Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.17 @ 19:56:33 Player: Artackni Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (178) 890 Value Destroyed (7311) 7311 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (825) 825 TOTAL SCORE: 15006 Bonus ------- High Alert Combat Kills 455 Follower Combat Kills 706 Friendly Fire -336 Cogmind --------- Core Integrity 0/1150 Matter 6/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Long-range Phase Cannon Heavy Gauss Cannon Power Sword Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Seismic Detector Improved Launcher Guidance Computer Improved Target Analyzer Core Analyzer Improved Weapon Cycler Improved Force Field Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Long-range Phase Cannon Enhanced Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Micro Fission Core Light Antimatter Reactor Advanced Medium Treads Flexi-carbon Leg Advanced Plasma Cannon Mass Driver Power Sword [Rating: 114] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Medium Storage Unit Device Kinecellerator Storage Medium Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Layered Medium Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Slots Evolved 12 | . . . . . 4 2 2 . . . . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 8 | . . . . . 2 1 2 . . . . 2 . 1 Weapon 1 | . . . . . . . . . . . . . . 1 Parts Attached 136 | 6 6 2 2 . 31 11 11 7 . 3 5 15 5 32 Power 22 | 1 . 1 . . 6 2 2 . . 1 1 1 . 7 Engine 8 | 1 . 1 . . 4 1 1 . . . . . . . Core 11 | . . . . . 2 1 1 . . 1 1 1 . 4 Reactor 3 | . . . . . . . . . . . . . . 3 Propulsion 39 | 2 1 . . . 14 2 2 1 . 1 1 3 3 9 Treads 19 | . . . . . 11 2 2 . . . . 2 1 1 Leg 16 | 2 1 . . . 3 . . . . . . 1 2 7 Wheel 3 | . . . . . . . . 1 . 1 1 . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 44 | 1 2 . 1 . 5 5 6 2 . 1 2 9 2 8 Device 22 | 1 . . 1 . 1 . 1 2 . 1 2 7 . 6 Storage 2 | . 1 . . . . . 1 . . . . . . . Processor 6 | . . . . . 3 1 . . . . . . . 2 Hackware 4 | . . . . . . 1 1 . . . . 1 1 . Protection 10 | . 1 . . . 1 3 3 . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 31 | 2 3 1 1 . 6 2 1 4 . . 1 2 . 8 Energy Gun 5 | 2 1 . . . 1 . . . . . . . . 1 Energy Cannon 5 | . . . . . . . . 1 . . . 1 . 3 Ballistic Gun 6 | . . 1 . . 3 2 . . . . . . . . Ballistic Cannon 8 | . . . . . . . . 2 . . 1 1 . 4 Launcher 6 | . 2 . . . 2 . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 1 . . . 1 . 2 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . System Corruption 8 | . . . . . . . . . . . . . 8 . Parts Lost 47 | . . . . . 3 4 . 3 . . 4 4 1 28 Power 8 | . . . . . . 1 . . . . 1 . . 6 Propulsion 15 | . . . . . 1 2 . 3 . . 1 1 1 6 Utility 16 | . . . . . 2 . . . . . 2 2 . 10 Weapon 8 | . . . . . . 1 . . . . . 1 . 6 Highest Loss Streak 8 | . . . . . 2 2 . 2 . . 3 2 1 8 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 9 | . 5 9 10 9 9 9 8 9 10 9 9 9 10 7 Power 1 | . . 1 1 1 1 . . 2 2 1 . . 1 2 Propulsion . | . . 1 1 1 . 1 . . . . . . 1 . Utility 2 | . 2 4 3 3 2 2 2 1 2 2 2 3 3 . Weapon 4 | . 1 3 4 4 4 4 4 5 6 5 5 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 14 | . 1 1 2 . 4 . 1 . . . 3 1 . 1 Power 3 | . 1 . . . 1 . . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . . . Utility 4 | . . . 2 . 1 . . . . . 1 . . . Weapon 6 | . . 1 . . 2 . . . . . 1 1 . 1 Tool/Special 1 | . . . . . . . 1 . . . . . . . Average Slot Usage (%) 93 | . 98 100 100 100 98 98 91 88 93 92 92 93 95 75 Engine 7 | . 14 14 14 14 6 14 7 13 13 6 5 . . . Core 3 | . . . . . 2 . 3 . . 5 7 11 11 5 Treads 13 | . . . . . 