Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 19:46:50 Player: Ferlic_Azid Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1641) 1641 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4286 Bonus ------- None Cogmind --------- Core Integrity 349/700 Matter 171/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Medium Treads > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Structural Scanner Improved Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Reactive Plating Autogun Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit Targeting Computer ECM Suite Reactive Plating > --- WEAPON ----------- Heavy Assault Rifle Autogun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Structural Scanner Improved Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Hardened Light Armor Plating Particle Gun Autogun Improved Datajack [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 4 | . . 2 1 1 Weapon 1 | . . . 1 . Parts Attached 58 | 5 4 19 10 20 Power 14 | . 2 3 2 7 Engine 5 | . 2 3 . . Core 9 | . . . 2 7 Reactor . | . . . . . Propulsion 15 | 2 . 6 1 6 Treads 10 | 2 . 3 1 4 Leg 4 | . . 2 . 2 Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 2 5 5 4 Device 8 | . 1 2 3 2 Storage 3 | 1 1 . . 1 Processor 2 | . . 2 . . Hackware . | . . . . . Protection 4 | . . 1 2 1 Artifact . | . . . . . Weapon 12 | 2 . 5 2 3 Energy Gun 4 | . . 3 . 1 Energy Cannon . | . . . . . Ballistic Gun 8 | 2 . 2 2 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 30 | . . 8 4 18 Power 5 | . . 2 . 3 Propulsion 8 | . . 3 1 4 Utility 8 | . . 1 2 5 Weapon 9 | . . 2 1 6 Highest Loss Streak 13 | . . 5 3 13 To Critical Strikes 2 | . . 1 . 1 Average Slot Usage (%) 94 | . 89 98 95 88 Engine 6 | . 8 10 2 . Core 4 | . . . 6 14 Treads 18 | . 28 19 14 12 Device 15 | . 9 15 17 19 Storage 10 | . 14 11 9 7 Processor 7 | . . 11 9 6 Protection 6 | . . 6 9 6 Energy Gun 9 | . . 13 13 3 Ballistic Gun 14 | . 28 7 13 16 Naked Turns . | . . . . . Heaviest Build 74 | 9 30 36 45 74 Greatest Support 48 | 40 40 43 43 48 Greatest Overweight (x) 22 | . . 2 1 22 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 20 Average Capacity 14 | 7 12 15 15 16 Most Carried 15 | 4 11 13 15 15 Average Carried 9 | . 3 10 11 12 Final Capacity 20 | 8 15 15 15 20 Final Carried 13 | . 11 11 13 11 Class Distribution -------------------- 31% | Mutant 29% | Gunner 28% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1106 | 221 213 241 137 294 Remotely . | . . . . . Salvage Created 1766 | . 317 590 353 506 Parts 99 | . 21 37 16 25 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 40 | . 6 14 6 14 Guns 39 | . 6 13 6 14 Classes Destroyed 8 | . 3 4 1 . Worker 3 | . 2 1 . . Builder 3 | . . 2 1 . Watcher 7 | . 2 4 1 . Swarmer 14 | . . 5 . 9 Grunt 15 | . 6 4 3 2 Duelist 1 | . . 1 . . Sentry 8 | . . 4 1 3 Hunter 2 | . . . 2 . Best Kill Streak 6 | . 4 6 2 4 Combat Bots Only 4 | . 3 4 2 4 Max Kills in Single Turn 2 | . 2 2 1 2 Gunslinging 1 | . . 1 . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 588 | . 29 148 57 354 Missed 194 | . 6 44 14 130 Damage Taken 4327 | . 252 1164 656 2255 Core 650 | . . 192 107 351 Absorbed by Shields . | . . . . . Ignored by Resistances 183 | . . . 7 176 Regen/Repaired (Parts) 72 | . . 72 . . Core Remaining (%) 83 | 100 100 52 80 . Volleys Fired 167 | . 24 62 38 43 Largest 3 | . 2 2 3 3 Hottest 150 | . 40 130 150 116 Shots Fired 379 | . 48 121 100 110 Gun 379 | . 48 121 100 110 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 235 | . 48 53 51 83 Thermal 144 | . . 68 49 27 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 22 | . 9 22 10 13 Robot Miss Streak 5 | . 2 5 5 3 Penetration Max 1 | . . . . 1 Secondary Targets 10 | . 1 4 . 5 Max Gunslinging Chain 2 | . 1 1 . 2 Shots Hit Robots 254 | . 34 83 58 79 Core Hits 106 | . 17 33 23 33 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 8 | . . 6 2 . Burn 7 | . . 5 2 . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3726 | . 481 1174 736 1335 Guns 3639 | . 481 1173 736 1249 Cannons . | . . . . . Explosions 86 | . . . . 86 Melee . | . . . . . Ramming 1 | . . 1 . . Kinetic 2073 | . 481 380 258 954 Thermal 1566 | . . 793 478 295 Explosive 86 | . . . . 86 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 65 | . . . . 65 Projectiles . | . . . . . Explosions 65 | . . . . 65 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 301 | . . . . 301 Shots 4 | . . . . 4 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 345 | . 5 345 255 144 Average Temperature 86 | . 5 102 85 48 Received Heat Transfer 972 | . 138 270 144 420 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 11 | . . 