Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 18:25:12

Player: LEWiKK

Result: Destroyed by CR-SB9(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (16)      80
Value Destroyed (506)      506
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 986

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     285/300
Energy                     167/250
System Corruption          1%
Temperature                Hot (275)
Movement                   Walking (260) Ox2
Location                   -10/Subcaves

 Parts 
-------
>           --- POWER (1) --------
            Ion Engine
>           --- PROPULSION (2) ---
            Aluminum Leg
>           --- UTILITY (2) ------
      Large Storage Unit
>           --- WEAPON (2) -------
     Medium Laser
>           --- INVENTORY (15) ---
            Aluminum Leg
            Aluminum Leg
            Aluminum Leg
            Aluminum Leg
  Makeshift Leg
            ECM Suite

 Peak State 
------------
>        --- POWER ------------
   Light Ion Engine
>        --- PROPULSION -------
         Aluminum Leg
         Aluminum Leg
>        --- UTILITY ----------
   Small Storage Unit
   Light Armor Plating
>        --- WEAPON -----------
         EM Pulse Gun
         Assault Rifle
>        --- INVENTORY --------
   Light Ion Engine
  Medium Laser
[Rating: 7]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Large Storage Unit
  Storage                  Large Storage Unit
  Protection               Light Armor Plating
Weapon                     Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             17   | 6   6   5   
  Power                    3    | 1   1   1   
    Engine                 3    | 1   1   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   2   2   
    Treads                 .    | .   .   .   
    Leg                    6    | 2   2   2   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 1   2   .   
    Device                 .    | .   .   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   5    | 2   1   2   
    Energy Gun             2    | 1   .   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | 1   1   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 12   | .   5   7   
  Power                    2    | .   1   1   
  Propulsion               5    | .   2   3   
  Utility                  1    | .   1   .   
  Weapon                   4    | .   1   3   
  Highest Loss Streak      4    | .   2   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     86   | .   88  75  
  Engine                   12   | .   14  6   
  Leg                      27   | .   27  28  
  Storage                  14   | .   14  14  
  Protection               2    | .   3   .   
  Energy Gun               4    | .   3   8   
  Ballistic Gun            23   | .   24  17  
Naked Turns                .    | .   .   .   
Heaviest Build             30   | 12  30  28  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  2    | .   2   1   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         13   | 6   13  15  
  Most Carried             10   | 5   9   10  
  Average Carried          6    | 2   6   7   
  Final Capacity           15   | 8   15  15  
  Final Carried            9    | 2   9   6   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           516  | 232 250 34  
  Remotely                 .    | .   .   .   
Salvage Created            569  | .   540 29  
  Parts                    27   | .   27  .   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  15   | .   14  1   
  Guns                     13   | .   12  1   
  AOE                      2    | .   2   .   
Classes Destroyed          4    | .   3   1   
  Watcher                  1    | .   1   .   
  Swarmer                  3    | .   3   .   
  Grunt                    11   | .   11  .   
  Subdweller               1    | .   .   1   
Best Kill Streak           3    | .   3   1   
  Combat Bots Only         3    | .   3   1   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Hostile Shots Fired        118  | .   89  29  
  Missed                   32   | .   28  4   
Damage Taken               1284 | .   684 600 
  Core                     258  | .   153 105 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              57   | .   49  8   
  Largest                  2    | .   2   2   
  Hottest                  80   | .   60  80  
Shots Fired                114  | .   98  16  
  Gun                      114  | .   98  16  
  Cannon                   .    | .   .   .   
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  91   | .   79  12  
  Thermal                  4    | .   .   4   
  Explosive                .    | .   .   .   
  Electromagnetic          19   | .   19  .   
  Robot Hit Streak         20   | .   20  9   
  Robot Miss Streak        3    | .   3   2   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           77   | .   67  10  
  Core Hits                31   | .   27  4   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed 1    | .   1   .   
  Critical Strikes         1    | .   1   .   
    Destroy                1    | .   1   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1134 | .   975 159 
  Guns                     978  | .   819 159 
  Cannons                  .    | .   .   .   
  Explosions               150  | .   150 .   
  Melee                    .    | .   .   .   
  Ramming                  6    | .   6   .   
  Kinetic                  735  | .   600 135 
  Thermal                  174  | .   150 24  
  Explosive                .    | .   .   .   
  Electromagnetic          219  | .   219 .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         1    | .   1   1   
  Average Corruption       1    | .   1   1   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
  Effects                  2    | .   1   1   