24 30 26 16 13 13 9 9 8 8 Leg 8 | . 28 28 28 28 10 . . . . . . 1 6 8 Wheel 1 | . . . . . . . . 2 6 5 8 5 2 . Device 12 | . 14 14 14 14 5 . 6 11 20 20 19 24 19 12 Storage 7 | . 5 14 14 14 9 7 6 6 6 6 6 5 5 4 Processor 6 | . . . . . 15 12 6 6 6 6 6 5 5 7 Hackware 5 | . . . . . . 6 6 6 6 6 6 11 14 9 Protection 5 | . 6 . . . 5 8 12 10 6 6 6 3 5 . Energy Cannon 2 | . . . . . . . . 2 6 6 6 4 . 7 Ballistic Gun 7 | . . 5 13 14 16 15 12 7 . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 6 6 5 5 11 5 Launcher 2 | . 1 22 11 13 . . . 1 . . . . . . Peak Build Rating 114 | 6 8 11 20 20 38 49 64 64 63 69 68 90 91 114 Average Rating 52 | 3 7 9 16 17 34 46 56 61 63 62 66 84 86 83 On Entrance 43 | . 6 8 11 20 17 37 45 64 63 63 69 68 87 91 Avg Prop Armor Cover (%) 9 | . . . . . 8 9 3 10 11 11 8 10 9 11 Naked Turns 96 | . . . . . . . . . . . . . . 96 Heaviest Build 85 | 7 20 20 24 23 31 60 70 75 66 66 60 60 59 85 Greatest Support 108 | 20 20 20 20 20 88 88 108 108 10 30 40 28 80 100 Greatest Overweight (x) 6 | . 1 . 1 1 1 1 . 6 6 6 2 2 2 2 Average Overweight (x) 1 | . . . . 1 . . . 2 6 5 1 1 1 . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 4 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 5 9 9 9 9 9 8 9 10 9 9 9 10 7 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 10 10 10 10 10 9 10 10 10 10 8 10 10 4 Class Distribution -------------------- 75% | Mutant 15% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Hacker-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Matter Collected 5759 | 250 53 31 . 84 1394 492 294 522 10 39 256 625 393 1316 Remotely 1592 | . . . . . 375 . . . . . 256 625 31 305 Salvage Created 6585 | 57 113 53 6 19 1380 1088 319 600 . . 549 461 344 1596 Parts 307 | 8 10 6 . 4 82 34 17 14 . . 17 28 12 75 Haulers Intercepted 6 | . 1 . . . 2 1 1 . . . . . . 1 Recyclers Shooed 4 | . . . . . 1 . . . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . 12 . . 15 . . . Prevented 6 | . . . . . . . . 3 . . 3 . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Combat Hostiles Destroyed 142 | 1 3 4 . 3 29 18 9 13 . . 8 15 4 35 Guns 59 | 1 1 . . . 26 15 6 10 . . . . . . Cannons 57 | . . . . . . . . 2 . . 7 14 4 30 AOE 25 | . 2 4 . 3 3 3 3 1 . . 1 1 . 4 Classes Destroyed 16 | 2 3 . . . 4 3 . . . . 3 . . 1 Worker 4 | . . . . . . . . . . . . . . 4 Builder 6 | . . . . . 1 . . . . . . . 1 4 Tunneler 2 | 1 . . . . . . . . . . . . . 1 Hauler 6 | . 1 . . . 2 1 1 . . . . . . 1 Recycler 7 | . . . . . . 4 . . . . . 2 1 . Mechanic 1 | . . . . . . 1 . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . 1 Watcher 7 | . 1 . . . 3 . . . . . . 1 1 1 Swarmer 43 | . 3 3 . 3 4 3 6 2 . . . 10 . 9 Grunt 50 | 1 . 1 . . 15 8 . 6 . . 3 2 1 13 Brawler 2 | . . . . . . . . . . . 1 1 . . Duelist 3 | . . . . . 1 . . 1 . . 1 . . . Sentry 23 | . . . . . 9 5 2 4 . . . . 2 1 Hunter 10 | . . . . . . . . . . . 2 . . 8 Programmer 11 | . . . . . . 2 1 . . . 1 2 1 4 Fireman 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 21 | 2 3 3 . 3 5 7 4 6 . . 4 9 2 21 Combat Bots Only 9 | 1 3 3 . 3 4 7 4 6 . . 4 8 2 9 Max Kills in Single Turn 5 | 1 2 3 . 3 1 5 3 2 . . 3 2 1 4 Gunslinging 1 | . . . . . . 1 . . . . . . . . Exploded 3 | . 2 3 . 3 1 3 3 1 . . 1 1 . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Hostile Shots Fired 1129 | 4 14 4 . 1 110 166 96 73 . . 86 86 28 461 Missed 358 | 2 2 3 . 1 28 54 26 19 . . 25 33 7 158 Hits 771 | 2 12 1 . . 82 112 70 54 . . 61 53 21 303 Melee 5 | . . . . . 2 . . 2 . . 1 . . . Projectile 766 | 2 12 1 . . 80 112 70 52 . . 