Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 11:52:57 // Halloween2019/Abominations Player: Minty Result: Destroyed by Lesser Abomination with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (630) 630 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2350 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 147/300 Energy 99/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Reinforced Ion Engine Reinforced Ion Engine Medium Storage Unit Melee Analysis Suite Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Pulse Rifle > --- INVENTORY -------- Light Treads Light Treads Heat Sink Medium Storage Unit Melee Analysis Suite [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Hardened Medium Armor Plating Device Heat Sink Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 3 | . . 1 2 Parts Attached 42 | . 7 14 21 Power 2 | . . 1 1 Engine 2 | . . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 14 | . 3 3 8 Treads 6 | . . 1 5 Leg . | . . . . Wheel 5 | . 3 2 . Hover 3 | . . . 3 Flight . | . . . . Utility 10 | . 1 . 9 Device 3 | . 1 . 2 Storage 1 | . . . 1 Processor . | . . . . Hackware . | . . . . Protection 6 | . . . 6 Artifact . | . . . . Weapon 16 | . 3 10 3 Energy Gun 7 | . . 4 3 Energy Cannon . | . . . . Ballistic Gun 4 | . 2 2 . Ballistic Cannon . | . . . . Launcher 3 | . 1 2 . Special Weapon 2 | . . 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 23 | . . 15 8 Power 2 | . . 2 . Propulsion 7 | . . 4 3 Utility 3 | . . 1 2 Weapon 11 | . . 8 3 Highest Loss Streak 13 | . . 13 5 To Critical Strikes . | . . . . Average Slot Usage (%) 64 | . 91 67 41 Engine 8 | . 14 6 4 Treads 5 | . . 3 10 Leg 4 | . 14 . . Wheel 8 | . 14 16 . Device 6 | . 7 11 2 Storage 6 | . 14 7 . Protection 5 | . . . 13 Energy Gun 4 | . . 6 7 Ballistic Gun 12 | . 25 13 . Peak Build Rating 23 | . 7 10 23 Average Rating 8 | . 6 6 11 On Entrance 5 | 6 6 7 2 Naked Turns 41 | . . . 41 Heaviest Build 40 | 10 13 14 40 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | . 8 8 10 Average Capacity 6 | . 8 7 5 Most Carried 8 | . 8 8 5 Average Carried 5 | . 7 6 4 Final Capacity 8 | 8 8 5 5 Final Carried 8 | 6 8 2 4 Class Distribution -------------------- 89% | Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 476 | 200 77 121 78 Remotely . | . . . . Salvage Created 400 | . 237 116 47 Parts 31 | . 21 8 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 11 | . 6 4 1 Guns 7 | . 4 2 1 Cannons 1 | . . 1 . AOE 3 | . 2 1 . Classes Destroyed 3 | . 2 1 . Worker 1 | . . 1 . Grunt 4 | . 3 . 1 Abomination 7 | . 3 4 . Best Kill Streak 2 | . 2 2 1 Combat Bots Only 2 | . 2 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 312 | . 52 75 185 Missed 88 | . 18 18 52 Damage Taken 3688 | . 503 1102 2083 Core 1000 | . 165 278 557 Absorbed by Shields . | . . . . Core Remaining (%) 54 | 100 34 30 . Volleys Fired 90 | . 47 23 20 Largest 3 | . 2 3 2 Hottest 119 | . 50 100 119 Shots Fired 172 | . 94 43 35 Gun 160 | . 89 36 35 Cannon . | . . . . Launcher 9 | . 5 4 . Special 3 | . . 3 . Kinetic 116 | . 89 27 . Thermal 46 | . . 11 35 Explosive 9 | . 5 4 . Electromagnetic 1 | . . 1 . Robot Hit Streak 23 | . 14 18 23 Robot Miss Streak 4 | . 4 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 123 | . 59 35 29 Core Hits 42 | . 23 16 3 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 1 . 3 Burn 3 | . . . 3 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1875 | . 694 593 588 Guns 1315 | . 451 276 588 Cannons . | . . . . Explosions 500 | . 243 257 . Melee . | . . . . Ramming . | . . . . Kinetic 615 | . 451 164 . Thermal 756 | . . 168 588 Explosive 500 | . 243 257 . Electromagnetic 4 | . . 4 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . 2 12 12 Average Corruption 4 | . 2 5 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 1 4 6 Message Errors 4 | . 1 1 2 Matter Fused 3 | . . 2 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 2 | . . 1 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 10 | . . 10 . Projectiles 10 | . . 10 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 141 | . 24 117 . Shots 5 | . 2 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 431 | . 12 85 431 Average Temperature 163 | . 7 29 250 Received Heat Transfer 867 | . 54 309 504 Effects 9 | . . . 9 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Interference 1 | . . . 1 Matter Decay 1 | . . . 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 499 | . . 72 427 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 143 | . 143 71 65 Initial 59 | . . 59 9 Average 39 | . 64 37 18 Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 3 3 8 Investigation 9 | . 3 2 4 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault 2 | . . . 2 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 11 | . 