Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.06 @ 18:25:30

Player: Vetulus

Result: Self-destructed

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (13)      65
Value Destroyed (288)      288
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1193

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             139/250
Matter                     300/300
Energy                     125/125
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (160)
Location                   -9/Mines

 Parts 
-------
>              --- POWER (1) --------
         Light Ion Engine
>              --- PROPULSION (2) ---
         Light Treads
>              --- UTILITY (2) ------
         Small Storage Unit
  Experimental Sensor Array
>              --- WEAPON (2) -------
        Medium Laser
        Medium Laser
>              --- INVENTORY (6) ----
         Light Ion Engine
               EM Pulse Gun
         Light Assault Rifle

 Peak State 
------------
>        --- POWER ------------
   Light Ion Engine
>        --- PROPULSION -------
   Light Treads
   Light Treads
>        --- UTILITY ----------
   Small Storage Unit
         Sensor Drone Bay
>        --- WEAPON -----------
  Medium Laser
  Medium Laser
>        --- INVENTORY --------
   Light Ion Engine
         EM Pulse Gun
  Medium Laser
[Rating: 14]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Small Storage Unit
  Device                   Experimental Sensor Array
  Storage                  Small Storage Unit
Weapon                     Medium Laser
  Energy Gun               Medium Laser

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             15   | 5   4   6   .   .   
  Power                    2    | 1   .   1   .   .   
    Engine                 2    | 1   .   1   .   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               3    | 2   1   .   .   .   
    Treads                 3    | 2   1   .   .   .   
    Leg                    .    | .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  4    | .   1   3   .   .   
    Device                 3    | .   .   3   .   .   
    Storage                1    | .   1   .   .   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             .    | .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   6    | 2   2   2   .   .   
    Energy Gun             6    | 2   2   2   .   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               .    | .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  2    | .   .   2   .   .   
Parts Lost                 2    | .   .   1   .   1   
  Power                    .    | .   .   .   .   .   
  Propulsion               1    | .   .   .   .   1   
  Utility                  .    | .   .   .   .   .   
  Weapon                   1    | .   .   1   .   .   
  Highest Loss Streak      1    | .   .   1   .   1   
Average Slot Usage (%)     88   | .   77  93  100 100 
  Engine                   14   | .   14  14  14  14  
  Treads                   27   | .   27  28  28  28  
  Device                   5    | .   .   8   14  14  
  Storage                  12   | .   8   14  14  14  
  Energy Gun               27   | .   26  27  28  28  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             25   | 7   11  25  12  12  
  Greatest Support         40   | 40  40  40  40  40  
  Greatest Overweight (x)  .    | .   .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   
Largest Inventory Capacity 6    | 4   6   6   6   6   
  Average Capacity         4    | 4   5   6   6   6   
  Most Carried             5    | 3   5   4   3   3   
  Average Carried          2    | 2   2   2   3   3   
  Final Capacity           6    | 4   6   6   6   6   
  Final Carried            3    | 3   3   3   3   3   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Scr Mat Min Exi Min 
Matter Collected           345  | 201 69  75  .   .   
  Remotely                 .    | .   .   .   .   .   
Salvage Created            357  | .   197 160 .   .   
  Parts                    21   | .   14  7   .   .   
Haulers Intercepted        .    | .   .   .   .   .   
Recyclers Shooed           2    | .   2   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Combat Hostiles Destroyed  11   | .   5   6   .   .   
  Guns                     10   | .   4   6   .   .   
  AOE                      1    | .   1   .   .   .   
Classes Destroyed          3    | .   3   .   .   .   
  Watcher                  2    | .   2   .   .   .   
  Swarmer                  6    | .   3   3   .   .   
  Grunt                    5    | .   2   3   .   .   
Best Kill Streak           4    | .   4   3   .   .   
  Combat Bots Only         3    | .   3   3   .   .   
Max Kills in Single Turn   1    | .   1   1   .   .   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 1    | .   1   .   .   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   
--------                   Run  | Scr  Mat  Min  Exi  Min  
Damage Taken               563  | .    153  250  .    160  
  Core                     111  | .    18   56   .    37   
  Absorbed by Shields      .    | .    .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    .    
Volleys Fired              36   | .    16   20   .    .    
  Largest                  2    | .    2    2    .    .    
  Hottest                  100  | .    90   100  .    .    
Shots Fired                67   | .    32   35   .    .    
  Gun                      67   | .    32   35   .    .    
  Cannon                   .    | .    .    .    .    .    
  Launcher                 .    | .    .    .    .    .    
  Special                  .    | .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    
  Thermal                  51   | .    16   35   .    .    
  Explosive                .    | .    .    .    .    .    
  Electromagnetic          16   | .    16   .    .    .    
  Robot Hit Streak         13   | .    10   13   .    .    
  Robot Miss Streak        1    | .    1    1    .    .    
  Penetration Max          .    | .    .    .    .    .    
  Secondary Targets        2    | .    2    .    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    .    
Shots Hit Robots           53   | .    26   27   .    .    
  Core Hits                23   | .    11   12   .    .    
  Critical Hits            .    | .    .    .    .    .    
  Critical Kills           .    | .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    
Melee Attacks              .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    
Damage Inflicted           730  | .    381  349  .    .    
  Guns                     657  | .    308  349  .    .    
  Cannons                  .    | .    .    .    .    .    
  Explosions               73   | .    73   .    .    .    
  Melee                    .    | .    .    .    .    .    
  Ramming                  .    | .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    
  Thermal                  549  | .    200  349  .    .    