60 53 21 303 AOE 3 | . . . . . . . . . . . . . 1 2 Critical Strikes 25 | . . . . . 5 3 . . . . 4 1 1 11 Part Disruptions 2 | . . . . . . 1 . . . . . . . 1 Damage Taken 12479 | 20 124 58 38 . 1330 1526 1096 861 . . 925 702 414 5385 Core 1775 | . 48 13 26 . 118 103 69 17 . . 84 75 70 1152 Absorbed by Shields 1002 | . . . . . . . . 58 . . 275 156 148 365 Ignored by Resistances 221 | . . . . . . . . . . . . . . 221 Regen/Repaired (Parts) 377 | . . . . . 148 154 75 . . . . . . . Core Remaining (%) 82 | 100 . . . 65 78 85 . . . . 80 . 85 . Volleys Fired 409 | 5 12 3 2 1 108 40 16 33 . . 24 36 24 105 Largest 3 | 2 2 2 2 2 2 2 2 2 . . 2 2 2 3 Hottest 303 | 80 90 60 60 54 74 56 67 134 . . 134 134 80 303 Shots Fired 896 | 10 24 6 4 2 209 80 32 66 . . 48 72 49 294 Gun 401 | 10 24 1 . 1 201 80 31 53 . . . . . . Cannon 467 | . . . . . . . . 9 . . 43 72 49 294 Launcher 28 | . . 5 4 1 8 . 1 4 . . 5 . . . Special . | . . . . . . . . . . . . . . . Kinetic 642 | . . 1 . 1 184 80 31 55 . . 19 58 49 164 Thermal 209 | 5 12 . . . 17 . . 7 . . 24 14 . 130 Explosive 18 | . . 5 4 1 7 . 1 . . . . . . . Electromagnetic 27 | 5 12 . . . 1 . . 4 . . 5 . . . Robot Hit Streak 20 | 3 7 1 . . 10 15 20 13 . . 7 6 5 12 Robot Miss Streak 15 | 3 5 3 . . 5 6 15 6 . . 6 7 3 6 Penetration Max 1 | . . . . . . . . . . . . 1 1 1 Secondary Targets 5 | . . . . . 2 1 . 2 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . . . . . . Shots Hit Robots 559 | 5 10 2 . . 132 67 23 56 . . 29 41 28 166 Core Hits 458 | 3 6 6 4 3 74 93 40 72 . . 26 32 11 88 Critical Kills 4 | . . . . . 3 . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . Critical Strikes 23 | . 1 . . . 9 . . . . . . 1 . 12 Burn 6 | . 1 . . . 5 . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 Destroy 4 | . . . . . 4 . . . . . . . . . Blast 12 | . . . . . . . . . . . . 1 . 11 Melee Attacks 8 | . . . 4 . 3 . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 8 | . . . 4 . 3 . . 1 . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18825 | 61 229 261 239 106 2649 2105 673 1551 . . 1211 1681 1185 6874 Guns 5098 | 61 124 . . . 2200 1267 420 1026 . . . . . . Cannons 9537 | . . . . . . . . 234 . . 788 1681 1185 5649 Explosions 4183 | . 105 261 239 106 449 838 253 291 . . 423 . . 1218 Melee . | . . . . . . . . . . . . . . . Ramming 7 | . . . . . . . . . . . . . . 7 Kinetic 10327 | . . . . . 1915 1267 420 1053 . . 294 1387 1185 2806 Thermal 4717 | 21 166 . . . 285 . . 288 . . 494 294 . 3169 Explosive 2680 | . . 261 239 106 430 499 253 . . . . . . 892 Electromagnetic 1094 | 40 63 . . . 19 339 . 210 . . 423 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 2 2 2 2 2 1 1 9 7 Average Corruption 2 | . . . . . . 1 1 2 2 2 1 1 1 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 61 | . . . . . . 5 6 21 1 1 2 3 8 14 Message Errors 14 | . . . . . . 2 1 5 . 1 1 . 2 2 Matter Fused 17 | . . . . . . . 5 5 . . 1 1 1 4 Heat Flow Errors 5 | . . . . . . . . 3 1 . . 1 . . Energy Discharges 9 | . . . . . . 2 . 4 . . . 1 2 . Parts Rejected 3 | . . . . . . . . . . . . . 1 2 Parts Fused 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 6 | . . . . . . 1 . 2 . . . . 1 2 Data Loss (major) 2 | . . . . . . . . . . . . . . 2 Misfires 3 | . . . . . . . . 1 . . . . 1 1 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 636 | . 13 . 13 . 13 213 . . . . 10 51 45 278 Projectiles 215 | . . . . . . . . . . . 10 51 45 109 Explosions 421 | . 13 . 13 . 13 213 . . . . . . . 169 Melee . | . . . . . . . . . . . . . . . Knockbacks 70 | . . . . . . . . 1 . . 