1 7 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 10 7 15 Peak Tracking Total 9 | . 4 6 9 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Objects Rigged 4 | . . 4 . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged 1 | . . . 1 Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 4 2 Terminals 6 | . 1 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 9 14 4 Successful 10 | . 6 2 2 Failed 17 | . 3 12 2 Catastrophic 4 | . 1 3 . Database Lockouts . | . . . . Manual 16 | . 1 12 3 Terminals 19 | . 2 14 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 8 | . 7 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 6 | . 5 . 1 Process 1 | . 1 . . Report Inventory 2 | . 1 . 1 Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 1 2 1 Terminals 3 | . . 2 1 Botnet 1 | . . 1 . Detonate 1 | . . 1 . Sabotage 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 4 2 Full Trace Events 4 | . 1 3 . Feedback Events 2 | . . 2 . Corruption 2 | . . 2 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 193 | . 193 . . Retrieved Matter 193 | . 193 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 832 | . 287 210 335 Spaces Moved 497 | 1 140 147 209 Core 140 | . . 53 87 Treads 89 | . . . 89 Legs 90 | 1 89 . . Wheels 145 | . 51 94 . Hover 33 | . . . 33 Flight . | . . . . Fastest Speed 50 | 120 80 50 50 Average Speed 92 | 120 105 69 100 Slowest Speed 176 | 120 120 80 176 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 2 39 29 43 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 43 | . 21 22 . Melee . | . . . . Projectile . | . . . . AOE 43 | . 21 22 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 681 | . 201 195 285 Wait 25 | . 2 6 17 Move 494 | . 139 146 209 Hop . | . . . . Pick Up 11 | . 3 2 6 Fast Attach 18 | . 1 6 11 Attach 16 | . 1 8 7 Detach 7 | . 1 2 4 Swap 8 | . 5 . 3 Drop 12 | . 2 2 8 Fire 90 | . 47 23 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 11) 249 | -10/Materials | Core integrity fell below 50% 288 | -10/Materials | Entered another Materials area 288 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 311 | -9/Materials | Build established: Mutant 430 | -9/Materials | Core integrity fell below 50% 486 | -9/Materials | System corruption reached 10% 494 | -9/Materials | Discovered new exit (range 9) 498 | -9/Materials | Entered another Materials area 498 | -8/Materials | Evolved 2 slots: Weapon x2 503 | -8/Materials | Lost 13 parts (2p2n1u8w) 703 | -8/Materials | Garrison activated, responded to threat 763 | -8/Materials | Lost 5 parts (2n1u2w) 816 | -8/Materials | Core integrity fell below 50% 822 | -8/Materials | System corruption reached 10% 825 | -8/Materials | Core integrity fell below 20% 833 | -8/Materials | Destroyed by Lesser Abomination with Beam Rifle Last Messages --------------- 00801_ Minor Abomination spits out Beam Rifle. 00801_ Minor Abomination feeds off Hungry Anomaly, taking Particle Gun. 00803_ System corrupted: IFF burst signal emitted. 00808_ Acquired Beam Rifle. 00816_ ALERT: Dispatching additional forces to engage threats. 00817_ Beam Rifle destroyed. 00820_ Frozen by Ice Anomaly. 00823_ Minor Abomination spits out Wheel. 00823_ Minor Abomination spits out Shock Rifle. 00823_ Minor Abomination feeds off Hungry Anomaly, taking Wheel, Lightning Gun. 00823_ Hungry Anomaly eats Shock Rifle. 00824_ IC4M %ODIN#GTMTW8HCPP|CXTJD 00824_ Hungry Anomaly eats Wheel. 00825_ Minor Abomination spits out Lgt. Armor Plating. 00825_ Minor Abomination feeds off Hungry Anomaly, taking Lgt. Armor Plating. 00825_ Hungry Anomaly eats Lgt. Armor Plating. 00826_ Lesser Abomination feeds off Hungry Anomaly, taking Particle Charger. Map ----- +----------------------------------------------------+ | ?????????# """#?????????????? % | | ?????????? 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"?? # | | ???????????????????????? ; % ; ; ??? ??? ????? | | ???????????????????????? ;; ;; ; ? ????????? | | ???????????????????????;;;% ;;;;;;;;??????????? | | ???????????????????????n n % %???????????? | | ???????????????????????% % ???????????? | | ??????????????????????? ????????????? | | ??????????????????????;;;; ;;;;;;????????????? | | ?????????????????????? ;;;;;;;;;; ??????????????? | | ??????????????????????# ; ????????????????? | | ?????????????????????? ; """"???????????????????? | | ??????????????????????? ; ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactTerrabombRouter Manual? 0 Play Time 00:09:21 Cumulative 842.7 hours Start 2024.08.08 @ 11:43:29 End 2024.08.08 @ 11:52:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 1005 Rogue 726 Adventurer 124 Explorer 155 Win Type - Total 35 Types 27/0/6/1/0/0/0/1/0 Lore% 72 Gallery% 88 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00738e4c-0c02-4f9b-ae2e-43873c38f1e9