Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 16:41:57 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (19) 95 Value Destroyed (352) 352 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4107 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 700/700 Matter 52/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (80) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Backup Propulsion I > --- UTILITY (5) ------ Visual Processing Unit Improved Power Shielding Skeleton Box > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine ECM Suite ECM Suite Propulsion Shielding Backup Plating I Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Backup Propulsion I Backup Propulsion I > --- UTILITY ---------- Visual Processing Unit Improved Power Shielding Hacking Suite Skeleton Box > --- WEAPON ----------- EM Pulse Cannon Mini Grenade Launcher > --- INVENTORY -------- Deuterium Engine ECM Suite ECM Suite Propulsion Shielding Backup Plating I [Rating: 24] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion Backup Propulsion I Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Hacking Suite Device Skeleton Box Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Power Shielding Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 3 | . . . . . . 2 1 Utility 3 | . . 2 . . . . 1 Weapon . | . . . . . . . . Parts Attached 17 | 2 . 8 . 1 . 6 . Power 4 | . . 2 . . . 2 . Engine 4 | . . 2 . . . 2 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 3 | . . 2 . . . 1 . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . 1 . . . . . Flight 2 | . . 1 . . . 1 . Utility 6 | 1 . 3 . 1 . 1 . Device 3 | 1 . 1 . 1 . . . Storage . | . . . . . . . . Processor 1 | . . 1 . . . . . Hackware 1 | . . 1 . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 4 | 1 . 1 . . . 2 . Energy Gun 1 | 1 . . . . . . . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 9 | . 1 3 . . . 5 . Power 3 | . . 2 . . . 1 . Propulsion 3 | . . 1 . . . 2 . Utility 1 | . . . . . . 1 . Weapon 2 | . 1 . . . . 1 . Highest Loss Streak 5 | . 1 3 . . . 5 . To Critical Strikes . | . . . . . . . . Average Backups 4 | . 1 3 5 5 4 4 . Power . | . 1 . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . 2 3 3 3 3 . Weapon . | . . . 1 1 . . . Tool/Special . | . . . . . . . . Unused Backups 5 | . . . . . . 2 3 Power 1 | . . . . . . 1 . Propulsion . | . . . . . . . . Utility 4 | . . . . . . 1 3 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 51 | . 25 46 33 34 55 71 . Engine 3 | . . 8 . . . 7 . Hover 5 | . . 8 . . . 15 . Flight 5 | . . . 11 11 11 1 . Device 8 | . 14 9 . 1 11 9 . Processor 8 | . . 5 11 11 11 9 . Hackware 8 | . . 10 11 11 11 8 . Protection 2 | . . . . . . 6 . Energy Gun 1 | . 11 . . . . . . Energy Cannon 1 | . . . . . . 4 . Launcher 5 | . . 4 . . 11 8 . Peak Build Rating 24 | 4 4 10 6 12 14 24 . Average Rating 11 | 1 3 7 6 7 14 19 . On Entrance 7 | . 4 3 6 6 12 14 12 Avg Prop Armor Cover (%) 15 | . . . . . . 15 . Naked Turns 1 | . . 1 . . . . . Heaviest Build 16 | 3 3 6 . 2 3 16 . Greatest Support 12 | 3 3 6 4 4 4 12 . Greatest Overweight (x) 1 | . . . . . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 . Average Capacity 5 | 5 5 5 5 5 5 5 . Most Carried 5 | 1 5 5 5 5 4 5 . Average Carried 4 | . 1 3 5 5 4 4 . Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 4 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 242 | 220 . 16 . . . 6 . Remotely . | . . . . . . . . Salvage Created 343 | 176 87 25 . . . 55 . Parts 31 | 13 5 3 . . . 10 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 10 | . 1 3 . . . 6 . Guns 1 | . 1 . . . . . . AOE 9 | . . 3 . . . 6 . Classes Destroyed 8 | 2 3 1 . . . 2 . Tunneler 5 | 5 . . . . . . . Recycler 1 | 1 . . . . . . . Mechanic 1 | . . . . . . 1 . Operator 1 | . 1 . . . . . . Watcher 1 | . 1 . . . . . . Swarmer 3 | . . 3 . . . . . Cutter 4 | . . . . . . 4 . Grunt 3 | . 1 . . . . 2 . Best Kill Streak 5 | 4 1 3 . . . 5 . Combat Bots Only 4 | . 1 3 . . . 4 . Max Kills in Single Turn 3 | 1 1 3 . . . 2 . Gunslinging . | . . . . . . . . Exploded 3 | . . 3 . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 79 | . 39 24 . . . 16 . Missed 37 | . 17 13 . . . 