10 21 3 35 Impact . | . . . . . . . . . . . . . . . Kinetic 65 | . . . . . . . . 1 . . 10 17 2 35 Secondary 5 | . . . . . . . . . . . . 4 1 . Self-Inflicted Damage 830 | . 35 49 38 . 24 452 . 39 . . 38 . . 155 Shots 23 | . 1 2 3 . 2 7 . 3 . . 2 . . 3 Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 581 | 66 192 . . . 78 396 96 392 124 . 129 124 . 581 Average Temperature 97 | 29 69 . . . 16 54 27 153 73 . 51 56 . 149 Received Heat Transfer 2217 | 12 . . . . 702 339 54 210 . . 33 33 42 792 Effects 10 | . . . . . . 1 . 1 . . . . . 8 Shutdowns 5 | . . . . . . 1 . . . . . . . 4 Energy Bleed 3 | . . . . . . . . 1 . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . 1 . 2 . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 7 | . . . . . 3 . . . . . . . . 4 Heat Transferred 6458 | 50 409 . . . 999 . . 272 . . 518 296 . 3914 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Maximum Alert Level 4 | . . . . . 1 2 1 . . . . 2 1 4 Low Security (%) 52 | 100 100 100 . 100 22 42 86 . . . . 52 91 13 Level 1 34 | . . . . . 77 46 13 . . . . 41 8 18 Level 2 7 | . . . . . . 11 . . . . . 6 . 33 Level 3 3 | . . . . . . . . . . . . . . 25 Level 4 1 | . . . . . . . . . . . . . . 9 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1207 | 20 74 82 . 79 378 488 231 . . . . 492 220 1207 Initial 492 | . 9 21 . . . 144 231 . . . . 492 123 99 Average 227 | 4 7 41 . 13 231 249 165 . . . . 199 80 566 Influence Increases 6140 | 25 102 121 . 79 899 738 326 270 . . 347 860 457 1916 Destroy 0b10 Robot/C 3140 | 20 60 80 . 60 580 360 180 260 . . 260 300 220 760 Destroy 0b10 Robot/NC 200 | 5 10 . . . 35 30 5 . . . 5 15 30 65 Destroy Leader 590 | . 14 20 . 10 160 102 52 10 . . 20 42 34 126 Allied During Kill 159 | . . . . . . . . . . . 32 . 89 38 Successful Hack 92 | . 14 . . . 14 3 25 . . . . . 19 17 Disable Machine 570 | . . . . . 75 165 . . . . . 15 . 315 Destroy Structure 639 | . 4 21 . 9 35 78 4 . . . . 38 50 400 Advance Influence 450 | . . . . . . . . . . . . 450 . . Lose Combat Pursuer 300 | . . . . . . . 60 . . . 30 . 15 195 Influence Decreases 4951 | 10 63 123 52 79 580 583 683 387 . . 279 674 507 931 Entered New Map 816 | . 6 33 52 . . 175 243 45 . . . 26 131 105 Time Decay 3385 | 10 57 90 . 79 550 368 440 312 . . 209 458 326 486 Lost Part 460 | . . . . . 30 40 . 30 . . 30 40 10 280 Lost Ally 140 | . . . . . . . . . . . 40 . 40 60 Purge Threat 150 | . . . . . . . . . . . . 150 . . Squads Dispatched 22 | . 1 . . . 3 6 1 . . . 1 2 . 8 Investigation 2 | . . . . . . 2 . . . . . . . . Extermination 7 | . . . . . . 2 1 . . . . 2 . 2 Reinforcement 11 | . 1 . . . 3 1 . . . . . . . 6 Assault 1 | . . . . . . . . . . . 1 . . . Garrison 1 | . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . 4 Haulers Reinforced 3 | . . . . . . 1 . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Distress Signals 7 | . . . . . 3 1 . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 213 | 1 5 5 . 3 40 20 15 13 . . 16 20 14 61 Peak Tracking Total 9 | 1 3 3 . 3 7 4 4 7 . . 9 5 4 9 Tactical Retreats 9 | . . . . . . . 2 . . . 2 . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Traps Triggered 6 | . 1 . . . 1 2 . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Machines Disabled 43 | . . . 1 . 5 11 . . . . 2 1 2 21 Max in Single Turn 7 | . . . 1 . 1 6 . . . . 1 1 1 7 Garrison Access 2 | . . . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Machines Accessed 40 | . 4 . 4 . 9 6 4 . . . . 3 7 3 Terminals 20 | . 3 . . . 4 2 1 . . . . 1 7 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 2 1 1 . . . . . . . Recycling Units 6 | . 