  Explosive                .    | .    .    .    .    .    
  Electromagnetic          181  | .    181  .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
Highest Corruption         .    | .    .    .    .    .    
  Average Corruption       .    | .    .    .    .    .    
  Corruption Purged        .    | .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    
Overflow Damage            .    | .    .    .    .    .    
  Projectiles              .    | .    .    .    .    .    
  Explosions               .    | .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    
Knockbacks                 .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    
Self-Inflicted Damage      .    | .    .    .    .    .    
  Shots                    .    | .    .    .    .    .    
  Rammed                   1    | .    .    1    .    .    
Targets Rammed             1    | .    .    1    .    .    
  Kicked                   .    | .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    
Highest Temperature        342  | .    222  342  .    .    
  Average Temperature      127  | .    84   160  .    .    
  Received Heat Transfer   267  | .    48   159  .    60   
  Effects                  1    | .    .    1    .    .    
    Interference           1    | .    .    1    .    .    
Siege Activations          .    | .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Fried              1    | .    1    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Melted             4    | .    1    3    .    .    
  Heat Transferred         1506 | .    470  1036 .    .    
Parts Sabotaged            .    | .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    
Power Chain Reactions      2    | .    2    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Peak Influence             165  | .   165 90  .   .   
  Initial                  .    | .   .   .   .   .   
  Average                  21   | .   46  38  .   .   
Maximum Alert Level        .    | .   .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   100 
  Level 1                  .    | .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          .    | .   .   .   .   .   
  Investigation            .    | .   .   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            .    | .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Scr Mat Min Exi Min 
Distress Signals           1    | .   1   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              31   | .   7   7   .   17  
  Peak Tracking Total      18   | .   3   3   .   18  
  Tactical Retreats        .    | .   .   .   .   .   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Traps Triggered            1    | .   1   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Scr Mat Min Exi Min 
Machines Disabled          .    | .   .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Scr Mat Min Exi Min 
Machines Accessed          5    | .   4   1   .   .   
  Terminals                3    | .   3   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                12   | .   11  1   .   .   
  Successful               9    | .   8   1   .   .   
  Failed                   3    | .   3   .   .   .   
    Catastrophic           1    | .   1   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   9    | .   9   .   .   .   
  Terminals                9    | .   9   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          2    | .   2   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             7    | .   6   1   .   .   
  Open Door                1    | .   .   1   .   .   
  Level Access Points      1    | .   1   .   .   .   
  Branch Access Points     1    | .   1   .   .   .   
  Terminal Index           1    | .   1   .   .   .   
  Alert Level              1    | .   1   .   .   .   
  Unreport Threat          1    | .   1   .   .   .   
  Zone Layout              1    | .   1   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       2    | .   2   .   .   .   
  Scan Component           1    | .   1   .   .   .   
  Repair                   1    | .   1   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         4    | .   4   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             1    | .   1   .   .   .   
  Time                     26   | .   26  .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Scr Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Scr Mat Min Exi Min 
Total Allies               .    | .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   .   
Drone Launches             20   | .   .   20  .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -9   
-------------              Run  | Scr  Mat  Min  Exi  Min  
Turns Passed               2483 | 1137 445  803  72   26   
Spaces Moved               1155 | 432  213  448  46   16   
  Core                     2    | 2    .    .    .    .    
  Treads                   1153 | 430  213  448  46   16   
  Legs                     .    | .    .    .    .    .    
  Wheels                   .    | .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    
  Fastest Speed            50   | 50   160  160  160  160  
  Average Speed            159  | 159  160  160  160  160  
  Slowest Speed            160  | 160  160  160  160  160  
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    
Exploration Rate (%)       33   | 42   33   73   8    9    
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     1    | .    .    1    .    .    
  Known Exits Taken        1    | .    1    .    .    .    
  Unknown Exits Taken      3    | 1    .    1    1    .    
Scrap Searched             1    | .    .    1    .    .    
Spaces Dug                 .    | .    .    .    .    .    
Terrain Destroyed          6    | .    6    .    .    .    
  Melee                    .    | .    .    .    .    .    
  Projectile               .    | .    .    .    .    .    
  AOE                      6    | .    6    .    .    .    
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11 -10 -10 -10 -9  
---------                  Run  | Scr Mat Min Exi Min 
Total                      1725 | 880 285 499 45  16  
  Wait                     505  | 436 49  20  .   .   
  Move                     1151 | 431 212 447 45  16  
  Hop                      .    | .   .   .   .   .   
  Pick Up                  15   | 8   4   3   .   .   
  Fast Attach              .    | .   .   .   .   .   
  Attach                   13   | 5   4   4   .   .   
  Detach                   1    | .   .   1   .   .   
  Swap                     2    | .   .   2   .   .   
  Drop                     1    | .   .   1   .   .   
  Fire                     36   | .   16  20  .   .   
  Melee                    .    | .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   
  Crush                    1    | .   .   1   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: Mat x3 / *Min)
-10/Mines
-10/Exiles
-9/Mines