7 . Hits 42 | . 22 11 . . . 9 . Melee 4 | . . . . . . 4 . Projectile 38 | . 22 11 . . . 5 . AOE 3 | . . . . . . 3 . Critical Strikes 2 | . . 1 . . . 1 . Damage Taken 811 | . 190 165 . . . 456 . Core 382 | . 122 46 . . . 214 . Absorbed by Shields . | . . . . . . . . Redirected to Shielding 27 | . . . . . . 27 . Regen/Repaired (Parts) 43 | . . . . . . 43 . Core Remaining (%) 75 | 100 51 . . . 88 61 . Volleys Fired 41 | 16 13 1 . . . 11 . Largest 2 | 1 1 1 . . . 2 . Hottest 93 | 40 40 30 . . . 93 . Shots Fired 42 | 16 13 1 . . . 12 . Gun 29 | 16 13 . . . . . . Cannon 1 | . . . . . . 1 . Launcher 12 | . . 1 . . . 11 . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 12 | . . 1 . . . 11 . Electromagnetic 30 | 16 13 . . . . 1 . Robot Hit Streak 12 | 8 12 . . . . 4 . Robot Miss Streak 2 | 2 2 . . . . 1 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 25 | 12 8 . . . . 5 . Core Hits 26 | 7 4 4 . . . 11 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1247 | 216 150 165 . . . 716 . Guns 293 | 159 134 . . . . . . Cannons . | . . . . . . . . Explosions 938 | 57 . 165 . . . 716 . Melee . | . . . . . . . . Ramming 16 | . 16 . . . . . . Kinetic . | . . . . . . . . Thermal 245 | 57 . . . . . 188 . Explosive 693 | . . 165 . . . 528 . Electromagnetic 293 | 159 134 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 . Average Corruption 1 | . . . . . . 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 40 | . . . . . . 40 . Projectiles . | . . . . . . . . Explosions 40 | . . . . . . 40 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 184 | . 8 . . . . 176 . Shots 5 | . . . . . . 5 . Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 15 | 15 1 5 . . . 15 . Average Temperature 7 | 10 1 5 . . . 8 . Received Heat Transfer 102 | . 12 72 . . . 18 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 200 | 100 . . . . . 100 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | 2 . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 119 | 10 20 98 26 . . 119 . Initial 44 | . 6 . 26 . . . 44 Average 20 | 3 6 18 22 . . 40 . Influence Increases 459 | 30 47 108 . . . 274 . Destroy 0b10 Robot/C 200 | . 20 60 . . . 120 . Destroy 0b10 Robot/NC 45 | 30 10 . . . . 5 . Destroy Leader 42 | . 2 10 . . . 30 . Successful Hack 5 | . . . . . . 5 . Disable Machine 60 | . . . . . . 60 . Destroy Structure 62 | . . 8 . . . 54 . Lose Combat Pursuer 45 | . 15 30 . . . . . Influence Decreases 415 | 20 57 40 52 16 . 175 55 Entered New Map 117 | . 4 . 42 16 . . 55 Time Decay 208 | 20 43 10 10 . . 125 . Lost Part 90 | . 10 30 . . . 50 . Squads Dispatched 7 | . 1 2 . . . 4 . Investigation 1 | . . . . . . 1 . Extermination . | . . . . . . . . Reinforcement 6 | . 1 2 . . . 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 3 | . 1 1 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 27 | . 10 7 . . . 10 . Peak Tracking Total 5 | . 5 5 . . . 2 . Tactical Retreats 2 | . 1 1 . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 4 | . . . . . . 4 . Max in Single Turn 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 11 | . . 3 . 5 . 3 . Terminals 5 | . . 3 . . . 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 60 | . . 4 . 50 . 6 . Successful 58 | . . 3 . 50 . 5 . Failed 2 | . . 1 . . . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 9 | . . 4 . 2 . 3 . Terminals 7 | . . 4 . . . 3 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . 3 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 51 | . . 1 . 50 . . . Record 49 | . . . . 49 . . . Recall Reinforcements 1 | . . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Refit 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . . 2 . . . 2 . Terminals 4 | . . 2 . . . 2 . Botnet 4 | . . 2 . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . . . 2 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 32 | . . . . . . 32 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 2 . . . Highest-Rated Group 45 | . . . 45 45 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Active Infowar (turns) 1040 | 3 104 61 28 242 225 377 . Optics 932 | . . 60 28 242 225 377 . Terrain 107 | 3 104 . . . . . . ECM 5 | . . 