1 . . . 1 2 1 . . . . 1 . . Scanalyzers 4 | . . . . . 2 . 1 . . . . 1 . . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 Total Hacks 144 | . 8 . 49 . 28 16 8 . . . . 9 22 4 Successful 102 | . 2 . 49 . 15 7 5 . . . . 5 16 3 Failed 42 | . 6 . . . 13 9 3 . . . . 4 6 1 Catastrophic 3 | . . . . . 1 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 8 | . . . 2 . 3 . 1 . . . . . . 2 Terminals 55 | . 7 . . . 10 9 2 . . . . 2 22 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 11 | . . . . . 7 2 2 . . . . . . . Recycling Units 14 | . 1 . . . 3 4 2 . . . . 4 . . Scanalyzers 13 | . . . . . 8 . 2 . . . . 3 . . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 Terminal Hacks 76 | . 1 . 49 . 4 2 1 . . . . 1 16 2 Record 55 | . . . 49 . 1 . . . . . . . 5 . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . 4 . Open DSF 2 | . . . . . . . . . . . . 1 . 1 Machine Index 1 | . . . . . . . . . . . . . 1 . Locate Traps 5 | . 1 . . . . 1 1 . . . . . 2 . Dispatch Records 1 | . . . . . . 1 . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . . . 2 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . . . . . . 1 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 4 2 2 . . . . . . . Scan Component 5 | . . . . . 3 1 1 . . . . . . . Repair 3 | . . . . . 1 1 1 . . . . . . . Recycling Unit Hacks 7 | . 1 . . . . 2 1 . . . . 3 . . Retrieve Matter 2 | . . . . . . 1 . . . . . 1 . . Retrieve Components 5 | . 1 . . . . 1 1 . . . . 2 . . Scanalyzer 9 | . . . . . 7 . 1 . . . . 1 . . Insert Component 4 | . . . . . 2 . 1 . . . . 1 . . Analyze 2 | . . . . . 2 . . . . . . . . . Retrieve Study 3 | . . . . . 3 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . 1 Seal Access 2 | . . . . . . 1 . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . . . 8 4 3 . . . . 1 4 1 Full Trace Events 1 | . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 2 . . . . 15 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . . . . . Parts Repaired 3 | . . . . . 1 1 1 . . . . . . . Time 161 | . . . . . 53 38 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 . 1 . . . . 1 . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Total Allies 12 | . . . . . . . . . . 5 . . 5 2 Largest Group 5 | . . . . . . . . . . 5 4 . 5 2 Highest-Rated Group 279 | . . . . . . . . . . 149 118 . 279 193 Highest-Rated Ally 159 | . . . . . . . . . . 31 31 . 159 159 Total Orders 3 | . . . . . . . . . . . . 3 . . RETURN 3 | . . . . . . . . . . . . 3 . . Ally Attacks 143 | . . . . . . . . . . . 44 . 73 26 Total Damage 3132 | . . . . . . . . . . . 633 . 1470 1029 Kills 22 | . . . . . . . . . . . 7 . 11 4 Allies Corrupted 2 | . . . . . . . . . . . 1 . 1 . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Active Infowar (turns) 3164 | 10 370 191 1347 496 698 . . . . . . 1 . 51 Sensors 2335 | . . . 1141 496 698 . . . . . . . . . Seismic 860 | 10 370 191 206 . 32 . . . . . . . . 51 ECM 1 | . . . . . . . . . . . . 1 . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . 1 1 . 1 . . . Drone Launches 3 | . . . . . . . . . . . . 3 . . Drone Recoveries 3 | . . . . . . . . . . . . 3 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Turns Passed 12311 | 97 370 191 1347 496 1928 844 1091 1217 254 800 536 1143 729 1268 Spaces Moved 6720 | 66 256 142 757 258 960 406 563 588 150 473 327 754 370 650 Core 268 | 16 . . . . . . . . . . . . . 252 Treads 2317 | . . . . . 802 406 563 311 . 1 33 . 64 137 Legs 1961 | 50 256 142 757 258 158 . . . . . . . 107 233 Wheels 2146 | . . . . . . . . 