 History 
---------
 Turn | Location      | Event
   24 | -11/Scrapyard | Discovered new exit (range 15)
 1138 | -11/Scrapyard | Entered Materials
 1139 | -10/Materials | Build established: Mutant
 1222 | -10/Materials | Identified exit to Mines
 1222 | -10/Materials | Identified exit to Materials
 1406 | -10/Materials | Repaired EM Pulse Gun
 1583 | -10/Materials | Entered Mines
 1674 | -10/Mines     | Found the Drone Emporium
 1684 | -10/Mines     | Found Prototype Device
 1687 | -10/Mines     | Identified Sensor Drone Bay
 1745 | -10/Mines     | Learned location of Storage (-8)
 2051 | -10/Mines     | Found a damaged Exp. Sensor Array with a note attached
 2054 | -10/Mines     | Found Prototype Device
 2055 | -10/Mines     | Identified Exp. Sensor Array
 2375 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 2377 | -10/Mines     | Discovered new exit (range 5)
 2386 | -10/Mines     | Entered Exiles
 2426 | -10/Exiles    | Discovered new exit (range 15)
 2458 | -10/Exiles    | Entered Mines
 2471 | -9/Mines      | Assembled infested the area
 2476 | -9/Mines      | Assisted by a Guerilla fighting off Assembled
 2484 | -9/Mines      | Self-destructed

 Last Messages 
---------------
02459_ K-01 Serf collects debris. <x5>
02471_ ALERT: Infestation in the mines, dispatching
  Demolisher response squad.
02474_ IO-J50(h): "I'll hold them off! Go on ahead or try to
  find another way!"
02474_ K-01 Serf collects debris.
02475_ HV Slug penetrates Wall. <x2>
02476_ A derelict emerges from the shadows: "You need to get
  out of here! I've been tracking a group of Assembled to
  figure out where they're coming from, and they're closing
  on this area, come on!"
02479_ HV Slug penetrates as-97243.
02479_ as-97243 destroyed.
02480_ K-01 Serf collects debris.
02480_ as-97002 sneak attacks.
02480_ K-01 Serf system corrupted by crushing effect.
02480_ Lgt. Treads destroyed.
02481_ K-01 Serf system terminally corrupted.
02481_ as-97002 suffers critical hit.
02481_ as-97002 destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????              |
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| ????????????????????????????   ??????              |
| ???????????????????????????    ??????              |
| ???????????????????###????? ?%#??????              |
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| ???????????????????      ## a   #????              |
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| ?????????????????????#     aaaa  #???              |
| ??????????????????????#          #???              |
| ???????????????????????#    a    #???              |
| ????????????????????????#@   a   #???              |
| ????????????????????????##a     #????              |
| ?????????????????????????##a % ##????              |
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| ???????????????????????????#       #?              |
| ???????????????????????????#       #?              |
| ???????????????????????????#       #?              |
| ???????????????????????????#       #?              |
| ???????????????????????????#       #?              |
| ???????????????????????????#########?              |
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|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           30
Terrain Scan Density       10
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                40
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Release The Drones!

 Challenges 
------------
None

 Game 
------
Seed              HeatSubatomicFlamer
  Manual?         0
Play Time         00:10:36
  Cumulative      21.8 hours
  Start           2020.10.06 @ 18:10:23
  End             2020.10.06 @ 18:25:30
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          38
  Rogue           23
  Adventurer      15
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             24
Gallery%          29
Achievement%      30
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              32/Terminus
Map View          63x52
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: bf126c0b-d38d-4b89-bd40-2766c3266180