship of the Rings 4662 | -7/Scraptown | Visited CR-KLE's Repair Center 4706 | -7/Scraptown | Visited UFD Registry 4706 | -7/Scraptown | Registered with UFD as "Bladebot" 4755 | -7/Scraptown | Visited LU-1G1's Boring Crew 4931 | -7/Scraptown | Visited A0-MCA Data Center 4940 | -7/Scraptown | Given a B- rating by A0-MCA 4972 | -7/Scraptown | Visited Infowarlord's Domain 5098 | -7/Scraptown | Visited Curators Association 5151 | -7/Scraptown | Visited Scrapoid Pod Storage 5174 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5185 | -7/Scraptown | Found DCF Scrap (29 items) 5218 | -7/Scraptown | Visited Supply Room 5267 | -7/Scraptown | Delivered Scrap Shield to a Scientist 5456 | -7/Scraptown | Visited Scrap Suit Storage 5503 | -7/Scraptown | Visited Junk Repository 5589 | -7/Scraptown | Visited Science Guys 5775 | -7/Scraptown | Entered Cyclist Reading Room 5959 | -7/Scraptown | Found Scrapoid Pod 6124 | -7/Scraptown | Found Exp. Signal Interpreter 6534 | -7/Scraptown | CR-KLE repaired 7 parts 7406 | -7/Scraptown | Scrapoid Pod released 07S05-D (x5) 7651 | -7/Scraptown | Met Optimus 7651 | -7/Scraptown | Accepted into 0bPrime 7750 | -7/Scraptown | Discovered new exit (range 3) 7767 | -7/Scraptown | Entered Factory 7767 | -5/Factory | Accompanied by 5 allies 7767 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 7768 | -5/Factory | Identified exit to Factory 7769 | -5/Factory | Loaded intel: 26 terminal locations 8199 | -5/Factory | Build established: Scavenger-Mutant 8373 | -5/Factory | Garrison activated, responded to threat 8578 | -5/Factory | P-70 Sage assimilated allied 07S01-D 9045 | -5/Factory | Identified exit to Upper Caves 9278 | -5/Factory | Entered Upper Caves 9279 | -5/Upper Caves | Encountered a Warlord checkpoint 9280 | -5/Upper Caves | UFD Scientist delivered a prototype 9306 | -5/Upper Caves | Found Prototype Protection 9308 | -5/Upper Caves | Identified Enh. Scrap Shield 10082 | -5/Upper Caves | Discovered new exit (range 10) 10098 | -5/Upper Caves | Identified exit to Upper Caves 10100 | -5/Upper Caves | Entered another Upper Caves area 10102 | -5/Upper Caves | Discovered exit to Factory (range 14) 10562 | -5/Upper Caves | Learned 4 Factory zone layouts 10609 | -5/Upper Caves | Learned 8 Factory zone layouts 11279 | -5/Upper Caves | Discovered new exit (range 8) 11280 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11287 | -5/Upper Caves | Identified exit to Zhirov 11288 | -5/Upper Caves | Entered Zhirov 11290 | -5/Zhirov | Discovered new exit (range 3) 11317 | -5/Zhirov | Met Zhirov 11348 | -5/Zhirov | Learned location of Quarantine (-3) 11348 | -5/Zhirov | Learned location of Testing (-2) 11362 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11385 | -5/Zhirov | Found Alien Artifact 11385 | -5/Zhirov | Identified Integrated Dissipator 11385 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11495 | -5/Zhirov | Found Alien Artifact 11572 | -5/Zhirov | Identified exit to Proximity Caves 11574 | -5/Zhirov | Entered Proximity Caves 11707 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12580 | -4/Proximity Caves | Entered Factory 12580 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12581 | -4/Factory | Identified exit to Extension 12691 | -4/Factory | Spotted B-86 Titan 12813 | -4/Factory | Destroyed B-86 Titan 13187 | -4/Factory | Lost 3 parts (1n1u1w) 13224 | -4/Factory | System corruption reached 10% 13264 | -4/Factory | Lost 5 parts (1p2n1u1w) 13265 | -4/Factory | Discovered new exit (range 14) 13314 | -4/Factory | Scrapoid reinforcements arrived 13335 | -4/Factory | Identified exit to Research 13337 | -4/Factory | Lost 4 parts (1p1u2w) 13366 | -4/Factory | Cargo convoy interrupted 13447 | -4/Factory | Identified exit to Upper Caves 13447 | -4/Factory | Identified exit to Armory 13578 | -4/Factory | Identified Transdimensional Reconstructor 13578 | -4/Factory | Warped through subspace 13579 | -4/Factory | Core integrity fell below 50% 13631 | -4/Factory | Lost 7 parts (2n2u3w) 13887 | -4/Factory | Build established: Hacker-Mutant 14080 | -4/Factory | First assault squad dispatched 