5 4 2 Heat Transferred 4440 | . . 2405 1295 740 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 211 | . 123 211 121 206 Initial 40 | . . 40 16 20 Average 74 | . 40 99 53 96 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 97 | 100 100 98 100 86 Level 1 2 | . . 1 . 13 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 2 . 7 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 2 . . Assault 1 | . . . . 1 Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 11 34 15 17 Peak Tracking Total 5 | . 3 5 3 3 Tactical Retreats 12 | . 1 6 3 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . . . 3 6 Max in Single Turn 4 | . . . 1 4 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . 4 4 1 1 Terminals 8 | . 4 2 1 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 21 16 1 1 Successful 27 | . 13 12 1 1 Failed 12 | . 8 4 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 2 | . . 1 . 1 Terminals 28 | . 21 5 1 1 Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units 7 | . . 7 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 13 3 1 1 Record 9 | . 9 . . . Prototype ID Bank 2 | . 2 . . . Open DSF 1 | . . . . 1 Unreport Threat 2 | . 1 1 . . Locate Traps 1 | . . 1 . . Recall Investigation 1 | . . . 1 . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks 6 | . . 6 . . Recycle Component 3 | . . 3 . . Process 1 | . . 1 . . Retrieve Matter 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 3 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled 3 | . . 3 . . Recycled Matter 238 | . . 238 . . Retrieved Matter 238 | . . 238 . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3317 | 44 576 1215 937 545 Spaces Moved 1360 | 30 286 506 391 147 Core 13 | 12 . . . 1 Treads 1298 | 18 286 465 391 138 Legs 38 | . . 30 . 8 Wheels 11 | . . 11 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 110 160 160 Average Speed 180 | 116 160 163 195 250 Slowest Speed 1150 | 160 160 240 240 1150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 55 33 26 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 18 | . . . . 18 Melee . | . . . . . Projectile . | . . . . . AOE 18 | . . . . 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1911 | 39 357 781 498 236 Wait 244 | . 28 168 40 8 Move 1356 | 29 285 505 390 147 Hop . | . . . . . Pick Up 67 | 5 14 20 14 14 Fast Attach . | . . . . . Attach 39 | 5 3 13 6 12 Detach 2 | . 1 1 . . Swap 19 | . 1 6 4 8 Drop 16 | . 1 5 6 4 Fire 167 | . 24 62 38 43 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 16) 621 | -10/Materials | Entered another Materials area 621 | -9/Materials | Evolved 2 slots: Utility x2 950 | -9/Materials | Lost 3 parts (1p1n1w) 1104 | -9/Materials | Lost 5 parts (1p2n1u1w) 1411 | -9/Materials | Build established: Scavenger-Mutant 1510 | -9/Materials | Repaired Imp. Aluminum Leg 1786 | -9/Materials | Discovered new exit (range 16) 1836 | -9/Materials | Entered another Materials area 1836 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2212 | -8/Materials | Build established: Gunner 2346 | -8/Materials | Lost 3 parts (1n1u1w) 2673 | -8/Materials | Discovered new exit (range 11) 2773 | -8/Materials | Entered Factory 2773 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2790 | -7/Factory | Identified exit to DSF 2888 | -7/Factory | Garrison activated, responded to threat 2968 | -7/Factory | Lost 3 parts (1n1u1w) 3317 | -7/Factory | Core integrity fell below 50% 3318 | -7/Factory | Self-destructed Last Messages --------------- 03294_ ALERT: Garrison Access compromised, dispatching assault squad. 03294_ Garrison Access disabled. 03294_ Relay Coupler [Brawler] tumbles out of Garrison Access. 03294_ U-05 Engineer lays Concrete. 03295_ K-01 Serf collects debris. 03295_ U-05 Engineer lays Concrete. 03296_ K-01 Serf collects debris. 03296_ U-05 Engineer lays Concrete. 03298_ K-01 Serf collects debris. 03299_ U-05 Engineer lays Concrete. 03299_ K-01 Serf collects debris. 03300_ U-05 Engineer lays Concrete. 03301_ K-01 Serf collects debris. 03301_ U-05 Engineer lays Concrete. 03302_ K-01 Serf collects debris. 03303_ U-05 Engineer lays Concrete. 03303_ K-01 Serf collects debris. 03304_ U-05 Engineer lays Concrete. 03317_ Slug penetrates Wall. 03317_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? "????????????????????? | | ?????????????????????????? "????????????????????? | | ??????????????????????????! "????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ""???????????????????? | | ?????????????????????????? "????????????????????? | | ?????????????????????????? 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