    Message Errors         1    | .   .   1   
    Heat Flow Errors       1    | .   1   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             3    | .   3   .   
  Kicked                   3    | .   3   .   
  Crushed                  .    | .   .   .   
Highest Temperature        455  | .   186 455 
  Average Temperature      77   | .   34  265 
  Received Heat Transfer   1294 | .   354 940 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              2    | .   2   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             1    | .   .   1   
  Heat Transferred         174  | .   100 74  
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      1    | .   1   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             271  | .   271 .   
  Initial                  .    | .   .   .   
  Average                  101  | .   105 .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         88   | 100 88  .   
  Level 1                  11   | .   11  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          5    | .   5   .   
  Investigation            3    | .   3   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              32   | .   27  5   
  Peak Tracking Total      5    | .   5   4   
  Tactical Retreats        5    | .   5   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   
Objects Rigged             5    | .   5   .   
  Exploded                 1    | .   1   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          2    | .   2   .   
  Max in Single Turn       2    | .   2   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          5    | .   5   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                18   | .   18  .   
  Successful               7    | .   7   .   
  Failed                   11   | .   11  .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   15   | .   15  .   
  Terminals                18   | .   18  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   1   .   
  Unreport Threat          1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         6    | .   6   .   
  Terminals                6    | .   6   .   
    Botnet                 4    | .   4   .   
    Detonate               2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         5    | .   5   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          1    | .   1   .   
    Corruption             1    | .   1   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               1767 | 55   1406 306  
Spaces Moved               824  | 41   642  141  
  Core                     11   | 11   .    .    
  Treads                   .    | .    .    .    
  Legs                     813  | 30   642  141  
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  190  
  Average Speed            169  | 101  168  190  
  Slowest Speed            260  | 120  260  190  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       36   | 4    93   11   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             1    | .    .    1    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          60   | .    60   .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      60   | .    60   .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1088 | 54  870 164 
  Wait                     165  | .   157 8   
  Move                     822  | 40  641 141 
  Hop                      .    | .   .   .   
  Pick Up                  23   | 8   13  2   
  Fast Attach              .    | .   .   .   
  Attach                   16   | 6   5   5   
  Detach                   .    | .   .   .   
  Swap                     1    | .   1   .   
  Drop                     1    | .   1   .   
  Fire                     57   | .   49  8   
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     3    | .   3   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    6 | -11/Scrapyard | Discovered new exit (range 16)
   56 | -11/Scrapyard | Entered Materials
  311 | -10/Materials | Build established: Mutant
  314 | -10/Materials | Discovered new exit (range 13)
  685 | -10/Materials | Core integrity fell below 50%
 1048 | -10/Materials | Discovered new exit (range 14)
 1403 | -10/Materials | Discovered new exit (range 16)
 1405 | -10/Materials | Discovered new exit (range 11)
 1462 | -10/Materials | Entered Subcaves
 1617 | -10/Subcaves  | Lost 4 parts (1p1n2w)
 1691 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1755 | -10/Subcaves  | Core integrity fell below 20%
 1768 | -10/Subcaves  | Destroyed by CR-SB9(R) with Subdweller Machine Gun

 Last Messages 
---------------
Critical hit (Meltdown: +250).
Lgt. Assault Rifle destroyed.
Aluminum Leg destroyed.
Lgt. Ion Engine destroyed.
Sub. Beam Cannon melted.
NR-4VM(R) destroyed.
Acquired 29 matter.
Acquired 1 matter.
Subatomizers dissect the Mak. Leg.
8F-TXW(R) crushed by falling debris.
8F-TXW(R) destroyed.
10 Matter crushed.
Scrap Shield Fragment crushed.
Sub. Monowheel crushed.
A swath of the cavern ceiling suddenly collapses.
Acquired Mak. Leg.
Sub. Machine Gun destroyed.
EG-6WS(R) emerges from concealment.
Aluminum Leg destroyed. <x2>
Critical hit (Meltdown: +260).

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SpliceCooledGreatsword
  Manual?         0
Play Time         00:16:42
  Cumulative      23.1 hours
  Start           2024.04.08 @ 18:08:37
  End             2024.04.08 @ 18:25:12
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          18
  Rogue           18
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             28
Gallery%          19
Achievement%      23
Wizard Run        0

 Options 
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Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              20/SmallcapsGlow
Map View          54x42
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9eee7770-bc5c-40e2-827a-f809116839c2