14134 | -4/Factory | System corruption reached 30% 14190 | -4/Factory | Manually triggered Chute Trap 14190 | -4/Factory | Sucked down chute 14190 | -4/Factory | Entered Waste 14191 | -4/Waste | Met a frightened Derelict 14196 | -4/Waste | Found Quantum Capacitor 14245 | -4/Waste | Spotted C-40 Crusher 14275 | -4/Waste | Spotted C-40 Crusher 14299 | -4/Waste | Destroyed C-40 Crusher 14378 | -4/Waste | Spotted C-40 Crusher 14414 | -4/Waste | Spotted C-40 Crusher 14440 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14442 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14447 | -4/Waste | Spotted C-40 Crusher 14462 | -4/Waste | Warlord forces began an assault 14503 | -4/Waste | Lost 4 allies 14552 | -4/Waste | Allies destroyed C-40 Crusher 14573 | -4/Waste | Spotted C-40 Crusher 14583 | -4/Waste | Allies destroyed C-40 Crusher 14706 | -4/Waste | Discovered new exit (range 13) 14789 | -4/Waste | Identified exit to Factory 14808 | -4/Waste | Entered Factory 14808 | -4/Factory | Accompanied by 10 allies 14947 | -4/Factory | Central database locked down 14985 | -4/Factory | Build established: Hacker-Skirmisher 15071 | -4/Factory | P-70 Sage assimilated allied CL-4F2(m) 15073 | -4/Factory | Lost 8 allies 15489 | -4/Factory | Entered Armory 15490 | -4/Armory | Met VL-GR5, who suggested a friendly competition 15560 | -4/Armory | Lost 3 parts (1n2u) 15615 | -4/Armory | Found Unknown Launcher 15615 | -4/Armory | Identified Fusion Bomb Launcher 15690 | -4/Armory | Fabricated Exp. Optical Array? 16046 | -4/Armory | Core integrity fell below 20% 16079 | -4/Armory | Destroyed 7 combat bots 16110 | -4/Armory | Energy Cycler disabled 16321 | -4/Armory | Destroyed 9 combat bots 16594 | -4/Armory | Spotted Armor Guard 16594 | -4/Armory | Spotted Armor Guard 16613 | -4/Armory | Discovered exit to Research (range 2) 16682 | -4/Armory | Entered Research 16682 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16809 | -3/Research | Spotted B-86 Titan 17149 | -3/Research | Lost 8 parts (1p2n2u3w) 17233 | -3/Research | Lost 4 parts (1p1n1u1w) 17312 | -3/Research | Lost 4 parts (1p1n1u1w) 17472 | -3/Research | Lost 8 parts (1p5n1u1w) 17676 | -3/Research | Loaded intel: 5 recycling unit locations 17733 | -3/Research | Discovered new exit (range 15) 17737 | -3/Research | Identified exit to Research 17742 | -3/Research | Build established: Scavenger-Scout 17742 | -3/Research | Entered another Research area 17742 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17770 | -2/Research | Found Unknown Device 17770 | -2/Research | Identified Launcher Loader 17820 | -2/Research | Discovered new exit (range 19) 17826 | -2/Research | Identified exit to Access 17960 | -2/Research | Identified exit to DSF 17982 | -2/Research | Identified exit to Testing 18004 | -2/Research | Found Prototype Launcher 18004 | -2/Research | Identified Adv. Micro-nuke Launcher 18125 | -2/Research | Central database locked down 18247 | -2/Research | Entered Testing 18281 | -2/Testing | Found Prototype Device 18281 | -2/Testing | Identified Exp. EM Shield 18284 | -2/Testing | Found Prototype Device 18284 | -2/Testing | Identified Exp. Shock Absorption System 18319 | -2/Testing | Build established: Hacker-Ninja 18349 | -2/Testing | Repaired Imp. Propulsion Shielding 18432 | -2/Testing | Found Portable AFG 18532 | -2/Testing | Found Prototype Device 18532 | -2/Testing | Identified AEGIS Remote Shield 18595 | -2/Testing | System corruption reached 10% 18661 | -2/Testing | Discovered exit to Access (range 4) 18687 | -2/Testing | Spotted Striker 18687 | -2/Testing | Spotted Striker 18694 | -2/Testing | Spotted Alpha 7 18698 | -2/Testing | Stole the SGEMP Prototype 18717 | -2/Testing | Entered Access 18717 | -1/Access | Evolved 2 slots: Utility x2 18718 | -1/Access | Delivered the SGEMP Prototype to Zhirov 18718 | -1/Access | Zhirov transferred Access data 18719 | -1/Access | Loaded intel: 118 machine locations 18719 | -1/Access | Loaded intel: 86 trap records 18719 | -1/Access | Identified exit to Surface 18719 | -1/Access | Discovered exit to Surface (range 151) 18719 | -1/Access | Identified exit to Command 18719 | -1/Access | Discovered exit to Command (range 210) 18737 | -1/Access | Lost 3 parts (1n2u) 19061 | -1/Access | Build established: Wizard-Ninja 19343 | -1/Access | Entered Command 19343 | -1/Command | Accompanied by 1 ally (Zhirov) 19347 | -1/Command | Zhirov warped through subspace 19800 | -1/Command | Lost 4 parts (1n2u1w) 20460 | -1/Command | Spotted M Guard 20460 | -1/Command | Spotted M Guard 20471 | -1/Command | Spotted Combat Programmer 20472 | -1/Command | Spotted Combat Programmer 20490 | -1/Command | System corruption reached 10% 20495 | -1/Command | Destroyed Combat Programmer 20525 | -1/Command | Core integrity fell below 50% 20541 | -1/Command | Lost 21 parts (3p6n6u6w) 20574 | -1/Command | 0b10 Conduit disabled 20575 | -1/Command | Met MAIN.C 20583 | -1/Command | Core integrity fell below 20% 20593 | -1/Command | Destroyed by MAIN.C with Heavy Quantum Rifle Last Messages --------------- There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 20577_ Impulse Thruster Array+ destroyed. 20577_ Phase Gun destroyed. 20577_ Diametric Drive destroyed. 20579_ System corrupted: Heat flow error (+299). 20582_ Imp. Diametric Drive destroyed. 20582_ Hpw. Tractor Beam destroyed. 20584_ Penetrated by EMDS Slug. 20587_ Impulse Thruster destroyed. 20589_ Adv. Heat Sink destroyed. 20589_ Adv. Target Analyzer destroyed. 20592_ Penetrated by EMDS Slug. 20592_ Combat Programmer Prototype Hover Unit severed. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##################???????????????? | | ????????????????""" """" #???????????????? | | ???????????????? "" #???????????????? | | ????????????????" "" ################# | | ???????????????"""""""" / | | ????????????????" """ / | | ??????????????? """""" / | | ???????????#"" """""" ################# | | ???????????# " """""" #???????????????? | | ???????????# " ""MMM #???????????????? | | ???????????# " " MMM p "#???????????????? | | ???????????#""""""""" MMMp"""""""#???????????????? | | ???????????#"" "@"""""""#???????????????? | | ???????????# """ """"""#???????????????? | | ???????????# " " " " #???????????????? | | ???????????# " " " " #???????????????? | | ???????????" " " " """" " #???????????????? | | ???????????" """ " " """" #???????????????? | | ???????????" " " " " #???????????????? | | ???????????# "?"""""""" " #???????????????? | | ???????????# ???""" " """"""""#???????????????? | | ?????????????????""" " " " #???????????????? | | ????????????????????###########??#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 68 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 16 Armor Coverage 1600 Resistance: KI 30 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 6 Target Analysis 12 Recoil Reduction 7 Salvage Targeting 2 Offensive Hacking 50 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Remote Force Field | -2/Research | Extracted Imp. Remote Shield | -2/Research | Extracted Exp. Power Amplifier | -2/Testing | Archive Hds. Centrium Wheel | -2/Testing | Archive Imp. Energy Well | -2/Testing | Archive Imp. Matter Compressor | -2/Testing | Archive Robot Schematics ------------------ G-67 Veteran | -2/Testing | Archive A-02 Transporter | -2/Testing | Archive Fabricated ------------ Exp. Optical Array | x1 | -4/Armory | Authchip Repaired ---------- Imp. Propulsion Shielding | 54% | -2/Testing Studied --------- Xenon Bombardment Thruster | -5/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Hvy. Machine Gun | -3/Research | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Impulse Thruster Array | -2/Research | Hacked Mic. Antimatter Reactor | -2/Testing | Hacked Q-thruster | -2/Testing | Hacked Nova Cannon | -2/Testing | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Explosive Keycard Loot Taster Myspace Official Business Overachiever Special Delivery Challenges ------------ None Game ------ Seed DamperZioniteMatrix Manual? 0 Play Time 04:48:53 Cumulative 173.3 hours Start 2026.02.09 @ 13:28:09 End 2026.02.09 @ 19:54:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76aa85c8-0ba2-457e-81c8-33645a6f842b