277 150 472 294 754 199 . Hover 28 | . . . . . . . . . . . . . . 28 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 145 150 155 170 130 110 115 130 50 Average Speed 147 | 103 120 120 174 190 143 150 151 177 170 164 130 121 163 104 Slowest Speed 320 | 120 190 120 190 190 225 185 156 240 170 320 240 130 245 260 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 6 42 46 93 76 84 15 20 80 43 68 58 23 54 20 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 3 | . . 1 1 . . . . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . . 1 . . . 4 1 1 4 . . . Spaces Dug 21 | . . . 9 . 3 . . 1 . . . . 2 6 Terrain Destroyed 437 | . 3 34 9 9 34 90 5 25 . . 10 19 19 180 Melee 4 | . . . . . 3 . . 1 . . . . . . Projectile 139 | . . . . . . . . 1 . . 10 19 19 90 AOE 294 | . 3 34 9 9 31 90 5 23 . . . . . 90 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Total 8406 | 83 291 159 776 263 1359 574 768 693 149 495 386 915 461 1034 Wait 866 | . 9 7 . . 192 92 164 55 . 14 16 77 39 201 Move 6706 | 65 255 141 756 257 959 405 562 587 149 472 326 753 369 650 Hop . | . . . . . . . . . . . . . . . Pick Up 98 | 7 8 3 4 2 21 13 5 3 . 2 5 14 1 10 Fast Attach 35 | 3 1 . . . 3 1 2 2 . 1 1 3 3 15 Attach 47 | 3 1 . . . 6 7 3 2 . . 3 3 . 19 Detach 3 | . . . . . 1 . . . . . . . . 2 Swap 138 | . 4 2 6 1 42 6 9 8 . 3 7 19 6 25 Drop 79 | . 1 3 4 2 24 10 7 2 . 3 4 10 3 6 Fire 409 | 5 12 3 2 1 108 40 16 33 . . 24 36 24 105 Melee 8 | . . . 4 . 3 . . 1 . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . 1 Escape Stasis 16 | . . . . . . . . . . . . . 16 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Extension -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 98 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 8) 282 | -10/Materials | Discovered new exit (range 4) 325 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 16) 468 | -10/Materials | Entered Mines 501 | -10/Mines | Discovered new exit (range 16) 535 | -10/Mines | Learned location of Storage (-9) 570 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 654 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 654 | -10/Mines | Discovered new exit (range 5) 659 | -10/Mines | Entered Exiles 659 | -10/Exiles | Found Exiles lab destroyed 1043 | -10/Exiles | Learned location of Zion (-6) 1532 | -10/Exiles | Discovered new exit (range 14) 1983 | -10/Exiles | Discovered new exit (range 14) 2006 | -10/Exiles | Entered Mines 2033 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2074 | -9/Mines | Met a Derelict bent on vengeance 2115 | -9/Mines | Learned Materials stockpile data 2345 | -9/Mines | Found a hidden stash of uninstalled traps 2440 | -9/Mines | Learned 2 Materials zone layouts 2478 | -9/Mines | Discovered new exit (range 14) 2502 | -9/Mines | Entered Materials 2502 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3655 | -8/Materials | Repaired Broken Adv. Treads+ 4375 | -8/Materials | Discovered new exit (range 16) 4426 | -8/Materials | Identified exit to Factory 4430 | -8/Materials | Entered Factory 4430 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4704 | -7/Factory | Discovered new exit (range 3) 4730 | -7/Factory | Discovered new exit (range 3) 4780 | -7/Factory | Garrison activated, responded to threat 4942 | -7/Factory | Destroyed 7 combat bots 5012 | -7/Factory | Repaired Imp. Light Armor Plating 5226 | -7/Factory | Discovered new exit (range 15) 5274 | -7/Factory | Entered another Factory area 5274 | -6/Factory | Evolved 2 slots: Utility x2 5375 | -6/Factory | Repaired Cld. Deuterium Engine 5556 | -6/Factory | Discovered