5 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 1168 | 71 108 117 28 242 225 377 . Spaces Moved 1214 | 39 154 126 22 601 77 195 . Core 209 | 39 154 9 . . . 7 . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 186 | . . 93 . . . 93 . Flight 819 | . . 24 22 601 77 95 . Fastest Speed 40 | 50 50 40 40 40 40 40 . Average Speed 46 | 50 50 55 40 40 40 58 . Slowest Speed 156 | 50 50 60 40 40 40 156 . Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 35 16 6 95 10 18 . Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . . . . . . 7 . Terrain Destroyed 87 | 8 . 8 . . . 71 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 87 | 8 . 8 . . . 71 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 1770 | 73 171 170 40 601 270 445 . Wait 479 | 16 . 31 19 . 193 220 . Move 1207 | 38 153 125 21 600 76 194 . Hop . | . . . . . . . . Pick Up 10 | 1 4 1 . . . 4 . Fast Attach 12 | 2 . 5 . 1 . 4 . Attach 5 | . . 3 . . 1 1 . Detach 3 | . . 2 . . . 1 . Swap 4 | . . . . . . 4 . Drop 7 | . . 1 . . . 6 . Fire 41 | 16 13 1 . . . 11 . Melee . | . . . . . . . . Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . 1 . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 6) 180 | -10/Materials | Entered another Materials area 180 | -9/Materials | Evolved 2 slots: Utility x2 292 | -9/Materials | Discovered new exit (range 13) 297 | -9/Materials | Entered Mines 303 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 304 | -9/Mines | Discovered new exit (range 5) 310 | -9/Mines | Build established: Mutant 324 | -9/Mines | Lost 3 parts (2p1n) 325 | -9/Mines | Entered Exiles 325 | -9/Exiles | Accompanied by 2 allies 331 | -9/Exiles | Discovered new exit (range 17) 344 | -9/Exiles | Met 8R-AWN 350 | -9/Exiles | Met EX-HEX 355 | -9/Exiles | Led the pair of lost Derelicts to a safe place 381 | -9/Exiles | Met EX-DEC 389 | -9/Exiles | Visited The Gauntlet 448 | -9/Exiles | Learned location of Zion (-6) 469 | -9/Exiles | Discovered new exit (range 10) 492 | -9/Exiles | Met EX-BIN 501 | -9/Exiles | Aligned with FarCom system 501 | -9/Exiles | Given EX-Vault access code 520 | -9/Exiles | Opened EX-Vault 522 | -9/Exiles | Found Prototype Device 522 | -9/Exiles | Identified Skeleton Box 535 | -9/Exiles | Warned to stay clear of 0b10 Research branches 567 | -9/Exiles | Left Exiles lab with Skeleton Box 567 | -9/Exiles | Entered Mines 647 | -8/Mines | Discovered new exit (range 5) 792 | -8/Mines | Entered Materials 792 | -8/Materials | Evolved 2 slots: Propulsion x2 868 | -8/Materials | Repaired Mni. Grenade Launcher 1164 | -8/Materials | Discovered new exit (range 6) 1169 | -8/Materials | Entered Factory 1169 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1169 | -7/Factory | Self-destructed Last Messages --------------- 01146_ C-17 Slicer knocked back. 01149_ C-17 Slicer destroyed. 01149_ Backup Propulsion I destroyed. 01149_ Destroyed Backup Propulsion I. 01149_ Backup Power I destroyed. 01149_ Destroyed Backup Power I. 01150_ The unstable cave ceiling collapses. 01151_ C-17 Slicer destroyed. 01156_ The unstable cave ceiling collapses. 01160_ W-25 Informer sends out distress signal. 01164_ EXIT=FOUND 01166_ Penetrated by Slug. 01166_ Mni. Grenade Launcher destroyed. 01168_ Surge Thruster destroyed. 01168_ Knocked back. 01168_ Acquired 6 matter. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 01169_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####+#############+????????? | | ??????????????????????# ??????? | | ??????????????????????# ??????? | | ??????????????????????# @ ??????? | | ??????????????????????# ??????? | | ??????????????????????# ??????? | | ??????????????????????###########+######+????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Power Shielding 66 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mni. Grenade Launcher | 14% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeflectorCoreKinecellerator Manual? 0 Play Time 00:13:21 Cumulative 46.8 hours Start 2026.06.29 @ 16:27:16 End 2026.06.29 @ 16:41:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 43 Gallery% 38 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 4df75601-9879-445d-a377-357763805354