new exit (range 14) 6354 | -6/Factory | Discovered new exit (range 7) 6365 | -6/Factory | Entered Lower Caves 6551 | -6/Lower Caves | Encountered a Warlord checkpoint 6584 | -6/Lower Caves | Spotted B-75 Beast 6684 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7003 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7307 | -6/Lower Caves | Learned Factory emergency access door positions 7572 | -6/Lower Caves | Discovered new exit (range 5) 7582 | -6/Lower Caves | Entered another Lower Caves area 7647 | -6/Lower Caves | Learned Factory stockpile data 7812 | -6/Lower Caves | Discovered new exit (range 15) 7836 | -6/Lower Caves | Entered Zion 7857 | -6/Zion | Given the Hacking Drone Bay 7857 | -6/Zion | Found Prototype Device 7858 | -6/Zion | Identified Hacking Drone Bay 7933 | -6/Zion | Given A8's code to call for help 7958 | -6/Zion | System corruption cleaned by Quarantine Array 8463 | -6/Zion | Gained Derelict followers 8607 | -6/Zion | Received a visual enhancement algorithm 8617 | -6/Zion | Discovered new exit (range 12) 8636 | -6/Zion | Entered Proximity Caves 8636 | -5/Proximity Caves | Accompanied by 5 allies 8638 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8768 | -5/Proximity Caves | Spotter reported a threat 8783 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8857 | -5/Proximity Caves | Lost 4 allies 8911 | -5/Proximity Caves | Spotter reported a threat 8970 | -5/Proximity Caves | Learned Factory trap positions 8988 | -5/Proximity Caves | Spotted B-75 Beast 9019 | -5/Proximity Caves | Spotter reported a threat 9115 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 9157 | -5/Proximity Caves | Discovered new exit (range 7) 9172 | -5/Proximity Caves | Entered Factory 9172 | -5/Factory | Evolved 2 slots: Utility x2 9173 | -5/Factory | Loaded intel: 104 trap records 9308 | -5/Factory | Identified exit to DSF 9488 | -5/Factory | Build established: Hacker-Mutant 9876 | -5/Factory | Discovered new exit (range 13) 10249 | -5/Factory | Destroyed 8 combat bots 10260 | -5/Factory | Spotted B-75 Beast 10302 | -5/Factory | Discovered new exit (range 11) 10315 | -5/Factory | Entered Extension 10416 | -5/Extension | Spotted B-75 Beast 10611 | -5/Extension | Rescued A7 10655 | -5/Extension | Rescued a captive Derelict 10658 | -5/Extension | Rescued a captive Derelict 10732 | -5/Extension | Rescued a captive Derelict 10734 | -5/Extension | Rescued a captive Derelict 10959 | -5/Extension | Spotted B-75 Beast 10980 | -5/Extension | Allies destroyed B-75 Beast 10983 | -5/Extension | Allies destroyed B-75 Beast 11012 | -5/Extension | Discovered new exit (range 3) 11044 | -5/Extension | Entered Factory 11044 | -4/Factory | Accompanied by 2 allies (A7) 11044 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11337 | -4/Factory | Destroyed 9 combat bots 11339 | -4/Factory | Lost 8 parts (1p2n5u) 11907 | -4/Factory | Lost 6 parts (1n2u3w) 11908 | -4/Factory | Destroyed 8 combat bots 12129 | -4/Factory | Released all parts (17) 12143 | -4/Factory | Lost 5 parts (2p2n1u) 12160 | -4/Factory | Core integrity fell below 50% 12187 | -4/Factory | Enhanced Grunt warped into view, answering call for help 12189 | -4/Factory | Enhanced Grunt warped into view, answering call for help 12302 | -4/Factory | Core integrity fell below 20% 12312 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12220_ H-77 Assassin knocked back. 12221_ U-05 Engineer builds a Wall. 12221_ K-01 Serf collects debris. 12223_ Slug penetrates Wall. 12225_ K-01 Serf collects debris. 12225_ Enhanced Grunt destroyed. 12233_ Slug penetrates K-01 Serf. 12233_ K-01 Serf destroyed. 12233_ Slug penetrates Wall. 12237_ Penetrated by Slug. 12237_ Mic. Fission Core destroyed. 12237_ Penetrated by Slug. 12237_ Mic. Fission Core destroyed. 12237_ Dropped Antigrav System. 12279_ System corrupted: Myomer Leg rejected. 12285_ Enh. Gauss Cannon destroyed. 12297_ K-01 Serf cleans the DSF Access. 12308_ Slug penetrates Wall. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ? ???????????????????????????????????????????? | | ! ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ! ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #??????????????? ??????????????????????????? | | #??????????????? ??????????????????????????? | | #??????????????? ??????????????????????????? | | #??????????????? ??????????????????????????? | | #??????????????? ??????????????????????????? | | #??????????????? ??????????????????????????? | | #??????????????? ??????????????????????????? | | #??????????????# ??????????????????????????? | | #??????????????+ ??????????????????????????? | | #??????????????# #??????????????????????????? | | #??????????????# #??????????????????????????? | | #??????????????# #???##############?????????? | | #??????????????# #???# #?????????? | | #??????????????# #???# """ """ #?????????? | | #??????????????# #???# """ """ #?????????? | | ################ ##### """ """ #?????????? | | # #?????????? | | s # """ """= #?????????? | | ssss """ """ #?????????? | | @# """ """ #?????????? | | # #?????????? | | #+######+############k # #?????????? | | ????????????????????# # #?????????? | | ????????????????????# # #?????????? | | ????????????????????# ##############?????????? | | ????????????????????# #??????????????????????? | | ???????????????????? #??????????????????????? | | ???????????????????#T #??????????????????????? | | ???????????????????## #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# k???????????????????????? | | ?????????????????????k ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 41 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Armor Coverage 825 Resistance: TH 20 Resistance: EM 25 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 6 Launcher Accuracy 30 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 28 Defensive Hacking 12 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Phase Cannon | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Remote Force Field | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive System Guard | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive W-25 Informer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 12% | -8/Materials | Broken Imp. Light Armor Plating | 14% | -7/Factory Cld. Deuterium Engine | 37% | -6/Factory Studied --------- Nuclear Core | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A Problem For Future Me Backstab Bumper Bots Construction Begets Destruction For Emergencies Only Help From High Places I'm Back, Baby! Item+ Leap Before You Look Live, Flee, And Rebuild Made in Tau Ceti IV More Dakka Please Oops Overwhelming Part-time Excavator Part-time Mechanic Prison Break Remodeling Respectable Loadout Serviceable Loadout Shopping List The More The Merrier Throw Away The Key Troublemaker Use The Force Well Done Challenges ------------ None Game ------ Seed ScrapWarpBattery Manual? 0 Play Time 03:05:34 Cumulative 4.8 hours Start 2025.12.16 @ 20:21:26 End 2025.12.17 @ 19:56:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 031e8f99-3d99-4765-a2aa-9a188cdf06d6